1/* WARNING: This is auto-generated file. Do not modify, since changes will
2 * be lost! Modify the generating script instead.
3 *
4 * Generated from Khronos GL API description (gl.xml) revision a3ee0ed08111d44ac3cb863d9e3e81a7c28f9d90.
5 */
6gl->activeShaderProgram							= (glActiveShaderProgramFunc)							loader->get("glActiveShaderProgram");
7gl->activeTexture								= (glActiveTextureFunc)									loader->get("glActiveTexture");
8gl->attachShader								= (glAttachShaderFunc)									loader->get("glAttachShader");
9gl->beginConditionalRender						= (glBeginConditionalRenderFunc)						loader->get("glBeginConditionalRender");
10gl->beginQuery									= (glBeginQueryFunc)									loader->get("glBeginQuery");
11gl->beginQueryIndexed							= (glBeginQueryIndexedFunc)								loader->get("glBeginQueryIndexed");
12gl->beginTransformFeedback						= (glBeginTransformFeedbackFunc)						loader->get("glBeginTransformFeedback");
13gl->bindAttribLocation							= (glBindAttribLocationFunc)							loader->get("glBindAttribLocation");
14gl->bindBuffer									= (glBindBufferFunc)									loader->get("glBindBuffer");
15gl->bindBufferBase								= (glBindBufferBaseFunc)								loader->get("glBindBufferBase");
16gl->bindBufferRange								= (glBindBufferRangeFunc)								loader->get("glBindBufferRange");
17gl->bindBuffersBase								= (glBindBuffersBaseFunc)								loader->get("glBindBuffersBase");
18gl->bindBuffersRange							= (glBindBuffersRangeFunc)								loader->get("glBindBuffersRange");
19gl->bindFragDataLocation						= (glBindFragDataLocationFunc)							loader->get("glBindFragDataLocation");
20gl->bindFragDataLocationIndexed					= (glBindFragDataLocationIndexedFunc)					loader->get("glBindFragDataLocationIndexed");
21gl->bindFramebuffer								= (glBindFramebufferFunc)								loader->get("glBindFramebuffer");
22gl->bindImageTexture							= (glBindImageTextureFunc)								loader->get("glBindImageTexture");
23gl->bindImageTextures							= (glBindImageTexturesFunc)								loader->get("glBindImageTextures");
24gl->bindProgramPipeline							= (glBindProgramPipelineFunc)							loader->get("glBindProgramPipeline");
25gl->bindRenderbuffer							= (glBindRenderbufferFunc)								loader->get("glBindRenderbuffer");
26gl->bindSampler									= (glBindSamplerFunc)									loader->get("glBindSampler");
27gl->bindSamplers								= (glBindSamplersFunc)									loader->get("glBindSamplers");
28gl->bindTexture									= (glBindTextureFunc)									loader->get("glBindTexture");
29gl->bindTextures								= (glBindTexturesFunc)									loader->get("glBindTextures");
30gl->bindTransformFeedback						= (glBindTransformFeedbackFunc)							loader->get("glBindTransformFeedback");
31gl->bindVertexArray								= (glBindVertexArrayFunc)								loader->get("glBindVertexArray");
32gl->bindVertexBuffer							= (glBindVertexBufferFunc)								loader->get("glBindVertexBuffer");
33gl->bindVertexBuffers							= (glBindVertexBuffersFunc)								loader->get("glBindVertexBuffers");
34gl->blendColor									= (glBlendColorFunc)									loader->get("glBlendColor");
35gl->blendEquation								= (glBlendEquationFunc)									loader->get("glBlendEquation");
36gl->blendEquationSeparate						= (glBlendEquationSeparateFunc)							loader->get("glBlendEquationSeparate");
37gl->blendEquationSeparatei						= (glBlendEquationSeparateiFunc)						loader->get("glBlendEquationSeparatei");
38gl->blendEquationi								= (glBlendEquationiFunc)								loader->get("glBlendEquationi");
39gl->blendFunc									= (glBlendFuncFunc)										loader->get("glBlendFunc");
40gl->blendFuncSeparate							= (glBlendFuncSeparateFunc)								loader->get("glBlendFuncSeparate");
41gl->blendFuncSeparatei							= (glBlendFuncSeparateiFunc)							loader->get("glBlendFuncSeparatei");
42gl->blendFunci									= (glBlendFunciFunc)									loader->get("glBlendFunci");
43gl->blitFramebuffer								= (glBlitFramebufferFunc)								loader->get("glBlitFramebuffer");
44gl->bufferData									= (glBufferDataFunc)									loader->get("glBufferData");
45gl->bufferStorage								= (glBufferStorageFunc)									loader->get("glBufferStorage");
46gl->bufferSubData								= (glBufferSubDataFunc)									loader->get("glBufferSubData");
47gl->checkFramebufferStatus						= (glCheckFramebufferStatusFunc)						loader->get("glCheckFramebufferStatus");
48gl->clampColor									= (glClampColorFunc)									loader->get("glClampColor");
49gl->clear										= (glClearFunc)											loader->get("glClear");
50gl->clearBufferData								= (glClearBufferDataFunc)								loader->get("glClearBufferData");
51gl->clearBufferSubData							= (glClearBufferSubDataFunc)							loader->get("glClearBufferSubData");
52gl->clearBufferfi								= (glClearBufferfiFunc)									loader->get("glClearBufferfi");
53gl->clearBufferfv								= (glClearBufferfvFunc)									loader->get("glClearBufferfv");
54gl->clearBufferiv								= (glClearBufferivFunc)									loader->get("glClearBufferiv");
55gl->clearBufferuiv								= (glClearBufferuivFunc)								loader->get("glClearBufferuiv");
56gl->clearColor									= (glClearColorFunc)									loader->get("glClearColor");
57gl->clearDepth									= (glClearDepthFunc)									loader->get("glClearDepth");
58gl->clearDepthf									= (glClearDepthfFunc)									loader->get("glClearDepthf");
59gl->clearStencil								= (glClearStencilFunc)									loader->get("glClearStencil");
60gl->clearTexImage								= (glClearTexImageFunc)									loader->get("glClearTexImage");
61gl->clearTexSubImage							= (glClearTexSubImageFunc)								loader->get("glClearTexSubImage");
62gl->clientWaitSync								= (glClientWaitSyncFunc)								loader->get("glClientWaitSync");
63gl->colorMask									= (glColorMaskFunc)										loader->get("glColorMask");
64gl->colorMaski									= (glColorMaskiFunc)									loader->get("glColorMaski");
65gl->compileShader								= (glCompileShaderFunc)									loader->get("glCompileShader");
66gl->compressedTexImage1D						= (glCompressedTexImage1DFunc)							loader->get("glCompressedTexImage1D");
67gl->compressedTexImage2D						= (glCompressedTexImage2DFunc)							loader->get("glCompressedTexImage2D");
68gl->compressedTexImage3D						= (glCompressedTexImage3DFunc)							loader->get("glCompressedTexImage3D");
69gl->compressedTexSubImage1D						= (glCompressedTexSubImage1DFunc)						loader->get("glCompressedTexSubImage1D");
70gl->compressedTexSubImage2D						= (glCompressedTexSubImage2DFunc)						loader->get("glCompressedTexSubImage2D");
71gl->compressedTexSubImage3D						= (glCompressedTexSubImage3DFunc)						loader->get("glCompressedTexSubImage3D");
72gl->copyBufferSubData							= (glCopyBufferSubDataFunc)								loader->get("glCopyBufferSubData");
73gl->copyImageSubData							= (glCopyImageSubDataFunc)								loader->get("glCopyImageSubData");
