42b73955808d7b33cf8f65fc8b4abe53aeaba135 |
|
20-Feb-2017 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: fix UINT/SINT clamping for 10-bit formats on <= CIK The same PS epilog workaround as for 8-bit integer formats is required, since the CB doesn't do clamping. Fixes GL45-CTS.gtf32.GL3Tests.packed_pixels.packed_pixels*. Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Marek Olšák <marek.olsak@amd.com> (cherry picked from commit 066a117be77fdc2b29c8eafabb4e2c2fa902a18e)
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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651861d8624f91c5ba052a2117a0e63b3139bd16 |
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20-Jan-2017 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: handle first_non_void correctly in si_create_vertex_elements This fixes R11G11B10_FLOAT, because it's in the category of "OTHER", meaning that it doesn't have any channel description. Cc: 17.0 <mesa-stable@lists.freedesktop.org> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> (cherry picked from commit eac7df43ca05abd9992b305e078e88fe7b7f8c91)
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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1cc5774e5e7b268017af9527c1e1af1185c9745a |
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18-Jan-2017 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: fix texture gather on stencil textures At least on VI, texture gather doesn't work with a 24_8 data format, so use 8_8_8_8 and a modified swizzle instead. A bit of background: When creating a GL_STENCIL_INDEX8 texture, we select the X24S8 pipe format because we don't support stencil-only render targets properly. With mip-mapping this can lead to a setup where the tiling is incompatible with stencil texturing, and a flushed stencil texture is used. For the flushed stencil, a literal X24S8 is used because there were issues with an 8bpp DB->CB copy. Longer term, it would be good if we could get away from these workarounds, i.e. properly support an S8 format for stencil-only rendering and flushed stencil. Since stencil texturing is somewhat rare, it's not a high priority. Fixes GL45-CTS.texture_cube_map_array.sampling. Cc: 17.0 <mesa-stable@lists.freedesktop.org> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Acked-by: Edward O'Callaghan <funfunctor@folklore1984.net> (cherry picked from commit 3cd092c41508dde2e6259f09df1736911a828548)
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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50a607cf70073d5980b07f73f38bd991b68f7029 |
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19-Jan-2017 |
Zachary Michaels <zmichaels@oblong.com> |
radeonsi: Always leave poly_offset in a valid state This commit makes si_update_poly_offset set poly_offset to NULL if uses_poly_offset is false. This way poly_offset either points into the currently queued rasterizer, or it is NULL. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99451 Cc: "13.0 17.0" <mesa-stable@lists.freedesktop.org> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> (cherry picked from commit d7d32b3bfe86bd89d94d59393907bce1cb9dab7c)
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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c67a2793b369637c2b65263415a856c41f5e099e |
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17-Jan-2017 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: determine in advance which VBOs should be added to the buffer list v2: now it should be correct Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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b9b9540a604883e620de872537b89d47d4bceb68 |
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17-Jan-2017 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: reject invalid vertex buffer indices at state creation Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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a1c84842710268793c4a8de3cad8db95b6f37a82 |
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02-Jan-2017 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: add flags parameter to texture barrier This is so that we can differentiate between flushing any framebuffer reading caches from regular sampler caches. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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d5234156097ec34d77d7159ddfdb0b7fdaa7e3b0 |
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06-Jan-2017 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement GL_FIXED vertex format Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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018fb2ecb3d962cfd732bab5f0d700c6419cd1d2 |
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06-Jan-2017 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement 32-bit SNORM/UNORM/SSCALED/USCALED vertex formats Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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44e9b67229c91d6741e4284cff4ea23cc350ed18 |
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06-Jan-2017 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: make fix_fetch 64-bit v2: add u_bit_consecutive64 Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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3b98a5dc4749646122f227730ccb37304507ee85 |
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26-Dec-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: don't wait for compute shaders in texture_barrier it doesn't interact with compute shaders in any way Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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eca57f85ee1f47b32daa641a19d8d386c58eb1de |
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15-Dec-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: fix gl_ClipDistance and gl_ClipVertex for points The clipper hardware doesn't consider points as primitives that can be clipped. Simply setting the corresponding cull bits works, and should not have an adverse effect on other primitive types according to the hardware team. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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3778a10d37cd0676ae6af03a059d7e80eb059245 |
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09-Dec-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: only set VS_OUT_MISC_SIDE_BUS_ENA when the misc vector is used Should have no effect (other than perhaps on power consumption), but Vulkan does this. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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018ead426666d7d58517976e37f80f5de4a677cd |
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19-Dec-2016 |
Junwei Zhang <Jerry.Zhang@amd.com> |
radeonsi: add Polaris12 support (v3) v2: use gfxip names for llvm 4.0+ v3: use tonga for llvm <= 3.8, drop gfxip name, we can just change that we change the other asics. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Junwei Zhang <Jerry.Zhang@amd.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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c81a89f66277fe7d9cb2353f39ccdae31efe2a12 |
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10-Dec-2016 |
Grazvydas Ignotas <notasas@gmail.com> |
radeonsi: fix release build unused variable warnings Signed-off-by: Grazvydas Ignotas <notasas@gmail.com> Signed-off-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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6caa558ca677941f9a2f0570563b51fbe88cd1b9 |
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02-Dec-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: check for sampler state CSO corruption It really happens. v2: declare "magic" in debug builds only Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> (v1)
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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5e5573b1bf8565f38e9b770b5357d069e80ff00d |
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26-Nov-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: disable RB+ blend optimizations for dual source blending This fixes dual source blending on Stoney. The fix was copied from Vulkan. The problem was discovered during internal testing. Cc: 13.0 <mesa-stable@lists.freedesktop.org> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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ff50c44a5fb4411715da828af5b8706c8a456d26 |
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26-Nov-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: set CB_BLEND1_CONTROL.ENABLE for dual source blending copied from Vulkan Cc: 13.0 <mesa-stable@lists.freedesktop.org> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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87b208a54e67b6b01845efa2ec20a96963399920 |
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26-Nov-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: always set all blend registers better safe than sorry Cc: 13.0 <mesa-stable@lists.freedesktop.org> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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fc9f7fc9d0e642579e494206f4ca9552e50b2c12 |
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23-Nov-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: set the smallest possible CB_TARGET_MASK better safe than sorry; set_framebuffer_state always makes this dirty Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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bf75ef3f9201e11bb08a4d03dab20d5ff86f1ebc |
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15-Nov-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: remove all varyings for depth-only rendering or rasterization off Tested-by: Edmondo Tommasina <edmondo.tommasina@gmail.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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ed3190b3f3a776fc8c75b1e6130a88079166d115 |
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13-Nov-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: don't export ClipVertex and ClipDistance[] if clipping is disabled This is the first user of optimized monolithic shader variants. Cull distances can't be disabled by states. Tested-by: Edmondo Tommasina <edmondo.tommasina@gmail.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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6d5c2a8b5c33122682d801f9b14a70e3d3d9a5cc |
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13-Nov-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: split the shader key into 3 logical parts key->part.*: prolog and epilog flags only key->as_{ls,es}: special flags key->mono.*: flags for monolithic compilation only Tested-by: Edmondo Tommasina <edmondo.tommasina@gmail.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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d4e9f409e93391fb56b12e6933123198df7ac4bc |
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13-Nov-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: fix culling if clip & cull distances are used at the same time Fixed piglits: - arb_cull_distance/clip-cull-3 - arb_cull_distance/clip-cull-4 Tested-by: Edmondo Tommasina <edmondo.tommasina@gmail.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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9d8db805ef6d10bc3b7c6a91963c86ab3874ebf8 |
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13-Nov-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: clean up si_emit_clip_regs Tested-by: Edmondo Tommasina <edmondo.tommasina@gmail.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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9882ed85bd603bf729c6d56c7f1922a477159b36 |
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15-Nov-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: emit sample locations also when nr_samples == 1 Since the state tracker now enables MSAA in the hardware for the case nr_samples == 1 as well, we need to set sample locations correctly for this case. The Polaris override is still needed for the non-MSAA case (when nr_samples == 0). Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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70454f5b55d72c86d9a73bb149f20f66ae43ded7 |
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15-Nov-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: allow sample mask export for single-sample framebuffers This fixes GL45-CTS.sample_variables.mask.*.samples_1.*. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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6403a9e0740409f8e410b115d48db3a1324aae2c |
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08-Nov-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: fix a subtle bounds checking corner case with 3-component attributes I'm also sending out a piglit test, gl-2.0/vertexattribpointer-size-3, which exposes this corner case. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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50c95d0c546139cb9fd8bafe7d873ce1f35f16b3 |
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08-Nov-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: reject some 3-component formats as buffer textures Fixes parts of GL45-CTS.gtf32.GL3Tests.packed_pixels.packed_pixels_pbo. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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2c875158e2763d57e5dae8892af96a894bdb7dc9 |
