1/************************************************************************** 2 * 3 * Copyright 2015 Advanced Micro Devices, Inc. 4 * Copyright 2008 VMware, Inc. 5 * All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * on the rights to use, copy, modify, merge, publish, distribute, sub 11 * license, and/or sell copies of the Software, and to permit persons to whom 12 * the Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the next 15 * paragraph) shall be included in all copies or substantial portions of the 16 * Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 21 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 24 * USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#include "dd_pipe.h" 29 30#include "util/u_dump.h" 31#include "util/u_format.h" 32#include "util/u_framebuffer.h" 33#include "util/u_helpers.h" 34#include "util/u_inlines.h" 35#include "util/u_memory.h" 36#include "tgsi/tgsi_parse.h" 37#include "tgsi/tgsi_scan.h" 38#include "os/os_time.h" 39#include <inttypes.h> 40 41 42static FILE * 43dd_get_file_stream(struct dd_screen *dscreen, unsigned apitrace_call_number) 44{ 45 struct pipe_screen *screen = dscreen->screen; 46 char cmd_line[4096]; 47 48 FILE *f = dd_get_debug_file(dscreen->verbose); 49 if (!f) 50 return NULL; 51 52 if (os_get_command_line(cmd_line, sizeof(cmd_line))) 53 fprintf(f, "Command: %s\n", cmd_line); 54 fprintf(f, "Driver vendor: %s\n", screen->get_vendor(screen)); 55 fprintf(f, "Device vendor: %s\n", screen->get_device_vendor(screen)); 56 fprintf(f, "Device name: %s\n\n", screen->get_name(screen)); 57 58 if (apitrace_call_number) 59 fprintf(f, "Last apitrace call: %u\n\n", 60 apitrace_call_number); 61 return f; 62} 63 64static void 65dd_dump_dmesg(FILE *f) 66{ 67 char line[2000]; 68 FILE *p = popen("dmesg | tail -n60", "r"); 69 70 if (!p) 71 return; 72 73 fprintf(f, "\nLast 60 lines of dmesg:\n\n"); 74 while (fgets(line, sizeof(line), p)) 75 fputs(line, f); 76 77 pclose(p); 78} 79 80static void 81dd_close_file_stream(FILE *f) 82{ 83 fclose(f); 84} 85 86static unsigned 87dd_num_active_viewports(struct dd_draw_state *dstate) 88{ 89 struct tgsi_shader_info info; 90 const struct tgsi_token *tokens; 91 92 if (dstate->shaders[PIPE_SHADER_GEOMETRY]) 93 tokens = dstate->shaders[PIPE_SHADER_GEOMETRY]->state.shader.tokens; 94 else if (dstate->shaders[PIPE_SHADER_TESS_EVAL]) 95 tokens = dstate->shaders[PIPE_SHADER_TESS_EVAL]->state.shader.tokens; 96 else if (dstate->shaders[PIPE_SHADER_VERTEX]) 97 tokens = dstate->shaders[PIPE_SHADER_VERTEX]->state.shader.tokens; 98 else 99 return 1; 100 101 tgsi_scan_shader(tokens, &info); 102 return info.writes_viewport_index ? PIPE_MAX_VIEWPORTS : 1; 103} 104 105#define COLOR_RESET "\033[0m" 106#define COLOR_SHADER "\033[1;32m" 107#define COLOR_STATE "\033[1;33m" 108 109#define DUMP(name, var) do { \ 110 fprintf(f, COLOR_STATE #name ": " COLOR_RESET); \ 111 util_dump_##name(f, var); \ 112 fprintf(f, "\n"); \ 113} while(0) 114 115#define DUMP_I(name, var, i) do { \ 116 fprintf(f, COLOR_STATE #name " %i: " COLOR_RESET, i); \ 117 util_dump_##name(f, var); \ 118 fprintf(f, "\n"); \ 119} while(0) 120 121#define DUMP_M(name, var, member) do { \ 122 fprintf(f, " " #member ": "); \ 123 util_dump_##name(f, (var)->member); \ 124 fprintf(f, "\n"); \ 125} while(0) 126 127#define DUMP_M_ADDR(name, var, member) do { \ 128 fprintf(f, " " #member ": "); \ 129 util_dump_##name(f, &(var)->member); \ 130 fprintf(f, "\n"); \ 131} while(0) 132 133static void 134print_named_value(FILE *f, const char *name, int value) 135{ 136 fprintf(f, COLOR_STATE "%s" COLOR_RESET " = %i\n", name, value); 137} 138 139static void 140print_named_xvalue(FILE *f, const char *name, int value) 141{ 142 fprintf(f, COLOR_STATE "%s" COLOR_RESET " = 0x%08x\n", name, value); 143} 144 145static void 146util_dump_uint(FILE *f, unsigned i) 147{ 148 fprintf(f, "%u", i); 149} 150 151static void 152util_dump_hex(FILE *f, unsigned i) 153{ 154 fprintf(f, "0x%x", i); 155} 156 157static void 158util_dump_double(FILE *f, double d) 159{ 160 fprintf(f, "%f", d); 161} 162 163static void 164util_dump_format(FILE *f, enum pipe_format format) 165{ 166 fprintf(f, "%s", util_format_name(format)); 167} 168 169static void 170util_dump_color_union(FILE *f, const union pipe_color_union *color) 171{ 172 fprintf(f, "{f = {%f, %f, %f, %f}, ui = {%u, %u, %u, %u}", 173 color->f[0], color->f[1], color->f[2], color->f[3], 174 color->ui[0], color->ui[1], color->ui[2], color->ui[3]); 175} 176 177static void 178util_dump_query(FILE *f, struct dd_query *query) 179{ 180 if (query->type >= PIPE_QUERY_DRIVER_SPECIFIC) 181 fprintf(f, "PIPE_QUERY_DRIVER_SPECIFIC + %i", 182 query->type - PIPE_QUERY_DRIVER_SPECIFIC); 183 else 184 fprintf(f, "%s", util_dump_query_type(query->type, false)); 185} 186 187static void 188dd_dump_render_condition(struct dd_draw_state *dstate, FILE *f) 189{ 190 if (dstate->render_cond.query) { 191 fprintf(f, "render condition:\n"); 192 DUMP_M(query, &dstate->render_cond, query); 193 DUMP_M(uint, &dstate->render_cond, condition); 194 DUMP_M(uint, &dstate->render_cond, mode); 195 fprintf(f, "\n"); 196 } 197} 198 199static void 200dd_dump_draw_vbo(struct dd_draw_state *dstate, struct pipe_draw_info *info, FILE *f) 201{ 202 int sh, i; 203 const char *shader_str[PIPE_SHADER_TYPES]; 204 205 shader_str[PIPE_SHADER_VERTEX] = "VERTEX"; 206 shader_str[PIPE_SHADER_TESS_CTRL] = "TESS_CTRL"; 207 shader_str[PIPE_SHADER_TESS_EVAL] = "TESS_EVAL"; 208 shader_str[PIPE_SHADER_GEOMETRY] = "GEOMETRY"; 209 shader_str[PIPE_SHADER_FRAGMENT] = "FRAGMENT"; 210 shader_str[PIPE_SHADER_COMPUTE] = "COMPUTE"; 211 212 DUMP(draw_info, info); 213 if (info->indexed) { 214 DUMP(index_buffer, &dstate->index_buffer); 215 if (dstate->index_buffer.buffer) 216 DUMP_M(resource, &dstate->index_buffer, buffer); 217 } 218 if (info->count_from_stream_output) 219 DUMP_M(stream_output_target, info, 220 count_from_stream_output); 221 if (info->indirect) 222 DUMP_M(resource, info, indirect); 223 fprintf(f, "\n"); 224 225 /* TODO: dump active queries */ 226 227 dd_dump_render_condition(dstate, f); 228 229 for (i = 0; i < PIPE_MAX_ATTRIBS; i++) 230 if (dstate->vertex_buffers[i].buffer || 231 dstate->vertex_buffers[i].user_buffer) { 232 DUMP_I(vertex_buffer, &dstate->vertex_buffers[i], i); 233 if (dstate->vertex_buffers[i].buffer) 234 DUMP_M(resource, &dstate->vertex_buffers[i], buffer); 235 } 236 237 if (dstate->velems) { 238 print_named_value(f, "num vertex elements", 239 dstate->velems->state.velems.count); 240 for (i = 0; i < dstate->velems->state.velems.count; i++) { 241 fprintf(f, " "); 242 DUMP_I(vertex_element, &dstate->velems->state.velems.velems[i], i); 243 } 244 } 245 246 print_named_value(f, "num stream output targets", dstate->num_so_targets); 247 for (i = 0; i < dstate->num_so_targets; i++) 248 if (dstate->so_targets[i]) { 249 DUMP_I(stream_output_target, dstate->so_targets[i], i); 250 DUMP_M(resource, dstate->so_targets[i], buffer); 251 fprintf(f, " offset = %i\n", dstate->so_offsets[i]); 252 } 253 254 fprintf(f, "\n"); 255 for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) { 256 if (sh == PIPE_SHADER_COMPUTE) 257 continue; 258 259 if (sh == PIPE_SHADER_TESS_CTRL && 260 !dstate->shaders[PIPE_SHADER_TESS_CTRL] && 261 dstate->shaders[PIPE_SHADER_TESS_EVAL]) 262 fprintf(f, "tess_state: {default_outer_level = {%f, %f, %f, %f}, " 263 "default_inner_level = {%f, %f}}\n", 264 dstate->tess_default_levels[0], 265 dstate->tess_default_levels[1], 266 dstate->tess_default_levels[2], 267 dstate->tess_default_levels[3], 268 dstate->tess_default_levels[4], 269 dstate->tess_default_levels[5]); 270 271 if (sh == PIPE_SHADER_FRAGMENT) 272 if (dstate->rs) { 273 unsigned num_viewports = dd_num_active_viewports(dstate); 274 275 if (dstate->rs->state.rs.clip_plane_enable) 276 DUMP(clip_state, &dstate->clip_state); 277 278 for (i = 0; i < num_viewports; i++) 279 DUMP_I(viewport_state, &dstate->viewports[i], i); 280 281 if (dstate->rs->state.rs.scissor) 282 for (i = 0; i < num_viewports; i++) 283 DUMP_I(scissor_state, &dstate->scissors[i], i); 284 285 DUMP(rasterizer_state, &dstate->rs->state.rs); 286 287 if (dstate->rs->state.rs.poly_stipple_enable) 288 DUMP(poly_stipple, &dstate->polygon_stipple); 289 fprintf(f, "\n"); 290 } 291 292 if (!dstate->shaders[sh]) 293 continue; 294 295 fprintf(f, COLOR_SHADER "begin shader: %s" COLOR_RESET "\n", shader_str[sh]); 296 DUMP(shader_state, &dstate->shaders[sh]->state.shader); 297 298 for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; i++) 299 if (dstate->constant_buffers[sh][i].buffer || 300 dstate->constant_buffers[sh][i].user_buffer) { 301 DUMP_I(constant_buffer, &dstate->constant_buffers[sh][i], i); 302 if (dstate->constant_buffers[sh][i].buffer) 303 DUMP_M(resource, &dstate->constant_buffers[sh][i], buffer); 304 } 305 306 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) 307 if (dstate->sampler_states[sh][i]) 308 DUMP_I(sampler_state, &dstate->sampler_states[sh][i]->state.sampler, i); 309 310 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) 311 if (dstate->sampler_views[sh][i]) { 312 DUMP_I(sampler_view, dstate->sampler_views[sh][i], i); 313 DUMP_M(resource, dstate->sampler_views[sh][i], texture); 314 } 315 316 for (i = 0; i < PIPE_MAX_SHADER_IMAGES; i++) 317 if (dstate->shader_images[sh][i].resource) { 318 DUMP_I(image_view, &dstate->shader_images[sh][i], i); 319 if (dstate->shader_images[sh][i].resource) 320 DUMP_M(resource, &dstate->shader_images[sh][i], resource); 321 } 322 323 for (i = 0; i < PIPE_MAX_SHADER_BUFFERS; i++) 324 if (dstate->shader_buffers[sh][i].buffer) { 325 DUMP_I(shader_buffer, &dstate->shader_buffers[sh][i], i); 326 if (dstate->shader_buffers[sh][i].buffer) 327 DUMP_M(resource, &dstate->shader_buffers[sh][i], buffer); 328 } 329 330 fprintf(f, COLOR_SHADER "end shader: %s" COLOR_RESET "\n\n", shader_str[sh]); 331 } 332 333 if (dstate->dsa) 334 DUMP(depth_stencil_alpha_state, &dstate->dsa->state.dsa); 335 DUMP(stencil_ref, &dstate->stencil_ref); 336 337 if (dstate->blend) 338 DUMP(blend_state, &dstate->blend->state.blend); 339 DUMP(blend_color, &dstate->blend_color); 340 341 print_named_value(f, "min_samples", dstate->min_samples); 342 print_named_xvalue(f, "sample_mask", dstate->sample_mask); 