1/*
2 * Copyright (c) 2012-2015 Etnaviv Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 *    Wladimir J. van der Laan <laanwj@gmail.com>
25 *    Christian Gmeiner <christian.gmeiner@gmail.com>
26 */
27
28#include "etnaviv_state.h"
29
30#include "hw/common.xml.h"
31
32#include "etnaviv_clear_blit.h"
33#include "etnaviv_context.h"
34#include "etnaviv_format.h"
35#include "etnaviv_shader.h"
36#include "etnaviv_surface.h"
37#include "etnaviv_translate.h"
38#include "etnaviv_util.h"
39#include "util/u_helpers.h"
40#include "util/u_inlines.h"
41#include "util/u_math.h"
42#include "util/u_memory.h"
43
44static void
45etna_set_blend_color(struct pipe_context *pctx, const struct pipe_blend_color *bc)
46{
47   struct etna_context *ctx = etna_context(pctx);
48   struct compiled_blend_color *cs = &ctx->blend_color;
49
50   cs->PE_ALPHA_BLEND_COLOR =
51      VIVS_PE_ALPHA_BLEND_COLOR_R(etna_cfloat_to_uint8(bc->color[0])) |
52      VIVS_PE_ALPHA_BLEND_COLOR_G(etna_cfloat_to_uint8(bc->color[1])) |
53      VIVS_PE_ALPHA_BLEND_COLOR_B(etna_cfloat_to_uint8(bc->color[2])) |
54      VIVS_PE_ALPHA_BLEND_COLOR_A(etna_cfloat_to_uint8(bc->color[3]));
55   ctx->dirty |= ETNA_DIRTY_BLEND_COLOR;
56}
57
58static void
59etna_set_stencil_ref(struct pipe_context *pctx, const struct pipe_stencil_ref *sr)
60{
61   struct etna_context *ctx = etna_context(pctx);
62   struct compiled_stencil_ref *cs = &ctx->stencil_ref;
63
64   ctx->stencil_ref_s = *sr;
65
66   cs->PE_STENCIL_CONFIG = VIVS_PE_STENCIL_CONFIG_REF_FRONT(sr->ref_value[0]);
67   /* rest of bits weaved in from depth_stencil_alpha */
68   cs->PE_STENCIL_CONFIG_EXT =
69      VIVS_PE_STENCIL_CONFIG_EXT_REF_BACK(sr->ref_value[0]);
70   ctx->dirty |= ETNA_DIRTY_STENCIL_REF;
71}
72
73static void
74etna_set_clip_state(struct pipe_context *pctx, const struct pipe_clip_state *pcs)
75{
76   /* NOOP */
77}
78
79static void
80etna_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask)
81{
82   struct etna_context *ctx = etna_context(pctx);
83
84   ctx->sample_mask = sample_mask;
85   ctx->dirty |= ETNA_DIRTY_SAMPLE_MASK;
86}
87
88static void
89etna_set_constant_buffer(struct pipe_context *pctx, uint shader, uint index,
90      const struct pipe_constant_buffer *cb)
91{
92   struct etna_context *ctx = etna_context(pctx);
93
94   if (unlikely(index > 0)) {
95      DBG("Unhandled buffer index %i", index);
96      return;
97   }
98
99
100   util_copy_constant_buffer(&ctx->constant_buffer[shader], cb);
101
102   /* Note that the state tracker can unbind constant buffers by
103    * passing NULL here. */
104   if (unlikely(!cb))
105      return;
106
107   /* there is no support for ARB_uniform_buffer_object */
108   assert(cb->buffer == NULL && cb->user_buffer != NULL);
109
110   ctx->dirty |= ETNA_DIRTY_CONSTBUF;
111}
112
113static void
114etna_update_render_resource(struct pipe_context *pctx, struct pipe_resource *pres)
115{
116   struct etna_resource *res = etna_resource(pres);
117
