1// © 2016 and later: Unicode, Inc. and others.
2// License & terms of use: http://www.unicode.org/copyright.html
3/*
4******************************************************************************
5*
6*   Copyright (C) 1999-2013, International Business Machines
7*   Corporation and others.  All Rights Reserved.
8*
9******************************************************************************
10*   file name:  ubidi.h
11*   encoding:   UTF-8
12*   tab size:   8 (not used)
13*   indentation:4
14*
15*   created on: 1999jul27
16*   created by: Markus W. Scherer, updated by Matitiahu Allouche
17*/
18
19#ifndef UBIDI_H
20#define UBIDI_H
21
22#include "unicode/utypes.h"
23#include "unicode/uchar.h"
24#include "unicode/localpointer.h"
25
26/**
27 *\file
28 * \brief C API: Bidi algorithm
29 *
30 * <h2>Bidi algorithm for ICU</h2>
31 *
32 * This is an implementation of the Unicode Bidirectional Algorithm.
33 * The algorithm is defined in the
34 * <a href="http://www.unicode.org/unicode/reports/tr9/">Unicode Standard Annex #9</a>.<p>
35 *
36 * Note: Libraries that perform a bidirectional algorithm and
37 * reorder strings accordingly are sometimes called "Storage Layout Engines".
38 * ICU's Bidi and shaping (u_shapeArabic()) APIs can be used at the core of such
39 * "Storage Layout Engines".
40 *
41 * <h3>General remarks about the API:</h3>
42 *
43 * In functions with an error code parameter,
44 * the <code>pErrorCode</code> pointer must be valid
45 * and the value that it points to must not indicate a failure before
46 * the function call. Otherwise, the function returns immediately.
47 * After the function call, the value indicates success or failure.<p>
48 *
49 * The &quot;limit&quot; of a sequence of characters is the position just after their
50 * last character, i.e., one more than that position.<p>
51 *
52 * Some of the API functions provide access to &quot;runs&quot;.
53 * Such a &quot;run&quot; is defined as a sequence of characters
54 * that are at the same embedding level
55 * after performing the Bidi algorithm.<p>
56 *
57 * @author Markus W. Scherer
58 * @version 1.0
59 *
60 *
61 * <h4> Sample code for the ICU Bidi API </h4>
62 *
63 * <h5>Rendering a paragraph with the ICU Bidi API</h5>
64 *
65 * This is (hypothetical) sample code that illustrates
66 * how the ICU Bidi API could be used to render a paragraph of text.
67 * Rendering code depends highly on the graphics system,
68 * therefore this sample code must make a lot of assumptions,
69 * which may or may not match any existing graphics system's properties.
70 *
71 * <p>The basic assumptions are:</p>
72 * <ul>
73 * <li>Rendering is done from left to right on a horizontal line.</li>
74 * <li>A run of single-style, unidirectional text can be rendered at once.</li>
75 * <li>Such a run of text is passed to the graphics system with
76 *     characters (code units) in logical order.</li>
77 * <li>The line-breaking algorithm is very complicated
78 *     and Locale-dependent -
79 *     and therefore its implementation omitted from this sample code.</li>
80 * </ul>
81 *
82 * <pre>
83 * \code
84 *#include "unicode/ubidi.h"
85 *
86 *typedef enum {
87 *     styleNormal=0, styleSelected=1,
88 *     styleBold=2, styleItalics=4,
89 *     styleSuper=8, styleSub=16
90 *} Style;
91 *
92 *typedef struct { int32_t limit; Style style; } StyleRun;
93 *
94 *int getTextWidth(const UChar *text, int32_t start, int32_t limit,
95 *                  const StyleRun *styleRuns, int styleRunCount);
96 *
97 * // set *pLimit and *pStyleRunLimit for a line
98 * // from text[start] and from styleRuns[styleRunStart]
99 * // using ubidi_getLogicalRun(para, ...)
100 *void getLineBreak(const UChar *text, int32_t start, int32_t *pLimit,
101 *                  UBiDi *para,
102 *                  const StyleRun *styleRuns, int styleRunStart, int *pStyleRunLimit,
103 *                  int *pLineWidth);
104 *
105 * // render runs on a line sequentially, always from left to right
106 *
107 * // prepare rendering a new line
108 * void startLine(UBiDiDirection textDirection, int lineWidth);
109 *
110 * // render a run of text and advance to the right by the run width
111 * // the text[start..limit-1] is always in logical order
112 * void renderRun(const UChar *text, int32_t start, int32_t limit,
113 *               UBiDiDirection textDirection, Style style);
114 *
115 * // We could compute a cross-product
116 * // from the style runs with the directional runs
117 * // and then reorder it.
118 * // Instead, here we iterate over each run type
119 * // and render the intersections -
120 * // with shortcuts in simple (and common) cases.
121 * // renderParagraph() is the main function.
122 *
123 * // render a directional run with
124 * // (possibly) multiple style runs intersecting with it
125 * void renderDirectionalRun(const UChar *text,
126 *                           int32_t start, int32_t limit,
127 *                           UBiDiDirection direction,
128 *                           const StyleRun *styleRuns, int styleRunCount) {
129 *     int i;
130 *
131 *     // iterate over style runs
132 *     if(direction==UBIDI_LTR) {
133 *         int styleLimit;
134 *
135 *         for(i=0; i<styleRunCount; ++i) {
136 *             styleLimit=styleRun[i].limit;
137 *             if(start<styleLimit) {
138 *                 if(styleLimit>limit) { styleLimit=limit; }
139 *                 renderRun(text, start, styleLimit,
140 *                           direction, styleRun[i].style);
141 *                 if(styleLimit==limit) { break; }
142 *                 start=styleLimit;
143 *             }
144 *         }
145 *     } else {
146 *         int styleStart;
147 *
148 *         for(i=styleRunCount-1; i>=0; --i) {
149 *             if(i>0) {
150 *                 styleStart=styleRun[i-1].limit;
151 *             } else {
152 *                 styleStart=0;
153 *             }
154 *             if(limit>=styleStart) {
155 *                 if(styleStart<start) { styleStart=start; }
156 *                 renderRun(text, styleStart, limit,
157 *                           direction, styleRun[i].style);
158 *                 if(styleStart==start) { break; }
159 *                 limit=styleStart;
160 *             }
161 *         }
162 *     }
163 * }
164 *
165 * // the line object represents text[start..limit-1]
166 * void renderLine(UBiDi *line, const UChar *text,
167 *                 int32_t start, int32_t limit,
168 *                 const StyleRun *styleRuns, int styleRunCount) {
169 *     UBiDiDirection direction=ubidi_getDirection(line);
170 *     if(direction!=UBIDI_MIXED) {
171 *         // unidirectional
172 *         if(styleRunCount<=1) {
173 *             renderRun(text, start, limit, direction, styleRuns[0].style);
174 *         } else {
175 *             renderDirectionalRun(text, start, limit,
176 *                                  direction, styleRuns, styleRunCount);
177 *         }
178 *     } else {
179 *         // mixed-directional
180 *         int32_t count, i, length;
181 *         UBiDiLevel level;
182 *
183 *         count=ubidi_countRuns(para, pErrorCode);
184 *         if(U_SUCCESS(*pErrorCode)) {
185 *             if(styleRunCount<=1) {
186 *                 Style style=styleRuns[0].style;
187 *
188 *                 // iterate over directional runs
189 *                for(i=0; i<count; ++i) {
190 *                    direction=ubidi_getVisualRun(para, i, &start, &length);
191 *                     renderRun(text, start, start+length, direction, style);
192 *                }
193 *             } else {
194 *                 int32_t j;
195 *
196 *                 // iterate over both directional and style runs
197 *                 for(i=0; i<count; ++i) {
198 *                     direction=ubidi_getVisualRun(line, i, &start, &length);
199 *                     renderDirectionalRun(text, start, start+length,
200 *                                          direction, styleRuns, styleRunCount);
201 *                 }
202 *             }
203 *         }
204 *     }
205 * }
206 *
207 *void renderParagraph(const UChar *text, int32_t length,
208 *                     UBiDiDirection textDirection,
209 *                      const StyleRun *styleRuns, int styleRunCount,
210 *                      int lineWidth,
211 *                      UErrorCode *pErrorCode) {
212 *     UBiDi *para;
213 *
214 *     if(pErrorCode==NULL || U_FAILURE(*pErrorCode) || length<=0) {
215 *         return;
216 *     }
217 *
218 *     para=ubidi_openSized(length, 0, pErrorCode);
219 *     if(para==NULL) { return; }
220 *
221 *     ubidi_setPara(para, text, length,
222 *                   textDirection ? UBIDI_DEFAULT_RTL : UBIDI_DEFAULT_LTR,
223 *                   NULL, pErrorCode);
224 *     if(U_SUCCESS(*pErrorCode)) {
225 *         UBiDiLevel paraLevel=1&ubidi_getParaLevel(para);
226 *         StyleRun styleRun={ length, styleNormal };
227 *         int width;
228 *
229 *         if(styleRuns==NULL || styleRunCount<=0) {
230 *            styleRunCount=1;
231 *             styleRuns=&styleRun;
232 *         }
233 *
234 *        // assume styleRuns[styleRunCount-1].limit>=length
235 *
236 *         width=getTextWidth(text, 0, length, styleRuns, styleRunCount);
237 *         if(width<=lineWidth) {
238 *             // everything fits onto one line
239 *
240 *            // prepare rendering a new line from either left or right
241 *             startLine(paraLevel, width);
242 *
243 *             renderLine(para, text, 0, length,
244 *                        styleRuns, styleRunCount);
245 *         } else {
246 *             UBiDi *line;
247 *
248 *             // we need to render several lines
249 *             line=ubidi_openSized(length, 0, pErrorCode);
250 *             if(line!=NULL) {
251 *                 int32_t start=0, limit;
252 *                 int styleRunStart=0, styleRunLimit;
253 *
254 *                 for(;;) {
255 *                     limit=length;
256 *                     styleRunLimit=styleRunCount;
257 *                     getLineBreak(text, start, &limit, para,
258 *                                  styleRuns, styleRunStart, &styleRunLimit,
259 *                                 &width);
260 *                     ubidi_setLine(para, start, limit, line, pErrorCode);
261 *                     if(U_SUCCESS(*pErrorCode)) {
262 *                         // prepare rendering a new line
263 *                         // from either left or right
264 *                         startLine(paraLevel, width);
265 *
266 *                         renderLine(line, text, start, limit,
267 *                                    styleRuns+styleRunStart,
268 *                                    styleRunLimit-styleRunStart);
269 *                     }
270 *                     if(limit==length) { break; }
271 *                     start=limit;
272 *                     styleRunStart=styleRunLimit-1;
273 *                     if(start>=styleRuns[styleRunStart].limit) {
274 *                         ++styleRunStart;
275 *                     }
276 *                 }
277 *
278 *                 ubidi_close(line);
279 *             }
280 *        }
281 *    }
282 *
283 *     ubidi_close(para);
284 *}
285 *\endcode
286 * </pre>
287 */
288
289/*DOCXX_TAG*/
290/*@{*/
291
292/**
293 * UBiDiLevel is the type of the level values in this
294 * Bidi implementation.
295 * It holds an embedding level and indicates the visual direction
296 * by its bit&nbsp;0 (even/odd value).<p>
297 *
298 * It can also hold non-level values for the
299 * <code>paraLevel</code> and <code>embeddingLevels</code>
300 * arguments of <code>ubidi_setPara()</code>; there:
301 * <ul>
302 * <li>bit&nbsp;7 of an <code>embeddingLevels[]</code>
303 * value indicates whether the using application is
304 * specifying the level of a character to <i>override</i> whatever the
305 * Bidi implementation would resolve it to.</li>
306 * <li><code>paraLevel</code> can be set to the
307 * pseudo-level values <code>UBIDI_DEFAULT_LTR</code>
308 * and <code>UBIDI_DEFAULT_RTL</code>.</li>
309 * </ul>
310 *
311 * @see ubidi_setPara
312 *
313 * <p>The related constants are not real, valid level values.
