1# CS_ARCH_MIPS, CS_MODE_MIPS32, None 20x10,0x00,0xa4,0xa0 = sb $4, 16($5) 30x10,0x00,0xa4,0xe0 = sc $4, 16($5) 40x10,0x00,0xa4,0xa4 = sh $4, 16($5) 50x10,0x00,0xa4,0xac = sw $4, 16($5) 60x00,0x00,0xa7,0xac = sw $7, 0($5) 70x10,0x00,0xa2,0xe4 = swc1 $f2, 16($5) 80x10,0x00,0xa4,0xa8 = swl $4, 16($5) 90x04,0x00,0xa4,0x80 = lb $4, 4($5) 100x04,0x00,0xa4,0x8c = lw $4, 4($5) 110x04,0x00,0xa4,0x90 = lbu $4, 4($5) 120x04,0x00,0xa4,0x84 = lh $4, 4($5) 130x04,0x00,0xa4,0x94 = lhu $4, 4($5) 140x04,0x00,0xa4,0xc0 = ll $4, 4($5) 150x04,0x00,0xa4,0x8c = lw $4, 4($5) 160x00,0x00,0xe7,0x8c = lw $7, 0($7) 170x10,0x00,0xa2,0x8f = lw $2, 16($sp) 18