118   if (res->texture && etna_resource_older(res, etna_resource(res->texture))) {
119      /* The render buffer is older than the texture buffer. Copy it over. */
120      etna_copy_resource(pctx, pres, res->texture, 0, pres->last_level);
121      res->seqno = etna_resource(res->texture)->seqno;
122   }
123}
124
125static void
126etna_set_framebuffer_state(struct pipe_context *pctx,
127      const struct pipe_framebuffer_state *sv)
128{
129   struct etna_context *ctx = etna_context(pctx);
130   struct compiled_framebuffer_state *cs = &ctx->framebuffer;
131   int nr_samples_color = -1;
132   int nr_samples_depth = -1;
133
134   /* Set up TS as well. Warning: this state is used by both the RS and PE */
135   uint32_t ts_mem_config = 0;
136
137   if (sv->nr_cbufs > 0) { /* at least one color buffer? */
138      struct etna_surface *cbuf = etna_surface(sv->cbufs[0]);
139      struct etna_resource *res = etna_resource(cbuf->base.texture);
140      bool color_supertiled = (res->layout & ETNA_LAYOUT_BIT_SUPER) != 0;
141
142      assert(res->layout & ETNA_LAYOUT_BIT_TILE); /* Cannot render to linear surfaces */
143      etna_update_render_resource(pctx, cbuf->base.texture);
144
145      pipe_surface_reference(&cs->cbuf, &cbuf->base);
146      cs->PE_COLOR_FORMAT =
147         VIVS_PE_COLOR_FORMAT_FORMAT(translate_rs_format(cbuf->base.format)) |
148         VIVS_PE_COLOR_FORMAT_COMPONENTS__MASK |
149         VIVS_PE_COLOR_FORMAT_OVERWRITE |
150         COND(color_supertiled, VIVS_PE_COLOR_FORMAT_SUPER_TILED);
151      /* VIVS_PE_COLOR_FORMAT_COMPONENTS() and
152       * VIVS_PE_COLOR_FORMAT_OVERWRITE comes from blend_state
153       * but only if we set the bits above. */
154      /* merged with depth_stencil_alpha */
155      if ((cbuf->surf.offset & 63) ||
156          (((cbuf->surf.stride * 4) & 63) && cbuf->surf.height > 4)) {
157         /* XXX Must make temporary surface here.
158          * Need the same mechanism on gc2000 when we want to do mipmap
159          * generation by
160          * rendering to levels > 1 due to multitiled / tiled conversion. */
161         BUG("Alignment error, trying to render to offset %08x with tile "
162             "stride %i",
163             cbuf->surf.offset, cbuf->surf.stride * 4);
164      }
165
166      if (ctx->specs.pixel_pipes == 1) {
167         cs->PE_COLOR_ADDR = cbuf->reloc[0];
168         cs->PE_COLOR_ADDR.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
169      } else {
170         /* Rendered textures must always be multi-tiled */
171         assert(res->layout & ETNA_LAYOUT_BIT_MULTI);
172         for (int i = 0; i < ctx->specs.pixel_pipes; i++) {
173            cs->PE_PIPE_COLOR_ADDR[i] = cbuf->reloc[i];
174            cs->PE_PIPE_COLOR_ADDR[i].flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
175         }
176      }
177      cs->PE_COLOR_STRIDE = cbuf->surf.stride;
178
179      if (cbuf->surf.ts_size) {
180         ts_mem_config |= VIVS_TS_MEM_CONFIG_COLOR_FAST_CLEAR;
181         cs->TS_COLOR_CLEAR_VALUE = cbuf->level->clear_value;
