1#ifndef _ES31FSHADERFRAMEBUFFERFETCHTESTS_HPP 2#define _ES31FSHADERFRAMEBUFFERFETCHTESTS_HPP 3 4/*------------------------------------------------------------------------- 5 * drawElements Quality Program OpenGL ES 3.1 Module 6 * ------------------------------------------------- 7 * 8 * Copyright 2017 The Android Open Source Project 9 * 10 * Licensed under the Apache License, Version 2.0 (the "License"); 11 * you may not use this file except in compliance with the License. 12 * You may obtain a copy of the License at 13 * 14 * http://www.apache.org/licenses/LICENSE-2.0 15 * 16 * Unless required by applicable law or agreed to in writing, software 17 * distributed under the License is distributed on an "AS IS" BASIS, 18 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 19 * See the License for the specific language governing permissions and 20 * limitations under the License. 21 * 22 *//*! 23 * \file 24 * \brief EXT Shader Framebuffer Fetch Tests. 25 *//*--------------------------------------------------------------------*/ 26 27#include "tcuDefs.hpp" 28#include "tes31TestCase.hpp" 29 30namespace deqp 31{ 32namespace gles31 33{ 34namespace Functional 35{ 36 37class ShaderFramebufferFetchTests : public TestCaseGroup 38{ 39public: 40 ShaderFramebufferFetchTests (Context& context); 41 ~ShaderFramebufferFetchTests (void); 42 43 void init (void); 44 45private: 46 ShaderFramebufferFetchTests& operator= (const ShaderFramebufferFetchTests&); 47 ShaderFramebufferFetchTests (const ShaderFramebufferFetchTests&); 48}; 49 50} // Functional 51} // gles31 52} // deqp 53 54#endif // _ES31FSHADERFRAMEBUFFERFETCHTESTS_HPP 55