fd4_emit.h revision 61c68b69d704b5faa5ff9d2b73b24bebf7e19412
1/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ 2 3/* 4 * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org> 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the next 14 * paragraph) shall be included in all copies or substantial portions of the 15 * Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 23 * SOFTWARE. 24 * 25 * Authors: 26 * Rob Clark <robclark@freedesktop.org> 27 */ 28 29#ifndef FD4_EMIT_H 30#define FD4_EMIT_H 31 32#include "pipe/p_context.h" 33 34#include "freedreno_context.h" 35#include "fd4_util.h" 36#include "fd4_program.h" 37#include "ir3_shader.h" 38 39struct fd_ringbuffer; 40enum adreno_state_block; 41 42void fd4_emit_constant(struct fd_ringbuffer *ring, 43 enum adreno_state_block sb, 44 uint32_t regid, uint32_t offset, uint32_t sizedwords, 45 const uint32_t *dwords, struct pipe_resource *prsc); 46 47void fd4_emit_gmem_restore_tex(struct fd_ringbuffer *ring, 48 struct pipe_surface *psurf); 49 50/* grouped together emit-state for prog/vertex/state emit: */ 51struct fd4_emit { 52 const struct fd_vertex_state *vtx; 53 const struct fd_program_stateobj *prog; 54 const struct pipe_draw_info *info; 55 struct ir3_shader_key key; 56 uint32_t dirty; 57 bool rasterflat; 58 59 /* cached to avoid repeated lookups of same variants: */ 60 struct ir3_shader_variant *vp, *fp; 61 /* TODO: other shader stages.. */ 62}; 63 64static inline struct ir3_shader_variant * 65fd4_emit_get_vp(struct fd4_emit *emit) 66{ 67 if (!emit->vp) { 68 struct fd4_shader_stateobj *so = emit->prog->vp; 69 emit->vp = ir3_shader_variant(so->shader, emit->key); 70 } 71 return emit->vp; 72} 73 74static inline struct ir3_shader_variant * 75fd4_emit_get_fp(struct fd4_emit *emit) 76{ 77 if (!emit->fp) { 78 struct fd4_shader_stateobj *so = emit->prog->fp; 79 emit->fp = ir3_shader_variant(so->shader, emit->key); 80 } 81 return emit->fp; 82} 83 84void fd4_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd4_emit *emit); 85 86void fd4_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, 87 struct fd4_emit *emit); 88 89void fd4_emit_restore(struct fd_context *ctx); 90 91#endif /* FD4_EMIT_H */ 92