1# CS_ARCH_ARM, CS_MODE_THUMB, None
20xf1,0xef,0xa0,0x03 = vext.8 d16, d17, d16, #3
30xf1,0xef,0xa0,0x05 = vext.8 d16, d17, d16, #5
40xf2,0xef,0xe0,0x03 = vext.8 q8, q9, q8, #3
50xf2,0xef,0xe0,0x07 = vext.8 q8, q9, q8, #7
60xf1,0xef,0xa0,0x06 = vext.16 d16, d17, d16, #3
70xf2,0xef,0xe0,0x0c = vext.32 q8, q9, q8, #3
80xf2,0xff,0xa0,0x10 = vtrn.8 d17, d16
90xf6,0xff,0xa0,0x10 = vtrn.16 d17, d16
100xfa,0xff,0xa0,0x10 = vtrn.32 d17, d16
110xf2,0xff,0xe0,0x20 = vtrn.8 q9, q8
120xf6,0xff,0xe0,0x20 = vtrn.16 q9, q8
130xfa,0xff,0xe0,0x20 = vtrn.32 q9, q8
140xf2,0xff,0x20,0x11 = vuzp.8 d17, d16
150xf6,0xff,0x20,0x11 = vuzp.16 d17, d16
160xf2,0xff,0x60,0x21 = vuzp.8 q9, q8
170xf6,0xff,0x60,0x21 = vuzp.16 q9, q8
180xfa,0xff,0x60,0x21 = vuzp.32 q9, q8
190xf2,0xff,0xa0,0x11 = vzip.8 d17, d16
200xf6,0xff,0xa0,0x11 = vzip.16 d17, d16
210xf2,0xff,0xe0,0x21 = vzip.8 q9, q8
220xf6,0xff,0xe0,0x21 = vzip.16 q9, q8
230xfa,0xff,0xe0,0x21 = vzip.32 q9, q8
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