1#ifndef _GLWENUMS_HPP
2#define _GLWENUMS_HPP
3/*-------------------------------------------------------------------------
4 * drawElements Quality Program OpenGL Utilities
5 * ---------------------------------------------
6 *
7 * Copyright 2014 The Android Open Source Project
8 *
9 * Licensed under the Apache License, Version 2.0 (the "License");
10 * you may not use this file except in compliance with the License.
11 * You may obtain a copy of the License at
12 *
13 *      http://www.apache.org/licenses/LICENSE-2.0
14 *
15 * Unless required by applicable law or agreed to in writing, software
16 * distributed under the License is distributed on an "AS IS" BASIS,
17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18 * See the License for the specific language governing permissions and
19 * limitations under the License.
20 *
21 *//*!
22 * \file
23 * \brief OpenGL Enumeration Values
24 * \note Do not include this anywhere where you'd like to include native
25 *		 GL headers or otherwise preprocessor will be rather unhappy about
26 *		 duplicate declarations.
27 *
28 * \todo [2013-04-08 pyry] This is .hpp just for consistency. Should we make
29 *						   it .h instead since it doesn't contain anything
30 *						   C++ -specific.
31 *//*--------------------------------------------------------------------*/
32
33#include "deDefs.hpp"
34
35#include "glwEnums.inl"
36
37#endif // _GLWENUMS_HPP
38