1Matrix3i m1;
2m1 << 1, 2, 3,
3      4, 5, 6,
4      7, 8, 9;
5cout << m1 << endl << endl;
6Matrix3i m2 = Matrix3i::Identity();
7m2.block(0,0, 2,2) << 10, 11, 12, 13;
8cout << m2 << endl << endl;
9Vector2i v1;
10v1 << 14, 15;
11m2 << v1.transpose(), 16,
12      v1, m1.block(1,1,2,2);
13cout << m2 << endl;
14