1/**************************************************************************
2 *
3 * Copyright 2006 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27 /*
28  * Authors:
29  *   Keith Whitwell <keithw@vmware.com>
30  *   Michel Dänzer <daenzer@vmware.com>
31  */
32
33#include "pipe/p_state.h"
34#include "pipe/p_context.h"
35#include "pipe/p_defines.h"
36#include "util/u_inlines.h"
37#include "util/u_format.h"
38#include "util/u_math.h"
39#include "util/u_memory.h"
40#include "util/u_rect.h"
41
42#include "i915_context.h"
43#include "i915_resource.h"
44#include "i915_screen.h"
45#include "i915_winsys.h"
46#include "i915_debug.h"
47
48
49#define DEBUG_TEXTURES 0
50
51/*
52 * Helper function and arrays
53 */
54
55
56/**
57 * Initial offset for Cube map.
58 */
59static const int initial_offsets[6][2] = {
60   [PIPE_TEX_FACE_POS_X] = {0, 0},
61   [PIPE_TEX_FACE_POS_Y] = {1, 0},
62   [PIPE_TEX_FACE_POS_Z] = {1, 1},
63   [PIPE_TEX_FACE_NEG_X] = {0, 2},
64   [PIPE_TEX_FACE_NEG_Y] = {1, 2},
65   [PIPE_TEX_FACE_NEG_Z] = {1, 3},
66};
67
68/**
69 * Step offsets for Cube map.
70 */
71static const int step_offsets[6][2] = {
72   [PIPE_TEX_FACE_POS_X] = { 0, 2},
73   [PIPE_TEX_FACE_POS_Y] = {-1, 2},
74   [PIPE_TEX_FACE_POS_Z] = {-1, 1},
75   [PIPE_TEX_FACE_NEG_X] = { 0, 2},
76   [PIPE_TEX_FACE_NEG_Y] = {-1, 2},
77   [PIPE_TEX_FACE_NEG_Z] = {-1, 1},
78};
79
80/**
81 * For compressed level 2
82 */
83static const int bottom_offsets[6] = {
84   [PIPE_TEX_FACE_POS_X] = 16 + 0 * 8,
85   [PIPE_TEX_FACE_POS_Y] = 16 + 1 * 8,
86   [PIPE_TEX_FACE_POS_Z] = 16 + 2 * 8,
87   [PIPE_TEX_FACE_NEG_X] = 16 + 3 * 8,
88   [PIPE_TEX_FACE_NEG_Y] = 16 + 4 * 8,
89   [PIPE_TEX_FACE_NEG_Z] = 16 + 5 * 8,
90};
91
92static inline unsigned
93align_nblocksx(enum pipe_format format, unsigned width, unsigned align_to)
94{
95   return align(util_format_get_nblocksx(format, width), align_to);
96}
97
98static inline unsigned
99align_nblocksy(enum pipe_format format, unsigned width, unsigned align_to)
100{
101   return align(util_format_get_nblocksy(format, width), align_to);
102}
103
104static inline unsigned
105get_pot_stride(enum pipe_format format, unsigned width)
106{
107   return util_next_power_of_two(util_format_get_stride(format, width));
108}
109
110static inline const char*
111get_tiling_string(enum i915_winsys_buffer_tile tile)
112{
113   switch(tile) {
114   case I915_TILE_NONE:
115      return "none";
116   case I915_TILE_X:
117      return "x";
118   case I915_TILE_Y:
119      return "y";
120   default:
121      assert(FALSE);
122      return "?";
123   }
124}
125
126
127/*
128 * More advanced helper funcs
129 */
130
131
132static void
133i915_texture_set_level_info(struct i915_texture *tex,
134                            unsigned level, unsigned nr_images)
135{
136   assert(level < ARRAY_SIZE(tex->nr_images));
137   assert(nr_images);
138   assert(!tex->image_offset[level]);
139
140   tex->nr_images[level] = nr_images;
141   tex->image_offset[level] = MALLOC(nr_images * sizeof(struct offset_pair));
142   tex->image_offset[level][0].nblocksx = 0;
143   tex->image_offset[level][0].nblocksy = 0;
144}
145
146unsigned i915_texture_offset(const struct i915_texture *tex,
147                                    unsigned level, unsigned layer)
148{
149   unsigned x, y;
150   x = tex->image_offset[level][layer].nblocksx
151      * util_format_get_blocksize(tex->b.b.format);
152   y = tex->image_offset[level][layer].nblocksy;
153
154   return y * tex->stride + x;
155}
156
157static void
158i915_texture_set_image_offset(struct i915_texture *tex,
159                              unsigned level, unsigned img,
160                              unsigned nblocksx, unsigned nblocksy)