314 * <code>UBIDI_DEFAULT_XXX</code> can be used to specify
315 * a default for the paragraph level for
316 * when the <code>ubidi_setPara()</code> function
317 * shall determine it but there is no
318 * strongly typed character in the input.<p>
319 *
320 * Note that the value for <code>UBIDI_DEFAULT_LTR</code> is even
321 * and the one for <code>UBIDI_DEFAULT_RTL</code> is odd,
322 * just like with normal LTR and RTL level values -
323 * these special values are designed that way. Also, the implementation
324 * assumes that UBIDI_MAX_EXPLICIT_LEVEL is odd.
325 *
326 * @see UBIDI_DEFAULT_LTR
327 * @see UBIDI_DEFAULT_RTL
328 * @see UBIDI_LEVEL_OVERRIDE
329 * @see UBIDI_MAX_EXPLICIT_LEVEL
330 * @stable ICU 2.0
331 */
332typedef uint8_t UBiDiLevel;
333
334/** Paragraph level setting.<p>
335 *
336 * Constant indicating that the base direction depends on the first strong
337 * directional character in the text according to the Unicode Bidirectional
338 * Algorithm. If no strong directional character is present,
339 * then set the paragraph level to 0 (left-to-right).<p>
340 *
341 * If this value is used in conjunction with reordering modes
342 * <code>UBIDI_REORDER_INVERSE_LIKE_DIRECT</code> or
343 * <code>UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code>, the text to reorder
344 * is assumed to be visual LTR, and the text after reordering is required
345 * to be the corresponding logical string with appropriate contextual
346 * direction. The direction of the result string will be RTL if either
347 * the righmost or leftmost strong character of the source text is RTL
348 * or Arabic Letter, the direction will be LTR otherwise.<p>
349 *
350 * If reordering option <code>UBIDI_OPTION_INSERT_MARKS</code> is set, an RLM may
351 * be added at the beginning of the result string to ensure round trip
352 * (that the result string, when reordered back to visual, will produce
353 * the original source text).
354 * @see UBIDI_REORDER_INVERSE_LIKE_DIRECT
355 * @see UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL
356 * @stable ICU 2.0
357 */
358#define UBIDI_DEFAULT_LTR 0xfe
359
360/** Paragraph level setting.<p>
361 *
362 * Constant indicating that the base direction depends on the first strong
363 * directional character in the text according to the Unicode Bidirectional
364 * Algorithm. If no strong directional character is present,
365 * then set the paragraph level to 1 (right-to-left).<p>
366 *
367 * If this value is used in conjunction with reordering modes
368 * <code>UBIDI_REORDER_INVERSE_LIKE_DIRECT</code> or
369 * <code>UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code>, the text to reorder
370 * is assumed to be visual LTR, and the text after reordering is required
371 * to be the corresponding logical string with appropriate contextual
372 * direction. The direction of the result string will be RTL if either
373 * the righmost or leftmost strong character of the source text is RTL
374 * or Arabic Letter, or if the text contains no strong character;
375 * the direction will be LTR otherwise.<p>
376 *
377 * If reordering option <code>UBIDI_OPTION_INSERT_MARKS</code> is set, an RLM may
378 * be added at the beginning of the result string to ensure round trip
379 * (that the result string, when reordered back to visual, will produce
380 * the original source text).
381 * @see UBIDI_REORDER_INVERSE_LIKE_DIRECT
382 * @see UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL
383 * @stable ICU 2.0
384 */
385#define UBIDI_DEFAULT_RTL 0xff
386
387/**
388 * Maximum explicit embedding level.
389 * (The maximum resolved level can be up to <code>UBIDI_MAX_EXPLICIT_LEVEL+1</code>).
390 * @stable ICU 2.0
391 */
392#define UBIDI_MAX_EXPLICIT_LEVEL 125
393
394/** Bit flag for level input.
395 *  Overrides directional properties.
396 * @stable ICU 2.0
397 */
398#define UBIDI_LEVEL_OVERRIDE 0x80
399
400/**
401 * Special value which can be returned by the mapping functions when a logical
402 * index has no corresponding visual index or vice-versa. This may happen
403 * for the logical-to-visual mapping of a Bidi control when option
404 * <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> is specified. This can also happen
405 * for the visual-to-logical mapping of a Bidi mark (LRM or RLM) inserted
406 * by option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
407 * @see ubidi_getVisualIndex
408 * @see ubidi_getVisualMap
409 * @see ubidi_getLogicalIndex
410 * @see ubidi_getLogicalMap
411 * @stable ICU 3.6
412 */
413#define UBIDI_MAP_NOWHERE   (-1)
414
415/**
416 * <code>UBiDiDirection</code> values indicate the text direction.
417 * @stable ICU 2.0
418 */
419enum UBiDiDirection {
420  /** Left-to-right text. This is a 0 value.
421   * <ul>
422   * <li>As return value for <code>ubidi_getDirection()</code>, it means
423   *     that the source string contains no right-to-left characters, or
424   *     that the source string is empty and the paragraph level is even.
425   * <li> As return value for <code>ubidi_getBaseDirection()</code>, it
426   *      means that the first strong character of the source string has
427   *      a left-to-right direction.
428   * </ul>
429   * @stable ICU 2.0
430   */
431  UBIDI_LTR,
432  /** Right-to-left text. This is a 1 value.
433   * <ul>
434   * <li>As return value for <code>ubidi_getDirection()</code>, it means
435   *     that the source string contains no left-to-right characters, or
436   *     that the source string is empty and the paragraph level is odd.
437   * <li> As return value for <code>ubidi_getBaseDirection()</code>, it
438   *      means that the first strong character of the source string has
439   *      a right-to-left direction.
440   * </ul>
441   * @stable ICU 2.0
442   */
443  UBIDI_RTL,
444  /** Mixed-directional text.
445   * <p>As return value for <code>ubidi_getDirection()</code>, it means
446   *    that the source string contains both left-to-right and
447   *    right-to-left characters.
448   * @stable ICU 2.0
449   */
450  UBIDI_MIXED,
451  /** No strongly directional text.
452   * <p>As return value for <code>ubidi_getBaseDirection()</code>, it means
453   *    that the source string is missing or empty, or contains neither left-to-right
454   *    nor right-to-left characters.
455   * @stable ICU 4.6
456   */
457  UBIDI_NEUTRAL
458};
459
460/** @stable ICU 2.0 */
461typedef enum UBiDiDirection UBiDiDirection;
462
463/**
464 * Forward declaration of the <code>UBiDi</code> structure for the declaration of
465 * the API functions. Its fields are implementation-specific.<p>
466 * This structure holds information about a paragraph (or multiple paragraphs)
467 * of text with Bidi-algorithm-related details, or about one line of
468 * such a paragraph.<p>
469 * Reordering can be done on a line, or on one or more paragraphs which are
470 * then interpreted each as one single line.
471 * @stable ICU 2.0
472 */
473struct UBiDi;
474
475/** @stable ICU 2.0 */
476typedef struct UBiDi UBiDi;
477
478/**
479 * Allocate a <code>UBiDi</code> structure.
480 * Such an object is initially empty. It is assigned
481 * the Bidi properties of a piece of text containing one or more paragraphs
482 * by <code>ubidi_setPara()</code>
483 * or the Bidi properties of a line within a paragraph by
484 * <code>ubidi_setLine()</code>.<p>
485 * This object can be reused for as long as it is not deallocated
486 * by calling <code>ubidi_close()</code>.<p>
487 * <code>ubidi_setPara()</code> and <code>ubidi_setLine()</code> will allocate
488 * additional memory for internal structures as necessary.
489 *
490 * @return An empty <code>UBiDi</code> object.
491 * @stable ICU 2.0
492 */
493U_STABLE UBiDi * U_EXPORT2
494ubidi_open(void);
495
496/**
497 * Allocate a <code>UBiDi</code> structure with preallocated memory
498 * for internal structures.
499 * This function provides a <code>UBiDi</code> object like <code>ubidi_open()</code>
500 * with no arguments, but it also preallocates memory for internal structures
501 * according to the sizings supplied by the caller.<p>
502 * Subsequent functions will not allocate any more memory, and are thus
503 * guaranteed not to fail because of lack of memory.<p>
504 * The preallocation can be limited to some of the internal memory
505 * by setting some values to 0 here. That means that if, e.g.,
506 * <code>maxRunCount</code> cannot be reasonably predetermined and should not
507 * be set to <code>maxLength</code> (the only failproof value) to avoid
508 * wasting memory, then <code>maxRunCount</code> could be set to 0 here
509 * and the internal structures that are associated with it will be allocated
510 * on demand, just like with <code>ubidi_open()</code>.
511 *
512 * @param maxLength is the maximum text or line length that internal memory
513 *        will be preallocated for. An attempt to associate this object with a
514 *        longer text will fail, unless this value is 0, which leaves the allocation
515 *        up to the implementation.
516 *
517 * @param maxRunCount is the maximum anticipated number of same-level runs
518 *        that internal memory will be preallocated for. An attempt to access
519 *        visual runs on an object that was not preallocated for as many runs
520 *        as the text was actually resolved to will fail,
521 *        unless this value is 0, which leaves the allocation up to the implementation.<br><br>
522 *        The number of runs depends on the actual text and maybe anywhere between
523 *        1 and <code>maxLength</code>. It is typically small.
524 *
525 * @param pErrorCode must be a valid pointer to an error code value.
526 *
527 * @return An empty <code>UBiDi</code> object with preallocated memory.
528 * @stable ICU 2.0
529 */
530U_STABLE UBiDi * U_EXPORT2
531ubidi_openSized(int32_t maxLength, int32_t maxRunCount, UErrorCode *pErrorCode);
532
533/**
534 * <code>ubidi_close()</code> must be called to free the memory
535 * associated with a UBiDi object.<p>
536 *
537 * <strong>Important: </strong>
538 * A parent <code>UBiDi</code> object must not be destroyed or reused if
539 * it still has children.
540 * If a <code>UBiDi</code> object has become the <i>child</i>
541 * of another one (its <i>parent</i>) by calling
542 * <code>ubidi_setLine()</code>, then the child object must
543 * be destroyed (closed) or reused (by calling
544 * <code>ubidi_setPara()</code> or <code>ubidi_setLine()</code>)
545 * before the parent object.
546 *
547 * @param pBiDi is a <code>UBiDi</code> object.
548 *
549 * @see ubidi_setPara
550 * @see ubidi_setLine
551 * @stable ICU 2.0
552 */
553U_STABLE void U_EXPORT2
554ubidi_close(UBiDi *pBiDi);
555
556#if U_SHOW_CPLUSPLUS_API
557
558U_NAMESPACE_BEGIN
559
560/**
561 * \class LocalUBiDiPointer
562 * "Smart pointer" class, closes a UBiDi via ubidi_close().
563 * For most methods see the LocalPointerBase base class.
564 *
565 * @see LocalPointerBase
566 * @see LocalPointer
567 * @stable ICU 4.4
568 */
569U_DEFINE_LOCAL_OPEN_POINTER(LocalUBiDiPointer, UBiDi, ubidi_close);
570
571U_NAMESPACE_END
572
573#endif
574
575/**
576 * Modify the operation of the Bidi algorithm such that it
577 * approximates an "inverse Bidi" algorithm. This function
578 * must be called before <code>ubidi_setPara()</code>.
579 *
580 * <p>The normal operation of the Bidi algorithm as described
581 * in the Unicode Technical Report is to take text stored in logical
582 * (keyboard, typing) order and to determine the reordering of it for visual
583 * rendering.
584 * Some legacy systems store text in visual order, and for operations
585 * with standard, Unicode-based algorithms, the text needs to be transformed
586 * to logical order. This is effectively the inverse algorithm of the
587 * described Bidi algorithm. Note that there is no standard algorithm for
588 * this "inverse Bidi" and that the current implementation provides only an
589 * approximation of "inverse Bidi".</p>
590 *
591 * <p>With <code>isInverse</code> set to <code>TRUE</code>,
592 * this function changes the behavior of some of the subsequent functions
593 * in a way that they can be used for the inverse Bidi algorithm.
594 * Specifically, runs of text with numeric characters will be treated in a
595 * special way and may need to be surrounded with LRM characters when they are
596 * written in reordered sequence.</p>
597 *
598 * <p>Output runs should be retrieved using <code>ubidi_getVisualRun()</code>.
