1// © 2016 and later: Unicode, Inc. and others.
2// License & terms of use: http://www.unicode.org/copyright.html
3/*
4******************************************************************************
5*
6*   Copyright (C) 1996-2015, International Business Machines
7*   Corporation and others.  All Rights Reserved.
8*
9******************************************************************************
10*
11* File locid.h
12*
13* Created by: Helena Shih
14*
15* Modification History:
16*
17*   Date        Name        Description
18*   02/11/97    aliu        Changed gLocPath to fgLocPath and added methods to
19*                           get and set it.
20*   04/02/97    aliu        Made operator!= inline; fixed return value of getName().
21*   04/15/97    aliu        Cleanup for AIX/Win32.
22*   04/24/97    aliu        Numerous changes per code review.
23*   08/18/98    stephen     Added tokenizeString(),changed getDisplayName()
24*   09/08/98    stephen     Moved definition of kEmptyString for Mac Port
25*   11/09/99    weiv        Added const char * getName() const;
26*   04/12/00    srl         removing unicodestring api's and cached hash code
27*   08/10/01    grhoten     Change the static Locales to accessor functions
28******************************************************************************
29*/
30
31#ifndef LOCID_H
32#define LOCID_H
33
34#include "unicode/utypes.h"
35#include "unicode/uobject.h"
36#include "unicode/putil.h"
37#include "unicode/uloc.h"
38
39/**
40 * \file
41 * \brief C++ API: Locale ID object.
42 */
43
44U_NAMESPACE_BEGIN
45
46// Forward Declarations
47void U_CALLCONV locale_available_init(); /**< @internal */
48
49class StringEnumeration;
50class UnicodeString;
51
52/**
53 * A <code>Locale</code> object represents a specific geographical, political,
54 * or cultural region. An operation that requires a <code>Locale</code> to perform
55 * its task is called <em>locale-sensitive</em> and uses the <code>Locale</code>
56 * to tailor information for the user. For example, displaying a number
57 * is a locale-sensitive operation--the number should be formatted
58 * according to the customs/conventions of the user's native country,
59 * region, or culture.
60 *
61 * The Locale class is not suitable for subclassing.
62 *
63 * <P>
64 * You can create a <code>Locale</code> object using the constructor in
65 * this class:
66 * \htmlonly<blockquote>\endhtmlonly
67 * <pre>
68 *       Locale( const   char*  language,
69 *               const   char*  country,
70 *               const   char*  variant);
71 * </pre>
72 * \htmlonly</blockquote>\endhtmlonly
73 * The first argument to the constructors is a valid <STRONG>ISO
74 * Language Code.</STRONG> These codes are the lower-case two-letter
75 * codes as defined by ISO-639.
76 * You can find a full list of these codes at:
77 * <BR><a href ="http://www.loc.gov/standards/iso639-2/">
78 * http://www.loc.gov/standards/iso639-2/</a>
79 *
80 * <P>
81 * The second argument to the constructors is a valid <STRONG>ISO Country
82 * Code.</STRONG> These codes are the upper-case two-letter codes
83 * as defined by ISO-3166.
84 * You can find a full list of these codes at a number of sites, such as:
85 * <BR><a href="http://www.iso.org/iso/en/prods-services/iso3166ma/index.html">
86 * http://www.iso.org/iso/en/prods-services/iso3166ma/index.html</a>
87 *
88 * <P>
89 * The third constructor requires a third argument--the <STRONG>Variant.</STRONG>
90 * The Variant codes are vendor and browser-specific.
91 * For example, use REVISED for a language's revised script orthography, and POSIX for POSIX.
92 * Where there are two variants, separate them with an underscore, and
93 * put the most important one first. For
94 * example, a Traditional Spanish collation might be referenced, with
95 * "ES", "ES", "Traditional_POSIX".
96 *
97 * <P>
98 * Because a <code>Locale</code> object is just an identifier for a region,
99 * no validity check is performed when you construct a <code>Locale</code>.