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02-Nov-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: fix vertex fetches for 2_10_10_10 formats The hardware always treats the alpha channel as unsigned, so add a shader workaround. This is rare enough that we'll just build a monolithic vertex shader. The SINT case cannot actually happen in OpenGL, but I've included it for completeness since it's just a mix of the other cases. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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e3697b4be6667ca5da997ce4e204e071332f8ee2 |
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26-Oct-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium/radeon: remove r600_surface::level_info Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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bf4d102ea3419ade6759bf9c3ad9d40c7f9b3c27 |
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26-Oct-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium/radeon: add radeon_surf::is_linear Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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692f2640ab0c4c923a5ba12ff8526d2d1a3eefb1 |
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26-Oct-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium/radeon: replace radeon_surf_info::dcc_enabled with num_dcc_levels Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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e24dc4316487eeaa6ee8aa5c709546d814e96f03 |
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25-Oct-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: set VGT_GS_ONCHIP_CNTL on CIK and later Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Cc: 11.2 12.0 13.0 <mesa-stable@lists.freedesktop.org>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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37659071b870d3456df5c5a4f996c9fd4f1930d9 |
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24-Oct-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium/radeon: don't do (fmask.size && cmask.size) fmask implies that cmask is present too. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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b5118fe0543400295be5b1a65a5001882498831e |
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23-Oct-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium/radeon: stop using some input fields from radeon_surface Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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a2ea653a498a55a37a7f139d486694969c6aecef |
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16-Sep-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: remove cb0_is_integer handling st/mesa does this for us. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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2e74e8ead99dec2563f0d298a135020ed34a7175 |
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13-Oct-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: clear DB_RENDER_OVERRIDE Vulkan doesn't set these fields even though it doesn't use HiS. HiS is disabled by programming DB_SRESULTS_COMPARE_STATEn to 0. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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d4d9ec55c589156df4edc227a86b4a8c41048d58 |
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11-Oct-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement TC-compatible HTILE so that decompress blits aren't needed and depth texturing needs less memory bandwidth. Z16 and Z24 are promoted to Z32_FLOAT by the driver, because TC-compatible HTILE only supports Z32_FLOAT. This doubles memory footprint for Z16. The format promotion is not visible to state trackers. This is part of TC-compatible renderbuffer compression, which has 3 parts: DCC, HTILE, FMASK. Only TC-compatible FMASK compression is missing now. I don't see a measurable increase in performance though. (I tested Talos Principle and DiRT: Showdown, the latter is improved by 0.5%, which is almost noise, and it originally used layered Z16, so at least we know that Z16 promoted to Z32F isn't slower now) Tested-by: Edmondo Tommasina <edmondo.tommasina@gmail.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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40e1f7e09bf1bc9b8ed6f847562bbb7154025420 |
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10-Oct-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: use TC write-back instead of full cache invalidation Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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65a4d55a9ff12b44655803da10112d3b1b42ce13 |
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10-Oct-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: don't invalidate VMEM L1 for memory barriers for index buffers Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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8c6ea5a6ffddd94cbdd5071d18b323f2e63b98c7 |
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02-Oct-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: remove unnecessary #includes Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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7ce19d90143875367f23240192d438065dc297fa |
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02-Oct-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: don't set sampler buffer offsets in create_sampler_view do it at bind time, so that pipe_sampler_view is immutable with regard to buffer reallocations and we don't have to remember all existing buffer views. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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e43bd861e8182bd93c54631185e6018fc243aea3 |
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02-Oct-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: track buffer bind history similar to gl_buffer_object::UsageHistory Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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b523a9ddc5447ce03c686154ebbc5b1229e5d0a4 |
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02-Oct-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: drop support for NULL sampler views not used anymore. It was used when the polygon stipple texture was constant. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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f92113c5a1c1e928a2f50c78866f43eff4cd6630 |
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01-Oct-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: don't check PIPE_BARRIER_MAPPED_BUFFER Caches are always flushed at IB boundary. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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51b57a9b5a42f20e460c9ff34887cddb6c42a9ec |
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14-Sep-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: add save_qbo_state Save compute shader state that will be used for the ARB_query_buffer_object implementation. Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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a67d81580b520aa6adf6c06ef29f27692b1aebe5 |
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08-Sep-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: remove the cache_flush atom Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
5981ab544562c667c882526c31a6f8c2ce6eba12 |
|
07-Sep-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium: remove PIPE_BIND_TRANSFER_READ/WRITE not used in any useful way Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
0d7ec8b7d0554382d5af6c59a69ca9672d2583cd |
|
26-Aug-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium/radeon: remove VPORT_ZMIN/ZMAX from init config states It's part of the viewport state now. Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
687c4be9cf61df18e5318f918a32e24d0a2aca0e |
|
26-Aug-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium/radeon: set VPORT_ZMIN/MAX registers correctly Calculate depth ranges from viewport states and pipe_rasterizer_state::clip_halfz. The evergreend.h change is required to silence a warning. This fixes this recently updated piglit: arb_depth_clamp/depth-clamp-range Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
21de3be8e62b2b093569a99550e6356ed2f106b4 |
|
22-Aug-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: fix texture format reinterpretation with DCC DCC is limited in how texture formats can be reinterpreted using texture views. If we get a view format that is incompatible with the initial texture format with respect to DCC, disable DCC. There is a new piglit which tests all format combinations. What works and what doesn't was deduced by looking at the piglit failures. Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
a4fa21505883ec9eef905079a5160d07ffc67ae7 |
|
19-Aug-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: fix cubemaps viewed as 2D This fixes: GL43-CTS.texture_view.view_sampling v2: fix a typo, merge both if statements Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Dave Airlie <airlied@redhat.com> (v1) Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> (v1) Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
a14c50bceb6b201e361b2cf6e3f453359d510284 |
|
21-Aug-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: set more sampler settings Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
f235dc08ac1dcde6eff87597914583f5b2b9aa70 |
|
13-May-2016 |
Dave Airlie <airlied@redhat.com> |
radeonsi: add support for cull distances. (v1.1) This should be all that is required for cull distances to work on radeonsi. v1.1: whitespace cleanup, add docs fix clipdist_mask usage. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
57a8991020ae28c13b535c4d0547b46daaa1c83f |
|
12-Aug-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: fix up buffer descriptor upper-bound checking st/mesa does this too, so we're safe. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
7cd256ce7e4bad680bb77d033cf5dd662abab2dd |
|
12-Aug-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium: change pipe_sampler_view::first_element/last_element -> offset/size This is required by OpenGL. Our hardware supports this. Example: Bind RGBA32F with offset = 4 bytes. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97305 Acked-by: Ilia Mirkin <imirkin@alum.mit.edu> Acked-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
9812a50ae682ac386c5745a3de978376aea861e7 |
|
10-Aug-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: simplify CB_TARGET_MASK logic we can now rely on CB_COLORn_INFO to disable empty slots. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
2d2b384066cb19d18592a974e4fe4ca16635103d |
|
10-Aug-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: don't set CB_COLOR1_INFO for dual src blending Vulkan doesn't do this. The reason may be that CB_COLOR1_INFO.SOURCE_FORMAT from NI was moved to SPI_SHADER_COL_FORMAT for SI. I asked CB guys about this 2 days ago and they still haven't replied. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
e722b90bc9dae7438cbd3beaff439f45e2470ccc |
|
10-Aug-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: eliminate PS OUT[1] if dual src blending is off and CB1 is not bound All VP DX9 ports benefit from this. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
9c63fd90561c32bccd905d8e0abf4864941f359a |
|
09-Aug-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: set CB_COLORn_INFO.ROUND_MODE just do what the register spec says Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
667ad9fa3e1ab0fef930e320298e0d98d6109aea |
|
09-Aug-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: set CB_COLORn_INFO.SIMPLE_FLOAT This can help enable some blend optimizations (see the register spec). Vulkan always sets this. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
36057ff12a148f401490f82fce8c6670cadb039e |
|
09-Aug-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: disallow MIN/MAX blend equations for dual source blending Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
947e0614d091c260651e4f3d6209bd6bcc2cfa0d |
|
09-Aug-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: only set dual source blending for MRT0 This is the proper fix for Overlord and Witcher 2 hangs. The hang condition is that 1 app must write to MRT0 and MRT1 from a pixel shader while MRT1 is disabled in CB_TARGET_MASK (does this generate unflushable pixel quads? I don't know), and another app (e.g. Glamor) must enable dual source blending in both MRT0 and MRT1. The hw gets confused, which leads to corruption and hangs. Cc: 12.0 11.2 <mesa-stable@lists.freedesktop.org> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
c15a9dec298940c918403353c6830f4f71115592 |
|
02-Aug-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: skip unnecessary si_update_shaders calls Small decrease in draw call overhead. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
f755da0f2f8609e603b50424aa254358eb72fa25 |
|
16-Jul-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: fix Polaris MSAA regression The regression was introduced by commit d938b8c. The problem here is that in order to use the small primitive filter, we need to explicitly set the sample locations to 0. But the DB doesn't properly process the change of sample locations without a flush, and so we can end up with incorrect Z values. Instead of doing a flush, just disable the small primitive filter when MSAA is force-disabled. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96908 Cc: 12.0 <mesa-stable@lists.freedesktop.org>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
65d48fcf8c0821365e0e81347894326847039328 |