182
183         cs->TS_COLOR_STATUS_BASE = cbuf->ts_reloc;
184         cs->TS_COLOR_STATUS_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
185
186         cs->TS_COLOR_SURFACE_BASE = cbuf->reloc[0];
187         cs->TS_COLOR_SURFACE_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
188      }
189
190      /* MSAA */
191      if (cbuf->base.texture->nr_samples > 1)
192         ts_mem_config |=
193            VIVS_TS_MEM_CONFIG_MSAA | translate_msaa_format(cbuf->base.format);
194
195      nr_samples_color = cbuf->base.texture->nr_samples;
196   } else {
197      pipe_surface_reference(&cs->cbuf, NULL);
198      /* Clearing VIVS_PE_COLOR_FORMAT_COMPONENTS__MASK and
199       * VIVS_PE_COLOR_FORMAT_OVERWRITE prevents us from overwriting the
200       * color target */
201      cs->PE_COLOR_FORMAT = 0;
202      cs->PE_COLOR_STRIDE = 0;
203      cs->TS_COLOR_STATUS_BASE.bo = NULL;
204      cs->TS_COLOR_SURFACE_BASE.bo = NULL;
205
206      for (int i = 0; i < ETNA_MAX_PIXELPIPES; i++)
207         cs->PE_PIPE_COLOR_ADDR[i].bo = NULL;
208   }
209
210   if (sv->zsbuf != NULL) {
211      struct etna_surface *zsbuf = etna_surface(sv->zsbuf);
212      struct etna_resource *res = etna_resource(zsbuf->base.texture);
213
214      etna_update_render_resource(pctx, zsbuf->base.texture);
215
216      pipe_surface_reference(&cs->zsbuf, &zsbuf->base);
217      assert(res->layout &ETNA_LAYOUT_BIT_TILE); /* Cannot render to linear surfaces */
218
219      uint32_t depth_format = translate_depth_format(zsbuf->base.format);
220      unsigned depth_bits =
221         depth_format == VIVS_PE_DEPTH_CONFIG_DEPTH_FORMAT_D16 ? 16 : 24;
222      bool depth_supertiled = (res->layout & ETNA_LAYOUT_BIT_SUPER) != 0;
223
224      cs->PE_DEPTH_CONFIG =
225         depth_format |
226         COND(depth_supertiled, VIVS_PE_DEPTH_CONFIG_SUPER_TILED) |
227         VIVS_PE_DEPTH_CONFIG_DEPTH_MODE_Z;
228      /* VIVS_PE_DEPTH_CONFIG_ONLY_DEPTH */
229      /* merged with depth_stencil_alpha */
230
231      if (ctx->specs.pixel_pipes == 1) {
232         cs->PE_DEPTH_ADDR = zsbuf->reloc[0];
233         cs->PE_DEPTH_ADDR.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
234      } else {
235         for (int i = 0; i < ctx->specs.pixel_pipes; i++) {
236            cs->PE_PIPE_DEPTH_ADDR[i] = zsbuf->reloc[i];
237            cs->PE_PIPE_DEPTH_ADDR[i].flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
238         }
239      }
240
241      cs->PE_DEPTH_STRIDE = zsbuf->surf.stride;
242      cs->PE_HDEPTH_CONTROL = VIVS_PE_HDEPTH_CONTROL_FORMAT_DISABLED;
243      cs->PE_DEPTH_NORMALIZE = fui(exp2f(depth_bits) - 1.0f);
244
245      if (zsbuf->surf.ts_size) {
246         ts_mem_config |= VIVS_TS_MEM_CONFIG_DEPTH_FAST_CLEAR;
247         cs->TS_DEPTH_CLEAR_VALUE = zsbuf->level->clear_value;
248
249         cs->TS_DEPTH_STATUS_BASE = zsbuf->ts_reloc;
250         cs->TS_DEPTH_STATUS_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
251
