Searched refs:GL_NOTEQUAL (Results 1 - 25 of 78) sorted by relevance

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/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dintel_state.c60 case GL_NOTEQUAL:
85 case GL_NOTEQUAL:
/external/mesa3d/src/mesa/drivers/dri/i915/
H A Dintel_state.c52 case GL_NOTEQUAL:
78 case GL_NOTEQUAL:
/external/mesa3d/src/mesa/main/
H A Ddepth.c76 case GL_NOTEQUAL:
/external/mesa3d/src/mesa/drivers/dri/nouveau/
H A Dnouveau_gldefs.h143 case GL_NOTEQUAL:
H A Dnv04_state_raster.c49 case GL_NOTEQUAL:
/external/mesa3d/src/mesa/state_tracker/
H A Dst_atom_depth.c60 STATIC_ASSERT(PIPE_FUNC_NOTEQUAL == GL_NOTEQUAL - GL_NEVER);
/external/mesa3d/src/mesa/swrast/
H A Ds_alpha.c65 case GL_NOTEQUAL: \
H A Ds_depth.c89 case GL_NOTEQUAL:
137 case GL_NOTEQUAL:
/external/deqp/modules/gles2/functional/
H A Des2fStencilTests.cpp482 dst.push_back(StencilOp::quad(GL_NOTEQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_ZERO, GL_KEEP, GL_KEEP));
506 dst.push_back(StencilOp::quad(GL_NOTEQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INVERT));
507 dst.push_back(StencilOp::quad(GL_NOTEQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INVERT));
H A Des2fDepthStencilTests.cpp738 GL_NOTEQUAL
796 { "notequal", GL_NOTEQUAL }
910 { rr::FACETYPE_FRONT, GL_NOTEQUAL, 1, ~0u, ~1u }
984 params.stencil[rr::FACETYPE_FRONT].function = GL_NOTEQUAL;
1052 params.stencil[rr::FACETYPE_FRONT].function = GL_NOTEQUAL;
1110 params.stencil[rr::FACETYPE_FRONT].function = GL_NOTEQUAL;
H A Des2fDepthTests.cpp268 addChild(new DepthCompareCase(m_context, "cmp_not_equal", "Depth compare: not equal", GL_NOTEQUAL));
/external/deqp/modules/gles2/performance/
H A Des2pStateChangeCallTests.cpp231 GL_NOTEQUAL
535 GL_NOTEQUAL
674 GL_NOTEQUAL
/external/deqp/modules/gles3/functional/
H A Des3fStencilTests.cpp485 dst.push_back(StencilOp::quad(GL_NOTEQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_ZERO, GL_KEEP, GL_KEEP));
509 dst.push_back(StencilOp::quad(GL_NOTEQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INVERT));
510 dst.push_back(StencilOp::quad(GL_NOTEQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INVERT));
H A Des3fTextureShadowTests.cpp270 const float refInRangeUpper = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 1.0f : 0.5f;
271 const float refInRangeLower = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 0.0f : 0.5f;
543 const float refInRangeUpper = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 1.0f : 0.5f;
544 const float refInRangeLower = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 0.0f : 0.5f;
824 const float refInRangeUpper = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 1.0f : 0.5f;
825 const float refInRangeLower = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 0.0f : 0.5f;
1018 { "not_equal", GL_NOTEQUAL },
H A Des3fDepthStencilTests.cpp738 GL_NOTEQUAL
796 { "notequal", GL_NOTEQUAL }
910 { rr::FACETYPE_FRONT, GL_NOTEQUAL, 1, ~0u, ~1u }
984 params.stencil[rr::FACETYPE_FRONT].function = GL_NOTEQUAL;
1052 params.stencil[rr::FACETYPE_FRONT].function = GL_NOTEQUAL;
1110 params.stencil[rr::FACETYPE_FRONT].function = GL_NOTEQUAL;
H A Des3fDepthTests.cpp271 addChild(new DepthCompareCase(m_context, "cmp_not_equal", "Depth compare: not equal", GL_NOTEQUAL));
/external/deqp/modules/gles3/performance/
H A Des3pStateChangeCallTests.cpp266 GL_NOTEQUAL
597 GL_NOTEQUAL
736 GL_NOTEQUAL
/external/swiftshader/src/OpenGL/libGLES_CM/
H A Dutilities.cpp536 case GL_NOTEQUAL: return sw::DEPTH_NOTEQUAL;
554 case GL_NOTEQUAL: return sw::STENCIL_NOTEQUAL;
572 case GL_NOTEQUAL: return sw::ALPHA_NOTEQUAL;
/external/autotest/client/deps/glbench/src/
H A Dtestbase.cc208 glDepthFunc(GL_NOTEQUAL);
/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceUtils.cpp226 case GL_NOTEQUAL: return rr::TESTFUNC_NOTEQUAL;
/external/swiftshader/src/OpenGL/libGL/
H A Dutilities.cpp446 case GL_NOTEQUAL: return sw::DEPTH_NOTEQUAL;
464 case GL_NOTEQUAL: return sw::STENCIL_NOTEQUAL;
/external/deqp/modules/glshared/
H A DglsInteractionTestUtil.cpp81 GL_NOTEQUAL
/external/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.cpp1852 case GL_NOTEQUAL: return sw::DEPTH_NOTEQUAL;
1870 case GL_NOTEQUAL: return sw::STENCIL_NOTEQUAL;
1964 case GL_NOTEQUAL: return sw::COMPARE_NOTEQUAL;
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cPostDepthCoverageTests.cpp455 gl.stencilFunc(GL_NOTEQUAL, 1, 0xFF);
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderPrimitiveCoverage.cpp660 gl.stencilFunc(GL_NOTEQUAL /* func */, 1 /* ref */, 0xFF /* mask */);

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