100 * If you want to see whether particular resources are available for the
101 * <code>Locale</code> you construct, you must query those resources. For
102 * example, ask the <code>NumberFormat</code> for the locales it supports
103 * using its <code>getAvailableLocales</code> method.
104 * <BR><STRONG>Note:</STRONG> When you ask for a resource for a particular
105 * locale, you get back the best available match, not necessarily
106 * precisely what you asked for. For more information, look at
107 * <code>ResourceBundle</code>.
108 *
109 * <P>
110 * The <code>Locale</code> class provides a number of convenient constants
111 * that you can use to create <code>Locale</code> objects for commonly used
112 * locales. For example, the following refers to a <code>Locale</code> object
113 * for the United States:
114 * \htmlonly<blockquote>\endhtmlonly
115 * <pre>
116 *       Locale::getUS()
117 * </pre>
118 * \htmlonly</blockquote>\endhtmlonly
119 *
120 * <P>
121 * Once you've created a <code>Locale</code> you can query it for information about
122 * itself. Use <code>getCountry</code> to get the ISO Country Code and
123 * <code>getLanguage</code> to get the ISO Language Code. You can
124 * use <code>getDisplayCountry</code> to get the
125 * name of the country suitable for displaying to the user. Similarly,
126 * you can use <code>getDisplayLanguage</code> to get the name of
127 * the language suitable for displaying to the user. Interestingly,
128 * the <code>getDisplayXXX</code> methods are themselves locale-sensitive
129 * and have two versions: one that uses the default locale and one
130 * that takes a locale as an argument and displays the name or country in
131 * a language appropriate to that locale.
132 *
133 * <P>
134 * ICU provides a number of classes that perform locale-sensitive
135 * operations. For example, the <code>NumberFormat</code> class formats
136 * numbers, currency, or percentages in a locale-sensitive manner. Classes
137 * such as <code>NumberFormat</code> have a number of convenience methods
138 * for creating a default object of that type. For example, the
139 * <code>NumberFormat</code> class provides these three convenience methods
140 * for creating a default <code>NumberFormat</code> object:
141 * \htmlonly<blockquote>\endhtmlonly
142 * <pre>
143 *     UErrorCode success = U_ZERO_ERROR;
144 *     Locale myLocale;
145 *     NumberFormat *nf;
146 *
147 *     nf = NumberFormat::createInstance( success );          delete nf;
148 *     nf = NumberFormat::createCurrencyInstance( success );  delete nf;
149 *     nf = NumberFormat::createPercentInstance( success );   delete nf;
150 * </pre>
151 * \htmlonly</blockquote>\endhtmlonly
152 * Each of these methods has two variants; one with an explicit locale
153 * and one without; the latter using the default locale.
154 * \htmlonly<blockquote>\endhtmlonly
155 * <pre>
156 *     nf = NumberFormat::createInstance( myLocale, success );          delete nf;
157 *     nf = NumberFormat::createCurrencyInstance( myLocale, success );  delete nf;
158 *     nf = NumberFormat::createPercentInstance( myLocale, success );   delete nf;
159 * </pre>
160 * \htmlonly</blockquote>\endhtmlonly
161 * A <code>Locale</code> is the mechanism for identifying the kind of object
162 * (<code>NumberFormat</code>) that you would like to get. The locale is
163 * <STRONG>just</STRONG> a mechanism for identifying objects,
164 * <STRONG>not</STRONG> a container for the objects themselves.
165 *
166 * <P>
167 * Each class that performs locale-sensitive operations allows you
168 * to get all the available objects of that type. You can sift
169 * through these objects by language, country, or variant,
170 * and use the display names to present a menu to the user.