252         cs->TS_DEPTH_SURFACE_BASE = zsbuf->reloc[0];
253         cs->TS_DEPTH_SURFACE_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
254      }
255
256      ts_mem_config |= COND(depth_bits == 16, VIVS_TS_MEM_CONFIG_DEPTH_16BPP);
257
258      /* MSAA */
259      if (zsbuf->base.texture->nr_samples > 1)
260         /* XXX VIVS_TS_MEM_CONFIG_DEPTH_COMPRESSION;
261          * Disable without MSAA for now, as it causes corruption in glquake. */
262         ts_mem_config |= VIVS_TS_MEM_CONFIG_DEPTH_COMPRESSION;
263
264      nr_samples_depth = zsbuf->base.texture->nr_samples;
265   } else {
266      pipe_surface_reference(&cs->zsbuf, NULL);
267      cs->PE_DEPTH_CONFIG = VIVS_PE_DEPTH_CONFIG_DEPTH_MODE_NONE;
268      cs->PE_DEPTH_ADDR.bo = NULL;
269      cs->PE_DEPTH_STRIDE = 0;
270      cs->TS_DEPTH_STATUS_BASE.bo = NULL;
271      cs->TS_DEPTH_SURFACE_BASE.bo = NULL;
272
273      for (int i = 0; i < ETNA_MAX_PIXELPIPES; i++)
274         cs->PE_PIPE_DEPTH_ADDR[i].bo = NULL;
275   }
276
277   /* MSAA setup */
278   if (nr_samples_depth != -1 && nr_samples_color != -1 &&
279       nr_samples_depth != nr_samples_color) {
280      BUG("Number of samples in color and depth texture must match (%i and %i respectively)",
281          nr_samples_color, nr_samples_depth);
282   }
283
284   switch (MAX2(nr_samples_depth, nr_samples_color)) {
285   case 0:
286   case 1: /* Are 0 and 1 samples allowed? */
287      cs->GL_MULTI_SAMPLE_CONFIG =
288         VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_NONE;
289      cs->msaa_mode = false;
290      break;
291   case 2:
292      cs->GL_MULTI_SAMPLE_CONFIG = VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_2X;
293      cs->msaa_mode = true; /* Add input to PS */
294      cs->RA_MULTISAMPLE_UNK00E04 = 0x0;
295      cs->RA_MULTISAMPLE_UNK00E10[0] = 0x0000aa22;
296      cs->RA_CENTROID_TABLE[0] = 0x66aa2288;
297      cs->RA_CENTROID_TABLE[1] = 0x88558800;
298      cs->RA_CENTROID_TABLE[2] = 0x88881100;
299      cs->RA_CENTROID_TABLE[3] = 0x33888800;
300      break;
301   case 4:
302      cs->GL_MULTI_SAMPLE_CONFIG = VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_4X;
303      cs->msaa_mode = true; /* Add input to PS */
304      cs->RA_MULTISAMPLE_UNK00E04 = 0x0;
305      cs->RA_MULTISAMPLE_UNK00E10[0] = 0xeaa26e26;
306      cs->RA_MULTISAMPLE_UNK00E10[1] = 0xe6ae622a;
307      cs->RA_MULTISAMPLE_UNK00E10[2] = 0xaaa22a22;
308      cs->RA_CENTROID_TABLE[0] = 0x4a6e2688;
309      cs->RA_CENTROID_TABLE[1] = 0x888888a2;
310      cs->RA_CENTROID_TABLE[2] = 0x888888ea;
311      cs->RA_CENTROID_TABLE[3] = 0x888888c6;
312      cs->RA_CENTROID_TABLE[4] = 0x46622a88;
313      cs->RA_CENTROID_TABLE[5] = 0x888888ae;
314      cs->RA_CENTROID_TABLE[6] = 0x888888e6;
315      cs->RA_CENTROID_TABLE[7] = 0x888888ca;
316      cs->RA_CENTROID_TABLE[8] = 0x262a2288;
317      cs->RA_CENTROID_TABLE[9] = 0x886688a2;
318      cs->RA_CENTROID_TABLE[10] = 0x888866aa;
319      cs->RA_CENTROID_TABLE[11] = 0x668888a6;
