1/*
2 *  Copyright (c) 2017 The WebM project authors. All Rights Reserved.
3 *
4 *  Use of this source code is governed by a BSD-style license
5 *  that can be found in the LICENSE file in the root of the source
6 *  tree. An additional intellectual property rights grant can be found
7 *  in the file PATENTS.  All contributing project authors may
8 *  be found in the AUTHORS file in the root of the source tree.
9 */
10
11#include <arm_neon.h>
12
13#include "./vpx_config.h"
14#include "./vp9_rtcd.h"
15
16#include "vpx/vpx_integer.h"
17#include "vp9/common/vp9_reconinter.h"
18#include "vp9/encoder/vp9_context_tree.h"
19#include "vp9/encoder/vp9_denoiser.h"
20#include "vpx_mem/vpx_mem.h"
21
22// Compute the sum of all pixel differences of this MB.
23static INLINE int horizontal_add_s8x16(const int8x16_t v_sum_diff_total) {
24  const int16x8_t fe_dc_ba_98_76_54_32_10 = vpaddlq_s8(v_sum_diff_total);
25  const int32x4_t fedc_ba98_7654_3210 = vpaddlq_s16(fe_dc_ba_98_76_54_32_10);
26  const int64x2_t fedcba98_76543210 = vpaddlq_s32(fedc_ba98_7654_3210);
27  const int64x1_t x = vqadd_s64(vget_high_s64(fedcba98_76543210),
28                                vget_low_s64(fedcba98_76543210));
29  const int sum_diff = vget_lane_s32(vreinterpret_s32_s64(x), 0);
30  return sum_diff;
31}
32
33// Denoise a 16x1 vector.
34static INLINE int8x16_t denoiser_16x1_neon(
35    const uint8_t *sig, const uint8_t *mc_running_avg_y, uint8_t *running_avg_y,
36    const uint8x16_t v_level1_threshold, const uint8x16_t v_level2_threshold,
37    const uint8x16_t v_level3_threshold, const uint8x16_t v_level1_adjustment,
38    const uint8x16_t v_delta_level_1_and_2,
39    const uint8x16_t v_delta_level_2_and_3, int8x16_t v_sum_diff_total) {
40  const uint8x16_t v_sig = vld1q_u8(sig);
41  const uint8x16_t v_mc_running_avg_y = vld1q_u8(mc_running_avg_y);
42
43  /* Calculate absolute difference and sign masks. */
44  const uint8x16_t v_abs_diff = vabdq_u8(v_sig, v_mc_running_avg_y);
45  const uint8x16_t v_diff_pos_mask = vcltq_u8(v_sig, v_mc_running_avg_y);
46  const uint8x16_t v_diff_neg_mask = vcgtq_u8(v_sig, v_mc_running_avg_y);
47
48  /* Figure out which level that put us in. */
49  const uint8x16_t v_level1_mask = vcleq_u8(v_level1_threshold, v_abs_diff);
50  const uint8x16_t v_level2_mask = vcleq_u8(v_level2_threshold, v_abs_diff);
51  const uint8x16_t v_level3_mask = vcleq_u8(v_level3_threshold, v_abs_diff);
52
53  /* Calculate absolute adjustments for level 1, 2 and 3. */
54  const uint8x16_t v_level2_adjustment =
55      vandq_u8(v_level2_mask, v_delta_level_1_and_2);
56  const uint8x16_t v_level3_adjustment =
57      vandq_u8(v_level3_mask, v_delta_level_2_and_3);
58  const uint8x16_t v_level1and2_adjustment =
59      vaddq_u8(v_level1_adjustment, v_level2_adjustment);
60  const uint8x16_t v_level1and2and3_adjustment =
61      vaddq_u8(v_level1and2_adjustment, v_level3_adjustment);
62
63  /* Figure adjustment absolute value by selecting between the absolute
64   * difference if in level0 or the value for level 1, 2 and 3.
65   */
66  const uint8x16_t v_abs_adjustment =
67      vbslq_u8(v_level1_mask, v_level1and2and3_adjustment, v_abs_diff);
68
69  /* Calculate positive and negative adjustments. Apply them to the signal
70   * and accumulate them. Adjustments are less than eight and the maximum
71   * sum of them (7 * 16) can fit in a signed char.
72   */
73  const uint8x16_t v_pos_adjustment =
74      vandq_u8(v_diff_pos_mask, v_abs_adjustment);
75  const uint8x16_t v_neg_adjustment =
76      vandq_u8(v_diff_neg_mask, v_abs_adjustment);
77
78  uint8x16_t v_running_avg_y = vqaddq_u8(v_sig, v_pos_adjustment);
79  v_running_avg_y = vqsubq_u8(v_running_avg_y, v_neg_adjustment);
80
81  /* Store results. */
82  vst1q_u8(running_avg_y, v_running_avg_y);
83
84  /* Sum all the accumulators to have the sum of all pixel differences
85   * for this macroblock.