74gl->copyTexImage1D								= (glCopyTexImage1DFunc)								loader->get("glCopyTexImage1D");
75gl->copyTexImage2D								= (glCopyTexImage2DFunc)								loader->get("glCopyTexImage2D");
76gl->copyTexSubImage1D							= (glCopyTexSubImage1DFunc)								loader->get("glCopyTexSubImage1D");
77gl->copyTexSubImage2D							= (glCopyTexSubImage2DFunc)								loader->get("glCopyTexSubImage2D");
78gl->copyTexSubImage3D							= (glCopyTexSubImage3DFunc)								loader->get("glCopyTexSubImage3D");
79gl->createProgram								= (glCreateProgramFunc)									loader->get("glCreateProgram");
80gl->createShader								= (glCreateShaderFunc)									loader->get("glCreateShader");
81gl->createShaderProgramv						= (glCreateShaderProgramvFunc)							loader->get("glCreateShaderProgramv");
82gl->cullFace									= (glCullFaceFunc)										loader->get("glCullFace");
83gl->debugMessageCallback						= (glDebugMessageCallbackFunc)							loader->get("glDebugMessageCallback");
84gl->debugMessageControl							= (glDebugMessageControlFunc)							loader->get("glDebugMessageControl");
85gl->debugMessageInsert							= (glDebugMessageInsertFunc)							loader->get("glDebugMessageInsert");
86gl->deleteBuffers								= (glDeleteBuffersFunc)									loader->get("glDeleteBuffers");
87gl->deleteFramebuffers							= (glDeleteFramebuffersFunc)							loader->get("glDeleteFramebuffers");
88gl->deleteProgram								= (glDeleteProgramFunc)									loader->get("glDeleteProgram");
89gl->deleteProgramPipelines						= (glDeleteProgramPipelinesFunc)						loader->get("glDeleteProgramPipelines");
90gl->deleteQueries								= (glDeleteQueriesFunc)									loader->get("glDeleteQueries");
91gl->deleteRenderbuffers							= (glDeleteRenderbuffersFunc)							loader->get("glDeleteRenderbuffers");
92gl->deleteSamplers								= (glDeleteSamplersFunc)								loader->get("glDeleteSamplers");
93gl->deleteShader								= (glDeleteShaderFunc)									loader->get("glDeleteShader");
94gl->deleteSync									= (glDeleteSyncFunc)									loader->get("glDeleteSync");
95gl->deleteTextures								= (glDeleteTexturesFunc)								loader->get("glDeleteTextures");
96gl->deleteTransformFeedbacks					= (glDeleteTransformFeedbacksFunc)						loader->get("glDeleteTransformFeedbacks");
97gl->deleteVertexArrays							= (glDeleteVertexArraysFunc)							loader->get("glDeleteVertexArrays");
98gl->depthFunc									= (glDepthFuncFunc)										loader->get("glDepthFunc");
99gl->depthMask									= (glDepthMaskFunc)										loader->get("glDepthMask");
100gl->depthRange									= (glDepthRangeFunc)									loader->get("glDepthRange");
101gl->depthRangeArrayv							= (glDepthRangeArrayvFunc)								loader->get("glDepthRangeArrayv");
102gl->depthRangeIndexed							= (glDepthRangeIndexedFunc)								loader->get("glDepthRangeIndexed");
103gl->depthRangef									= (glDepthRangefFunc)									loader->get("glDepthRangef");
104gl->detachShader								= (glDetachShaderFunc)									loader->get("glDetachShader");
105gl->disable										= (glDisableFunc)										loader->get("glDisable");
106gl->disableVertexAttribArray					= (glDisableVertexAttribArrayFunc)						loader->get("glDisableVertexAttribArray");
107gl->disablei									= (glDisableiFunc)										loader->get("glDisablei");
108gl->dispatchCompute								= (glDispatchComputeFunc)								loader->get("glDispatchCompute");
109gl->dispatchComputeIndirect						= (glDispatchComputeIndirectFunc)						loader->get("glDispatchComputeIndirect");
110gl->drawArrays									= (glDrawArraysFunc)									loader->get("glDrawArrays");
111gl->drawArraysIndirect							= (glDrawArraysIndirectFunc)							loader->get("glDrawArraysIndirect");
112gl->drawArraysInstanced							= (glDrawArraysInstancedFunc)							loader->get("glDrawArraysInstanced");
113gl->drawArraysInstancedBaseInstance				= (glDrawArraysInstancedBaseInstanceFunc)				loader->get("glDrawArraysInstancedBaseInstance");
114gl->drawBuffer									= (glDrawBufferFunc)									loader->get("glDrawBuffer");
115gl->drawBuffers									= (glDrawBuffersFunc)									loader->get("glDrawBuffers");
116gl->drawElements								= (glDrawElementsFunc)									loader->get("glDrawElements");
117gl->drawElementsBaseVertex						= (glDrawElementsBaseVertexFunc)						loader->get("glDrawElementsBaseVertex");
118gl->drawElementsIndirect						= (glDrawElementsIndirectFunc)							loader->get("glDrawElementsIndirect");
119gl->drawElementsInstanced						= (glDrawElementsInstancedFunc)							loader->get("glDrawElementsInstanced");
120gl->drawElementsInstancedBaseInstance			= (glDrawElementsInstancedBaseInstanceFunc)				loader->get("glDrawElementsInstancedBaseInstance");
121gl->drawElementsInstancedBaseVertex				= (glDrawElementsInstancedBaseVertexFunc)				loader->get("glDrawElementsInstancedBaseVertex");
122gl->drawElementsInstancedBaseVertexBaseInstance	= (glDrawElementsInstancedBaseVertexBaseInstanceFunc)	loader->get("glDrawElementsInstancedBaseVertexBaseInstance");
123gl->drawRangeElements							= (glDrawRangeElementsFunc)								loader->get("glDrawRangeElements");
124gl->drawRangeElementsBaseVertex					= (glDrawRangeElementsBaseVertexFunc)					loader->get("glDrawRangeElementsBaseVertex");
125gl->drawTransformFeedback						= (glDrawTransformFeedbackFunc)							loader->get("glDrawTransformFeedback");
126gl->drawTransformFeedbackInstanced				= (glDrawTransformFeedbackInstancedFunc)				loader->get("glDrawTransformFeedbackInstanced");
127gl->drawTransformFeedbackStream					= (glDrawTransformFeedbackStreamFunc)					loader->get("glDrawTransformFeedbackStream");
128gl->drawTransformFeedbackStreamInstanced		= (glDrawTransformFeedbackStreamInstancedFunc)			loader->get("glDrawTransformFeedbackStreamInstanced");
129gl->enable										= (glEnableFunc)										loader->get("glEnable");
130gl->enableVertexAttribArray						= (glEnableVertexAttribArrayFunc)						loader->get("glEnableVertexAttribArray");
131gl->enablei										= (glEnableiFunc)										loader->get("glEnablei");
132gl->endConditionalRender						= (glEndConditionalRenderFunc)							loader->get("glEndConditionalRender");
133gl->endQuery									= (glEndQueryFunc)										loader->get("glEndQuery");
134gl->endQueryIndexed								= (glEndQueryIndexedFunc)								loader->get("glEndQueryIndexed");
135gl->endTransformFeedback						= (glEndTransformFeedbackFunc)							loader->get("glEndTransformFeedback");
136gl->fenceSync									= (glFenceSyncFunc)										loader->get("glFenceSync");
137gl->finish										= (glFinishFunc)										loader->get("glFinish");
138gl->flush										= (glFlushFunc)											loader->get("glFlush");
139gl->flushMappedBufferRange						= (glFlushMappedBufferRangeFunc)						loader->get("glFlushMappedBufferRange");
140gl->framebufferParameteri						= (glFramebufferParameteriFunc)							loader->get("glFramebufferParameteri");