343 fprintf(f, "\n"); 344 345 DUMP(framebuffer_state, &dstate->framebuffer_state); 346 for (i = 0; i < dstate->framebuffer_state.nr_cbufs; i++) 347 if (dstate->framebuffer_state.cbufs[i]) { 348 fprintf(f, " " COLOR_STATE "cbufs[%i]:" COLOR_RESET "\n ", i); 349 DUMP(surface, dstate->framebuffer_state.cbufs[i]); 350 fprintf(f, " "); 351 DUMP(resource, dstate->framebuffer_state.cbufs[i]->texture); 352 } 353 if (dstate->framebuffer_state.zsbuf) { 354 fprintf(f, " " COLOR_STATE "zsbuf:" COLOR_RESET "\n "); 355 DUMP(surface, dstate->framebuffer_state.zsbuf); 356 fprintf(f, " "); 357 DUMP(resource, dstate->framebuffer_state.zsbuf->texture); 358 } 359 fprintf(f, "\n"); 360} 361 362static void 363dd_dump_launch_grid(struct dd_draw_state *dstate, struct pipe_grid_info *info, FILE *f) 364{ 365 fprintf(f, "%s:\n", __func__+8); 366 /* TODO */ 367} 368 369static void 370dd_dump_resource_copy_region(struct dd_draw_state *dstate, 371 struct call_resource_copy_region *info, 372 FILE *f) 373{ 374 fprintf(f, "%s:\n", __func__+8); 375 DUMP_M(resource, info, dst); 376 DUMP_M(uint, info, dst_level); 377 DUMP_M(uint, info, dstx); 378 DUMP_M(uint, info, dsty); 379 DUMP_M(uint, info, dstz); 380 DUMP_M(resource, info, src); 381 DUMP_M(uint, info, src_level); 382 DUMP_M_ADDR(box, info, src_box); 383} 384 385static void 386dd_dump_blit(struct dd_draw_state *dstate, struct pipe_blit_info *info, FILE *f) 387{ 388 fprintf(f, "%s:\n", __func__+8); 389 DUMP_M(resource, info, dst.resource); 390 DUMP_M(uint, info, dst.level); 391 DUMP_M_ADDR(box, info, dst.box); 392 DUMP_M(format, info, dst.format); 393 394 DUMP_M(resource, info, src.resource); 395 DUMP_M(uint, info, src.level); 396 DUMP_M_ADDR(box, info, src.box); 397 DUMP_M(format, info, src.format); 398 399 DUMP_M(hex, info, mask); 400 DUMP_M(uint, info, filter); 401 DUMP_M(uint, info, scissor_enable); 402 DUMP_M_ADDR(scissor_state, info, scissor); 403 DUMP_M(uint, info, render_condition_enable); 404 405 if (info->render_condition_enable) 406 dd_dump_render_condition(dstate, f); 407} 408 409static void 410dd_dump_generate_mipmap(struct dd_draw_state *dstate, FILE *f) 411{ 412 fprintf(f, "%s:\n", __func__+8); 413 /* TODO */ 414} 415 416static void 417dd_dump_flush_resource(struct dd_draw_state *dstate, struct pipe_resource *res, 418 FILE *f) 419{ 420 fprintf(f, "%s:\n", __func__+8); 421 DUMP(resource, res); 422} 423 424static void 425dd_dump_clear(struct dd_draw_state *dstate, struct call_clear *info, FILE *f) 426{ 427 fprintf(f, "%s:\n", __func__+8); 428 DUMP_M(uint, info, buffers); 429 DUMP_M_ADDR(color_union, info, color); 430 DUMP_M(double, info, depth); 431 DUMP_M(hex, info, stencil); 432} 433 434static void 435dd_dump_clear_buffer(struct dd_draw_state *dstate, struct call_clear_buffer *info, 436 FILE *f) 437{ 438 int i; 439 const char *value = (const char*)info->clear_value; 440 441 fprintf(f, "%s:\n", __func__+8); 442 DUMP_M(resource, info, res); 443 DUMP_M(uint, info, offset); 444 DUMP_M(uint, info, size); 445 DUMP_M(uint, info, clear_value_size); 446 447 fprintf(f, " clear_value:"); 448 for (i = 0; i < info->clear_value_size; i++) 449 fprintf(f, " %02x", value[i]); 450 fprintf(f, "\n"); 451} 452 453static void 454dd_dump_clear_render_target(struct dd_draw_state *dstate, FILE *f) 455{ 456 fprintf(f, "%s:\n", __func__+8); 457 /* TODO */ 458} 459 460static void 461dd_dump_clear_depth_stencil(struct dd_draw_state *dstate, FILE *f) 462{ 463 fprintf(f, "%s:\n", __func__+8); 464 /* TODO */ 465} 466 467static void 468dd_dump_driver_state(struct dd_context *dctx, FILE *f, unsigned flags) 469{ 470 if (dctx->pipe->dump_debug_state) { 471 fprintf(f,"\n\n**************************************************" 472 "***************************\n"); 473 fprintf(f, "Driver-specific state:\n\n"); 474 dctx->pipe->dump_debug_state(dctx->pipe, f, flags); 475 } 476} 477 478static void 479dd_dump_call(FILE *f, struct dd_draw_state *state, struct dd_call *call) 480{ 481 switch (call->type) { 482 case CALL_DRAW_VBO: 483 dd_dump_draw_vbo(state, &call->info.draw_vbo, f); 484 break; 485 case CALL_LAUNCH_GRID: 486 dd_dump_launch_grid(state, &call->info.launch_grid, f); 487 break; 488 case CALL_RESOURCE_COPY_REGION: 489 dd_dump_resource_copy_region(state, 490 &call->info.resource_copy_region, f); 491 break; 492 case CALL_BLIT: 493 dd_dump_blit(state, &call->info.blit, f); 494 break; 495 case CALL_FLUSH_RESOURCE: 496 dd_dump_flush_resource(state, call->info.flush_resource, f); 497 break; 498 case CALL_CLEAR: 499 dd_dump_clear(state, &call->info.clear, f); 500 break; 501 case CALL_CLEAR_BUFFER: 502 dd_dump_clear_buffer(state, &call->info.clear_buffer, f); 503 break; 504 case CALL_CLEAR_RENDER_TARGET: 505 dd_dump_clear_render_target(state, f); 506 break; 507 case CALL_CLEAR_DEPTH_STENCIL: 508 dd_dump_clear_depth_stencil(state, f); 509 break; 510 case CALL_GENERATE_MIPMAP: 511 dd_dump_generate_mipmap(state, f); 512 break; 513 } 514} 515 516static void 517dd_write_report(struct dd_context *dctx, struct dd_call *call, unsigned flags, 518 bool dump_dmesg) 519{ 520 FILE *f = dd_get_file_stream(dd_screen(dctx->base.screen), 521 dctx->draw_state.apitrace_call_number); 522 523 if (!f) 524 return; 525 526 dd_dump_call(f, &dctx->draw_state, call); 527 dd_dump_driver_state(dctx, f, flags); 528 if (dump_dmesg) 529 dd_dump_dmesg(f); 530 dd_close_file_stream(f); 531} 532 533static void 534dd_kill_process(void) 535{ 536 sync(); 537 fprintf(stderr, "dd: Aborting the process...