si_state.c revision b82893f93ab0f92dd44444e4a311fa253f423226
1/*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 *      Christian König <christian.koenig@amd.com>
25 */
26
27#include "si_pipe.h"
28#include "si_shader.h"
29#include "sid.h"
30#include "radeon/r600_cs.h"
31
32#include "util/u_dual_blend.h"
33#include "util/u_format.h"
34#include "util/u_format_s3tc.h"
35#include "util/u_memory.h"
36#include "util/u_pstipple.h"
37#include "util/u_resource.h"
38
39/* Initialize an external atom (owned by ../radeon). */
40static void
41si_init_external_atom(struct si_context *sctx, struct r600_atom *atom,
42		      struct r600_atom **list_elem)
43{
44	atom->id = list_elem - sctx->atoms.array + 1;
45	*list_elem = atom;
46}
47
48/* Initialize an atom owned by radeonsi.  */
49void si_init_atom(struct si_context *sctx, struct r600_atom *atom,
50		  struct r600_atom **list_elem,
51		  void (*emit_func)(struct si_context *ctx, struct r600_atom *state))
52{
53	atom->emit = (void*)emit_func;
54	atom->id = list_elem - sctx->atoms.array + 1; /* index+1 in the atom array */
55	*list_elem = atom;
56}
57
58unsigned si_array_mode(unsigned mode)
59{
60	switch (mode) {
61	case RADEON_SURF_MODE_LINEAR_ALIGNED:
62		return V_009910_ARRAY_LINEAR_ALIGNED;
63	case RADEON_SURF_MODE_1D:
64		return V_009910_ARRAY_1D_TILED_THIN1;
65	case RADEON_SURF_MODE_2D:
66		return V_009910_ARRAY_2D_TILED_THIN1;
67	default:
68	case RADEON_SURF_MODE_LINEAR:
69		return V_009910_ARRAY_LINEAR_GENERAL;
70	}
71}
72
73uint32_t si_num_banks(struct si_screen *sscreen, struct r600_texture *tex)
74{
75	if (sscreen->b.chip_class >= CIK &&
76	    sscreen->b.info.cik_macrotile_mode_array_valid) {
77		unsigned index, tileb;
78
79		tileb = 8 * 8 * tex->surface.bpe;
80		tileb = MIN2(tex->surface.tile_split, tileb);
81
82		for (index = 0; tileb > 64; index++) {
83			tileb >>= 1;
84		}
85		assert(index < 16);
86
87		return (sscreen->b.info.cik_macrotile_mode_array[index] >> 6) & 0x3;
88	}
89
90	if (sscreen->b.chip_class == SI &&
91	    sscreen->b.info.si_tile_mode_array_valid) {
92		/* Don't use stencil_tiling_index, because num_banks is always
93		 * read from the depth mode. */
94		unsigned tile_mode_index = tex->surface.tiling_index[0];
95		assert(tile_mode_index < 32);
96
97		return G_009910_NUM_BANKS(sscreen->b.info.si_tile_mode_array[tile_mode_index]);
98	}
99
100	/* The old way. */
101	switch (sscreen->b.info.r600_num_banks) {
102	case 2:
103		return V_02803C_ADDR_SURF_2_BANK;
104	case 4:
105		return V_02803C_ADDR_SURF_4_BANK;
106	case 8:
107	default:
108		return V_02803C_ADDR_SURF_8_BANK;
109	case 16:
110		return V_02803C_ADDR_SURF_16_BANK;
111	}
112}
113
114unsigned cik_tile_split(unsigned tile_split)
115{
116	switch (tile_split) {
117	case 64:
118		tile_split = V_028040_ADDR_SURF_TILE_SPLIT_64B;
119		break;
120	case 128:
121		tile_split = V_028040_ADDR_SURF_TILE_SPLIT_128B;
122		break;
123	case 256:
124		tile_split = V_028040_ADDR_SURF_TILE_SPLIT_256B;
125		break;
126	case 512:
127		tile_split = V_028040_ADDR_SURF_TILE_SPLIT_512B;
128		break;
129	default:
130	case 1024:
131		tile_split = V_028040_ADDR_SURF_TILE_SPLIT_1KB;
132		break;
133	case 2048:
134		tile_split = V_028040_ADDR_SURF_TILE_SPLIT_2KB;
135		break;
136	case 4096:
137		tile_split = V_028040_ADDR_SURF_TILE_SPLIT_4KB;
138		break;
139	}
140	return tile_split;
141}
142
143unsigned cik_macro_tile_aspect(unsigned macro_tile_aspect)
144{
145	switch (macro_tile_aspect) {
146	default:
147	case 1:
148		macro_tile_aspect = V_02803C_ADDR_SURF_MACRO_ASPECT_1;
149		break;
150	case 2:
151		macro_tile_aspect = V_02803C_ADDR_SURF_MACRO_ASPECT_2;
152		break;
153	case 4:
154		macro_tile_aspect = V_02803C_ADDR_SURF_MACRO_ASPECT_4;
155		break;
156	case 8:
157		macro_tile_aspect = V_02803C_ADDR_SURF_MACRO_ASPECT_8;
158		break;
159	}
160	return macro_tile_aspect;
161}
162
163unsigned cik_bank_wh(unsigned bankwh)
164{
165	switch (bankwh) {
166	default:
167	case 1:
168		bankwh = V_02803C_ADDR_SURF_BANK_WIDTH_1;
169		break;
170	case 2:
171		bankwh = V_02803C_ADDR_SURF_BANK_WIDTH_2;
172		break;
173	case 4:
174		bankwh = V_02803C_ADDR_SURF_BANK_WIDTH_4;
175		break;
176	case 8:
177		bankwh = V_02803C_ADDR_SURF_BANK_WIDTH_8;
178		break;
179	}
180	return bankwh;
181}
182
183unsigned cik_db_pipe_config(struct si_screen *sscreen, unsigned tile_mode)
184{
185	if (sscreen->b.info.si_tile_mode_array_valid) {
186		uint32_t gb_tile_mode = sscreen->b.info.si_tile_mode_array[tile_mode];
187
188		return G_009910_PIPE_CONFIG(gb_tile_mode);
189	}
190
191	/* This is probably broken for a lot of chips, but it's only used
192	 * if the kernel cannot return the tile mode array for CIK. */
193	switch (sscreen->b.info.num_tile_pipes) {
194	case 16:
195		return V_02803C_X_ADDR_SURF_P16_32X32_16X16;
196	case 8:
197		return V_02803C_X_ADDR_SURF_P8_32X32_16X16;
198	case 4:
199	default:
200		if (sscreen->b.info.num_render_backends == 4)
201			return V_02803C_X_ADDR_SURF_P4_16X16;
202		else
203			return V_02803C_X_ADDR_SURF_P4_8X16;
204	case 2:
205		return V_02803C_ADDR_SURF_P2;
206	}
207}
208
209static unsigned si_map_swizzle(unsigned swizzle)
210{
211	switch (swizzle) {
212	case UTIL_FORMAT_SWIZZLE_Y:
213		return V_008F0C_SQ_SEL_Y;
214	case UTIL_FORMAT_SWIZZLE_Z:
215		return V_008F0C_SQ_SEL_Z;
216	case UTIL_FORMAT_SWIZZLE_W:
217		return V_008F0C_SQ_SEL_W;
218	case UTIL_FORMAT_SWIZZLE_0:
219		return V_008F0C_SQ_SEL_0;
220	case UTIL_FORMAT_SWIZZLE_1:
221		return V_008F0C_SQ_SEL_1;
222	default: /* UTIL_FORMAT_SWIZZLE_X */
223		return V_008F0C_SQ_SEL_X;
224	}
225}
226
227static uint32_t S_FIXED(float value, uint32_t frac_bits)
228{
229	return value * (1 << frac_bits);
230}
231
232/* 12.4 fixed-point */
233static unsigned si_pack_float_12p4(float x)
234{
235	return x <= 0    ? 0 :
236	       x >= 4096 ? 0xffff : x * 16;
237}
238
239/*
240 * Inferred framebuffer and blender state.
241 *
242 * One of the reasons CB_TARGET_MASK must be derived from the framebuffer state
243 * is that:
244 * - The blend state mask is 0xf most of the time.
245 * - The COLOR1 format isn't INVALID because of possible dual-source blending,
246 *   so COLOR1 is enabled pretty much all the time.
247 * So CB_TARGET_MASK is the only register that can disable COLOR1.
248 *
249 * Another reason is to avoid a hang with dual source blending.
250 */
251static void si_emit_cb_render_state(struct si_context *sctx, struct r600_atom *atom)
252{
253	struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
254	struct si_state_blend *blend = sctx->queued.named.blend;
255	uint32_t cb_target_mask = 0, i;
256
257	for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++)
258		if (sctx->framebuffer.state.cbufs[i])
259			cb_target_mask |= 0xf << (4*i);
260
261	if (blend)
262		cb_target_mask &= blend->cb_target_mask;
263
264	/* Avoid a hang that happens when dual source blending is enabled
265	 * but there is not enough color outputs. This is undefined behavior,
266	 * so disable color writes completely.
267	 *
268	 * Reproducible with Unigine Heaven 4.0 and drirc missing.
269	 */
270	if (blend && blend->dual_src_blend &&
271	    sctx->ps_shader.cso &&
272	    (sctx->ps_shader.cso->info.colors_written & 0x3) != 0x3)
273		cb_target_mask = 0;
274
275	radeon_set_context_reg(cs, R_028238_CB_TARGET_MASK, cb_target_mask);
276
277	/* STONEY-specific register settings. */
278	if (sctx->b.family == CHIP_STONEY) {
279		unsigned spi_shader_col_format =
280			sctx->ps_shader.cso ?
281			sctx->ps_shader.current->key.ps.epilog.spi_shader_col_format : 0;
282		unsigned sx_ps_downconvert = 0;
283		unsigned sx_blend_opt_epsilon = 0;
284		unsigned sx_blend_opt_control = 0;
285
286		for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
287			struct r600_surface *surf =
288				(struct r600_surface*)sctx->framebuffer.state.cbufs[i];
289			unsigned format, swap, spi_format, colormask;
290			bool has_alpha, has_rgb;
291
292			if (!surf)
293				continue;
294
295			format = G_028C70_FORMAT(surf->cb_color_info);
296			swap = G_028C70_COMP_SWAP(surf->cb_color_info);
297			spi_format = (spi_shader_col_format >> (i * 4)) & 0xf;
298			colormask = (cb_target_mask >> (i * 4)) & 0xf;
299
300			/* Set if RGB and A are present. */
301			has_alpha = !G_028C74_FORCE_DST_ALPHA_1(surf->cb_color_attrib);
302
303			if (format == V_028C70_COLOR_8 ||
304			    format == V_028C70_COLOR_16 ||
305			    format == V_028C70_COLOR_32)
306				has_rgb = !has_alpha;
307			else
308				has_rgb = true;
309
310			/* Check the colormask and export format. */
311			if (!(colormask & (PIPE_MASK_RGBA & ~PIPE_MASK_A)))
312				has_rgb = false;
313			if (!(colormask & PIPE_MASK_A))
314				has_alpha = false;
315
316			if (spi_format == V_028714_SPI_SHADER_ZERO) {
317				has_rgb = false;
318				has_alpha = false;
319			}
320
321			/* Disable value checking for disabled channels. */
322			if (!has_rgb)
323				sx_blend_opt_control |= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i * 4);
324			if (!has_alpha)
325				sx_blend_opt_control |= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i * 4);
326
327			/* Enable down-conversion for 32bpp and smaller formats. */
328			switch (format) {
329			case V_028C70_COLOR_8:
330			case V_028C70_COLOR_8_8:
331			case V_028C70_COLOR_8_8_8_8:
332				/* For 1 and 2-channel formats, use the superset thereof. */
333				if (spi_format == V_028714_SPI_SHADER_FP16_ABGR ||
334				    spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
335				    spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
336					sx_ps_downconvert |= V_028754_SX_RT_EXPORT_8_8_8_8 << (i * 4);
337					sx_blend_opt_epsilon |= V_028758_8BIT_FORMAT << (i * 4);
338				}
339				break;
340
341			case V_028C70_COLOR_5_6_5:
342				if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
343					sx_ps_downconvert |= V_028754_SX_RT_EXPORT_5_6_5 << (i * 4);
344					sx_blend_opt_epsilon |= V_028758_6BIT_FORMAT << (i * 4);
345				}
346				break;
347
348			case V_028C70_COLOR_1_5_5_5:
349				if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
350					sx_ps_downconvert |= V_028754_SX_RT_EXPORT_1_5_5_5 << (i * 4);
351					sx_blend_opt_epsilon |= V_028758_5BIT_FORMAT << (i * 4);
352				}
353				break;
354
355			case V_028C70_COLOR_4_4_4_4:
356				if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
357					sx_ps_downconvert |= V_028754_SX_RT_EXPORT_4_4_4_4 << (i * 4);
358					sx_blend_opt_epsilon |= V_028758_4BIT_FORMAT << (i * 4);
359				}
360				break;
361
362			case V_028C70_COLOR_32:
363				if (swap == V_0280A0_SWAP_STD &&
364				    spi_format == V_028714_SPI_SHADER_32_R)
365					sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4);
366				else if (swap == V_0280A0_SWAP_ALT_REV &&
367					 spi_format == V_028714_SPI_SHADER_32_AR)
368					sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_A << (i * 4);
369				break;
370
371			case V_028C70_COLOR_16:
372			case V_028C70_COLOR_16_16:
373				/* For 1-channel formats, use the superset thereof. */
374				if (spi_format == V_028714_SPI_SHADER_UNORM16_ABGR ||
375				    spi_format == V_028714_SPI_SHADER_SNORM16_ABGR ||
376				    spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
377				    spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
378					if (swap == V_0280A0_SWAP_STD ||
379					    swap == V_0280A0_SWAP_STD_REV)
380						sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_GR << (i * 4);
381					else
382						sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_AR << (i * 4);
383				}
384				break;
385
386			case V_028C70_COLOR_10_11_11:
387				if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
388					sx_ps_downconvert |= V_028754_SX_RT_EXPORT_10_11_11 << (i * 4);
389					sx_blend_opt_epsilon |= V_028758_11BIT_FORMAT << (i * 4);
390				}
391				break;
392
393			case V_028C70_COLOR_2_10_10_10:
394				if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
395					sx_ps_downconvert |= V_028754_SX_RT_EXPORT_2_10_10_10 << (i * 4);
396					sx_blend_opt_epsilon |= V_028758_10BIT_FORMAT << (i * 4);
397				}
398				break;
399			}
400		}
401
402		if (sctx->screen->b.debug_flags & DBG_NO_RB_PLUS) {
403			sx_ps_downconvert = 0;
404			sx_blend_opt_epsilon = 0;
405			sx_blend_opt_control = 0;
406		}
407
408		radeon_set_context_reg_seq(cs, R_028754_SX_PS_DOWNCONVERT, 3);
409		radeon_emit(cs, sx_ps_downconvert);	/* R_028754_SX_PS_DOWNCONVERT */
410		radeon_emit(cs, sx_blend_opt_epsilon);	/* R_028758_SX_BLEND_OPT_EPSILON */
411		radeon_emit(cs, sx_blend_opt_control);	/* R_02875C_SX_BLEND_OPT_CONTROL */
412	}
413}
414
415/*
416 * Blender functions
417 */
418
419static uint32_t si_translate_blend_function(int blend_func)
420{
421	switch (blend_func) {
422	case PIPE_BLEND_ADD:
423		return V_028780_COMB_DST_PLUS_SRC;
424	case PIPE_BLEND_SUBTRACT:
425		return V_028780_COMB_SRC_MINUS_DST;
426	case PIPE_BLEND_REVERSE_SUBTRACT:
427		return V_028780_COMB_DST_MINUS_SRC;
428	case PIPE_BLEND_MIN:
429		return V_028780_COMB_MIN_DST_SRC;
430	case PIPE_BLEND_MAX:
431		return V_028780_COMB_MAX_DST_SRC;
432	default:
433		R600_ERR("Unknown blend function %d\n", blend_func);
434		assert(0);
435		break;
436	}
437	return 0;
438}
439
440static uint32_t si_translate_blend_factor(int blend_fact)
441{
442	switch (blend_fact) {
443	case PIPE_BLENDFACTOR_ONE:
444		return V_028780_BLEND_ONE;
445	case PIPE_BLENDFACTOR_SRC_COLOR:
446		return V_028780_BLEND_SRC_COLOR;
447	case PIPE_BLENDFACTOR_SRC_ALPHA:
448		return V_028780_BLEND_SRC_ALPHA;
449	case PIPE_BLENDFACTOR_DST_ALPHA:
450		return V_028780_BLEND_DST_ALPHA;
451	case PIPE_BLENDFACTOR_DST_COLOR:
452		return V_028780_BLEND_DST_COLOR;
453	case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
454		return V_028780_BLEND_SRC_ALPHA_SATURATE;
455	case PIPE_BLENDFACTOR_CONST_COLOR:
456		return V_028780_BLEND_CONSTANT_COLOR;
457	case PIPE_BLENDFACTOR_CONST_ALPHA:
458		return V_028780_BLEND_CONSTANT_ALPHA;
459	case PIPE_BLENDFACTOR_ZERO:
460		return V_028780_BLEND_ZERO;
461	case PIPE_BLENDFACTOR_INV_SRC_COLOR:
462		return V_028780_BLEND_ONE_MINUS_SRC_COLOR;
463	case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
464		return V_028780_BLEND_ONE_MINUS_SRC_ALPHA;
465	case PIPE_BLENDFACTOR_INV_DST_ALPHA:
466		return V_028780_BLEND_ONE_MINUS_DST_ALPHA;
467	case PIPE_BLENDFACTOR_INV_DST_COLOR:
468		return V_028780_BLEND_ONE_MINUS_DST_COLOR;
469	case PIPE_BLENDFACTOR_INV_CONST_COLOR:
470		return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR;
471	case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
472		return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA;
473	case PIPE_BLENDFACTOR_SRC1_COLOR:
474		return V_028780_BLEND_SRC1_COLOR;
475	case PIPE_BLENDFACTOR_SRC1_ALPHA:
476		return V_028780_BLEND_SRC1_ALPHA;
477	case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
478		return V_028780_BLEND_INV_SRC1_COLOR;
479	case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
480		return V_028780_BLEND_INV_SRC1_ALPHA;
481	default:
482		R600_ERR("Bad blend factor %d not supported!\n", blend_fact);
483		assert(0);
484		break;
485	}
486	return 0;
487}
488
489static uint32_t si_translate_blend_opt_function(int blend_func)
490{
491	switch (blend_func) {
492	case PIPE_BLEND_ADD:
493		return V_028760_OPT_COMB_ADD;
494	case PIPE_BLEND_SUBTRACT:
495		return V_028760_OPT_COMB_SUBTRACT;
496	case PIPE_BLEND_REVERSE_SUBTRACT:
497		return V_028760_OPT_COMB_REVSUBTRACT;
498	case PIPE_BLEND_MIN:
499		return V_028760_OPT_COMB_MIN;
500	case PIPE_BLEND_MAX:
501		return V_028760_OPT_COMB_MAX;
502	default:
503		return V_028760_OPT_COMB_BLEND_DISABLED;
504	}
505}
506
507static uint32_t si_translate_blend_opt_factor(int blend_fact, bool is_alpha)
508{
509	switch (blend_fact) {
510	case PIPE_BLENDFACTOR_ZERO:
511		return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL;
512	case PIPE_BLENDFACTOR_ONE:
513		return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE;
514	case PIPE_BLENDFACTOR_SRC_COLOR:
515		return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
516				: V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0;
517	case PIPE_BLENDFACTOR_INV_SRC_COLOR:
518		return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
519				: V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1;
520	case PIPE_BLENDFACTOR_SRC_ALPHA:
521		return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0;
522	case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
523		return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1;
524	case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
525		return is_alpha ? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
526				: V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
527	default:
528		return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
529	}
530}
531
532/**
533 * Get rid of DST in the blend factors by commuting the operands:
534 *    func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
535 */
536static void si_blend_remove_dst(unsigned *func, unsigned *src_factor,
537				unsigned *dst_factor, unsigned expected_dst,
538				unsigned replacement_src)
539{
540	if (*src_factor == expected_dst &&
541	    *dst_factor == PIPE_BLENDFACTOR_ZERO) {
542		*src_factor = PIPE_BLENDFACTOR_ZERO;
543		*dst_factor = replacement_src;
544
545		/* Commuting the operands requires reversing subtractions. */
546		if (*func == PIPE_BLEND_SUBTRACT)
547			*func = PIPE_BLEND_REVERSE_SUBTRACT;
548		else if (*func == PIPE_BLEND_REVERSE_SUBTRACT)
549			*func = PIPE_BLEND_SUBTRACT;
550	}
551}
552
553static bool si_blend_factor_uses_dst(unsigned factor)
554{
555	return factor == PIPE_BLENDFACTOR_DST_COLOR ||
556		factor == PIPE_BLENDFACTOR_DST_ALPHA ||
557		factor == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
558		factor == PIPE_BLENDFACTOR_INV_DST_ALPHA ||
559		factor == PIPE_BLENDFACTOR_INV_DST_COLOR;
560}
561
562static void *si_create_blend_state_mode(struct pipe_context *ctx,
563					const struct pipe_blend_state *state,
564					unsigned mode)
565{
566	struct si_context *sctx = (struct si_context*)ctx;
567	struct si_state_blend *blend = CALLOC_STRUCT(si_state_blend);
568	struct si_pm4_state *pm4 = &blend->pm4;
569	uint32_t sx_mrt_blend_opt[8] = {0};
570	uint32_t color_control = 0;
571
572	if (!blend)
573		return NULL;
574
575	blend->alpha_to_coverage = state->alpha_to_coverage;
576	blend->alpha_to_one = state->alpha_to_one;
577	blend->dual_src_blend = util_blend_state_is_dual(state, 0);
578
579	if (state->logicop_enable) {
580		color_control |= S_028808_ROP3(state->logicop_func | (state->logicop_func << 4));
581	} else {
582		color_control |= S_028808_ROP3(0xcc);
583	}
584
585	si_pm4_set_reg(pm4, R_028B70_DB_ALPHA_TO_MASK,
586		       S_028B70_ALPHA_TO_MASK_ENABLE(state->alpha_to_coverage) |
587		       S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
588		       S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
589		       S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
590		       S_028B70_ALPHA_TO_MASK_OFFSET3(2));
591
592	if (state->alpha_to_coverage)
593		blend->need_src_alpha_4bit |= 0xf;
594
595	blend->cb_target_mask = 0;
596	for (int i = 0; i < 8; i++) {
597		/* state->rt entries > 0 only written if independent blending */
598		const int j = state->independent_blend_enable ? i : 0;
599
600		unsigned eqRGB = state->rt[j].rgb_func;
601		unsigned srcRGB = state->rt[j].rgb_src_factor;
602		unsigned dstRGB = state->rt[j].rgb_dst_factor;
603		unsigned eqA = state->rt[j].alpha_func;
604		unsigned srcA = state->rt[j].alpha_src_factor;
605		unsigned dstA = state->rt[j].alpha_dst_factor;
606
607		unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt;
608		unsigned blend_cntl = 0;
609
610		sx_mrt_blend_opt[i] =
611			S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) |
612			S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
613
614		if (!state->rt[j].colormask)
615			continue;
616
617		/* cb_render_state will disable unused ones */
618		blend->cb_target_mask |= state->rt[j].colormask << (4 * i);
619
620		if (!state->rt[j].blend_enable) {
621			si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
622			continue;
623		}
624
625		/* Blending optimizations for Stoney.