141gl->framebufferRenderbuffer						= (glFramebufferRenderbufferFunc)						loader->get("glFramebufferRenderbuffer");
142gl->framebufferTexture							= (glFramebufferTextureFunc)							loader->get("glFramebufferTexture");
143gl->framebufferTexture1D						= (glFramebufferTexture1DFunc)							loader->get("glFramebufferTexture1D");
144gl->framebufferTexture2D						= (glFramebufferTexture2DFunc)							loader->get("glFramebufferTexture2D");
145gl->framebufferTexture3D						= (glFramebufferTexture3DFunc)							loader->get("glFramebufferTexture3D");
146gl->framebufferTextureLayer						= (glFramebufferTextureLayerFunc)						loader->get("glFramebufferTextureLayer");
147gl->frontFace									= (glFrontFaceFunc)										loader->get("glFrontFace");
148gl->genBuffers									= (glGenBuffersFunc)									loader->get("glGenBuffers");
149gl->genFramebuffers								= (glGenFramebuffersFunc)								loader->get("glGenFramebuffers");
150gl->genProgramPipelines							= (glGenProgramPipelinesFunc)							loader->get("glGenProgramPipelines");
151gl->genQueries									= (glGenQueriesFunc)									loader->get("glGenQueries");
152gl->genRenderbuffers							= (glGenRenderbuffersFunc)								loader->get("glGenRenderbuffers");
153gl->genSamplers									= (glGenSamplersFunc)									loader->get("glGenSamplers");
154gl->genTextures									= (glGenTexturesFunc)									loader->get("glGenTextures");
155gl->genTransformFeedbacks						= (glGenTransformFeedbacksFunc)							loader->get("glGenTransformFeedbacks");
156gl->genVertexArrays								= (glGenVertexArraysFunc)								loader->get("glGenVertexArrays");
157gl->generateMipmap								= (glGenerateMipmapFunc)								loader->get("glGenerateMipmap");
158gl->getActiveAtomicCounterBufferiv				= (glGetActiveAtomicCounterBufferivFunc)				loader->get("glGetActiveAtomicCounterBufferiv");
159gl->getActiveAttrib								= (glGetActiveAttribFunc)								loader->get("glGetActiveAttrib");
160gl->getActiveSubroutineName						= (glGetActiveSubroutineNameFunc)						loader->get("glGetActiveSubroutineName");
161gl->getActiveSubroutineUniformName				= (glGetActiveSubroutineUniformNameFunc)				loader->get("glGetActiveSubroutineUniformName");
162gl->getActiveSubroutineUniformiv				= (glGetActiveSubroutineUniformivFunc)					loader->get("glGetActiveSubroutineUniformiv");
163gl->getActiveUniform							= (glGetActiveUniformFunc)								loader->get("glGetActiveUniform");
164gl->getActiveUniformBlockName					= (glGetActiveUniformBlockNameFunc)						loader->get("glGetActiveUniformBlockName");
165gl->getActiveUniformBlockiv						= (glGetActiveUniformBlockivFunc)						loader->get("glGetActiveUniformBlockiv");
166gl->getActiveUniformName						= (glGetActiveUniformNameFunc)							loader->get("glGetActiveUniformName");
167gl->getActiveUniformsiv							= (glGetActiveUniformsivFunc)							loader->get("glGetActiveUniformsiv");
168gl->getAttachedShaders							= (glGetAttachedShadersFunc)							loader->get("glGetAttachedShaders");
169gl->getAttribLocation							= (glGetAttribLocationFunc)								loader->get("glGetAttribLocation");
170gl->getBooleani_v								= (glGetBooleani_vFunc)									loader->get("glGetBooleani_v");
171gl->getBooleanv									= (glGetBooleanvFunc)									loader->get("glGetBooleanv");
172gl->getBufferParameteri64v						= (glGetBufferParameteri64vFunc)						loader->get("glGetBufferParameteri64v");
173gl->getBufferParameteriv						= (glGetBufferParameterivFunc)							loader->get("glGetBufferParameteriv");
174gl->getBufferPointerv							= (glGetBufferPointervFunc)								loader->get("glGetBufferPointerv");
175gl->getBufferSubData							= (glGetBufferSubDataFunc)								loader->get("glGetBufferSubData");
176gl->getCompressedTexImage						= (glGetCompressedTexImageFunc)							loader->get("glGetCompressedTexImage");
177gl->getDebugMessageLog							= (glGetDebugMessageLogFunc)							loader->get("glGetDebugMessageLog");
178gl->getDoublei_v								= (glGetDoublei_vFunc)									loader->get("glGetDoublei_v");
179gl->getDoublev									= (glGetDoublevFunc)									loader->get("glGetDoublev");
180gl->getError									= (glGetErrorFunc)										loader->get("glGetError");
181gl->getFloati_v									= (glGetFloati_vFunc)									loader->get("glGetFloati_v");
182gl->getFloatv									= (glGetFloatvFunc)										loader->get("glGetFloatv");
183gl->getFragDataIndex							= (glGetFragDataIndexFunc)								loader->get("glGetFragDataIndex");
184gl->getFragDataLocation							= (glGetFragDataLocationFunc)							loader->get("glGetFragDataLocation");
185gl->getFramebufferAttachmentParameteriv			= (glGetFramebufferAttachmentParameterivFunc)			loader->get("glGetFramebufferAttachmentParameteriv");
186gl->getFramebufferParameteriv					= (glGetFramebufferParameterivFunc)						loader->get("glGetFramebufferParameteriv");
187gl->getInteger64i_v								= (glGetInteger64i_vFunc)								loader->get("glGetInteger64i_v");
188gl->getInteger64v								= (glGetInteger64vFunc)									loader->get("glGetInteger64v");
189gl->getIntegeri_v								= (glGetIntegeri_vFunc)									loader->get("glGetIntegeri_v");
190gl->getIntegerv									= (glGetIntegervFunc)									loader->get("glGetIntegerv");
191gl->getInternalformati64v						= (glGetInternalformati64vFunc)							loader->get("glGetInternalformati64v");
192gl->getInternalformativ							= (glGetInternalformativFunc)							loader->get("glGetInternalformativ");
193gl->getMultisamplefv							= (glGetMultisamplefvFunc)								loader->get("glGetMultisamplefv");
194gl->getObjectLabel								= (glGetObjectLabelFunc)								loader->get("glGetObjectLabel");
195gl->getObjectPtrLabel							= (glGetObjectPtrLabelFunc)								loader->get("glGetObjectPtrLabel");
196gl->getPointerv									= (glGetPointervFunc)									loader->get("glGetPointerv");
197gl->getProgramBinary							= (glGetProgramBinaryFunc)								loader->get("glGetProgramBinary");
198gl->getProgramInfoLog							= (glGetProgramInfoLogFunc)								loader->get("glGetProgramInfoLog");
199gl->getProgramInterfaceiv						= (glGetProgramInterfaceivFunc)							loader->get("glGetProgramInterfaceiv");
200gl->getProgramPipelineInfoLog					= (glGetProgramPipelineInfoLogFunc)						loader->get("glGetProgramPipelineInfoLog");
201gl->getProgramPipelineiv						= (glGetProgramPipelineivFunc)							loader->get("glGetProgramPipelineiv");
202gl->getProgramResourceIndex						= (glGetProgramResourceIndexFunc)						loader->get("glGetProgramResourceIndex");
203gl->getProgramResourceLocation					= (glGetProgramResourceLocationFunc)					loader->get("glGetProgramResourceLocation");
204gl->getProgramResourceLocationIndex				= (glGetProgramResourceLocationIndexFunc)				loader->get("glGetProgramResourceLocationIndex");
205gl->getProgramResourceName						= (glGetProgramResourceNameFunc)						loader->get("glGetProgramResourceName");
