1/* 2 * Copyright 2013 VMware, Inc. 3 * All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the 7 * "Software"), to deal in the Software without restriction, including 8 * without limitation the rights to use, copy, modify, merge, publish, 9 * distribute, sub license, and/or sell copies of the Software, and to 10 * permit persons to whom the Software is furnished to do so, subject to 11 * the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the 14 * next paragraph) shall be included in all copies or substantial portions 15 * of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 20 * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR 21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 */ 25 26#ifndef U_RESOURCE_H 27#define U_RESOURCE_H 28 29#include "pipe/p_state.h" 30 31unsigned 32util_resource_size(const struct pipe_resource *res); 33 34/** 35 * Return true if the resource is an array texture. 36 * 37 * Note that this function returns true for single-layered array textures. 38 */ 39static inline boolean 40util_resource_is_array_texture(const struct pipe_resource *res) 41{ 42 switch (res->target) { 43 case PIPE_TEXTURE_1D_ARRAY: 44 case PIPE_TEXTURE_2D_ARRAY: 45 case PIPE_TEXTURE_CUBE_ARRAY: 46 return TRUE; 47 default: 48 return FALSE; 49 } 50} 51 52#endif 53