86   */
87  {
88    const int8x16_t v_sum_diff =
89        vqsubq_s8(vreinterpretq_s8_u8(v_pos_adjustment),
90                  vreinterpretq_s8_u8(v_neg_adjustment));
91    v_sum_diff_total = vaddq_s8(v_sum_diff_total, v_sum_diff);
92  }
93  return v_sum_diff_total;
94}
95
96static INLINE int8x16_t denoiser_adjust_16x1_neon(
97    const uint8_t *sig, const uint8_t *mc_running_avg_y, uint8_t *running_avg_y,
98    const uint8x16_t k_delta, int8x16_t v_sum_diff_total) {
99  uint8x16_t v_running_avg_y = vld1q_u8(running_avg_y);
100  const uint8x16_t v_sig = vld1q_u8(sig);
101  const uint8x16_t v_mc_running_avg_y = vld1q_u8(mc_running_avg_y);
102
103  /* Calculate absolute difference and sign masks. */
104  const uint8x16_t v_abs_diff = vabdq_u8(v_sig, v_mc_running_avg_y);
105  const uint8x16_t v_diff_pos_mask = vcltq_u8(v_sig, v_mc_running_avg_y);
106  const uint8x16_t v_diff_neg_mask = vcgtq_u8(v_sig, v_mc_running_avg_y);
107  // Clamp absolute difference to delta to get the adjustment.
108  const uint8x16_t v_abs_adjustment = vminq_u8(v_abs_diff, (k_delta));
109
110  const uint8x16_t v_pos_adjustment =
111      vandq_u8(v_diff_pos_mask, v_abs_adjustment);
112  const uint8x16_t v_neg_adjustment =
113      vandq_u8(v_diff_neg_mask, v_abs_adjustment);
114
115  v_running_avg_y = vqsubq_u8(v_running_avg_y, v_pos_adjustment);
116  v_running_avg_y = vqaddq_u8(v_running_avg_y, v_neg_adjustment);
117
118  /* Store results. */
119  vst1q_u8(running_avg_y, v_running_avg_y);
120
121  {
122    const int8x16_t v_sum_diff =
123        vqsubq_s8(vreinterpretq_s8_u8(v_neg_adjustment),
124                  vreinterpretq_s8_u8(v_pos_adjustment));
125    v_sum_diff_total = vaddq_s8(v_sum_diff_total, v_sum_diff);
126  }
127  return v_sum_diff_total;
128}
129
130// Denoise 8x8 and 8x16 blocks.
131static int vp9_denoiser_8xN_neon(const uint8_t *sig, int sig_stride,
132                                 const uint8_t *mc_running_avg_y,
133                                 int mc_avg_y_stride, uint8_t *running_avg_y,
134                                 int avg_y_stride, int increase_denoising,
135                                 BLOCK_SIZE bs, int motion_magnitude,
136                                 int width) {
137  int sum_diff_thresh, r, sum_diff = 0;
138  const int shift_inc =
139      (increase_denoising && motion_magnitude <= MOTION_MAGNITUDE_THRESHOLD)
140          ? 1
141          : 0;
142  uint8_t sig_buffer[8][16], mc_running_buffer[8][16], running_buffer[8][16];
143
144  const uint8x16_t v_level1_adjustment = vmovq_n_u8(
145      (motion_magnitude <= MOTION_MAGNITUDE_THRESHOLD) ? 4 + shift_inc : 3);
146  const uint8x16_t v_delta_level_1_and_2 = vdupq_n_u8(1);
147  const uint8x16_t v_delta_level_2_and_3 = vdupq_n_u8(2);
148  const uint8x16_t v_level1_threshold = vdupq_n_u8(4 + shift_inc);
149  const uint8x16_t v_level2_threshold = vdupq_n_u8(8);
150  const uint8x16_t v_level3_threshold = vdupq_n_u8(16);
151
152  const int b_height = (4 << b_height_log2_lookup[bs]) >> 1;
153
154  int8x16_t v_sum_diff_total = vdupq_n_s8(0);
155
156  for (r = 0; r < b_height; ++r) {
157    memcpy(sig_buffer[r], sig, width);
158    memcpy(sig_buffer[r] + width, sig + sig_stride, width);
159    memcpy(mc_running_buffer[r], mc_running_avg_y, width);
160    memcpy(mc_running_buffer[r] + width, mc_running_avg_y + mc_avg_y_stride,
161           width);
162    memcpy(running_buffer[r], running_avg_y, width);
163    memcpy(running_buffer[r] + width, running_avg_y + avg_y_stride, width);
164    v_sum_diff_total = denoiser_16x1_neon(
165        sig_buffer[r], mc_running_buffer[r], running_buffer[r],
166        v_level1_threshold, v_level2_threshold, v_level3_threshold,
167        v_level1_adjustment, v_delta_level_1_and_2, v_delta_level_2_and_3,
168        v_sum_diff_total);
169    {
170      const uint8x16_t v_running_buffer = vld1q_u8(running_buffer[r]);
171      const uint8x8_t v_running_buffer_high = vget_high_u8(v_running_buffer);
172      const uint8x8_t v_running_buffer_low = vget_low_u8(v_running_buffer);
173      vst1_u8(running_avg_y, v_running_buffer_low);
174      vst1_u8(running_avg_y + avg_y_stride, v_running_buffer_high);
175    }
176    // Update pointers for next iteration.