626		 * These transformations don't change the behavior.
627		 *
628		 * First, get rid of DST in the blend factors:
629		 *    func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
630		 */
631		si_blend_remove_dst(&eqRGB, &srcRGB, &dstRGB,
632				    PIPE_BLENDFACTOR_DST_COLOR,
633				    PIPE_BLENDFACTOR_SRC_COLOR);
634		si_blend_remove_dst(&eqA, &srcA, &dstA,
635				    PIPE_BLENDFACTOR_DST_COLOR,
636				    PIPE_BLENDFACTOR_SRC_COLOR);
637		si_blend_remove_dst(&eqA, &srcA, &dstA,
638				    PIPE_BLENDFACTOR_DST_ALPHA,
639				    PIPE_BLENDFACTOR_SRC_ALPHA);
640
641		/* Look up the ideal settings from tables. */
642		srcRGB_opt = si_translate_blend_opt_factor(srcRGB, false);
643		dstRGB_opt = si_translate_blend_opt_factor(dstRGB, false);
644		srcA_opt = si_translate_blend_opt_factor(srcA, true);
645		dstA_opt = si_translate_blend_opt_factor(dstA, true);
646
647		/* Handle interdependencies. */
648		if (si_blend_factor_uses_dst(srcRGB))
649			dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
650		if (si_blend_factor_uses_dst(srcA))
651			dstA_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
652
653		if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE &&
654		    (dstRGB == PIPE_BLENDFACTOR_ZERO ||
655		     dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
656		     dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE))
657			dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
658
659		/* Set the final value. */
660		sx_mrt_blend_opt[i] =
661			S_028760_COLOR_SRC_OPT(srcRGB_opt) |
662			S_028760_COLOR_DST_OPT(dstRGB_opt) |
663			S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB)) |
664			S_028760_ALPHA_SRC_OPT(srcA_opt) |
665			S_028760_ALPHA_DST_OPT(dstA_opt) |
666			S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA));
667
668		/* Set blend state. */
669		blend_cntl |= S_028780_ENABLE(1);
670		blend_cntl |= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB));
671		blend_cntl |= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB));
672		blend_cntl |= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB));
673
674		if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
675			blend_cntl |= S_028780_SEPARATE_ALPHA_BLEND(1);
676			blend_cntl |= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA));
677			blend_cntl |= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA));
678			blend_cntl |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA));
679		}
680		si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
681
682		blend->blend_enable_4bit |= 0xf << (i * 4);
683
684		/* This is only important for formats without alpha. */
685		if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
686		    dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
687		    srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
688		    dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
689		    srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
690		    dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA)
691			blend->need_src_alpha_4bit |= 0xf << (i * 4);
692	}
693
694	if (blend->cb_target_mask) {
695		color_control |= S_028808_MODE(mode);
696	} else {
697		color_control |= S_028808_MODE(V_028808_CB_DISABLE);
698	}
699
700	if (sctx->b.family == CHIP_STONEY) {
701		for (int i = 0; i < 8; i++)
702			si_pm4_set_reg(pm4, R_028760_SX_MRT0_BLEND_OPT + i * 4,
703				       sx_mrt_blend_opt[i]);
704
705		/* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
706		if (blend->dual_src_blend || state->logicop_enable ||
707		    mode == V_028808_CB_RESOLVE)
708			color_control |= S_028808_DISABLE_DUAL_QUAD(1);
709	}
710
711	si_pm4_set_reg(pm4, R_028808_CB_COLOR_CONTROL, color_control);
712	return blend;
713}
714
715static void *si_create_blend_state(struct pipe_context *ctx,
716				   const struct pipe_blend_state *state)
717{
718	return si_create_blend_state_mode(ctx, state, V_028808_CB_NORMAL);
719}
720
721static void si_bind_blend_state(struct pipe_context *ctx, void *state)
722{
723	struct si_context *sctx = (struct si_context *)ctx;
724	si_pm4_bind_state(sctx, blend, (struct si_state_blend *)state);
725	si_mark_atom_dirty(sctx, &sctx->cb_render_state);
726}
727
728static void si_delete_blend_state(struct pipe_context *ctx, void *state)
729{
730	struct si_context *sctx = (struct si_context *)ctx;
731	si_pm4_delete_state(sctx, blend, (struct si_state_blend *)state);
732}
733
734static void si_set_blend_color(struct pipe_context *ctx,
735			       const struct pipe_blend_color *state)
736{
737	struct si_context *sctx = (struct si_context *)ctx;
738
739	if (memcmp(&sctx->blend_color.state, state, sizeof(*state)) == 0)
740		return;
741
742	sctx->blend_color.state = *state;
743	si_mark_atom_dirty(sctx, &sctx->blend_color.atom);
744}
745
746static void si_emit_blend_color(struct si_context *sctx, struct r600_atom *atom)
747{
748	struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
749
750	radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
751	radeon_emit_array(cs, (uint32_t*)sctx->blend_color.state.color, 4);
752}
753
754/*
755 * Clipping, scissors and viewport
756 */
757
758static void si_set_clip_state(struct pipe_context *ctx,
759			      const struct pipe_clip_state *state)
760{
761	struct si_context *sctx = (struct si_context *)ctx;
762	struct pipe_constant_buffer cb;
763
764	if (memcmp(&sctx->clip_state.state, state, sizeof(*state)) == 0)
765		return;
766
767	sctx->clip_state.state = *state;
768	si_mark_atom_dirty(sctx, &sctx->clip_state.atom);
769
770	cb.buffer = NULL;
771	cb.user_buffer = state->ucp;
772	cb.buffer_offset = 0;
773	cb.buffer_size = 4*4*8;
774	ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, SI_DRIVER_STATE_CONST_BUF, &cb);
775	pipe_resource_reference(&cb.buffer, NULL);
776}
777
778static void si_emit_clip_state(struct si_context *sctx, struct r600_atom *atom)
779{
780	struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
781
782	radeon_set_context_reg_seq(cs, R_0285BC_PA_CL_UCP_0_X, 6*4);
783	radeon_emit_array(cs, (uint32_t*)sctx->clip_state.state.ucp, 6*4);
784}
785
786#define SIX_BITS 0x3F
787
788static void si_emit_clip_regs(struct si_context *sctx, struct r600_atom *atom)
789{
790	struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
791	struct tgsi_shader_info *info = si_get_vs_info(sctx);
792	unsigned window_space =
793	   info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION];
794	unsigned clipdist_mask =
795		info->writes_clipvertex ? SIX_BITS : info->clipdist_writemask;
796
797	radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
798		S_02881C_USE_VTX_POINT_SIZE(info->writes_psize) |
799		S_02881C_USE_VTX_EDGE_FLAG(info->writes_edgeflag) |
800		S_02881C_USE_VTX_RENDER_TARGET_INDX(info->writes_layer) |
801	        S_02881C_USE_VTX_VIEWPORT_INDX(info->writes_viewport_index) |
802		S_02881C_VS_OUT_CCDIST0_VEC_ENA((clipdist_mask & 0x0F) != 0) |
803		S_02881C_VS_OUT_CCDIST1_VEC_ENA((clipdist_mask & 0xF0) != 0) |
804		S_02881C_VS_OUT_MISC_VEC_ENA(info->writes_psize ||
805					    info->writes_edgeflag ||
806					    info->writes_layer ||
807					     info->writes_viewport_index) |
808		S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(1) |
809		(sctx->queued.named.rasterizer->clip_plane_enable &
810		 clipdist_mask));
811	radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
812		sctx->queued.named.rasterizer->pa_cl_clip_cntl |
813		(clipdist_mask ? 0 :
814		 sctx->queued.named.rasterizer->clip_plane_enable & SIX_BITS) |
815		S_028810_CLIP_DISABLE(window_space));
816
817	/* reuse needs to be set off if we write oViewport */
818	radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
819			       S_028AB4_REUSE_OFF(info->writes_viewport_index));
820}
821
822static void si_set_scissor_states(struct pipe_context *ctx,
823                                  unsigned start_slot,
824                                  unsigned num_scissors,
825                                  const struct pipe_scissor_state *state)
826{
827	struct si_context *sctx = (struct si_context *)ctx;
828	int i;
829
830	for (i = 0; i < num_scissors; i++)
831		sctx->scissors.states[start_slot + i] = state[i];
832
833	if (!sctx->queued.named.rasterizer ||
834	    !sctx->queued.named.rasterizer->scissor_enable)
835		return;
836
837	sctx->scissors.dirty_mask |= ((1 << num_scissors) - 1) << start_slot;
838	si_mark_atom_dirty(sctx, &sctx->scissors.atom);
839}
840
841static void si_get_scissor_from_viewport(struct pipe_viewport_state *vp,
842					 struct pipe_scissor_state *scissor)
843{
844	/* These must be signed, unlike pipe_scissor_state. */
845	int minx, miny, maxx, maxy, tmp;
846
847	/* Convert (-1, -1) and (1, 1) from clip space into window space. */
848	minx = -vp->scale[0] + vp->translate[0];
849	miny = -vp->scale[1] + vp->translate[1];
850	maxx = vp->scale[0] + vp->translate[0];
851	maxy = vp->scale[1] + vp->translate[1];
852
853	/* r600_draw_rectangle sets this. Disable the scissor. */
854	if (minx == -1 && miny == -1 && maxx == 1 && maxy == 1) {
855		minx = miny = 0;
856		maxx = maxy = 16384;
857	}
858
859	/* Handle inverted viewports. */
860	if (minx > maxx) {
861		tmp = minx;
862		minx = maxx;
863		maxx = tmp;
864	}
865	if (miny > maxy) {
866		tmp = miny;
867		miny = maxy;
868		maxy = tmp;
869	}
870
871	scissor->minx = CLAMP(minx, 0, 16384);
872	scissor->miny = CLAMP(miny, 0, 16384);
873	scissor->maxx = CLAMP(maxx, 0, 16384);
874	scissor->maxy = CLAMP(maxy, 0, 16384);
875}
876
877static void si_clip_scissor(struct pipe_scissor_state *out,
878			    struct pipe_scissor_state *clip)
879{
880	out->minx = MAX2(out->minx, clip->minx);
881	out->miny = MAX2(out->miny, clip->miny);
882	out->maxx = MIN2(out->maxx, clip->maxx);
883	out->maxy = MIN2(out->maxy, clip->maxy);
884}
885
886static void si_emit_one_scissor(struct radeon_winsys_cs *cs,
887				struct pipe_viewport_state *vp,
888				struct pipe_scissor_state *scissor)
889{
890	struct pipe_scissor_state final;
891
892	/* Since the guard band disables clipping, we have to clip per-pixel
893	 * using a scissor.
894	 */
895	si_get_scissor_from_viewport(vp, &final);
896
897	if (scissor)
898		si_clip_scissor(&final, scissor);
899
900	radeon_emit(cs, S_028250_TL_X(final.minx) |
901			S_028250_TL_Y(final.miny) |
902			S_028250_WINDOW_OFFSET_DISABLE(1));
903	radeon_emit(cs, S_028254_BR_X(final.maxx) |
904			S_028254_BR_Y(final.maxy));
905}
906
907static void si_emit_scissors(struct si_context *sctx, struct r600_atom *atom)
908{
909	struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
910	struct pipe_scissor_state *states = sctx->scissors.states;
911	unsigned mask = sctx->scissors.dirty_mask;
912	bool scissor_enable = sctx->queued.named.rasterizer->scissor_enable;
913
914	/* The simple case: Only 1 viewport is active. */
915	if (!si_get_vs_info(sctx)->writes_viewport_index) {
916		if (!(mask & 1))
917			return;
918
919		radeon_set_context_reg_seq(cs, R_028250_PA_SC_VPORT_SCISSOR_0_TL, 2);
920		si_emit_one_scissor(cs, &sctx->viewports.states[0],
921				    scissor_enable ? &states[0] : NULL);
922		sctx->scissors.dirty_mask &= ~1; /* clear one bit */
923		return;
924	}
925
926	while (mask) {
927		int start, count, i;
928
929		u_bit_scan_consecutive_range(&mask, &start, &count);
930
931		radeon_set_context_reg_seq(cs, R_028250_PA_SC_VPORT_SCISSOR_0_TL +
932					       start * 4 * 2, count * 2);
933		for (i = start; i < start+count; i++) {
934			si_emit_one_scissor(cs, &sctx->viewports.states[i],
935					    scissor_enable ? &states[i] : NULL);
936		}
937	}
938	sctx->scissors.dirty_mask = 0;
939}
940
941static void si_set_viewport_states(struct pipe_context *ctx,
942                                   unsigned start_slot,
943                                   unsigned num_viewports,
944                                   const struct pipe_viewport_state *state)
945{
946	struct si_context *sctx = (struct si_context *)ctx;
947	int i;
948
949	for (i = 0; i < num_viewports; i++)
950		sctx->viewports.states[start_slot + i] = state[i];
951
952	sctx->viewports.dirty_mask |= ((1 << num_viewports) - 1) << start_slot;
953	sctx->scissors.dirty_mask |= ((1 << num_viewports) - 1) << start_slot;
954	si_mark_atom_dirty(sctx, &sctx->viewports.atom);
955	si_mark_atom_dirty(sctx, &sctx->scissors.atom);
956}
957
958static void si_emit_viewports(struct si_context *sctx, struct r600_atom *atom)
959{
960	struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
961	struct pipe_viewport_state *states = sctx->viewports.states;
962	unsigned mask = sctx->viewports.dirty_mask;
963
964	/* The simple case: Only 1 viewport is active. */
965	if (!si_get_vs_info(sctx)->writes_viewport_index) {
966		if (!(mask & 1))
967			return;
968
969		radeon_set_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE, 6);
970		radeon_emit(cs, fui(states[0].scale[0]));
971		radeon_emit(cs, fui(states[0].translate[0]));
972		radeon_emit(cs, fui(states[0].scale[1]));
973		radeon_emit(cs, fui(states[0].translate[1]));
974		radeon_emit(cs, fui(states[0].scale[2]));
975		radeon_emit(cs, fui(states[0].translate[2]));
976		sctx->viewports.dirty_mask &= ~1; /* clear one bit */
977		return;
978	}
979
980	while (mask) {
981		int start, count, i;
982
983		u_bit_scan_consecutive_range(&mask, &start, &count);
984
985		radeon_set_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE +
986					       start * 4 * 6, count * 6);
987		for (i = start; i < start+count; i++) {
988			radeon_emit(cs, fui(states[i].scale[0]));
989			radeon_emit(cs, fui(states[i].translate[0]));
990			radeon_emit(cs, fui(states[i].scale[1]));
991			radeon_emit(cs, fui(states[i].translate[1]));
992			radeon_emit(cs, fui(states[i].scale[2]));
993			radeon_emit(cs, fui(states[i].translate[2]));
994		}
995	}
996	sctx->viewports.dirty_mask = 0;
997}
998
999/*
1000 * inferred state between framebuffer and rasterizer
1001 */
1002static void si_update_poly_offset_state(struct si_context *sctx)
1003{
1004	struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
1005
1006	if (!rs || !rs->uses_poly_offset || !sctx->framebuffer.state.zsbuf)
1007		return;
1008
1009	switch (sctx->framebuffer.state.zsbuf->texture->format) {
1010	case PIPE_FORMAT_Z16_UNORM:
1011		si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[0]);
1012		break;
1013	default: /* 24-bit */
1014		si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[1]);
1015		break;
1016	case PIPE_FORMAT_Z32_FLOAT:
1017	case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1018		si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[2]);
1019		break;
1020	}
1021}
1022
1023/*
1024 * Rasterizer
1025 */
1026
1027static uint32_t si_translate_fill(uint32_t func)
1028{
1029	switch(func) {
1030	case PIPE_POLYGON_MODE_FILL:
1031		return V_028814_X_DRAW_TRIANGLES;
1032	case PIPE_POLYGON_MODE_LINE:
1033		return V_028814_X_DRAW_LINES;
1034	case PIPE_POLYGON_MODE_POINT:
1035		return V_028814_X_DRAW_POINTS;
1036	default:
1037		assert(0);
1038		return V_028814_X_DRAW_POINTS;
1039	}
1040}
1041
1042static void *si_create_rs_state(struct pipe_context *ctx,
1043				const struct pipe_rasterizer_state *state)
1044{
1045	struct si_state_rasterizer *rs = CALLOC_STRUCT(si_state_rasterizer);
1046	struct si_pm4_state *pm4 = &rs->pm4;
1047	unsigned tmp, i;
1048	float psize_min, psize_max;
1049
1050	if (!rs) {
1051		return NULL;
1052	}
1053
1054	rs->scissor_enable = state->scissor;
1055	rs->two_side = state->light_twoside;
1056	rs->multisample_enable = state->multisample;
1057	rs->force_persample_interp = state->force_persample_interp;
1058	rs->clip_plane_enable = state->clip_plane_enable;
1059	rs->line_stipple_enable = state->line_stipple_enable;
1060	rs->poly_stipple_enable = state->poly_stipple_enable;
1061	rs->line_smooth = state->line_smooth;
1062	rs->poly_smooth = state->poly_smooth;
1063	rs->uses_poly_offset = state->offset_point || state->offset_line ||
1064			       state->offset_tri;
1065	rs->clamp_fragment_color = state->clamp_fragment_color;
1066	rs->flatshade = state->flatshade;
1067	rs->sprite_coord_enable = state->sprite_coord_enable;
1068	rs->rasterizer_discard = state->rasterizer_discard;
1069	rs->pa_sc_line_stipple = state->line_stipple_enable ?