171 * For example, you can create a menu of all the collation objects
172 * suitable for a given language. Such classes implement these
173 * three class methods:
174 * \htmlonly<blockquote>\endhtmlonly
175 * <pre>
176 *       static Locale* getAvailableLocales(int32_t& numLocales)
177 *       static UnicodeString& getDisplayName(const Locale&  objectLocale,
178 *                                            const Locale&  displayLocale,
179 *                                            UnicodeString& displayName)
180 *       static UnicodeString& getDisplayName(const Locale&  objectLocale,
181 *                                            UnicodeString& displayName)
182 * </pre>
183 * \htmlonly</blockquote>\endhtmlonly
184 *
185 * @stable ICU 2.0
186 * @see ResourceBundle
187 */
188class U_COMMON_API Locale : public UObject {
189public:
190    /** Useful constant for the Root locale. @stable ICU 4.4 */
191    static const Locale &U_EXPORT2 getRoot(void);
192    /** Useful constant for this language. @stable ICU 2.0 */
193    static const Locale &U_EXPORT2 getEnglish(void);
194    /** Useful constant for this language. @stable ICU 2.0 */
195    static const Locale &U_EXPORT2 getFrench(void);
196    /** Useful constant for this language. @stable ICU 2.0 */
197    static const Locale &U_EXPORT2 getGerman(void);
198    /** Useful constant for this language. @stable ICU 2.0 */
199    static const Locale &U_EXPORT2 getItalian(void);
200    /** Useful constant for this language. @stable ICU 2.0 */
201    static const Locale &U_EXPORT2 getJapanese(void);
202    /** Useful constant for this language. @stable ICU 2.0 */
203    static const Locale &U_EXPORT2 getKorean(void);
204    /** Useful constant for this language. @stable ICU 2.0 */
205    static const Locale &U_EXPORT2 getChinese(void);
206    /** Useful constant for this language. @stable ICU 2.0 */
207    static const Locale &U_EXPORT2 getSimplifiedChinese(void);
208    /** Useful constant for this language. @stable ICU 2.0 */
209    static const Locale &U_EXPORT2 getTraditionalChinese(void);
210
211    /** Useful constant for this country/region. @stable ICU 2.0 */
212    static const Locale &U_EXPORT2 getFrance(void);
213    /** Useful constant for this country/region. @stable ICU 2.0 */
214    static const Locale &U_EXPORT2 getGermany(void);
215    /** Useful constant for this country/region. @stable ICU 2.0 */
216    static const Locale &U_EXPORT2 getItaly(void);
217    /** Useful constant for this country/region. @stable ICU 2.0 */
218    static const Locale &U_EXPORT2 getJapan(void);
219    /** Useful constant for this country/region. @stable ICU 2.0 */
220    static const Locale &U_EXPORT2 getKorea(void);
221    /** Useful constant for this country/region. @stable ICU 2.0 */
222    static const Locale &U_EXPORT2 getChina(void);
223    /** Useful constant for this country/region. @stable ICU 2.0 */
224    static const Locale &U_EXPORT2 getPRC(void);
225    /** Useful constant for this country/region. @stable ICU 2.0 */
226    static const Locale &U_EXPORT2 getTaiwan(void);
227    /** Useful constant for this country/region. @stable ICU 2.0 */
228    static const Locale &U_EXPORT2 getUK(void);
229    /** Useful constant for this country/region. @stable ICU 2.0 */
230    static const Locale &U_EXPORT2 getUS(void);
231    /** Useful constant for this country/region. @stable ICU 2.0 */
232    static const Locale &U_EXPORT2 getCanada(void);
233    /** Useful constant for this country/region. @stable ICU 2.0 */
234    static const Locale &U_EXPORT2 getCanadaFrench(void);
235
236
237    /**
238     * Construct a default locale object, a Locale for the default locale ID.
239     *
240     * @see getDefault
241     * @see uloc_getDefault
242     * @stable ICU 2.0
243     */
244    Locale();
245
246    /**
247     * Construct a locale from language, country, variant.
248     * If an error occurs, then the constructed object will be "bogus"
249     * (isBogus() will return TRUE).
250     *
251     * @param language Lowercase two-letter or three-letter ISO-639 code.
252     *  This parameter can instead be an ICU style C locale (e.g. "en_US"),
253     *  but the other parameters must not be used.
254     *  This parameter can be NULL; if so,
255     *  the locale is initialized to match the current default locale.
256     *  (This is the same as using the default constructor.)