177    sig += (sig_stride << 1);
178    mc_running_avg_y += (mc_avg_y_stride << 1);
179    running_avg_y += (avg_y_stride << 1);
180  }
181
182  {
183    sum_diff = horizontal_add_s8x16(v_sum_diff_total);
184    sum_diff_thresh = total_adj_strong_thresh(bs, increase_denoising);
185    if (abs(sum_diff) > sum_diff_thresh) {
186      // Before returning to copy the block (i.e., apply no denoising),
187      // check if we can still apply some (weaker) temporal filtering to
188      // this block, that would otherwise not be denoised at all. Simplest
189      // is to apply an additional adjustment to running_avg_y to bring it
190      // closer to sig. The adjustment is capped by a maximum delta, and
191      // chosen such that in most cases the resulting sum_diff will be
192      // within the acceptable range given by sum_diff_thresh.
193
194      // The delta is set by the excess of absolute pixel diff over the
195      // threshold.
196      const int delta =
197          ((abs(sum_diff) - sum_diff_thresh) >> num_pels_log2_lookup[bs]) + 1;
198      // Only apply the adjustment for max delta up to 3.
199      if (delta < 4) {
200        const uint8x16_t k_delta = vmovq_n_u8(delta);
201        running_avg_y -= avg_y_stride * (b_height << 1);
202        for (r = 0; r < b_height; ++r) {
203          v_sum_diff_total = denoiser_adjust_16x1_neon(
204              sig_buffer[r], mc_running_buffer[r], running_buffer[r], k_delta,
205              v_sum_diff_total);
206          {
207            const uint8x16_t v_running_buffer = vld1q_u8(running_buffer[r]);
208            const uint8x8_t v_running_buffer_high =
209                vget_high_u8(v_running_buffer);
210            const uint8x8_t v_running_buffer_low =
211                vget_low_u8(v_running_buffer);
212            vst1_u8(running_avg_y, v_running_buffer_low);
213            vst1_u8(running_avg_y + avg_y_stride, v_running_buffer_high);
214          }
215          // Update pointers for next iteration.
216          running_avg_y += (avg_y_stride << 1);
217        }
218        sum_diff = horizontal_add_s8x16(v_sum_diff_total);
219        if (abs(sum_diff) > sum_diff_thresh) {
220          return COPY_BLOCK;
221        }
222      } else {
223        return COPY_BLOCK;
224      }
225    }
226  }
227
228  return FILTER_BLOCK;
229}
230
231// Denoise 16x16, 16x32, 32x16, 32x32, 32x64, 64x32 and 64x64 blocks.
232static int vp9_denoiser_NxM_neon(const uint8_t *sig, int sig_stride,
233                                 const uint8_t *mc_running_avg_y,
234                                 int mc_avg_y_stride, uint8_t *running_avg_y,
235                                 int avg_y_stride, int increase_denoising,
236                                 BLOCK_SIZE bs, int motion_magnitude) {
237  const int shift_inc =
238      (increase_denoising && motion_magnitude <= MOTION_MAGNITUDE_THRESHOLD)
239          ? 1
240          : 0;
241  const uint8x16_t v_level1_adjustment = vmovq_n_u8(
242      (motion_magnitude <= MOTION_MAGNITUDE_THRESHOLD) ? 4 + shift_inc : 3);
243  const uint8x16_t v_delta_level_1_and_2 = vdupq_n_u8(1);
244  const uint8x16_t v_delta_level_2_and_3 = vdupq_n_u8(2);
245  const uint8x16_t v_level1_threshold = vmovq_n_u8(4 + shift_inc);
246  const uint8x16_t v_level2_threshold = vdupq_n_u8(8);
247  const uint8x16_t v_level3_threshold = vdupq_n_u8(16);
248
249  const int b_width = (4 << b_width_log2_lookup[bs]);
250  const int b_height = (4 << b_height_log2_lookup[bs]);
251  const int b_width_shift4 = b_width >> 4;
252
253  int8x16_t v_sum_diff_total[4][4];
254  int r, c, sum_diff = 0;
255
256  for (r = 0; r < 4; ++r) {
257    for (c = 0; c < b_width_shift4; ++c) {
258      v_sum_diff_total[c][r] = vdupq_n_s8(0);
259    }
260  }
261
262  for (r = 0; r < b_height; ++r) {
263    for (c = 0; c < b_width_shift4; ++c) {
264      v_sum_diff_total[c][r >> 4] = denoiser_16x1_neon(
265          sig, mc_running_avg_y, running_avg_y, v_level1_threshold,
266          v_level2_threshold, v_level3_threshold, v_level1_adjustment,
267          v_delta_level_1_and_2, v_delta_level_2_and_3,
268          v_sum_diff_total[c][r >> 4]);
269
270      // Update pointers for next iteration.