206gl->getProgramResourceiv						= (glGetProgramResourceivFunc)							loader->get("glGetProgramResourceiv");
207gl->getProgramStageiv							= (glGetProgramStageivFunc)								loader->get("glGetProgramStageiv");
208gl->getProgramiv								= (glGetProgramivFunc)									loader->get("glGetProgramiv");
209gl->getQueryIndexediv							= (glGetQueryIndexedivFunc)								loader->get("glGetQueryIndexediv");
210gl->getQueryObjecti64v							= (glGetQueryObjecti64vFunc)							loader->get("glGetQueryObjecti64v");
211gl->getQueryObjectiv							= (glGetQueryObjectivFunc)								loader->get("glGetQueryObjectiv");
212gl->getQueryObjectui64v							= (glGetQueryObjectui64vFunc)							loader->get("glGetQueryObjectui64v");
213gl->getQueryObjectuiv							= (glGetQueryObjectuivFunc)								loader->get("glGetQueryObjectuiv");
214gl->getQueryiv									= (glGetQueryivFunc)									loader->get("glGetQueryiv");
215gl->getRenderbufferParameteriv					= (glGetRenderbufferParameterivFunc)					loader->get("glGetRenderbufferParameteriv");
216gl->getSamplerParameterIiv						= (glGetSamplerParameterIivFunc)						loader->get("glGetSamplerParameterIiv");
217gl->getSamplerParameterIuiv						= (glGetSamplerParameterIuivFunc)						loader->get("glGetSamplerParameterIuiv");
218gl->getSamplerParameterfv						= (glGetSamplerParameterfvFunc)							loader->get("glGetSamplerParameterfv");
219gl->getSamplerParameteriv						= (glGetSamplerParameterivFunc)							loader->get("glGetSamplerParameteriv");
220gl->getShaderInfoLog							= (glGetShaderInfoLogFunc)								loader->get("glGetShaderInfoLog");
221gl->getShaderPrecisionFormat					= (glGetShaderPrecisionFormatFunc)						loader->get("glGetShaderPrecisionFormat");
222gl->getShaderSource								= (glGetShaderSourceFunc)								loader->get("glGetShaderSource");
223gl->getShaderiv									= (glGetShaderivFunc)									loader->get("glGetShaderiv");
224gl->getString									= (glGetStringFunc)										loader->get("glGetString");
225gl->getStringi									= (glGetStringiFunc)									loader->get("glGetStringi");
226gl->getSubroutineIndex							= (glGetSubroutineIndexFunc)							loader->get("glGetSubroutineIndex");
227gl->getSubroutineUniformLocation				= (glGetSubroutineUniformLocationFunc)					loader->get("glGetSubroutineUniformLocation");
228gl->getSynciv									= (glGetSyncivFunc)										loader->get("glGetSynciv");
229gl->getTexImage									= (glGetTexImageFunc)									loader->get("glGetTexImage");
230gl->getTexLevelParameterfv						= (glGetTexLevelParameterfvFunc)						loader->get("glGetTexLevelParameterfv");
231gl->getTexLevelParameteriv						= (glGetTexLevelParameterivFunc)						loader->get("glGetTexLevelParameteriv");
232gl->getTexParameterIiv							= (glGetTexParameterIivFunc)							loader->get("glGetTexParameterIiv");
233gl->getTexParameterIuiv							= (glGetTexParameterIuivFunc)							loader->get("glGetTexParameterIuiv");
234gl->getTexParameterfv							= (glGetTexParameterfvFunc)								loader->get("glGetTexParameterfv");
235gl->getTexParameteriv							= (glGetTexParameterivFunc)								loader->get("glGetTexParameteriv");
236gl->getTransformFeedbackVarying					= (glGetTransformFeedbackVaryingFunc)					loader->get("glGetTransformFeedbackVarying");
237gl->getUniformBlockIndex						= (glGetUniformBlockIndexFunc)							loader->get("glGetUniformBlockIndex");
238gl->getUniformIndices							= (glGetUniformIndicesFunc)								loader->get("glGetUniformIndices");
239gl->getUniformLocation							= (glGetUniformLocationFunc)							loader->get("glGetUniformLocation");
240gl->getUniformSubroutineuiv						= (glGetUniformSubroutineuivFunc)						loader->get("glGetUniformSubroutineuiv");
241gl->getUniformdv								= (glGetUniformdvFunc)									loader->get("glGetUniformdv");
242gl->getUniformfv								= (glGetUniformfvFunc)									loader->get("glGetUniformfv");
243gl->getUniformiv								= (glGetUniformivFunc)									loader->get("glGetUniformiv");
244gl->getUniformuiv								= (glGetUniformuivFunc)									loader->get("glGetUniformuiv");
245gl->getVertexAttribIiv							= (glGetVertexAttribIivFunc)							loader->get("glGetVertexAttribIiv");
246gl->getVertexAttribIuiv							= (glGetVertexAttribIuivFunc)							loader->get("glGetVertexAttribIuiv");
247gl->getVertexAttribLdv							= (glGetVertexAttribLdvFunc)							loader->get("glGetVertexAttribLdv");
248gl->getVertexAttribPointerv						= (glGetVertexAttribPointervFunc)						loader->get("glGetVertexAttribPointerv");
249gl->getVertexAttribdv							= (glGetVertexAttribdvFunc)								loader->get("glGetVertexAttribdv");
250gl->getVertexAttribfv							= (glGetVertexAttribfvFunc)								loader->get("glGetVertexAttribfv");
251gl->getVertexAttribiv							= (glGetVertexAttribivFunc)								loader->get("glGetVertexAttribiv");
252gl->hint										= (glHintFunc)											loader->get("glHint");
253gl->invalidateBufferData						= (glInvalidateBufferDataFunc)							loader->get("glInvalidateBufferData");
254gl->invalidateBufferSubData						= (glInvalidateBufferSubDataFunc)						loader->get("glInvalidateBufferSubData");
255gl->invalidateFramebuffer						= (glInvalidateFramebufferFunc)							loader->get("glInvalidateFramebuffer");
256gl->invalidateSubFramebuffer					= (glInvalidateSubFramebufferFunc)						loader->get("glInvalidateSubFramebuffer");
257gl->invalidateTexImage							= (glInvalidateTexImageFunc)							loader->get("glInvalidateTexImage");
258gl->invalidateTexSubImage						= (glInvalidateTexSubImageFunc)							loader->get("glInvalidateTexSubImage");
259gl->isBuffer									= (glIsBufferFunc)										loader->get("glIsBuffer");
260gl->isEnabled									= (glIsEnabledFunc)										loader->get("glIsEnabled");
261gl->isEnabledi									= (glIsEnablediFunc)									loader->get("glIsEnabledi");
262gl->isFramebuffer								= (glIsFramebufferFunc)									loader->get("glIsFramebuffer");
263gl->isProgram									= (glIsProgramFunc)										loader->get("glIsProgram");
264gl->isProgramPipeline							= (glIsProgramPipelineFunc)								loader->get("glIsProgramPipeline");
265gl->isQuery										= (glIsQueryFunc)										loader->get("glIsQuery");
266gl->isRenderbuffer								= (glIsRenderbufferFunc)								loader->get("glIsRenderbuffer");
267gl->isSampler									= (glIsSamplerFunc)										loader->get("glIsSampler");
268gl->isShader									= (glIsShaderFunc)										loader->get("glIsShader");
269gl->isSync										= (glIsSyncFunc)										loader->get("glIsSync");
270gl->isTexture									= (glIsTextureFunc)										loader->get("glIsTexture");
271gl->isTransformFeedback							= (glIsTransformFeedbackFunc)							loader->get("glIsTransformFeedback");
272gl->isVertexArray								= (glIsVertexArrayFunc)									loader->get("glIsVertexArray");
273gl->lineWidth									= (glLineWidthFunc)										loader->get("glLineWidth");