1070				S_028A0C_LINE_PATTERN(state->line_stipple_pattern) |
1071				S_028A0C_REPEAT_COUNT(state->line_stipple_factor) : 0;
1072	rs->pa_cl_clip_cntl =
1073		S_028810_PS_UCP_MODE(3) |
1074		S_028810_DX_CLIP_SPACE_DEF(state->clip_halfz) |
1075		S_028810_ZCLIP_NEAR_DISABLE(!state->depth_clip) |
1076		S_028810_ZCLIP_FAR_DISABLE(!state->depth_clip) |
1077		S_028810_DX_RASTERIZATION_KILL(state->rasterizer_discard) |
1078		S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
1079
1080	si_pm4_set_reg(pm4, R_0286D4_SPI_INTERP_CONTROL_0,
1081		S_0286D4_FLAT_SHADE_ENA(1) |
1082		S_0286D4_PNT_SPRITE_ENA(1) |
1083		S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
1084		S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T) |
1085		S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0) |
1086		S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
1087		S_0286D4_PNT_SPRITE_TOP_1(state->sprite_coord_mode != PIPE_SPRITE_COORD_UPPER_LEFT));
1088
1089	/* point size 12.4 fixed point */
1090	tmp = (unsigned)(state->point_size * 8.0);
1091	si_pm4_set_reg(pm4, R_028A00_PA_SU_POINT_SIZE, S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp));
1092
1093	if (state->point_size_per_vertex) {
1094		psize_min = util_get_min_point_size(state);
1095		psize_max = 8192;
1096	} else {
1097		/* Force the point size to be as if the vertex output was disabled. */
1098		psize_min = state->point_size;
1099		psize_max = state->point_size;
1100	}
1101	/* Divide by two, because 0.5 = 1 pixel. */
1102	si_pm4_set_reg(pm4, R_028A04_PA_SU_POINT_MINMAX,
1103			S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min/2)) |
1104			S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max/2)));
1105
1106	tmp = (unsigned)state->line_width * 8;
1107	si_pm4_set_reg(pm4, R_028A08_PA_SU_LINE_CNTL, S_028A08_WIDTH(tmp));
1108	si_pm4_set_reg(pm4, R_028A48_PA_SC_MODE_CNTL_0,
1109		       S_028A48_LINE_STIPPLE_ENABLE(state->line_stipple_enable) |
1110		       S_028A48_MSAA_ENABLE(state->multisample ||
1111					    state->poly_smooth ||
1112					    state->line_smooth) |
1113		       S_028A48_VPORT_SCISSOR_ENABLE(1));
1114
1115	si_pm4_set_reg(pm4, R_028BE4_PA_SU_VTX_CNTL,
1116		       S_028BE4_PIX_CENTER(state->half_pixel_center) |
1117		       S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH));
1118
1119	si_pm4_set_reg(pm4, R_028B7C_PA_SU_POLY_OFFSET_CLAMP, fui(state->offset_clamp));
1120	si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
1121		S_028814_PROVOKING_VTX_LAST(!state->flatshade_first) |
1122		S_028814_CULL_FRONT((state->cull_face & PIPE_FACE_FRONT) ? 1 : 0) |
1123		S_028814_CULL_BACK((state->cull_face & PIPE_FACE_BACK) ? 1 : 0) |
1124		S_028814_FACE(!state->front_ccw) |
1125		S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state, state->fill_front)) |
1126		S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state, state->fill_back)) |
1127		S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_point || state->offset_line) |
1128		S_028814_POLY_MODE(state->fill_front != PIPE_POLYGON_MODE_FILL ||
1129				   state->fill_back != PIPE_POLYGON_MODE_FILL) |
1130		S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state->fill_front)) |
1131		S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state->fill_back)));
1132	si_pm4_set_reg(pm4, R_00B130_SPI_SHADER_USER_DATA_VS_0 +
1133		       SI_SGPR_VS_STATE_BITS * 4, state->clamp_vertex_color);
1134
1135	/* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
1136	for (i = 0; i < 3; i++) {
1137		struct si_pm4_state *pm4 = &rs->pm4_poly_offset[i];
1138		float offset_units = state->offset_units;
1139		float offset_scale = state->offset_scale * 16.0f;
1140
1141		switch (i) {
1142		case 0: /* 16-bit zbuffer */
1143			offset_units *= 4.0f;
1144			break;
1145		case 1: /* 24-bit zbuffer */
1146			offset_units *= 2.0f;
1147			break;
1148		case 2: /* 32-bit zbuffer */
1149			offset_units *= 1.0f;
1150			break;
1151		}
1152
1153		si_pm4_set_reg(pm4, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE,
1154			       fui(offset_scale));
1155		si_pm4_set_reg(pm4, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET,
1156			       fui(offset_units));
1157		si_pm4_set_reg(pm4, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE,
1158			       fui(offset_scale));
1159		si_pm4_set_reg(pm4, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET,
1160			       fui(offset_units));
1161	}
1162
1163	return rs;
1164}
1165
1166static void si_bind_rs_state(struct pipe_context *ctx, void *state)
1167{
1168	struct si_context *sctx = (struct si_context *)ctx;
1169	struct si_state_rasterizer *old_rs =
1170		(struct si_state_rasterizer*)sctx->queued.named.rasterizer;
1171	struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
1172
1173	if (!state)
1174		return;
1175
1176	if (sctx->framebuffer.nr_samples > 1 &&
1177	    (!old_rs || old_rs->multisample_enable != rs->multisample_enable))
1178		si_mark_atom_dirty(sctx, &sctx->db_render_state);
1179
1180	if (!old_rs || old_rs->scissor_enable != rs->scissor_enable) {
1181		sctx->scissors.dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
1182		si_mark_atom_dirty(sctx, &sctx->scissors.atom);
1183	}
1184
1185	si_pm4_bind_state(sctx, rasterizer, rs);
1186	si_update_poly_offset_state(sctx);
1187
1188	si_mark_atom_dirty(sctx, &sctx->clip_regs);
1189}
1190
1191static void si_delete_rs_state(struct pipe_context *ctx, void *state)
1192{
1193	struct si_context *sctx = (struct si_context *)ctx;
1194
1195	if (sctx->queued.named.rasterizer == state)
1196		si_pm4_bind_state(sctx, poly_offset, NULL);
1197	si_pm4_delete_state(sctx, rasterizer, (struct si_state_rasterizer *)state);
1198}
1199
1200/*
1201 * infeered state between dsa and stencil ref
1202 */
1203static void si_emit_stencil_ref(struct si_context *sctx, struct r600_atom *atom)
1204{
1205	struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
1206	struct pipe_stencil_ref *ref = &sctx->stencil_ref.state;
1207	struct si_dsa_stencil_ref_part *dsa = &sctx->stencil_ref.dsa_part;
1208
1209	radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
1210	radeon_emit(cs, S_028430_STENCILTESTVAL(ref->ref_value[0]) |
1211			S_028430_STENCILMASK(dsa->valuemask[0]) |
1212			S_028430_STENCILWRITEMASK(dsa->writemask[0]) |
1213			S_028430_STENCILOPVAL(1));
1214	radeon_emit(cs, S_028434_STENCILTESTVAL_BF(ref->ref_value[1]) |
1215			S_028434_STENCILMASK_BF(dsa->valuemask[1]) |
1216			S_028434_STENCILWRITEMASK_BF(dsa->writemask[1]) |
1217			S_028434_STENCILOPVAL_BF(1));
1218}
1219
1220static void si_set_stencil_ref(struct pipe_context *ctx,
1221			       const struct pipe_stencil_ref *state)
1222{
1223        struct si_context *sctx = (struct si_context *)ctx;
1224
1225	if (memcmp(&sctx->stencil_ref.state, state, sizeof(*state)) == 0)
1226		return;
1227
1228	sctx->stencil_ref.state = *state;
1229	si_mark_atom_dirty(sctx, &sctx->stencil_ref.atom);
1230}
1231
1232
1233/*
1234 * DSA
1235 */
1236
1237static uint32_t si_translate_stencil_op(int s_op)
1238{
1239	switch (s_op) {
1240	case PIPE_STENCIL_OP_KEEP:
1241		return V_02842C_STENCIL_KEEP;
1242	case PIPE_STENCIL_OP_ZERO:
1243		return V_02842C_STENCIL_ZERO;
1244	case PIPE_STENCIL_OP_REPLACE:
1245		return V_02842C_STENCIL_REPLACE_TEST;
1246	case PIPE_STENCIL_OP_INCR:
1247		return V_02842C_STENCIL_ADD_CLAMP;
1248	case PIPE_STENCIL_OP_DECR:
1249		return V_02842C_STENCIL_SUB_CLAMP;
1250	case PIPE_STENCIL_OP_INCR_WRAP:
1251		return V_02842C_STENCIL_ADD_WRAP;
1252	case PIPE_STENCIL_OP_DECR_WRAP:
1253		return V_02842C_STENCIL_SUB_WRAP;
1254	case PIPE_STENCIL_OP_INVERT:
1255		return V_02842C_STENCIL_INVERT;
1256	default:
1257		R600_ERR("Unknown stencil op %d", s_op);
1258		assert(0);
1259		break;
1260	}
1261	return 0;
1262}
1263
1264static void *si_create_dsa_state(struct pipe_context *ctx,
1265				 const struct pipe_depth_stencil_alpha_state *state)
1266{
1267	struct si_state_dsa *dsa = CALLOC_STRUCT(si_state_dsa);
1268	struct si_pm4_state *pm4 = &dsa->pm4;
1269	unsigned db_depth_control;
1270	uint32_t db_stencil_control = 0;
1271
1272	if (!dsa) {
1273		return NULL;
1274	}
1275
1276	dsa->stencil_ref.valuemask[0] = state->stencil[0].valuemask;
1277	dsa->stencil_ref.valuemask[1] = state->stencil[1].valuemask;
1278	dsa->stencil_ref.writemask[0] = state->stencil[0].writemask;
1279	dsa->stencil_ref.writemask[1] = state->stencil[1].writemask;
1280
1281	db_depth_control = S_028800_Z_ENABLE(state->depth.enabled) |
1282		S_028800_Z_WRITE_ENABLE(state->depth.writemask) |
1283		S_028800_ZFUNC(state->depth.func) |
1284		S_028800_DEPTH_BOUNDS_ENABLE(state->depth.bounds_test);
1285
1286	/* stencil */
1287	if (state->stencil[0].enabled) {
1288		db_depth_control |= S_028800_STENCIL_ENABLE(1);
1289		db_depth_control |= S_028800_STENCILFUNC(state->stencil[0].func);
1290		db_stencil_control |= S_02842C_STENCILFAIL(si_translate_stencil_op(state->stencil[0].fail_op));
1291		db_stencil_control |= S_02842C_STENCILZPASS(si_translate_stencil_op(state->stencil[0].zpass_op));
1292		db_stencil_control |= S_02842C_STENCILZFAIL(si_translate_stencil_op(state->stencil[0].zfail_op));
1293
1294		if (state->stencil[1].enabled) {
1295			db_depth_control |= S_028800_BACKFACE_ENABLE(1);
1296			db_depth_control |= S_028800_STENCILFUNC_BF(state->stencil[1].func);
1297			db_stencil_control |= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state->stencil[1].fail_op));
1298			db_stencil_control |= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state->stencil[1].zpass_op));
1299			db_stencil_control |= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state->stencil[1].zfail_op));
1300		}
1301	}
1302
1303	/* alpha */
1304	if (state->alpha.enabled) {
1305		dsa->alpha_func = state->alpha.func;
1306
1307		si_pm4_set_reg(pm4, R_00B030_SPI_SHADER_USER_DATA_PS_0 +
1308		               SI_SGPR_ALPHA_REF * 4, fui(state->alpha.ref_value));
1309	} else {
1310		dsa->alpha_func = PIPE_FUNC_ALWAYS;
1311	}
1312
1313	si_pm4_set_reg(pm4, R_028800_DB_DEPTH_CONTROL, db_depth_control);
1314	si_pm4_set_reg(pm4, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
1315	if (state->depth.bounds_test) {
1316		si_pm4_set_reg(pm4, R_028020_DB_DEPTH_BOUNDS_MIN, fui(state->depth.bounds_min));
1317		si_pm4_set_reg(pm4, R_028024_DB_DEPTH_BOUNDS_MAX, fui(state->depth.bounds_max));
1318	}
1319
1320	return dsa;
1321}
1322
1323static void si_bind_dsa_state(struct pipe_context *ctx, void *state)
1324{
1325        struct si_context *sctx = (struct si_context *)ctx;
1326        struct si_state_dsa *dsa = state;
1327
1328        if (!state)
1329                return;
1330
1331	si_pm4_bind_state(sctx, dsa, dsa);
1332
1333	if (memcmp(&dsa->stencil_ref, &sctx->stencil_ref.dsa_part,
1334		   sizeof(struct si_dsa_stencil_ref_part)) != 0) {
1335		sctx->stencil_ref.dsa_part = dsa->stencil_ref;
1336		si_mark_atom_dirty(sctx, &sctx->stencil_ref.atom);
1337	}
1338}
1339
1340static void si_delete_dsa_state(struct pipe_context *ctx, void *state)
1341{
1342	struct si_context *sctx = (struct si_context *)ctx;
1343	si_pm4_delete_state(sctx, dsa, (struct si_state_dsa *)state);
1344}
1345
1346static void *si_create_db_flush_dsa(struct si_context *sctx)
1347{
1348	struct pipe_depth_stencil_alpha_state dsa = {};
1349
1350	return sctx->b.b.create_depth_stencil_alpha_state(&sctx->b.b, &dsa);
1351}
1352
1353/* DB RENDER STATE */
1354
1355static void si_set_active_query_state(struct pipe_context *ctx, boolean enable)
1356{
1357	struct si_context *sctx = (struct si_context*)ctx;
1358
1359	/* Pipeline stat & streamout queries. */
1360	if (enable) {
1361		sctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
1362		sctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
1363	} else {
1364		sctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
1365		sctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
1366	}
1367
1368	/* Occlusion queries. */
1369	if (sctx->occlusion_queries_disabled != !enable) {
1370		sctx->occlusion_queries_disabled = !enable;
1371		si_mark_atom_dirty(sctx, &sctx->db_render_state);
1372	}
1373}
1374
1375static void si_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
1376{
1377	struct si_context *sctx = (struct si_context*)ctx;
1378
1379	si_mark_atom_dirty(sctx, &sctx->db_render_state);
1380}
1381
1382static void si_emit_db_render_state(struct si_context *sctx, struct r600_atom *state)
1383{
1384	struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
1385	struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
1386	unsigned db_shader_control;
1387
1388	radeon_set_context_reg_seq(cs, R_028000_DB_RENDER_CONTROL, 2);
1389
1390	/* DB_RENDER_CONTROL */
1391	if (sctx->dbcb_depth_copy_enabled ||
1392	    sctx->dbcb_stencil_copy_enabled) {
1393		radeon_emit(cs,
1394			    S_028000_DEPTH_COPY(sctx->dbcb_depth_copy_enabled) |
1395			    S_028000_STENCIL_COPY(sctx->dbcb_stencil_copy_enabled) |
1396			    S_028000_COPY_CENTROID(1) |
1397			    S_028000_COPY_SAMPLE(sctx->dbcb_copy_sample));
1398	} else if (sctx->db_flush_depth_inplace || sctx->db_flush_stencil_inplace) {
1399		radeon_emit(cs,
1400			    S_028000_DEPTH_COMPRESS_DISABLE(sctx->db_flush_depth_inplace) |
1401			    S_028000_STENCIL_COMPRESS_DISABLE(sctx->db_flush_stencil_inplace));
1402	} else {
1403		radeon_emit(cs,
1404			    S_028000_DEPTH_CLEAR_ENABLE(sctx->db_depth_clear) |
1405			    S_028000_STENCIL_CLEAR_ENABLE(sctx->db_stencil_clear));
1406	}
1407
1408	/* DB_COUNT_CONTROL (occlusion queries) */
1409	if (sctx->b.num_occlusion_queries > 0 &&
1410	    !sctx->occlusion_queries_disabled) {
1411		bool perfect = sctx->b.num_perfect_occlusion_queries > 0;
1412
1413		if (sctx->b.chip_class >= CIK) {
1414			radeon_emit(cs,
1415				    S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1416				    S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples) |
1417				    S_028004_ZPASS_ENABLE(1) |
1418				    S_028004_SLICE_EVEN_ENABLE(1) |
1419				    S_028004_SLICE_ODD_ENABLE(1));
1420		} else {
1421			radeon_emit(cs,
1422				    S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1423				    S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples));
1424		}
1425	} else {
1426		/* Disable occlusion queries. */
1427		if (sctx->b.chip_class >= CIK) {
1428			radeon_emit(cs, 0);
1429		} else {
1430			radeon_emit(cs, S_028004_ZPASS_INCREMENT_DISABLE(1));
1431		}
1432	}
1433
1434	/* DB_RENDER_OVERRIDE2 */
1435	radeon_set_context_reg(cs, R_028010_DB_RENDER_OVERRIDE2,
1436		S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx->db_depth_disable_expclear) |
1437		S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx->db_stencil_disable_expclear));
1438
1439	db_shader_control = S_02880C_ALPHA_TO_MASK_DISABLE(sctx->framebuffer.cb0_is_integer) |
1440		            sctx->ps_db_shader_control;
1441
1442	/* Bug workaround for smoothing (overrasterization) on SI. */
1443	if (sctx->b.chip_class == SI && sctx->smoothing_enabled) {
1444		db_shader_control &= C_02880C_Z_ORDER;
1445		db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z);
1446	}
1447
1448	/* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1449	if (sctx->framebuffer.nr_samples <= 1 || (rs && !rs->multisample_enable))
1450		db_shader_control &= C_02880C_MASK_EXPORT_ENABLE;
1451
1452	if (sctx->b.family == CHIP_STONEY &&
1453	    sctx->screen->b.debug_flags & DBG_NO_RB_PLUS)
1454		db_shader_control |= S_02880C_DUAL_QUAD_DISABLE(1);
1455
1456	radeon_set_context_reg(cs, R_02880C_DB_SHADER_CONTROL,
1457			       db_shader_control);
1458}
1459
1460/*
1461 * format translation
1462 */
1463static uint32_t si_translate_colorformat(enum pipe_format format)
1464{
1465	const struct util_format_description *desc = util_format_description(format);
1466
1467#define HAS_SIZE(x,y,z,w) \
1468	(desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1469         desc->channel[2].size == (z) && desc->channel[3].size == (w))
1470
1471	if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
1472		return V_028C70_COLOR_10_11_11;
1473
1474	if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
1475		return V_028C70_COLOR_INVALID;
1476
1477	switch (desc->nr_channels) {
1478	case 1:
1479		switch (desc->channel[0].size) {
1480		case 8:
1481			return V_028C70_COLOR_8;
1482		case 16:
1483			return V_028C70_COLOR_16;
1484		case 32:
1485			return V_028C70_COLOR_32;
1486		}
1487		break;
1488	case 2:
1489		if (desc->channel[0].size == desc->channel[1].size) {
1490			switch (desc->channel[0].size) {
1491			case 8:
1492				return V_028C70_COLOR_8_8;
1493			case 16:
1494				return V_028C70_COLOR_16_16;
1495			case 32:
1496				return V_028C70_COLOR_32_32;
1497			}
1498		} else if (HAS_SIZE(8,24,0,0)) {
1499			return V_028C70_COLOR_24_8;
1500		} else if (HAS_SIZE(24,8,0,0)) {
1501			return V_028C70_COLOR_8_24;
1502		}
1503		break;
1504	case 3:
1505		if (HAS_SIZE(5,6,5,0)) {
1506			return V_028C70_COLOR_5_6_5;
1507		} else if (HAS_SIZE(32,8,24,0)) {
1508			return V_028C70_COLOR_X24_8_32_FLOAT;
1509		}
1510		break;
1511	case 4:
1512		if (desc->channel[0].size == desc->channel[1].size &&
1513		    desc->channel[0].size == desc->channel[2].size &&
1514		    desc->channel[0].size == desc->channel[3].size) {
1515			switch (desc->channel[0].size) {
1516			case 4:
1517				return V_028C70_COLOR_4_4_4_4;
1518			case 8:
1519				return V_028C70_COLOR_8_8_8_8;
1520			case 16:
1521				return V_028C70_COLOR_16_16_16_16;
1522			case 32:
1523				return V_028C70_COLOR_32_32_32_32;
1524			}
1525		} else if (HAS_SIZE(5,5,5,1)) {
1526			return V_028C70_COLOR_1_5_5_5;
1527		} else if (HAS_SIZE(10,10,10,2)) {
1528			return V_028C70_COLOR_2_10_10_10;
1529		}
1530		break;
1531	}
1532	return V_028C70_COLOR_INVALID;
1533}
1534
1535static uint32_t si_colorformat_endian_swap(uint32_t colorformat)
1536{
1537	if (SI_BIG_ENDIAN) {
1538		switch(colorformat) {
1539		/* 8-bit buffers. */
1540		case V_028C70_COLOR_8:
1541			return V_028C70_ENDIAN_NONE;
1542
1543		/* 16-bit buffers. */
1544		case V_028C70_COLOR_5_6_5:
1545		case V_028C70_COLOR_1_5_5_5:
1546		case V_028C70_COLOR_4_4_4_4:
1547		case V_028C70_COLOR_16:
1548		case V_028C70_COLOR_8_8:
1549			return V_028C70_ENDIAN_8IN16;
1550
1551		/* 32-bit buffers. */
1552		case V_028C70_COLOR_8_8_8_8:
1553		case V_028C70_COLOR_2_10_10_10:
1554		case V_028C70_COLOR_8_24:
1555		case V_028C70_COLOR_24_8:
1556		case V_028C70_COLOR_16_16:
1557			return V_028C70_ENDIAN_8IN32;
1558
1559		/* 64-bit buffers. */
1560		case V_028C70_COLOR_16_16_16_16:
1561			return V_028C70_ENDIAN_8IN16;
1562
1563		case V_028C70_COLOR_32_32:
1564			return V_028C70_ENDIAN_8IN32;
1565
1566		/* 128-bit buffers. */
1567		case V_028C70_COLOR_32_32_32_32:
1568			return V_028C70_ENDIAN_8IN32;
1569		default:
1570			return V_028C70_ENDIAN_NONE; /* Unsupported. */
1571		}
1572	} else {
1573		return V_028C70_ENDIAN_NONE;
1574	}
1575}
1576
1577static uint32_t si_translate_dbformat(enum pipe_format format)
1578{
1579	switch (format) {
1580	case PIPE_FORMAT_Z16_UNORM:
1581		return V_028040_Z_16;
1582	case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1583	case PIPE_FORMAT_X8Z24_UNORM:
1584	case PIPE_FORMAT_Z24X8_UNORM:
1585	case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1586		return V_028040_Z_24; /* deprecated on SI */
1587	case PIPE_FORMAT_Z32_FLOAT:
1588	case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1589		return V_028040_Z_32_FLOAT;
1590	default:
1591		return V_028040_Z_INVALID;
1592	}
1593}
1594
1595/*
1596 * Texture translation
1597 */
1598
1599static uint32_t si_translate_texformat(struct pipe_screen *screen,
1600				       enum pipe_format format,
1601				       const struct util_format_description *desc,
1602				       int first_non_void)
1603{
1604	struct si_screen *sscreen = (struct si_screen*)screen;
1605	bool enable_compressed_formats = (sscreen->b.info.drm_major == 2 &&
1606					  sscreen->b.info.drm_minor >= 31) ||
1607					 sscreen->b.info.drm_major == 3;
1608	boolean uniform = TRUE;
1609	int i;
1610
1611	/* Colorspace (return non-RGB formats directly). */
1612	switch (desc->colorspace) {
1613	/* Depth stencil formats */
1614	case UTIL_FORMAT_COLORSPACE_ZS:
1615		switch (format) {
1616		case PIPE_FORMAT_Z16_UNORM:
1617			return V_008F14_IMG_DATA_FORMAT_16;
1618		case PIPE_FORMAT_X24S8_UINT:
1619		case PIPE_FORMAT_Z24X8_UNORM:
1620		case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1621			return V_008F14_IMG_DATA_FORMAT_8_24;
1622		case PIPE_FORMAT_X8Z24_UNORM:
1623		case PIPE_FORMAT_S8X24_UINT:
1624		case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1625			return V_008F14_IMG_DATA_FORMAT_24_8;
1626		case PIPE_FORMAT_S8_UINT:
1627			return V_008F14_IMG_DATA_FORMAT_8;
1628		case PIPE_FORMAT_Z32_FLOAT:
1629			return V_008F14_IMG_DATA_FORMAT_32;
1630		case PIPE_FORMAT_X32_S8X24_UINT:
1631		case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1632			return V_008F14_IMG_DATA_FORMAT_X24_8_32;
1633		default:
1634			goto out_unknown;
1635		}
1636
1637	case UTIL_FORMAT_COLORSPACE_YUV:
1638		goto out_unknown; /* TODO */
1639
1640	case UTIL_FORMAT_COLORSPACE_SRGB:
1641		if (desc->nr_channels != 4 && desc->nr_channels != 1)
1642			goto out_unknown;
1643		break;
1644
1645	default:
1646		break;
1647	}
1648
1649	if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
1650		if (!enable_compressed_formats)
1651			goto out_unknown;
1652
1653		switch (format) {
1654		case PIPE_FORMAT_RGTC1_SNORM:
