1//===--- ScratchBuffer.h - Scratch space for forming tokens -----*- C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file defines the ScratchBuffer interface. 11// 12//===----------------------------------------------------------------------===// 13 14#ifndef LLVM_CLANG_LEX_SCRATCHBUFFER_H 15#define LLVM_CLANG_LEX_SCRATCHBUFFER_H 16 17#include "clang/Basic/SourceLocation.h" 18 19namespace clang { 20 class SourceManager; 21 22/// ScratchBuffer - This class exposes a simple interface for the dynamic 23/// construction of tokens. This is used for builtin macros (e.g. __LINE__) as 24/// well as token pasting, etc. 25class ScratchBuffer { 26 SourceManager &SourceMgr; 27 char *CurBuffer; 28 SourceLocation BufferStartLoc; 29 unsigned BytesUsed; 30public: 31 ScratchBuffer(SourceManager &SM); 32 33 /// getToken - Splat the specified text into a temporary MemoryBuffer and 34 /// return a SourceLocation that refers to the token. This is just like the 35 /// previous method, but returns a location that indicates the physloc of the 36 /// token. 37 SourceLocation getToken(const char *Buf, unsigned Len, const char *&DestPtr); 38 39private: 40 void AllocScratchBuffer(unsigned RequestLen); 41}; 42 43} // end namespace clang 44 45#endif 46