|
10-Jul-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: silence Coverity warning Coverity's analysis is too weak to understand that r600_init_flushed_depth(_, _, NULL) only returns true when flushed_depth_texture was assigned a non-NULL value. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
b479c47a9ce11048601c56c9e69222ad75c71458 |
|
08-Jul-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: fix bad assertion in si_emit_sample_mask The blitter sets mask == 1, which is fine since it doesn't use smoothing. Fixes a regression introduced in commit 5bcfbf91. Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
5bcfbf91e53e4f66310fc4ab63a7caf931a1e45c |
|
06-Jul-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: catch a potential state tracker error with non-MSAA FBs At least st/mesa ensures this, so I'd rather not handle deviations in radeonsi. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
d938b8c0bf32ab5f0103ac68071c4cc467846108 |
|
06-Jul-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: explicitly choose center locations for 1xAA on Polaris Unlike SC, the small primitive filter does not automatically use center locations in 1xAA mode, so this is needed to avoid artifacts caused by the small primitive filter discarding triangles that it shouldn't. As a side effect of how the effective number of samples is now calculated, this patch also avoids submitting the sample locations for line/poly smoothing when they're not really needed. Cc: 12.0 <mesa-stable@lists.freedesktop.org> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
18cc825fb9c599781074c3b008814714e8efd7a7 |
|
29-Jun-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: sample from flushed depth texture when required Note that this has no effect yet. A case where can_sample_z/s can be false in radeonsi will be added in a later patch. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
f2eb34f82f074284b691d568d26426a1f633d5f0 |
|
30-Jun-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
gallium/radeon: replace is_flushing_texture with db_compatible This is a left-over of when I considered generalizing the separate stencil support. I do prefer the new name since it emphasizes what flushing vs. non-flushing means from a functional point-of-view, namely special handling of the texture format. v2: adjust r600_init_color_surface as well Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
49e3c74cdd0da5abd6cad1fb14af6cc0d85d76c9 |
|
21-Jun-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium/radeon: add a heuristic enabling DCC for scanout surfaces (v2) DCC for displayable surfaces is allocated in a separate buffer and is enabled or disabled based on PS invocations from 2 frames ago (to let queries go idle) and the number of slow clears from the current frame. At least an equivalent of 5 fullscreen draws or slow clears must be done to enable DCC. (PS invocations / (width * height) + num_slow_clears >= 5) Pipeline statistic queries are always active if a color buffer that can have separate DCC is bound, even if separate DCC is disabled. That means the window color buffer is always monitored and DCC is enabled only when the situation is right. The tracking of per-texture queries in r600_common_context is quite ugly, but I don't see a better way. The first fast clear always enables DCC. DCC decompression can disable it. A later fast clear can enable it again. Enable/disable typically happens only once per frame. The impact is expected to be negligible because games usually don't have a high level of overdraw. DCC usually activates when too much blending is happening (smoke rendering) or when testing glClear performance and CMASK isn't supported (Stoney). v2: rename stuff, add assertions Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
9124457bff70686ea804d7e35fb63bea5db5a8a2 |
|
21-Jun-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium/radeon: add state setup for a separate DCC buffer Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
ebb9c7d7c48c78f3a50654ec6385d9065c1eb7b7 |
|
21-Jun-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: unreference framebuffer state with set_framebuffer_state Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
0c135a773fafaf6707fb2cf6fff5d0d95727ea2f |
|
29-Jun-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: don't advertise multisample shader images Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
9a71bf88582164413a021a2fc26c894512bd52af |
|
28-Jun-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: enable CU0 in each SE for LS-HS execution Offchip-only tessellation allows this. Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
4b11ef23b4c064a6db5fae313b4e2e6bf027c7e1 |
|
28-Jun-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: use conformant line rasterization AA lines are not completely correct (see TODO), but everything else should be. + 3 linestipple piglits Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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c1dbc563f4a6a6b3438e97a2418922c22c1e77bf |
|
08-Apr-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: set PA_SU_SMALL_PRIM_FILTER_CNTL register on Polaris This was missing. Cc: 12.0 <mesa-stable@lists.freedesktop.org> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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d93bacc1fa4bf1d6d358da3615b00305e8518f33 |
|
21-Jun-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: make si_is_format_supported static Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Vedran Miletić <vedran@miletic.net> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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3eacbc52d51789f7c58dfe5ca1317962eb9d1a6a |
|
21-Jun-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: boolean -> bool, TRUE -> true, FALSE -> false Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Vedran Miletić <vedran@miletic.net> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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be7957b156e30ffe9fb647b58ba00e236e498c3f |
|
14-Jun-2016 |
Axel Davy <axel.davy@ens.fr> |
radeonsi: Implement POLYGON_OFFSET_UNITS_UNSCALED Empirical tests show that the polygon offset behaviour is entirely determined by the content of the PA_SU_POLY_OFFSET states, and not by the depth buffer format bound. PA_SU_POLY_OFFSET seems to directly set the parameters of the polygon offset formula, and setting 0 for PA_SU_POLY_OFFSET_DB_FMT_CNTL (ie setting the unorm depth bias behaviour with a scale of 2^0 = 1.0f) gives the unscaled behaviour. Signed-off-by: Axel Davy <axel.davy@ens.fr> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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ff5abe9d90d0db7b50ec0b1f52ce3a2f766ecfd7 |
|
14-Jun-2016 |
Axel Davy <axel.davy@ens.fr> |
radeonsi: move PA_SU_POLY_OFFSET_DB_FMT_CNTL to poly offset states Emit PA_SU_POLY_OFFSET_DB_FMT_CNTL with rasterizer poly_offset states. This will be useful to implement PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED. Signed-off-by: Axel Davy <axel.davy@ens.fr> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
28d0d0c5b4ba9e636b540fafa3b9b2157e848757 |
|
24-Jun-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: fix fractional odd tessellation spacing for Polaris ported from Vulkan (and no source explains why this is needed) Cc: 12.0 <mesa-stable@lists.freedesktop.org> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
0d638f4b3d2ff9c5a00828bd3d6743d1a70cf8be |
|
24-Jun-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: set some VGT context registers on SI-CI the kernel sets them, but other UMDs can change them Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
8f3ef4e8b800ba7d14cd10250382a01f0bb829b0 |
|
23-Jun-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: optimize rendering to linear color buffers loosely ported from Vulkan Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
e4b22c9fa1a443eb250bd11e41c5c9ad054484cb |
|
23-Jun-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: set almost optimal settings in SC_MODE_CNTL_1 ported from Vulkan Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
603c073ec2b0ae4be82326992f11d39be45f54c8 |
|
23-Jun-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium/radeon: let drivers specify SC_MODE_CNTL_1 fields radeonsi will set more fields Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
ae0d2d15cc5d4f63bf5f5dccad557db3c2eef9f0 |
|
23-Jun-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium/radeon: disable complicated point clipping against user clip planes Nothing in the GL spec says that we should expand points to triangles. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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1167905c41d4594153d6649c0cade96a83831cbd |
|
17-Jun-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: use trapezoid distribution for tess on Fiji and Polaris This yields a small performance improvement in Unigine Heaven. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
32fd92e028b4148f892b0640f83ac536b759f90a |
|
17-Jun-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: emit PA_SC_RASTER_CONFIG_1 only once It is the same for all SEs. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
c95175581e983642dc4b23d059e6eaff5b79d2db |
|
17-Jun-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: fix calculation of valid RB mask per SE The old calculation treated too many RBs as disabled. Cc: 11.0 11.1 11.2 12.0 <mesa-stable@lists.freedesktop.org> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
f39439d1666481bd1316e865eb3507a2a397f346 |
|
07-Jun-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: re-enable PBO ReadPixels acceleration disabled by 4f1cccf570112f93265a4cace504eb763fa8f73e Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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7c6e88b6430b3a805f982c7f8b34d1f79a8fc09c |
|
06-Jun-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: allow MSAA resolving into a texture that has DCC enabled Since DCC is enabled almost everywhere now, it's important not to disable this fast path. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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c06246501ed9c095a3fa9f8fe2a5dadd1df55271 |
|
06-Jun-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: don't enable DCC in the sampler if first_level doesn't have it If first_level > 0 and DCC is disabled for that level, let's skip DCC reads entirely. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
aa7fe7044328039903993dde6edb32b7953ae9b0 |
|
03-Jun-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: add per-level dcc_enabled flags Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
60e93ddd0675e525333ae928e94be31b973409de |
|
03-Jun-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: compute DCC register parameters in si_emit_framebuffer_state This will get more complicated with mipmapped DCC or when DCC is enabled after allocation. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
ba4a2840c7fb52169400420fd94c655b2b229f7e |
|
03-Jun-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: add si_set_rw_buffer to be used for internal descriptors So that callers outside of si_descriptors.c need to worry less about the details of descriptor handling. Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
095803a37aa67361fc68604e81f858f31ae59b1b |
|
02-Jun-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium/radeon: add support for sharing textures with DCC between processes v2: use a function for calculating WORD1 of bo metadata Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
b0335842999f8b9bd357deae8fdf003d4c845149 |
|
18-May-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: set some colorbuffer register fields at emit time to allow reallocating the texture storage with different parameters Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
95c5bbae66af3ca1f805d94f6fe8d8e4ba2c9c43 |
|
17-May-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: set some image descriptor fields at bind time mainly the fields that can change by reallocating a texture and changing the tile mode Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
bd85e4a041c13c0c8a6a9abc7d15d1ceede42cea |
|
23-May-2016 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: fix the raster config setup for 1 RB iceland chips I didn't realize there were 1 and 2 RB variants when this code was originally added. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Cc: 11.1 11.2 12.0 <mesa-stable@lists.freedesktop.org>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
35818129a676502415a5f502ccd2759646066921 |
|
31-May-2016 |
Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> |
radeonsi: Decompress DCC textures in a render feedback loop. By using a counter to quickly reject textures that are not bound to a framebuffer, the performance impact when binding sampler_views/images is not too large. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
cbe3421f05b1a99df6df0fc93d7ce7d5071af02f |
|
31-May-2016 |
Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> |
radeonsi: Add counter to check if a texture is bound to a framebuffer. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
43d7305a405c82e81c9b7b3cc4958169b13777bb |
|
12-Apr-2016 |
Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> |
radeonsi: Allow TES distribution between shader engines. The R_028B50_VGT_TESS_DISTRIBUTION value is copied from amdgpu-pro. Smaller values in the ACCUM fields seem to decrease the performance advantage from this patch, higher values don't seem to matter. v2: Add distribution mode field enums. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