1655		case PIPE_FORMAT_LATC1_SNORM:
1656		case PIPE_FORMAT_RGTC1_UNORM:
1657		case PIPE_FORMAT_LATC1_UNORM:
1658			return V_008F14_IMG_DATA_FORMAT_BC4;
1659		case PIPE_FORMAT_RGTC2_SNORM:
1660		case PIPE_FORMAT_LATC2_SNORM:
1661		case PIPE_FORMAT_RGTC2_UNORM:
1662		case PIPE_FORMAT_LATC2_UNORM:
1663			return V_008F14_IMG_DATA_FORMAT_BC5;
1664		default:
1665			goto out_unknown;
1666		}
1667	}
1668
1669	if (desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
1670	    sscreen->b.family >= CHIP_STONEY) {
1671		switch (format) {
1672		case PIPE_FORMAT_ETC1_RGB8:
1673		case PIPE_FORMAT_ETC2_RGB8:
1674		case PIPE_FORMAT_ETC2_SRGB8:
1675			return V_008F14_IMG_DATA_FORMAT_ETC2_RGB;
1676		case PIPE_FORMAT_ETC2_RGB8A1:
1677		case PIPE_FORMAT_ETC2_SRGB8A1:
1678			return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1;
1679		case PIPE_FORMAT_ETC2_RGBA8:
1680		case PIPE_FORMAT_ETC2_SRGBA8:
1681			return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA;
1682		case PIPE_FORMAT_ETC2_R11_UNORM:
1683		case PIPE_FORMAT_ETC2_R11_SNORM:
1684			return V_008F14_IMG_DATA_FORMAT_ETC2_R;
1685		case PIPE_FORMAT_ETC2_RG11_UNORM:
1686		case PIPE_FORMAT_ETC2_RG11_SNORM:
1687			return V_008F14_IMG_DATA_FORMAT_ETC2_RG;
1688		default:
1689			goto out_unknown;
1690		}
1691	}
1692
1693	if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
1694		if (!enable_compressed_formats)
1695			goto out_unknown;
1696
1697		switch (format) {
1698		case PIPE_FORMAT_BPTC_RGBA_UNORM:
1699		case PIPE_FORMAT_BPTC_SRGBA:
1700			return V_008F14_IMG_DATA_FORMAT_BC7;
1701		case PIPE_FORMAT_BPTC_RGB_FLOAT:
1702		case PIPE_FORMAT_BPTC_RGB_UFLOAT:
1703			return V_008F14_IMG_DATA_FORMAT_BC6;
1704		default:
1705			goto out_unknown;
1706		}
1707	}
1708
1709	if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
1710		switch (format) {
1711		case PIPE_FORMAT_R8G8_B8G8_UNORM:
1712		case PIPE_FORMAT_G8R8_B8R8_UNORM:
1713			return V_008F14_IMG_DATA_FORMAT_GB_GR;
1714		case PIPE_FORMAT_G8R8_G8B8_UNORM:
1715		case PIPE_FORMAT_R8G8_R8B8_UNORM:
1716			return V_008F14_IMG_DATA_FORMAT_BG_RG;
1717		default:
1718			goto out_unknown;
1719		}
1720	}
1721
1722	if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
1723		if (!enable_compressed_formats)
1724			goto out_unknown;
1725
1726		if (!util_format_s3tc_enabled) {
1727			goto out_unknown;
1728		}
1729
1730		switch (format) {
1731		case PIPE_FORMAT_DXT1_RGB:
1732		case PIPE_FORMAT_DXT1_RGBA:
1733		case PIPE_FORMAT_DXT1_SRGB:
1734		case PIPE_FORMAT_DXT1_SRGBA:
1735			return V_008F14_IMG_DATA_FORMAT_BC1;
1736		case PIPE_FORMAT_DXT3_RGBA:
1737		case PIPE_FORMAT_DXT3_SRGBA:
1738			return V_008F14_IMG_DATA_FORMAT_BC2;
1739		case PIPE_FORMAT_DXT5_RGBA:
1740		case PIPE_FORMAT_DXT5_SRGBA:
1741			return V_008F14_IMG_DATA_FORMAT_BC3;
1742		default:
1743			goto out_unknown;
1744		}
1745	}
1746
1747	if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
1748		return V_008F14_IMG_DATA_FORMAT_5_9_9_9;
1749	} else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
1750		return V_008F14_IMG_DATA_FORMAT_10_11_11;
1751	}
1752
1753	/* R8G8Bx_SNORM - TODO CxV8U8 */
1754
1755	/* See whether the components are of the same size. */
1756	for (i = 1; i < desc->nr_channels; i++) {
1757		uniform = uniform && desc->channel[0].size == desc->channel[i].size;
1758	}
1759
1760	/* Non-uniform formats. */
1761	if (!uniform) {
1762		switch(desc->nr_channels) {
1763		case 3:
1764			if (desc->channel[0].size == 5 &&
1765			    desc->channel[1].size == 6 &&
1766			    desc->channel[2].size == 5) {
1767				return V_008F14_IMG_DATA_FORMAT_5_6_5;
1768			}
1769			goto out_unknown;
1770		case 4:
1771			if (desc->channel[0].size == 5 &&
1772			    desc->channel[1].size == 5 &&
1773			    desc->channel[2].size == 5 &&
1774			    desc->channel[3].size == 1) {
1775				return V_008F14_IMG_DATA_FORMAT_1_5_5_5;
1776			}
1777			if (desc->channel[0].size == 10 &&
1778			    desc->channel[1].size == 10 &&
1779			    desc->channel[2].size == 10 &&
1780			    desc->channel[3].size == 2) {
1781				return V_008F14_IMG_DATA_FORMAT_2_10_10_10;
1782			}
1783			goto out_unknown;
1784		}
1785		goto out_unknown;
1786	}
1787
1788	if (first_non_void < 0 || first_non_void > 3)
1789		goto out_unknown;
1790
1791	/* uniform formats */
1792	switch (desc->channel[first_non_void].size) {
1793	case 4:
1794		switch (desc->nr_channels) {
1795#if 0 /* Not supported for render targets */
1796		case 2:
1797			return V_008F14_IMG_DATA_FORMAT_4_4;
1798#endif
1799		case 4:
1800			return V_008F14_IMG_DATA_FORMAT_4_4_4_4;
1801		}
1802		break;
1803	case 8:
1804		switch (desc->nr_channels) {
1805		case 1:
1806			return V_008F14_IMG_DATA_FORMAT_8;
1807		case 2:
1808			return V_008F14_IMG_DATA_FORMAT_8_8;
1809		case 4:
1810			return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
1811		}
1812		break;
1813	case 16:
1814		switch (desc->nr_channels) {
1815		case 1:
1816			return V_008F14_IMG_DATA_FORMAT_16;
1817		case 2:
1818			return V_008F14_IMG_DATA_FORMAT_16_16;
1819		case 4:
1820			return V_008F14_IMG_DATA_FORMAT_16_16_16_16;
1821		}
1822		break;
1823	case 32:
1824		switch (desc->nr_channels) {
1825		case 1:
1826			return V_008F14_IMG_DATA_FORMAT_32;
1827		case 2:
1828			return V_008F14_IMG_DATA_FORMAT_32_32;
1829#if 0 /* Not supported for render targets */
1830		case 3:
1831			return V_008F14_IMG_DATA_FORMAT_32_32_32;
1832#endif
1833		case 4:
1834			return V_008F14_IMG_DATA_FORMAT_32_32_32_32;
1835		}
1836	}
1837
1838out_unknown:
1839	/* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
1840	return ~0;
1841}
1842
1843static unsigned si_tex_wrap(unsigned wrap)
1844{
1845	switch (wrap) {
1846	default:
1847	case PIPE_TEX_WRAP_REPEAT:
1848		return V_008F30_SQ_TEX_WRAP;
1849	case PIPE_TEX_WRAP_CLAMP:
1850		return V_008F30_SQ_TEX_CLAMP_HALF_BORDER;
1851	case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1852		return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL;
1853	case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1854		return V_008F30_SQ_TEX_CLAMP_BORDER;
1855	case PIPE_TEX_WRAP_MIRROR_REPEAT:
1856		return V_008F30_SQ_TEX_MIRROR;
1857	case PIPE_TEX_WRAP_MIRROR_CLAMP:
1858		return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1859	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1860		return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1861	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1862		return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER;
1863	}
1864}
1865
1866static unsigned si_tex_filter(unsigned filter)
1867{
1868	switch (filter) {
1869	default:
1870	case PIPE_TEX_FILTER_NEAREST:
1871		return V_008F38_SQ_TEX_XY_FILTER_POINT;
1872	case PIPE_TEX_FILTER_LINEAR:
1873		return V_008F38_SQ_TEX_XY_FILTER_BILINEAR;
1874	}
1875}
1876
1877static unsigned si_tex_mipfilter(unsigned filter)
1878{
1879	switch (filter) {
1880	case PIPE_TEX_MIPFILTER_NEAREST:
1881		return V_008F38_SQ_TEX_Z_FILTER_POINT;
1882	case PIPE_TEX_MIPFILTER_LINEAR:
1883		return V_008F38_SQ_TEX_Z_FILTER_LINEAR;
1884	default:
1885	case PIPE_TEX_MIPFILTER_NONE:
1886		return V_008F38_SQ_TEX_Z_FILTER_NONE;
1887	}
1888}
1889
1890static unsigned si_tex_compare(unsigned compare)
1891{
1892	switch (compare) {
1893	default:
1894	case PIPE_FUNC_NEVER:
1895		return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER;
1896	case PIPE_FUNC_LESS:
1897		return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS;
1898	case PIPE_FUNC_EQUAL:
1899		return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL;
1900	case PIPE_FUNC_LEQUAL:
1901		return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1902	case PIPE_FUNC_GREATER:
1903		return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER;
1904	case PIPE_FUNC_NOTEQUAL:
1905		return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1906	case PIPE_FUNC_GEQUAL:
1907		return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1908	case PIPE_FUNC_ALWAYS:
1909		return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1910	}
1911}
1912
1913static unsigned si_tex_dim(unsigned res_target, unsigned view_target,
1914			   unsigned nr_samples)
1915{
1916	if (view_target == PIPE_TEXTURE_CUBE ||
1917	    view_target == PIPE_TEXTURE_CUBE_ARRAY)
1918		res_target = view_target;
1919
1920	switch (res_target) {
1921	default:
1922	case PIPE_TEXTURE_1D:
1923		return V_008F1C_SQ_RSRC_IMG_1D;
1924	case PIPE_TEXTURE_1D_ARRAY:
1925		return V_008F1C_SQ_RSRC_IMG_1D_ARRAY;
1926	case PIPE_TEXTURE_2D:
1927	case PIPE_TEXTURE_RECT:
1928		return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA :
1929					V_008F1C_SQ_RSRC_IMG_2D;
1930	case PIPE_TEXTURE_2D_ARRAY:
1931		return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY :
1932					V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
1933	case PIPE_TEXTURE_3D:
1934		return V_008F1C_SQ_RSRC_IMG_3D;
1935	case PIPE_TEXTURE_CUBE:
1936	case PIPE_TEXTURE_CUBE_ARRAY:
1937		return V_008F1C_SQ_RSRC_IMG_CUBE;
1938	}
1939}
1940
1941/*
1942 * Format support testing
1943 */
1944
1945static bool si_is_sampler_format_supported(struct pipe_screen *screen, enum pipe_format format)
1946{
1947	return si_translate_texformat(screen, format, util_format_description(format),
1948				      util_format_get_first_non_void_channel(format)) != ~0U;
1949}
1950
1951static uint32_t si_translate_buffer_dataformat(struct pipe_screen *screen,
1952					       const struct util_format_description *desc,
1953					       int first_non_void)
1954{
1955	unsigned type = desc->channel[first_non_void].type;
1956	int i;
1957
1958	if (type == UTIL_FORMAT_TYPE_FIXED)
1959		return V_008F0C_BUF_DATA_FORMAT_INVALID;
1960
1961	if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
1962		return V_008F0C_BUF_DATA_FORMAT_10_11_11;
1963
1964	if (desc->nr_channels == 4 &&
1965	    desc->channel[0].size == 10 &&
1966	    desc->channel[1].size == 10 &&
1967	    desc->channel[2].size == 10 &&
1968	    desc->channel[3].size == 2)
1969		return V_008F0C_BUF_DATA_FORMAT_2_10_10_10;
1970
1971	/* See whether the components are of the same size. */
1972	for (i = 0; i < desc->nr_channels; i++) {
1973		if (desc->channel[first_non_void].size != desc->channel[i].size)
1974			return V_008F0C_BUF_DATA_FORMAT_INVALID;
1975	}
1976
1977	switch (desc->channel[first_non_void].size) {
1978	case 8:
1979		switch (desc->nr_channels) {
1980		case 1:
1981			return V_008F0C_BUF_DATA_FORMAT_8;
1982		case 2:
1983			return V_008F0C_BUF_DATA_FORMAT_8_8;
1984		case 3:
1985		case 4:
1986			return V_008F0C_BUF_DATA_FORMAT_8_8_8_8;
1987		}
1988		break;
1989	case 16:
1990		switch (desc->nr_channels) {
1991		case 1:
1992			return V_008F0C_BUF_DATA_FORMAT_16;
1993		case 2:
1994			return V_008F0C_BUF_DATA_FORMAT_16_16;
1995		case 3:
1996		case 4:
1997			return V_008F0C_BUF_DATA_FORMAT_16_16_16_16;
1998		}
1999		break;
2000	case 32:
2001		/* From the Southern Islands ISA documentation about MTBUF:
2002		 * 'Memory reads of data in memory that is 32 or 64 bits do not
2003		 * undergo any format conversion.'
2004		 */
2005		if (type != UTIL_FORMAT_TYPE_FLOAT &&
2006		    !desc->channel[first_non_void].pure_integer)
2007			return V_008F0C_BUF_DATA_FORMAT_INVALID;
2008
2009		switch (desc->nr_channels) {
2010		case 1:
2011			return V_008F0C_BUF_DATA_FORMAT_32;
2012		case 2:
2013			return V_008F0C_BUF_DATA_FORMAT_32_32;
2014		case 3:
2015			return V_008F0C_BUF_DATA_FORMAT_32_32_32;
2016		case 4:
2017			return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
2018		}
2019		break;
2020	}
2021
2022	return V_008F0C_BUF_DATA_FORMAT_INVALID;
2023}
2024
2025static uint32_t si_translate_buffer_numformat(struct pipe_screen *screen,
2026					      const struct util_format_description *desc,
2027					      int first_non_void)
2028{
2029	if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
2030		return V_008F0C_BUF_NUM_FORMAT_FLOAT;
2031
2032	switch (desc->channel[first_non_void].type) {
2033	case UTIL_FORMAT_TYPE_SIGNED:
2034		if (desc->channel[first_non_void].normalized)
2035			return V_008F0C_BUF_NUM_FORMAT_SNORM;
2036		else if (desc->channel[first_non_void].pure_integer)
2037			return V_008F0C_BUF_NUM_FORMAT_SINT;
2038		else
2039			return V_008F0C_BUF_NUM_FORMAT_SSCALED;
2040		break;
2041	case UTIL_FORMAT_TYPE_UNSIGNED:
2042		if (desc->channel[first_non_void].normalized)
2043			return V_008F0C_BUF_NUM_FORMAT_UNORM;
2044		else if (desc->channel[first_non_void].pure_integer)
2045			return V_008F0C_BUF_NUM_FORMAT_UINT;
2046		else
2047			return V_008F0C_BUF_NUM_FORMAT_USCALED;
2048		break;
2049	case UTIL_FORMAT_TYPE_FLOAT:
2050	default:
2051		return V_008F0C_BUF_NUM_FORMAT_FLOAT;
2052	}
2053}
2054
2055static bool si_is_vertex_format_supported(struct pipe_screen *screen, enum pipe_format format)
2056{
2057	const struct util_format_description *desc;
2058	int first_non_void;
2059	unsigned data_format;
2060
2061	desc = util_format_description(format);
2062	first_non_void = util_format_get_first_non_void_channel(format);
2063	data_format = si_translate_buffer_dataformat(screen, desc, first_non_void);
2064	return data_format != V_008F0C_BUF_DATA_FORMAT_INVALID;
2065}
2066
2067static bool si_is_colorbuffer_format_supported(enum pipe_format format)
2068{
2069	return si_translate_colorformat(format) != V_028C70_COLOR_INVALID &&
2070		r600_translate_colorswap(format) != ~0U;
2071}
2072
2073static bool si_is_zs_format_supported(enum pipe_format format)
2074{
2075	return si_translate_dbformat(format) != V_028040_Z_INVALID;
2076}
2077
2078boolean si_is_format_supported(struct pipe_screen *screen,
2079                               enum pipe_format format,
2080                               enum pipe_texture_target target,
2081                               unsigned sample_count,
2082                               unsigned usage)
2083{
2084	unsigned retval = 0;
2085
2086	if (target >= PIPE_MAX_TEXTURE_TYPES) {
2087		R600_ERR("r600: unsupported texture type %d\n", target);
2088		return FALSE;
2089	}
2090
2091	if (!util_format_is_supported(format, usage))
2092		return FALSE;
2093
2094	if (sample_count > 1) {
2095		if (!screen->get_param(screen, PIPE_CAP_TEXTURE_MULTISAMPLE))
2096			return FALSE;
2097
2098		switch (sample_count) {
2099		case 2:
2100		case 4:
2101		case 8:
2102			break;
2103		case 16:
2104			if (format == PIPE_FORMAT_NONE)
2105				return TRUE;
2106			else
2107				return FALSE;
2108		default:
2109			return FALSE;
2110		}
2111	}
2112
2113	if (usage & PIPE_BIND_SAMPLER_VIEW) {
2114		if (target == PIPE_BUFFER) {
2115			if (si_is_vertex_format_supported(screen, format))
2116				retval |= PIPE_BIND_SAMPLER_VIEW;
2117		} else {
2118			if (si_is_sampler_format_supported(screen, format))
2119				retval |= PIPE_BIND_SAMPLER_VIEW;
2120		}
2121	}
2122
2123	if ((usage & (PIPE_BIND_RENDER_TARGET |
2124		      PIPE_BIND_DISPLAY_TARGET |
2125		      PIPE_BIND_SCANOUT |
2126		      PIPE_BIND_SHARED |
2127		      PIPE_BIND_BLENDABLE)) &&
2128	    si_is_colorbuffer_format_supported(format)) {
2129		retval |= usage &
2130			  (PIPE_BIND_RENDER_TARGET |
2131			   PIPE_BIND_DISPLAY_TARGET |
2132			   PIPE_BIND_SCANOUT |
2133			   PIPE_BIND_SHARED);
2134		if (!util_format_is_pure_integer(format) &&
2135		    !util_format_is_depth_or_stencil(format))
2136			retval |= usage & PIPE_BIND_BLENDABLE;
2137	}
2138
2139	if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
2140	    si_is_zs_format_supported(format)) {
2141		retval |= PIPE_BIND_DEPTH_STENCIL;
2142	}
2143
2144	if ((usage & PIPE_BIND_VERTEX_BUFFER) &&
2145	    si_is_vertex_format_supported(screen, format)) {
2146		retval |= PIPE_BIND_VERTEX_BUFFER;
2147	}
2148
2149	if (usage & PIPE_BIND_TRANSFER_READ)
2150		retval |= PIPE_BIND_TRANSFER_READ;
2151	if (usage & PIPE_BIND_TRANSFER_WRITE)
2152		retval |= PIPE_BIND_TRANSFER_WRITE;
2153
2154	if ((usage & PIPE_BIND_LINEAR) &&
2155	    !util_format_is_compressed(format) &&
2156	    !(usage & PIPE_BIND_DEPTH_STENCIL))
2157		retval |= PIPE_BIND_LINEAR;
2158
2159	return retval == usage;
2160}
2161
2162unsigned si_tile_mode_index(struct r600_texture *rtex, unsigned level, bool stencil)
2163{
2164	unsigned tile_mode_index = 0;
2165
2166	if (stencil) {
2167		tile_mode_index = rtex->surface.stencil_tiling_index[level];
2168	} else {
2169		tile_mode_index = rtex->surface.tiling_index[level];
2170	}
2171	return tile_mode_index;
2172}
2173
2174/*
2175 * framebuffer handling
2176 */
2177
2178static void si_choose_spi_color_formats(struct r600_surface *surf,
2179					unsigned format, unsigned swap,
2180					unsigned ntype, bool is_depth)
2181{
2182	/* Alpha is needed for alpha-to-coverage.
2183	 * Blending may be with or without alpha.
2184	 */
2185	unsigned normal = 0; /* most optimal, may not support blending or export alpha */
2186	unsigned alpha = 0; /* exports alpha, but may not support blending */
2187	unsigned blend = 0; /* supports blending, but may not export alpha */
2188	unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */
2189
2190	/* Choose the SPI color formats. These are required values for Stoney/RB+.
2191	 * Other chips have multiple choices, though they are not necessarily better.
2192	 */
2193	switch (format) {
2194	case V_028C70_COLOR_5_6_5:
2195	case V_028C70_COLOR_1_5_5_5:
2196	case V_028C70_COLOR_5_5_5_1:
2197	case V_028C70_COLOR_4_4_4_4:
2198	case V_028C70_COLOR_10_11_11:
2199	case V_028C70_COLOR_11_11_10:
2200	case V_028C70_COLOR_8:
2201	case V_028C70_COLOR_8_8:
2202	case V_028C70_COLOR_8_8_8_8:
2203	case V_028C70_COLOR_10_10_10_2:
2204	case V_028C70_COLOR_2_10_10_10:
2205		if (ntype == V_028C70_NUMBER_UINT)
2206			alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
2207		else if (ntype == V_028C70_NUMBER_SINT)
2208			alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
2209		else
2210			alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
2211		break;
2212
2213	case V_028C70_COLOR_16:
2214	case V_028C70_COLOR_16_16:
2215	case V_028C70_COLOR_16_16_16_16:
2216		if (ntype == V_028C70_NUMBER_UNORM ||
2217		    ntype == V_028C70_NUMBER_SNORM) {
2218			/* UNORM16 and SNORM16 don't support blending */
2219			if (ntype == V_028C70_NUMBER_UNORM)
2220				normal = alpha = V_028714_SPI_SHADER_UNORM16_ABGR;
2221			else
2222				normal = alpha = V_028714_SPI_SHADER_SNORM16_ABGR;
2223
2224			/* Use 32 bits per channel for blending. */
2225			if (format == V_028C70_COLOR_16) {
2226				if (swap == V_028C70_SWAP_STD) { /* R */
2227					blend = V_028714_SPI_SHADER_32_R;
2228					blend_alpha = V_028714_SPI_SHADER_32_AR;
2229				} else if (swap == V_028C70_SWAP_ALT_REV) /* A */
2230					blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
2231				else
2232					assert(0);
2233			} else if (format == V_028C70_COLOR_16_16) {
2234				if (swap == V_028C70_SWAP_STD) { /* RG */
2235					blend = V_028714_SPI_SHADER_32_GR;
2236					blend_alpha = V_028714_SPI_SHADER_32_ABGR;
2237				} else if (swap == V_028C70_SWAP_ALT) /* RA */
2238					blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
2239				else
2240					assert(0);
2241			} else /* 16_16_16_16 */
2242				blend = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
2243		} else if (ntype == V_028C70_NUMBER_UINT)
2244			alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
2245		else if (ntype == V_028C70_NUMBER_SINT)
2246			alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
2247		else if (ntype == V_028C70_NUMBER_FLOAT)
2248			alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
2249		else
2250			assert(0);
2251		break;
2252
2253	case V_028C70_COLOR_32:
2254		if (swap == V_028C70_SWAP_STD) { /* R */
2255			blend = normal = V_028714_SPI_SHADER_32_R;
2256			alpha = blend_alpha = V_028714_SPI_SHADER_32_AR;
2257		} else if (swap == V_028C70_SWAP_ALT_REV) /* A */
2258			alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
2259		else
2260			assert(0);
2261		break;
2262
2263	case V_028C70_COLOR_32_32:
2264		if (swap == V_028C70_SWAP_STD) { /* RG */
2265			blend = normal = V_028714_SPI_SHADER_32_GR;
2266			alpha = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
2267		} else if (swap == V_028C70_SWAP_ALT) /* RA */
2268			alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
2269		else
2270			assert(0);
2271		break;
2272
2273	case V_028C70_COLOR_32_32_32_32:
2274	case V_028C70_COLOR_8_24:
2275	case V_028C70_COLOR_24_8:
2276	case V_028C70_COLOR_X24_8_32_FLOAT:
2277		alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
2278		break;
2279
2280	default:
2281		assert(0);
2282		return;
2283	}
2284
2285	/* The DB->CB copy needs 32_ABGR. */
2286	if (is_depth)
2287		alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
2288
2289	surf->spi_shader_col_format = normal;
2290	surf->spi_shader_col_format_alpha = alpha;
2291	surf->spi_shader_col_format_blend = blend;
2292	surf->spi_shader_col_format_blend_alpha = blend_alpha;
2293}
2294
2295static void si_initialize_color_surface(struct si_context *sctx,
2296					struct r600_surface *surf)
2297{
2298	struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
2299	unsigned level = surf->base.u.tex.level;
2300	uint64_t offset = rtex->surface.level[level].offset;
2301	unsigned pitch, slice;
2302	unsigned color_info, color_attrib, color_pitch, color_view;
2303	unsigned tile_mode_index;
2304	unsigned format, swap, ntype, endian;
2305	const struct util_format_description *desc;
2306	int i;
2307	unsigned blend_clamp = 0, blend_bypass = 0;
2308
2309	/* Layered rendering doesn't work with LINEAR_GENERAL.
