/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cPostDepthCoverageTests.cpp | 442 gl.stencilFunc(GL_ALWAYS, 1, 0xFF); 455 gl.stencilFunc(GL_NOTEQUAL, 1, 0xFF);
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderPrimitiveCoverage.cpp | 633 gl.stencilFunc(GL_NEVER /* func */, 1 /* ref */, 0xFF /* mask */); 660 gl.stencilFunc(GL_NOTEQUAL /* func */, 1 /* ref */, 0xFF /* mask */);
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitES20Direct.inl | 105 gl->stencilFunc = &glStencilFunc;
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H A D | glwInitES20.inl | 105 gl->stencilFunc = (glStencilFuncFunc) loader->get("glStencilFunc");
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H A D | glwInitES30Direct.inl | 181 gl->stencilFunc = &glStencilFunc;
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H A D | glwInitES31Direct.inl | 242 gl->stencilFunc = &glStencilFunc;
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/external/deqp/modules/gles2/functional/ |
H A D | es2fFboRenderTest.cpp | 1040 context.stencilFunc(GL_EQUAL, 1, 0xffffffffu); 1044 context.stencilFunc(GL_EQUAL, 2, 0xffffffffu); 1134 ctx.stencilFunc(GL_ALWAYS, 0, 0xffu); 1146 ctx.stencilFunc(GL_EQUAL, depth ? 2 : 1, 0xffu); 1153 ctx.stencilFunc(GL_GREATER, depth ? 1 : 2, 0xffu); 1280 context.stencilFunc(GL_EQUAL, 1, 0xffu); 1495 context.stencilFunc(GL_EQUAL, 0, 0xffu); 1781 context.stencilFunc(GL_EQUAL, 1, 0xffu); 1961 ctx.stencilFunc(GL_EQUAL, 0, 0xffu);
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H A D | es2fDepthStencilTests.cpp | 838 for (int stencilFunc = 0; stencilFunc < DE_LENGTH_OF_ARRAY(compareFuncs)+1; stencilFunc++) 845 bool hasStencilFunc = de::inBounds(stencilFunc, 0, DE_LENGTH_OF_ARRAY(compareFuncs)); 849 name << "stencil_" << compareFuncs[stencilFunc].name << "_"; 873 params.stencil[visible].function = hasStencilFunc ? compareFuncs[stencilFunc].func : 0;
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H A D | es2fStencilTests.cpp | 241 context.stencilFunc(op.stencilTest, op.stencil, op.stencilMask); 269 context.stencilFunc(GL_EQUAL, value, 0xffffffffu);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fDepthStencilTests.cpp | 838 for (int stencilFunc = 0; stencilFunc < DE_LENGTH_OF_ARRAY(compareFuncs)+1; stencilFunc++) 845 bool hasStencilFunc = de::inBounds(stencilFunc, 0, DE_LENGTH_OF_ARRAY(compareFuncs)); 849 name << "stencil_" << compareFuncs[stencilFunc].name << "_"; 873 params.stencil[visible].function = hasStencilFunc ? compareFuncs[stencilFunc].func : 0;
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H A D | es3fStencilTests.cpp | 244 context.stencilFunc(op.stencilTest, op.stencil, op.stencilMask); 272 context.stencilFunc(GL_EQUAL, value, 0xffffffffu);
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H A D | es3fFboRenderTest.cpp | 576 context.stencilFunc(GL_EQUAL, 1, 0xffu); 582 context.stencilFunc(GL_EQUAL, 2, 0xffu); 714 context.stencilFunc(GL_EQUAL, 1, 0xffu); 942 context.stencilFunc(GL_EQUAL, 0, 0xffu); 1228 context.stencilFunc(GL_EQUAL, 1, 0xffu); 1417 ctx.stencilFunc(GL_EQUAL, 0, 0xffu);
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | Context.h | 236 GLenum stencilFunc; member in struct:es1::State 332 void setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask);