599 * Since the actual input for "inverse Bidi" is visually ordered text and
600 * <code>ubidi_getVisualRun()</code> gets the reordered runs, these are actually
601 * the runs of the logically ordered output.</p>
602 *
603 * <p>Calling this function with argument <code>isInverse</code> set to
604 * <code>TRUE</code> is equivalent to calling
605 * <code>ubidi_setReorderingMode</code> with argument
606 * <code>reorderingMode</code>
607 * set to <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>.<br>
608 * Calling this function with argument <code>isInverse</code> set to
609 * <code>FALSE</code> is equivalent to calling
610 * <code>ubidi_setReorderingMode</code> with argument
611 * <code>reorderingMode</code>
612 * set to <code>#UBIDI_REORDER_DEFAULT</code>.
613 *
614 * @param pBiDi is a <code>UBiDi</code> object.
615 *
616 * @param isInverse specifies "forward" or "inverse" Bidi operation.
617 *
618 * @see ubidi_setPara
619 * @see ubidi_writeReordered
620 * @see ubidi_setReorderingMode
621 * @stable ICU 2.0
622 */
623U_STABLE void U_EXPORT2
624ubidi_setInverse(UBiDi *pBiDi, UBool isInverse);
625
626/**
627 * Is this Bidi object set to perform the inverse Bidi algorithm?
628 * <p>Note: calling this function after setting the reordering mode with
629 * <code>ubidi_setReorderingMode</code> will return <code>TRUE</code> if the
630 * reordering mode was set to <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>,
631 * <code>FALSE</code> for all other values.</p>
632 *
633 * @param pBiDi is a <code>UBiDi</code> object.
634 * @return TRUE if the Bidi object is set to perform the inverse Bidi algorithm
635 * by handling numbers as L.
636 *
637 * @see ubidi_setInverse
638 * @see ubidi_setReorderingMode
639 * @stable ICU 2.0
640 */
641
642U_STABLE UBool U_EXPORT2
643ubidi_isInverse(UBiDi *pBiDi);
644
645/**
646 * Specify whether block separators must be allocated level zero,
647 * so that successive paragraphs will progress from left to right.
648 * This function must be called before <code>ubidi_setPara()</code>.
649 * Paragraph separators (B) may appear in the text.  Setting them to level zero
650 * means that all paragraph separators (including one possibly appearing
651 * in the last text position) are kept in the reordered text after the text
652 * that they follow in the source text.
653 * When this feature is not enabled, a paragraph separator at the last
654 * position of the text before reordering will go to the first position
655 * of the reordered text when the paragraph level is odd.
656 *
657 * @param pBiDi is a <code>UBiDi</code> object.
658 *
659 * @param orderParagraphsLTR specifies whether paragraph separators (B) must
660 * receive level 0, so that successive paragraphs progress from left to right.
661 *
662 * @see ubidi_setPara
663 * @stable ICU 3.4
664 */
665U_STABLE void U_EXPORT2
666ubidi_orderParagraphsLTR(UBiDi *pBiDi, UBool orderParagraphsLTR);
667
668/**
669 * Is this Bidi object set to allocate level 0 to block separators so that
670 * successive paragraphs progress from left to right?
671 *
672 * @param pBiDi is a <code>UBiDi</code> object.
673 * @return TRUE if the Bidi object is set to allocate level 0 to block
674 *         separators.
675 *
676 * @see ubidi_orderParagraphsLTR
677 * @stable ICU 3.4
678 */
679U_STABLE UBool U_EXPORT2
680ubidi_isOrderParagraphsLTR(UBiDi *pBiDi);
681
682/**
683 * <code>UBiDiReorderingMode</code> values indicate which variant of the Bidi
684 * algorithm to use.
685 *
686 * @see ubidi_setReorderingMode
687 * @stable ICU 3.6
688 */
689typedef enum UBiDiReorderingMode {
690    /** Regular Logical to Visual Bidi algorithm according to Unicode.
691      * This is a 0 value.
692      * @stable ICU 3.6 */
693    UBIDI_REORDER_DEFAULT = 0,
694    /** Logical to Visual algorithm which handles numbers in a way which
695      * mimicks the behavior of Windows XP.
696      * @stable ICU 3.6 */
697    UBIDI_REORDER_NUMBERS_SPECIAL,
698    /** Logical to Visual algorithm grouping numbers with adjacent R characters
699      * (reversible algorithm).
700      * @stable ICU 3.6 */
701    UBIDI_REORDER_GROUP_NUMBERS_WITH_R,
702    /** Reorder runs only to transform a Logical LTR string to the Logical RTL
703      * string with the same display, or vice-versa.<br>
704      * If this mode is set together with option
705      * <code>#UBIDI_OPTION_INSERT_MARKS</code>, some Bidi controls in the source
706      * text may be removed and other controls may be added to produce the
707      * minimum combination which has the required display.
708      * @stable ICU 3.6 */
709    UBIDI_REORDER_RUNS_ONLY,
710    /** Visual to Logical algorithm which handles numbers like L
711      * (same algorithm as selected by <code>ubidi_setInverse(TRUE)</code>.
712      * @see ubidi_setInverse
713      * @stable ICU 3.6 */
714    UBIDI_REORDER_INVERSE_NUMBERS_AS_L,
715    /** Visual to Logical algorithm equivalent to the regular Logical to Visual
716      * algorithm.
717      * @stable ICU 3.6 */
718    UBIDI_REORDER_INVERSE_LIKE_DIRECT,
719    /** Inverse Bidi (Visual to Logical) algorithm for the
720      * <code>UBIDI_REORDER_NUMBERS_SPECIAL</code> Bidi algorithm.
721      * @stable ICU 3.6 */
722    UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL,
723#ifndef U_HIDE_DEPRECATED_API
724    /**
725     * Number of values for reordering mode.
726     * @deprecated ICU 58 The numeric value may change over time, see ICU ticket #12420.
727     */
728    UBIDI_REORDER_COUNT
729#endif  // U_HIDE_DEPRECATED_API
730} UBiDiReorderingMode;
731
732/**
733 * Modify the operation of the Bidi algorithm such that it implements some
734 * variant to the basic Bidi algorithm or approximates an "inverse Bidi"
735 * algorithm, depending on different values of the "reordering mode".
736 * This function must be called before <code>ubidi_setPara()</code>, and stays
737 * in effect until called again with a different argument.
738 *
739 * <p>The normal operation of the Bidi algorithm as described
740 * in the Unicode Standard Annex #9 is to take text stored in logical
741 * (keyboard, typing) order and to determine how to reorder it for visual
742 * rendering.</p>
743 *
744 * <p>With the reordering mode set to a value other than
745 * <code>#UBIDI_REORDER_DEFAULT</code>, this function changes the behavior of
746 * some of the subsequent functions in a way such that they implement an
747 * inverse Bidi algorithm or some other algorithm variants.</p>
748 *
749 * <p>Some legacy systems store text in visual order, and for operations
750 * with standard, Unicode-based algorithms, the text needs to be transformed
751 * into logical order. This is effectively the inverse algorithm of the
752 * described Bidi algorithm. Note that there is no standard algorithm for
753 * this "inverse Bidi", so a number of variants are implemented here.</p>
754 *
755 * <p>In other cases, it may be desirable to emulate some variant of the
756 * Logical to Visual algorithm (e.g. one used in MS Windows), or perform a
757 * Logical to Logical transformation.</p>
758 *
759 * <ul>
760 * <li>When the reordering mode is set to <code>#UBIDI_REORDER_DEFAULT</code>,
761 * the standard Bidi Logical to Visual algorithm is applied.</li>
762 *
763 * <li>When the reordering mode is set to
764 * <code>#UBIDI_REORDER_NUMBERS_SPECIAL</code>,
765 * the algorithm used to perform Bidi transformations when calling
766 * <code>ubidi_setPara</code> should approximate the algorithm used in
767 * Microsoft Windows XP rather than strictly conform to the Unicode Bidi
768 * algorithm.
769 * <br>
770 * The differences between the basic algorithm and the algorithm addressed
771 * by this option are as follows:
772 * <ul>
773 *   <li>Within text at an even embedding level, the sequence "123AB"
774 *   (where AB represent R or AL letters) is transformed to "123BA" by the
775 *   Unicode algorithm and to "BA123" by the Windows algorithm.</li>
776 *   <li>Arabic-Indic numbers (AN) are handled by the Windows algorithm just
777 *   like regular numbers (EN).</li>
778 * </ul></li>
779 *
780 * <li>When the reordering mode is set to
781 * <code>#UBIDI_REORDER_GROUP_NUMBERS_WITH_R</code>,
782 * numbers located between LTR text and RTL text are associated with the RTL
783 * text. For instance, an LTR paragraph with content "abc 123 DEF" (where
784 * upper case letters represent RTL characters) will be transformed to
785 * "abc FED 123" (and not "abc 123 FED"), "DEF 123 abc" will be transformed
786 * to "123 FED abc" and "123 FED abc" will be transformed to "DEF 123 abc".
787 * This makes the algorithm reversible and makes it useful when round trip
788 * (from visual to logical and back to visual) must be achieved without
789 * adding LRM characters. However, this is a variation from the standard
790 * Unicode Bidi algorithm.<br>
791 * The source text should not contain Bidi control characters other than LRM
792 * or RLM.</li>
793 *
794 * <li>When the reordering mode is set to
795 * <code>#UBIDI_REORDER_RUNS_ONLY</code>,
796 * a "Logical to Logical" transformation must be performed:
797 * <ul>
798 * <li>If the default text level of the source text (argument <code>paraLevel</code>
799 * in <code>ubidi_setPara</code>) is even, the source text will be handled as
800 * LTR logical text and will be transformed to the RTL logical text which has
801 * the same LTR visual display.</li>
802 * <li>If the default level of the source text is odd, the source text
803 * will be handled as RTL logical text and will be transformed to the
804 * LTR logical text which has the same LTR visual display.</li>
805 * </ul>
806 * This mode may be needed when logical text which is basically Arabic or
807 * Hebrew, with possible included numbers or phrases in English, has to be
808 * displayed as if it had an even embedding level (this can happen if the
809 * displaying application treats all text as if it was basically LTR).
810 * <br>
811 * This mode may also be needed in the reverse case, when logical text which is
812 * basically English, with possible included phrases in Arabic or Hebrew, has to
813 * be displayed as if it had an odd embedding level.
814 * <br>
815 * Both cases could be handled by adding LRE or RLE at the head of the text,
816 * if the display subsystem supports these formatting controls. If it does not,
817 * the problem may be handled by transforming the source text in this mode
818 * before displaying it, so that it will be displayed properly.<br>
819 * The source text should not contain Bidi control characters other than LRM
820 * or RLM.</li>
821 *
822 * <li>When the reordering mode is set to
823 * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>, an "inverse Bidi" algorithm
824 * is applied.
825 * Runs of text with numeric characters will be treated like LTR letters and
826 * may need to be surrounded with LRM characters when they are written in
827 * reordered sequence (the option <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> can
828 * be used with function <code>ubidi_writeReordered</code> to this end. This
829 * mode is equivalent to calling <code>ubidi_setInverse()</code> with
830 * argument <code>isInverse</code> set to <code>TRUE</code>.</li>
831 *
832 * <li>When the reordering mode is set to
833 * <code>#UBIDI_REORDER_INVERSE_LIKE_DIRECT</code>, the "direct" Logical to Visual
834 * Bidi algorithm is used as an approximation of an "inverse Bidi" algorithm.
835 * This mode is similar to mode <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>
836 * but is closer to the regular Bidi algorithm.
837 * <br>
838 * For example, an LTR paragraph with the content "FED 123 456 CBA" (where
839 * upper case represents RTL characters) will be transformed to
840 * "ABC 456 123 DEF", as opposed to "DEF 123 456 ABC"
841 * with mode <code>UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>.<br>
842 * When used in conjunction with option
843 * <code>#UBIDI_OPTION_INSERT_MARKS</code>, this mode generally
844 * adds Bidi marks to the output significantly more sparingly than mode
845 * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code> with option
846 * <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> in calls to
847 * <code>ubidi_writeReordered</code>.</li>
848 *
849 * <li>When the reordering mode is set to
850 * <code>#UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code>, the Logical to Visual
851 * Bidi algorithm used in Windows XP is used as an approximation of an "inverse Bidi" algorithm.