2310	 * (LINEAR_ALIGNED and others work) */
2311	if (rtex->surface.level[level].mode == RADEON_SURF_MODE_LINEAR) {
2312		assert(surf->base.u.tex.first_layer == surf->base.u.tex.last_layer);
2313		offset += rtex->surface.level[level].slice_size *
2314			  surf->base.u.tex.first_layer;
2315		color_view = 0;
2316	} else {
2317		color_view = S_028C6C_SLICE_START(surf->base.u.tex.first_layer) |
2318			     S_028C6C_SLICE_MAX(surf->base.u.tex.last_layer);
2319	}
2320
2321	pitch = (rtex->surface.level[level].nblk_x) / 8 - 1;
2322	slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
2323	if (slice) {
2324		slice = slice - 1;
2325	}
2326
2327	tile_mode_index = si_tile_mode_index(rtex, level, false);
2328
2329	desc = util_format_description(surf->base.format);
2330	for (i = 0; i < 4; i++) {
2331		if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2332			break;
2333		}
2334	}
2335	if (i == 4 || desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT) {
2336		ntype = V_028C70_NUMBER_FLOAT;
2337	} else {
2338		ntype = V_028C70_NUMBER_UNORM;
2339		if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
2340			ntype = V_028C70_NUMBER_SRGB;
2341		else if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2342			if (desc->channel[i].pure_integer) {
2343				ntype = V_028C70_NUMBER_SINT;
2344			} else {
2345				assert(desc->channel[i].normalized);
2346				ntype = V_028C70_NUMBER_SNORM;
2347			}
2348		} else if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) {
2349			if (desc->channel[i].pure_integer) {
2350				ntype = V_028C70_NUMBER_UINT;
2351			} else {
2352				assert(desc->channel[i].normalized);
2353				ntype = V_028C70_NUMBER_UNORM;
2354			}
2355		}
2356	}
2357
2358	format = si_translate_colorformat(surf->base.format);
2359	if (format == V_028C70_COLOR_INVALID) {
2360		R600_ERR("Invalid CB format: %d, disabling CB.\n", surf->base.format);
2361	}
2362	assert(format != V_028C70_COLOR_INVALID);
2363	swap = r600_translate_colorswap(surf->base.format);
2364	endian = si_colorformat_endian_swap(format);
2365
2366	/* blend clamp should be set for all NORM/SRGB types */
2367	if (ntype == V_028C70_NUMBER_UNORM ||
2368	    ntype == V_028C70_NUMBER_SNORM ||
2369	    ntype == V_028C70_NUMBER_SRGB)
2370		blend_clamp = 1;
2371
2372	/* set blend bypass according to docs if SINT/UINT or
2373	   8/24 COLOR variants */
2374	if (ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT ||
2375	    format == V_028C70_COLOR_8_24 || format == V_028C70_COLOR_24_8 ||
2376	    format == V_028C70_COLOR_X24_8_32_FLOAT) {
2377		blend_clamp = 0;
2378		blend_bypass = 1;
2379	}
2380
2381	if ((ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT) &&
2382	    (format == V_028C70_COLOR_8 ||
2383	     format == V_028C70_COLOR_8_8 ||
2384	     format == V_028C70_COLOR_8_8_8_8))
2385		surf->color_is_int8 = true;
2386
2387	color_info = S_028C70_FORMAT(format) |
2388		S_028C70_COMP_SWAP(swap) |
2389		S_028C70_BLEND_CLAMP(blend_clamp) |
2390		S_028C70_BLEND_BYPASS(blend_bypass) |
2391		S_028C70_NUMBER_TYPE(ntype) |
2392		S_028C70_ENDIAN(endian);
2393
2394	color_pitch = S_028C64_TILE_MAX(pitch);
2395
2396	/* Intensity is implemented as Red, so treat it that way. */
2397	color_attrib = S_028C74_TILE_MODE_INDEX(tile_mode_index) |
2398		S_028C74_FORCE_DST_ALPHA_1(desc->swizzle[3] == UTIL_FORMAT_SWIZZLE_1 ||
2399					   util_format_is_intensity(surf->base.format));
2400
2401	if (rtex->resource.b.b.nr_samples > 1) {
2402		unsigned log_samples = util_logbase2(rtex->resource.b.b.nr_samples);
2403
2404		color_attrib |= S_028C74_NUM_SAMPLES(log_samples) |
2405				S_028C74_NUM_FRAGMENTS(log_samples);
2406
2407		if (rtex->fmask.size) {
2408			color_info |= S_028C70_COMPRESSION(1);
2409			unsigned fmask_bankh = util_logbase2(rtex->fmask.bank_height);
2410
2411			color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(rtex->fmask.tile_mode_index);
2412
2413			if (sctx->b.chip_class == SI) {
2414				/* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
2415				color_attrib |= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh);
2416			}
2417			if (sctx->b.chip_class >= CIK) {
2418				color_pitch |= S_028C64_FMASK_TILE_MAX(rtex->fmask.pitch_in_pixels / 8 - 1);
2419			}
2420		}
2421	}
2422
2423	offset += rtex->resource.gpu_address;
2424
2425	surf->cb_color_base = offset >> 8;
2426	surf->cb_color_pitch = color_pitch;
2427	surf->cb_color_slice = S_028C68_TILE_MAX(slice);
2428	surf->cb_color_view = color_view;
2429	surf->cb_color_info = color_info;
2430	surf->cb_color_attrib = color_attrib;
2431
2432	if (sctx->b.chip_class >= VI && rtex->dcc_offset) {
2433		unsigned max_uncompressed_block_size = 2;
2434
2435		if (rtex->surface.nsamples > 1) {
2436			if (rtex->surface.bpe == 1)
2437				max_uncompressed_block_size = 0;
2438			else if (rtex->surface.bpe == 2)
2439				max_uncompressed_block_size = 1;
2440		}
2441
2442		surf->cb_dcc_control = S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size) |
2443		                       S_028C78_INDEPENDENT_64B_BLOCKS(1);
2444		surf->cb_dcc_base = (rtex->resource.gpu_address +
2445				     rtex->dcc_offset +
2446				     rtex->surface.level[level].dcc_offset) >> 8;
2447	}
2448
2449	if (rtex->fmask.size) {
2450		surf->cb_color_fmask = (offset + rtex->fmask.offset) >> 8;
2451		surf->cb_color_fmask_slice = S_028C88_TILE_MAX(rtex->fmask.slice_tile_max);
2452	} else {
2453		/* This must be set for fast clear to work without FMASK. */
2454		surf->cb_color_fmask = surf->cb_color_base;
2455		surf->cb_color_fmask_slice = surf->cb_color_slice;
2456		surf->cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index);
2457
2458		if (sctx->b.chip_class == SI) {
2459			unsigned bankh = util_logbase2(rtex->surface.bankh);
2460			surf->cb_color_attrib |= S_028C74_FMASK_BANK_HEIGHT(bankh);
2461		}
2462
2463		if (sctx->b.chip_class >= CIK) {
2464			surf->cb_color_pitch |= S_028C64_FMASK_TILE_MAX(pitch);
2465		}
2466	}
2467
2468	/* Determine pixel shader export format */
2469	si_choose_spi_color_formats(surf, format, swap, ntype, rtex->is_depth);
2470
2471	surf->color_initialized = true;
2472}
2473
2474static void si_init_depth_surface(struct si_context *sctx,
2475				  struct r600_surface *surf)
2476{
2477	struct si_screen *sscreen = sctx->screen;
2478	struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
2479	unsigned level = surf->base.u.tex.level;
2480	struct radeon_surf_level *levelinfo = &rtex->surface.level[level];
2481	unsigned format, tile_mode_index, array_mode;
2482	unsigned macro_aspect, tile_split, stile_split, bankh, bankw, nbanks, pipe_config;
2483	uint32_t z_info, s_info, db_depth_info;
2484	uint64_t z_offs, s_offs;
2485	uint32_t db_htile_data_base, db_htile_surface, pa_su_poly_offset_db_fmt_cntl = 0;
2486
2487	switch (sctx->framebuffer.state.zsbuf->texture->format) {
2488	case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2489	case PIPE_FORMAT_X8Z24_UNORM:
2490	case PIPE_FORMAT_Z24X8_UNORM:
2491	case PIPE_FORMAT_Z24_UNORM_S8_UINT:
2492		pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
2493		break;
2494	case PIPE_FORMAT_Z32_FLOAT:
2495	case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
2496		pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
2497						S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
2498		break;
2499	case PIPE_FORMAT_Z16_UNORM:
2500		pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
2501		break;
2502	default:
2503		assert(0);
2504	}
2505
2506	format = si_translate_dbformat(rtex->resource.b.b.format);
2507
2508	if (format == V_028040_Z_INVALID) {
2509		R600_ERR("Invalid DB format: %d, disabling DB.\n", rtex->resource.b.b.format);
2510	}
2511	assert(format != V_028040_Z_INVALID);
2512
2513	s_offs = z_offs = rtex->resource.gpu_address;
2514	z_offs += rtex->surface.level[level].offset;
2515	s_offs += rtex->surface.stencil_level[level].offset;
2516
2517	db_depth_info = S_02803C_ADDR5_SWIZZLE_MASK(1);
2518
2519	z_info = S_028040_FORMAT(format);
2520	if (rtex->resource.b.b.nr_samples > 1) {
2521		z_info |= S_028040_NUM_SAMPLES(util_logbase2(rtex->resource.b.b.nr_samples));
2522	}
2523
2524	if (rtex->surface.flags & RADEON_SURF_SBUFFER)
2525		s_info = S_028044_FORMAT(V_028044_STENCIL_8);
2526	else
2527		s_info = S_028044_FORMAT(V_028044_STENCIL_INVALID);
2528
2529	if (sctx->b.chip_class >= CIK) {
2530		switch (rtex->surface.level[level].mode) {
2531		case RADEON_SURF_MODE_2D:
2532			array_mode = V_02803C_ARRAY_2D_TILED_THIN1;
2533			break;
2534		case RADEON_SURF_MODE_1D:
2535		case RADEON_SURF_MODE_LINEAR_ALIGNED:
2536		case RADEON_SURF_MODE_LINEAR:
2537		default:
2538			array_mode = V_02803C_ARRAY_1D_TILED_THIN1;
2539			break;
2540		}
2541		tile_split = rtex->surface.tile_split;
2542		stile_split = rtex->surface.stencil_tile_split;
2543		macro_aspect = rtex->surface.mtilea;
2544		bankw = rtex->surface.bankw;
2545		bankh = rtex->surface.bankh;
2546		tile_split = cik_tile_split(tile_split);
2547		stile_split = cik_tile_split(stile_split);
2548		macro_aspect = cik_macro_tile_aspect(macro_aspect);
2549		bankw = cik_bank_wh(bankw);
2550		bankh = cik_bank_wh(bankh);
2551		nbanks = si_num_banks(sscreen, rtex);
2552		tile_mode_index = si_tile_mode_index(rtex, level, false);
2553		pipe_config = cik_db_pipe_config(sscreen, tile_mode_index);
2554
2555		db_depth_info |= S_02803C_ARRAY_MODE(array_mode) |
2556			S_02803C_PIPE_CONFIG(pipe_config) |
2557			S_02803C_BANK_WIDTH(bankw) |
2558			S_02803C_BANK_HEIGHT(bankh) |
2559			S_02803C_MACRO_TILE_ASPECT(macro_aspect) |
2560			S_02803C_NUM_BANKS(nbanks);
2561		z_info |= S_028040_TILE_SPLIT(tile_split);
2562		s_info |= S_028044_TILE_SPLIT(stile_split);
2563	} else {
2564		tile_mode_index = si_tile_mode_index(rtex, level, false);
2565		z_info |= S_028040_TILE_MODE_INDEX(tile_mode_index);
2566		tile_mode_index = si_tile_mode_index(rtex, level, true);
2567		s_info |= S_028044_TILE_MODE_INDEX(tile_mode_index);
2568	}
2569
2570	/* HiZ aka depth buffer htile */
2571	/* use htile only for first level */
2572	if (rtex->htile_buffer && !level) {
2573		z_info |= S_028040_TILE_SURFACE_ENABLE(1) |
2574			  S_028040_ALLOW_EXPCLEAR(1);
2575
2576		if (rtex->surface.flags & RADEON_SURF_SBUFFER)
2577			s_info |= S_028044_ALLOW_EXPCLEAR(1);
2578		else
2579			/* Use all of the htile_buffer for depth if there's no stencil. */
2580			s_info |= S_028044_TILE_STENCIL_DISABLE(1);
2581
2582		uint64_t va = rtex->htile_buffer->gpu_address;
2583		db_htile_data_base = va >> 8;
2584		db_htile_surface = S_028ABC_FULL_CACHE(1);
2585	} else {
2586		db_htile_data_base = 0;
2587		db_htile_surface = 0;
2588	}
2589
2590	assert(levelinfo->nblk_x % 8 == 0 && levelinfo->nblk_y % 8 == 0);
2591
2592	surf->db_depth_view = S_028008_SLICE_START(surf->base.u.tex.first_layer) |
2593			      S_028008_SLICE_MAX(surf->base.u.tex.last_layer);
2594	surf->db_htile_data_base = db_htile_data_base;
2595	surf->db_depth_info = db_depth_info;
2596	surf->db_z_info = z_info;
2597	surf->db_stencil_info = s_info;
2598	surf->db_depth_base = z_offs >> 8;
2599	surf->db_stencil_base = s_offs >> 8;
2600	surf->db_depth_size = S_028058_PITCH_TILE_MAX((levelinfo->nblk_x / 8) - 1) |
2601			      S_028058_HEIGHT_TILE_MAX((levelinfo->nblk_y / 8) - 1);
2602	surf->db_depth_slice = S_02805C_SLICE_TILE_MAX((levelinfo->nblk_x *
2603							levelinfo->nblk_y) / 64 - 1);
2604	surf->db_htile_surface = db_htile_surface;
2605	surf->pa_su_poly_offset_db_fmt_cntl = pa_su_poly_offset_db_fmt_cntl;
2606
2607	surf->depth_initialized = true;
2608}
2609
2610static void si_set_framebuffer_state(struct pipe_context *ctx,
2611				     const struct pipe_framebuffer_state *state)
2612{
2613	struct si_context *sctx = (struct si_context *)ctx;
2614	struct pipe_constant_buffer constbuf = {0};
2615	struct r600_surface *surf = NULL;
2616	struct r600_texture *rtex;
2617	bool old_cb0_is_integer = sctx->framebuffer.cb0_is_integer;
2618	unsigned old_nr_samples = sctx->framebuffer.nr_samples;
2619	int i;
2620
2621	/* Only flush TC when changing the framebuffer state, because
2622	 * the only client not using TC that can change textures is
2623	 * the framebuffer.
2624	 *
2625	 * Flush all CB and DB caches here because all buffers can be used
2626	 * for write by both TC (with shader image stores) and CB/DB.
2627	 */
2628	sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 |
2629			 SI_CONTEXT_INV_GLOBAL_L2 |
2630			 SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER;
2631
2632	/* Take the maximum of the old and new count. If the new count is lower,
2633	 * dirtying is needed to disable the unbound colorbuffers.
2634	 */
2635	sctx->framebuffer.dirty_cbufs |=
2636		(1 << MAX2(sctx->framebuffer.state.nr_cbufs, state->nr_cbufs)) - 1;
2637	sctx->framebuffer.dirty_zsbuf |= sctx->framebuffer.state.zsbuf != state->zsbuf;
2638
2639	util_copy_framebuffer_state(&sctx->framebuffer.state, state);
2640
2641	sctx->framebuffer.spi_shader_col_format = 0;
2642	sctx->framebuffer.spi_shader_col_format_alpha = 0;
2643	sctx->framebuffer.spi_shader_col_format_blend = 0;
2644	sctx->framebuffer.spi_shader_col_format_blend_alpha = 0;
2645	sctx->framebuffer.color_is_int8 = 0;
2646
2647	sctx->framebuffer.compressed_cb_mask = 0;
2648	sctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state);
2649	sctx->framebuffer.log_samples = util_logbase2(sctx->framebuffer.nr_samples);
2650	sctx->framebuffer.cb0_is_integer = state->nr_cbufs && state->cbufs[0] &&
2651				  util_format_is_pure_integer(state->cbufs[0]->format);
2652
2653	if (sctx->framebuffer.cb0_is_integer != old_cb0_is_integer)
2654		si_mark_atom_dirty(sctx, &sctx->db_render_state);
2655
2656	for (i = 0; i < state->nr_cbufs; i++) {
2657		if (!state->cbufs[i])
2658			continue;
2659
2660		surf = (struct r600_surface*)state->cbufs[i];
2661		rtex = (struct r600_texture*)surf->base.texture;
2662
2663		if (!surf->color_initialized) {
2664			si_initialize_color_surface(sctx, surf);
2665		}
2666
2667		sctx->framebuffer.spi_shader_col_format |=
2668			surf->spi_shader_col_format << (i * 4);
2669		sctx->framebuffer.spi_shader_col_format_alpha |=
2670			surf->spi_shader_col_format_alpha << (i * 4);
2671		sctx->framebuffer.spi_shader_col_format_blend |=
2672			surf->spi_shader_col_format_blend << (i * 4);
2673		sctx->framebuffer.spi_shader_col_format_blend_alpha |=
2674			surf->spi_shader_col_format_blend_alpha << (i * 4);
2675
2676		if (surf->color_is_int8)
2677			sctx->framebuffer.color_is_int8 |= 1 << i;
2678
2679		if (rtex->fmask.size && rtex->cmask.size) {
2680			sctx->framebuffer.compressed_cb_mask |= 1 << i;
2681		}
2682		r600_context_add_resource_size(ctx, surf->base.texture);
2683	}
2684	/* Set the second SPI format for possible dual-src blending. */
2685	if (i == 1 && surf) {
2686		sctx->framebuffer.spi_shader_col_format |=
2687			surf->spi_shader_col_format << (i * 4);
2688		sctx->framebuffer.spi_shader_col_format_alpha |=
2689			surf->spi_shader_col_format_alpha << (i * 4);
2690		sctx->framebuffer.spi_shader_col_format_blend |=
2691			surf->spi_shader_col_format_blend << (i * 4);
2692		sctx->framebuffer.spi_shader_col_format_blend_alpha |=
2693			surf->spi_shader_col_format_blend_alpha << (i * 4);
2694	}
2695
2696	if (state->zsbuf) {
2697		surf = (struct r600_surface*)state->zsbuf;
2698
2699		if (!surf->depth_initialized) {
2700			si_init_depth_surface(sctx, surf);
2701		}
2702		r600_context_add_resource_size(ctx, surf->base.texture);
2703	}
2704
2705	si_update_poly_offset_state(sctx);
2706	si_mark_atom_dirty(sctx, &sctx->cb_render_state);
2707	si_mark_atom_dirty(sctx, &sctx->framebuffer.atom);
2708
2709	if (sctx->framebuffer.nr_samples != old_nr_samples) {
2710		si_mark_atom_dirty(sctx, &sctx->msaa_config);
2711		si_mark_atom_dirty(sctx, &sctx->db_render_state);
2712
2713		/* Set sample locations as fragment shader constants. */
2714		switch (sctx->framebuffer.nr_samples) {
2715		case 1:
2716			constbuf.user_buffer = sctx->b.sample_locations_1x;
2717			break;
2718		case 2:
2719			constbuf.user_buffer = sctx->b.sample_locations_2x;
2720			break;
2721		case 4:
2722			constbuf.user_buffer = sctx->b.sample_locations_4x;
2723			break;
2724		case 8:
2725			constbuf.user_buffer = sctx->b.sample_locations_8x;
2726			break;
2727		case 16:
2728			constbuf.user_buffer = sctx->b.sample_locations_16x;
2729			break;
2730		default:
2731			R600_ERR("Requested an invalid number of samples %i.\n",
2732				 sctx->framebuffer.nr_samples);
2733			assert(0);
2734		}
2735		constbuf.buffer_size = sctx->framebuffer.nr_samples * 2 * 4;
2736		ctx->set_constant_buffer(ctx, PIPE_SHADER_FRAGMENT,
2737					 SI_DRIVER_STATE_CONST_BUF, &constbuf);
2738
2739		/* Smoothing (only possible with nr_samples == 1) uses the same
2740		 * sample locations as the MSAA it simulates.
2741		 *
2742		 * Therefore, don't update the sample locations when
2743		 * transitioning from no AA to smoothing-equivalent AA, and
2744		 * vice versa.