11e49871352cdb5d0fa5338a0be4995f7393b06f |
|
07-Mar-2016 |
Axel Davy <axel.davy@ens.fr> |
radeonsi: Mixed colorbuffer formats are unsupported Besides depth/stencil, the hardware doesn't support mixed formats. The GL state tracker doesn't make use of them. Signed-off-by: Axel Davy <axel.davy@ens.fr> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
47b390fe45e5e6f982c60b58985892438959cd8e |
|
17-May-2016 |
Jan Vesely <jano.vesely@gmail.com> |
Treewide: Remove Elements() macro Signed-off-by: Jan Vesely <jano.vesely@gmail.com> Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
498a40cae8023a8461e7cfe95cb837a0aa459337 |
|
22-Apr-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: only expose *_init_*dma_functions from (S)DMA files just normalizing the interfaces Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
146927ce7b7c45be57655af505e8f21e90ae3928 |
|
30-Apr-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: fix some reported undefined left-shifts One of these is an unsigned bitfield, which I suspect is a false positive, but gcc 5.3.1 complains about it with -fsanitize=undefined. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
901f57dff543f89c03c9e1e4eb4bdd79c16cbeb7 |
|
03-May-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: set DECOMPRESS_Z_ON_FLUSH if nr_samples >= 4 Vulkan always sets this. It only affects in-place Z decompression. This is recommended for performance, but what app uses MSAA depth texturing? Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
02f90cef7d4c5417da31bea6c098bc06b9c4e035 |
|
01-May-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: remove unused tile mode getters Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
c3ca54aee9386f827615162b20f0688726ee2ebe |
|
01-May-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: just read tile mode arrays in DB setup Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
155ce496031888e7d1388c755775233544644eec |
|
29-Apr-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: fix PIPE_FORMAT_R11G11B10_FLOAT handling That format has first_non_void < 0. This fixes a regression in piglit arb_shader_image_load_store-semantics that was introduced by commit 76b8c5cc602, while hopefully still shutting Coverity up (and failing in a more obvious way if a similar error should re-appear). Reviewed-by: Jakob Sinclair <sinclair.jakob@openmailbox.org> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
92f6af2c4a360c6e499ead0fdfbd57e63615e9bb |
|
22-Apr-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium/radeon: drop support for LINEAR_GENERAL layout Unused. All texture imports use LINEAR_ALIGNED regardless of what the DDX does. Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
76b8c5cc602eda19c91b842b02f84564c18e79a6 |
|
25-Apr-2016 |
Jakob Sinclair <sinclair.jakob@openmailbox.org> |
radeonsi: check if value is negative Fixes a Coverity defect by adding checks to see if a value is negative before using it to index an array. By checking the value first it makes the code a bit safer but overall should not have a big impact. CID: 1355598 Signed-off-by: Jakob Sinclair <sinclair.jakob@openmailbox.org> Signed-off-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
8c43c06e0463515c1339d44cbb8f78169e6a06fb |
|
23-Apr-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: work around an MSAA fast stencil clear problem A piglit test (arb_texture_multisample-stencil-clear) has been sent. This problem was discovered analyzing Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93767 Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
514c5b5f4b692e2596341e08797c4f6dc8cdfe00 |
|
26-Apr-2016 |
Oded Gabbay <oded.gabbay@gmail.com> |
radeonsi: fix build error because of missing param Signed-off-by: Oded Gabbay <oded.gabbay@gmail.com> Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
2242dbe11d56b05ede7a928a9973adda4b145ad7 |
|
21-Mar-2016 |
Oded Gabbay <oded.gabbay@gmail.com> |
r600g/radeonsi: send endian info to format translation functions Because r600 GPUs can't do swap in their DB unit, we need to disable endianess swapping for textures that are handled by DB. There are four format translation functions in r600g driver: - r600_translate_texformat - r600_colorformat_endian_swap - r600_translate_colorformat - r600_translate_colorswap This patch adds a new parameters to those functions, called "do_endian_swap". When running in a big-endian machine, the calling functions will check whether the texture/color is handled by DB - "rtex->is_depth && !rtex->is_flushing_texture" - and if so, they will send FALSE through this parameter. Otherwise, they will send TRUE. The translation functions, in specific cases, will look at this parameter and configure the swapping accordingly. v4: evergreen_init_color_surface_rat() is only used by compute and don't handle DB surfaces, so just sent hard-coded FALSE to translation functions when called by it. Signed-off-by: Oded Gabbay <oded.gabbay@gmail.com> Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
fb523cb6ad3ffef22ab4b9cce9e53859c17c5739 |
|
16-Apr-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_* Use PIPE_SWIZZLE_* everywhere. Use X/Y/Z/W/0/1 instead of RED, GREEN, BLUE, ALPHA, ZERO, ONE. The new enum is called pipe_swizzle. Acked-by: Jose Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
3138a28ff2a6a7c9bbf315538412f84b549d694a |
|
19-Apr-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: move default tess level constant buffer to RW buffers Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
302bec24bd67cb21c39e9db872afe946994547a7 |
|
19-Apr-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: move sample positions constant buffer to RW buffers Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
860b658b97f859ee7d0dd076a8ac0332601ffa65 |
|
19-Apr-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: move clip plane constant buffer to RW buffers Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
698821bda32eb9958e105c38087b49b6f307128d |
|
19-Apr-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: rework polygon stippling to use constant buffer instead of texture add it to the RW_BUFFERS descriptor array now the slot masks don't have to have 64 bits Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
f45f54e14ac54460f2785bc14fc1f9220a0a763d |
|
21-Apr-2016 |
Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> |
radeonsi: Use defines for CONTEXT_CONTROL instead of magic values. v2: Use field names provided by Nicolai. v3: Updated to use CONTEXT_CONTROL prefix. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
7a92c0842892bf55a82b7d95ab5a3b7dfbb83407 |
|
27-Mar-2016 |
Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> |
radeonsi: do not do two full flushes on every compute dispatch v2: Add more CS_PARTIAL_FLUSH events. Essentially every place with waits on finishing for pixel shaders also has a write after read hazard with compute shaders. Invalidating L2 waits implicitly on pixel and compute shaders, so, we don't need a CS_PARTIAL_FLUSH for switching FBO. v3: Add CS_PARTIAL_FLUSH events even if we already have INV_GLOBAL_L2. According to Marek the INV_GLOBAL_L2 events don't wait for compute shaders to finish, so wait for them explicitly. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
aaf5be4a29b4537b7e298c3ddf889180f3b4d855 |
|
13-Apr-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: disable hw ETC2 on Polaris not supported by hw directly, but it's still fully supported by the driver Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
04f15e491f8ecd0bce59e2de5e501ed3fd157c62 |
|
11-Apr-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium/radeon: add an env variable to force a level of aniso filtering Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
8e70a58af394a8699aecdaad6e406a9183ce2090 |
|
12-Apr-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: fix a critical SI hang since PIPELINESTAT_START/STOP was added For some reason unknown to me, SI hangs if the event is written after CONTEXT_CONTROL.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
a191e6b719848a17963f185954f1696fa5a2bcb1 |
|
12-Apr-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: fix bounds check in si_create_vertex_elements This was triggered by dEQP-GLES3.functional.vertex_array_objects.all_attributes Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
2ca5566ed7847f5a56d055fd6530382c55012663 |
|
10-Apr-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: move scissor and viewport states into gallium/radeon Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com> Reviewed-by: Grigori Goronzy <greg@chown.ath.cx> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
db00f6cc9cdef551e1069a6d5cf6171565cc0ace |
|
10-Apr-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: use guard band clipping Guard band clipping speeds up rasterization for primitives that are partially off-screen. This change in particular results in small framerate improvements in a wide range of games. Started by Grigori Goronzy <greg@chown.ath.cx>. Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com> Reviewed-by: Grigori Goronzy <greg@chown.ath.cx> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
cb21f8a97cdd5ae240aecdfa417b60b2c0dd6789 |
|
10-Apr-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: compute scissor from viewport in set_viewport_states and clamp it right before emitting. This is a prerequisite for computing the guard band. Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com> Reviewed-by: Grigori Goronzy <greg@chown.ath.cx> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
b0d4469519bf07c4051af8eb86ab71647fb1eb61 |
|
07-Apr-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: disable aniso filtering for non-mipmap textures on SI-CI The closed driver does this, but it looks at base_level and last_level and uses a conditional assignment, which LLVM can't generate on SGPRs. That led me to invent this solution that abuses the image descriptor. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
ddd33431c54379ecf0dce71078e34a07be82e2fc |
|
08-Apr-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: clean up aniso state translation Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
f7420ef5b4640a92a5aaa57341c59e0d4185a4a0 |
|
07-Apr-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: enable some sampler fields to match the closed driver copied from the Vulkan driver Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
b82893f93ab0f92dd44444e4a311fa253f423226 |
|
08-Apr-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium/radeon: move pipeline stat context flags to common code Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
466aa5718594a1188460856840be324f84553730 |
|
07-Apr-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: fix mask checking when emitting scissors and viewports Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Grigori Goronzy <greg@chown.ath.cx>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
f3eebb84ebd4c1dd7bd9b69b0b65273635443740 |
|
07-Apr-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement and rely on set_active_query_state Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
1cd19ebc4a892ada69f9085892441c00674b2764 |
|
03-Apr-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: do per-pixel clipping based on viewport states In other words, vport scissors are derived from viewport states. If the scissor test is enabled, the intersection of both is used. The guard band will disable clipping, so we have to clip per-pixel. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
5fac4887d865305f919e1d23cdb3a6f6d7043884 |
|
07-Apr-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: disable perfect ZPASS counts for PIPE_QUERY_OCCLUSION_PREDICATE Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
1156cad405eb380f065086710df114ed40e767b9 |
|
20-Mar-2016 |
Edward O'Callaghan <eocallaghan@alterapraxis.com> |
radeonsi: Improve assert info out of si_set_framebuffer_state() Lets give the developer a little hand if we are going to assert on a zero literal at the end of a branch. Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
bb1bd0ddd70706c765053bc84deecac77d9b2349 |
|
20-Mar-2016 |
Edward O'Callaghan <eocallaghan@alterapraxis.com> |
radeonsi: Allow 16 samples MSAA mode for PIPE_FORMAT_NONE For ARB_framebuffer_no_attachment; A is_format_supported() query with 'PIPE_FORMAT_NONE' passed implies a query of the number of samples supported from the framebuffer with no attachment. Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
7eb5e5b8b4ae51be367050df48d3a9398694d3bc |
|
14-Jan-2016 |
Christian König <christian.koenig@amd.com> |
radeonsi: ignore PIPE_BIND_LINEAR in si_is_format_supported v2 Linear layout should work for all not compressed or depth/stencil formats. v2: restrict it a bit more Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
42e442d888ce2d3dcb95350d17c298791f5d76cc |
|
04-Nov-2015 |
Sonny Jiang <sonny.jiang@amd.com> |
radeonsi: add support for Polaris (v2) v2: Polaris chips should be defined after Stoney Signed-off-by: Sonny Jiang <sonny.jiang@amd.com> (v1) Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> (v1) Signed-off-by: Leo Liu <leo.liu@amd.com> (v2 diff) Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v2 diff)
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
a8f5d11426af0eeadf6977c3d8f3a76afe8f03c5 |
|