852 * <br>
853 * For example, an LTR paragraph with the content "abc FED123" (where
854 * upper case represents RTL characters) will be transformed to "abc 123DEF."</li>
855 * </ul>
856 *
857 * <p>In all the reordering modes specifying an "inverse Bidi" algorithm
858 * (i.e. those with a name starting with <code>UBIDI_REORDER_INVERSE</code>),
859 * output runs should be retrieved using
860 * <code>ubidi_getVisualRun()</code>, and the output text with
861 * <code>ubidi_writeReordered()</code>. The caller should keep in mind that in
862 * "inverse Bidi" modes the input is actually visually ordered text and
863 * reordered output returned by <code>ubidi_getVisualRun()</code> or
864 * <code>ubidi_writeReordered()</code> are actually runs or character string
865 * of logically ordered output.<br>
866 * For all the "inverse Bidi" modes, the source text should not contain
867 * Bidi control characters other than LRM or RLM.</p>
868 *
869 * <p>Note that option <code>#UBIDI_OUTPUT_REVERSE</code> of
870 * <code>ubidi_writeReordered</code> has no useful meaning and should not be
871 * used in conjunction with any value of the reordering mode specifying
872 * "inverse Bidi" or with value <code>UBIDI_REORDER_RUNS_ONLY</code>.
873 *
874 * @param pBiDi is a <code>UBiDi</code> object.
875 * @param reorderingMode specifies the required variant of the Bidi algorithm.
876 *
877 * @see UBiDiReorderingMode
878 * @see ubidi_setInverse
879 * @see ubidi_setPara
880 * @see ubidi_writeReordered
881 * @stable ICU 3.6
882 */
883U_STABLE void U_EXPORT2
884ubidi_setReorderingMode(UBiDi *pBiDi, UBiDiReorderingMode reorderingMode);
885
886/**
887 * What is the requested reordering mode for a given Bidi object?
888 *
889 * @param pBiDi is a <code>UBiDi</code> object.
890 * @return the current reordering mode of the Bidi object
891 * @see ubidi_setReorderingMode
892 * @stable ICU 3.6
893 */
894U_STABLE UBiDiReorderingMode U_EXPORT2
895ubidi_getReorderingMode(UBiDi *pBiDi);
896
897/**
898 * <code>UBiDiReorderingOption</code> values indicate which options are
899 * specified to affect the Bidi algorithm.
900 *
901 * @see ubidi_setReorderingOptions
902 * @stable ICU 3.6
903 */
904typedef enum UBiDiReorderingOption {
905    /**
906     * option value for <code>ubidi_setReorderingOptions</code>:
907     * disable all the options which can be set with this function
908     * @see ubidi_setReorderingOptions
909     * @stable ICU 3.6
910     */
911    UBIDI_OPTION_DEFAULT = 0,
912
913    /**
914     * option bit for <code>ubidi_setReorderingOptions</code>:
915     * insert Bidi marks (LRM or RLM) when needed to ensure correct result of
916     * a reordering to a Logical order
917     *
918     * <p>This option must be set or reset before calling
919     * <code>ubidi_setPara</code>.</p>
920     *
921     * <p>This option is significant only with reordering modes which generate
922     * a result with Logical order, specifically:</p>
923     * <ul>
924     *   <li><code>#UBIDI_REORDER_RUNS_ONLY</code></li>
925     *   <li><code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code></li>
926     *   <li><code>#UBIDI_REORDER_INVERSE_LIKE_DIRECT</code></li>
927     *   <li><code>#UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code></li>
928     * </ul>
929     *
930     * <p>If this option is set in conjunction with reordering mode
931     * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code> or with calling
932     * <code>ubidi_setInverse(TRUE)</code>, it implies
933     * option <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code>
934     * in calls to function <code>ubidi_writeReordered()</code>.</p>
935     *
936     * <p>For other reordering modes, a minimum number of LRM or RLM characters
937     * will be added to the source text after reordering it so as to ensure
938     * round trip, i.e. when applying the inverse reordering mode on the
939     * resulting logical text with removal of Bidi marks
940     * (option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> set before calling
941     * <code>ubidi_setPara()</code> or option <code>#UBIDI_REMOVE_BIDI_CONTROLS</code>
942     * in <code>ubidi_writeReordered</code>), the result will be identical to the
943     * source text in the first transformation.
944     *
945     * <p>This option will be ignored if specified together with option
946     * <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>. It inhibits option
947     * <code>UBIDI_REMOVE_BIDI_CONTROLS</code> in calls to function
948     * <code>ubidi_writeReordered()</code> and it implies option
949     * <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> in calls to function
950     * <code>ubidi_writeReordered()</code> if the reordering mode is
951     * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>.</p>
952     *
953     * @see ubidi_setReorderingMode
954     * @see ubidi_setReorderingOptions
955     * @stable ICU 3.6
956     */
957    UBIDI_OPTION_INSERT_MARKS = 1,
958
959    /**
960     * option bit for <code>ubidi_setReorderingOptions</code>:
961     * remove Bidi control characters
962     *
963     * <p>This option must be set or reset before calling
964     * <code>ubidi_setPara</code>.</p>
965     *
966     * <p>This option nullifies option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
967     * It inhibits option <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> in calls
968     * to function <code>ubidi_writeReordered()</code> and it implies option
969     * <code>#UBIDI_REMOVE_BIDI_CONTROLS</code> in calls to that function.</p>
970     *
971     * @see ubidi_setReorderingMode
972     * @see ubidi_setReorderingOptions
973     * @stable ICU 3.6
974     */
975    UBIDI_OPTION_REMOVE_CONTROLS = 2,
976
977    /**
978     * option bit for <code>ubidi_setReorderingOptions</code>:
979     * process the output as part of a stream to be continued
980     *
981     * <p>This option must be set or reset before calling
982     * <code>ubidi_setPara</code>.</p>
983     *
984     * <p>This option specifies that the caller is interested in processing large
985     * text object in parts.
986     * The results of the successive calls are expected to be concatenated by the
987     * caller. Only the call for the last part will have this option bit off.</p>
988     *
989     * <p>When this option bit is on, <code>ubidi_setPara()</code> may process
990     * less than the full source text in order to truncate the text at a meaningful
991     * boundary. The caller should call <code>ubidi_getProcessedLength()</code>
992     * immediately after calling <code>ubidi_setPara()</code> in order to
993     * determine how much of the source text has been processed.
994     * Source text beyond that length should be resubmitted in following calls to
995     * <code>ubidi_setPara</code>. The processed length may be less than
996     * the length of the source text if a character preceding the last character of
997     * the source text constitutes a reasonable boundary (like a block separator)
998     * for text to be continued.<br>
999     * If the last character of the source text constitutes a reasonable
1000     * boundary, the whole text will be processed at once.<br>
1001     * If nowhere in the source text there exists
1002     * such a reasonable boundary, the processed length will be zero.<br>
1003     * The caller should check for such an occurrence and do one of the following:
1004     * <ul><li>submit a larger amount of text with a better chance to include
1005     *         a reasonable boundary.</li>
1006     *     <li>resubmit the same text after turning off option
1007     *         <code>UBIDI_OPTION_STREAMING</code>.</li></ul>
1008     * In all cases, this option should be turned off before processing the last
1009     * part of the text.</p>
1010     *
1011     * <p>When the <code>UBIDI_OPTION_STREAMING</code> option is used,
1012     * it is recommended to call <code>ubidi_orderParagraphsLTR()</code> with
1013     * argument <code>orderParagraphsLTR</code> set to <code>TRUE</code> before
1014     * calling <code>ubidi_setPara</code> so that later paragraphs may be
1015     * concatenated to previous paragraphs on the right.</p>
1016     *
1017     * @see ubidi_setReorderingMode
1018     * @see ubidi_setReorderingOptions
1019     * @see ubidi_getProcessedLength
1020     * @see ubidi_orderParagraphsLTR
1021     * @stable ICU 3.6
1022     */
1023    UBIDI_OPTION_STREAMING = 4
1024} UBiDiReorderingOption;
1025
1026/**
1027 * Specify which of the reordering options
1028 * should be applied during Bidi transformations.
1029 *
1030 * @param pBiDi is a <code>UBiDi</code> object.
1031 * @param reorderingOptions is a combination of zero or more of the following
1032 * options:
1033 * <code>#UBIDI_OPTION_DEFAULT</code>, <code>#UBIDI_OPTION_INSERT_MARKS</code>,
1034 * <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>, <code>#UBIDI_OPTION_STREAMING</code>.
1035 *
1036 * @see ubidi_getReorderingOptions
1037 * @stable ICU 3.6
1038 */
1039U_STABLE void U_EXPORT2
1040ubidi_setReorderingOptions(UBiDi *pBiDi, uint32_t reorderingOptions);
1041
1042/**
1043 * What are the reordering options applied to a given Bidi object?
1044 *
1045 * @param pBiDi is a <code>UBiDi</code> object.
1046 * @return the current reordering options of the Bidi object
1047 * @see ubidi_setReorderingOptions
1048 * @stable ICU 3.6
1049 */
1050U_STABLE uint32_t U_EXPORT2
1051ubidi_getReorderingOptions(UBiDi *pBiDi);
1052
1053/**
1054 * Set the context before a call to ubidi_setPara().<p>
1055 *
1056 * ubidi_setPara() computes the left-right directionality for a given piece
1057 * of text which is supplied as one of its arguments. Sometimes this piece
1058 * of text (the "main text") should be considered in context, because text
1059 * appearing before ("prologue") and/or after ("epilogue") the main text
1060 * may affect the result of this computation.<p>
1061 *
1062 * This function specifies the prologue and/or the epilogue for the next
1063 * call to ubidi_setPara(). The characters specified as prologue and
1064 * epilogue should not be modified by the calling program until the call
1065 * to ubidi_setPara() has returned. If successive calls to ubidi_setPara()
1066 * all need specification of a context, ubidi_setContext() must be called
1067 * before each call to ubidi_setPara(). In other words, a context is not
1068 * "remembered" after the following successful call to ubidi_setPara().<p>
1069 *
1070 * If a call to ubidi_setPara() specifies UBIDI_DEFAULT_LTR or
1071 * UBIDI_DEFAULT_RTL as paraLevel and is preceded by a call to
1072 * ubidi_setContext() which specifies a prologue, the paragraph level will
1073 * be computed taking in consideration the text in the prologue.<p>
1074 *
1075 * When ubidi_setPara() is called without a previous call to
1076 * ubidi_setContext, the main text is handled as if preceded and followed
1077 * by strong directional characters at the current paragraph level.
1078 * Calling ubidi_setContext() with specification of a prologue will change
1079 * this behavior by handling the main text as if preceded by the last
1080 * strong character appearing in the prologue, if any.
1081 * Calling ubidi_setContext() with specification of an epilogue will change
1082 * the behavior of ubidi_setPara() by handling the main text as if followed
1083 * by the first strong character or digit appearing in the epilogue, if any.<p>
1084 *
1085 * Note 1: if <code>ubidi_setContext</code> is called repeatedly without
1086 *         calling <code>ubidi_setPara</code>, the earlier calls have no effect,
1087 *         only the last call will be remembered for the next call to
1088 *         <code>ubidi_setPara</code>.<p>
1089 *
1090 * Note 2: calling <code>ubidi_setContext(pBiDi, NULL, 0, NULL, 0, &errorCode)</code>
1091 *         cancels any previous setting of non-empty prologue or epilogue.
1092 *         The next call to <code>ubidi_setPara()</code> will process no
1093 *         prologue or epilogue.<p>
1094 *
1095 * Note 3: users must be aware that even after setting the context
1096 *         before a call to ubidi_setPara() to perform e.g. a logical to visual
1097 *         transformation, the resulting string may not be identical to what it
1098 *         would have been if all the text, including prologue and epilogue, had
1099 *         been processed together.<br>
1100 * Example (upper case letters represent RTL characters):<br>
1101 * &nbsp;&nbsp;prologue = "<code>abc DE</code>"<br>
1102 * &nbsp;&nbsp;epilogue = none<br>
1103 * &nbsp;&nbsp;main text = "<code>FGH xyz</code>"<br>
1104 * &nbsp;&nbsp;paraLevel = UBIDI_LTR<br>
1105 * &nbsp;&nbsp;display without prologue = "<code>HGF xyz</code>"
1106 *             ("HGF" is adjacent to "xyz")<br>
1107 * &nbsp;&nbsp;display with prologue = "<code>abc HGFED xyz</code>"
1108 *             ("HGF" is not adjacent to "xyz")<br>
1109 *
1110 * @param pBiDi is a paragraph <code>UBiDi</code> object.