2745		 */
2746		if ((sctx->framebuffer.nr_samples != 1 ||
2747		     old_nr_samples != SI_NUM_SMOOTH_AA_SAMPLES) &&
2748		    (sctx->framebuffer.nr_samples != SI_NUM_SMOOTH_AA_SAMPLES ||
2749		     old_nr_samples != 1))
2750			si_mark_atom_dirty(sctx, &sctx->msaa_sample_locs);
2751	}
2752}
2753
2754static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom *atom)
2755{
2756	struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
2757	struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
2758	unsigned i, nr_cbufs = state->nr_cbufs;
2759	struct r600_texture *tex = NULL;
2760	struct r600_surface *cb = NULL;
2761
2762	/* Colorbuffers. */
2763	for (i = 0; i < nr_cbufs; i++) {
2764		if (!(sctx->framebuffer.dirty_cbufs & (1 << i)))
2765			continue;
2766
2767		cb = (struct r600_surface*)state->cbufs[i];
2768		if (!cb) {
2769			radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C,
2770					       S_028C70_FORMAT(V_028C70_COLOR_INVALID));
2771			continue;
2772		}
2773
2774		tex = (struct r600_texture *)cb->base.texture;
2775		radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2776				      &tex->resource, RADEON_USAGE_READWRITE,
2777				      tex->surface.nsamples > 1 ?
2778					      RADEON_PRIO_COLOR_BUFFER_MSAA :
2779					      RADEON_PRIO_COLOR_BUFFER);
2780
2781		if (tex->cmask_buffer && tex->cmask_buffer != &tex->resource) {
2782			radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2783				tex->cmask_buffer, RADEON_USAGE_READWRITE,
2784				RADEON_PRIO_CMASK);
2785		}
2786
2787		radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C,
2788					   sctx->b.chip_class >= VI ? 14 : 13);
2789		radeon_emit(cs, cb->cb_color_base);	/* R_028C60_CB_COLOR0_BASE */
2790		radeon_emit(cs, cb->cb_color_pitch);	/* R_028C64_CB_COLOR0_PITCH */
2791		radeon_emit(cs, cb->cb_color_slice);	/* R_028C68_CB_COLOR0_SLICE */
2792		radeon_emit(cs, cb->cb_color_view);	/* R_028C6C_CB_COLOR0_VIEW */
2793		radeon_emit(cs, cb->cb_color_info | tex->cb_color_info); /* R_028C70_CB_COLOR0_INFO */
2794		radeon_emit(cs, cb->cb_color_attrib);	/* R_028C74_CB_COLOR0_ATTRIB */
2795		radeon_emit(cs, cb->cb_dcc_control);	/* R_028C78_CB_COLOR0_DCC_CONTROL */
2796		radeon_emit(cs, tex->cmask.base_address_reg);	/* R_028C7C_CB_COLOR0_CMASK */
2797		radeon_emit(cs, tex->cmask.slice_tile_max);	/* R_028C80_CB_COLOR0_CMASK_SLICE */
2798		radeon_emit(cs, cb->cb_color_fmask);		/* R_028C84_CB_COLOR0_FMASK */
2799		radeon_emit(cs, cb->cb_color_fmask_slice);	/* R_028C88_CB_COLOR0_FMASK_SLICE */
2800		radeon_emit(cs, tex->color_clear_value[0]);	/* R_028C8C_CB_COLOR0_CLEAR_WORD0 */
2801		radeon_emit(cs, tex->color_clear_value[1]);	/* R_028C90_CB_COLOR0_CLEAR_WORD1 */
2802
2803		if (sctx->b.chip_class >= VI)
2804			radeon_emit(cs, cb->cb_dcc_base);	/* R_028C94_CB_COLOR0_DCC_BASE */
2805	}
2806	/* set CB_COLOR1_INFO for possible dual-src blending */
2807	if (i == 1 && state->cbufs[0] &&
2808	    sctx->framebuffer.dirty_cbufs & (1 << 0)) {
2809		radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + 1 * 0x3C,
2810				       cb->cb_color_info | tex->cb_color_info);
2811		i++;
2812	}
2813	for (; i < 8 ; i++)
2814		if (sctx->framebuffer.dirty_cbufs & (1 << i))
2815			radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C, 0);
2816
2817	/* ZS buffer. */
2818	if (state->zsbuf && sctx->framebuffer.dirty_zsbuf) {
2819		struct r600_surface *zb = (struct r600_surface*)state->zsbuf;
2820		struct r600_texture *rtex = (struct r600_texture*)zb->base.texture;
2821
2822		radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2823				      &rtex->resource, RADEON_USAGE_READWRITE,
2824				      zb->base.texture->nr_samples > 1 ?
2825					      RADEON_PRIO_DEPTH_BUFFER_MSAA :
2826					      RADEON_PRIO_DEPTH_BUFFER);
2827
2828		if (zb->db_htile_data_base) {
2829			radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2830					      rtex->htile_buffer, RADEON_USAGE_READWRITE,
2831					      RADEON_PRIO_HTILE);
2832		}
2833
2834		radeon_set_context_reg(cs, R_028008_DB_DEPTH_VIEW, zb->db_depth_view);
2835		radeon_set_context_reg(cs, R_028014_DB_HTILE_DATA_BASE, zb->db_htile_data_base);
2836
2837		radeon_set_context_reg_seq(cs, R_02803C_DB_DEPTH_INFO, 9);
2838		radeon_emit(cs, zb->db_depth_info);	/* R_02803C_DB_DEPTH_INFO */
2839		radeon_emit(cs, zb->db_z_info |		/* R_028040_DB_Z_INFO */
2840			    S_028040_ZRANGE_PRECISION(rtex->depth_clear_value != 0));
2841		radeon_emit(cs, zb->db_stencil_info);	/* R_028044_DB_STENCIL_INFO */
2842		radeon_emit(cs, zb->db_depth_base);	/* R_028048_DB_Z_READ_BASE */
2843		radeon_emit(cs, zb->db_stencil_base);	/* R_02804C_DB_STENCIL_READ_BASE */
2844		radeon_emit(cs, zb->db_depth_base);	/* R_028050_DB_Z_WRITE_BASE */
2845		radeon_emit(cs, zb->db_stencil_base);	/* R_028054_DB_STENCIL_WRITE_BASE */
2846		radeon_emit(cs, zb->db_depth_size);	/* R_028058_DB_DEPTH_SIZE */
2847		radeon_emit(cs, zb->db_depth_slice);	/* R_02805C_DB_DEPTH_SLICE */
2848
2849		radeon_set_context_reg_seq(cs, R_028028_DB_STENCIL_CLEAR, 2);
2850		radeon_emit(cs, rtex->stencil_clear_value); /* R_028028_DB_STENCIL_CLEAR */
2851		radeon_emit(cs, fui(rtex->depth_clear_value)); /* R_02802C_DB_DEPTH_CLEAR */
2852
2853		radeon_set_context_reg(cs, R_028ABC_DB_HTILE_SURFACE, zb->db_htile_surface);
2854		radeon_set_context_reg(cs, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
2855				       zb->pa_su_poly_offset_db_fmt_cntl);
2856	} else if (sctx->framebuffer.dirty_zsbuf) {
2857		radeon_set_context_reg_seq(cs, R_028040_DB_Z_INFO, 2);
2858		radeon_emit(cs, S_028040_FORMAT(V_028040_Z_INVALID)); /* R_028040_DB_Z_INFO */
2859		radeon_emit(cs, S_028044_FORMAT(V_028044_STENCIL_INVALID)); /* R_028044_DB_STENCIL_INFO */
2860	}
2861
2862	/* Framebuffer dimensions. */
2863        /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
2864	radeon_set_context_reg(cs, R_028208_PA_SC_WINDOW_SCISSOR_BR,
2865			       S_028208_BR_X(state->width) | S_028208_BR_Y(state->height));
2866
2867	sctx->framebuffer.dirty_cbufs = 0;
2868	sctx->framebuffer.dirty_zsbuf = false;
2869}
2870
2871static void si_emit_msaa_sample_locs(struct si_context *sctx,
2872				     struct r600_atom *atom)
2873{
2874	struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
2875	unsigned nr_samples = sctx->framebuffer.nr_samples;
2876
2877	cayman_emit_msaa_sample_locs(cs, nr_samples > 1 ? nr_samples :
2878						SI_NUM_SMOOTH_AA_SAMPLES);
2879}
2880
2881static void si_emit_msaa_config(struct si_context *sctx, struct r600_atom *atom)
2882{
2883	struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
2884
2885	cayman_emit_msaa_config(cs, sctx->framebuffer.nr_samples,
2886				sctx->ps_iter_samples,
2887				sctx->smoothing_enabled ? SI_NUM_SMOOTH_AA_SAMPLES : 0);
2888}
2889
2890
2891static void si_set_min_samples(struct pipe_context *ctx, unsigned min_samples)
2892{
2893	struct si_context *sctx = (struct si_context *)ctx;
2894
2895	if (sctx->ps_iter_samples == min_samples)
2896		return;
2897
2898	sctx->ps_iter_samples = min_samples;
2899
2900	if (sctx->framebuffer.nr_samples > 1)
2901		si_mark_atom_dirty(sctx, &sctx->msaa_config);
2902}
2903
2904/*
2905 * Samplers
2906 */
2907
2908/**
2909 * Build the sampler view descriptor for a buffer texture.
2910 * @param state 256-bit descriptor; only the high 128 bits are filled in
2911 */
2912void
2913si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf,
2914			  enum pipe_format format,
2915			  unsigned first_element, unsigned last_element,
2916			  uint32_t *state)
2917{
2918	const struct util_format_description *desc;
2919	int first_non_void;
2920	uint64_t va;
2921	unsigned stride;
2922	unsigned num_records;
2923	unsigned num_format, data_format;
2924
2925	desc = util_format_description(format);
2926	first_non_void = util_format_get_first_non_void_channel(format);
2927	stride = desc->block.bits / 8;
2928	va = buf->gpu_address + first_element * stride;
2929	num_format = si_translate_buffer_numformat(&screen->b.b, desc, first_non_void);
2930	data_format = si_translate_buffer_dataformat(&screen->b.b, desc, first_non_void);
2931
2932	num_records = last_element + 1 - first_element;
2933	num_records = MIN2(num_records, buf->b.b.width0 / stride);
2934
2935	if (screen->b.chip_class >= VI)
2936		num_records *= stride;
2937
2938	state[4] = va;
2939	state[5] = S_008F04_BASE_ADDRESS_HI(va >> 32) |
2940		   S_008F04_STRIDE(stride);
2941	state[6] = num_records;
2942	state[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
2943		   S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
2944		   S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
2945		   S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
2946		   S_008F0C_NUM_FORMAT(num_format) |
2947		   S_008F0C_DATA_FORMAT(data_format);
2948}
2949
2950/**
2951 * Build the sampler view descriptor for a texture.
2952 */
2953void
2954si_make_texture_descriptor(struct si_screen *screen,
2955			   struct r600_texture *tex,
2956			   bool sampler,
2957			   enum pipe_texture_target target,
2958			   enum pipe_format pipe_format,
2959			   const unsigned char state_swizzle[4],
2960			   unsigned base_level, unsigned first_level, unsigned last_level,
2961			   unsigned first_layer, unsigned last_layer,
2962			   unsigned width, unsigned height, unsigned depth,
2963			   uint32_t *state,
2964			   uint32_t *fmask_state)
2965{
2966	struct pipe_resource *res = &tex->resource.b.b;
2967	const struct radeon_surf_level *surflevel = tex->surface.level;
2968	const struct util_format_description *desc;
2969	unsigned char swizzle[4];
2970	int first_non_void;
2971	unsigned num_format, data_format, type;
2972	uint32_t pitch;
2973	uint64_t va;
2974
2975	/* Texturing with separate depth and stencil. */
2976	if (tex->is_depth && !tex->is_flushing_texture) {
2977		switch (pipe_format) {
2978		case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
2979			pipe_format = PIPE_FORMAT_Z32_FLOAT;
2980			break;
2981		case PIPE_FORMAT_X8Z24_UNORM:
2982		case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2983			/* Z24 is always stored like this. */
2984			pipe_format = PIPE_FORMAT_Z24X8_UNORM;
2985			break;
2986		case PIPE_FORMAT_X24S8_UINT:
2987		case PIPE_FORMAT_S8X24_UINT:
2988		case PIPE_FORMAT_X32_S8X24_UINT:
2989			pipe_format = PIPE_FORMAT_S8_UINT;
2990			surflevel = tex->surface.stencil_level;
2991			break;
2992		default:;
2993		}
2994	}
2995
2996	desc = util_format_description(pipe_format);
2997
2998	if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
2999		const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
3000		const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
3001
3002		switch (pipe_format) {
3003		case PIPE_FORMAT_S8_UINT_Z24_UNORM:
3004		case PIPE_FORMAT_X24S8_UINT:
3005		case PIPE_FORMAT_X32_S8X24_UINT:
3006		case PIPE_FORMAT_X8Z24_UNORM:
3007			util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
3008			break;
3009		default:
3010			util_format_compose_swizzles(swizzle_xxxx, state_swizzle, swizzle);
3011		}
3012	} else {
3013		util_format_compose_swizzles(desc->swizzle, state_swizzle, swizzle);
3014	}
3015
3016	first_non_void = util_format_get_first_non_void_channel(pipe_format);
3017
3018	switch (pipe_format) {
3019	case PIPE_FORMAT_S8_UINT_Z24_UNORM:
3020		num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
3021		break;
3022	default:
3023		if (first_non_void < 0) {
3024			if (util_format_is_compressed(pipe_format)) {
3025				switch (pipe_format) {
3026				case PIPE_FORMAT_DXT1_SRGB:
3027				case PIPE_FORMAT_DXT1_SRGBA:
3028				case PIPE_FORMAT_DXT3_SRGBA:
3029				case PIPE_FORMAT_DXT5_SRGBA:
3030				case PIPE_FORMAT_BPTC_SRGBA:
3031				case PIPE_FORMAT_ETC2_SRGB8:
3032				case PIPE_FORMAT_ETC2_SRGB8A1:
3033				case PIPE_FORMAT_ETC2_SRGBA8:
3034					num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
3035					break;
3036				case PIPE_FORMAT_RGTC1_SNORM:
3037				case PIPE_FORMAT_LATC1_SNORM:
3038				case PIPE_FORMAT_RGTC2_SNORM:
3039				case PIPE_FORMAT_LATC2_SNORM:
3040				case PIPE_FORMAT_ETC2_R11_SNORM:
3041				case PIPE_FORMAT_ETC2_RG11_SNORM:
3042				/* implies float, so use SNORM/UNORM to determine
3043				   whether data is signed or not */
3044				case PIPE_FORMAT_BPTC_RGB_FLOAT:
3045					num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
3046					break;
3047				default:
3048					num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
3049					break;
3050				}
3051			} else if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
3052				num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
3053			} else {
3054				num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
3055			}
3056		} else if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
3057			num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
3058		} else {
3059			num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
3060
3061			switch (desc->channel[first_non_void].type) {
3062			case UTIL_FORMAT_TYPE_FLOAT:
3063				num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
3064				break;
3065			case UTIL_FORMAT_TYPE_SIGNED:
3066				if (desc->channel[first_non_void].normalized)
3067					num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
3068				else if (desc->channel[first_non_void].pure_integer)
3069					num_format = V_008F14_IMG_NUM_FORMAT_SINT;
3070				else
3071					num_format = V_008F14_IMG_NUM_FORMAT_SSCALED;
3072				break;
3073			case UTIL_FORMAT_TYPE_UNSIGNED:
3074				if (desc->channel[first_non_void].normalized)
3075					num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
3076				else if (desc->channel[first_non_void].pure_integer)
3077					num_format = V_008F14_IMG_NUM_FORMAT_UINT;
3078				else
3079					num_format = V_008F14_IMG_NUM_FORMAT_USCALED;
3080			}
3081		}
3082	}
3083
3084	data_format = si_translate_texformat(&screen->b.b, pipe_format, desc, first_non_void);
3085	if (data_format == ~0) {
3086		data_format = 0;
3087	}
3088
3089	if (!sampler &&
3090	    (res->target == PIPE_TEXTURE_CUBE ||
3091	     res->target == PIPE_TEXTURE_CUBE_ARRAY ||
3092	     res->target == PIPE_TEXTURE_3D)) {
3093		/* For the purpose of shader images, treat cube maps and 3D
3094		 * textures as 2D arrays. For 3D textures, the address
3095		 * calculations for mipmaps are different, so we rely on the
3096		 * caller to effectively disable mipmaps.
3097		 */
3098		type = V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
3099
3100		assert(res->target != PIPE_TEXTURE_3D || (first_level == 0 && last_level == 0));
3101	} else {
3102		type = si_tex_dim(res->target, target, res->nr_samples);
3103	}
3104
3105	if (type == V_008F1C_SQ_RSRC_IMG_1D_ARRAY) {
3106	        height = 1;
3107		depth = res->array_size;
3108	} else if (type == V_008F1C_SQ_RSRC_IMG_2D_ARRAY ||
3109		   type == V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY) {
3110		if (sampler || res->target != PIPE_TEXTURE_3D)
3111			depth = res->array_size;
3112	} else if (type == V_008F1C_SQ_RSRC_IMG_CUBE)
3113		depth = res->array_size / 6;
3114
3115	pitch = surflevel[base_level].nblk_x * util_format_get_blockwidth(pipe_format);
3116	va = tex->resource.gpu_address + surflevel[base_level].offset;
3117
3118	state[0] = va >> 8;
3119	state[1] = (S_008F14_BASE_ADDRESS_HI(va >> 40) |
3120		    S_008F14_DATA_FORMAT(data_format) |
3121		    S_008F14_NUM_FORMAT(num_format));
3122	state[2] = (S_008F18_WIDTH(width - 1) |
3123		    S_008F18_HEIGHT(height - 1));
3124	state[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
3125		    S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
3126		    S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
3127		    S_008F1C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
3128		    S_008F1C_BASE_LEVEL(res->nr_samples > 1 ?
3129					0 : first_level) |
3130		    S_008F1C_LAST_LEVEL(res->nr_samples > 1 ?
3131					util_logbase2(res->nr_samples) :
3132					last_level) |
3133		    S_008F1C_TILING_INDEX(si_tile_mode_index(tex, base_level, false)) |
3134		    S_008F1C_POW2_PAD(res->last_level > 0) |
3135		    S_008F1C_TYPE(type));
3136	state[4] = (S_008F20_DEPTH(depth - 1) | S_008F20_PITCH(pitch - 1));
3137	state[5] = (S_008F24_BASE_ARRAY(first_layer) |
3138		    S_008F24_LAST_ARRAY(last_layer));
3139
3140	if (tex->dcc_offset) {
3141		unsigned swap = r600_translate_colorswap(pipe_format);
3142
3143		state[6] = S_008F28_COMPRESSION_EN(1) | S_008F28_ALPHA_IS_ON_MSB(swap <= 1);
3144		state[7] = (tex->resource.gpu_address +
3145			    tex->dcc_offset +
3146			    surflevel[base_level].dcc_offset) >> 8;
3147	} else {
3148		state[6] = 0;
3149		state[7] = 0;
3150	}
3151
3152	/* Initialize the sampler view for FMASK. */
3153	if (tex->fmask.size) {
3154		uint32_t fmask_format;
3155
3156		va = tex->resource.gpu_address + tex->fmask.offset;
3157
3158		switch (res->nr_samples) {
3159		case 2:
3160			fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2;
3161			break;
3162		case 4:
3163			fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4;
3164			break;
3165		case 8:
3166			fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8;
3167			break;
3168		default:
3169			assert(0);
3170			fmask_format = V_008F14_IMG_DATA_FORMAT_INVALID;
3171		}
3172
3173		fmask_state[0] = va >> 8;
3174		fmask_state[1] = S_008F14_BASE_ADDRESS_HI(va >> 40) |
3175				 S_008F14_DATA_FORMAT(fmask_format) |
3176				 S_008F14_NUM_FORMAT(V_008F14_IMG_NUM_FORMAT_UINT);
3177		fmask_state[2] = S_008F18_WIDTH(width - 1) |
3178				 S_008F18_HEIGHT(height - 1);
3179		fmask_state[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X) |
3180				 S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X) |
3181				 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X) |
3182				 S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X) |
3183				 S_008F1C_TILING_INDEX(tex->fmask.tile_mode_index) |
3184				 S_008F1C_TYPE(si_tex_dim(res->target, target, 0));
3185		fmask_state[4] = S_008F20_DEPTH(depth - 1) |
3186				 S_008F20_PITCH(tex->fmask.pitch_in_pixels - 1);
3187		fmask_state[5] = S_008F24_BASE_ARRAY(first_layer) |
3188				 S_008F24_LAST_ARRAY(last_layer);
3189		fmask_state[6] = 0;
3190		fmask_state[7] = 0;
3191	}
3192}
3193
3194/**
3195 * Create a sampler view.