17-Mar-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: cache flush/invalidation for missing PIPE_BARRIER_*_BUFFER bits (v2) This fixes arb_shader_image_load_store-host-mem-barrier. v2: flush TC L2 for index buffers on <= CIK (Marek) Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
b8ec20551506204bf9aa794efae6f978499c34f6 |
|
22-Mar-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: fix 2D array MSAA failures since image support landed Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com> Reviewed-and-Tested-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
43f5ce1d20dac94d83d6d6c31b88b4227316877d |
|
13-Mar-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: implement MemoryBarrier (v2) v2: invalidate both constant and VMEM/TC L1 for constant buffers (Marek) Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
e85cf35a6516c44e33663fcd9637c6b434bb63ee |
|
07-Feb-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: implement set_shader_images (v2) Whether DCC is disabled depends on the access flags with which the image is bound: image_load supports DCC, but store and atomic don't. v2: remove an unnecessary masking of images->desc.enabled_mask Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
ec74deeb2466689a0eca52f290d5f9e44af6a97b |
|
25-Feb-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: set amdgpu metadata before exporting a texture Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
ff7e9412be9d1f5fdfedefb179483cc43b276c89 |
|
06-Feb-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: extract the texture descriptor computation into its own function This will allow this code to be re-used for shader images. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
1197c69bdd4d2c99a2e05944af18488d7a3425be |
|
06-Feb-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: extract the buffer descriptor computation into its own function This will allow it to be re-used for shader image descriptors. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
2bf8ee34b8098ebeda82e21cc93919dc923531a1 |
|
06-Feb-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
radeonsi: remove resource field from si_sampler_view view->resource is redundant with view->base.texture, so get rid of it. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
1e48ec7571cb36b4ee5660f8066c7905a3432969 |
|
21-Oct-2015 |
Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> |
radeonsi: add DCC decompression (v2) This is currently not needed but will be necessary when we have features that do not work with DCC enabled, such as image stores and sharing non-scanout surfaces. v2: Marek: rebase, remove decompression from si_flush_resource (not needed) Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
b744ac9f44099e1b50d335dc9bdc0950ab7ec374 |
|
21-Feb-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: allocate DCC in the same backing buffer as the texture To allow sharing textures with DCC enabled. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
914d4967d723c58ec073eef677237798c2dc9751 |
|
02-Mar-2016 |
Oded Gabbay <oded.gabbay@gmail.com> |
radeonsi: Do colorformat endian swap for PIPE_USAGE_STAGING There is an old if statement (dated to 2011) that prevented doing endian swap for colorformat, in case the buffer is marked as PIPE_USAGE_STAGING. This is now wrong because st_ReadPixels() reads into a destination texture that is marked with PIPE_USAGE_STAGING. Therefore, even if the texture is rendered correctly to the monitor, when reading it back we get unswapped/wrong values. This patch makes the check_rgba() function in gl-1.0-readpixsanity piglit test pass in big-endian. Signed-off-by: Oded Gabbay <oded.gabbay@gmail.com> Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
d0f3b524cdb8489a6872ba3639a13813de221fc2 |
|
22-Feb-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: use re-Z This can increase perf for shaders that kill pixels (kill, alpha-test, alpha-to-coverage). v2: add comments Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
dc2745619459171ee8e5367c1d126d4695e92691 |
|
26-Jan-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: separate out shader key bits for prologs & epilogs Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
276621da451ae93321de05bf63baaf20ee2f32ca |
|
30-Jan-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium/radeon: set num_banks in the winsys amdgpu doesn't have to set this, because radeonsi gets it from tile mode arrays by default. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
1e864d73799cfbcb29c4f22722b908bc39643347 |
|
30-Jan-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium/radeon: rename & reorder members of radeon_info Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
0d68b91220475620424869810d618ff3225c03d4 |
|
17-Jan-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: rework RB+ for Stoney This fixes it. States which also need to be taken into account: - SPI color formats - each down-conversion format supports only a limited set of SPI formats - whether MSAA resolving and logic op are enabled These need special handling: - blending - disabled channels Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
066d76c2f46ecf2e2c02705687738afe7fee8d13 |
|
23-Dec-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: rename cb_target_mask state to cb_render_state and rename a variable in the function. SX_PS_DOWNCONVERT will be emitted here. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
5f0f9a5619fbbcf9a0edf529455100581341ae04 |
|
28-Jan-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: treat intensity render targets exactly like red The motivation is to simplify the Stoney RB+ code. Intensity is already treated as red except here. No piglit regressions. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
cd9c07e7cdff5a38fd0de48626baecb5a9013846 |
|
22-Jan-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: add ETC1 support for Stoney It's a subset of ETC2. Tested. For more information, see page 42 and onward: http://www.graphicshardware.org/previous/www_2007/presentations/strom-etc2-gh07.pdf Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
5944f3d2fc8ee3d0b9865865443d2ecfdb19bd1a |
|
20-Jan-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: enable late VS allocation (v3) v2: take the number of CUs into account v3: change in LS allocation Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
97648229e4005111a553b78df27dc131f11a8277 |
|
19-Jan-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: allow using all CUs for tessellation and on-chip GS (v2) v2: After more discussion with hw teams, the kernel already contains the optimal settings allowing us to use all CUs. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
a9d5842ec0ff3c620000852f75060ccc2cf8ec44 |
|
03-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: add ETC2 support for Stoney Tested and working.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
f6360de8c02a52e29c2f6f65b94fd981ffd3851f |
|
15-Jan-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: use all SPI color formats because not using SPI_SHADER_32_ABGR doubles fill rate. We should also get optimal performance if alpha isn't needed or blending isn't enabled. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
8667a1aea2ac3fee9b1b663132dc1bea8ec21cda |
|
11-Jan-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: use SPI_SHADER_COL_FORMAT fields instead of export_16bpc This does change the behavior slightly: If a shader writes COLOR[i] and that color buffer isn't bound, the shader will export MRT_NULL instead and discard the IR tree that calculates the output. The only exception is alpha-to-coverage, which requires an alpha export. v2: - update a comment about 16BPC - account for MRTZ when when fixing alpha-test/kill Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
0446ea9d084f5e72f7ea23f806a9723c94dd3685 |
|
15-Jan-2016 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: don't enable blending if colormask == 0 most likely useless, but doesn't hurt Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
73e7c5fd7f9b9054d39495ef4087c7e0ceeaedaa |
|
20-Dec-2015 |
Dave Airlie <airlied@redhat.com> |
radeonsi: fix viewport clipping handling. (v2) If oViewport is written, vertex reuse need to be turned off. If oViewport is constant, vertex reuse is fine, and VPORT_PROVOKE_DISABLE need to be set. (We don't know if oViewport is constant so we skip this.) Fixes: arb_viewport_array-render-viewport-2 and some CTS tests. v2: drop writing to provoke disable, drop write in initial state. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
1a24f443b492972eec8f01ffb36d0ae300acd7c8 |
|
10-Dec-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement fast stencil clear Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
8ee96ce83479693ab602964e0f157a2a51677005 |
|
08-Dec-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: re-enable Hyper-Z for stencil Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
de887ba90ce077a0243269aa0c72a1ab0d2d3ff4 |
|
01-Dec-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement RB+ for Stoney (v2) v2: fix dual source blending Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
51603af3901b2e401d2009ec27b99996fc9ccffb |
|
10-Dec-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: use tgsi_shader_info::colors_written Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
13eb5f596bc8ece3d1805b388aa53917e6158d7b |
|
04-Dec-2015 |
Edward O'Callaghan <eocallaghan@alterapraxis.com> |
gallium/drivers: Sanitize NULL checks into canonical form Use NULL tests of the form `if (ptr)' or `if (!ptr)'. They do not depend on the definition of the symbol NULL. Further, they provide the opportunity for the accidental assignment, are clear and succinct. Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com> Signed-off-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
84fbb0aff98d6e90e4759bbe701c9484e569c869 |
|
21-Nov-2015 |
Marek Olšák <marek.olsak@amd.com> |
gallium/radeon: rename fmask::pitch -> pitch_in_pixels Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
00f554abba8c0f3b65af94365c15109c3b858486 |
|
13-Nov-2015 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: enable optimal raster config setting for fiji (v2) Requires proper kernel tiling configuration so check the tiling config registers. v2: send the right version of the patch Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Cc: mesa-stable@lists.freedesktop.org
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
5b37d8b50cfc9a390f8320557a332a3c75b91953 |
|
13-Nov-2015 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: use proper GRBM_GFX_INDEX offset for CI+ The offset is different on CI and newer. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
12596cfd4cea4cff2bc067876d5ff25c54cdc874 |
|
07-Nov-2015 |
Marek Olšák <marek.olsak@amd.com> |
gallium/radeon: atomize render condition (SET_PREDICATION) Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
6cc8f6c6a72b1aab7bb506deb220e04ae50d8c2b |
|
07-Nov-2015 |
Marek Olšák <marek.olsak@amd.com> |
gallium/radeon: inline the r600_rings structure Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
c6012a6650c894e57dba51f8e336f134aad13d61 |
|
06-Nov-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: rename cache flushing flags once more KCACHE, TC L1 and TC L2 are renamed to: - SMEM L1 - VMEM L1 - GLOBAL L2 You can easily tell what they are used for now. Shaders must deal with coherency issues between both L1s manually, e.g. by setting GLC=1 or by using s_dcache_*. BOTH_ICACHE_KCACHE was an unused definition. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
40912dd91e96376517fb41bb4dc228b45fd1a01c |
|
05-Nov-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: initialize SX_PS_DOWNCONVERT to 0 on Stoney otherwise the SX or CB blocks can go bananas Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Cc: mesa-stable@lists.freedesktop.org
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
e15c5c7a069a8dd8e0ad97f0f405a85f0f52d9f4 |
|
06-Nov-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: fix a future crash in emit_cb_target_mask This can't crash currently, but it would crash if clear_buffer from u_blitter were used with a clean context. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
235d38584cd47faa2837cd66ebdc770f295f47c4 |
|
22-Oct-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: properly check if DCC is enabled and allocated Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
5bc5dca0cbcb1a13fbe9b3a33489e88531d1eb33 |
|
22-Oct-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: simplify DCC handling in si_initialize_color_surface Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
48b5f104ac4e0c3ddbff87520adb7a9d2a254c67 |
|
21-Oct-2015 |
Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> |
radeonsi: Enable DCC. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Signed-off-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
06083046a4a6e8321cc0230f84208c8e10947105 |
|
19-Oct-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: add another requirement for PARTIAL_ES_WAVE Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
50bb2decf70b59ac8021048c0f8baf05ab3766f6 |
|
22-Oct-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: add draw_vbo check for a NULL pixel shader Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
ed95cb3a310951c9623fa6757226359c60fa7375 |
|
22-Oct-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: add checks for a NULL pixel shader This will allow removing the dummy PS. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