320      break;
321   }
322
323   /* Scissor setup */
324   cs->SE_SCISSOR_LEFT = 0; /* affected by rasterizer and scissor state as well */
325   cs->SE_SCISSOR_TOP = 0;
326   cs->SE_SCISSOR_RIGHT = (sv->width << 16) + ETNA_SE_SCISSOR_MARGIN_RIGHT;
327   cs->SE_SCISSOR_BOTTOM = (sv->height << 16) + ETNA_SE_SCISSOR_MARGIN_BOTTOM;
328   cs->SE_CLIP_RIGHT = (sv->width << 16) + ETNA_SE_CLIP_MARGIN_RIGHT;
329   cs->SE_CLIP_BOTTOM = (sv->height << 16) + ETNA_SE_CLIP_MARGIN_BOTTOM;
330
331   cs->TS_MEM_CONFIG = ts_mem_config;
332
333   ctx->framebuffer_s = *sv; /* keep copy of original structure */
334   ctx->dirty |= ETNA_DIRTY_FRAMEBUFFER;
335}
336
337static void
338etna_set_polygon_stipple(struct pipe_context *pctx,
339      const struct pipe_poly_stipple *stipple)
340{
341   /* NOP */
342}
343
344static void
345etna_set_scissor_states(struct pipe_context *pctx, unsigned start_slot,
346      unsigned num_scissors, const struct pipe_scissor_state *ss)
347{
348   struct etna_context *ctx = etna_context(pctx);
349   struct compiled_scissor_state *cs = &ctx->scissor;
350   assert(ss->minx <= ss->maxx);
351   assert(ss->miny <= ss->maxy);
352
353   /* note that this state is only used when rasterizer_state->scissor is on */
354   ctx->scissor_s = *ss;
355   cs->SE_SCISSOR_LEFT = (ss->minx << 16);
356   cs->SE_SCISSOR_TOP = (ss->miny << 16);
357   cs->SE_SCISSOR_RIGHT = (ss->maxx << 16) + ETNA_SE_SCISSOR_MARGIN_RIGHT;
358   cs->SE_SCISSOR_BOTTOM = (ss->maxy << 16) + ETNA_SE_SCISSOR_MARGIN_BOTTOM;
359   cs->SE_CLIP_RIGHT = (ss->maxx << 16) + ETNA_SE_CLIP_MARGIN_RIGHT;
360   cs->SE_CLIP_BOTTOM = (ss->maxy << 16) + ETNA_SE_CLIP_MARGIN_BOTTOM;
361
362   ctx->dirty |= ETNA_DIRTY_SCISSOR;
363}
364
365static void
366etna_set_viewport_states(struct pipe_context *pctx, unsigned start_slot,
367      unsigned num_scissors, const struct pipe_viewport_state *vs)
368{
369   struct etna_context *ctx = etna_context(pctx);
370   struct compiled_viewport_state *cs = &ctx->viewport;
371
372   ctx->viewport_s = *vs;
373   /**
374    * For Vivante GPU, viewport z transformation is 0..1 to 0..1 instead of
375    * -1..1 to 0..1.
376    * scaling and translation to 0..1 already happened, so remove that
377    *
378    * z' = (z * 2 - 1) * scale + translate
379    *    = z * (2 * scale) + (translate - scale)
380    *
381    * scale' = 2 * scale
382    * translate' = translate - scale
383    */
384
385   /* must be fixp as v4 state deltas assume it is */
386   cs->PA_VIEWPORT_SCALE_X = etna_f32_to_fixp16(vs->scale[0]);
387   cs->PA_VIEWPORT_SCALE_Y = etna_f32_to_fixp16(vs->scale[1]);
388   cs->PA_VIEWPORT_SCALE_Z = fui(vs->scale[2] * 2.0f);
389   cs->PA_VIEWPORT_OFFSET_X = etna_f32_to_fixp16(vs->translate[0]);
390   cs->PA_VIEWPORT_OFFSET_Y = etna_f32_to_fixp16(vs->translate[1]);
391   cs->PA_VIEWPORT_OFFSET_Z = fui(vs->translate[2] - vs->scale[2]);
392
393   /* Compute scissor rectangle (fixp) from viewport.
394    * Make sure left is always < right and top always < bottom.