\n"); 538 fflush(stdout); 539 fflush(stderr); 540 exit(1); 541} 542 543static bool 544dd_flush_and_check_hang(struct dd_context *dctx, 545 struct pipe_fence_handle **flush_fence, 546 unsigned flush_flags) 547{ 548 struct pipe_fence_handle *fence = NULL; 549 struct pipe_context *pipe = dctx->pipe; 550 struct pipe_screen *screen = pipe->screen; 551 uint64_t timeout_ms = dd_screen(dctx->base.screen)->timeout_ms; 552 bool idle; 553 554 assert(timeout_ms > 0); 555 556 pipe->flush(pipe, &fence, flush_flags); 557 if (flush_fence) 558 screen->fence_reference(screen, flush_fence, fence); 559 if (!fence) 560 return false; 561 562 idle = screen->fence_finish(screen, pipe, fence, timeout_ms * 1000000); 563 screen->fence_reference(screen, &fence, NULL); 564 if (!idle) 565 fprintf(stderr, "dd: GPU hang detected!\n"); 566 return !idle; 567} 568 569static void 570dd_flush_and_handle_hang(struct dd_context *dctx, 571 struct pipe_fence_handle **fence, unsigned flags, 572 const char *cause) 573{ 574 if (dd_flush_and_check_hang(dctx, fence, flags)) { 575 FILE *f = dd_get_file_stream(dd_screen(dctx->base.screen), 576 dctx->draw_state.apitrace_call_number); 577 578 if (f) { 579 fprintf(f, "dd: %s.\n", cause); 580 dd_dump_driver_state(dctx, f, 581 PIPE_DUMP_DEVICE_STATUS_REGISTERS | 582 PIPE_DUMP_CURRENT_STATES | 583 PIPE_DUMP_CURRENT_SHADERS | 584 PIPE_DUMP_LAST_COMMAND_BUFFER); 585 dd_dump_dmesg(f); 586 dd_close_file_stream(f); 587 } 588 589 /* Terminate the process to prevent future hangs. */ 590 dd_kill_process(); 591 } 592} 593 594static void 595dd_unreference_copy_of_call(struct dd_call *dst) 596{ 597 switch (dst->type) { 598 case CALL_DRAW_VBO: 599 pipe_so_target_reference(&dst->info.draw_vbo.count_from_stream_output, NULL); 600 pipe_resource_reference(&dst->info.draw_vbo.indirect, NULL); 601 pipe_resource_reference(&dst->info.draw_vbo.indirect_params, NULL); 602 break; 603 case CALL_LAUNCH_GRID: 604 pipe_resource_reference(&dst->info.launch_grid.indirect, NULL); 605 break; 606 case CALL_RESOURCE_COPY_REGION: 607 pipe_resource_reference(&dst->info.resource_copy_region.dst, NULL); 608 pipe_resource_reference(&dst->info.resource_copy_region.src, NULL); 609 break; 610 case CALL_BLIT: 611 pipe_resource_reference(&dst->info.blit.dst.resource, NULL); 612 pipe_resource_reference(&dst->info.blit.src.resource, NULL); 613 break; 614 case CALL_FLUSH_RESOURCE: 615 pipe_resource_reference(&dst->info.flush_resource, NULL); 616 break; 617 case CALL_CLEAR: 618 break; 619 case CALL_CLEAR_BUFFER: 620 pipe_resource_reference(&dst->info.clear_buffer.res, NULL); 621 break; 622 case CALL_CLEAR_RENDER_TARGET: 623 break; 624 case CALL_CLEAR_DEPTH_STENCIL: 625 break; 626 case CALL_GENERATE_MIPMAP: 627 pipe_resource_reference(&dst->info.generate_mipmap.res, NULL); 628 break; 629 } 630} 631 632static void 633dd_copy_call(struct dd_call *dst, struct dd_call *src) 634{ 635 dst->type = src->type; 636 637 switch (src->type) { 638 case CALL_DRAW_VBO: 639 pipe_so_target_reference(&dst->info.draw_vbo.count_from_stream_output, 640 src->info.draw_vbo.count_from_stream_output); 641 pipe_resource_reference(&dst->info.draw_vbo.indirect, 642 src->info.draw_vbo.indirect); 643 pipe_resource_reference(&dst->info.draw_vbo.indirect_params, 644 src->info.draw_vbo.indirect_params); 645 dst->info.draw_vbo = src->info.draw_vbo; 646 break; 647 case CALL_LAUNCH_GRID: 648 pipe_resource_reference(&dst->info.launch_grid.indirect, 649 src->info.launch_grid.indirect); 650 dst->info.launch_grid = src->info.launch_grid; 651 break; 652 case CALL_RESOURCE_COPY_REGION: 653 pipe_resource_reference(&dst->info.resource_copy_region.dst, 654 src->info.resource_copy_region.dst); 655 pipe_resource_reference(&dst->info.resource_copy_region.src, 656 src->info.resource_copy_region.src); 657 dst->info.resource_copy_region = src->info.resource_copy_region; 658 break; 659 case CALL_BLIT: 660 pipe_resource_reference(&dst->info.blit.dst.resource, 661 src->info.blit.dst.resource); 662 pipe_resource_reference(&dst->info.blit.src.resource, 663 src->info.blit.src.resource); 664 dst->info.blit = src->info.blit; 665 break; 666 case CALL_FLUSH_RESOURCE: 667 pipe_resource_reference(&dst->info.flush_resource, 668 src->info.flush_resource); 669 break; 670 case CALL_CLEAR: 671 dst->info.clear = src->info.clear; 672 break; 673 case CALL_CLEAR_BUFFER: 674 pipe_resource_reference(&dst->info.clear_buffer.res, 675 src->info.clear_buffer.res); 676 dst->info.clear_buffer = src->info.clear_buffer; 677 break; 678 case CALL_CLEAR_RENDER_TARGET: 679 break; 680 case CALL_CLEAR_DEPTH_STENCIL: 681 break; 682 case CALL_GENERATE_MIPMAP: 683 pipe_resource_reference(&dst->info.generate_mipmap.res, 684 src->info.generate_mipmap.res); 685 dst->info.generate_mipmap = src->info.generate_mipmap; 686 break; 687 } 688} 689 690static void 691dd_init_copy_of_draw_state(struct dd_draw_state_copy *state) 692{ 693 unsigned i,j; 694 695 /* Just clear pointers to gallium objects. Don't clear the whole structure, 696 * because it would kill performance with its size of 130 KB. 697 */ 698 memset(&state->base.index_buffer, 0, 699 sizeof(state->base.index_buffer)); 700 memset(state->base.vertex_buffers, 0, 701 sizeof(state->base.vertex_buffers)); 702 memset(state->base.so_targets, 0, 703 sizeof(state->base.so_targets)); 704 memset(state->base.constant_buffers, 0, 705 sizeof(state->base.constant_buffers)); 706 memset(state->base.sampler_views, 0, 707 sizeof(state->base.sampler_views)); 708 memset(state->base.shader_images, 0, 709 sizeof(state->base.shader_images)); 710 memset(state->base.shader_buffers, 0, 711 sizeof(state->base.shader_buffers)); 712 memset(&state->base.framebuffer_state, 0, 713 sizeof(state->base.framebuffer_state)); 714 715 memset(state->shaders, 0, sizeof(state->shaders)); 716 717 state->base.render_cond.query = &state->render_cond; 718 719 for (i = 0; i < PIPE_SHADER_TYPES; i++) { 720 state->base.shaders[i] = &state->shaders[i]; 721 for (j = 0; j < PIPE_MAX_SAMPLERS; j++) 722 state->base.sampler_states[i][j] = &state->sampler_states[i][j]; 723 } 724 725 state->base.velems = &state->velems; 726 state->base.rs = &state->rs; 727 state->base.dsa = &state->dsa; 728 state->base.blend = &state->blend; 729} 730 731static void 732dd_unreference_copy_of_draw_state(struct dd_draw_state_copy *state) 733{ 734 struct dd_draw_state *dst = &state->base; 735 unsigned i,j; 736 737 util_set_index_buffer(&dst->index_buffer, NULL); 738 739 for (i = 0; i < ARRAY_SIZE(dst->vertex_buffers); i++) 740 pipe_resource_reference(&dst->vertex_buffers[i].buffer, NULL); 741 for (i = 0; i < ARRAY_SIZE(dst->so_targets); i++) 742 pipe_so_target_reference(&dst->so_targets[i], NULL); 743 744 for (i = 0; i < PIPE_SHADER_TYPES; i++) { 745 if (dst->shaders[i]) 746 tgsi_free_tokens(dst->shaders[i]->state.shader.tokens); 747 748 for (j = 0; j < PIPE_MAX_CONSTANT_BUFFERS; j++) 749 pipe_resource_reference(&dst->constant_buffers[i][j].buffer, NULL); 750 for (j = 0; j < PIPE_MAX_SAMPLERS; j++) 751 pipe_sampler_view_reference(&dst->sampler_views[i][j], NULL); 752 for (j = 0; j < PIPE_MAX_SHADER_IMAGES; j++) 753 pipe_resource_reference(&dst->shader_images[i][j].resource, NULL); 754 for (j = 0; j < PIPE_MAX_SHADER_BUFFERS; j++) 755 pipe_resource_reference(&dst->shader_buffers[i][j].buffer, NULL); 756 } 757 758 util_unreference_framebuffer_state(&dst->framebuffer_state); 759} 760 761static void 762dd_copy_draw_state(struct dd_draw_state *dst, struct dd_draw_state *src) 763{ 764 unsigned i,j; 765 766 if (src->render_cond.query) { 767 *dst->render_cond.query = *src->render_cond.query; 768 dst->render_cond.condition = src->render_cond.condition; 769 dst->render_cond.mode = src->render_cond.mode; 770 } else { 771 dst->render_cond.query = NULL; 772 } 773 774 util_set_index_buffer(&dst->index_buffer, &src->index_buffer); 775 776 for (i = 0; i < ARRAY_SIZE(src->vertex_buffers); i++) { 777 pipe_resource_reference(&dst->vertex_buffers[i].buffer, 778 src->vertex_buffers[i].buffer); 779 memcpy(&dst->vertex_buffers[i], &src->vertex_buffers[i], 780 sizeof(src->vertex_buffers[i])); 781 } 782 783 dst->num_so_targets = src->num_so_targets; 784 for (i = 0; i < ARRAY_SIZE(src->so_targets); i++) 785 pipe_so_target_reference(&dst->so_targets[i], src->so_targets[i]); 786 memcpy(dst->so_offsets, src->so_offsets, sizeof(src->so_offsets)); 787 788 for (i = 0; i < PIPE_SHADER_TYPES; i++) { 789 if (!src->shaders[i]) { 790 dst->shaders[i] = NULL; 791 continue; 792 } 793 794 if (src->shaders[i]) { 795 dst->shaders[i]->state.shader = src->shaders[i]->state.shader; 796 dst->shaders[i]->state.shader.tokens = 797 tgsi_dup_tokens(src->shaders[i]->state.shader.tokens); 798 } else { 799 dst->shaders[i] = NULL; 800 } 801 802 for (j = 0; j < PIPE_MAX_CONSTANT_BUFFERS; j++) { 803 pipe_resource_reference(&dst->constant_buffers[i][j].buffer, 804 src->constant_buffers[i][j].buffer); 805 memcpy(&dst->constant_buffers[i][j], &src->constant_buffers[i][j], 806 sizeof(src->constant_buffers[i][j])); 807 } 808 809 for (j = 0; j < PIPE_MAX_SAMPLERS; j++) { 810 pipe_sampler_view_reference(&dst->sampler_views[i][j], 811 src->sampler_views[i][j]); 812 if (src->sampler_states[i][j]) 813 dst->sampler_states[i][j]->state.sampler = 814 src->sampler_states[i][j]->state.sampler; 815 else 816 dst->sampler_states[i][j] = NULL; 817 } 818 819 for (j = 0; j < PIPE_MAX_SHADER_IMAGES; j++) { 820 pipe_resource_reference(&dst->shader_images[i][j].resource, 821 src->shader_images[i][j].resource); 822 memcpy(&dst->shader_images[i][j], &src->shader_images[i][j], 823 sizeof(src->shader_images[i][j])); 824 } 825 826 for (j = 0; j < PIPE_MAX_SHADER_BUFFERS; j++) { 827 pipe_resource_reference(&dst->shader_buffers[i][j].buffer, 828 src->shader_buffers[i][j].buffer); 829 memcpy(&dst->shader_buffers[i][j], &src->shader_buffers[i][j], 830 sizeof(src->shader_buffers[i][j])); 831 } 832 } 833 834 