1111 *
1112 * @param prologue is a pointer to the text which precedes the text that
1113 *        will be specified in a coming call to ubidi_setPara().
1114 *        If there is no prologue to consider, then <code>proLength</code>
1115 *        must be zero and this pointer can be NULL.
1116 *
1117 * @param proLength is the length of the prologue; if <code>proLength==-1</code>
1118 *        then the prologue must be zero-terminated.
1119 *        Otherwise proLength must be >= 0. If <code>proLength==0</code>, it means
1120 *        that there is no prologue to consider.
1121 *
1122 * @param epilogue is a pointer to the text which follows the text that
1123 *        will be specified in a coming call to ubidi_setPara().
1124 *        If there is no epilogue to consider, then <code>epiLength</code>
1125 *        must be zero and this pointer can be NULL.
1126 *
1127 * @param epiLength is the length of the epilogue; if <code>epiLength==-1</code>
1128 *        then the epilogue must be zero-terminated.
1129 *        Otherwise epiLength must be >= 0. If <code>epiLength==0</code>, it means
1130 *        that there is no epilogue to consider.
1131 *
1132 * @param pErrorCode must be a valid pointer to an error code value.
1133 *
1134 * @see ubidi_setPara
1135 * @stable ICU 4.8
1136 */
1137U_STABLE void U_EXPORT2
1138ubidi_setContext(UBiDi *pBiDi,
1139                 const UChar *prologue, int32_t proLength,
1140                 const UChar *epilogue, int32_t epiLength,
1141                 UErrorCode *pErrorCode);
1142
1143/**
1144 * Perform the Unicode Bidi algorithm. It is defined in the
1145 * <a href="http://www.unicode.org/unicode/reports/tr9/">Unicode Standard Anned #9</a>,
1146 * version 13,
1147 * also described in The Unicode Standard, Version 4.0 .<p>
1148 *
1149 * This function takes a piece of plain text containing one or more paragraphs,
1150 * with or without externally specified embedding levels from <i>styled</i>
1151 * text and computes the left-right-directionality of each character.<p>
1152 *
1153 * If the entire text is all of the same directionality, then
1154 * the function may not perform all the steps described by the algorithm,
1155 * i.e., some levels may not be the same as if all steps were performed.
1156 * This is not relevant for unidirectional text.<br>
1157 * For example, in pure LTR text with numbers the numbers would get
1158 * a resolved level of 2 higher than the surrounding text according to
1159 * the algorithm. This implementation may set all resolved levels to
1160 * the same value in such a case.<p>
1161 *
1162 * The text can be composed of multiple paragraphs. Occurrence of a block
1163 * separator in the text terminates a paragraph, and whatever comes next starts
1164 * a new paragraph. The exception to this rule is when a Carriage Return (CR)
1165 * is followed by a Line Feed (LF). Both CR and LF are block separators, but
1166 * in that case, the pair of characters is considered as terminating the
1167 * preceding paragraph, and a new paragraph will be started by a character
1168 * coming after the LF.
1169 *
1170 * @param pBiDi A <code>UBiDi</code> object allocated with <code>ubidi_open()</code>
1171 *        which will be set to contain the reordering information,
1172 *        especially the resolved levels for all the characters in <code>text</code>.
1173 *
1174 * @param text is a pointer to the text that the Bidi algorithm will be performed on.
1175 *        This pointer is stored in the UBiDi object and can be retrieved
1176 *        with <code>ubidi_getText()</code>.<br>
1177 *        <strong>Note:</strong> the text must be (at least) <code>length</code> long.
1178 *
1179 * @param length is the length of the text; if <code>length==-1</code> then
1180 *        the text must be zero-terminated.
1181 *
1182 * @param paraLevel specifies the default level for the text;
1183 *        it is typically 0 (LTR) or 1 (RTL).
1184 *        If the function shall determine the paragraph level from the text,
1185 *        then <code>paraLevel</code> can be set to
1186 *        either <code>#UBIDI_DEFAULT_LTR</code>
1187 *        or <code>#UBIDI_DEFAULT_RTL</code>; if the text contains multiple
1188 *        paragraphs, the paragraph level shall be determined separately for
1189 *        each paragraph; if a paragraph does not include any strongly typed
1190 *        character, then the desired default is used (0 for LTR or 1 for RTL).
1191 *        Any other value between 0 and <code>#UBIDI_MAX_EXPLICIT_LEVEL</code>
1192 *        is also valid, with odd levels indicating RTL.
1193 *
1194 * @param embeddingLevels (in) may be used to preset the embedding and override levels,
1195 *        ignoring characters like LRE and PDF in the text.
1196 *        A level overrides the directional property of its corresponding
1197 *        (same index) character if the level has the
1198 *        <code>#UBIDI_LEVEL_OVERRIDE</code> bit set.<br><br>
1199 *        Aside from that bit, it must be
1200 *        <code>paraLevel<=embeddingLevels[]<=UBIDI_MAX_EXPLICIT_LEVEL</code>,
1201 *        except that level 0 is always allowed.
1202 *        Level 0 for a paragraph separator prevents reordering of paragraphs;
1203 *        this only works reliably if <code>#UBIDI_LEVEL_OVERRIDE</code>
1204 *        is also set for paragraph separators.
1205 *        Level 0 for other characters is treated as a wildcard
1206 *        and is lifted up to the resolved level of the surrounding paragraph.<br><br>
1207 *        <strong>Caution: </strong>A copy of this pointer, not of the levels,
1208 *        will be stored in the <code>UBiDi</code> object;
1209 *        the <code>embeddingLevels</code> array must not be
1210 *        deallocated before the <code>UBiDi</code> structure is destroyed or reused,
1211 *        and the <code>embeddingLevels</code>
1212 *        should not be modified to avoid unexpected results on subsequent Bidi operations.
1213 *        However, the <code>ubidi_setPara()</code> and
1214 *        <code>ubidi_setLine()</code> functions may modify some or all of the levels.<br><br>
1215 *        After the <code>UBiDi</code> object is reused or destroyed, the caller
1216 *        must take care of the deallocation of the <code>embeddingLevels</code> array.<br><br>
1217 *        <strong>Note:</strong> the <code>embeddingLevels</code> array must be
1218 *        at least <code>length</code> long.
1219 *        This pointer can be <code>NULL</code> if this
1220 *        value is not necessary.
1221 *
1222 * @param pErrorCode must be a valid pointer to an error code value.
1223 * @stable ICU 2.0
1224 */
1225U_STABLE void U_EXPORT2
1226ubidi_setPara(UBiDi *pBiDi, const UChar *text, int32_t length,
1227              UBiDiLevel paraLevel, UBiDiLevel *embeddingLevels,
1228              UErrorCode *pErrorCode);
1229
1230/**
1231 * <code>ubidi_setLine()</code> sets a <code>UBiDi</code> to
1232 * contain the reordering information, especially the resolved levels,
1233 * for all the characters in a line of text. This line of text is
1234 * specified by referring to a <code>UBiDi</code> object representing
1235 * this information for a piece of text containing one or more paragraphs,
1236 * and by specifying a range of indexes in this text.<p>
1237 * In the new line object, the indexes will range from 0 to <code>limit-start-1</code>.<p>
1238 *
1239 * This is used after calling <code>ubidi_setPara()</code>
1240 * for a piece of text, and after line-breaking on that text.
1241 * It is not necessary if each paragraph is treated as a single line.<p>
1242 *
1243 * After line-breaking, rules (L1) and (L2) for the treatment of
1244 * trailing WS and for reordering are performed on
1245 * a <code>UBiDi</code> object that represents a line.<p>
1246 *
1247 * <strong>Important: </strong><code>pLineBiDi</code> shares data with
1248 * <code>pParaBiDi</code>.
1249 * You must destroy or reuse <code>pLineBiDi</code> before <code>pParaBiDi</code>.
1250 * In other words, you must destroy or reuse the <code>UBiDi</code> object for a line
1251 * before the object for its parent paragraph.<p>
1252 *
1253 * The text pointer that was stored in <code>pParaBiDi</code> is also copied,
1254 * and <code>start</code> is added to it so that it points to the beginning of the
1255 * line for this object.
1256 *
1257 * @param pParaBiDi is the parent paragraph object. It must have been set
1258 * by a successful call to ubidi_setPara.
1259 *
1260 * @param start is the line's first index into the text.
1261 *
1262 * @param limit is just behind the line's last index into the text
1263 *        (its last index +1).<br>
1264 *        It must be <code>0<=start<limit<=</code>containing paragraph limit.
1265 *        If the specified line crosses a paragraph boundary, the function
1266 *        will terminate with error code U_ILLEGAL_ARGUMENT_ERROR.
1267 *
1268 * @param pLineBiDi is the object that will now represent a line of the text.
1269 *
1270 * @param pErrorCode must be a valid pointer to an error code value.
1271 *
1272 * @see ubidi_setPara
1273 * @see ubidi_getProcessedLength
1274 * @stable ICU 2.0
1275 */
1276U_STABLE void U_EXPORT2
1277ubidi_setLine(const UBiDi *pParaBiDi,
1278              int32_t start, int32_t limit,
1279              UBiDi *pLineBiDi,
1280              UErrorCode *pErrorCode);
1281
1282/**
1283 * Get the directionality of the text.
1284 *
1285 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1286 *
1287 * @return a value of <code>UBIDI_LTR</code>, <code>UBIDI_RTL</code>
1288 *         or <code>UBIDI_MIXED</code>
1289 *         that indicates if the entire text
1290 *         represented by this object is unidirectional,
1291 *         and which direction, or if it is mixed-directional.
1292 * Note -  The value <code>UBIDI_NEUTRAL</code> is never returned from this method.
1293 *
1294 * @see UBiDiDirection
1295 * @stable ICU 2.0
1296 */
1297U_STABLE UBiDiDirection U_EXPORT2
1298ubidi_getDirection(const UBiDi *pBiDi);
1299
1300/**
1301 * Gets the base direction of the text provided according
1302 * to the Unicode Bidirectional Algorithm. The base direction
1303 * is derived from the first character in the string with bidirectional
1304 * character type L, R, or AL. If the first such character has type L,
1305 * <code>UBIDI_LTR</code> is returned. If the first such character has
1306 * type R or AL, <code>UBIDI_RTL</code> is returned. If the string does
1307 * not contain any character of these types, then
1308 * <code>UBIDI_NEUTRAL</code> is returned.
1309 *
1310 * This is a lightweight function for use when only the base direction
1311 * is needed and no further bidi processing of the text is needed.
1312 *
1313 * @param text is a pointer to the text whose base
1314 *             direction is needed.
1315 * Note: the text must be (at least) @c length long.
1316 *
1317 * @param length is the length of the text;
1318 *               if <code>length==-1</code> then the text
1319 *               must be zero-terminated.
1320 *
1321 * @return  <code>UBIDI_LTR</code>, <code>UBIDI_RTL</code>,
1322 *          <code>UBIDI_NEUTRAL</code>
1323 *
1324 * @see UBiDiDirection
1325 * @stable ICU 4.6
1326 */
1327U_STABLE UBiDiDirection U_EXPORT2
1328ubidi_getBaseDirection(const UChar *text,  int32_t length );
1329
1330/**
1331 * Get the pointer to the text.
1332 *
1333 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1334 *
1335 * @return The pointer to the text that the UBiDi object was created for.
1336 *
1337 * @see ubidi_setPara
1338 * @see ubidi_setLine
1339 * @stable ICU 2.0
1340 */
1341U_STABLE const UChar * U_EXPORT2
1342ubidi_getText(const UBiDi *pBiDi);
1343
1344/**
1345 * Get the length of the text.
1346 *
1347 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1348 *
1349 * @return The length of the text that the UBiDi object was created for.