395    */
396   cs->SE_SCISSOR_LEFT = etna_f32_to_fixp16(MAX2(vs->translate[0] - fabsf(vs->scale[0]), 0.0f));
397   cs->SE_SCISSOR_TOP = etna_f32_to_fixp16(MAX2(vs->translate[1] - fabsf(vs->scale[1]), 0.0f));
398   uint32_t right_fixp = etna_f32_to_fixp16(MAX2(vs->translate[0] + fabsf(vs->scale[0]), 0.0f));
399   uint32_t bottom_fixp = etna_f32_to_fixp16(MAX2(vs->translate[1] + fabsf(vs->scale[1]), 0.0f));
400   cs->SE_SCISSOR_RIGHT = right_fixp + ETNA_SE_SCISSOR_MARGIN_RIGHT;
401   cs->SE_SCISSOR_BOTTOM = bottom_fixp + ETNA_SE_SCISSOR_MARGIN_BOTTOM;
402   cs->SE_CLIP_RIGHT = right_fixp + ETNA_SE_CLIP_MARGIN_RIGHT;
403   cs->SE_CLIP_BOTTOM = bottom_fixp + ETNA_SE_CLIP_MARGIN_BOTTOM;
404
405   cs->PE_DEPTH_NEAR = fui(0.0); /* not affected if depth mode is Z (as in GL) */
406   cs->PE_DEPTH_FAR = fui(1.0);
407   ctx->dirty |= ETNA_DIRTY_VIEWPORT;
408}
409
410static void
411etna_set_vertex_buffers(struct pipe_context *pctx, unsigned start_slot,
412      unsigned num_buffers, const struct pipe_vertex_buffer *vb)
413{
414   struct etna_context *ctx = etna_context(pctx);
415   struct etna_vertexbuf_state *so = &ctx->vertex_buffer;
416
417   util_set_vertex_buffers_mask(so->vb, &so->enabled_mask, vb, start_slot, num_buffers);
418   so->count = util_last_bit(so->enabled_mask);
419
420   for (unsigned idx = start_slot; idx < start_slot + num_buffers; ++idx) {
421      struct compiled_set_vertex_buffer *cs = &so->cvb[idx];
422      struct pipe_vertex_buffer *vbi = &so->vb[idx];
423
424      assert(!vbi->user_buffer); /* XXX support user_buffer using
425                                    etna_usermem_map */
426
427      if (vbi->buffer) { /* GPU buffer */
428         cs->FE_VERTEX_STREAM_BASE_ADDR.bo = etna_resource(vbi->buffer)->bo;
429         cs->FE_VERTEX_STREAM_BASE_ADDR.offset = vbi->buffer_offset;
430         cs->FE_VERTEX_STREAM_BASE_ADDR.flags = ETNA_RELOC_READ;
431         cs->FE_VERTEX_STREAM_CONTROL =
432            FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE(vbi->stride);
433      } else {
434         cs->FE_VERTEX_STREAM_BASE_ADDR.bo = NULL;
435         cs->FE_VERTEX_STREAM_CONTROL = 0;
436      }
437   }
438
439   ctx->dirty |= ETNA_DIRTY_VERTEX_BUFFERS;
440}
441
442static void
443etna_set_index_buffer(struct pipe_context *pctx, const struct pipe_index_buffer *ib)
444{
445   struct etna_context *ctx = etna_context(pctx);
446   uint32_t ctrl;
447
448   if (ib) {
449      pipe_resource_reference(&ctx->index_buffer.ib.buffer, ib->buffer);
450      memcpy(&ctx->index_buffer.ib, ib, sizeof(ctx->index_buffer.ib));
451      ctrl = translate_index_size(ctx->index_buffer.ib.index_size);
452   } else {
453      pipe_resource_reference(&ctx->index_buffer.ib.buffer, NULL);
454      ctrl = 0;
455   }
456
457   if (ctx->index_buffer.ib.buffer && ctrl != ETNA_NO_MATCH) {
458      ctx->index_buffer.FE_INDEX_STREAM_BASE_ADDR.bo = etna_resource(ctx->index_buffer.ib.buffer)->bo;
459      ctx->index_buffer.FE_INDEX_STREAM_BASE_ADDR.offset = ctx->index_buffer.ib.offset;
460      ctx->index_buffer.FE_INDEX_STREAM_BASE_ADDR.flags = ETNA_RELOC_READ;
461      ctx->index_buffer.FE_INDEX_STREAM_CONTROL = ctrl;
462   } else {
463      ctx->index_buffer.FE_INDEX_STREAM_BASE_ADDR.bo = NULL;
464      ctx->index_buffer.FE_INDEX_STREAM_CONTROL = 0;
465   }
466
467   ctx->dirty |= ETNA_DIRTY_INDEX_BUFFER;
468}
469
470static void