271      sig += 16;
272      mc_running_avg_y += 16;
273      running_avg_y += 16;
274    }
275
276    if ((r & 0xf) == 0xf || (bs == BLOCK_16X8 && r == 7)) {
277      for (c = 0; c < b_width_shift4; ++c) {
278        sum_diff += horizontal_add_s8x16(v_sum_diff_total[c][r >> 4]);
279      }
280    }
281
282    // Update pointers for next iteration.
283    sig = sig - b_width + sig_stride;
284    mc_running_avg_y = mc_running_avg_y - b_width + mc_avg_y_stride;
285    running_avg_y = running_avg_y - b_width + avg_y_stride;
286  }
287
288  {
289    const int sum_diff_thresh = total_adj_strong_thresh(bs, increase_denoising);
290    if (abs(sum_diff) > sum_diff_thresh) {
291      const int delta =
292          ((abs(sum_diff) - sum_diff_thresh) >> num_pels_log2_lookup[bs]) + 1;
293      // Only apply the adjustment for max delta up to 3.
294      if (delta < 4) {
295        const uint8x16_t k_delta = vdupq_n_u8(delta);
296        sig -= sig_stride * b_height;
297        mc_running_avg_y -= mc_avg_y_stride * b_height;
298        running_avg_y -= avg_y_stride * b_height;
299        sum_diff = 0;
300
301        for (r = 0; r < b_height; ++r) {
302          for (c = 0; c < b_width_shift4; ++c) {
303            v_sum_diff_total[c][r >> 4] =
304                denoiser_adjust_16x1_neon(sig, mc_running_avg_y, running_avg_y,
305                                          k_delta, v_sum_diff_total[c][r >> 4]);
306
307            // Update pointers for next iteration.
308            sig += 16;
309            mc_running_avg_y += 16;
310            running_avg_y += 16;
311          }
312          if ((r & 0xf) == 0xf || (bs == BLOCK_16X8 && r == 7)) {
313            for (c = 0; c < b_width_shift4; ++c) {
314              sum_diff += horizontal_add_s8x16(v_sum_diff_total[c][r >> 4]);
315            }
316          }
317
318          sig = sig - b_width + sig_stride;
319          mc_running_avg_y = mc_running_avg_y - b_width + mc_avg_y_stride;
320          running_avg_y = running_avg_y - b_width + avg_y_stride;
321        }
322
323        if (abs(sum_diff) > sum_diff_thresh) {
324          return COPY_BLOCK;
325        }
326      } else {
327        return COPY_BLOCK;
328      }
329    }
330  }
331  return FILTER_BLOCK;
332}
333
334int vp9_denoiser_filter_neon(const uint8_t *sig, int sig_stride,
335                             const uint8_t *mc_avg, int mc_avg_stride,
336                             uint8_t *avg, int avg_stride,
337                             int increase_denoising, BLOCK_SIZE bs,
338                             int motion_magnitude) {
339  // Rank by frequency of the block type to have an early termination.
340  if (bs == BLOCK_16X16 || bs == BLOCK_32X32 || bs == BLOCK_64X64 ||
341      bs == BLOCK_16X32 || bs == BLOCK_16X8 || bs == BLOCK_32X16 ||
342      bs == BLOCK_32X64 || bs == BLOCK_64X32) {
343    return vp9_denoiser_NxM_neon(sig, sig_stride, mc_avg, mc_avg_stride, avg,
344                                 avg_stride, increase_denoising, bs,
345                                 motion_magnitude);
346  } else if (bs == BLOCK_8X8 || bs == BLOCK_8X16) {
347    return vp9_denoiser_8xN_neon(sig, sig_stride, mc_avg, mc_avg_stride, avg,
348                                 avg_stride, increase_denoising, bs,
349                                 motion_magnitude, 8);
350  }
351  return COPY_BLOCK;
352}
353