1350 * @stable ICU 2.0
1351 */
1352U_STABLE int32_t U_EXPORT2
1353ubidi_getLength(const UBiDi *pBiDi);
1354
1355/**
1356 * Get the paragraph level of the text.
1357 *
1358 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1359 *
1360 * @return The paragraph level. If there are multiple paragraphs, their
1361 *         level may vary if the required paraLevel is UBIDI_DEFAULT_LTR or
1362 *         UBIDI_DEFAULT_RTL.  In that case, the level of the first paragraph
1363 *         is returned.
1364 *
1365 * @see UBiDiLevel
1366 * @see ubidi_getParagraph
1367 * @see ubidi_getParagraphByIndex
1368 * @stable ICU 2.0
1369 */
1370U_STABLE UBiDiLevel U_EXPORT2
1371ubidi_getParaLevel(const UBiDi *pBiDi);
1372
1373/**
1374 * Get the number of paragraphs.
1375 *
1376 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1377 *
1378 * @return The number of paragraphs.
1379 * @stable ICU 3.4
1380 */
1381U_STABLE int32_t U_EXPORT2
1382ubidi_countParagraphs(UBiDi *pBiDi);
1383
1384/**
1385 * Get a paragraph, given a position within the text.
1386 * This function returns information about a paragraph.<br>
1387 * Note: if the paragraph index is known, it is more efficient to
1388 * retrieve the paragraph information using ubidi_getParagraphByIndex().<p>
1389 *
1390 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1391 *
1392 * @param charIndex is the index of a character within the text, in the
1393 *        range <code>[0..ubidi_getProcessedLength(pBiDi)-1]</code>.
1394 *
1395 * @param pParaStart will receive the index of the first character of the
1396 *        paragraph in the text.
1397 *        This pointer can be <code>NULL</code> if this
1398 *        value is not necessary.
1399 *
1400 * @param pParaLimit will receive the limit of the paragraph.
1401 *        The l-value that you point to here may be the
1402 *        same expression (variable) as the one for
1403 *        <code>charIndex</code>.
1404 *        This pointer can be <code>NULL</code> if this
1405 *        value is not necessary.
1406 *
1407 * @param pParaLevel will receive the level of the paragraph.
1408 *        This pointer can be <code>NULL</code> if this
1409 *        value is not necessary.
1410 *
1411 * @param pErrorCode must be a valid pointer to an error code value.
1412 *
1413 * @return The index of the paragraph containing the specified position.
1414 *
1415 * @see ubidi_getProcessedLength
1416 * @stable ICU 3.4
1417 */
1418U_STABLE int32_t U_EXPORT2
1419ubidi_getParagraph(const UBiDi *pBiDi, int32_t charIndex, int32_t *pParaStart,
1420                   int32_t *pParaLimit, UBiDiLevel *pParaLevel,
1421                   UErrorCode *pErrorCode);
1422
1423/**
1424 * Get a paragraph, given the index of this paragraph.
1425 *
1426 * This function returns information about a paragraph.<p>
1427 *
1428 * @param pBiDi is the paragraph <code>UBiDi</code> object.
1429 *
1430 * @param paraIndex is the number of the paragraph, in the
1431 *        range <code>[0..ubidi_countParagraphs(pBiDi)-1]</code>.
1432 *
1433 * @param pParaStart will receive the index of the first character of the
1434 *        paragraph in the text.
1435 *        This pointer can be <code>NULL</code> if this
1436 *        value is not necessary.
1437 *
1438 * @param pParaLimit will receive the limit of the paragraph.
1439 *        This pointer can be <code>NULL</code> if this
1440 *        value is not necessary.
1441 *
1442 * @param pParaLevel will receive the level of the paragraph.
1443 *        This pointer can be <code>NULL</code> if this
1444 *        value is not necessary.
1445 *
1446 * @param pErrorCode must be a valid pointer to an error code value.
1447 *
1448 * @stable ICU 3.4
1449 */
1450U_STABLE void U_EXPORT2
1451ubidi_getParagraphByIndex(const UBiDi *pBiDi, int32_t paraIndex,
1452                          int32_t *pParaStart, int32_t *pParaLimit,
1453                          UBiDiLevel *pParaLevel, UErrorCode *pErrorCode);
1454
1455/**
1456 * Get the level for one character.
1457 *
1458 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1459 *
1460 * @param charIndex the index of a character. It must be in the range
1461 *         [0..ubidi_getProcessedLength(pBiDi)].
1462 *
1463 * @return The level for the character at charIndex (0 if charIndex is not
1464 *         in the valid range).
1465 *
1466 * @see UBiDiLevel
1467 * @see ubidi_getProcessedLength
1468 * @stable ICU 2.0
1469 */
1470U_STABLE UBiDiLevel U_EXPORT2
1471ubidi_getLevelAt(const UBiDi *pBiDi, int32_t charIndex);
1472
1473/**
1474 * Get an array of levels for each character.<p>
1475 *
1476 * Note that this function may allocate memory under some
1477 * circumstances, unlike <code>ubidi_getLevelAt()</code>.
1478 *
1479 * @param pBiDi is the paragraph or line <code>UBiDi</code> object, whose
1480 *        text length must be strictly positive.
1481 *
1482 * @param pErrorCode must be a valid pointer to an error code value.
1483 *
1484 * @return The levels array for the text,
1485 *         or <code>NULL</code> if an error occurs.
1486 *
1487 * @see UBiDiLevel
1488 * @see ubidi_getProcessedLength
1489 * @stable ICU 2.0
1490 */
1491U_STABLE const UBiDiLevel * U_EXPORT2
1492ubidi_getLevels(UBiDi *pBiDi, UErrorCode *pErrorCode);
1493
1494/**
1495 * Get a logical run.
1496 * This function returns information about a run and is used
1497 * to retrieve runs in logical order.<p>
1498 * This is especially useful for line-breaking on a paragraph.
1499 *
1500 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1501 *
1502 * @param logicalPosition is a logical position within the source text.
1503 *
1504 * @param pLogicalLimit will receive the limit of the corresponding run.
1505 *        The l-value that you point to here may be the
1506 *        same expression (variable) as the one for
1507 *        <code>logicalPosition</code>.
1508 *        This pointer can be <code>NULL</code> if this
1509 *        value is not necessary.
1510 *
1511 * @param pLevel will receive the level of the corresponding run.
1512 *        This pointer can be <code>NULL</code> if this
1513 *        value is not necessary.
1514 *
1515 * @see ubidi_getProcessedLength
1516 * @stable ICU 2.0
1517 */
1518U_STABLE void U_EXPORT2
1519ubidi_getLogicalRun(const UBiDi *pBiDi, int32_t logicalPosition,
1520                    int32_t *pLogicalLimit, UBiDiLevel *pLevel);
1521
1522/**
1523 * Get the number of runs.
1524 * This function may invoke the actual reordering on the
1525 * <code>UBiDi</code> object, after <code>ubidi_setPara()</code>
1526 * may have resolved only the levels of the text. Therefore,
1527 * <code>ubidi_countRuns()</code> may have to allocate memory,
1528 * and may fail doing so.
1529 *
1530 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1531 *
1532 * @param pErrorCode must be a valid pointer to an error code value.
1533 *
1534 * @return The number of runs.
1535 * @stable ICU 2.0
1536 */
1537U_STABLE int32_t U_EXPORT2
1538ubidi_countRuns(UBiDi *pBiDi, UErrorCode *pErrorCode);
1539
1540/**
1541 * Get one run's logical start, length, and directionality,
1542 * which can be 0 for LTR or 1 for RTL.
1543 * In an RTL run, the character at the logical start is
1544 * visually on the right of the displayed run.
1545 * The length is the number of characters in the run.<p>
1546 * <code>ubidi_countRuns()</code> should be called
1547 * before the runs are retrieved.
1548 *
1549 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1550 *
1551 * @param runIndex is the number of the run in visual order, in the
1552 *        range <code>[0..ubidi_countRuns(pBiDi)-1]</code>.
1553 *
1554 * @param pLogicalStart is the first logical character index in the text.
1555 *        The pointer may be <code>NULL</code> if this index is not needed.
1556 *
1557 * @param pLength is the number of characters (at least one) in the run.
1558 *        The pointer may be <code>NULL</code> if this is not needed.
1559 *
1560 * @return the directionality of the run,
1561 *         <code>UBIDI_LTR==0</code> or <code>UBIDI_RTL==1</code>,
1562 *         never <code>UBIDI_MIXED</code>,
1563 *         never <code>UBIDI_NEUTRAL</code>.
1564 *
1565 * @see ubidi_countRuns
1566 *
1567 * Example:
1568 * <pre>
1569 * \code
1570 * int32_t i, count=ubidi_countRuns(pBiDi),
1571 *         logicalStart, visualIndex=0, length;
1572 * for(i=0; i<count; ++i) {
1573 *    if(UBIDI_LTR==ubidi_getVisualRun(pBiDi, i, &logicalStart, &length)) {
1574 *         do { // LTR
1575 *             show_char(text[logicalStart++], visualIndex++);
1576 *         } while(--length>0);
1577 *     } else {
1578 *         logicalStart+=length;  // logicalLimit
1579 *         do { // RTL
1580 *             show_char(text[--logicalStart], visualIndex++);
1581 *         } while(--length>0);
1582 *     }
1583 * }
1584 *\endcode
1585 * </pre>
1586 *
1587 * Note that in right-to-left runs, code like this places
1588 * second surrogates before first ones (which is generally a bad idea)
1589 * and combining characters before base characters.
1590 * <p>
1591 * Use of <code>ubidi_writeReordered()</code>, optionally with the
1592 * <code>#UBIDI_KEEP_BASE_COMBINING</code> option, can be considered in order
1593 * to avoid these issues.
1594 * @stable ICU 2.0
1595 */
1596U_STABLE UBiDiDirection U_EXPORT2
1597ubidi_getVisualRun(UBiDi *pBiDi, int32_t runIndex,
1598                   int32_t *pLogicalStart, int32_t *pLength);
1599
1600/**
1601 * Get the visual position from a logical text position.
1602 * If such a mapping is used many times on the same
1603 * <code>UBiDi</code> object, then calling
1604 * <code>ubidi_getLogicalMap()</code> is more efficient.<p>
1605 *
1606 * The value returned may be <code>#UBIDI_MAP_NOWHERE</code> if there is no
1607 * visual position because the corresponding text character is a Bidi control
1608 * removed from output by the option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>.
1609 * <p>
1610 * When the visual output is altered by using options of
1611 * <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
1612 * <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
1613 * <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the visual position returned may not
1614 * be correct. It is advised to use, when possible, reordering options
1615 * such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
1616 * <p>
1617 * Note that in right-to-left runs, this mapping places
1618 * second surrogates before first ones (which is generally a bad idea)
1619 * and combining characters before base characters.
1620 * Use of <code>ubidi_writeReordered()</code>, optionally with the
1621 * <code>#UBIDI_KEEP_BASE_COMBINING</code> option can be considered instead
1622 * of using the mapping, in order to avoid these issues.
1623 *
1624 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1625 *
1626 * @param logicalIndex is the index of a character in the text.
1627 *
1628 * @param pErrorCode must be a valid pointer to an error code value.
1629 *
1630 * @return The visual position of this character.
1631 *
1632 * @see ubidi_getLogicalMap
1633 * @see ubidi_getLogicalIndex
1634 * @see ubidi_getProcessedLength
1635 * @stable ICU 2.0
1636 */
1637U_STABLE int32_t U_EXPORT2
1638ubidi_getVisualIndex(UBiDi *pBiDi, int32_t logicalIndex, UErrorCode *pErrorCode);
1639
1640/**
1641 * Get the logical text position from a visual position.
1642 * If such a mapping is used many times on the same
1643 * <code>UBiDi</code> object, then calling
1644 * <code>ubidi_getVisualMap()</code> is more efficient.<p>
1645 *
1646 * The value returned may be <code>#UBIDI_MAP_NOWHERE</code> if there is no
1647 * logical position because the corresponding text character is a Bidi mark
1648 * inserted in the output by option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
1649 * <p>
1650 * This is the inverse function to <code>ubidi_getVisualIndex()</code>.