471etna_blend_state_bind(struct pipe_context *pctx, void *bs)
472{
473   struct etna_context *ctx = etna_context(pctx);
474
475   ctx->blend = bs;
476   ctx->dirty |= ETNA_DIRTY_BLEND;
477}
478
479static void
480etna_blend_state_delete(struct pipe_context *pctx, void *bs)
481{
482   FREE(bs);
483}
484
485static void
486etna_rasterizer_state_bind(struct pipe_context *pctx, void *rs)
487{
488   struct etna_context *ctx = etna_context(pctx);
489
490   ctx->rasterizer = rs;
491   ctx->dirty |= ETNA_DIRTY_RASTERIZER;
492}
493
494static void
495etna_rasterizer_state_delete(struct pipe_context *pctx, void *rs)
496{
497   FREE(rs);
498}
499
500static void
501etna_zsa_state_bind(struct pipe_context *pctx, void *zs)
502{
503   struct etna_context *ctx = etna_context(pctx);
504
505   ctx->zsa = zs;
506   ctx->dirty |= ETNA_DIRTY_ZSA;
507}
508
509static void
510etna_zsa_state_delete(struct pipe_context *pctx, void *zs)
511{
512   FREE(zs);
513}
514
515/** Create vertex element states, which define a layout for fetching
516 * vertices for rendering.
517 */
518static void *
519etna_vertex_elements_state_create(struct pipe_context *pctx,
520      unsigned num_elements, const struct pipe_vertex_element *elements)
521{
522   struct etna_context *ctx = etna_context(pctx);
523   struct compiled_vertex_elements_state *cs = CALLOC_STRUCT(compiled_vertex_elements_state);
524
525   if (!cs)
526      return NULL;
527
528   if (num_elements > ctx->specs.vertex_max_elements) {
529      BUG("number of elements (%u) exceeds chip maximum (%u)", num_elements,
530          ctx->specs.vertex_max_elements);
531      return NULL;
532   }
533
534   /* XXX could minimize number of consecutive stretches here by sorting, and
535    * permuting the inputs in shader or does Mesa do this already? */
536
537   /* Check that vertex element binding is compatible with hardware; thus
538    * elements[idx].vertex_buffer_index are < stream_count. If not, the binding
539    * uses more streams than is supported, and u_vbuf should have done some
540    * reorganization for compatibility. */
541
542   /* TODO: does mesa this for us? */
543   bool incompatible = false;
544   for (unsigned idx = 0; idx < num_elements; ++idx) {
545      if (elements[idx].vertex_buffer_index >= ctx->specs.stream_count || elements[idx].instance_divisor > 0)
546         incompatible = true;
547   }
548
549   cs->num_elements = num_elements;
550   if (incompatible || num_elements == 0) {
551      DBG("Error: zero vertex elements, or more vertex buffers used than supported");
552      FREE(cs);
553      return NULL;
554   }
555
556   unsigned start_offset = 0; /* start of current consecutive stretch */
557   bool nonconsecutive = true; /* previous value of nonconsecutive */
558
559   for (unsigned idx = 0; idx < num_elements; ++idx) {
560      unsigned element_size = util_format_get_blocksize(elements[idx].src_format);
561      unsigned end_offset = elements[idx].src_offset + element_size;
562      uint32_t format_type, normalize;
563
564      if (nonconsecutive)
565         start_offset = elements[idx].src_offset;
566
567      /* maximum vertex size is 256 bytes */
568      assert(element_size != 0 && end_offset <= 256);
569
570      /* check whether next element is consecutive to this one */
571      nonconsecutive = (idx == (num_elements - 1)) ||
572                       elements[idx + 1].vertex_buffer_index != elements[idx].vertex_buffer_index ||
