1/*****************************************************************************/
2// Copyright 2006-2008 Adobe Systems Incorporated
3// All Rights Reserved.
4//
5// NOTICE:  Adobe permits you to use, modify, and distribute this file in
6// accordance with the terms of the Adobe license agreement accompanying it.
7/*****************************************************************************/
8
9/* $Id: //mondo/dng_sdk_1_4/dng_sdk/source/dng_simple_image.h#1 $ */
10/* $DateTime: 2012/05/30 13:28:51 $ */
11/* $Change: 832332 $ */
12/* $Author: tknoll $ */
13
14/*****************************************************************************/
15
16#ifndef __dng_simple_image__
17#define __dng_simple_image__
18
19/*****************************************************************************/
20
21#include "dng_auto_ptr.h"
22#include "dng_image.h"
23#include "dng_pixel_buffer.h"
24
25/*****************************************************************************/
26
27/// dng_image derived class with simple Trim and Rotate functionality.
28
29class dng_simple_image : public dng_image
30	{
31
32	protected:
33
34		dng_pixel_buffer fBuffer;
35
36		AutoPtr<dng_memory_block> fMemory;
37
38		dng_memory_allocator &fAllocator;
39
40	public:
41
42		dng_simple_image (const dng_rect &bounds,
43				  		  uint32 planes,
44				  		  uint32 pixelType,
45				  		  dng_memory_allocator &allocator);
46
47		virtual ~dng_simple_image ();
48
49		virtual dng_image * Clone () const;
50
51		/// Setter for pixel type.
52
53		virtual void SetPixelType (uint32 pixelType);
54
55		/// Trim image data outside of given bounds. Memory is not reallocated or freed.
56
57		virtual void Trim (const dng_rect &r);
58
59		/// Rotate image according to orientation.
60
61		virtual void Rotate (const dng_orientation &orientation);
62
63		/// Get the buffer for direct processing. (Unique to dng_simple_image.)
64
65		void GetPixelBuffer (dng_pixel_buffer &buffer)
66			{
67			buffer = fBuffer;
68			}
69
70	protected:
71
72		virtual void AcquireTileBuffer (dng_tile_buffer &buffer,
73										const dng_rect &area,
74										bool dirty) const;
75
76	};
77
78/*****************************************************************************/
79
80#endif
81
82/*****************************************************************************/
83