1; RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s 2; XXX: Merge this test into vselect.ll once SI supports 64-bit select. 3 4; CHECK-LABEL: {{^}}test_select_v4i64: 5; Make sure the vectors aren't being stored on the stack. We know they are 6; being stored on the stack if the shaders uses at leat 10 registers. 7; CHECK-NOT: {{\**}} MOV T{{[0-9][0-9]}}.X 8define void @test_select_v4i64(<4 x i64> addrspace(1)* %out, <4 x i32> %c) { 9entry: 10 %cmp = icmp ne <4 x i32> %c, <i32 0, i32 0, i32 0, i32 0> 11 %result = select <4 x i1> %cmp, <4 x i64> <i64 0, i64 1, i64 2, i64 3>, <4 x i64> <i64 4, i64 5, i64 6, i64 7> 12 store <4 x i64> %result, <4 x i64> addrspace(1)* %out 13 ret void 14} 15 16