/frameworks/hardware/interfaces/sensorservice/libsensorndkbridge/ |
H A D | ALooper.h | 33 void wake();
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H A D | ALooper.cpp | 37 void ALooper::wake() { function in class:ALooper
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H A D | ASensorManager.cpp | 449 looper->wake();
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/frameworks/base/libs/hwui/thread/ |
H A D | ThreadBase.h | 37 , mQueue([this]() { mLooper->wake(); }, mLock) {} 43 mLooper->wake();
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/frameworks/base/core/jni/ |
H A D | android_os_MessageQueue.cpp | 49 void wake(); 121 void NativeMessageQueue::wake() { function in class:android::NativeMessageQueue 122 mLooper->wake(); 196 nativeMessageQueue->wake();
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/frameworks/av/media/libaaudio/examples/utils/ |
H A D | AAudioExampleUtils.h | 167 * Note that this code uses a futex, which is subject to spurious wake-ups. 182 * Increment value and wake up any threads that need to be woken. 186 android::status_t wake() { function in class:WakeUp 192 * Set value and wake up any threads that need to be woken. 196 android::status_t wake(int32_t value) { function in class:WakeUp
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H A D | AAudioSimplePlayer.h | 385 android::status_t ret = sineData->waker.wake(error); 386 printf("Error Callback, error: %d, futex wake returns %d\n", error, ret);
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/frameworks/native/libs/sensor/ |
H A D | SensorEventQueue.cpp | 117 status_t SensorEventQueue::wake() const function in class:android::SensorEventQueue 120 looper->wake(); 178 // Send mNumAcksToSend to acknowledge for the wake up sensor events received.
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/frameworks/base/native/android/ |
H A D | looper.cpp | 75 ALooper_to_Looper(looper)->wake();
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/frameworks/base/tests/JankBench/scripts/ |
H A D | adbutil.py | 32 def wake(serial): function
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H A D | runall.py | 35 adbutil.wake(dev)
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/frameworks/native/libs/sensor/include/sensor/ |
H A D | SensorEventQueue.h | 79 status_t wake() const;
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/frameworks/native/services/inputflinger/ |
H A D | EventHub.h | 214 * After returning, the EventHub holds onto a wake lock until the next call to getEvent. 219 * The timeout is advisory only. If the device is asleep, it will not wake just to 261 virtual void wake() = 0; 333 virtual void wake();
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H A D | InputDispatcher.cpp | 282 // If any commands were run then force the next poll to wake up immediately. 288 // Wait for callback or timeout or wake. (make sure we round up, not down) 443 *nextWakeupTime = LONG_LONG_MIN; // force next poll to wake up immediately 1041 // Force poll loop to wake up immediately on next iteration once we get the 1046 // Force poll loop to wake up when timeout is due. 2422 mLooper->wake(); 2519 mLooper->wake(); 2604 mLooper->wake(); 2641 mLooper->wake(); 2770 mLooper->wake(); [all...] |
/frameworks/native/services/sensorservice/hidl/ |
H A D | SensorManager.cpp | 58 mLooper->wake(); 175 LOG(INFO) << POLL_THREAD_NAME << ": spurious wake up, back to work";
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/frameworks/av/include/media/ |
H A D | AudioRecord.h | 559 void wake(); // wake to handle changed notification conditions.
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H A D | AudioTrack.h | 927 void wake(); // wake to handle changed notification conditions.
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/frameworks/av/media/libaudioclient/include/media/ |
H A D | AudioRecord.h | 559 void wake(); // wake to handle changed notification conditions.
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H A D | AudioTrack.h | 927 void wake(); // wake to handle changed notification conditions.
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/frameworks/av/media/libaudioclient/ |
H A D | AudioRecord.cpp | 497 t->wake(); 527 t->wake(); 1447 // Event driven: call wake() when callback notifications conditions change. 1481 void AudioRecord::AudioRecordThread::wake() 1485 // wake() might be called while servicing a callback - ignore the next
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H A D | AudioTrack.cpp | 1122 t->wake(); 1155 t->wake(); 3077 // Event driven: call wake() when callback notifications conditions change. 3111 void AudioTrack::AudioTrackThread::wake() 3115 // wake() might be called while servicing a callback - ignore the next
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/frameworks/av/media/libaudiohal/2.0/ |
H A D | EffectHalHidl.cpp | 199 // The data is already in the buffers, just need to flush it and wake up the server side. 201 mEfGroup->wake(mqFlag);
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H A D | StreamHalHidl.cpp | 382 mEfGroup->wake(static_cast<uint32_t>(MessageQueueFlagBits::NOT_EMPTY)); 649 mEfGroup->wake(static_cast<uint32_t>(MessageQueueFlagBits::NOT_FULL));
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/frameworks/av/media/libaudiohal/4.0/ |
H A D | EffectHalHidl.cpp | 202 // The data is already in the buffers, just need to flush it and wake up the server side. 204 mEfGroup->wake(mqFlag);
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H A D | StreamHalHidl.cpp | 393 mEfGroup->wake(static_cast<uint32_t>(MessageQueueFlagBits::NOT_EMPTY)); 677 mEfGroup->wake(static_cast<uint32_t>(MessageQueueFlagBits::NOT_FULL));
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