161{
162   /* for the first image and level make sure offset is zero */
163   assert(!(img == 0 && level == 0) || (nblocksx == 0 && nblocksy == 0));
164   assert(img < tex->nr_images[level]);
165
166   tex->image_offset[level][img].nblocksx = nblocksx;
167   tex->image_offset[level][img].nblocksy = nblocksy;
168
169#if DEBUG_TEXTURES
170   debug_printf("%s: %p level %u, img %u (%u, %u)\n", __FUNCTION__,
171                tex, level, img, x, y);
172#endif
173}
174
175static enum i915_winsys_buffer_tile
176i915_texture_tiling(struct i915_screen *is, struct i915_texture *tex)
177{
178   if (!is->debug.tiling)
179      return I915_TILE_NONE;
180
181   if (tex->b.b.target == PIPE_TEXTURE_1D)
182      return I915_TILE_NONE;
183
184   if (util_format_is_s3tc(tex->b.b.format))
185      return I915_TILE_X;
186
187   if (is->debug.use_blitter)
188      return I915_TILE_X;
189   else
190      return I915_TILE_Y;
191}
192
193
194/*
195 * Shared layout functions
196 */
197
198
199/**
200 * Special case to deal with scanout textures.
201 */
202static boolean
203i9x5_scanout_layout(struct i915_texture *tex)
204{
205   struct pipe_resource *pt = &tex->b.b;
206
207   if (pt->last_level > 0 || util_format_get_blocksize(pt->format) != 4)
208      return FALSE;
209
210   i915_texture_set_level_info(tex, 0, 1);
211   i915_texture_set_image_offset(tex, 0, 0, 0, 0);
212
213   if (pt->width0 >= 240) {
214      tex->stride = align(util_format_get_stride(pt->format, pt->width0), 64);
215      tex->total_nblocksy = align_nblocksy(pt->format, pt->height0, 8);
216      tex->tiling = I915_TILE_X;
217   /* special case for cursors */
218   } else if (pt->width0 == 64 && pt->height0 == 64) {
219      tex->stride = get_pot_stride(pt->format, pt->width0);
220      tex->total_nblocksy = align_nblocksy(pt->format, pt->height0, 8);
221   } else {
222      return FALSE;
223   }
224
225#if DEBUG_TEXTURE
226   debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__,
227      pt->width0, pt->height0, util_format_get_blocksize(pt->format),
228      tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy);
229#endif
230
231   return TRUE;
232}
233
234/**
235 * Special case to deal with shared textures.
236 */
237static boolean
238i9x5_display_target_layout(struct i915_texture *tex)
239{
240   struct pipe_resource *pt = &tex->b.b;
241
242   if (pt->last_level > 0 || util_format_get_blocksize(pt->format) != 4)
243      return FALSE;
244
245   /* fallback to normal textures for small textures */
246   if (pt->width0 < 240)
247      return FALSE;
248
249   i915_texture_set_level_info(tex, 0, 1);
250   i915_texture_set_image_offset(tex, 0, 0, 0, 0);
251
252   tex->stride = align(util_format_get_stride(pt->format, pt->width0), 64);
253   tex->total_nblocksy = align_nblocksy(pt->format, pt->height0, 8);
254   tex->tiling = I915_TILE_X;
255
256#if DEBUG_TEXTURE
257   debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__,
258      pt->width0, pt->height0, util_format_get_blocksize(pt->format),
259      tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy);
260#endif
261
262   return TRUE;
263}
264
265/**
266 * Helper function for special layouts
267 */
268static boolean
269i9x5_special_layout(struct i915_texture *tex)
270{
271   struct pipe_resource *pt = &tex->b.b;
272
273   /* Scanouts needs special care */
274   if (pt->bind & PIPE_BIND_SCANOUT)
275      if (i9x5_scanout_layout(tex))
276         return TRUE;
277
278   /* Shared buffers needs to be compatible with X servers
279    *
280    * XXX: need a better name than shared for this if it is to be part
281    * of core gallium, and probably move the flag to resource.flags,
282    * rather than bindings.