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H A D | Context.cpp | 71 mState.stencilFunc = GL_ALWAYS; 493 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) argument 495 if(mState.stencilFunc != stencilFunc || 499 mState.stencilFunc = stencilFunc; 1224 case GL_STENCIL_FUNC: *params = mState.stencilFunc; break; 1844 device->setStencilCompare(es2sw::ConvertStencilComparison(mState.stencilFunc)); 1854 device->setStencilCompareCCW(es2sw::ConvertStencilComparison(mState.stencilFunc));
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/external/deqp/framework/opengl/ |
H A D | gluES3PlusWrapperFuncs.inl | 242 dst->stencilFunc = src.stencilFunc;
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/external/deqp/modules/gles2/performance/ |
H A D | es2pStateChangeTests.cpp | 262 gl.stencilFunc(GL_LEQUAL, 0, 0); 986 gl.stencilFunc(GL_LEQUAL, 0, 0); 1051 gl.stencilFunc(GL_LEQUAL, 0, 0xFF); 1053 gl.stencilFunc(GL_GEQUAL, 0, 0x00); 1094 gl.stencilFunc(GL_LEQUAL, 0, 0);
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H A D | es2pRedundantStateChangeTests.cpp | 243 gl.stencilFunc(GL_LEQUAL, 0, 0); 887 gl.stencilFunc(GL_LEQUAL, 0, 0); 946 gl.stencilFunc(GL_LEQUAL, 0, 0xFF); 985 gl.stencilFunc(GL_LEQUAL, 0, 0);
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/external/deqp/modules/gles3/performance/ |
H A D | es3pStateChangeTests.cpp | 262 gl.stencilFunc(GL_LEQUAL, 0, 0); 1070 gl.stencilFunc(GL_LEQUAL, 0, 0); 1135 gl.stencilFunc(GL_LEQUAL, 0, 0xFF); 1137 gl.stencilFunc(GL_GEQUAL, 0, 0x00); 1178 gl.stencilFunc(GL_LEQUAL, 0, 0);
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H A D | es3pRedundantStateChangeTests.cpp | 243 gl.stencilFunc(GL_LEQUAL, 0, 0); 961 gl.stencilFunc(GL_LEQUAL, 0, 0); 1020 gl.stencilFunc(GL_LEQUAL, 0, 0xFF); 1059 gl.stencilFunc(GL_LEQUAL, 0, 0);
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/external/autotest/client/deps/webgl_mpd/src/debug/ |
H A D | webgl-debug.js | 137 'stencilFunc': {3: { 0:true }}, 409 ctx.stencilFunc(ctx.ALWAYS, 0, 0xFFFFFFFF);
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContext.hpp | 113 virtual void stencilFunc (deUint32 func, int ref, deUint32 mask) = DE_NULL;
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H A D | sglrContextWrapper.cpp | 306 m_curCtx->stencilFunc(func, ref, mask);
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H A D | sglrGLContext.hpp | 125 virtual void stencilFunc (deUint32 func, int ref, deUint32 mask);
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/external/swiftshader/src/OpenGL/libGL/ |
H A D | Context.cpp | 74 mState.stencilFunc = GL_ALWAYS; 463 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) argument 465 if(mState.stencilFunc != stencilFunc || 469 mState.stencilFunc = stencilFunc; 1307 case GL_STENCIL_FUNC: *params = mState.stencilFunc; break; 1797 device->setStencilCompare(es2sw::ConvertStencilComparison(mState.stencilFunc)); 1819 device->setStencilCompareCCW(es2sw::ConvertStencilComparison(mState.stencilFunc));
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Context.cpp | 76 mState.stencilFunc = GL_ALWAYS; 482 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) argument 484 if(mState.stencilFunc != stencilFunc || 488 mState.stencilFunc = stencilFunc; 1949 case GL_STENCIL_FUNC: *params = mState.stencilFunc; return true; 2884 device->setStencilCompare(es2sw::ConvertStencilComparison(mState.stencilFunc)); 2906 device->setStencilCompareCCW(es2sw::ConvertStencilComparison(mState.stencilFunc));
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