bf0d0ce0d57dce5df8195942d2eda6389d341fea |
|
21-Aug-2015 |
Samuel Li <samuel.li@amd.com> |
radeonsi: add support for Stoney asics (v3) v2 (agd): rebase on mesa master, split pci ids to separate commit v3 (agd): use carrizo for llvm processor name for llvm 3.7 and older Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Samuel Li <samuel.li@amd.com> Cc: mesa-stable@lists.freedesktop.org
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
9b54ce3362f117b4d46497b578211bb26554dd78 |
|
07-Oct-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: support thread-safe shaders shared by multiple contexts The "current" shader pointer is moved from the CSO to the context, so that the CSO is mostly immutable. The only drawback is that the "current" pointer isn't saved when unbinding a shader and it must be looked up when the shader is bound again. This is also a prerequisite for multithreaded shader compilation. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
12321966aec5e635c51208f409737dd1ddc3c883 |
|
17-Mar-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: add support for ARB_texture_view All tests pass. We don't need to do much - just set CUBE if the view target is CUBE or CUBE_ARRAY, otherwise set the resource target. The reason this can be so simple is that texture instructions have a greater effect on the target than the sampler view. Thanks Glenn for the piglit test. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
5bc871a4caf97f4e07830ea463f445994c8d13b5 |
|
07-Oct-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement vertex color clamping This is only supported in the compatibility profile (without GS and tess). Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
208d1ed38ddb7de8211a9ffc3d89ae176ef7e9d4 |
|
07-Oct-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement fragment color clamping using the shader key for now. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
9652bfcf2d2f3be5158ed88b49917bb5a2d8323d |
|
28-Sep-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement the simple case of force_persample_interp Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
c23c92c965f72f9a0b160834d06a2d631b736081 |
|
06-Sep-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: only do depth-only or stencil-only in-place decompression instead of always doing both. Usually, only depth is needed, so stencil decompression is useless. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
2edb0606397d16fe88d7b488285df379aaae5893 |
|
26-Sep-2015 |
Marek Olšák <marek.olsak@amd.com> |
gallium/radeon: tell the winsys the exact resource binding types Use the priority flags and expand them. This information will be used for debugging. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
60ec8fb448f292b8aac08f74c26da8171b2b6a8f |
|
03-Sep-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: don't update polygon offset state if it has no effect Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
722ce747436f5b9c79d1fa4a8c59eed2f9cb611b |
|
03-Sep-2015 |
Grazvydas Ignotas <notasas@gmail.com> |
gallium/radeon: remove 'dirty' member from r600_atom It's no longer used by both r600 and radeonsi now. Signed-off-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
2d8f7d3c153bf73fa7137b89e194d4e0e79d943d |
|
30-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: use an indirect buffer for init_config Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
a9971e85d9a4038645bdc7496d73906fc324b805 |
|
30-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: rework uploading border colors The border colors are uploaded only once when the state is created. This brings truly immutable sampler descriptors, because they don't have to be updated every time a sampler state is re-bound. It also moves the TA_BC_BASE_ADDR registers to init_config, removing one more state. The catch is there is now a limit: only 4096 border colors can be used by one context. I don't think that will be a problem. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
5e2619ef3078fe4f9c3e0780ee520fbfb727ee54 |
|
30-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: use all built-in border colors Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
fbbebeae10f85e6fe9b81cf4187b8eb8ecba6da5 |
|
30-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: inline si_cmd_context_control Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
28b34b474e330be881d15a34859811e9f5e36eb5 |
|
30-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: don't send IB dword usage to si_need_cs_space Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
aad43f0768edc0711d5f54ea79b052fb4f1d3321 |
|
30-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: don't set number of IB dwords for states Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
7ff2991e344130c8eb6e4be0b146320b3f02c1e6 |
|
30-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
gallium/radeon: rename r600_context_bo_reloc -> radeon_add_to_buffer_list this name should be easy to understand without other knowledge Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
d2e63ac042ce4b0ff7d4645fc9bc8d2d73967b7e |
|
30-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
gallium/radeon: rename write_*_reg functions e.g. radeon_set_context_reg is nicer and looks consistent next to radeon_emit(). Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
0da159ecacbc2dc89e7866679912fdc3e73e20a1 |
|
30-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: rename and precalculate polygon offset states one less calloc and state construction while drawing Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
45e549fcbc8c2454e242155f0cf4c21360f0b958 |
|
30-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: convert CB_TARGET_MASK setup to an atom Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
8a67e78bb8f66a5a142222fdb4d193da1a03ed22 |
|
30-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: don't set VGT_VTX_CNT_EN twice in init_config Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
e21418f221f645397847c867b5f368ad0753e6fe |
|
29-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: convert stencil ref state into an atom Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
c44de3097925e0d7b4f310432448a62a681189d5 |
|
29-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: convert blend color state into an atom Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
74aa64876b54bc2d0088bc9ed2d390eaa2b73349 |
|
29-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: convert sample mask state into an atom Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
12b205341acd2d95887099e14a217902fe21a476 |
|
29-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: convert clip state into an atom Reducing calloc overhead. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
0c2eed0edec877584c9362bd9cb9004ff10a8b91 |
|
29-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: avoid redundant CB and DB register updates The main idea is to avoid setting CB_COLORi_INFO = 0 for i>0 repeatedly when those colorbuffers aren't used. This is mainly for glamor. Same for DB. Z_INFO and STENCIL_INFO need to be cleared only once. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
2fe040ee61d3c08e8d38c3552ad4e7b5060074a1 |
|
29-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: initialize atom IDs for external atoms Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
5bb0ad7ccc74e3aa69a1d55d2f7935587288312c |
|
28-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: call si_init_atom for remaining radeonsi atoms I need to initialize more atom IDs. This adds 4 more si_init_atom calls, which simplifies the code. (si_init_atom needs a different context type of the emit functions though) Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
e191c58324ebd5c37223a5a2c16701d236bd9cb4 |
|
28-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: initialize atom IDs Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
8a97528b3a97a430a887e9044b938b349585f4ab |
|
28-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: optimize viewport states same as scissors Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
f6a10f60b75821c20ce7cf338b519b92ed0330fc |
|
28-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: optimize scissor states - convert 16 states to 1 atom - only emit 1 scissor if VIEWPORT_INDEX isn't written - use only one packet when emitting consecutive scissors Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
02c8e06497c14bed37dc1780585348bb2675cab6 |
|
28-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: add SI_MAX_ATTRIBS PIPE_MAX_ATTRIBS is 32, but we currently only support 16. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
08775a219628611989ab87c621255ac3c841dcda |
|
30-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: set all 16 viewport Z bounds for GL 4.1 Cc: 11.0 <mesa-stable@lists.freedesktop.org> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
9b510a9652297a63677f1d55b2bf444694fd94e1 |
|
29-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: fix a Unigine Heaven hang when drirc is missing Cc: 10.6 11.0 <mesa-stable@lists.freedesktop.org> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
7dc8a3497fdf0fbd8ff4381712a54c2cd94bfbfc |
|
25-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: don't use the emit qt keyword in si_init_atom It confuses my editor.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
f47c59322e614d6304091207fc81cfa5beba6ea9 |
|
10-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: revert a wrong DB bug workaround for VI The bug was misunderstood. Besides that, the bug affects a DB feature we don't use yet. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
767ad50a10d01274b1d1a877add12b5552ba6984 |
|
29-Jul-2015 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: add support for FIJI (v4) v2: incorporate comments from Marek v3: add missing fiji case in winsys init use tonga raster config (double check this) v4: rebase on harvest patch Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v3) Reviewed-by: Christian König <christian.koenig@amd.com> (v3) Reviewed-by: David Zhang <david1.zhang@amd.com> (v3) Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
d69686f1d375c3a65a4398f69da843e833987b0e |
|
09-Jul-2015 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: add harvest support for CI/VI parts (v3) Properly calculate the PA_SC_RASTER_CONFIG[_1] settings for harvest chips. v2: - fix default raster config settings for CZ and KV - Suggestions from Michel v3: - handle multiple packers properly for CI+ - GRBM_GFX_INDEX is privileged on VI+ Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> (v2) Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
f0e24a7beae57f24501fa9d3b6b947fc20ca23bb |
|
10-Jun-2015 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: properly handler raster_config setup on CZ Need to take into account the number of RBs. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
649975e7162cc4ee0586ee76d24321cd7250581f |
|
10-Jun-2015 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: properly set the raster_config for KV This enables the second RB on asics that support it which should boost performance. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Cc: mesa-stable@lists.freedesktop.org
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
2d1952e2a5abd273983374b420371d263388bb20 |
|
16-Apr-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: add VI hardware support
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
8f49f6ed19ba4ee6a26c77786dcbc151c6615d48 |
|
16-Apr-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: add VI register definitions
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
8ba70e0a7405005c079eb72f94999245c992aa91 |
|
16-Apr-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: fix DRM version checks for amdgpu DRM 3.0.0
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
97f58fb59a45f04c9d03709063a081f572509f51 |
|
10-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: add support for EXT_depth_bounds_test Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
bfac8ba9d32be351277c7ea814ac9848bdcb1f16 |
|
11-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: fix polygon offset scale The value was copied from r300g, which uses 1/12 subpixels, but this hw uses 1/16 subpixels. Fixes piglit: gl-1.4-polygon-offset (formerly a glean test) Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Cc: mesa-stable@lists.freedesktop.org
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
8ae88105b60be613126ea07492ffd9712e5e71eb |
|
10-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: enable VS_OUT_MISC_SIDE_BUS_ENA This is recommended for better performance. Diag tests always enable this. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
e7a52a5cb810de49a8282cb9f9caea5d554c3348 |
|
10-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: add support for gl_PrimitiveID in the fragment shader It must be obtained from the VS. The GS scenario A must be enabled for PrimID to be generated for the VS. + 4 piglits Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
3206d4ed44e761186fee3c679801e57f8ce923cb |
|
09-Aug-2015 |
Grazvydas Ignotas <notasas@gmail.com> |
gallium/radeon: use helper functions to mark atoms dirty This is analogous to r300_mark_atom_dirty() used by r300, and will be used by later patches. For common radeon code, appropriate helper is called through a function pointer. No functional changes. Signed-off-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