283    */
284   if (pt->bind & (PIPE_BIND_SHARED | PIPE_BIND_DISPLAY_TARGET))
285      if (i9x5_display_target_layout(tex))
286         return TRUE;
287
288   return FALSE;
289}
290
291/**
292 * Cube layout used on i915 and for non-compressed textures on i945.
293 */
294static void
295i9x5_texture_layout_cube(struct i915_texture *tex)
296{
297   struct pipe_resource *pt = &tex->b.b;
298   unsigned width = util_next_power_of_two(pt->width0);
299   const unsigned nblocks = util_format_get_nblocksx(pt->format, width);
300   unsigned level;
301   unsigned face;
302
303   assert(pt->width0 == pt->height0); /* cubemap images are square */
304
305   /* double pitch for cube layouts */
306   tex->stride = align(nblocks * util_format_get_blocksize(pt->format) * 2, 4);
307   tex->total_nblocksy = nblocks * 4;
308
309   for (level = 0; level <= pt->last_level; level++)
310      i915_texture_set_level_info(tex, level, 6);
311
312   for (face = 0; face < 6; face++) {
313      unsigned x = initial_offsets[face][0] * nblocks;
314      unsigned y = initial_offsets[face][1] * nblocks;
315      unsigned d = nblocks;
316
317      for (level = 0; level <= pt->last_level; level++) {
318         i915_texture_set_image_offset(tex, level, face, x, y);
319         d >>= 1;
320         x += step_offsets[face][0] * d;
321         y += step_offsets[face][1] * d;
322      }
323   }
324}
325
326
327/*
328 * i915 layout functions
329 */
330
331
332static void
333i915_texture_layout_2d(struct i915_texture *tex)
334{
335   struct pipe_resource *pt = &tex->b.b;
336   unsigned level;
337   unsigned width = util_next_power_of_two(pt->width0);
338   unsigned height = util_next_power_of_two(pt->height0);
339   unsigned nblocksy = util_format_get_nblocksy(pt->format, width);
340   unsigned align_y = 2;
341
342   if (util_format_is_s3tc(pt->format))
343      align_y = 1;
344
345   tex->stride = align(util_format_get_stride(pt->format, width), 4);
346   tex->total_nblocksy = 0;
347
348   for (level = 0; level <= pt->last_level; level++) {
349      i915_texture_set_level_info(tex, level, 1);
350      i915_texture_set_image_offset(tex, level, 0, 0, tex->total_nblocksy);
351
352      tex->total_nblocksy += nblocksy;
353
354      width = u_minify(width, 1);
355      height = u_minify(height, 1);
356      nblocksy = align_nblocksy(pt->format, height, align_y);
357   }
358}
359
360static void
361i915_texture_layout_3d(struct i915_texture *tex)
362{
363   struct pipe_resource *pt = &tex->b.b;
364   unsigned level;
365
366   unsigned width = util_next_power_of_two(pt->width0);
367   unsigned height = util_next_power_of_two(pt->height0);
368   unsigned depth = util_next_power_of_two(pt->depth0);
369   unsigned nblocksy = util_format_get_nblocksy(pt->format, height);
370   unsigned stack_nblocksy = 0;
371
372   /* Calculate the size of a single slice.
373    */
374   tex->stride = align(util_format_get_stride(pt->format, width), 4);
375
376   /* XXX: hardware expects/requires 9 levels at minimum.
377    */
378   for (level = 0; level <= MAX2(8, pt->last_level); level++) {
379      i915_texture_set_level_info(tex, level, depth);
380
381      stack_nblocksy += MAX2(2, nblocksy);
382
383      width = u_minify(width, 1);
384      height = u_minify(height, 1);
385      nblocksy = util_format_get_nblocksy(pt->format, height);
386   }
387
388   /* Fixup depth image_offsets:
389    */
390   for (level = 0; level <= pt->last_level; level++) {
391      unsigned i;
392      for (i = 0; i < depth; i++)
393         i915_texture_set_image_offset(tex, level, i, 0, i * stack_nblocksy);
394
395      depth = u_minify(depth, 1);
396   }
397
398   /* Multiply slice size by texture depth for total size.  It's
399    * remarkable how wasteful of memory the i915 texture layouts
400    * are.  They are largely fixed in the i945.
