fd4_emit.h revision 61c68b69d704b5faa5ff9d2b73b24bebf7e19412
1/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3/*
4 * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 *    Rob Clark <robclark@freedesktop.org>
27 */
28
29#ifndef FD4_EMIT_H
30#define FD4_EMIT_H
31
32#include "pipe/p_context.h"
33
34#include "freedreno_context.h"
35#include "fd4_util.h"
36#include "fd4_program.h"
37#include "ir3_shader.h"
38
39struct fd_ringbuffer;
40enum adreno_state_block;
41
42void fd4_emit_constant(struct fd_ringbuffer *ring,
43		enum adreno_state_block sb,
44		uint32_t regid, uint32_t offset, uint32_t sizedwords,
45		const uint32_t *dwords, struct pipe_resource *prsc);
46
47void fd4_emit_gmem_restore_tex(struct fd_ringbuffer *ring,
48		struct pipe_surface *psurf);
49
50/* grouped together emit-state for prog/vertex/state emit: */
51struct fd4_emit {
52	const struct fd_vertex_state *vtx;
53	const struct fd_program_stateobj *prog;
54	const struct pipe_draw_info *info;
55	struct ir3_shader_key key;
56	uint32_t dirty;
57	bool rasterflat;
58
59	/* cached to avoid repeated lookups of same variants: */
60	struct ir3_shader_variant *vp, *fp;
61	/* TODO: other shader stages.. */
62};
63
64static inline struct ir3_shader_variant *
65fd4_emit_get_vp(struct fd4_emit *emit)
66{
67	if (!emit->vp) {
68		struct fd4_shader_stateobj *so = emit->prog->vp;
69		emit->vp = ir3_shader_variant(so->shader, emit->key);
70	}
71	return emit->vp;
72}
73
74static inline struct ir3_shader_variant *
75fd4_emit_get_fp(struct fd4_emit *emit)
76{
77	if (!emit->fp) {
78		struct fd4_shader_stateobj *so = emit->prog->fp;
79		emit->fp = ir3_shader_variant(so->shader, emit->key);
80	}
81	return emit->fp;
82}
83
84void fd4_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd4_emit *emit);
85
86void fd4_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
87		struct fd4_emit *emit);
88
89void fd4_emit_restore(struct fd_context *ctx);
90
91#endif /* FD4_EMIT_H */
92