1/*
2 * Copyright 2013 VMware, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
20 * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26#ifndef U_RESOURCE_H
27#define U_RESOURCE_H
28
29#include "pipe/p_state.h"
30
31unsigned
32util_resource_size(const struct pipe_resource *res);
33
34/**
35 * Return true if the resource is an array texture.
36 *
37 * Note that this function returns true for single-layered array textures.
38 */
39static inline boolean
40util_resource_is_array_texture(const struct pipe_resource *res)
41{
42   switch (res->target) {
43   case PIPE_TEXTURE_1D_ARRAY:
44   case PIPE_TEXTURE_2D_ARRAY:
45   case PIPE_TEXTURE_CUBE_ARRAY:
46      return TRUE;
47   default:
48      return FALSE;
49   }
50}
51
52#endif
53