401    */
402   tex->total_nblocksy = stack_nblocksy * util_next_power_of_two(pt->depth0);
403}
404
405static boolean
406i915_texture_layout(struct i915_texture * tex)
407{
408   switch (tex->b.b.target) {
409   case PIPE_TEXTURE_1D:
410   case PIPE_TEXTURE_2D:
411   case PIPE_TEXTURE_RECT:
412      if (!i9x5_special_layout(tex))
413         i915_texture_layout_2d(tex);
414      break;
415   case PIPE_TEXTURE_3D:
416      i915_texture_layout_3d(tex);
417      break;
418   case PIPE_TEXTURE_CUBE:
419      i9x5_texture_layout_cube(tex);
420      break;
421   default:
422      assert(0);
423      return FALSE;
424   }
425
426   return TRUE;
427}
428
429
430/*
431 * i945 layout functions
432 */
433
434
435static void
436i945_texture_layout_2d(struct i915_texture *tex)
437{
438   struct pipe_resource *pt = &tex->b.b;
439   int align_x = 4, align_y = 2;
440   unsigned level;
441   unsigned x = 0;
442   unsigned y = 0;
443   unsigned width = util_next_power_of_two(pt->width0);
444   unsigned height = util_next_power_of_two(pt->height0);
445   unsigned nblocksx = util_format_get_nblocksx(pt->format, width);
446   unsigned nblocksy = util_format_get_nblocksy(pt->format, height);
447
448   if (util_format_is_s3tc(pt->format)) {
449      align_x = 1;
450      align_y = 1;
451   }
452
453   tex->stride = align(util_format_get_stride(pt->format, width), 4);
454
455   /* May need to adjust pitch to accommodate the placement of
456    * the 2nd mipmap level.  This occurs when the alignment
457    * constraints of mipmap placement push the right edge of the
458    * 2nd mipmap level out past the width of its parent.
459    */
460   if (pt->last_level > 0) {
461      unsigned mip1_nblocksx =
462         align_nblocksx(pt->format, u_minify(width, 1), align_x) +
463         util_format_get_nblocksx(pt->format, u_minify(width, 2));
464
465      if (mip1_nblocksx > nblocksx)
466         tex->stride = mip1_nblocksx * util_format_get_blocksize(pt->format);
467   }
468
469   /* Pitch must be a whole number of dwords
470    */
471   tex->stride = align(tex->stride, 64);
472   tex->total_nblocksy = 0;
473
474   for (level = 0; level <= pt->last_level; level++) {
475      i915_texture_set_level_info(tex, level, 1);
476      i915_texture_set_image_offset(tex, level, 0, x, y);
477
478      /* Because the images are packed better, the final offset
479       * might not be the maximal one:
480       */
481      tex->total_nblocksy = MAX2(tex->total_nblocksy, y + nblocksy);
482
483      /* Layout_below: step right after second mipmap level.
484       */
485      if (level == 1) {
486         x += nblocksx;
487      } else {
488         y += nblocksy;
489      }
490
491      width  = u_minify(width, 1);
492      height = u_minify(height, 1);
493      nblocksx = align_nblocksx(pt->format, width, align_x);
494      nblocksy = align_nblocksy(pt->format, height, align_y);
495   }
496}
497
498static void
499i945_texture_layout_3d(struct i915_texture *tex)
500{
501   struct pipe_resource *pt = &tex->b.b;
502   unsigned width = util_next_power_of_two(pt->width0);
503   unsigned height = util_next_power_of_two(pt->height0);
504   unsigned depth = util_next_power_of_two(pt->depth0);
505   unsigned nblocksy = util_format_get_nblocksy(pt->format, width);
506   unsigned pack_x_pitch, pack_x_nr;
507   unsigned pack_y_pitch;
508   unsigned level;
509
510   tex->stride = align(util_format_get_stride(pt->format, width), 4);
511   tex->total_nblocksy = 0;
512
513   pack_y_pitch = MAX2(nblocksy, 2);
514   pack_x_pitch = tex->stride / util_format_get_blocksize(pt->format);
515   pack_x_nr = 1;
516
517   for (level = 0; level <= pt->last_level; level++) {
518      int x = 0;