1651 * <p>
1652 * When the visual output is altered by using options of
1653 * <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
1654 * <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
1655 * <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the logical position returned may not
1656 * be correct. It is advised to use, when possible, reordering options
1657 * such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
1658 *
1659 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1660 *
1661 * @param visualIndex is the visual position of a character.
1662 *
1663 * @param pErrorCode must be a valid pointer to an error code value.
1664 *
1665 * @return The index of this character in the text.
1666 *
1667 * @see ubidi_getVisualMap
1668 * @see ubidi_getVisualIndex
1669 * @see ubidi_getResultLength
1670 * @stable ICU 2.0
1671 */
1672U_STABLE int32_t U_EXPORT2
1673ubidi_getLogicalIndex(UBiDi *pBiDi, int32_t visualIndex, UErrorCode *pErrorCode);
1674
1675/**
1676 * Get a logical-to-visual index map (array) for the characters in the UBiDi
1677 * (paragraph or line) object.
1678 * <p>
1679 * Some values in the map may be <code>#UBIDI_MAP_NOWHERE</code> if the
1680 * corresponding text characters are Bidi controls removed from the visual
1681 * output by the option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>.
1682 * <p>
1683 * When the visual output is altered by using options of
1684 * <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
1685 * <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
1686 * <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the visual positions returned may not
1687 * be correct. It is advised to use, when possible, reordering options
1688 * such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
1689 * <p>
1690 * Note that in right-to-left runs, this mapping places
1691 * second surrogates before first ones (which is generally a bad idea)
1692 * and combining characters before base characters.
1693 * Use of <code>ubidi_writeReordered()</code>, optionally with the
1694 * <code>#UBIDI_KEEP_BASE_COMBINING</code> option can be considered instead
1695 * of using the mapping, in order to avoid these issues.
1696 *
1697 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1698 *
1699 * @param indexMap is a pointer to an array of <code>ubidi_getProcessedLength()</code>
1700 *        indexes which will reflect the reordering of the characters.
1701 *        If option <code>#UBIDI_OPTION_INSERT_MARKS</code> is set, the number
1702 *        of elements allocated in <code>indexMap</code> must be no less than
1703 *        <code>ubidi_getResultLength()</code>.
1704 *        The array does not need to be initialized.<br><br>
1705 *        The index map will result in <code>indexMap[logicalIndex]==visualIndex</code>.
1706 *
1707 * @param pErrorCode must be a valid pointer to an error code value.
1708 *
1709 * @see ubidi_getVisualMap
1710 * @see ubidi_getVisualIndex
1711 * @see ubidi_getProcessedLength
1712 * @see ubidi_getResultLength
1713 * @stable ICU 2.0
1714 */
1715U_STABLE void U_EXPORT2
1716ubidi_getLogicalMap(UBiDi *pBiDi, int32_t *indexMap, UErrorCode *pErrorCode);
1717
1718/**
1719 * Get a visual-to-logical index map (array) for the characters in the UBiDi
1720 * (paragraph or line) object.
1721 * <p>
1722 * Some values in the map may be <code>#UBIDI_MAP_NOWHERE</code> if the
1723 * corresponding text characters are Bidi marks inserted in the visual output
1724 * by the option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
1725 * <p>
1726 * When the visual output is altered by using options of
1727 * <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
1728 * <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
1729 * <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the logical positions returned may not
1730 * be correct. It is advised to use, when possible, reordering options
1731 * such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
1732 *
1733 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1734 *
1735 * @param indexMap is a pointer to an array of <code>ubidi_getResultLength()</code>
1736 *        indexes which will reflect the reordering of the characters.
1737 *        If option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> is set, the number
1738 *        of elements allocated in <code>indexMap</code> must be no less than
1739 *        <code>ubidi_getProcessedLength()</code>.
1740 *        The array does not need to be initialized.<br><br>
1741 *        The index map will result in <code>indexMap[visualIndex]==logicalIndex</code>.
1742 *
1743 * @param pErrorCode must be a valid pointer to an error code value.
1744 *
1745 * @see ubidi_getLogicalMap
1746 * @see ubidi_getLogicalIndex
1747 * @see ubidi_getProcessedLength
1748 * @see ubidi_getResultLength
1749 * @stable ICU 2.0
1750 */
1751U_STABLE void U_EXPORT2
1752ubidi_getVisualMap(UBiDi *pBiDi, int32_t *indexMap, UErrorCode *pErrorCode);
1753
1754/**
1755 * This is a convenience function that does not use a UBiDi object.
1756 * It is intended to be used for when an application has determined the levels
1757 * of objects (character sequences) and just needs to have them reordered (L2).
1758 * This is equivalent to using <code>ubidi_getLogicalMap()</code> on a
1759 * <code>UBiDi</code> object.
1760 *
1761 * @param levels is an array with <code>length</code> levels that have been determined by
1762 *        the application.
1763 *
1764 * @param length is the number of levels in the array, or, semantically,
1765 *        the number of objects to be reordered.
1766 *        It must be <code>length>0</code>.
1767 *
1768 * @param indexMap is a pointer to an array of <code>length</code>
1769 *        indexes which will reflect the reordering of the characters.
1770 *        The array does not need to be initialized.<p>
1771 *        The index map will result in <code>indexMap[logicalIndex]==visualIndex</code>.
1772 * @stable ICU 2.0
1773 */
1774U_STABLE void U_EXPORT2
1775ubidi_reorderLogical(const UBiDiLevel *levels, int32_t length, int32_t *indexMap);
1776
1777/**
1778 * This is a convenience function that does not use a UBiDi object.
1779 * It is intended to be used for when an application has determined the levels
1780 * of objects (character sequences) and just needs to have them reordered (L2).
1781 * This is equivalent to using <code>ubidi_getVisualMap()</code> on a
1782 * <code>UBiDi</code> object.
1783 *
1784 * @param levels is an array with <code>length</code> levels that have been determined by
1785 *        the application.
1786 *
1787 * @param length is the number of levels in the array, or, semantically,
1788 *        the number of objects to be reordered.
1789 *        It must be <code>length>0</code>.
1790 *
1791 * @param indexMap is a pointer to an array of <code>length</code>
1792 *        indexes which will reflect the reordering of the characters.
1793 *        The array does not need to be initialized.<p>
1794 *        The index map will result in <code>indexMap[visualIndex]==logicalIndex</code>.
1795 * @stable ICU 2.0
1796 */
1797U_STABLE void U_EXPORT2
1798ubidi_reorderVisual(const UBiDiLevel *levels, int32_t length, int32_t *indexMap);
1799
1800/**
1801 * Invert an index map.
1802 * The index mapping of the first map is inverted and written to
1803 * the second one.
1804 *
1805 * @param srcMap is an array with <code>length</code> elements
1806 *        which defines the original mapping from a source array containing
1807 *        <code>length</code> elements to a destination array.
1808 *        Some elements of the source array may have no mapping in the
1809 *        destination array. In that case, their value will be
1810 *        the special value <code>UBIDI_MAP_NOWHERE</code>.
1811 *        All elements must be >=0 or equal to <code>UBIDI_MAP_NOWHERE</code>.
1812 *        Some elements may have a value >= <code>length</code>, if the
1813 *        destination array has more elements than the source array.
1814 *        There must be no duplicate indexes (two or more elements with the
1815 *        same value except <code>UBIDI_MAP_NOWHERE</code>).
1816 *
1817 * @param destMap is an array with a number of elements equal to 1 + the highest
1818 *        value in <code>srcMap</code>.
1819 *        <code>destMap</code> will be filled with the inverse mapping.
1820 *        If element with index i in <code>srcMap</code> has a value k different
1821 *        from <code>UBIDI_MAP_NOWHERE</code>, this means that element i of
1822 *        the source array maps to element k in the destination array.
1823 *        The inverse map will have value i in its k-th element.
1824 *        For all elements of the destination array which do not map to
1825 *        an element in the source array, the corresponding element in the
1826 *        inverse map will have a value equal to <code>UBIDI_MAP_NOWHERE</code>.
1827 *
1828 * @param length is the length of each array.
1829 * @see UBIDI_MAP_NOWHERE
1830 * @stable ICU 2.0
1831 */
1832U_STABLE void U_EXPORT2
1833ubidi_invertMap(const int32_t *srcMap, int32_t *destMap, int32_t length);
1834
1835/** option flags for ubidi_writeReordered() */
1836
1837/**
1838 * option bit for ubidi_writeReordered():
1839 * keep combining characters after their base characters in RTL runs
1840 *
1841 * @see ubidi_writeReordered
1842 * @stable ICU 2.0
1843 */
1844#define UBIDI_KEEP_BASE_COMBINING       1
1845
1846/**
1847 * option bit for ubidi_writeReordered():
1848 * replace characters with the "mirrored" property in RTL runs
1849 * by their mirror-image mappings
1850 *
1851 * @see ubidi_writeReordered
1852 * @stable ICU 2.0
1853 */
1854#define UBIDI_DO_MIRRORING              2
1855
1856/**
1857 * option bit for ubidi_writeReordered():
1858 * surround the run with LRMs if necessary;
1859 * this is part of the approximate "inverse Bidi" algorithm
1860 *
1861 * <p>This option does not imply corresponding adjustment of the index
1862 * mappings.</p>
1863 *
1864 * @see ubidi_setInverse
1865 * @see ubidi_writeReordered
1866 * @stable ICU 2.0
1867 */
1868#define UBIDI_INSERT_LRM_FOR_NUMERIC    4
1869
1870/**
1871 * option bit for ubidi_writeReordered():
1872 * remove Bidi control characters
1873 * (this does not affect #UBIDI_INSERT_LRM_FOR_NUMERIC)
1874 *
1875 * <p>This option does not imply corresponding adjustment of the index
1876 * mappings.</p>
1877 *
1878 * @see ubidi_writeReordered
1879 * @stable ICU 2.0
1880 */
1881#define UBIDI_REMOVE_BIDI_CONTROLS      8
1882
1883/**
1884 * option bit for ubidi_writeReordered():
1885 * write the output in reverse order
1886 *
1887 * <p>This has the same effect as calling <code>ubidi_writeReordered()</code>
1888 * first without this option, and then calling
1889 * <code>ubidi_writeReverse()</code> without mirroring.
1890 * Doing this in the same step is faster and avoids a temporary buffer.
1891 * An example for using this option is output to a character terminal that
1892 * is designed for RTL scripts and stores text in reverse order.</p>
1893 *
1894 * @see ubidi_writeReordered
1895 * @stable ICU 2.0
1896 */
1897#define UBIDI_OUTPUT_REVERSE            16
1898
1899/**
1900 * Get the length of the source text processed by the last call to
1901 * <code>ubidi_setPara()</code>. This length may be different from the length
1902 * of the source text if option <code>#UBIDI_OPTION_STREAMING</code>
1903 * has been set.
1904 * <br>
1905 * Note that whenever the length of the text affects the execution or the
1906 * result of a function, it is the processed length which must be considered,
1907 * except for <code>ubidi_setPara</code> (which receives unprocessed source
1908 * text) and <code>ubidi_getLength</code> (which returns the original length
1909 * of the source text).<br>
1910 * In particular, the processed length is the one to consider in the following
1911 * cases:
1912 * <ul>
1913 * <li>maximum value of the <code>limit</code> argument of
1914 * <code>ubidi_setLine</code></li>
1915 * <li>maximum value of the <code>charIndex</code> argument of
1916 * <code>ubidi_getParagraph</code></li>
1917 * <li>maximum value of the <code>charIndex</code> argument of
1918 * <code>ubidi_getLevelAt</code></li>
1919 * <li>number of elements in the array returned by <code>ubidi_getLevels</code></li>
1920 * <li>maximum value of the <code>logicalStart</code> argument of
1921 * <code>ubidi_getLogicalRun</code></li>
1922 * <li>maximum value of the <code>logicalIndex</code> argument of
1923 * <code>ubidi_getVisualIndex</code></li>
1924 * <li>number of elements filled in the <code>*indexMap</code> argument of
1925 * <code>ubidi_getLogicalMap</code></li>
1926 * <li>length of text processed by <code>ubidi_writeReordered</code></li>
1927 * </ul>
1928 *
1929 * @param pBiDi is the paragraph <code>UBiDi</code> object.
1930 *
1931 * @return The length of the part of the source text processed by
1932 *         the last call to <code>ubidi_setPara</code>.
