1//===--- Action.cpp - Abstract compilation steps --------------------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9
10#include "clang/Driver/Action.h"
11#include "llvm/ADT/StringSwitch.h"
12#include "llvm/Support/ErrorHandling.h"
13#include "llvm/Support/Regex.h"
14#include <cassert>
15using namespace clang::driver;
16using namespace llvm::opt;
17
18Action::~Action() {}
19
20const char *Action::getClassName(ActionClass AC) {
21  switch (AC) {
22  case InputClass: return "input";
23  case BindArchClass: return "bind-arch";
24  case CudaDeviceClass: return "cuda-device";
25  case CudaHostClass: return "cuda-host";
26  case PreprocessJobClass: return "preprocessor";
27  case PrecompileJobClass: return "precompiler";
28  case AnalyzeJobClass: return "analyzer";
29  case MigrateJobClass: return "migrator";
30  case CompileJobClass: return "compiler";
31  case BackendJobClass: return "backend";
32  case AssembleJobClass: return "assembler";
33  case LinkJobClass: return "linker";
34  case LipoJobClass: return "lipo";
35  case DsymutilJobClass: return "dsymutil";
36  case VerifyDebugInfoJobClass: return "verify-debug-info";
37  case VerifyPCHJobClass: return "verify-pch";
38  }
39
40  llvm_unreachable("invalid class");
41}
42
43void InputAction::anchor() {}
44
45InputAction::InputAction(const Arg &_Input, types::ID _Type)
46  : Action(InputClass, _Type), Input(_Input) {
47}
48
49void BindArchAction::anchor() {}
50
51BindArchAction::BindArchAction(Action *Input, const char *_ArchName)
52    : Action(BindArchClass, Input), ArchName(_ArchName) {}
53
54void CudaDeviceAction::anchor() {}
55
56CudaDeviceAction::CudaDeviceAction(Action *Input, clang::CudaArch Arch,
57                                   bool AtTopLevel)
58    : Action(CudaDeviceClass, Input), GpuArch(Arch), AtTopLevel(AtTopLevel) {}
59
60void CudaHostAction::anchor() {}
61
62CudaHostAction::CudaHostAction(Action *Input, const ActionList &DeviceActions)
63    : Action(CudaHostClass, Input), DeviceActions(DeviceActions) {}
64
65void JobAction::anchor() {}
66
67JobAction::JobAction(ActionClass Kind, Action *Input, types::ID Type)
68    : Action(Kind, Input, Type) {}
69
70JobAction::JobAction(ActionClass Kind, const ActionList &Inputs, types::ID Type)
71  : Action(Kind, Inputs, Type) {
72}
73
74void PreprocessJobAction::anchor() {}
75
76PreprocessJobAction::PreprocessJobAction(Action *Input, types::ID OutputType)
77    : JobAction(PreprocessJobClass, Input, OutputType) {}
78
79void PrecompileJobAction::anchor() {}
80
81PrecompileJobAction::PrecompileJobAction(Action *Input, types::ID OutputType)
82    : JobAction(PrecompileJobClass, Input, OutputType) {}
83
84void AnalyzeJobAction::anchor() {}
85
86AnalyzeJobAction::AnalyzeJobAction(Action *Input, types::ID OutputType)
87    : JobAction(AnalyzeJobClass, Input, OutputType) {}
88
89void MigrateJobAction::anchor() {}
90
91MigrateJobAction::MigrateJobAction(Action *Input, types::ID OutputType)
92    : JobAction(MigrateJobClass, Input, OutputType) {}
93
94void CompileJobAction::anchor() {}
95
96CompileJobAction::CompileJobAction(Action *Input, types::ID OutputType)
97    : JobAction(CompileJobClass, Input, OutputType) {}
98
99void BackendJobAction::anchor() {}
100
101BackendJobAction::BackendJobAction(Action *Input, types::ID OutputType)
102    : JobAction(BackendJobClass, Input, OutputType) {}
103
104void AssembleJobAction::anchor() {}
105
106AssembleJobAction::AssembleJobAction(Action *Input, types::ID OutputType)
107    : JobAction(AssembleJobClass, Input, OutputType) {}
108
109void LinkJobAction::anchor() {}
110
111LinkJobAction::LinkJobAction(ActionList &Inputs, types::ID Type)
112  : JobAction(LinkJobClass, Inputs, Type) {
113}
114
115void LipoJobAction::anchor() {}
116
117LipoJobAction::LipoJobAction(ActionList &Inputs, types::ID Type)
118  : JobAction(LipoJobClass, Inputs, Type) {
119}
120
121void DsymutilJobAction::anchor() {}
122
123DsymutilJobAction::DsymutilJobAction(ActionList &Inputs, types::ID Type)
124  : JobAction(DsymutilJobClass, Inputs, Type) {
125}
126
127void VerifyJobAction::anchor() {}
128
129VerifyJobAction::VerifyJobAction(ActionClass Kind, Action *Input,
130                                 types::ID Type)
131    : JobAction(Kind, Input, Type) {
132  assert((Kind == VerifyDebugInfoJobClass || Kind == VerifyPCHJobClass) &&
133         "ActionClass is not a valid VerifyJobAction");
134}
135
136void VerifyDebugInfoJobAction::anchor() {}
137
138VerifyDebugInfoJobAction::VerifyDebugInfoJobAction(Action *Input,
139                                                   types::ID Type)
140    : VerifyJobAction(VerifyDebugInfoJobClass, Input, Type) {}
141
142void VerifyPCHJobAction::anchor() {}
143
144VerifyPCHJobAction::VerifyPCHJobAction(Action *Input, types::ID Type)
145    : VerifyJobAction(VerifyPCHJobClass, Input, Type) {}
146