8118d3719aee5fdf313c33dbf3256dd78ff46bea |
|
03-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: rename enable_s3tc -> enable_compressed_formats Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
08fd736a45c98bd0acd96dfc1a61e6a695d2703c |
|
16-Jul-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: flush if the memory usage for an IB is too high Picked from the amdgpu branch. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
190a40580fdfccf00db93f5c8f15bbf16914be2c |
|
27-Jul-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: fix a regression since the resource_copy_region cleanup Broken since: 46b2b3b - radeonsi: don't change pipe_resource in resource_copy_region Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91444 Reviewed-and-Tested-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
3c73c418713adec52389e2723e38bf47df13a24b |
|
20-Jul-2015 |
Dave Airlie <airlied@redhat.com> |
radeonsi: add GS multiple streams support (v2) This is the final piece for ARB_gpu_shader5, The code is based on the r600 code from Glenn Kennard, and myself. While developing this, I'm not 100% sure of all the calculations made in the GS registers, this is why the max_stream is worked out there and used to limit the changes in registers. Otherwise my initial attempts either regressed GS texelFetch tests or primitive-id-restart. The current code has no regressions in piglit. This commit doesn't enable ARB_gpu_shader5, since that just bumps the glsl level to 4.00, so I'll just do a separate patch for 4.10. v1.1: fix bug introduced in rebase. v2: Address Marek's review comments, remove my llvm stream code for simpler C, move gsvs_ring and gs_next_vertex to arrays. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
12df9a7876ed0e6cfffb7871dc37bf66c95edca3 |
|
22-Feb-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: update invariant registers for tessellation Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
db267a04ceee51ca1698c3a68127508fa1e31c86 |
|
18-May-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement a fixed-function tessellation control shader and its state Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
0aa2446e2c18e4a54ccf8555a8ff3426e4eb3ded |
|
16-Jul-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: remove switch statement in si_create_context and make si_init_config static Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
46b2b3bda8d962fce02838e09c742ac06fbec45f |
|
16-Jul-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: don't change pipe_resource in resource_copy_region Copied from r600g. pipe_resource can be shared by multiple threads, so we shouldn't change it. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
556dd4af76ca0be9b0698139c06e6d12d52e8ff3 |
|
25-Jun-2015 |
Dave Airlie <airlied@redhat.com> |
radeonsi: add support for geometry shader invocations. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
7e5064360c03b8dbdd60298b46e1595418c6cea3 |
|
25-Jun-2015 |
Dave Airlie <airlied@redhat.com> |
radeonsi: add support for viewport array (v3) This isn't pretty and I'd suggest it the pm4 interface builder could be tweaked to do this more efficently, but I'd need guidance on how that would look. This seems to pass the few piglit tests I threw at it. v2: handle passing layer/viewport index to fragment shader. fix crash in blit changes, add support to io_get_unique_index for layer/viewport index update docs. v3: avoid looking up viewport index and layer in es (Marek). Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
56e38edc960bf08213cdb0282838ccec3e5ea10e |
|
26-May-2015 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Add CIK SDMA support Based on the corresponding SI support. Same as that, this is currently only enabled for one-dimensional buffer copies due to issues with multi-dimensional SDMA copies. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
e4339bc9886a26d75b924ad045c3ddd003f802c3 |
|
09-May-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: add support for PIPE_CAP_TGSI_TEXCOORD Without it, texcoords are mapped to GENERIC[0..7], PointCoord is mapped to GENERIC[8], and user-defined varyings start from GENERIC[9]. Since texcoords can only be used between VS and PS, and PointCoord is PS-only, it's silly to always start from GENERIC[9] in all other shaders (such as LS, HS, ES, GS). This adds support for TEXCOORD and PCOORD semantics. As a result, st/mesa will use GENERIC[0] as a base for user-defined varyings, which should make linking ES and GS as well as tessellation shaders at runtime easier. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
a582b22c6382f24d921e9fe8a24917100c1396f1 |
|
16-Apr-2015 |
Marek Olšák <marek.olsak@amd.com> |
winsys/radeon: add a private interface for radeon_surface
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
db2415189a04fd64106a739c635b1433192ef969 |
|
16-Apr-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: set an optimal value for DB_Z_INFO.ZRANGE_PRECISION Required because of a VI hw bug. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
bed98eef9a29af39520002e4ac1525ae0e3859cd |
|
16-Apr-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: remove deprecated and useless registers Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
1f4bb3826464e2ce1d3f47183c96e6e7fde9a1d7 |
|
15-Mar-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: don't emit PA_SC_LINE_STIPPLE after every rasterizer state change Do it only when the line stipple state is changed. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
f5832f3f9dd0ac0b401d351acab19425fe3c1187 |
|
15-Mar-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: move PA_SU_SC_MODE_CNTL to rasterizer state This requires enabling the optional GL provoking vertex behavior for quads. + some cosmetic changes, so that the register is set exactly the same as on r600. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
98a23982227dce29b015dcb5a867d05f2bee4388 |
|
15-Mar-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement line and polygon smoothing Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
4f20a8f278aa92fb0dc6abc6998171b3ddea7dc1 |
|
15-Mar-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: split sample locations into its own state atom Sample locations are not updated as often as framebuffers. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
f7796a966d20b04c00025bdc170883f4179a5697 |
|
15-Mar-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: add basic code for overrasterization This will be used for line and polygon smoothing. This is GCN-only even though it's in shared code. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
4eb0ccf9e7902a0b1c9b691fa37852f31cb2befc |
|
22-Feb-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: simplify obtaining a shader property in si_emit_clip_regs Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
93daf5a2f6218ab086add878fce8e423899e1cc5 |
|
20-Feb-2015 |
Marek Olšák <marek.olsak@amd.com> |
r600g,radeonsi: cleanup of hex literals 0x3F800000 -> fui(1.0) 0x00000000 -> 0 Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
fa913a2dc6aefabdb9c6e927ad7095e89ffe0211 |
|
20-Feb-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: set PA_SU_HARDWARE_SCREEN_OFFSET to 0 It was probably 0 already, but it doesn't hurt to set it. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
2ead74888a70481aa40b5b6ede42279e1917e66c |
|
15-Feb-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: fix a crash if a stencil ref state is set before a DSA state + minor indentation fixes Discovered by Axel Davy. This can't be reproduced with any app, because all state trackers set a DSA state first. Cc: 10.5 10.4 10.3 <mesa-stable@lists.freedesktop.org> Reviewed-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
6c5af1dc4e7871ddd0383713b9d5382318a34fc9 |
|
31-Jan-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement polygon stippling Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
9af943c32e93ae7fd86f0c00dfd5b0e4c4e2430f |
|
01-Feb-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: add support for sampler views where resource = NULL The hardware obeys swizzles even if the resource is NULL. This will be used by set_polygon_stipple. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
b142dd2f2474af6479016d5fb5e87b0da015115c |
|
01-Feb-2015 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: move the buffer descriptor to the end of the image descriptor This will allow supporting NULL textures. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
7c9ec6ca7ee30109f0bcf0f3f4bcee6fb30dac81 |
|
29-Dec-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: flush all CB/DB caches unconditionally when changing the framebuffer This is easier to read and will work better with shader image stores. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
a1bbccf5214f95d8e23d6da88f51aae6032cbfe9 |
|
29-Dec-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: change TC cache flushing strategy for textures Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
2bfe9d4538693ebad3c0330a92e432c6c4c5afd3 |
|
29-Dec-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: rename flush flags, split the TC flag into L1 and L2 Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
a38e8de643fac4990d666cea3da895f9120b9e28 |
|
31-Dec-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: remove unused and not useful variables Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
638fa8016a39db95361922ea63390f34654aef37 |
|
31-Dec-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: remove init config from states It really doesn't do anything there. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
b3057f8097f88d9072df6d9c09bcc8c039b88a7c |
|
09-Dec-2014 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0 E.g. this could happen on older kernels which don't support the RADEON_INFO_SI_BACKEND_ENABLED_MASK query yet. The code in si_write_harvested_raster_configs() doesn't deal with this correctly and would probably mangle the value badly. Cc: "10.4 10.3" <mesa-stable@lists.freedesktop.org> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
15186607bb99c637d2ab28d65e033d470a84b51c |
|
08-Dec-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: take into account NULL colorbuffers when computing CB_TARGET_MASK Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
3291eedfe601b9d09023fb24987ae7d2c7e977c3 |
|
08-Dec-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: only emit line stippling and provoking vertex state when it changes Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
acda2e113a020f9ab32d6d38a07d74f77520f462 |
|
08-Dec-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: fix SPI state dependency on sprite_coord_enable Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
b472709090c10d17686b0ae5a5112e43ba8ac0c6 |
|
07-Dec-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: emit clip registers only if VS, GS, or rasterizer is changed Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
20e570d1156b76916cd6bf2a0113f548de8c4644 |
|
07-Dec-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: move all shader-related functions to a new file si_state_shaders.c This huge amount of code deserves its own file. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
67dcbcd92cb9877a04747d6cf7fef14c2b8af8b3 |
|
09-Sep-2014 |
Tom Stellard <thomas.stellard@amd.com> |
radeonsi: Program RASTER_CONFIG for harvested GPUs v5 Harvested GPUs have some of their render backends disabled, so in order to prevent the hardware from trying to render things with these disabled backends we need to correctly program the PA_SC_RASTER_CONFIG register. v2: - Write RASTER_CONFIG for all SEs. v3: - Set GRBM_GFX_INDEX.INSTANCE_BROADCAST_WRITES bit. - Set GRBM_GFX_INFEX.SH_BROADCAST_WRITES bit when done setting PA_SC_RASTER_CONFIG. - Get num_se and num_sh_per_se from kernel. v4: - Get correct value for num_se - Remove loop for setting PA_SC_RASTER_CONFIG - Only compute raster config when a backend has been disabled. v5: Michel Dänzer - Fix computation for chips with multiple SEs https://bugs.freedesktop.org/show_bug.cgi?id=60879 CC: "10.4 10.3" <mesa-stable@lists.freedesktop.org>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
ff8042270f857e85abe2968bcab1cd742cabb496 |
|
08-Nov-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION Required by Nine. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Tested-by: Nick Sarnie <commendsarnex@gmail.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
72424061e0722a1444b62af4cdbf03aaaf7e5ee0 |
|
23-Oct-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: fix polygon mode for points and lines and point/line fill modes Fixes piglit/polygon-mode-offset. Cc: 10.2 10.3 mesa-stable@lists.freedesktop.org Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
8ec40adf7eaaf4a107ee76497d69d1479580f711 |
|
22-Oct-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement pipe_rasterizer_state::clip_halfz Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
b9b0973db206bc3d376781e2d06001f2f48dc865 |
|
14-Oct-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: generate shader pm4 states right after shader compilation Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
139bde061a6968671c7119ce78837f144a169abf |
|
14-Oct-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: inline si_pm4_alloc_state It seemed like the function needed a context pointer. Let's remove it to make it less confusing. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
34e82005998138504147fd265f87825e4aace31f |