1933 * @see ubidi_setPara
1934 * @see UBIDI_OPTION_STREAMING
1935 * @stable ICU 3.6
1936 */
1937U_STABLE int32_t U_EXPORT2
1938ubidi_getProcessedLength(const UBiDi *pBiDi);
1939
1940/**
1941 * Get the length of the reordered text resulting from the last call to
1942 * <code>ubidi_setPara()</code>. This length may be different from the length
1943 * of the source text if option <code>#UBIDI_OPTION_INSERT_MARKS</code>
1944 * or option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> has been set.
1945 * <br>
1946 * This resulting length is the one to consider in the following cases:
1947 * <ul>
1948 * <li>maximum value of the <code>visualIndex</code> argument of
1949 * <code>ubidi_getLogicalIndex</code></li>
1950 * <li>number of elements of the <code>*indexMap</code> argument of
1951 * <code>ubidi_getVisualMap</code></li>
1952 * </ul>
1953 * Note that this length stays identical to the source text length if
1954 * Bidi marks are inserted or removed using option bits of
1955 * <code>ubidi_writeReordered</code>, or if option
1956 * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code> has been set.
1957 *
1958 * @param pBiDi is the paragraph <code>UBiDi</code> object.
1959 *
1960 * @return The length of the reordered text resulting from
1961 *         the last call to <code>ubidi_setPara</code>.
1962 * @see ubidi_setPara
1963 * @see UBIDI_OPTION_INSERT_MARKS
1964 * @see UBIDI_OPTION_REMOVE_CONTROLS
1965 * @stable ICU 3.6
1966 */
1967U_STABLE int32_t U_EXPORT2
1968ubidi_getResultLength(const UBiDi *pBiDi);
1969
1970U_CDECL_BEGIN
1971
1972#ifndef U_HIDE_DEPRECATED_API
1973/**
1974 * Value returned by <code>UBiDiClassCallback</code> callbacks when
1975 * there is no need to override the standard Bidi class for a given code point.
1976 *
1977 * This constant is deprecated; use u_getIntPropertyMaxValue(UCHAR_BIDI_CLASS)+1 instead.
1978 *
1979 * @see UBiDiClassCallback
1980 * @deprecated ICU 58 The numeric value may change over time, see ICU ticket #12420.
1981 */
1982#define U_BIDI_CLASS_DEFAULT  U_CHAR_DIRECTION_COUNT
1983#endif  // U_HIDE_DEPRECATED_API
1984
1985/**
1986 * Callback type declaration for overriding default Bidi class values with
1987 * custom ones.
1988 * <p>Usually, the function pointer will be propagated to a <code>UBiDi</code>
1989 * object by calling the <code>ubidi_setClassCallback()</code> function;
1990 * then the callback will be invoked by the UBA implementation any time the
1991 * class of a character is to be determined.</p>
1992 *
1993 * @param context is a pointer to the callback private data.
1994 *
1995 * @param c       is the code point to get a Bidi class for.
1996 *
1997 * @return The directional property / Bidi class for the given code point
1998 *         <code>c</code> if the default class has been overridden, or
1999 *         <code>#U_BIDI_CLASS_DEFAULT=u_getIntPropertyMaxValue(UCHAR_BIDI_CLASS)+1</code>
2000 *         if the standard Bidi class value for <code>c</code> is to be used.
2001 * @see ubidi_setClassCallback
2002 * @see ubidi_getClassCallback
2003 * @stable ICU 3.6
2004 */
2005typedef UCharDirection U_CALLCONV
2006UBiDiClassCallback(const void *context, UChar32 c);
2007
2008U_CDECL_END
2009
2010/**
2011 * Retrieve the Bidi class for a given code point.
2012 * <p>If a <code>#UBiDiClassCallback</code> callback is defined and returns a
2013 * value other than <code>#U_BIDI_CLASS_DEFAULT=u_getIntPropertyMaxValue(UCHAR_BIDI_CLASS)+1</code>,
2014 * that value is used; otherwise the default class determination mechanism is invoked.</p>
2015 *
2016 * @param pBiDi is the paragraph <code>UBiDi</code> object.
2017 *
2018 * @param c     is the code point whose Bidi class must be retrieved.
2019 *
2020 * @return The Bidi class for character <code>c</code> based
2021 *         on the given <code>pBiDi</code> instance.
2022 * @see UBiDiClassCallback
2023 * @stable ICU 3.6
2024 */
2025U_STABLE UCharDirection U_EXPORT2
2026ubidi_getCustomizedClass(UBiDi *pBiDi, UChar32 c);
2027
2028/**
2029 * Set the callback function and callback data used by the UBA
2030 * implementation for Bidi class determination.
2031 * <p>This may be useful for assigning Bidi classes to PUA characters, or
2032 * for special application needs. For instance, an application may want to
2033 * handle all spaces like L or R characters (according to the base direction)
2034 * when creating the visual ordering of logical lines which are part of a report
2035 * organized in columns: there should not be interaction between adjacent
2036 * cells.<p>
2037 *
2038 * @param pBiDi is the paragraph <code>UBiDi</code> object.
2039 *
2040 * @param newFn is the new callback function pointer.
2041 *
2042 * @param newContext is the new callback context pointer. This can be NULL.
2043 *
2044 * @param oldFn fillin: Returns the old callback function pointer. This can be
2045 *                      NULL.
2046 *
2047 * @param oldContext fillin: Returns the old callback's context. This can be
2048 *                           NULL.
2049 *
2050 * @param pErrorCode must be a valid pointer to an error code value.
2051 *
2052 * @see ubidi_getClassCallback
2053 * @stable ICU 3.6
2054 */
2055U_STABLE void U_EXPORT2
2056ubidi_setClassCallback(UBiDi *pBiDi, UBiDiClassCallback *newFn,
2057                       const void *newContext, UBiDiClassCallback **oldFn,
2058                       const void **oldContext, UErrorCode *pErrorCode);
2059
2060/**
2061 * Get the current callback function used for Bidi class determination.
2062 *
2063 * @param pBiDi is the paragraph <code>UBiDi</code> object.
2064 *
2065 * @param fn fillin: Returns the callback function pointer.
2066 *
2067 * @param context fillin: Returns the callback's private context.
2068 *
2069 * @see ubidi_setClassCallback
2070 * @stable ICU 3.6
2071 */
2072U_STABLE void U_EXPORT2
2073ubidi_getClassCallback(UBiDi *pBiDi, UBiDiClassCallback **fn, const void **context);
2074
2075/**
2076 * Take a <code>UBiDi</code> object containing the reordering
2077 * information for a piece of text (one or more paragraphs) set by
2078 * <code>ubidi_setPara()</code> or for a line of text set by
2079 * <code>ubidi_setLine()</code> and write a reordered string to the
2080 * destination buffer.
2081 *
2082 * This function preserves the integrity of characters with multiple
2083 * code units and (optionally) combining characters.
2084 * Characters in RTL runs can be replaced by mirror-image characters
2085 * in the destination buffer. Note that "real" mirroring has
2086 * to be done in a rendering engine by glyph selection
2087 * and that for many "mirrored" characters there are no
2088 * Unicode characters as mirror-image equivalents.
2089 * There are also options to insert or remove Bidi control
2090 * characters; see the description of the <code>destSize</code>
2091 * and <code>options</code> parameters and of the option bit flags.
2092 *
2093 * @param pBiDi A pointer to a <code>UBiDi</code> object that
2094 *              is set by <code>ubidi_setPara()</code> or
2095 *              <code>ubidi_setLine()</code> and contains the reordering
2096 *              information for the text that it was defined for,
2097 *              as well as a pointer to that text.<br><br>
2098 *              The text was aliased (only the pointer was stored
2099 *              without copying the contents) and must not have been modified
2100 *              since the <code>ubidi_setPara()</code> call.
2101 *
2102 * @param dest A pointer to where the reordered text is to be copied.
2103 *             The source text and <code>dest[destSize]</code>
2104 *             must not overlap.
2105 *
2106 * @param destSize The size of the <code>dest</code> buffer,
2107 *                 in number of UChars.
2108 *                 If the <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>
2109 *                 option is set, then the destination length could be
2110 *                 as large as
2111 *                 <code>ubidi_getLength(pBiDi)+2*ubidi_countRuns(pBiDi)</code>.
2112 *                 If the <code>UBIDI_REMOVE_BIDI_CONTROLS</code> option
2113 *                 is set, then the destination length may be less than
2114 *                 <code>ubidi_getLength(pBiDi)</code>.
2115 *                 If none of these options is set, then the destination length
2116 *                 will be exactly <code>ubidi_getProcessedLength(pBiDi)</code>.
2117 *
2118 * @param options A bit set of options for the reordering that control
2119 *                how the reordered text is written.
2120 *                The options include mirroring the characters on a code
2121 *                point basis and inserting LRM characters, which is used
2122 *                especially for transforming visually stored text
2123 *                to logically stored text (although this is still an
2124 *                imperfect implementation of an "inverse Bidi" algorithm
2125 *                because it uses the "forward Bidi" algorithm at its core).
2126 *                The available options are:
2127 *                <code>#UBIDI_DO_MIRRORING</code>,
2128 *                <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
2129 *                <code>#UBIDI_KEEP_BASE_COMBINING</code>,
2130 *                <code>#UBIDI_OUTPUT_REVERSE</code>,
2131 *                <code>#UBIDI_REMOVE_BIDI_CONTROLS</code>
2132 *
2133 * @param pErrorCode must be a valid pointer to an error code value.
2134 *
2135 * @return The length of the output string.
2136 *
2137 * @see ubidi_getProcessedLength
2138 * @stable ICU 2.0
2139 */
2140U_STABLE int32_t U_EXPORT2
2141ubidi_writeReordered(UBiDi *pBiDi,
2142                     UChar *dest, int32_t destSize,
2143                     uint16_t options,
2144                     UErrorCode *pErrorCode);
2145
2146/**
2147 * Reverse a Right-To-Left run of Unicode text.
2148 *
2149 * This function preserves the integrity of characters with multiple
2150 * code units and (optionally) combining characters.
2151 * Characters can be replaced by mirror-image characters
2152 * in the destination buffer. Note that "real" mirroring has
2153 * to be done in a rendering engine by glyph selection
2154 * and that for many "mirrored" characters there are no
2155 * Unicode characters as mirror-image equivalents.
2156 * There are also options to insert or remove Bidi control
2157 * characters.
2158 *
2159 * This function is the implementation for reversing RTL runs as part
2160 * of <code>ubidi_writeReordered()</code>. For detailed descriptions
2161 * of the parameters, see there.
2162 * Since no Bidi controls are inserted here, the output string length
2163 * will never exceed <code>srcLength</code>.
2164 *
2165 * @see ubidi_writeReordered
2166 *
2167 * @param src A pointer to the RTL run text.
2168 *
2169 * @param srcLength The length of the RTL run.
2170 *
2171 * @param dest A pointer to where the reordered text is to be copied.
2172 *             <code>src[srcLength]</code> and <code>dest[destSize]</code>
2173 *             must not overlap.
2174 *
2175 * @param destSize The size of the <code>dest</code> buffer,
2176 *                 in number of UChars.
2177 *                 If the <code>UBIDI_REMOVE_BIDI_CONTROLS</code> option
2178 *                 is set, then the destination length may be less than
2179 *                 <code>srcLength</code>.
2180 *                 If this option is not set, then the destination length
2181 *                 will be exactly <code>srcLength</code>.
2182 *
2183 * @param options A bit set of options for the reordering that control
2184 *                how the reordered text is written.
2185 *                See the <code>options</code> parameter in <code>ubidi_writeReordered()</code>.
2186 *
2187 * @param pErrorCode must be a valid pointer to an error code value.
2188 *
2189 * @return The length of the output string.
2190 * @stable ICU 2.0
2191 */
2192U_STABLE int32_t U_EXPORT2
2193ubidi_writeReverse(const UChar *src, int32_t srcLength,
2194                   UChar *dest, int32_t destSize,
2195                   uint16_t options,
2196                   UErrorCode *pErrorCode);
2197
2198/*#define BIDI_SAMPLE_CODE*/
2199/*@}*/
2200
2201#endif
2202