3196 *
3197 * @param ctx		context
3198 * @param texture	texture
3199 * @param state		sampler view template
3200 * @param width0	width0 override (for compressed textures as int)
3201 * @param height0	height0 override (for compressed textures as int)
3202 * @param force_level   set the base address to the level (for compressed textures)
3203 */
3204struct pipe_sampler_view *
3205si_create_sampler_view_custom(struct pipe_context *ctx,
3206			      struct pipe_resource *texture,
3207			      const struct pipe_sampler_view *state,
3208			      unsigned width0, unsigned height0,
3209			      unsigned force_level)
3210{
3211	struct si_context *sctx = (struct si_context*)ctx;
3212	struct si_sampler_view *view = CALLOC_STRUCT(si_sampler_view);
3213	struct r600_texture *tmp = (struct r600_texture*)texture;
3214	unsigned base_level, first_level, last_level;
3215	unsigned char state_swizzle[4];
3216	unsigned height, depth, width;
3217	unsigned last_layer = state->u.tex.last_layer;
3218
3219	if (!view)
3220		return NULL;
3221
3222	/* initialize base object */
3223	view->base = *state;
3224	view->base.texture = NULL;
3225	view->base.reference.count = 1;
3226	view->base.context = ctx;
3227
3228	/* NULL resource, obey swizzle (only ZERO and ONE make sense). */
3229	if (!texture) {
3230		view->state[3] = S_008F1C_DST_SEL_X(si_map_swizzle(state->swizzle_r)) |
3231				 S_008F1C_DST_SEL_Y(si_map_swizzle(state->swizzle_g)) |
3232				 S_008F1C_DST_SEL_Z(si_map_swizzle(state->swizzle_b)) |
3233				 S_008F1C_DST_SEL_W(si_map_swizzle(state->swizzle_a)) |
3234				 S_008F1C_TYPE(V_008F1C_SQ_RSRC_IMG_1D);
3235		return &view->base;
3236	}
3237
3238	pipe_resource_reference(&view->base.texture, texture);
3239
3240	if (state->format == PIPE_FORMAT_X24S8_UINT ||
3241	    state->format == PIPE_FORMAT_S8X24_UINT ||
3242	    state->format == PIPE_FORMAT_X32_S8X24_UINT ||
3243	    state->format == PIPE_FORMAT_S8_UINT)
3244		view->is_stencil_sampler = true;
3245
3246	/* Buffer resource. */
3247	if (texture->target == PIPE_BUFFER) {
3248		si_make_buffer_descriptor(sctx->screen,
3249					  (struct r600_resource *)texture,
3250					  state->format,
3251					  state->u.buf.first_element,
3252					  state->u.buf.last_element,
3253					  view->state);
3254
3255		LIST_ADDTAIL(&view->list, &sctx->b.texture_buffers);
3256		return &view->base;
3257	}
3258
3259	state_swizzle[0] = state->swizzle_r;
3260	state_swizzle[1] = state->swizzle_g;
3261	state_swizzle[2] = state->swizzle_b;
3262	state_swizzle[3] = state->swizzle_a;
3263
3264	base_level = 0;
3265	first_level = state->u.tex.first_level;
3266	last_level = state->u.tex.last_level;
3267	width = width0;
3268	height = height0;
3269	depth = texture->depth0;
3270
3271	if (force_level) {
3272		assert(force_level == first_level &&
3273		       force_level == last_level);
3274		base_level = force_level;
3275		first_level = 0;
3276		last_level = 0;
3277		width = u_minify(width, force_level);
3278		height = u_minify(height, force_level);
3279		depth = u_minify(depth, force_level);
3280	}
3281
3282	/* This is not needed if state trackers set last_layer correctly. */
3283	if (state->target == PIPE_TEXTURE_1D ||
3284	    state->target == PIPE_TEXTURE_2D ||
3285	    state->target == PIPE_TEXTURE_RECT ||
3286	    state->target == PIPE_TEXTURE_CUBE)
3287		last_layer = state->u.tex.first_layer;
3288
3289	si_make_texture_descriptor(sctx->screen, tmp, true, state->target,
3290				   state->format, state_swizzle,
3291				   base_level, first_level, last_level,
3292				   state->u.tex.first_layer, last_layer,
3293				   width, height, depth,
3294				   view->state, view->fmask_state);
3295
3296	return &view->base;
3297}
3298
3299static struct pipe_sampler_view *
3300si_create_sampler_view(struct pipe_context *ctx,
3301		       struct pipe_resource *texture,
3302		       const struct pipe_sampler_view *state)
3303{
3304	return si_create_sampler_view_custom(ctx, texture, state,
3305					     texture ? texture->width0 : 0,
3306					     texture ? texture->height0 : 0, 0);
3307}
3308
3309static void si_sampler_view_destroy(struct pipe_context *ctx,
3310				    struct pipe_sampler_view *state)
3311{
3312	struct si_sampler_view *view = (struct si_sampler_view *)state;
3313
3314	if (state->texture && state->texture->target == PIPE_BUFFER)
3315		LIST_DELINIT(&view->list);
3316
3317	pipe_resource_reference(&state->texture, NULL);
3318	FREE(view);
3319}
3320
3321static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
3322{
3323	return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
3324	       wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
3325	       (linear_filter &&
3326	        (wrap == PIPE_TEX_WRAP_CLAMP ||
3327		 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
3328}
3329
3330static bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
3331{
3332	bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
3333			     state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
3334
3335	return (state->border_color.ui[0] || state->border_color.ui[1] ||
3336		state->border_color.ui[2] || state->border_color.ui[3]) &&
3337	       (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
3338		wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
3339		wrap_mode_uses_border_color(state->wrap_r, linear_filter));
3340}
3341
3342static void *si_create_sampler_state(struct pipe_context *ctx,
3343				     const struct pipe_sampler_state *state)
3344{
3345	struct si_context *sctx = (struct si_context *)ctx;
3346	struct si_sampler_state *rstate = CALLOC_STRUCT(si_sampler_state);
3347	unsigned aniso_flag_offset = state->max_anisotropy > 1 ? 2 : 0;
3348	unsigned border_color_type, border_color_index = 0;
3349
3350	if (!rstate) {
3351		return NULL;
3352	}
3353
3354	if (!sampler_state_needs_border_color(state))
3355		border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
3356	else if (state->border_color.f[0] == 0 &&
3357		 state->border_color.f[1] == 0 &&
3358		 state->border_color.f[2] == 0 &&
3359		 state->border_color.f[3] == 0)
3360		border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
3361	else if (state->border_color.f[0] == 0 &&
3362		 state->border_color.f[1] == 0 &&
3363		 state->border_color.f[2] == 0 &&
3364		 state->border_color.f[3] == 1)
3365		border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK;
3366	else if (state->border_color.f[0] == 1 &&
3367		 state->border_color.f[1] == 1 &&
3368		 state->border_color.f[2] == 1 &&
3369		 state->border_color.f[3] == 1)
3370		border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE;
3371	else {
3372		int i;
3373
3374		border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER;
3375
3376		/* Check if the border has been uploaded already. */
3377		for (i = 0; i < sctx->border_color_count; i++)
3378			if (memcmp(&sctx->border_color_table[i], &state->border_color,
3379				   sizeof(state->border_color)) == 0)
3380				break;
3381
3382		if (i >= SI_MAX_BORDER_COLORS) {
3383			/* Getting 4096 unique border colors is very unlikely. */
3384			fprintf(stderr, "radeonsi: The border color table is full. "
3385				"Any new border colors will be just black. "
3386				"Please file a bug.\n");
3387			border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
3388		} else {
3389			if (i == sctx->border_color_count) {
3390				/* Upload a new border color. */
3391				memcpy(&sctx->border_color_table[i], &state->border_color,
3392				       sizeof(state->border_color));
3393				util_memcpy_cpu_to_le32(&sctx->border_color_map[i],
3394							&state->border_color,
3395							sizeof(state->border_color));
3396				sctx->border_color_count++;
3397			}
3398
3399			border_color_index = i;
3400		}
3401	}
3402
3403	rstate->val[0] = (S_008F30_CLAMP_X(si_tex_wrap(state->wrap_s)) |
3404			  S_008F30_CLAMP_Y(si_tex_wrap(state->wrap_t)) |
3405			  S_008F30_CLAMP_Z(si_tex_wrap(state->wrap_r)) |
3406			  r600_tex_aniso_filter(state->max_anisotropy) << 9 |
3407			  S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state->compare_func)) |
3408			  S_008F30_FORCE_UNNORMALIZED(!state->normalized_coords) |
3409			  S_008F30_DISABLE_CUBE_WRAP(!state->seamless_cube_map));
3410	rstate->val[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 8)) |
3411			  S_008F34_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 8)));
3412	rstate->val[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 8)) |
3413			  S_008F38_XY_MAG_FILTER(si_tex_filter(state->mag_img_filter) | aniso_flag_offset) |
3414			  S_008F38_XY_MIN_FILTER(si_tex_filter(state->min_img_filter) | aniso_flag_offset) |
3415			  S_008F38_MIP_FILTER(si_tex_mipfilter(state->min_mip_filter)));
3416	rstate->val[3] = S_008F3C_BORDER_COLOR_PTR(border_color_index) |
3417			 S_008F3C_BORDER_COLOR_TYPE(border_color_type);
3418	return rstate;
3419}
3420
3421static void si_set_sample_mask(struct pipe_context *ctx, unsigned sample_mask)
3422{
3423	struct si_context *sctx = (struct si_context *)ctx;
3424
3425	if (sctx->sample_mask.sample_mask == (uint16_t)sample_mask)
3426		return;
3427
3428	sctx->sample_mask.sample_mask = sample_mask;
3429	si_mark_atom_dirty(sctx, &sctx->sample_mask.atom);
3430}
3431
3432static void si_emit_sample_mask(struct si_context *sctx, struct r600_atom *atom)
3433{
3434	struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
3435	unsigned mask = sctx->sample_mask.sample_mask;
3436
3437	radeon_set_context_reg_seq(cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
3438	radeon_emit(cs, mask | (mask << 16));
3439	radeon_emit(cs, mask | (mask << 16));
3440}
3441
3442static void si_delete_sampler_state(struct pipe_context *ctx, void *state)
3443{
3444	free(state);
3445}
3446
3447/*
3448 * Vertex elements & buffers
3449 */
3450
3451static void *si_create_vertex_elements(struct pipe_context *ctx,
3452				       unsigned count,
3453				       const struct pipe_vertex_element *elements)
3454{
3455	struct si_vertex_element *v = CALLOC_STRUCT(si_vertex_element);
3456	int i;
3457
3458	assert(count < SI_MAX_ATTRIBS);
3459	if (!v)
3460		return NULL;
3461
3462	v->count = count;
3463	for (i = 0; i < count; ++i) {
3464		const struct util_format_description *desc;
3465		unsigned data_format, num_format;
3466		int first_non_void;
3467
3468		desc = util_format_description(elements[i].src_format);
3469		first_non_void = util_format_get_first_non_void_channel(elements[i].src_format);
3470		data_format = si_translate_buffer_dataformat(ctx->screen, desc, first_non_void);
3471		num_format = si_translate_buffer_numformat(ctx->screen, desc, first_non_void);
3472
3473		v->rsrc_word3[i] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
3474				   S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
3475				   S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
3476				   S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
3477				   S_008F0C_NUM_FORMAT(num_format) |
3478				   S_008F0C_DATA_FORMAT(data_format);
3479		v->format_size[i] = desc->block.bits / 8;
3480	}
3481	memcpy(v->elements, elements, sizeof(struct pipe_vertex_element) * count);
3482
3483	return v;
3484}
3485
3486static void si_bind_vertex_elements(struct pipe_context *ctx, void *state)
3487{
3488	struct si_context *sctx = (struct si_context *)ctx;
3489	struct si_vertex_element *v = (struct si_vertex_element*)state;
3490
3491	sctx->vertex_elements = v;
3492	sctx->vertex_buffers_dirty = true;
3493}
3494
3495static void si_delete_vertex_element(struct pipe_context *ctx, void *state)
3496{
3497	struct si_context *sctx = (struct si_context *)ctx;
3498
3499	if (sctx->vertex_elements == state)
3500		sctx->vertex_elements = NULL;
3501	FREE(state);
3502}
3503
3504static void si_set_vertex_buffers(struct pipe_context *ctx,
3505				  unsigned start_slot, unsigned count,
3506				  const struct pipe_vertex_buffer *buffers)
3507{
3508	struct si_context *sctx = (struct si_context *)ctx;
3509	struct pipe_vertex_buffer *dst = sctx->vertex_buffer + start_slot;
3510	int i;
3511
3512	assert(start_slot + count <= Elements(sctx->vertex_buffer));
3513
3514	if (buffers) {
3515		for (i = 0; i < count; i++) {
3516			const struct pipe_vertex_buffer *src = buffers + i;
3517			struct pipe_vertex_buffer *dsti = dst + i;
3518
3519			pipe_resource_reference(&dsti->buffer, src->buffer);
3520			dsti->buffer_offset = src->buffer_offset;
3521			dsti->stride = src->stride;
3522			r600_context_add_resource_size(ctx, src->buffer);
3523		}
3524	} else {
3525		for (i = 0; i < count; i++) {
3526			pipe_resource_reference(&dst[i].buffer, NULL);
3527		}
3528	}
3529	sctx->vertex_buffers_dirty = true;
3530}
3531
3532static void si_set_index_buffer(struct pipe_context *ctx,
3533				const struct pipe_index_buffer *ib)
3534{
3535	struct si_context *sctx = (struct si_context *)ctx;
3536
3537	if (ib) {
3538		pipe_resource_reference(&sctx->index_buffer.buffer, ib->buffer);
3539	        memcpy(&sctx->index_buffer, ib, sizeof(*ib));
3540		r600_context_add_resource_size(ctx, ib->buffer);
3541	} else {
3542		pipe_resource_reference(&sctx->index_buffer.buffer, NULL);
3543	}
3544}
3545
3546/*
3547 * Misc
3548 */
3549static void si_set_polygon_stipple(struct pipe_context *ctx,
3550				   const struct pipe_poly_stipple *state)
3551{
3552	struct si_context *sctx = (struct si_context *)ctx;
3553	struct pipe_resource *tex;
3554	struct pipe_sampler_view *view;
3555	bool is_zero = true;
3556	bool is_one = true;
3557	int i;
3558
3559	/* The hardware obeys 0 and 1 swizzles in the descriptor even if
3560	 * the resource is NULL/invalid. Take advantage of this fact and skip
3561	 * texture allocation if the stipple pattern is constant.
3562	 *
3563	 * This is an optimization for the common case when stippling isn't
3564	 * used but set_polygon_stipple is still called by st/mesa.
3565	 */
3566	for (i = 0; i < Elements(state->stipple); i++) {
3567		is_zero = is_zero && state->stipple[i] == 0;
3568		is_one = is_one && state->stipple[i] == 0xffffffff;
3569	}
3570
3571	if (is_zero || is_one) {
3572		struct pipe_sampler_view templ = {{0}};
3573
3574		templ.swizzle_r = PIPE_SWIZZLE_ZERO;
3575		templ.swizzle_g = PIPE_SWIZZLE_ZERO;
3576		templ.swizzle_b = PIPE_SWIZZLE_ZERO;
3577		/* The pattern should be inverted in the texture. */
3578		templ.swizzle_a = is_zero ? PIPE_SWIZZLE_ONE : PIPE_SWIZZLE_ZERO;
3579
3580		view = ctx->create_sampler_view(ctx, NULL, &templ);
3581	} else {
3582		/* Create a new texture. */
3583		tex = util_pstipple_create_stipple_texture(ctx, state->stipple);
3584		if (!tex)
3585			return;
3586
3587		view = util_pstipple_create_sampler_view(ctx, tex);
3588		pipe_resource_reference(&tex, NULL);
3589	}
3590
3591	ctx->set_sampler_views(ctx, PIPE_SHADER_FRAGMENT,
3592			       SI_POLY_STIPPLE_SAMPLER, 1, &view);
3593	pipe_sampler_view_reference(&view, NULL);
3594
3595	/* Bind the sampler state if needed. */
3596	if (!sctx->pstipple_sampler_state) {
3597		sctx->pstipple_sampler_state = util_pstipple_create_sampler(ctx);
3598		ctx->bind_sampler_states(ctx, PIPE_SHADER_FRAGMENT,
3599					 SI_POLY_STIPPLE_SAMPLER, 1,
3600					 &sctx->pstipple_sampler_state);
3601	}
3602}
3603
3604static void si_set_tess_state(struct pipe_context *ctx,
3605			      const float default_outer_level[4],
3606			      const float default_inner_level[2])
3607{
3608	struct si_context *sctx = (struct si_context *)ctx;
3609	struct pipe_constant_buffer cb;
3610	float array[8];
3611
3612	memcpy(array, default_outer_level, sizeof(float) * 4);
3613	memcpy(array+4, default_inner_level, sizeof(float) * 2);
3614
3615	cb.buffer = NULL;
3616	cb.user_buffer = NULL;
3617	cb.buffer_size = sizeof(array);
3618
3619	si_upload_const_buffer(sctx, (struct r600_resource**)&cb.buffer,
3620			       (void*)array, sizeof(array),
3621			       &cb.buffer_offset);
3622
3623	ctx->set_constant_buffer(ctx, PIPE_SHADER_TESS_CTRL,
3624				 SI_DRIVER_STATE_CONST_BUF, &cb);
3625	pipe_resource_reference(&cb.buffer, NULL);
3626}
3627
3628static void si_texture_barrier(struct pipe_context *ctx)
3629{
3630	struct si_context *sctx = (struct si_context *)ctx;
3631
3632	sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 |
3633			 SI_CONTEXT_INV_GLOBAL_L2 |
3634			 SI_CONTEXT_FLUSH_AND_INV_CB;
3635}
3636
3637static void si_memory_barrier(struct pipe_context *ctx, unsigned flags)
3638{
3639	struct si_context *sctx = (struct si_context *)ctx;
3640
3641	/* Subsequent commands must wait for all shader invocations to
3642	 * complete. */
3643	sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH;
3644
3645	if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
3646		sctx->b.flags |= SI_CONTEXT_INV_SMEM_L1 |
3647				 SI_CONTEXT_INV_VMEM_L1;
3648
3649	if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
3650		     PIPE_BARRIER_SHADER_BUFFER |
3651		     PIPE_BARRIER_TEXTURE |
3652		     PIPE_BARRIER_IMAGE |
3653		     PIPE_BARRIER_STREAMOUT_BUFFER)) {
3654		/* As far as I can tell, L1 contents are written back to L2
3655		 * automatically at end of shader, but the contents of other
3656		 * L1 caches might still be stale. */
3657		sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1;
3658	}
3659
3660	if (flags & PIPE_BARRIER_INDEX_BUFFER) {
3661		sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1;
3662
3663		/* Indices are read through TC L2 since VI. */
3664		if (sctx->screen->b.chip_class <= CIK)
3665			sctx->b.flags |= SI_CONTEXT_INV_GLOBAL_L2;
3666	}
3667
3668	if (flags & PIPE_BARRIER_FRAMEBUFFER)
3669		sctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER;
3670
3671	if (flags & (PIPE_BARRIER_MAPPED_BUFFER |
3672		     PIPE_BARRIER_FRAMEBUFFER |
3673		     PIPE_BARRIER_INDIRECT_BUFFER)) {
3674		/* Not sure if INV_GLOBAL_L2 is the best thing here.