573                       end_offset != elements[idx + 1].src_offset;
574
575      format_type = translate_vertex_format_type(elements[idx].src_format);
576      normalize = translate_vertex_format_normalize(elements[idx].src_format);
577
578      assert(format_type != ETNA_NO_MATCH);
579      assert(normalize != ETNA_NO_MATCH);
580
581      cs->FE_VERTEX_ELEMENT_CONFIG[idx] =
582         COND(nonconsecutive, VIVS_FE_VERTEX_ELEMENT_CONFIG_NONCONSECUTIVE) |
583         format_type |
584         VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM(util_format_get_nr_components(elements[idx].src_format)) |
585         normalize | VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN(ENDIAN_MODE_NO_SWAP) |
586         VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM(elements[idx].vertex_buffer_index) |
587         VIVS_FE_VERTEX_ELEMENT_CONFIG_START(elements[idx].src_offset) |
588         VIVS_FE_VERTEX_ELEMENT_CONFIG_END(end_offset - start_offset);
589   }
590
591   return cs;
592}
593
594static void
595etna_vertex_elements_state_delete(struct pipe_context *pctx, void *ve)
596{
597   FREE(ve);
598}
599
600static void
601etna_vertex_elements_state_bind(struct pipe_context *pctx, void *ve)
602{
603   struct etna_context *ctx = etna_context(pctx);
604
605   ctx->vertex_elements = ve;
606   ctx->dirty |= ETNA_DIRTY_VERTEX_ELEMENTS;
607}
608
609struct etna_state_updater {
610   bool (*update)(struct etna_context *ctx);
611   uint32_t dirty;
612};
613
614static const struct etna_state_updater etna_state_updates[] = {
615   {
616      etna_shader_update_vertex, ETNA_DIRTY_SHADER | ETNA_DIRTY_VERTEX_ELEMENTS,
617   },
618   {
619      etna_shader_link, ETNA_DIRTY_SHADER,
620   }
621};
622
623bool
624etna_state_update(struct etna_context *ctx)
625{
626   for (unsigned int i = 0; i < ARRAY_SIZE(etna_state_updates); i++)
627      if (ctx->dirty & etna_state_updates[i].dirty)
628         if (!etna_state_updates[i].update(ctx))
629            return false;
630
631   return true;
632}
633
634void
635etna_state_init(struct pipe_context *pctx)
636{
637   pctx->set_blend_color = etna_set_blend_color;
638   pctx->set_stencil_ref = etna_set_stencil_ref;
639   pctx->set_clip_state = etna_set_clip_state;
640   pctx->set_sample_mask = etna_set_sample_mask;
641   pctx->set_constant_buffer = etna_set_constant_buffer;
642   pctx->set_framebuffer_state = etna_set_framebuffer_state;
643   pctx->set_polygon_stipple = etna_set_polygon_stipple;
644   pctx->set_scissor_states = etna_set_scissor_states;
645   pctx->set_viewport_states = etna_set_viewport_states;
646
647   pctx->set_vertex_buffers = etna_set_vertex_buffers;
648   pctx->set_index_buffer = etna_set_index_buffer;
649
650   pctx->bind_blend_state = etna_blend_state_bind;
651   pctx->delete_blend_state = etna_blend_state_delete;
652
653   pctx->bind_rasterizer_state = etna_rasterizer_state_bind;
654   pctx->delete_rasterizer_state = etna_rasterizer_state_delete;
655
656   pctx->bind_depth_stencil_alpha_state = etna_zsa_state_bind;
657   pctx->delete_depth_stencil_alpha_state = etna_zsa_state_delete;
658
659   pctx->create_vertex_elements_state = etna_vertex_elements_state_create;
660   pctx->delete_vertex_elements_state = etna_vertex_elements_state_delete;
661   pctx->bind_vertex_elements_state = etna_vertex_elements_state_bind;
662}
663