if (src->velems) 835 dst->velems->state.velems = src->velems->state.velems; 836 else 837 dst->velems = NULL; 838 839 if (src->rs) 840 dst->rs->state.rs = src->rs->state.rs; 841 else 842 dst->rs = NULL; 843 844 if (src->dsa) 845 dst->dsa->state.dsa = src->dsa->state.dsa; 846 else 847 dst->dsa = NULL; 848 849 if (src->blend) 850 dst->blend->state.blend = src->blend->state.blend; 851 else 852 dst->blend = NULL; 853 854 dst->blend_color = src->blend_color; 855 dst->stencil_ref = src->stencil_ref; 856 dst->sample_mask = src->sample_mask; 857 dst->min_samples = src->min_samples; 858 dst->clip_state = src->clip_state; 859 util_copy_framebuffer_state(&dst->framebuffer_state, &src->framebuffer_state); 860 memcpy(dst->scissors, src->scissors, sizeof(src->scissors)); 861 memcpy(dst->viewports, src->viewports, sizeof(src->viewports)); 862 memcpy(dst->tess_default_levels, src->tess_default_levels, 863 sizeof(src->tess_default_levels)); 864 dst->apitrace_call_number = src->apitrace_call_number; 865} 866 867static void 868dd_free_record(struct dd_draw_record **record) 869{ 870 struct dd_draw_record *next = (*record)->next; 871 872 dd_unreference_copy_of_call(&(*record)->call); 873 dd_unreference_copy_of_draw_state(&(*record)->draw_state); 874 FREE((*record)->driver_state_log); 875 FREE(*record); 876 *record = next; 877} 878 879static void 880dd_dump_record(struct dd_context *dctx, struct dd_draw_record *record, 881 uint32_t hw_sequence_no, int64_t now) 882{ 883 FILE *f = dd_get_file_stream(dd_screen(dctx->base.screen), 884 record->draw_state.base.apitrace_call_number); 885 if (!f) 886 return; 887 888 fprintf(f, "Draw call sequence # = %u\n", record->sequence_no); 889 fprintf(f, "HW reached sequence # = %u\n", hw_sequence_no); 890 fprintf(f, "Elapsed time = %"PRIi64" ms\n\n", 891 (now - record->timestamp) / 1000); 892 893 dd_dump_call(f, &record->draw_state.base, &record->call); 894 fprintf(f, "%s\n", record->driver_state_log); 895 896 dctx->pipe->dump_debug_state(dctx->pipe, f, 897 PIPE_DUMP_DEVICE_STATUS_REGISTERS); 898 dd_dump_dmesg(f); 899 fclose(f); 900} 901 902PIPE_THREAD_ROUTINE(dd_thread_pipelined_hang_detect, input) 903{ 904 struct dd_context *dctx = (struct dd_context *)input; 905 struct dd_screen *dscreen = dd_screen(dctx->base.screen); 906 907 pipe_mutex_lock(dctx->mutex); 908 909 while (!dctx->kill_thread) { 910 struct dd_draw_record **record = &dctx->records; 911 912 /* Loop over all records. */ 913 while (*record) { 914 int64_t now; 915 916 /* If the fence has been signalled, release the record and all older 917 * records. 918 */ 919 if (*dctx->mapped_fence >= (*record)->sequence_no) { 920 while (*record) 921 dd_free_record(record); 922 break; 923 } 924 925 /* The fence hasn't been signalled. Check the timeout. */ 926 now = os_time_get(); 927 if (os_time_timeout((*record)->timestamp, 928 (*record)->timestamp + dscreen->timeout_ms * 1000, 929 now)) { 930 fprintf(stderr, "GPU hang detected.\n"); 931 932 /* Get the oldest unsignalled draw call. */ 933 while ((*record)->next && 934 *dctx->mapped_fence < (*record)->next->sequence_no) 935 record = &(*record)->next; 936 937 dd_dump_record(dctx, *record, *dctx->mapped_fence, now); 938 dd_kill_process(); 939 } 940 941 record = &(*record)->next; 942 } 943 944 /* Unlock and sleep before starting all over again. */ 945 pipe_mutex_unlock(dctx->mutex); 946 os_time_sleep(10000); /* 10 ms */ 947 pipe_mutex_lock(dctx->mutex); 948 } 949 950 /* Thread termination. */ 951 while (dctx->records) 952 dd_free_record(&dctx->records); 953 954 pipe_mutex_unlock(dctx->mutex); 955 return 0; 956} 957 958static char * 959dd_get_driver_shader_log(struct dd_context *dctx) 960{ 961#if defined(PIPE_OS_LINUX) 962 FILE *f; 963 char *buf; 964 int written_bytes; 965 966 if (!dctx->max_log_buffer_size) 967 dctx->max_log_buffer_size = 16 * 1024; 968 969 /* Keep increasing the buffer size until there is enough space. 970 * 971 * open_memstream can resize automatically, but it's VERY SLOW. 972 * fmemopen is much faster. 973 */ 974 while (1) { 975 buf = malloc(dctx->max_log_buffer_size); 976 buf[0] = 0; 977 978 f = fmemopen(buf, dctx->max_log_buffer_size, "a"); 979 if (!f) { 980 free(buf); 981 return NULL; 982 } 983 984 dd_dump_driver_state(dctx, f, PIPE_DUMP_CURRENT_SHADERS); 985 written_bytes = ftell(f); 986 fclose(f); 987 988 /* Return if the backing buffer is large enough. */ 989 if (written_bytes < dctx->max_log_buffer_size - 1) 990 break; 991 992 /* Try again. */ 993 free(buf); 994 dctx->max_log_buffer_size *= 2; 995 } 996 997 return buf; 998#else 999 /* Return an empty string. */ 1000 return (char*)calloc(1, 4); 1001#endif 1002} 1003 1004static void 1005dd_pipelined_process_draw(struct dd_context *dctx, struct dd_call *call) 1006{ 1007 struct pipe_context *pipe = dctx->pipe; 1008 struct dd_draw_record *record; 1009 char *log; 1010 1011 /* Make a record of the draw call. */ 1012 record = MALLOC_STRUCT(dd_draw_record); 1013 if (!record) 1014 return; 1015 1016 /* Create the log. */ 1017 log = dd_get_driver_shader_log(dctx); 1018 if (!log) { 1019 FREE(record); 1020 return; 1021 } 1022 1023 /* Update the fence with the GPU. 1024 * 1025 * radeonsi/clear_buffer waits in the command processor until shaders are 1026 * idle before writing to memory. That's a necessary condition for isolating 1027 * draw calls. 