519      int y = 0;
520      unsigned q, j;
521
522      i915_texture_set_level_info(tex, level, depth);
523
524      for (q = 0; q < depth;) {
525         for (j = 0; j < pack_x_nr && q < depth; j++, q++) {
526            i915_texture_set_image_offset(tex, level, q, x, y + tex->total_nblocksy);
527            x += pack_x_pitch;
528         }
529
530         x = 0;
531         y += pack_y_pitch;
532      }
533
534      tex->total_nblocksy += y;
535
536      if (pack_x_pitch > 4) {
537         pack_x_pitch >>= 1;
538         pack_x_nr <<= 1;
539         assert(pack_x_pitch * pack_x_nr * util_format_get_blocksize(pt->format) <= tex->stride);
540      }
541
542      if (pack_y_pitch > 2) {
543         pack_y_pitch >>= 1;
544      }
545
546      width = u_minify(width, 1);
547      height = u_minify(height, 1);
548      depth = u_minify(depth, 1);
549      nblocksy = util_format_get_nblocksy(pt->format, height);
550   }
551}
552
553static void
554i945_texture_layout_cube(struct i915_texture *tex)
555{
556   struct pipe_resource *pt = &tex->b.b;
557   unsigned width = util_next_power_of_two(pt->width0);
558   const unsigned nblocks = util_format_get_nblocksx(pt->format, width);
559   const unsigned dim = width;
560   unsigned level;
561   unsigned face;
562
563   assert(pt->width0 == pt->height0); /* cubemap images are square */
564   assert(util_format_is_s3tc(pt->format)); /* compressed only */
565
566   /*
567    * Depending on the size of the largest images, pitch can be
568    * determined either by the old-style packing of cubemap faces,
569    * or the final row of 4x4, 2x2 and 1x1 faces below this.
570    *
571    * 64  * 2 / 4 = 32
572    * 14 * 2 = 28
573    */
574   if (width >= 64)
575      tex->stride = nblocks * 2 * util_format_get_blocksize(pt->format);
576   else
577      tex->stride = 14 * 2 * util_format_get_blocksize(pt->format);
578
579   /*
580    * Something similary apply for height as well.
581    */
582   if (width >= 4)
583      tex->total_nblocksy = nblocks * 4 + 1;
584   else
585      tex->total_nblocksy = 1;
586
587   /* Set all the levels to effectively occupy the whole rectangular region */
588   for (level = 0; level <= pt->last_level; level++)
589      i915_texture_set_level_info(tex, level, 6);
590
591   for (face = 0; face < 6; face++) {
592      /* all calculations in pixels */
593      unsigned total_height = tex->total_nblocksy * 4;
594      unsigned x = initial_offsets[face][0] * dim;
595      unsigned y = initial_offsets[face][1] * dim;
596      unsigned d = dim;
597
598      if (dim == 4 && face >= 4) {
599         x = (face - 4) * 8;
600         y = tex->total_nblocksy * 4 - 4; /* 4 = 1 block */
601      } else if (dim < 4 && (face > 0)) {
602         x = face * 8;
603         y = total_height - 4;
604      }
605
606      for (level = 0; level <= pt->last_level; level++) {
607         i915_texture_set_image_offset(tex, level, face,
608                                       util_format_get_nblocksx(pt->format, x),
609                                       util_format_get_nblocksy(pt->format, y));
610
611         d >>= 1;
612
613         switch (d) {
614         case 4:
615            switch (face) {
616            case PIPE_TEX_FACE_POS_X:
617            case PIPE_TEX_FACE_NEG_X:
618               x += step_offsets[face][0] * d;
619               y += step_offsets[face][1] * d;
620               break;
621            case PIPE_TEX_FACE_POS_Y:
622            case PIPE_TEX_FACE_NEG_Y:
623               y += 12;
624               x -= 8;
625               break;
626            case PIPE_TEX_FACE_POS_Z:
627            case PIPE_TEX_FACE_NEG_Z:
628               y = total_height - 4;
629               x = (face - 4) * 8;
