Searched refs:u2 (Results 1 - 22 of 22) sorted by relevance

/frameworks/compile/mclinker/unittests/
H A DGraphTest.cpp40 ListDigraph::Node* u2 = graph.addNode(); local
45 ASSERT_TRUE(u2 == u1->prev);
48 ASSERT_TRUE(NULL == u2->first_in);
49 ASSERT_TRUE(NULL == u2->first_out);
50 ASSERT_TRUE(u3 == u2->prev);
51 ASSERT_TRUE(u1 == u2->next);
55 ASSERT_TRUE(u2 == u3->next);
62 graph.erase(*u2);
74 ASSERT_TRUE(NULL == u2->first_in);
75 ASSERT_TRUE(NULL == u2
87 ListDigraph::Node* u2 = graph.addNode(); local
134 ListDigraph::Node* u2 = graph.addNode(); local
181 ListDigraph::Node* u2 = graph.addNode(); local
201 ListDigraph::Node* u2 = graph.addNode(); local
221 ListDigraph::Node* u2 = graph.addNode(); local
247 ListDigraph::Node* u2 = graph.addNode(); local
273 ListDigraph::Node* u2 = graph.addNode(); local
299 ListDigraph::Node* u2 = graph.addNode(); local
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/frameworks/base/libs/hwui/
H A DUvMapper.h98 void map(float& u1, float& v1, float& u2, float& v2) const { argument
101 u2 = lerp(mMinU, mMaxU, u2);
H A DPatch.cpp167 float u2 = std::max(0.0f, stepX - uOffset) / bitmapWidth; local
171 generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount);
187 float v1, float u2, float v2, uint32_t& quadCount) {
201 PATCH_LOGD(" right, bottom = %.2f, %.2f\t\tu2, v2 = %.8f, %.8f", x2, y2, u2, v2);
211 mUvMapper.map(u1, v1, u2, v2);
214 TextureVertex::set(vertex++, x2, y1, u2, v1);
216 TextureVertex::set(vertex++, x2, y2, u2, v2);
224 PATCH_LOGD(" right, bottom = %.2f, %.2f\t\tu2, v2 = %.8f, %.8f", x2, y2, u2, v2);
186 generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2, float u1, float v1, float u2, float v2, uint32_t& quadCount) argument
H A DPatch.h64 float v1, float u2, float v2, uint32_t& quadCount);
H A DFontRenderer.h146 void appendMeshQuadNoClip(float x1, float y1, float u1, float v1, float x2, float y2, float u2,
149 void appendMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2,
152 void appendRotatedMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2,
H A DFontRenderer.cpp502 float u2, float v2, float x3, float y3, float u3, float v3,
510 mCurrentCacheTexture->addQuad(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4);
514 float u2, float v2, float x3, float y3, float u3, float v3,
520 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture);
535 float u2, float v2, float x3, float y3, float u3, float v3,
538 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture);
501 appendMeshQuadNoClip(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
513 appendMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
534 appendRotatedMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
H A DBakedOpDispatcher.cpp460 float u2 = float(x + 1) / op.meshWidth; local
474 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
478 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
480 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/
H A Dconceal.cpp151 uint8 *y1, *y2, *u1, *u2, *v1, *v2; local
167 u2 = prevFrame + size + chrstart;
184 oscl_memcpy(u1, u2, B_SIZE);
186 u2 += width_C;
187 oscl_memcpy(u1, u2, B_SIZE);
189 u2 += width_C;
/frameworks/base/libs/hwui/font/
H A DFont.cpp166 float u2 = glyph->mBitmapMaxU; local
170 mState->appendMeshQuad(nPenX, nPenY, u1, v2, nPenX + width, nPenY, u2, v2, nPenX + width,
171 nPenY - height, u2, v1, nPenX, nPenY - height, u1, v1,
195 float u2 = glyph->mBitmapMaxU; local
199 mState->appendRotatedMeshQuad(p[0].x(), p[0].y(), u1, v2, p[1].x(), p[1].y(), u2, v2, p[2].x(),
200 p[2].y(), u2, v1, p[3].x(), p[3].y(), u1, v1,
259 const float u2 = glyph->mBitmapMaxU; local
265 position->x() + destination[1].x(), position->y() + destination[1].y(), u2, v2,
266 position->x() + destination[2].x(), position->y() + destination[2].y(), u2, v1,
H A DCacheTexture.h134 inline void addQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, argument
138 TextureVertex::set(mesh++, x2, y2, u2, v2);
/frameworks/base/libs/hwui/renderstate/
H A DOffscreenBufferPool.cpp89 const float u2 = r->right * texX; local
93 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
95 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
/frameworks/av/services/camera/libcameraservice/device3/
H A DDistortionMapper.cpp467 float u2 = c / (a * u1); local
468 ALOGV("u2: %.9g", u2);
469 if (0 - kFloatFuzz < u2 && u2 < 1 + kFloatFuzz) return u2;
472 return fabs(u1) < fabs(u2) ? u1 : u2;
/frameworks/rs/driver/
H A DrsdGL.h91 float x2, float y2, float z2, float u2, float v2,
H A DrsdGL.cpp542 float x2, float y2, float z2, float u2, float v2,
547 const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4};
H A DrsdRuntimeStubs.cpp854 float x2, float y2, float z2, float u2, float v2,
875 const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4};
1036 float x2, float y2, float z2, float u2, float v2,
1040 x2, y2, z2, u2, v2,
853 SC_DrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument
1035 rsgDrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument
/frameworks/data-binding/compiler/src/test/java/android/databinding/tool/expr/
H A DExprModelTest.java375 IdentifierExpr u2 = lb.addVariable("u2", User.class.getCanonicalName(), null);
381 TernaryExpr abTernary = parse(lb, "a > b ? u1.name : u2.name", TernaryExpr.class);
382 TernaryExpr bcTernary = parse(lb, "b > c ? u1.getCond(d) ? u1.lastName : u2.lastName : `xx`"
383 + " + u2.getCond(e) ", TernaryExpr.class);
403 assertFlags(a, a, b, u1, u2, u1Name, u2Name);
404 assertFlags(b, a, b, u1, u2, u1Name, u2Name, c, d, u1LastName, u2LastName, e);
406 assertFlags(abCmp, a, b, u1, u2, u1Name, u2Name);
412 Expr[] batch = {d, e, u1, u2, u1GetCondD, u2GetCondE, xxPlusU2getCondE, abTernary,
416 assertExactMatch(firstRead, d, e, u1, u2);
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/frameworks/base/services/tests/servicestests/src/com/android/server/pm/
H A DUserDataPreparerTest.java190 UserInfo u2 = new UserInfo(2, "u2", 0);
200 .reconcileUsers(StorageManager.UUID_PRIVATE_INTERNAL, Arrays.asList(u1, u2),
/frameworks/rs/
H A DrsFont.cpp99 float u2 = glyph->mBitmapMaxU; local
107 nPenX + width, nPenY, 0, u2, v2,
108 nPenX + width, nPenY - height, 0, u2, v1,
666 float u2, float v2,
695 (*currentPos++) = u2;
663 appendMeshQuad(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument
H A DrsFont.h249 float u2, float v2,
/frameworks/rs/script_api/include/
H A Drs_graphics.rsh837 float z2, float u2, float v2, float x3, float y3, float z3, float u3,
/frameworks/base/media/tests/contents/media_api/music/
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/frameworks/rs/script_api/
H A Drs_graphics.spec516 arg: float u2

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