1#ifndef _GLSFRAGOPINTERACTIONCASE_HPP
2#define _GLSFRAGOPINTERACTIONCASE_HPP
3/*-------------------------------------------------------------------------
4 * drawElements Quality Program OpenGL (ES) Module
5 * -----------------------------------------------
6 *
7 * Copyright 2014 The Android Open Source Project
8 *
9 * Licensed under the Apache License, Version 2.0 (the "License");
10 * you may not use this file except in compliance with the License.
11 * You may obtain a copy of the License at
12 *
13 *      http://www.apache.org/licenses/LICENSE-2.0
14 *
15 * Unless required by applicable law or agreed to in writing, software
16 * distributed under the License is distributed on an "AS IS" BASIS,
17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18 * See the License for the specific language governing permissions and
19 * limitations under the License.
20 *
21 *//*!
22 * \file
23 * \brief Shader - render state interaction case.
24 *//*--------------------------------------------------------------------*/
25
26#include "tcuDefs.hpp"
27#include "tcuTestCase.hpp"
28#include "rsgShader.hpp"
29#include "rsgParameters.hpp"
30
31namespace glu
32{
33class RenderContext;
34class ContextInfo;
35}
36
37namespace sglr
38{
39class GLContext;
40}
41
42namespace deqp
43{
44namespace gls
45{
46
47class RandomShaderProgram;
48
49class FragOpInteractionCase : public tcu::TestCase
50{
51public:
52											FragOpInteractionCase	(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const rsg::ProgramParameters& params);
53											~FragOpInteractionCase	(void);
54
55	void									init					(void);
56	void									deinit					(void);
57	IterateResult							iterate					(void);
58
59private:
60											FragOpInteractionCase	(const FragOpInteractionCase&);
61	FragOpInteractionCase&					operator=				(const FragOpInteractionCase&);
62
63	struct ReferenceContext;
64
65	glu::RenderContext&						m_renderCtx;
66	const glu::ContextInfo&					m_ctxInfo;
67
68	rsg::ProgramParameters					m_params;
69
70	rsg::Shader								m_vertexShader;
71	rsg::Shader								m_fragmentShader;
72	std::vector<const rsg::ShaderInput*>	m_unifiedUniforms;
73
74	gls::RandomShaderProgram*				m_program;
75
76	sglr::GLContext*						m_glCtx;
77	ReferenceContext*						m_referenceCtx;
78
79	deUint32								m_glProgram;
80	deUint32								m_refProgram;
81
82	tcu::IVec2								m_viewportSize;
83
84	int										m_iterNdx;
85};
86
87} // gls
88} // deqp
89
90#endif // _GLSFRAGOPINTERACTIONCASE_HPP
91