630               break;
631            }
632            break;
633         case 2:
634            y = total_height - 4;
635            x = bottom_offsets[face];
636            break;
637         case 1:
638            x += 48;
639            break;
640         default:
641            x += step_offsets[face][0] * d;
642            y += step_offsets[face][1] * d;
643            break;
644         }
645      }
646   }
647}
648
649static boolean
650i945_texture_layout(struct i915_texture * tex)
651{
652   switch (tex->b.b.target) {
653   case PIPE_TEXTURE_1D:
654   case PIPE_TEXTURE_2D:
655   case PIPE_TEXTURE_RECT:
656      if (!i9x5_special_layout(tex))
657         i945_texture_layout_2d(tex);
658      break;
659   case PIPE_TEXTURE_3D:
660      i945_texture_layout_3d(tex);
661      break;
662   case PIPE_TEXTURE_CUBE:
663      if (!util_format_is_s3tc(tex->b.b.format))
664         i9x5_texture_layout_cube(tex);
665      else
666         i945_texture_layout_cube(tex);
667      break;
668   default:
669      assert(0);
670      return FALSE;
671   }
672
673   return TRUE;
674}
675
676
677
678/*
679 * Screen texture functions
680 */
681
682
683
684static boolean
685i915_texture_get_handle(struct pipe_screen * screen,
686                        struct pipe_resource *texture,
687                        struct winsys_handle *whandle)
688{
689   struct i915_screen *is = i915_screen(screen);
690   struct i915_texture *tex = i915_texture(texture);
691   struct i915_winsys *iws = is->iws;
692
693   return iws->buffer_get_handle(iws, tex->buffer, whandle, tex->stride);
694}
695
696
697static void
698i915_texture_destroy(struct pipe_screen *screen,
699                     struct pipe_resource *pt)
700{
701   struct i915_texture *tex = i915_texture(pt);
702   struct i915_winsys *iws = i915_screen(screen)->iws;
703   uint i;
704
705   if (tex->buffer)
706      iws->buffer_destroy(iws, tex->buffer);
707
708   for (i = 0; i < ARRAY_SIZE(tex->image_offset); i++)
709      FREE(tex->image_offset[i]);
710
711   FREE(tex);
712}
713
714static void *
715i915_texture_transfer_map(struct pipe_context *pipe,
716                          struct pipe_resource *resource,
717                          unsigned level,
718                          unsigned usage,
719                          const struct pipe_box *box,
720                          struct pipe_transfer **ptransfer)
721{
722   struct i915_context *i915 = i915_context(pipe);
723   struct i915_texture *tex = i915_texture(resource);
724   struct i915_transfer *transfer = slab_alloc_st(&i915->texture_transfer_pool);
725   boolean use_staging_texture = FALSE;
726   struct i915_winsys *iws = i915_screen(pipe->screen)->iws;
727   enum pipe_format format = resource->format;
728   unsigned offset;
729   char *map;
730
731   if (!transfer)
732      return NULL;
733
734   transfer->b.resource = resource;
735   transfer->b.level = level;
736   transfer->b.usage = usage;
737   transfer->b.box = *box;
738   transfer->b.stride = tex->stride;
739   transfer->staging_texture = NULL;
740   /* XXX: handle depth textures everyhwere*/
741   transfer->b.layer_stride = 0;
742
743   /* if we use staging transfers, only support textures we can render to,
744    * because we need that for u_blitter */
745   if (i915->blitter &&
746       util_blitter_is_copy_supported(i915->blitter, resource, resource) &&
747       (usage & PIPE_TRANSFER_WRITE) &&
748       !(usage & (PIPE_TRANSFER_READ | PIPE_TRANSFER_DONTBLOCK | PIPE_TRANSFER_UNSYNCHRONIZED)))
749      use_staging_texture = TRUE;
750
751   use_staging_texture = FALSE;
752
753   if (use_staging_texture) {
754      /*
755       * Allocate the untiled staging texture.