257     *  Please note: The Java Locale class does NOT accept the form
258     *  'new Locale("en_US")' but only 'new Locale("en","US")'
259     *
260     * @param country  Uppercase two-letter ISO-3166 code. (optional)
261     * @param variant  Uppercase vendor and browser specific code. See class
262     *                 description. (optional)
263     * @param keywordsAndValues A string consisting of keyword/values pairs, such as
264     *                 "collation=phonebook;currency=euro"
265     *
266     * @see getDefault
267     * @see uloc_getDefault
268     * @stable ICU 2.0
269     */
270    Locale( const   char * language,
271            const   char * country  = 0,
272            const   char * variant  = 0,
273            const   char * keywordsAndValues = 0);
274
275    /**
276     * Initializes a Locale object from another Locale object.
277     *
278     * @param other The Locale object being copied in.
279     * @stable ICU 2.0
280     */
281    Locale(const    Locale& other);
282
283
284    /**
285     * Destructor
286     * @stable ICU 2.0
287     */
288    virtual ~Locale() ;
289
290    /**
291     * Replaces the entire contents of *this with the specified value.
292     *
293     * @param other The Locale object being copied in.
294     * @return      *this
295     * @stable ICU 2.0
296     */
297    Locale& operator=(const Locale& other);
298
299    /**
300     * Checks if two locale keys are the same.
301     *
302     * @param other The locale key object to be compared with this.
303     * @return      True if the two locale keys are the same, false otherwise.
304     * @stable ICU 2.0
305     */
306    UBool   operator==(const    Locale&     other) const;
307
308    /**
309     * Checks if two locale keys are not the same.
310     *
311     * @param other The locale key object to be compared with this.
312     * @return      True if the two locale keys are not the same, false
313     *              otherwise.
314     * @stable ICU 2.0
315     */
316    UBool   operator!=(const    Locale&     other) const;
317
318    /**
319     * Clone this object.
320     * Clones can be used concurrently in multiple threads.
321     * If an error occurs, then NULL is returned.
322     * The caller must delete the clone.
323     *
324     * @return a clone of this object
325     *
326     * @see getDynamicClassID
327     * @stable ICU 2.8
328     */
329    Locale *clone() const;
330
331#ifndef U_HIDE_SYSTEM_API
332    /**
333     * Common methods of getting the current default Locale. Used for the
334     * presentation: menus, dialogs, etc. Generally set once when your applet or
335     * application is initialized, then never reset. (If you do reset the
336     * default locale, you probably want to reload your GUI, so that the change
337     * is reflected in your interface.)
338     *
339     * More advanced programs will allow users to use different locales for
340     * different fields, e.g. in a spreadsheet.
341     *
342     * Note that the initial setting will match the host system.
343     * @return a reference to the Locale object for the default locale ID
344     * @system
345     * @stable ICU 2.0
346     */
347    static const Locale& U_EXPORT2 getDefault(void);
348
349    /**
350     * Sets the default. Normally set once at the beginning of a process,
351     * then never reset.
352     * setDefault() only changes ICU's default locale ID, <strong>not</strong>
353     * the default locale ID of the runtime environment.
354     *
355     * @param newLocale Locale to set to.  If NULL, set to the value obtained
356     *                  from the runtime environement.
357     * @param success The error code.
358     * @system
359     * @stable ICU 2.0
360     */
361    static void U_EXPORT2 setDefault(const Locale& newLocale,
362                                     UErrorCode&   success);
363#endif  /* U_HIDE_SYSTEM_API */
364
365    /**
366     * Creates a locale which has had minimal canonicalization
367     * as per uloc_getName().
368     * @param name The name to create from.  If name is null,
369     *  the default Locale is used.
370     * @return new locale object
371     * @stable ICU 2.0
372     * @see uloc_getName
373     */
374    static Locale U_EXPORT2 createFromName(const char *name);
375
376    /**
377     * Creates a locale from the given string after canonicalizing
378     * the string by calling uloc_canonicalize().
379     * @param name the locale ID to create from.  Must not be NULL.