274gl->linkProgram									= (glLinkProgramFunc)									loader->get("glLinkProgram");
275gl->logicOp										= (glLogicOpFunc)										loader->get("glLogicOp");
276gl->mapBuffer									= (glMapBufferFunc)										loader->get("glMapBuffer");
277gl->mapBufferRange								= (glMapBufferRangeFunc)								loader->get("glMapBufferRange");
278gl->memoryBarrier								= (glMemoryBarrierFunc)									loader->get("glMemoryBarrier");
279gl->minSampleShading							= (glMinSampleShadingFunc)								loader->get("glMinSampleShading");
280gl->multiDrawArrays								= (glMultiDrawArraysFunc)								loader->get("glMultiDrawArrays");
281gl->multiDrawArraysIndirect						= (glMultiDrawArraysIndirectFunc)						loader->get("glMultiDrawArraysIndirect");
282gl->multiDrawElements							= (glMultiDrawElementsFunc)								loader->get("glMultiDrawElements");
283gl->multiDrawElementsBaseVertex					= (glMultiDrawElementsBaseVertexFunc)					loader->get("glMultiDrawElementsBaseVertex");
284gl->multiDrawElementsIndirect					= (glMultiDrawElementsIndirectFunc)						loader->get("glMultiDrawElementsIndirect");
285gl->objectLabel									= (glObjectLabelFunc)									loader->get("glObjectLabel");
286gl->objectPtrLabel								= (glObjectPtrLabelFunc)								loader->get("glObjectPtrLabel");
287gl->patchParameterfv							= (glPatchParameterfvFunc)								loader->get("glPatchParameterfv");
288gl->patchParameteri								= (glPatchParameteriFunc)								loader->get("glPatchParameteri");
289gl->pauseTransformFeedback						= (glPauseTransformFeedbackFunc)						loader->get("glPauseTransformFeedback");
290gl->pixelStoref									= (glPixelStorefFunc)									loader->get("glPixelStoref");
291gl->pixelStorei									= (glPixelStoreiFunc)									loader->get("glPixelStorei");
292gl->pointParameterf								= (glPointParameterfFunc)								loader->get("glPointParameterf");
293gl->pointParameterfv							= (glPointParameterfvFunc)								loader->get("glPointParameterfv");
294gl->pointParameteri								= (glPointParameteriFunc)								loader->get("glPointParameteri");
295gl->pointParameteriv							= (glPointParameterivFunc)								loader->get("glPointParameteriv");
296gl->pointSize									= (glPointSizeFunc)										loader->get("glPointSize");
297gl->polygonMode									= (glPolygonModeFunc)									loader->get("glPolygonMode");
298gl->polygonOffset								= (glPolygonOffsetFunc)									loader->get("glPolygonOffset");
299gl->popDebugGroup								= (glPopDebugGroupFunc)									loader->get("glPopDebugGroup");
300gl->primitiveRestartIndex						= (glPrimitiveRestartIndexFunc)							loader->get("glPrimitiveRestartIndex");
301gl->programBinary								= (glProgramBinaryFunc)									loader->get("glProgramBinary");
302gl->programParameteri							= (glProgramParameteriFunc)								loader->get("glProgramParameteri");
303gl->programUniform1d							= (glProgramUniform1dFunc)								loader->get("glProgramUniform1d");
304gl->programUniform1dv							= (glProgramUniform1dvFunc)								loader->get("glProgramUniform1dv");
305gl->programUniform1f							= (glProgramUniform1fFunc)								loader->get("glProgramUniform1f");
306gl->programUniform1fv							= (glProgramUniform1fvFunc)								loader->get("glProgramUniform1fv");
307gl->programUniform1i							= (glProgramUniform1iFunc)								loader->get("glProgramUniform1i");
308gl->programUniform1iv							= (glProgramUniform1ivFunc)								loader->get("glProgramUniform1iv");
309gl->programUniform1ui							= (glProgramUniform1uiFunc)								loader->get("glProgramUniform1ui");
310gl->programUniform1uiv							= (glProgramUniform1uivFunc)							loader->get("glProgramUniform1uiv");
311gl->programUniform2d							= (glProgramUniform2dFunc)								loader->get("glProgramUniform2d");
312gl->programUniform2dv							= (glProgramUniform2dvFunc)								loader->get("glProgramUniform2dv");
313gl->programUniform2f							= (glProgramUniform2fFunc)								loader->get("glProgramUniform2f");
314gl->programUniform2fv							= (glProgramUniform2fvFunc)								loader->get("glProgramUniform2fv");
315gl->programUniform2i							= (glProgramUniform2iFunc)								loader->get("glProgramUniform2i");
316gl->programUniform2iv							= (glProgramUniform2ivFunc)								loader->get("glProgramUniform2iv");
317gl->programUniform2ui							= (glProgramUniform2uiFunc)								loader->get("glProgramUniform2ui");
318gl->programUniform2uiv							= (glProgramUniform2uivFunc)							loader->get("glProgramUniform2uiv");
319gl->programUniform3d							= (glProgramUniform3dFunc)								loader->get("glProgramUniform3d");
320gl->programUniform3dv							= (glProgramUniform3dvFunc)								loader->get("glProgramUniform3dv");
321gl->programUniform3f							= (glProgramUniform3fFunc)								loader->get("glProgramUniform3f");
322gl->programUniform3fv							= (glProgramUniform3fvFunc)								loader->get("glProgramUniform3fv");
323gl->programUniform3i							= (glProgramUniform3iFunc)								loader->get("glProgramUniform3i");
324gl->programUniform3iv							= (glProgramUniform3ivFunc)								loader->get("glProgramUniform3iv");
325gl->programUniform3ui							= (glProgramUniform3uiFunc)								loader->get("glProgramUniform3ui");
326gl->programUniform3uiv							= (glProgramUniform3uivFunc)							loader->get("glProgramUniform3uiv");
327gl->programUniform4d							= (glProgramUniform4dFunc)								loader->get("glProgramUniform4d");
328gl->programUniform4dv							= (glProgramUniform4dvFunc)								loader->get("glProgramUniform4dv");
329gl->programUniform4f							= (glProgramUniform4fFunc)								loader->get("glProgramUniform4f");
330gl->programUniform4fv							= (glProgramUniform4fvFunc)								loader->get("glProgramUniform4fv");
331gl->programUniform4i							= (glProgramUniform4iFunc)								loader->get("glProgramUniform4i");
332gl->programUniform4iv							= (glProgramUniform4ivFunc)								loader->get("glProgramUniform4iv");
333gl->programUniform4ui							= (glProgramUniform4uiFunc)								loader->get("glProgramUniform4ui");
334gl->programUniform4uiv							= (glProgramUniform4uivFunc)							loader->get("glProgramUniform4uiv");
335gl->programUniformMatrix2dv						= (glProgramUniformMatrix2dvFunc)						loader->get("glProgramUniformMatrix2dv");
336gl->programUniformMatrix2fv						= (glProgramUniformMatrix2fvFunc)						loader->get("glProgramUniformMatrix2fv");
337gl->programUniformMatrix2x3dv					= (glProgramUniformMatrix2x3dvFunc)						loader->get("glProgramUniformMatrix2x3dv");
338gl->programUniformMatrix2x3fv					= (glProgramUniformMatrix2x3fvFunc)						loader->get("glProgramUniformMatrix2x3fv");
339gl->programUniformMatrix2x4dv					= (glProgramUniformMatrix2x4dvFunc)						loader->get("glProgramUniformMatrix2x4dv");
340gl->programUniformMatrix2x4fv					= (glProgramUniformMatrix2x4fvFunc)						loader->get("glProgramUniformMatrix2x4fv");