3675		 *
3676		 * We need to make sure that TC L1 & L2 are written back to
3677		 * memory, because neither CPU accesses nor CB fetches consider
3678		 * TC, but there's no need to invalidate any TC cache lines. */
3679		sctx->b.flags |= SI_CONTEXT_INV_GLOBAL_L2;
3680	}
3681}
3682
3683static void *si_create_blend_custom(struct si_context *sctx, unsigned mode)
3684{
3685	struct pipe_blend_state blend;
3686
3687	memset(&blend, 0, sizeof(blend));
3688	blend.independent_blend_enable = true;
3689	blend.rt[0].colormask = 0xf;
3690	return si_create_blend_state_mode(&sctx->b.b, &blend, mode);
3691}
3692
3693static void si_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
3694				 bool include_draw_vbo)
3695{
3696	si_need_cs_space((struct si_context*)ctx);
3697}
3698
3699static void si_init_config(struct si_context *sctx);
3700
3701void si_init_state_functions(struct si_context *sctx)
3702{
3703	si_init_external_atom(sctx, &sctx->b.render_cond_atom, &sctx->atoms.s.render_cond);
3704	si_init_external_atom(sctx, &sctx->b.streamout.begin_atom, &sctx->atoms.s.streamout_begin);
3705	si_init_external_atom(sctx, &sctx->b.streamout.enable_atom, &sctx->atoms.s.streamout_enable);
3706
3707	si_init_atom(sctx, &sctx->cache_flush, &sctx->atoms.s.cache_flush, si_emit_cache_flush);
3708	si_init_atom(sctx, &sctx->framebuffer.atom, &sctx->atoms.s.framebuffer, si_emit_framebuffer_state);
3709	si_init_atom(sctx, &sctx->msaa_sample_locs, &sctx->atoms.s.msaa_sample_locs, si_emit_msaa_sample_locs);
3710	si_init_atom(sctx, &sctx->db_render_state, &sctx->atoms.s.db_render_state, si_emit_db_render_state);
3711	si_init_atom(sctx, &sctx->msaa_config, &sctx->atoms.s.msaa_config, si_emit_msaa_config);
3712	si_init_atom(sctx, &sctx->sample_mask.atom, &sctx->atoms.s.sample_mask, si_emit_sample_mask);
3713	si_init_atom(sctx, &sctx->cb_render_state, &sctx->atoms.s.cb_render_state, si_emit_cb_render_state);
3714	si_init_atom(sctx, &sctx->blend_color.atom, &sctx->atoms.s.blend_color, si_emit_blend_color);
3715	si_init_atom(sctx, &sctx->clip_regs, &sctx->atoms.s.clip_regs, si_emit_clip_regs);
3716	si_init_atom(sctx, &sctx->clip_state.atom, &sctx->atoms.s.clip_state, si_emit_clip_state);
3717	si_init_atom(sctx, &sctx->scissors.atom, &sctx->atoms.s.scissors, si_emit_scissors);
3718	si_init_atom(sctx, &sctx->viewports.atom, &sctx->atoms.s.viewports, si_emit_viewports);
3719	si_init_atom(sctx, &sctx->stencil_ref.atom, &sctx->atoms.s.stencil_ref, si_emit_stencil_ref);
3720
3721	sctx->b.b.create_blend_state = si_create_blend_state;
3722	sctx->b.b.bind_blend_state = si_bind_blend_state;
3723	sctx->b.b.delete_blend_state = si_delete_blend_state;
3724	sctx->b.b.set_blend_color = si_set_blend_color;
3725
3726	sctx->b.b.create_rasterizer_state = si_create_rs_state;
3727	sctx->b.b.bind_rasterizer_state = si_bind_rs_state;
3728	sctx->b.b.delete_rasterizer_state = si_delete_rs_state;
3729
3730	sctx->b.b.create_depth_stencil_alpha_state = si_create_dsa_state;
3731	sctx->b.b.bind_depth_stencil_alpha_state = si_bind_dsa_state;
3732	sctx->b.b.delete_depth_stencil_alpha_state = si_delete_dsa_state;
3733
3734	sctx->custom_dsa_flush = si_create_db_flush_dsa(sctx);
3735	sctx->custom_blend_resolve = si_create_blend_custom(sctx, V_028808_CB_RESOLVE);
3736	sctx->custom_blend_decompress = si_create_blend_custom(sctx, V_028808_CB_FMASK_DECOMPRESS);
3737	sctx->custom_blend_fastclear = si_create_blend_custom(sctx, V_028808_CB_ELIMINATE_FAST_CLEAR);
3738	sctx->custom_blend_dcc_decompress = si_create_blend_custom(sctx, V_028808_CB_DCC_DECOMPRESS);
3739
3740	sctx->b.b.set_clip_state = si_set_clip_state;
3741	sctx->b.b.set_scissor_states = si_set_scissor_states;
3742	sctx->b.b.set_viewport_states = si_set_viewport_states;
3743	sctx->b.b.set_stencil_ref = si_set_stencil_ref;
3744
3745	sctx->b.b.set_framebuffer_state = si_set_framebuffer_state;
3746	sctx->b.b.get_sample_position = cayman_get_sample_position;
3747
3748	sctx->b.b.create_sampler_state = si_create_sampler_state;
3749	sctx->b.b.delete_sampler_state = si_delete_sampler_state;
3750
3751	sctx->b.b.create_sampler_view = si_create_sampler_view;
3752	sctx->b.b.sampler_view_destroy = si_sampler_view_destroy;
3753
3754	sctx->b.b.set_sample_mask = si_set_sample_mask;
3755
3756	sctx->b.b.create_vertex_elements_state = si_create_vertex_elements;
3757	sctx->b.b.bind_vertex_elements_state = si_bind_vertex_elements;
3758	sctx->b.b.delete_vertex_elements_state = si_delete_vertex_element;
3759	sctx->b.b.set_vertex_buffers = si_set_vertex_buffers;
3760	sctx->b.b.set_index_buffer = si_set_index_buffer;
3761
3762	sctx->b.b.texture_barrier = si_texture_barrier;
3763	sctx->b.b.memory_barrier = si_memory_barrier;
3764	sctx->b.b.set_polygon_stipple = si_set_polygon_stipple;
3765	sctx->b.b.set_min_samples = si_set_min_samples;
3766	sctx->b.b.set_tess_state = si_set_tess_state;
3767
3768	sctx->b.b.set_active_query_state = si_set_active_query_state;
3769	sctx->b.set_occlusion_query_state = si_set_occlusion_query_state;
3770	sctx->b.need_gfx_cs_space = si_need_gfx_cs_space;
3771
3772	sctx->b.b.draw_vbo = si_draw_vbo;
3773
3774	if (sctx->b.chip_class >= CIK) {
3775		sctx->b.dma_copy = cik_sdma_copy;
3776	} else {
3777		sctx->b.dma_copy = si_dma_copy;
3778	}
3779
3780	si_init_config(sctx);
3781}
3782
3783static void si_query_opaque_metadata(struct r600_common_screen *rscreen,
3784				     struct r600_texture *rtex,
3785			             struct radeon_bo_metadata *md)
3786{
3787	struct si_screen *sscreen = (struct si_screen*)rscreen;
3788	struct pipe_resource *res = &rtex->resource.b.b;
3789	static const unsigned char swizzle[] = {
3790		PIPE_SWIZZLE_RED,
3791		PIPE_SWIZZLE_GREEN,
3792		PIPE_SWIZZLE_BLUE,
3793		PIPE_SWIZZLE_ALPHA
3794	};
3795	uint32_t desc[8], i;
3796	bool is_array = util_resource_is_array_texture(res);
3797
3798	/* DRM 2.x.x doesn't support this. */
3799	if (rscreen->info.drm_major != 3)
3800		return;
3801
3802	assert(rtex->fmask.size == 0);
3803
3804	/* Metadata image format format version 1:
3805	 * [0] = 1 (metadata format identifier)
3806	 * [1] = (VENDOR_ID << 16) | PCI_ID
3807	 * [2:9] = image descriptor for the whole resource
3808	 *         [2] is always 0, because the base address is cleared
3809	 *         [9] is the DCC offset bits [39:8] from the beginning of
3810	 *             the buffer
3811	 * [10:10+LAST_LEVEL] = mipmap level offset bits [39:8] for each level
3812	 */
3813
3814	md->metadata[0] = 1; /* metadata image format version 1 */
3815
3816	/* TILE_MODE_INDEX is ambiguous without a PCI ID. */
3817	md->metadata[1] = (ATI_VENDOR_ID << 16) | rscreen->info.pci_id;
3818
3819	si_make_texture_descriptor(sscreen, rtex, true,
3820				   res->target, res->format,
3821				   swizzle, 0, 0, res->last_level, 0,
3822				   is_array ? res->array_size - 1 : 0,
3823				   res->width0, res->height0, res->depth0,
3824				   desc, NULL);
3825
3826	/* Clear the base address and set the relative DCC offset. */
3827	desc[0] = 0;
3828	desc[1] &= C_008F14_BASE_ADDRESS_HI;
3829	desc[7] = rtex->dcc_offset >> 8;
3830
3831	/* Dwords [2:9] contain the image descriptor. */
3832	memcpy(&md->metadata[2], desc, sizeof(desc));
3833
3834	/* Dwords [10:..] contain the mipmap level offsets. */
3835	for (i = 0; i <= res->last_level; i++)
3836		md->metadata[10+i] = rtex->surface.level[i].offset >> 8;
3837
3838	md->size_metadata = (11 + res->last_level) * 4;
3839}
3840
3841void si_init_screen_state_functions(struct si_screen *sscreen)
3842{
3843	sscreen->b.query_opaque_metadata = si_query_opaque_metadata;
3844}
3845
3846static void
3847si_write_harvested_raster_configs(struct si_context *sctx,
3848				  struct si_pm4_state *pm4,
3849				  unsigned raster_config,
3850				  unsigned raster_config_1)
3851{
3852	unsigned sh_per_se = MAX2(sctx->screen->b.info.max_sh_per_se, 1);
3853	unsigned num_se = MAX2(sctx->screen->b.info.max_se, 1);
3854	unsigned rb_mask = sctx->screen->b.info.enabled_rb_mask;
3855	unsigned num_rb = MIN2(sctx->screen->b.info.num_render_backends, 16);
3856	unsigned rb_per_pkr = MIN2(num_rb / num_se / sh_per_se, 2);
3857	unsigned rb_per_se = num_rb / num_se;
3858	unsigned se_mask[4];
3859	unsigned se;
3860
3861	se_mask[0] = ((1 << rb_per_se) - 1) & rb_mask;
3862	se_mask[1] = (se_mask[0] << rb_per_se) & rb_mask;
3863	se_mask[2] = (se_mask[1] << rb_per_se) & rb_mask;
3864	se_mask[3] = (se_mask[2] << rb_per_se) & rb_mask;
3865
3866	assert(num_se == 1 || num_se == 2 || num_se == 4);
3867	assert(sh_per_se == 1 || sh_per_se == 2);
3868	assert(rb_per_pkr == 1 || rb_per_pkr == 2);
3869
3870	/* XXX: I can't figure out what the *_XSEL and *_YSEL
3871	 * fields are for, so I'm leaving them as their default
3872	 * values. */
3873
3874	if ((num_se > 2) && ((!se_mask[0] && !se_mask[1]) ||
3875			     (!se_mask[2] && !se_mask[3]))) {
3876		raster_config_1 &= C_028354_SE_PAIR_MAP;
3877
3878		if (!se_mask[0] && !se_mask[1]) {
3879			raster_config_1 |=
3880				S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_3);
3881		} else {
3882			raster_config_1 |=
3883				S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_0);
3884		}
3885	}
3886
3887	for (se = 0; se < num_se; se++) {
3888		unsigned raster_config_se = raster_config;
3889		unsigned pkr0_mask = ((1 << rb_per_pkr) - 1) << (se * rb_per_se);
3890		unsigned pkr1_mask = pkr0_mask << rb_per_pkr;
3891		int idx = (se / 2) * 2;
3892
3893		if ((num_se > 1) && (!se_mask[idx] || !se_mask[idx + 1])) {
3894			raster_config_se &= C_028350_SE_MAP;
3895
3896			if (!se_mask[idx]) {
3897				raster_config_se |=
3898					S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_3);
3899			} else {
3900				raster_config_se |=
3901					S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_0);
3902			}
3903		}
3904
3905		pkr0_mask &= rb_mask;
3906		pkr1_mask &= rb_mask;
3907		if (rb_per_se > 2 && (!pkr0_mask || !pkr1_mask)) {
3908			raster_config_se &= C_028350_PKR_MAP;
3909
3910			if (!pkr0_mask) {
3911				raster_config_se |=
3912					S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_3);
3913			} else {
3914				raster_config_se |=
3915					S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_0);
3916			}
3917		}
3918
3919		if (rb_per_se >= 2) {
3920			unsigned rb0_mask = 1 << (se * rb_per_se);
3921			unsigned rb1_mask = rb0_mask << 1;
3922
3923			rb0_mask &= rb_mask;
3924			rb1_mask &= rb_mask;
3925			if (!rb0_mask || !rb1_mask) {
3926				raster_config_se &= C_028350_RB_MAP_PKR0;
3927
3928				if (!rb0_mask) {
3929					raster_config_se |=
3930						S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_3);
3931				} else {
3932					raster_config_se |=
3933						S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_0);
3934				}
3935			}
3936
3937			if (rb_per_se > 2) {
3938				rb0_mask = 1 << (se * rb_per_se + rb_per_pkr);
3939				rb1_mask = rb0_mask << 1;
3940				rb0_mask &= rb_mask;
3941				rb1_mask &= rb_mask;
3942				if (!rb0_mask || !rb1_mask) {
3943					raster_config_se &= C_028350_RB_MAP_PKR1;
3944
3945					if (!rb0_mask) {
3946						raster_config_se |=
3947							S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_3);
3948					} else {
3949						raster_config_se |=
3950							S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_0);
3951					}
3952				}
3953			}
3954		}
3955
3956		/* GRBM_GFX_INDEX has a different offset on SI and CI+ */
3957		if (sctx->b.chip_class < CIK)
3958			si_pm4_set_reg(pm4, GRBM_GFX_INDEX,
3959				       SE_INDEX(se) | SH_BROADCAST_WRITES |
3960				       INSTANCE_BROADCAST_WRITES);
3961		else
3962			si_pm4_set_reg(pm4, R_030800_GRBM_GFX_INDEX,
3963				       S_030800_SE_INDEX(se) | S_030800_SH_BROADCAST_WRITES(1) |
3964				       S_030800_INSTANCE_BROADCAST_WRITES(1));
3965		si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, raster_config_se);
3966		if (sctx->b.chip_class >= CIK)
3967			si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1, raster_config_1);
3968	}
3969
3970	/* GRBM_GFX_INDEX has a different offset on SI and CI+ */
3971	if (sctx->b.chip_class < CIK)
3972		si_pm4_set_reg(pm4, GRBM_GFX_INDEX,
3973			       SE_BROADCAST_WRITES | SH_BROADCAST_WRITES |
3974			       INSTANCE_BROADCAST_WRITES);
3975	else
3976		si_pm4_set_reg(pm4, R_030800_GRBM_GFX_INDEX,
3977			       S_030800_SE_BROADCAST_WRITES(1) | S_030800_SH_BROADCAST_WRITES(1) |
3978			       S_030800_INSTANCE_BROADCAST_WRITES(1));
3979}
3980
3981static void si_init_config(struct si_context *sctx)
3982{
3983	struct si_screen *sscreen = sctx->screen;
3984	unsigned num_rb = MIN2(sctx->screen->b.info.num_render_backends, 16);
3985	unsigned rb_mask = sctx->screen->b.info.enabled_rb_mask;
3986	unsigned raster_config, raster_config_1;
3987	uint64_t border_color_va = sctx->border_color_buffer->gpu_address;
3988	struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
3989	int i;
3990
3991	if (!pm4)
3992		return;
3993
3994	si_pm4_cmd_begin(pm4, PKT3_CONTEXT_CONTROL);
3995	si_pm4_cmd_add(pm4, 0x80000000);
3996	si_pm4_cmd_add(pm4, 0x80000000);
3997	si_pm4_cmd_end(pm4, false);
3998
3999	/* This enables pipeline stat & streamout queries.
4000	 * They are only disabled by blits.
4001	 */
4002	si_pm4_cmd_begin(pm4, PKT3_EVENT_WRITE);
4003	si_pm4_cmd_add(pm4, EVENT_TYPE(V_028A90_PIPELINESTAT_START) |
4004		            EVENT_INDEX(0));
4005	si_pm4_cmd_end(pm4, false);
4006
4007	si_pm4_set_reg(pm4, R_028A18_VGT_HOS_MAX_TESS_LEVEL, fui(64));
4008	si_pm4_set_reg(pm4, R_028A1C_VGT_HOS_MIN_TESS_LEVEL, fui(0));
4009
4010	/* FIXME calculate these values somehow ??? */
4011	si_pm4_set_reg(pm4, R_028A54_VGT_GS_PER_ES, SI_GS_PER_ES);
4012	si_pm4_set_reg(pm4, R_028A58_VGT_ES_PER_GS, 0x40);
4013	si_pm4_set_reg(pm4, R_028A5C_VGT_GS_PER_VS, 0x2);
4014
4015	si_pm4_set_reg(pm4, R_028A8C_VGT_PRIMITIVEID_RESET, 0x0);
4016	si_pm4_set_reg(pm4, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
4017
4018	si_pm4_set_reg(pm4, R_028B98_VGT_STRMOUT_BUFFER_CONFIG, 0x0);
4019	si_pm4_set_reg(pm4, R_028AB8_VGT_VTX_CNT_EN, 0x0);
4020	if (sctx->b.chip_class < CIK)
4021		si_pm4_set_reg(pm4, R_008A14_PA_CL_ENHANCE, S_008A14_NUM_CLIP_SEQ(3) |
4022			       S_008A14_CLIP_VTX_REORDER_ENA(1));
4023
4024	si_pm4_set_reg(pm4, R_028BD4_PA_SC_CENTROID_PRIORITY_0, 0x76543210);
4025	si_pm4_set_reg(pm4, R_028BD8_PA_SC_CENTROID_PRIORITY_1, 0xfedcba98);
4026
4027	si_pm4_set_reg(pm4, R_02882C_PA_SU_PRIM_FILTER_CNTL, 0);
4028
4029	for (i = 0; i < 16; i++) {
4030		si_pm4_set_reg(pm4, R_0282D0_PA_SC_VPORT_ZMIN_0 + i*8, 0);
4031		si_pm4_set_reg(pm4, R_0282D4_PA_SC_VPORT_ZMAX_0 + i*8, fui(1.0));
4032	}
4033
4034	switch (sctx->screen->b.family) {
4035	case CHIP_TAHITI:
4036	case CHIP_PITCAIRN:
4037		raster_config = 0x2a00126a;
4038		raster_config_1 = 0x00000000;
4039		break;
4040	case CHIP_VERDE:
4041		raster_config = 0x0000124a;
4042		raster_config_1 = 0x00000000;
4043		break;
4044	case CHIP_OLAND:
4045		raster_config = 0x00000082;
4046		raster_config_1 = 0x00000000;
4047		break;
4048	case CHIP_HAINAN:
4049		raster_config = 0x00000000;
4050		raster_config_1 = 0x00000000;
4051		break;
4052	case CHIP_BONAIRE:
4053		raster_config = 0x16000012;
4054		raster_config_1 = 0x00000000;
4055		break;
4056	case CHIP_HAWAII:
4057		raster_config = 0x3a00161a;
4058		raster_config_1 = 0x0000002e;
4059		break;
4060	case CHIP_FIJI:
4061		if (sscreen->b.info.cik_macrotile_mode_array[0] == 0x000000e8) {
4062			/* old kernels with old tiling config */
4063			raster_config = 0x16000012;
4064			raster_config_1 = 0x0000002a;
4065		} else {
4066			raster_config = 0x3a00161a;
4067			raster_config_1 = 0x0000002e;
4068		}
4069		break;
4070	case CHIP_POLARIS10:
4071		raster_config = 0x16000012;
4072		raster_config_1 = 0x0000002a;
4073		break;
4074	case CHIP_POLARIS11:
4075		raster_config = 0x16000012;
4076		raster_config_1 = 0x00000000;
4077		break;
4078	case CHIP_TONGA:
4079		raster_config = 0x16000012;
4080		raster_config_1 = 0x0000002a;
4081		break;
4082	case CHIP_ICELAND:
4083		raster_config = 0x00000002;
4084		raster_config_1 = 0x00000000;
4085		break;
4086	case CHIP_CARRIZO:
4087		raster_config = 0x00000002;
4088		raster_config_1 = 0x00000000;
4089		break;
4090	case CHIP_KAVERI:
4091		/* KV should be 0x00000002, but that causes problems with radeon */
4092		raster_config = 0x00000000; /* 0x00000002 */
4093		raster_config_1 = 0x00000000;
4094		break;
4095	case CHIP_KABINI:
4096	case CHIP_MULLINS:
4097	case CHIP_STONEY:
4098		raster_config = 0x00000000;
4099		raster_config_1 = 0x00000000;
4100		break;
4101	default:
4102		fprintf(stderr,
4103			"radeonsi: Unknown GPU, using 0 for raster_config\n");
4104		raster_config = 0x00000000;
4105		raster_config_1 = 0x00000000;
4106		break;
4107	}
4108
4109	/* Always use the default config when all backends are enabled
4110	 * (or when we failed to determine the enabled backends).
4111	 */
4112	if (!rb_mask || util_bitcount(rb_mask) >= num_rb) {
4113		si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG,
4114			       raster_config);
4115		if (sctx->b.chip_class >= CIK)
4116			si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1,
4117				       raster_config_1);
4118	} else {
4119		si_write_harvested_raster_configs(sctx, pm4, raster_config, raster_config_1);
4120	}
4121
4122	si_pm4_set_reg(pm4, R_028204_PA_SC_WINDOW_SCISSOR_TL, S_028204_WINDOW_OFFSET_DISABLE(1));
4123	si_pm4_set_reg(pm4, R_028240_PA_SC_GENERIC_SCISSOR_TL, S_028240_WINDOW_OFFSET_DISABLE(1));
4124	si_pm4_set_reg(pm4, R_028244_PA_SC_GENERIC_SCISSOR_BR,
4125		       S_028244_BR_X(16384) | S_028244_BR_Y(16384));
4126	si_pm4_set_reg(pm4, R_028030_PA_SC_SCREEN_SCISSOR_TL, 0);
4127	si_pm4_set_reg(pm4, R_028034_PA_SC_SCREEN_SCISSOR_BR,
4128		       S_028034_BR_X(16384) | S_028034_BR_Y(16384));
4129
4130	si_pm4_set_reg(pm4, R_02820C_PA_SC_CLIPRECT_RULE, 0xFFFF);
4131	si_pm4_set_reg(pm4, R_028230_PA_SC_EDGERULE, 0xAAAAAAAA);
4132	/* PA_SU_HARDWARE_SCREEN_OFFSET must be 0 due to hw bug on SI */
4133	si_pm4_set_reg(pm4, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET, 0);
4134	si_pm4_set_reg(pm4, R_028820_PA_CL_NANINF_CNTL, 0);
4135	si_pm4_set_reg(pm4, R_028BE8_PA_CL_GB_VERT_CLIP_ADJ, fui(1.0));
4136	si_pm4_set_reg(pm4, R_028BEC_PA_CL_GB_VERT_DISC_ADJ, fui(1.0));
4137	si_pm4_set_reg(pm4, R_028BF0_PA_CL_GB_HORZ_CLIP_ADJ, fui(1.0));
4138	si_pm4_set_reg(pm4, R_028BF4_PA_CL_GB_HORZ_DISC_ADJ, fui(1.0));
4139	si_pm4_set_reg(pm4, R_028AC0_DB_SRESULTS_COMPARE_STATE0, 0x0);
4140	si_pm4_set_reg(pm4, R_028AC4_DB_SRESULTS_COMPARE_STATE1, 0x0);
4141	si_pm4_set_reg(pm4, R_028AC8_DB_PRELOAD_CONTROL, 0x0);
4142	si_pm4_set_reg(pm4, R_02800C_DB_RENDER_OVERRIDE,
4143		       S_02800C_FORCE_HIS_ENABLE0(V_02800C_FORCE_DISABLE) |
4144		       S_02800C_FORCE_HIS_ENABLE1(V_02800C_FORCE_DISABLE));
4145
4146	si_pm4_set_reg(pm4, R_028400_VGT_MAX_VTX_INDX, ~0);
4147	si_pm4_set_reg(pm4, R_028404_VGT_MIN_VTX_INDX, 0);
4148	si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET, 0);
4149
4150	if (sctx->b.chip_class >= CIK) {
4151		si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS, 0);
4152		si_pm4_set_reg(pm4, R_00B31C_SPI_SHADER_PGM_RSRC3_ES, S_00B31C_CU_EN(0xffff));
4153		si_pm4_set_reg(pm4, R_00B21C_SPI_SHADER_PGM_RSRC3_GS, S_00B21C_CU_EN(0xffff));
4154
4155		if (sscreen->b.info.num_good_compute_units /
4156		    (sscreen->b.info.max_se * sscreen->b.info.max_sh_per_se) <= 4) {
4157			/* Too few available compute units per SH. Disallowing
4158			 * VS to run on CU0 could hurt us more than late VS
4159			 * allocation would help.
4160			 *
4161			 * LATE_ALLOC_VS = 2 is the highest safe number.
4162			 */
4163			si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS, S_00B51C_CU_EN(0xffff));
4164			si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xffff));
4165			si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(2));
4166		} else {
4167			/* Set LATE_ALLOC_VS == 31. It should be less than
4168			 * the number of scratch waves. Limitations:
4169			 * - VS can't execute on CU0.
4170			 * - If HS writes outputs to LDS, LS can't execute on CU0.
4171			 */
4172			si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS, S_00B51C_CU_EN(0xfffe));
4173			si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xfffe));
4174			si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(31));
4175		}
4176
4177		si_pm4_set_reg(pm4, R_00B01C_SPI_SHADER_PGM_RSRC3_PS, S_00B01C_CU_EN(0xffff));
4178	}
4179
4180	if (sctx->b.chip_class >= VI) {
4181		si_pm4_set_reg(pm4, R_028424_CB_DCC_CONTROL,
4182			       S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
4183			       S_028424_OVERWRITE_COMBINER_WATERMARK(4));
4184		si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 30);
4185		si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 32);
4186	}
4187
4188	if (sctx->b.family == CHIP_STONEY)
4189		si_pm4_set_reg(pm4, R_028C40_PA_SC_SHADER_CONTROL, 0);
4190
4191	si_pm4_set_reg(pm4, R_028080_TA_BC_BASE_ADDR, border_color_va >> 8);
4192	if (sctx->b.chip_class >= CIK)
4193		si_pm4_set_reg(pm4, R_028084_TA_BC_BASE_ADDR_HI, border_color_va >> 40);
4194	si_pm4_add_bo(pm4, sctx->border_color_buffer, RADEON_USAGE_READ,
4195		      RADEON_PRIO_BORDER_COLORS);
4196
4197	si_pm4_upload_indirect_buffer(sctx, pm4);
4198	sctx->init_config = pm4;
4199}
4200