380     * @return a new locale object corresponding to the given name
381     * @stable ICU 3.0
382     * @see uloc_canonicalize
383     */
384    static Locale U_EXPORT2 createCanonical(const char* name);
385
386    /**
387     * Returns the locale's ISO-639 language code.
388     * @return      An alias to the code
389     * @stable ICU 2.0
390     */
391    inline const char *  getLanguage( ) const;
392
393    /**
394     * Returns the locale's ISO-15924 abbreviation script code.
395     * @return      An alias to the code
396     * @see uscript_getShortName
397     * @see uscript_getCode
398     * @stable ICU 2.8
399     */
400    inline const char *  getScript( ) const;
401
402    /**
403     * Returns the locale's ISO-3166 country code.
404     * @return      An alias to the code
405     * @stable ICU 2.0
406     */
407    inline const char *  getCountry( ) const;
408
409    /**
410     * Returns the locale's variant code.
411     * @return      An alias to the code
412     * @stable ICU 2.0
413     */
414    inline const char *  getVariant( ) const;
415
416    /**
417     * Returns the programmatic name of the entire locale, with the language,
418     * country and variant separated by underbars. If a field is missing, up
419     * to two leading underbars will occur. Example: "en", "de_DE", "en_US_WIN",
420     * "de__POSIX", "fr__MAC", "__MAC", "_MT", "_FR_EURO"
421     * @return      A pointer to "name".
422     * @stable ICU 2.0
423     */
424    inline const char * getName() const;
425
426    /**
427     * Returns the programmatic name of the entire locale as getName() would return,
428     * but without keywords.
429     * @return      A pointer to "name".
430     * @see getName
431     * @stable ICU 2.8
432     */
433    const char * getBaseName() const;
434
435
436    /**
437     * Gets the list of keywords for the specified locale.
438     *
439     * @param status the status code
440     * @return pointer to StringEnumeration class, or NULL if there are no keywords.
441     * Client must dispose of it by calling delete.
442     * @stable ICU 2.8
443     */
444    StringEnumeration * createKeywords(UErrorCode &status) const;
445
446    /**
447     * Gets the value for a keyword.
448     *
449     * @param keywordName name of the keyword for which we want the value. Case insensitive.
450     * @param buffer The buffer to receive the keyword value.
451     * @param bufferCapacity The capacity of receiving buffer
452     * @param status Returns any error information while performing this operation.
453     * @return the length of the keyword value
454     *
455     * @stable ICU 2.8
456     */
457    int32_t getKeywordValue(const char* keywordName, char *buffer, int32_t bufferCapacity, UErrorCode &status) const;
458
459    /**
460     * Sets or removes the value for a keyword.
461     *
462     * For removing all keywords, use getBaseName(),
463     * and construct a new Locale if it differs from getName().
464     *
465     * @param keywordName name of the keyword to be set. Case insensitive.
466     * @param keywordValue value of the keyword to be set. If 0-length or
467     *  NULL, will result in the keyword being removed. No error is given if
468     *  that keyword does not exist.
469     * @param status Returns any error information while performing this operation.
470     *
471     * @stable ICU 49
472     */
473    void setKeywordValue(const char* keywordName, const char* keywordValue, UErrorCode &status);
474
475    /**
476     * returns the locale's three-letter language code, as specified
477     * in ISO draft standard ISO-639-2.
478     * @return      An alias to the code, or an empty string
479     * @stable ICU 2.0
480     */
481    const char * getISO3Language() const;
482
483    /**
484     * Fills in "name" with the locale's three-letter ISO-3166 country code.
485     * @return      An alias to the code, or an empty string
486     * @stable ICU 2.0
487     */
488    const char * getISO3Country() const;
489
490    /**
491     * Returns the Windows LCID value corresponding to this locale.
492     * This value is stored in the resource data for the locale as a one-to-four-digit
493     * hexadecimal number.  If the resource is missing, in the wrong format, or
494     * there is no Windows LCID value that corresponds to this locale, returns 0.