341gl->programUniformMatrix3dv						= (glProgramUniformMatrix3dvFunc)						loader->get("glProgramUniformMatrix3dv");
342gl->programUniformMatrix3fv						= (glProgramUniformMatrix3fvFunc)						loader->get("glProgramUniformMatrix3fv");
343gl->programUniformMatrix3x2dv					= (glProgramUniformMatrix3x2dvFunc)						loader->get("glProgramUniformMatrix3x2dv");
344gl->programUniformMatrix3x2fv					= (glProgramUniformMatrix3x2fvFunc)						loader->get("glProgramUniformMatrix3x2fv");
345gl->programUniformMatrix3x4dv					= (glProgramUniformMatrix3x4dvFunc)						loader->get("glProgramUniformMatrix3x4dv");
346gl->programUniformMatrix3x4fv					= (glProgramUniformMatrix3x4fvFunc)						loader->get("glProgramUniformMatrix3x4fv");
347gl->programUniformMatrix4dv						= (glProgramUniformMatrix4dvFunc)						loader->get("glProgramUniformMatrix4dv");
348gl->programUniformMatrix4fv						= (glProgramUniformMatrix4fvFunc)						loader->get("glProgramUniformMatrix4fv");
349gl->programUniformMatrix4x2dv					= (glProgramUniformMatrix4x2dvFunc)						loader->get("glProgramUniformMatrix4x2dv");
350gl->programUniformMatrix4x2fv					= (glProgramUniformMatrix4x2fvFunc)						loader->get("glProgramUniformMatrix4x2fv");
351gl->programUniformMatrix4x3dv					= (glProgramUniformMatrix4x3dvFunc)						loader->get("glProgramUniformMatrix4x3dv");
352gl->programUniformMatrix4x3fv					= (glProgramUniformMatrix4x3fvFunc)						loader->get("glProgramUniformMatrix4x3fv");
353gl->provokingVertex								= (glProvokingVertexFunc)								loader->get("glProvokingVertex");
354gl->pushDebugGroup								= (glPushDebugGroupFunc)								loader->get("glPushDebugGroup");
355gl->queryCounter								= (glQueryCounterFunc)									loader->get("glQueryCounter");
356gl->readBuffer									= (glReadBufferFunc)									loader->get("glReadBuffer");
357gl->readPixels									= (glReadPixelsFunc)									loader->get("glReadPixels");
358gl->releaseShaderCompiler						= (glReleaseShaderCompilerFunc)							loader->get("glReleaseShaderCompiler");
359gl->renderbufferStorage							= (glRenderbufferStorageFunc)							loader->get("glRenderbufferStorage");
360gl->renderbufferStorageMultisample				= (glRenderbufferStorageMultisampleFunc)				loader->get("glRenderbufferStorageMultisample");
361gl->resumeTransformFeedback						= (glResumeTransformFeedbackFunc)						loader->get("glResumeTransformFeedback");
362gl->sampleCoverage								= (glSampleCoverageFunc)								loader->get("glSampleCoverage");
363gl->sampleMaski									= (glSampleMaskiFunc)									loader->get("glSampleMaski");
364gl->samplerParameterIiv							= (glSamplerParameterIivFunc)							loader->get("glSamplerParameterIiv");
365gl->samplerParameterIuiv						= (glSamplerParameterIuivFunc)							loader->get("glSamplerParameterIuiv");
366gl->samplerParameterf							= (glSamplerParameterfFunc)								loader->get("glSamplerParameterf");
367gl->samplerParameterfv							= (glSamplerParameterfvFunc)							loader->get("glSamplerParameterfv");
368gl->samplerParameteri							= (glSamplerParameteriFunc)								loader->get("glSamplerParameteri");
369gl->samplerParameteriv							= (glSamplerParameterivFunc)							loader->get("glSamplerParameteriv");
370gl->scissor										= (glScissorFunc)										loader->get("glScissor");
371gl->scissorArrayv								= (glScissorArrayvFunc)									loader->get("glScissorArrayv");
372gl->scissorIndexed								= (glScissorIndexedFunc)								loader->get("glScissorIndexed");
373gl->scissorIndexedv								= (glScissorIndexedvFunc)								loader->get("glScissorIndexedv");
374gl->shaderBinary								= (glShaderBinaryFunc)									loader->get("glShaderBinary");
375gl->shaderSource								= (glShaderSourceFunc)									loader->get("glShaderSource");
376gl->shaderStorageBlockBinding					= (glShaderStorageBlockBindingFunc)						loader->get("glShaderStorageBlockBinding");
377gl->stencilFunc									= (glStencilFuncFunc)									loader->get("glStencilFunc");
378gl->stencilFuncSeparate							= (glStencilFuncSeparateFunc)							loader->get("glStencilFuncSeparate");
379gl->stencilMask									= (glStencilMaskFunc)									loader->get("glStencilMask");
380gl->stencilMaskSeparate							= (glStencilMaskSeparateFunc)							loader->get("glStencilMaskSeparate");
381gl->stencilOp									= (glStencilOpFunc)										loader->get("glStencilOp");
382gl->stencilOpSeparate							= (glStencilOpSeparateFunc)								loader->get("glStencilOpSeparate");
383gl->texBuffer									= (glTexBufferFunc)										loader->get("glTexBuffer");
384gl->texBufferRange								= (glTexBufferRangeFunc)								loader->get("glTexBufferRange");
385gl->texImage1D									= (glTexImage1DFunc)									loader->get("glTexImage1D");
386gl->texImage2D									= (glTexImage2DFunc)									loader->get("glTexImage2D");
387gl->texImage2DMultisample						= (glTexImage2DMultisampleFunc)							loader->get("glTexImage2DMultisample");
388gl->texImage3D									= (glTexImage3DFunc)									loader->get("glTexImage3D");
389gl->texImage3DMultisample						= (glTexImage3DMultisampleFunc)							loader->get("glTexImage3DMultisample");
390gl->texParameterIiv								= (glTexParameterIivFunc)								loader->get("glTexParameterIiv");
391gl->texParameterIuiv							= (glTexParameterIuivFunc)								loader->get("glTexParameterIuiv");
392gl->texParameterf								= (glTexParameterfFunc)									loader->get("glTexParameterf");
393gl->texParameterfv								= (glTexParameterfvFunc)								loader->get("glTexParameterfv");
394gl->texParameteri								= (glTexParameteriFunc)									loader->get("glTexParameteri");
395gl->texParameteriv								= (glTexParameterivFunc)								loader->get("glTexParameteriv");
396gl->texStorage1D								= (glTexStorage1DFunc)									loader->get("glTexStorage1D");
397gl->texStorage2D								= (glTexStorage2DFunc)									loader->get("glTexStorage2D");
398gl->texStorage2DMultisample						= (glTexStorage2DMultisampleFunc)						loader->get("glTexStorage2DMultisample");
399gl->texStorage3D								= (glTexStorage3DFunc)									loader->get("glTexStorage3D");
400gl->texStorage3DMultisample						= (glTexStorage3DMultisampleFunc)						loader->get("glTexStorage3DMultisample");
401gl->texSubImage1D								= (glTexSubImage1DFunc)									loader->get("glTexSubImage1D");
402gl->texSubImage2D								= (glTexSubImage2DFunc)									loader->get("glTexSubImage2D");
403gl->texSubImage3D								= (glTexSubImage3DFunc)									loader->get("glTexSubImage3D");
404gl->textureView									= (glTextureViewFunc)									loader->get("glTextureView");
405gl->transformFeedbackVaryings					= (glTransformFeedbackVaryingsFunc)						loader->get("glTransformFeedbackVaryings");
406gl->uniform1d									= (glUniform1dFunc)										loader->get("glUniform1d");
407gl->uniform1dv									= (glUniform1dvFunc)									loader->get("glUniform1dv");