756       * If the alloc fails, transfer->staging_texture is NULL and we fallback to a map()
757       */
758      transfer->staging_texture = i915_texture_create(pipe->screen, resource, TRUE);
759   }
760
761   if (resource->target != PIPE_TEXTURE_3D &&
762       resource->target != PIPE_TEXTURE_CUBE)
763      assert(box->z == 0);
764
765   if (transfer->staging_texture) {
766      tex = i915_texture(transfer->staging_texture);
767   } else {
768      /* TODO this is a sledgehammer */
769      tex = i915_texture(resource);
770      pipe->flush(pipe, NULL, 0);
771   }
772
773   offset = i915_texture_offset(tex, transfer->b.level, box->z);
774
775   map = iws->buffer_map(iws, tex->buffer,
776                         (transfer->b.usage & PIPE_TRANSFER_WRITE) ? TRUE : FALSE);
777   if (!map) {
778      pipe_resource_reference(&transfer->staging_texture, NULL);
779      FREE(transfer);
780      return NULL;
781   }
782
783   *ptransfer = &transfer->b;
784
785   return map + offset +
786      box->y / util_format_get_blockheight(format) * transfer->b.stride +
787      box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
788}
789
790static void
791i915_texture_transfer_unmap(struct pipe_context *pipe,
792			    struct pipe_transfer *transfer)
793{
794   struct i915_context *i915 = i915_context(pipe);
795   struct i915_transfer *itransfer = (struct i915_transfer*)transfer;
796   struct i915_texture *tex = i915_texture(itransfer->b.resource);
797   struct i915_winsys *iws = i915_screen(tex->b.b.screen)->iws;
798
799   if (itransfer->staging_texture)
800      tex = i915_texture(itransfer->staging_texture);
801
802   iws->buffer_unmap(iws, tex->buffer);
803
804   if ((itransfer->staging_texture) &&
805       (transfer->usage & PIPE_TRANSFER_WRITE)) {
806      struct pipe_box sbox;
807
808      u_box_origin_2d(itransfer->b.box.width, itransfer->b.box.height, &sbox);
809      pipe->resource_copy_region(pipe, itransfer->b.resource, itransfer->b.level,
810                                   itransfer->b.box.x, itransfer->b.box.y, itransfer->b.box.z,
811                                   itransfer->staging_texture,
812                                   0, &sbox);
813      pipe->flush(pipe, NULL, 0);
814      pipe_resource_reference(&itransfer->staging_texture, NULL);
815   }
816
817   slab_free_st(&i915->texture_transfer_pool, itransfer);
818}
819
820#if 0
821static void i915_texture_subdata(struct pipe_context *pipe,
822                                 struct pipe_resource *resource,
823                                 unsigned level,
824                                 unsigned usage,
825                                 const struct pipe_box *box,
826                                 const void *data,
827                                 unsigned stride,
828                                 unsigned layer_stride)
829{
830   struct pipe_transfer *transfer = NULL;
831   struct i915_transfer *itransfer = NULL;
832   const uint8_t *src_data = data;
833   unsigned i;
834
835   transfer = pipe->transfer_get(pipe,
836                                 resource,
837                                 level,
838                                 usage,
839                                 box );
840   if (transfer == NULL)
841      goto out;
842
843   itransfer = (struct i915_transfer*)transfer;
844
845   if (itransfer->staging_texture) {
846      struct i915_texture *tex = i915_texture(itransfer->staging_texture);
847      enum pipe_format format = tex->b.b.format;
848      struct i915_winsys *iws = i915_screen(tex->b.b.screen)->iws;
849      size_t offset;
850      size_t size;
851
852      offset = i915_texture_offset(tex, transfer->level, transfer->box.z);
853
854      for (i = 0; i < box->depth; i++) {
855         if (!tex->b.b.last_level &&
856                     tex->b.b.width0 == transfer->box.width) {
857             unsigned nby = util_format_get_nblocksy(format, transfer->box.y);
858             assert(!offset);
859             assert(!transfer->box.x);
860             assert(tex->stride == transfer->stride);
861
862             offset += tex->stride * nby;
863             size = util_format_get_2d_size(format, transfer->stride,
864                             transfer->box.height);
865             iws->buffer_write(iws, tex->buffer, offset, size, transfer->data);
866
867         } else {
868             unsigned nby = util_format_get_nblocksy(format, transfer->box.y);
869             int i;
870             offset += util_format_get_stride(format, transfer->box.x);
871             size = transfer->stride;
872
873             for (i = 0; i < nby; i++) {
874                     iws->buffer_write(iws, tex->buffer, offset, size, transfer->data);
875                     offset += tex->stride;