495     * @stable ICU 2.0
496     */
497    uint32_t        getLCID(void) const;
498
499    /**
500     * Returns whether this locale's script is written right-to-left.
501     * If there is no script subtag, then the likely script is used, see uloc_addLikelySubtags().
502     * If no likely script is known, then FALSE is returned.
503     *
504     * A script is right-to-left according to the CLDR script metadata
505     * which corresponds to whether the script's letters have Bidi_Class=R or AL.
506     *
507     * Returns TRUE for "ar" and "en-Hebr", FALSE for "zh" and "fa-Cyrl".
508     *
509     * @return TRUE if the locale's script is written right-to-left
510     * @stable ICU 54
511     */
512    UBool isRightToLeft() const;
513
514    /**
515     * Fills in "dispLang" with the name of this locale's language in a format suitable for
516     * user display in the default locale.  For example, if the locale's language code is
517     * "fr" and the default locale's language code is "en", this function would set
518     * dispLang to "French".
519     * @param dispLang  Receives the language's display name.
520     * @return          A reference to "dispLang".
521     * @stable ICU 2.0
522     */
523    UnicodeString&  getDisplayLanguage(UnicodeString&   dispLang) const;
524
525    /**
526     * Fills in "dispLang" with the name of this locale's language in a format suitable for
527     * user display in the locale specified by "displayLocale".  For example, if the locale's
528     * language code is "en" and displayLocale's language code is "fr", this function would set
529     * dispLang to "Anglais".
530     * @param displayLocale  Specifies the locale to be used to display the name.  In other words,
531     *                  if the locale's language code is "en", passing Locale::getFrench() for
532     *                  displayLocale would result in "Anglais", while passing Locale::getGerman()
533     *                  for displayLocale would result in "Englisch".
534     * @param dispLang  Receives the language's display name.
535     * @return          A reference to "dispLang".
536     * @stable ICU 2.0
537     */
538    UnicodeString&  getDisplayLanguage( const   Locale&         displayLocale,
539                                                UnicodeString&  dispLang) const;
540
541    /**
542     * Fills in "dispScript" with the name of this locale's script in a format suitable
543     * for user display in the default locale.  For example, if the locale's script code
544     * is "LATN" and the default locale's language code is "en", this function would set
545     * dispScript to "Latin".
546     * @param dispScript    Receives the scripts's display name.
547     * @return              A reference to "dispScript".
548     * @stable ICU 2.8
549     */
550    UnicodeString&  getDisplayScript(          UnicodeString& dispScript) const;
551
552    /**
553     * Fills in "dispScript" with the name of this locale's country in a format suitable
554     * for user display in the locale specified by "displayLocale".  For example, if the locale's
555     * script code is "LATN" and displayLocale's language code is "en", this function would set
556     * dispScript to "Latin".
557     * @param displayLocale      Specifies the locale to be used to display the name.  In other
558     *                      words, if the locale's script code is "LATN", passing
559     *                      Locale::getFrench() for displayLocale would result in "", while
560     *                      passing Locale::getGerman() for displayLocale would result in
561     *                      "".
562     * @param dispScript    Receives the scripts's display name.
563     * @return              A reference to "dispScript".
564     * @stable ICU 2.8
565     */
566    UnicodeString&  getDisplayScript(  const   Locale&         displayLocale,
567                                               UnicodeString&  dispScript) const;
568
569    /**
570     * Fills in "dispCountry" with the name of this locale's country in a format suitable
571     * for user display in the default locale.  For example, if the locale's country code
572     * is "FR" and the default locale's language code is "en", this function would set
573     * dispCountry to "France".
574     * @param dispCountry   Receives the country's display name.
575     * @return              A reference to "dispCountry".
576     * @stable ICU 2.0
577     */
578    UnicodeString&  getDisplayCountry(          UnicodeString& dispCountry) const;
579
580    /**
581     * Fills in "dispCountry" with the name of this locale's country in a format suitable
582     * for user display in the locale specified by "displayLocale".  For example, if the locale's
583     * country code is "US" and displayLocale's language code is "fr", this function would set
584     * dispCountry to "&Eacute;tats-Unis".
