Searched refs:verts (Results 1 - 7 of 7) sorted by relevance

/frameworks/base/core/java/android/view/
H A DRecordingCanvas.java186 @NonNull float[] verts, int vertOffset, @Nullable int[] colors, int colorOffset,
196 checkRange(verts.length, vertOffset, count * 2);
202 verts, vertOffset, colors, colorOffset,
524 @NonNull float[] verts, int vertOffset, @Nullable float[] texs, int texOffset,
527 checkRange(verts.length, vertOffset, vertexCount);
540 nDrawVertices(mNativeCanvasWrapper, mode.nativeInt, vertexCount, verts,
617 int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset,
621 private static native void nDrawVertices(long nativeCanvas, int mode, int n, float[] verts, argument
185 drawBitmapMesh(@onNull Bitmap bitmap, int meshWidth, int meshHeight, @NonNull float[] verts, int vertOffset, @Nullable int[] colors, int colorOffset, @Nullable Paint paint) argument
523 drawVertices(@onNull VertexMode mode, int vertexCount, @NonNull float[] verts, int vertOffset, @Nullable float[] texs, int texOffset, @Nullable int[] colors, int colorOffset, @Nullable short[] indices, int indexOffset, int indexCount, @NonNull Paint paint) argument
616 nDrawBitmapMesh(long nativeCanvas, Bitmap bitmap, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, long nativePaint) argument
/frameworks/base/graphics/java/android/graphics/
H A DBaseCanvas.java212 @NonNull float[] verts, int vertOffset, @Nullable int[] colors, int colorOffset,
223 checkRange(verts.length, vertOffset, count * 2);
229 verts, vertOffset, colors, colorOffset,
508 public void drawVertices(@NonNull VertexMode mode, int vertexCount, @NonNull float[] verts, argument
512 checkRange(verts.length, vertOffset, vertexCount);
526 nDrawVertices(mNativeCanvasWrapper, mode.nativeInt, vertexCount, verts,
634 int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset,
637 private static native void nDrawVertices(long nativeCanvas, int mode, int n, float[] verts, argument
211 drawBitmapMesh(@onNull Bitmap bitmap, int meshWidth, int meshHeight, @NonNull float[] verts, int vertOffset, @Nullable int[] colors, int colorOffset, @Nullable Paint paint) argument
633 nDrawBitmapMesh(long nativeCanvas, Bitmap bitmap, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, long nativePaint) argument
H A DCanvas.java1561 * bitmap. There are meshWidth+1 vertices across, and meshHeight+1 vertices down. The verts
1573 * @param verts Array of x,y pairs, specifying where the mesh should be drawn. There must be at
1575 * @param vertOffset Number of verts elements to skip before drawing
1584 @NonNull float[] verts, int vertOffset, @Nullable int[] colors, int colorOffset,
1586 super.drawBitmapMesh(bitmap, meshWidth, meshHeight, verts, vertOffset, colors, colorOffset,
2025 * Draw the array of vertices, interpreted as triangles (based on mode). The verts array is
2039 * @param verts Array of vertices for the mesh
2040 * @param vertOffset Number of values in the verts to skip before drawing.
2052 public void drawVertices(@NonNull VertexMode mode, int vertexCount, @NonNull float[] verts, argument
2056 super.drawVertices(mode, vertexCount, verts, vertOffse
1583 drawBitmapMesh(@onNull Bitmap bitmap, int meshWidth, int meshHeight, @NonNull float[] verts, int vertOffset, @Nullable int[] colors, int colorOffset, @Nullable Paint paint) argument
[all...]
/frameworks/layoutlib/bridge/src/com/android/layoutlib/bridge/android/graphics/
H A DNopCanvas.java243 public void drawBitmapMesh(Bitmap bitmap, int meshWidth, int meshHeight, float[] verts, argument
248 public void drawVertices(VertexMode mode, int vertexCount, float[] verts, int vertOffset, argument
/frameworks/base/libs/hwui/
H A DLayerBuilder.cpp256 // put the verts in the frame allocator, since
257 // 1) SimpleRectsOps needs verts, not rects
258 // 2) even if mClearRects stored verts, std::vectors will move their contents
259 Vertex* const verts = (Vertex*)allocator.create_trivial_array<Vertex>(vertCount); local
261 Vertex* currentVert = verts;
277 bounds, Matrix4::identity(), nullptr, paint, verts, vertCount);
/frameworks/base/core/jni/
H A Dandroid_graphics_Canvas.cpp326 const float* verts = vertA.ptr() + vertIndex; local
342 reinterpret_cast<const SkPoint*>(verts),
/frameworks/layoutlib/bridge/src/android/graphics/
H A DBaseCanvas_Delegate.java459 int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors,
468 float[] verts, int vertOffset,
458 nDrawBitmapMesh(long nCanvas, Bitmap bitmap, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, long nPaint) argument
467 nDrawVertices(long nCanvas, int mode, int n, float[] verts, int vertOffset, float[] texs, int texOffset, int[] colors, int colorOffset, short[] indices, int indexOffset, int indexCount, long nPaint) argument

Completed in 221 milliseconds