876             }
877         }
878         offset += layer_stride;
879      }
880   } else {
881      uint8_t *map = pipe_transfer_map(pipe, &itransfer->b);
882      if (map == NULL)
883         goto nomap;
884
885      for (i = 0; i < box->depth; i++) {
886         util_copy_rect(map,
887                        resource->format,
888                        itransfer->b.stride, /* bytes */
889                        0, 0,
890                        box->width,
891                        box->height,
892                        src_data,
893                        stride,       /* bytes */
894                        0, 0);
895         map += itransfer->b.layer_stride;
896         src_data += layer_stride;
897      }
898nomap:
899      if (map)
900         pipe_transfer_unmap(pipe, &itransfer->b);
901   }
902
903out:
904   if (itransfer)
905      pipe_transfer_destroy(pipe, &itransfer->b);
906}
907#endif
908
909struct u_resource_vtbl i915_texture_vtbl =
910{
911   i915_texture_get_handle,	      /* get_handle */
912   i915_texture_destroy,	      /* resource_destroy */
913   i915_texture_transfer_map,	      /* transfer_map */
914   u_default_transfer_flush_region,   /* transfer_flush_region */
915   i915_texture_transfer_unmap,	      /* transfer_unmap */
916};
917
918
919struct pipe_resource *
920i915_texture_create(struct pipe_screen *screen,
921                    const struct pipe_resource *template,
922                    boolean force_untiled)
923{
924   struct i915_screen *is = i915_screen(screen);
925   struct i915_winsys *iws = is->iws;
926   struct i915_texture *tex = CALLOC_STRUCT(i915_texture);
927   unsigned buf_usage = 0;
928
929   if (!tex)
930      return NULL;
931
932   tex->b.b = *template;
933   tex->b.vtbl = &i915_texture_vtbl;
934   pipe_reference_init(&tex->b.b.reference, 1);
935   tex->b.b.screen = screen;
936
937   if ( (force_untiled) || (template->usage == PIPE_USAGE_STREAM) )
938      tex->tiling = I915_TILE_NONE;
939   else
940      tex->tiling = i915_texture_tiling(is, tex);
941
942   if (is->is_i945) {
943      if (!i945_texture_layout(tex))
944         goto fail;
945   } else {
946      if (!i915_texture_layout(tex))
947         goto fail;
948   }
949
950   /* for scanouts and cursors, cursors arn't scanouts */
951
952   /* XXX: use a custom flag for cursors, don't rely on magically
953    * guessing that this is Xorg asking for a cursor
954    */
955   if ((template->bind & PIPE_BIND_SCANOUT) && template->width0 != 64)
956      buf_usage = I915_NEW_SCANOUT;
957   else
958      buf_usage = I915_NEW_TEXTURE;
959
960   tex->buffer = iws->buffer_create_tiled(iws, &tex->stride, tex->total_nblocksy,
961                                             &tex->tiling, buf_usage);
962   if (!tex->buffer)
963      goto fail;
964
965   I915_DBG(DBG_TEXTURE, "%s: %p stride %u, blocks (%u, %u) tiling %s\n", __func__,
966            tex, tex->stride,
967            tex->stride / util_format_get_blocksize(tex->b.b.format),
968            tex->total_nblocksy, get_tiling_string(tex->tiling));
969
970   return &tex->b.b;
971
972fail:
973   FREE(tex);
974   return NULL;
975}
976
977struct pipe_resource *
978i915_texture_from_handle(struct pipe_screen * screen,
979			  const struct pipe_resource *template,
980			  struct winsys_handle *whandle)
981{
982   struct i915_screen *is = i915_screen(screen);
983   struct i915_texture *tex;
984   struct i915_winsys *iws = is->iws;
985   struct i915_winsys_buffer *buffer;
986   unsigned stride;
987   enum i915_winsys_buffer_tile tiling;
988
989   assert(screen);
990
991   buffer = iws->buffer_from_handle(iws, whandle, template->height0, &tiling, &stride);
992
993   /* Only supports one type */
994   if ((template->target != PIPE_TEXTURE_2D &&
995       template->target != PIPE_TEXTURE_RECT) ||
996       template->last_level != 0 ||
997       template->depth0 != 1) {
998      return NULL;
999   }
1000
1001   tex = CALLOC_STRUCT(i915_texture);
1002   if (!tex)
1003      return NULL;
1004
1005   tex->b.b = *template;
1006   tex->b.vtbl = &i915_texture_vtbl;
1007   pipe_reference_init(&tex->b.b.reference, 1);
1008   tex->b.b.screen = screen;
1009
1010   tex->stride = stride;
1011   tex->tiling = tiling;
1012   tex->total_nblocksy = align_nblocksy(tex->b.b.format, tex->b.b.height0, 8);
1013
1014   i915_texture_set_level_info(tex, 0, 1);
1015   i915_texture_set_image_offset(tex, 0, 0, 0, 0);
1016
1017   tex->buffer = buffer;
1018
1019   I915_DBG(DBG_TEXTURE, "%s: %p stride %u, blocks (%u, %u) tiling %s\n", __func__,
1020            tex, tex->stride,
1021            tex->stride / util_format_get_blocksize(tex->b.b.format),
1022            tex->total_nblocksy, get_tiling_string(tex->tiling));
1023
1024   return &tex->b.b;
1025}
1026
1027