585     * @param displayLocale      Specifies the locale to be used to display the name.  In other
586     *                      words, if the locale's country code is "US", passing
587     *                      Locale::getFrench() for displayLocale would result in "&Eacute;tats-Unis", while
588     *                      passing Locale::getGerman() for displayLocale would result in
589     *                      "Vereinigte Staaten".
590     * @param dispCountry   Receives the country's display name.
591     * @return              A reference to "dispCountry".
592     * @stable ICU 2.0
593     */
594    UnicodeString&  getDisplayCountry(  const   Locale&         displayLocale,
595                                                UnicodeString&  dispCountry) const;
596
597    /**
598     * Fills in "dispVar" with the name of this locale's variant code in a format suitable
599     * for user display in the default locale.
600     * @param dispVar   Receives the variant's name.
601     * @return          A reference to "dispVar".
602     * @stable ICU 2.0
603     */
604    UnicodeString&  getDisplayVariant(      UnicodeString& dispVar) const;
605
606    /**
607     * Fills in "dispVar" with the name of this locale's variant code in a format
608     * suitable for user display in the locale specified by "displayLocale".
609     * @param displayLocale  Specifies the locale to be used to display the name.
610     * @param dispVar   Receives the variant's display name.
611     * @return          A reference to "dispVar".
612     * @stable ICU 2.0
613     */
614    UnicodeString&  getDisplayVariant(  const   Locale&         displayLocale,
615                                                UnicodeString&  dispVar) const;
616
617    /**
618     * Fills in "name" with the name of this locale in a format suitable for user display
619     * in the default locale.  This function uses getDisplayLanguage(), getDisplayCountry(),
620     * and getDisplayVariant() to do its work, and outputs the display name in the format
621     * "language (country[,variant])".  For example, if the default locale is en_US, then
622     * fr_FR's display name would be "French (France)", and es_MX_Traditional's display name
623     * would be "Spanish (Mexico,Traditional)".
624     * @param name  Receives the locale's display name.
625     * @return      A reference to "name".
626     * @stable ICU 2.0
627     */
628    UnicodeString&  getDisplayName(         UnicodeString&  name) const;
629
630    /**
631     * Fills in "name" with the name of this locale in a format suitable for user display
632     * in the locale specfied by "displayLocale".  This function uses getDisplayLanguage(),
633     * getDisplayCountry(), and getDisplayVariant() to do its work, and outputs the display
634     * name in the format "language (country[,variant])".  For example, if displayLocale is
635     * fr_FR, then en_US's display name would be "Anglais (&Eacute;tats-Unis)", and no_NO_NY's
636     * display name would be "norv&eacute;gien (Norv&egrave;ge,NY)".
637     * @param displayLocale  Specifies the locale to be used to display the name.
638     * @param name      Receives the locale's display name.
639     * @return          A reference to "name".
640     * @stable ICU 2.0
641     */
642    UnicodeString&  getDisplayName( const   Locale&         displayLocale,
643                                            UnicodeString&  name) const;
644
645    /**
646     * Generates a hash code for the locale.
647     * @stable ICU 2.0
648     */
649    int32_t         hashCode(void) const;
650
651    /**
652     * Sets the locale to bogus
653     * A bogus locale represents a non-existing locale associated
654     * with services that can be instantiated from non-locale data
655     * in addition to locale (for example, collation can be
656     * instantiated from a locale and from a rule set).
657     * @stable ICU 2.1
658     */
659    void setToBogus();
660
661    /**
662     * Gets the bogus state. Locale object can be bogus if it doesn't exist
663     * @return FALSE if it is a real locale, TRUE if it is a bogus locale
664     * @stable ICU 2.1
665     */
666    UBool isBogus(void) const;
667
668    /**
669     * Returns a list of all installed locales.
670     * @param count Receives the number of locales in the list.
671     * @return      A pointer to an array of Locale objects.  This array is the list
672     *              of all locales with installed resource files.  The called does NOT
673     *              get ownership of this list, and must NOT delete it.