1028 */ 1029 dctx->sequence_no++; 1030 pipe->clear_buffer(pipe, dctx->fence, 0, 4, &dctx->sequence_no, 4); 1031 1032 /* Initialize the record. */ 1033 record->timestamp = os_time_get(); 1034 record->sequence_no = dctx->sequence_no; 1035 record->driver_state_log = log; 1036 1037 memset(&record->call, 0, sizeof(record->call)); 1038 dd_copy_call(&record->call, call); 1039 1040 dd_init_copy_of_draw_state(&record->draw_state); 1041 dd_copy_draw_state(&record->draw_state.base, &dctx->draw_state); 1042 1043 /* Add the record to the list. */ 1044 pipe_mutex_lock(dctx->mutex); 1045 record->next = dctx->records; 1046 dctx->records = record; 1047 pipe_mutex_unlock(dctx->mutex); 1048} 1049 1050static void 1051dd_context_flush(struct pipe_context *_pipe, 1052 struct pipe_fence_handle **fence, unsigned flags) 1053{ 1054 struct dd_context *dctx = dd_context(_pipe); 1055 struct pipe_context *pipe = dctx->pipe; 1056 1057 switch (dd_screen(dctx->base.screen)->mode) { 1058 case DD_DETECT_HANGS: 1059 dd_flush_and_handle_hang(dctx, fence, flags, 1060 "GPU hang detected in pipe->flush()"); 1061 break; 1062 case DD_DETECT_HANGS_PIPELINED: /* nothing to do here */ 1063 case DD_DUMP_ALL_CALLS: 1064 case DD_DUMP_APITRACE_CALL: 1065 pipe->flush(pipe, fence, flags); 1066 break; 1067 default: 1068 assert(0); 1069 } 1070} 1071 1072static void 1073dd_before_draw(struct dd_context *dctx) 1074{ 1075 struct dd_screen *dscreen = dd_screen(dctx->base.screen); 1076 1077 if (dscreen->mode == DD_DETECT_HANGS && 1078 !dscreen->no_flush && 1079 dctx->num_draw_calls >= dscreen->skip_count) 1080 dd_flush_and_handle_hang(dctx, NULL, 0, 1081 "GPU hang most likely caused by internal " 1082 "driver commands"); 1083} 1084 1085static void 1086dd_after_draw(struct dd_context *dctx, struct dd_call *call) 1087{ 1088 struct dd_screen *dscreen = dd_screen(dctx->base.screen); 1089 struct pipe_context *pipe = dctx->pipe; 1090 1091 if (dctx->num_draw_calls >= dscreen->skip_count) { 1092 switch (dscreen->mode) { 1093 case DD_DETECT_HANGS: 1094 if (!dscreen->no_flush && 1095 dd_flush_and_check_hang(dctx, NULL, 0)) { 1096 dd_write_report(dctx, call, 1097 PIPE_DUMP_DEVICE_STATUS_REGISTERS | 1098 PIPE_DUMP_CURRENT_STATES | 1099 PIPE_DUMP_CURRENT_SHADERS | 1100 PIPE_DUMP_LAST_COMMAND_BUFFER, 1101 true); 1102 1103 /* Terminate the process to prevent future hangs. */ 1104 dd_kill_process(); 1105 } 1106 break; 1107 case DD_DETECT_HANGS_PIPELINED: 1108 dd_pipelined_process_draw(dctx, call); 1109 break; 1110 case DD_DUMP_ALL_CALLS: 1111 if (!dscreen->no_flush) 1112 pipe->flush(pipe, NULL, 0); 1113 dd_write_report(dctx, call, 1114 PIPE_DUMP_CURRENT_STATES | 1115 PIPE_DUMP_CURRENT_SHADERS | 1116 PIPE_DUMP_LAST_COMMAND_BUFFER, 1117 false); 1118 break; 1119 case DD_DUMP_APITRACE_CALL: 1120 if (dscreen->apitrace_dump_call == 1121 dctx->draw_state.apitrace_call_number) { 1122 dd_write_report(dctx, call, 1123 PIPE_DUMP_CURRENT_STATES | 1124 PIPE_DUMP_CURRENT_SHADERS, 1125 false); 1126 /* No need to continue. */ 1127 exit(0); 1128 } 1129 break; 1130 default: 1131 assert(0); 1132 } 1133 } 1134 1135 ++dctx->num_draw_calls; 1136 if (dscreen->skip_count && dctx->num_draw_calls % 10000 == 0) 1137 fprintf(stderr, "Gallium debugger reached %u draw calls.\n", 1138 dctx->num_draw_calls); 1139} 1140 1141static void 1142dd_context_draw_vbo(struct pipe_context *_pipe, 1143 const struct pipe_draw_info *info) 1144{ 1145 struct dd_context *dctx = dd_context(_pipe); 1146 struct pipe_context *pipe = dctx->pipe; 1147 struct dd_call call; 1148 1149 call.type = CALL_DRAW_VBO; 1150 call.info.draw_vbo = *info; 1151 1152 dd_before_draw(dctx); 1153 pipe->draw_vbo(pipe, info); 1154 dd_after_draw(dctx, &call); 1155} 1156 1157static void 1158dd_context_launch_grid(struct pipe_context *_pipe, 1159 const struct pipe_grid_info *info) 1160{ 1161 struct dd_context *dctx = dd_context(_pipe); 1162 struct pipe_context *pipe = dctx->pipe; 1163 struct dd_call call; 1164 1165 call.type = CALL_LAUNCH_GRID; 1166 call.info.launch_grid = *info; 1167 1168 dd_before_draw(dctx); 1169 pipe->launch_grid(pipe, info); 1170 dd_after_draw(dctx, &call); 1171} 1172 1173static void 1174dd_context_resource_copy_region(struct pipe_context *_pipe, 1175 struct pipe_resource *dst, unsigned dst_level, 1176 unsigned dstx, unsigned dsty, unsigned dstz, 1177 struct pipe_resource *src, unsigned src_level, 1178 const struct pipe_box *src_box) 1179{ 1180 struct dd_context *dctx = dd_context(_pipe); 1181 struct pipe_context *pipe = dctx->pipe; 1182 struct dd_call call; 1183 1184 call.type = CALL_RESOURCE_COPY_REGION; 1185 call.info.resource_copy_region.dst = dst; 1186 call.info.resource_copy_region.dst_level = dst_level; 1187 call.info.resource_copy_region.dstx = dstx; 1188 call.info.resource_copy_region.dsty = dsty; 1189 call.info.resource_copy_region.dstz = dstz; 1190 call.info.resource_copy_region.src = src; 1191 call.info.resource_copy_region.src_level = src_level; 1192 call.info.resource_copy_region.src_box = *src_box; 1193 1194 dd_before_draw(dctx); 1195 pipe->resource_copy_region(pipe, 1196 dst, dst_level, dstx, dsty, dstz, 1197 src, src_level, src_box); 1198 dd_after_draw(dctx, &call); 1199} 1200 1201static void 1202dd_context_blit(struct pipe_context *_pipe, const struct pipe_blit_info *info) 1203{ 1204 struct dd_context *dctx = dd_context(_pipe); 1205 struct pipe_context *pipe = dctx->pipe; 1206 struct dd_call call; 1207 1208 call.type = CALL_BLIT; 1209 call.info.blit = *info; 1210 1211 dd_before_draw(dctx); 1212 pipe->blit(pipe, info); 1213 dd_after_draw(dctx, &call); 1214} 1215 1216static boolean 1217dd_context_generate_mipmap(struct pipe_context *_pipe, 1218 struct pipe_resource *res, 1219 enum pipe_format format, 1220 unsigned base_level, 1221 unsigned last_level, 1222 unsigned first_layer, 1223 unsigned last_layer) 1224{ 1225 struct dd_context *dctx = dd_context(_pipe); 1226 struct pipe_context *pipe = dctx->pipe; 1227 struct dd_call call; 1228 boolean result; 1229 1230 call.type = CALL_GENERATE_MIPMAP; 1231 call.info.generate_mipmap.res = res; 1232 call.info.generate_mipmap.format = format; 1233 call.info.generate_mipmap.base_level = base_level; 1234 call.info.generate_mipmap.last_level = last_level; 1235 call.info.generate_mipmap.first_layer = first_layer; 1236 call.info.generate_mipmap.last_layer = last_layer; 1237 1238 dd_before_draw(dctx); 1239 result = pipe->generate_mipmap(pipe, res, format, base_level, last_level, 1240 first_layer, last_layer); 1241 dd_after_draw(dctx, &call); 1242 return result; 1243} 1244 1245static void 1246dd_context_flush_resource(struct pipe_context *_pipe, 1247 struct pipe_resource *resource) 1248{ 1249 struct dd_context *dctx = dd_context(_pipe); 1250 struct pipe_context *pipe = dctx->pipe; 1251 struct dd_call call; 1252 1253 call.type = CALL_FLUSH_RESOURCE; 1254 call.info.flush_resource = resource; 1255 1256 dd_before_draw(dctx); 1257 pipe->flush_resource(pipe, resource); 1258 dd_after_draw(dctx, &call); 1259} 1260 1261static void 1262dd_context_clear(struct pipe_context *_pipe, unsigned buffers, 1263 const union pipe_color_union *color, double depth, 1264 unsigned stencil) 1265{ 1266 struct dd_context *dctx = dd_context(_pipe); 1267 struct pipe_context *pipe = dctx->pipe; 1268 struct dd_call call; 1269 1270 call.type = CALL_CLEAR; 1271 call.info.clear.buffers = buffers; 1272 call.info.clear.color = *color; 1273 call.info.clear.depth = depth; 1274 call.info.clear.stencil = stencil; 1275 1276 dd_before_draw(dctx); 1277 pipe->clear(pipe, buffers, color, depth, stencil); 1278 dd_after_draw(dctx, &call); 1279} 1280 1281static void 1282dd_context_clear_render_target(struct pipe_context *_pipe, 1283 struct pipe_surface *dst, 1284 const union pipe_color_union *color, 1285 unsigned dstx, unsigned dsty, 1286 unsigned width, unsigned height, 1287 bool render_condition_enabled) 1288{ 1289 struct dd_context *dctx = dd_context(_pipe); 1290 struct pipe_context *pipe = dctx->pipe; 1291 struct dd_call call; 1292 1293 call.type = CALL_CLEAR_RENDER_TARGET; 1294 1295 dd_before_draw(dctx); 1296 pipe->clear_render_target(pipe, dst, color, dstx, dsty, width, height, 1297 render_condition_enabled); 1298 dd_after_draw(dctx, &call); 1299} 1300 1301static void 1302dd_context_clear_depth_stencil(struct pipe_context *_pipe, 1303 struct pipe_surface *dst, unsigned clear_flags, 1304 double depth, unsigned stencil, unsigned dstx, 1305 unsigned dsty, unsigned width, unsigned height, 1306 bool render_condition_enabled) 1307{ 1308 struct dd_context *dctx = dd_context(_pipe); 1309 struct pipe_context *pipe = dctx->pipe; 1310 struct dd_call call; 1311 1312 call.type = CALL_CLEAR_DEPTH_STENCIL; 1313 1314 dd_before_draw(dctx); 1315 pipe->clear_depth_stencil(pipe, dst, clear_flags, depth, stencil, 1316 dstx, dsty, width, height, 1317 render_condition_enabled); 1318 dd_after_draw(dctx, &call); 1319} 1320 1321static void 1322dd_context_clear_buffer(struct pipe_context *_pipe, struct pipe_resource *res, 1323 unsigned offset, unsigned size, 1324 const void *clear_value, int clear_value_size) 1325{ 1326 struct dd_context *dctx = dd_context(_pipe); 1327 struct pipe_context *pipe = dctx->pipe; 1328 struct dd_call call; 1329 1330 call.type = CALL_CLEAR_BUFFER; 1331 call.info.clear_buffer.res = res; 1332 call.info.clear_buffer.offset = offset; 1333 call.info.clear_buffer.size = size; 1334 call.info.clear_buffer.clear_value = clear_value; 1335 call.info.clear_buffer.clear_value_size = clear_value_size; 1336 1337 dd_before_draw(dctx); 1338 pipe->clear_buffer(pipe, res, offset, size, clear_value, clear_value_size); 1339 dd_after_draw(dctx, &call); 1340} 1341 1342void 1343dd_init_draw_functions(struct dd_context *dctx) 1344{ 1345 CTX_INIT(flush); 1346 CTX_INIT(draw_vbo); 1347 CTX_INIT(launch_grid); 1348 CTX_INIT(resource_copy_region); 1349 CTX_INIT(blit); 1350 CTX_INIT(clear); 1351 CTX_INIT(clear_render_target); 1352 CTX_INIT(clear_depth_stencil); 1353 CTX_INIT(clear_buffer); 1354 CTX_INIT(flush_resource); 1355 CTX_INIT(generate_mipmap); 1356} 1357