408gl->uniform1f									= (glUniform1fFunc)										loader->get("glUniform1f");
409gl->uniform1fv									= (glUniform1fvFunc)									loader->get("glUniform1fv");
410gl->uniform1i									= (glUniform1iFunc)										loader->get("glUniform1i");
411gl->uniform1iv									= (glUniform1ivFunc)									loader->get("glUniform1iv");
412gl->uniform1ui									= (glUniform1uiFunc)									loader->get("glUniform1ui");
413gl->uniform1uiv									= (glUniform1uivFunc)									loader->get("glUniform1uiv");
414gl->uniform2d									= (glUniform2dFunc)										loader->get("glUniform2d");
415gl->uniform2dv									= (glUniform2dvFunc)									loader->get("glUniform2dv");
416gl->uniform2f									= (glUniform2fFunc)										loader->get("glUniform2f");
417gl->uniform2fv									= (glUniform2fvFunc)									loader->get("glUniform2fv");
418gl->uniform2i									= (glUniform2iFunc)										loader->get("glUniform2i");
419gl->uniform2iv									= (glUniform2ivFunc)									loader->get("glUniform2iv");
420gl->uniform2ui									= (glUniform2uiFunc)									loader->get("glUniform2ui");
421gl->uniform2uiv									= (glUniform2uivFunc)									loader->get("glUniform2uiv");
422gl->uniform3d									= (glUniform3dFunc)										loader->get("glUniform3d");
423gl->uniform3dv									= (glUniform3dvFunc)									loader->get("glUniform3dv");
424gl->uniform3f									= (glUniform3fFunc)										loader->get("glUniform3f");
425gl->uniform3fv									= (glUniform3fvFunc)									loader->get("glUniform3fv");
426gl->uniform3i									= (glUniform3iFunc)										loader->get("glUniform3i");
427gl->uniform3iv									= (glUniform3ivFunc)									loader->get("glUniform3iv");
428gl->uniform3ui									= (glUniform3uiFunc)									loader->get("glUniform3ui");
429gl->uniform3uiv									= (glUniform3uivFunc)									loader->get("glUniform3uiv");
430gl->uniform4d									= (glUniform4dFunc)										loader->get("glUniform4d");
431gl->uniform4dv									= (glUniform4dvFunc)									loader->get("glUniform4dv");
432gl->uniform4f									= (glUniform4fFunc)										loader->get("glUniform4f");
433gl->uniform4fv									= (glUniform4fvFunc)									loader->get("glUniform4fv");
434gl->uniform4i									= (glUniform4iFunc)										loader->get("glUniform4i");
435gl->uniform4iv									= (glUniform4ivFunc)									loader->get("glUniform4iv");
436gl->uniform4ui									= (glUniform4uiFunc)									loader->get("glUniform4ui");
437gl->uniform4uiv									= (glUniform4uivFunc)									loader->get("glUniform4uiv");
438gl->uniformBlockBinding							= (glUniformBlockBindingFunc)							loader->get("glUniformBlockBinding");
439gl->uniformMatrix2dv							= (glUniformMatrix2dvFunc)								loader->get("glUniformMatrix2dv");
440gl->uniformMatrix2fv							= (glUniformMatrix2fvFunc)								loader->get("glUniformMatrix2fv");
441gl->uniformMatrix2x3dv							= (glUniformMatrix2x3dvFunc)							loader->get("glUniformMatrix2x3dv");
442gl->uniformMatrix2x3fv							= (glUniformMatrix2x3fvFunc)							loader->get("glUniformMatrix2x3fv");
443gl->uniformMatrix2x4dv							= (glUniformMatrix2x4dvFunc)							loader->get("glUniformMatrix2x4dv");
444gl->uniformMatrix2x4fv							= (glUniformMatrix2x4fvFunc)							loader->get("glUniformMatrix2x4fv");
445gl->uniformMatrix3dv							= (glUniformMatrix3dvFunc)								loader->get("glUniformMatrix3dv");
446gl->uniformMatrix3fv							= (glUniformMatrix3fvFunc)								loader->get("glUniformMatrix3fv");
447gl->uniformMatrix3x2dv							= (glUniformMatrix3x2dvFunc)							loader->get("glUniformMatrix3x2dv");
448gl->uniformMatrix3x2fv							= (glUniformMatrix3x2fvFunc)							loader->get("glUniformMatrix3x2fv");
449gl->uniformMatrix3x4dv							= (glUniformMatrix3x4dvFunc)							loader->get("glUniformMatrix3x4dv");
450gl->uniformMatrix3x4fv							= (glUniformMatrix3x4fvFunc)							loader->get("glUniformMatrix3x4fv");
451gl->uniformMatrix4dv							= (glUniformMatrix4dvFunc)								loader->get("glUniformMatrix4dv");
452gl->uniformMatrix4fv							= (glUniformMatrix4fvFunc)								loader->get("glUniformMatrix4fv");
453gl->uniformMatrix4x2dv							= (glUniformMatrix4x2dvFunc)							loader->get("glUniformMatrix4x2dv");
454gl->uniformMatrix4x2fv							= (glUniformMatrix4x2fvFunc)							loader->get("glUniformMatrix4x2fv");
455gl->uniformMatrix4x3dv							= (glUniformMatrix4x3dvFunc)							loader->get("glUniformMatrix4x3dv");
456gl->uniformMatrix4x3fv							= (glUniformMatrix4x3fvFunc)							loader->get("glUniformMatrix4x3fv");
457gl->uniformSubroutinesuiv						= (glUniformSubroutinesuivFunc)							loader->get("glUniformSubroutinesuiv");
458gl->unmapBuffer									= (glUnmapBufferFunc)									loader->get("glUnmapBuffer");
459gl->useProgram									= (glUseProgramFunc)									loader->get("glUseProgram");
460gl->useProgramStages							= (glUseProgramStagesFunc)								loader->get("glUseProgramStages");
461gl->validateProgram								= (glValidateProgramFunc)								loader->get("glValidateProgram");
462gl->validateProgramPipeline						= (glValidateProgramPipelineFunc)						loader->get("glValidateProgramPipeline");
463gl->vertexAttrib1d								= (glVertexAttrib1dFunc)								loader->get("glVertexAttrib1d");
464gl->vertexAttrib1dv								= (glVertexAttrib1dvFunc)								loader->get("glVertexAttrib1dv");
465gl->vertexAttrib1f								= (glVertexAttrib1fFunc)								loader->get("glVertexAttrib1f");
466gl->vertexAttrib1fv								= (glVertexAttrib1fvFunc)								loader->get("glVertexAttrib1fv");
467gl->vertexAttrib1s								= (glVertexAttrib1sFunc)								loader->get("glVertexAttrib1s");
468gl->vertexAttrib1sv								= (glVertexAttrib1svFunc)								loader->get("glVertexAttrib1sv");
469gl->vertexAttrib2d								= (glVertexAttrib2dFunc)								loader->get("glVertexAttrib2d");
470gl->vertexAttrib2dv								= (glVertexAttrib2dvFunc)								loader->get("glVertexAttrib2dv");
471gl->vertexAttrib2f								= (glVertexAttrib2fFunc)								loader->get("glVertexAttrib2f");
472gl->vertexAttrib2fv								= (glVertexAttrib2fvFunc)								loader->get("glVertexAttrib2fv");
473gl->vertexAttrib2s								= (glVertexAttrib2sFunc)								loader->get("glVertexAttrib2s");
474gl->vertexAttrib2sv								= (glVertexAttrib2svFunc)								loader->get("glVertexAttrib2sv");
475gl->vertexAttrib3d								= (glVertexAttrib3dFunc)								loader->get("glVertexAttrib3d");
476gl->vertexAttrib3dv								= (glVertexAttrib3dvFunc)								loader->get("glVertexAttrib3dv");
477gl->vertexAttrib3f								= (glVertexAttrib3fFunc)								loader->get("glVertexAttrib3f");
478gl->vertexAttrib3fv								= (glVertexAttrib3fvFunc)								loader->get("glVertexAttrib3fv");
479gl->vertexAttrib3s								= (glVertexAttrib3sFunc)								loader->get("glVertexAttrib3s");
480gl->vertexAttrib3sv								= (glVertexAttrib3svFunc)								loader->get("glVertexAttrib3sv");