674     * @stable ICU 2.0
675     */
676    static const Locale* U_EXPORT2 getAvailableLocales(int32_t& count);
677
678    /**
679     * Gets a list of all available 2-letter country codes defined in ISO 3166.  This is a
680     * pointer to an array of pointers to arrays of char.  All of these pointers are
681     * owned by ICU-- do not delete them, and do not write through them.  The array is
682     * terminated with a null pointer.
683     * @return a list of all available country codes
684     * @stable ICU 2.0
685     */
686    static const char* const* U_EXPORT2 getISOCountries();
687
688    /**
689     * Gets a list of all available language codes defined in ISO 639.  This is a pointer
690     * to an array of pointers to arrays of char.  All of these pointers are owned
691     * by ICU-- do not delete them, and do not write through them.  The array is
692     * terminated with a null pointer.
693     * @return a list of all available language codes
694     * @stable ICU 2.0
695     */
696    static const char* const* U_EXPORT2 getISOLanguages();
697
698    /**
699     * ICU "poor man's RTTI", returns a UClassID for this class.
700     *
701     * @stable ICU 2.2
702     */
703    static UClassID U_EXPORT2 getStaticClassID();
704
705    /**
706     * ICU "poor man's RTTI", returns a UClassID for the actual class.
707     *
708     * @stable ICU 2.2
709     */
710    virtual UClassID getDynamicClassID() const;
711
712protected: /* only protected for testing purposes. DO NOT USE. */
713#ifndef U_HIDE_INTERNAL_API
714    /**
715     * Set this from a single POSIX style locale string.
716     * @internal
717     */
718    void setFromPOSIXID(const char *posixID);
719#endif  /* U_HIDE_INTERNAL_API */
720
721private:
722    /**
723     * Initialize the locale object with a new name.
724     * Was deprecated - used in implementation - moved internal
725     *
726     * @param cLocaleID The new locale name.
727     * @param canonicalize whether to call uloc_canonicalize on cLocaleID
728     */
729    Locale& init(const char* cLocaleID, UBool canonicalize);
730
731    /*
732     * Internal constructor to allow construction of a locale object with
733     *   NO side effects.   (Default constructor tries to get
734     *   the default locale.)
735     */
736    enum ELocaleType {
737        eBOGUS
738    };
739    Locale(ELocaleType);
740
741    /**
742     * Initialize the locale cache for commonly used locales
743     */
744    static Locale *getLocaleCache(void);
745
746    char language[ULOC_LANG_CAPACITY];
747    char script[ULOC_SCRIPT_CAPACITY];
748    char country[ULOC_COUNTRY_CAPACITY];
749    int32_t variantBegin;
750    char* fullName;
751    char fullNameBuffer[ULOC_FULLNAME_CAPACITY];
752    // name without keywords
753    char* baseName;
754    void initBaseName(UErrorCode& status);
755
756    UBool fIsBogus;
757
758    static const Locale &getLocale(int locid);
759
760    /**
761     * A friend to allow the default locale to be set by either the C or C++ API.
762     * @internal
763     */
764    friend Locale *locale_set_default_internal(const char *, UErrorCode& status);
765
766    /**
767     * @internal
768     */
769    friend void U_CALLCONV locale_available_init();
770};
771
772inline UBool
773Locale::operator!=(const    Locale&     other) const
774{
775    return !operator==(other);
776}
777
778inline const char *
779Locale::getCountry() const
780{
781    return country;
782}
783
784inline const char *
785Locale::getLanguage() const
786{
787    return language;
788}
789
790inline const char *
791Locale::getScript() const
792{
793    return script;
794}
795
796inline const char *
797Locale::getVariant() const
798{
799    return &baseName[variantBegin];
800}
801
802inline const char *
803Locale::getName() const
804{
805    return fullName;
806}
807
808inline UBool
809Locale::isBogus(void) const {
810    return fIsBogus;
811}
812
813U_NAMESPACE_END
814
815#endif
816