481gl->vertexAttrib4Nbv							= (glVertexAttrib4NbvFunc)								loader->get("glVertexAttrib4Nbv");
482gl->vertexAttrib4Niv							= (glVertexAttrib4NivFunc)								loader->get("glVertexAttrib4Niv");
483gl->vertexAttrib4Nsv							= (glVertexAttrib4NsvFunc)								loader->get("glVertexAttrib4Nsv");
484gl->vertexAttrib4Nub							= (glVertexAttrib4NubFunc)								loader->get("glVertexAttrib4Nub");
485gl->vertexAttrib4Nubv							= (glVertexAttrib4NubvFunc)								loader->get("glVertexAttrib4Nubv");
486gl->vertexAttrib4Nuiv							= (glVertexAttrib4NuivFunc)								loader->get("glVertexAttrib4Nuiv");
487gl->vertexAttrib4Nusv							= (glVertexAttrib4NusvFunc)								loader->get("glVertexAttrib4Nusv");
488gl->vertexAttrib4bv								= (glVertexAttrib4bvFunc)								loader->get("glVertexAttrib4bv");
489gl->vertexAttrib4d								= (glVertexAttrib4dFunc)								loader->get("glVertexAttrib4d");
490gl->vertexAttrib4dv								= (glVertexAttrib4dvFunc)								loader->get("glVertexAttrib4dv");
491gl->vertexAttrib4f								= (glVertexAttrib4fFunc)								loader->get("glVertexAttrib4f");
492gl->vertexAttrib4fv								= (glVertexAttrib4fvFunc)								loader->get("glVertexAttrib4fv");
493gl->vertexAttrib4iv								= (glVertexAttrib4ivFunc)								loader->get("glVertexAttrib4iv");
494gl->vertexAttrib4s								= (glVertexAttrib4sFunc)								loader->get("glVertexAttrib4s");
495gl->vertexAttrib4sv								= (glVertexAttrib4svFunc)								loader->get("glVertexAttrib4sv");
496gl->vertexAttrib4ubv							= (glVertexAttrib4ubvFunc)								loader->get("glVertexAttrib4ubv");
497gl->vertexAttrib4uiv							= (glVertexAttrib4uivFunc)								loader->get("glVertexAttrib4uiv");
498gl->vertexAttrib4usv							= (glVertexAttrib4usvFunc)								loader->get("glVertexAttrib4usv");
499gl->vertexAttribBinding							= (glVertexAttribBindingFunc)							loader->get("glVertexAttribBinding");
500gl->vertexAttribDivisor							= (glVertexAttribDivisorFunc)							loader->get("glVertexAttribDivisor");
501gl->vertexAttribFormat							= (glVertexAttribFormatFunc)							loader->get("glVertexAttribFormat");
502gl->vertexAttribI1i								= (glVertexAttribI1iFunc)								loader->get("glVertexAttribI1i");
503gl->vertexAttribI1iv							= (glVertexAttribI1ivFunc)								loader->get("glVertexAttribI1iv");
504gl->vertexAttribI1ui							= (glVertexAttribI1uiFunc)								loader->get("glVertexAttribI1ui");
505gl->vertexAttribI1uiv							= (glVertexAttribI1uivFunc)								loader->get("glVertexAttribI1uiv");
506gl->vertexAttribI2i								= (glVertexAttribI2iFunc)								loader->get("glVertexAttribI2i");
507gl->vertexAttribI2iv							= (glVertexAttribI2ivFunc)								loader->get("glVertexAttribI2iv");
508gl->vertexAttribI2ui							= (glVertexAttribI2uiFunc)								loader->get("glVertexAttribI2ui");
509gl->vertexAttribI2uiv							= (glVertexAttribI2uivFunc)								loader->get("glVertexAttribI2uiv");
510gl->vertexAttribI3i								= (glVertexAttribI3iFunc)								loader->get("glVertexAttribI3i");
511gl->vertexAttribI3iv							= (glVertexAttribI3ivFunc)								loader->get("glVertexAttribI3iv");
512gl->vertexAttribI3ui							= (glVertexAttribI3uiFunc)								loader->get("glVertexAttribI3ui");
513gl->vertexAttribI3uiv							= (glVertexAttribI3uivFunc)								loader->get("glVertexAttribI3uiv");
514gl->vertexAttribI4bv							= (glVertexAttribI4bvFunc)								loader->get("glVertexAttribI4bv");
515gl->vertexAttribI4i								= (glVertexAttribI4iFunc)								loader->get("glVertexAttribI4i");
516gl->vertexAttribI4iv							= (glVertexAttribI4ivFunc)								loader->get("glVertexAttribI4iv");
517gl->vertexAttribI4sv							= (glVertexAttribI4svFunc)								loader->get("glVertexAttribI4sv");
518gl->vertexAttribI4ubv							= (glVertexAttribI4ubvFunc)								loader->get("glVertexAttribI4ubv");
519gl->vertexAttribI4ui							= (glVertexAttribI4uiFunc)								loader->get("glVertexAttribI4ui");
520gl->vertexAttribI4uiv							= (glVertexAttribI4uivFunc)								loader->get("glVertexAttribI4uiv");
521gl->vertexAttribI4usv							= (glVertexAttribI4usvFunc)								loader->get("glVertexAttribI4usv");
522gl->vertexAttribIFormat							= (glVertexAttribIFormatFunc)							loader->get("glVertexAttribIFormat");
523gl->vertexAttribIPointer						= (glVertexAttribIPointerFunc)							loader->get("glVertexAttribIPointer");
524gl->vertexAttribL1d								= (glVertexAttribL1dFunc)								loader->get("glVertexAttribL1d");
525gl->vertexAttribL1dv							= (glVertexAttribL1dvFunc)								loader->get("glVertexAttribL1dv");
526gl->vertexAttribL2d								= (glVertexAttribL2dFunc)								loader->get("glVertexAttribL2d");
527gl->vertexAttribL2dv							= (glVertexAttribL2dvFunc)								loader->get("glVertexAttribL2dv");
528gl->vertexAttribL3d								= (glVertexAttribL3dFunc)								loader->get("glVertexAttribL3d");
529gl->vertexAttribL3dv							= (glVertexAttribL3dvFunc)								loader->get("glVertexAttribL3dv");
530gl->vertexAttribL4d								= (glVertexAttribL4dFunc)								loader->get("glVertexAttribL4d");
531gl->vertexAttribL4dv							= (glVertexAttribL4dvFunc)								loader->get("glVertexAttribL4dv");
532gl->vertexAttribLFormat							= (glVertexAttribLFormatFunc)							loader->get("glVertexAttribLFormat");
533gl->vertexAttribLPointer						= (glVertexAttribLPointerFunc)							loader->get("glVertexAttribLPointer");
534gl->vertexAttribP1ui							= (glVertexAttribP1uiFunc)								loader->get("glVertexAttribP1ui");
535gl->vertexAttribP1uiv							= (glVertexAttribP1uivFunc)								loader->get("glVertexAttribP1uiv");
536gl->vertexAttribP2ui							= (glVertexAttribP2uiFunc)								loader->get("glVertexAttribP2ui");
537gl->vertexAttribP2uiv							= (glVertexAttribP2uivFunc)								loader->get("glVertexAttribP2uiv");
538gl->vertexAttribP3ui							= (glVertexAttribP3uiFunc)								loader->get("glVertexAttribP3ui");
539gl->vertexAttribP3uiv							= (glVertexAttribP3uivFunc)								loader->get("glVertexAttribP3uiv");
540gl->vertexAttribP4ui							= (glVertexAttribP4uiFunc)								loader->get("glVertexAttribP4ui");
541gl->vertexAttribP4uiv							= (glVertexAttribP4uivFunc)								loader->get("glVertexAttribP4uiv");
542gl->vertexAttribPointer							= (glVertexAttribPointerFunc)							loader->get("glVertexAttribPointer");
543gl->vertexBindingDivisor						= (glVertexBindingDivisorFunc)							loader->get("glVertexBindingDivisor");
544gl->viewport									= (glViewportFunc)										loader->get("glViewport");
545gl->viewportArrayv								= (glViewportArrayvFunc)								loader->get("glViewportArrayv");
546gl->viewportIndexedf							= (glViewportIndexedfFunc)								loader->get("glViewportIndexedf");
547gl->viewportIndexedfv							= (glViewportIndexedfvFunc)								loader->get("glViewportIndexedfv");
548gl->waitSync									= (glWaitSyncFunc)										loader->get("glWaitSync");
549