|
04-Oct-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: don't recompile shaders when changing nr_cbufs from 0 to 1 Both cases are equivalent. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
5e0fbe1b631d883eb0e033938a534a259c8d95fd |
|
04-Oct-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: remove vs.ucps_enabled from the shader key Written CLIPDIST outputs are simply disabled in PA_CL_VS_OUT_CNTL. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
be0a994fb8689131bf6a717c1e6fa5a42c3d4657 |
|
06-Oct-2014 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Use dummy pixel shader if compilation of the real shader failed Instead of crashing. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79155#c5 Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
0c4bc1e29223ffec4617999c0c03d722bdcc170a |
|
02-Oct-2014 |
Marek Olšák <marek.olsak@amd.com> |
tgsi: change tgsi_shader_info::properties to a one-dimensional array Reviewed-by: Roland Scheidegger <sroland@vmware.com> v2: fix svga too
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
10e386f4aa3ef8ce1c60ec5be0865cc61bd093e2 |
|
30-Sep-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: remove interp_at_sample from the key, use TGSI_INTERPOLATE_LOC_SAMPLE st/mesa has the same flag in its shader key, we don't need to do it in the driver anymore. Instead, use TGSI_INTERPOLATE_LOC_SAMPLE, which is what st/mesa sets. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
0a2d6f0c4e2230739aad6b6938925bf91d55d9d4 |
|
30-Sep-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: move geometry shader properties from si_shader to si_shader_selector Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
54de7099115502c561f5f51095e08dc0a52c71b7 |
|
30-Sep-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: always compile shaders on demand The first compiled shader is sometimes useless, because the key doesn't match the key for the draw call where it's used. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
8860584045f8c534264f9d456bfafdb545d81437 |
|
30-Sep-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: get fs_write_all from tgsi_shader_info directly Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
5233568861b082ee288d845f447012fa47e8bd1e |
|
30-Sep-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: get tgsi_shader_info only once before compilation Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
dc05a9e4e089d66a2ffe8919857ad9660e108c28 |
|
18-Sep-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: properly destroy the GS copy shader and scratch_bo for compute Cc: 10.2 10.3 <mesa-stable@lists.freedesktop.org> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
1abb1a97b0559b103c4a458def317c6440491a76 |
|
17-Sep-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: don't pass the context to the shader translator This should prevent accessing context state there. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
e29353ff20a2761a5a1caeaed78398557797207c |
|
17-Sep-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: don't snoop currently-bound GS shader when compiling ES Instead, pass the layout of GS inputs in memory to the ES using the shader key. Only 64 bits are needed to represent the layout in the key. Mixing and matching different VS and GS shaders should now always work. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
2774abd4cec70d95cb73f83c2c150e9f5171c50d |
|
16-Sep-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: shorten si_pipe_* prefixes to si_* This was the original naming convention in r600g and it somehow crept into radeonsi. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
8c37c16cbc4fd84bbb648cac2189b02633e3f806 |
|
16-Sep-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: merge si_pipe_shader into si_shader One is part of the other anyway. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
07c0b4d9b779dd43fcd3cfc119b1dc0150ab07d2 |
|
19-Sep-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: disable gl_SampleMask fragment shader output if MSAA is disabled This fixes piglit: arb_sample_shading-builtin-gl-sample-mask 0 Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
b53b1ceb3ee7d96bb6e5238b6bd6358361722aa4 |
|
19-Sep-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: only update MSAA-specific framebuffer state if nr_samples is changed Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
dba4c5baf449108f8d1f910af33998ce3c21b47a |
|
19-Sep-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: move DB_SHADER_CONTROL into db_render_state I will need this for fixing sample shading with 1 sample. The good news is that all shader pm4 states no longer use the current context state, so we can generate the pm4 states outside of draw_vbo if needed. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
884f1654e22c2845b388560b297a7c440a68e594 |
|
16-Sep-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: move DB registers from draw_vbo into new db_render_state It's called db_misc_state in r600g. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
a75fee78c680054aeb1b96ec25e02dd36286fed5 |
|
27-Aug-2014 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Compile dummy pixel shader on demand It's never used under normal circumstances. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
a10c8db715baa8e12f5267ef2fc59dbb7d191f8d |
|
23-Aug-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement EXPCLEAR optimization for depth Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
573313c94e6925598edb5769885fb973cf628e11 |
|
23-Aug-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement fast depth clear Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
63cb4077e6e7ad761f4aade0095d05d7c06f9f6f |
|
23-Aug-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: move DB_RENDER_CONTROL into draw_vbo So that I can add fast depth clear. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
ab9ad9177981757e7f1d17c61fd123855620c875 |
|
23-Aug-2014 |
Marek Olšák <marek.olsak@amd.com> |
r600g,radeonsi: force fast stencil and HTILE stencil off, fixing a Hyper-Z hang This should be as fast as no HTILE for stencil. I think we can still get full performance with depth-only rendering even if stencil is present in the buffer but not used, but I'm not 100% sure. This may be revisited when HiS and fast stencil clear are implemented. This fixes a hang in Brutal Legend. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=64471 Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
91050ff2154417d7f3a16b582f28c8bbdcea6cfb |
|
19-Aug-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: set DB_DEPTH_SIZE.HEIGHT_TILE_MAX, inline other fields This fixes rendering to a non-zero layer/face/slice with HTILE. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72685 v2: added the assertion Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
a131263a2f19507ca0d2f6093672d930a7c054d1 |
|
16-Aug-2014 |
Emil Velikov <emil.l.velikov@gmail.com> |
gallium/radeon: cleanup header inclusion - Add top_srcdir/src/gallium/winsys to GALLIUM_DRIVER_C{XXFLAGS}. - Remove top_srcdir/src/gallium/drivers/radeon from the includes. As a result: - Common radeon headers are prefixed with 'radeon/' - Winsys header inclusion is prefixed 'radeon/drm' Cc: Marek Olšák <marek.olsak@amd.com> Cc: Michel Dänzer <michel.daenzer@amd.com> Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
83503f9e68c5b2162682ed5b8691484a6d67aaea |
|
23-Aug-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: handle PIPE_BIND_BLENDABLE Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
94e474f3c3cb9f846c0fd6443d154baa1baeaecb |
|
15-Aug-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: set IA_MULTI_VGT_PARAM on SI the same as on CIK (v2) Nothing's changed for CIK here. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
a3333099796b8aabd72b17c39d8f12b9b5fa501c |
|
18-Aug-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: simplify si_num_banks function This makes it easier to use. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
7792f9858b60fd9f9f037f1aa15dd21cba30f2c4 |
|
17-Aug-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: save scissor state and sample mask for u_blitter Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
d7d8260f70326cd294715203dae8a8f0150680c1 |
|
13-Aug-2014 |
Grigori Goronzy <greg@chown.ath.cx> |
radeonsi: implement BPTC texture support Passes all piglit tests. v2: rebased Signed-off-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
87a8ed9389bbc49828e711515e0cafc7b9424a30 |
|
11-Aug-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: fix buffer invalidation of unbound texture buffer objects This maintains a list of all TBOs in a pipe_context. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
1c03a690bfc3265c7fefa7f87e69782a6672a9b2 |
|
06-Aug-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: use gpu_address from r600_resource Reviewed-by: Christian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
07c65b85eada8dd34019763b6e82ed4257a9b4a6 |
|
19-Jun-2014 |
Michel Dänzer <michel.daenzer@amd.com> |
r600g/radeonsi: Use write-combined CPU mappings of some BOs in GTT Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
d808de31bd3bac26cdea4d1d9464ad7f010d77d1 |
|
11-Jul-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: only update vertex buffers when they need updating Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
6210d6fdc2ffd2a46c73e64f1a1c443fe015a59e |
|
09-Jul-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: remove nr_vertex_buffers Unused. Also inline util_set_vertex_buffers_count and simplify it. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
0ed0bf06961677906c7e2c5250935148dcd9e860 |
|
09-Jul-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: move vertex buffer descriptors from IB to memory This removes the intermediate storage (pm4 state) and generates descriptors directly in a staging buffer. It also reduces the number of flushes, because the descriptors no longer take CS space. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
bea8f2f46dbc07b75762f5b88464580c49177b25 |
|
18-Jun-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: move si_set_sampler_views to si_descriptors.c Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
dd46841bc9685b48c972ebe5f5cf92770cf025fd |
|
18-Jun-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: move sampler descriptors from IB to memory Sampler descriptors are now represented by si_descriptors. This also adds support for fine-grained sampler state updates and the border color update is now isolated in a separate function. Border colors have been broken if texturing from multiple shader stages is used. This patch doesn't change that. BTW, blitting already makes use of fine-grained state updates. u_blitter uses 2 textures at most, so we only have to save 2. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
09056b352d6de42d24decafdcd6819ad70dc98f1 |
|
23-Apr-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: use an SGPR instead of VGT_INDX_OFFSET The draw indirect packets cannot set VGT_INDX_OFFSET, they can only set user data SGPRs. This is the only way to support start/index_bias with indirect drawing. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
a66d9341393b9a82aa197e8bab942c6de1ecf02e |
|
08-Jul-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: assume LLVM 3.4.2 is always present Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
ee2a818d3306170ba18f44342aa759c2892a293f |
|
07-Jul-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: rename definitions of shader limits Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
cf05f9bf016c544fe15b7ac724f78d7524ce61de |
|
04-Jun-2014 |
Grigori Goronzy <greg@chown.ath.cx> |
radeonsi: add sampling of 4:2:2 subsampled textures This makes 4:2:2 video surfaces work in VDPAU. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
99df120e006dbbce7aaf4b1466db423aa2432e54 |
|
06-May-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: interpolate varyings at sample when full sample shading is enabled
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
99d9d7c0d69c076d84334892ee12f921fe243319 |
|
06-May-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement SAMPLEPOS fragment shader input The sample positions are read from a constant buffer.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
501fee2511a0a84303319a5e3deacf4959da5b08 |
|
06-May-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement set_min_samples This is how per-sample shading is enabled.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
fe98bfb2615ff6e57cd66f4fc34dc0d45f6dd7e2 |
|
06-May-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeon: add basic register setup for per-sample shading Only for Cayman, SI, CIK.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
3aed75c8592e76de05f310118134cfc7cddf4360 |
|
06-May-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeon: split cayman_emit_msaa_state into 2 functions The other function will be split up from the framebuffer state.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
c5828b0599a5c00ebab488b795c63a21f1dc53cd |
|
14-May-2014 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Fix anisotropic filtering state setup Bring it back in line with r600g. I broke this in the original radeonsi bringup. :( Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78537 Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
93c2ebbd83604263fa46351a7efcde382322024b |
|
09-May-2014 |
Tom Stellard <thomas.stellard@amd.com> |
radeonsi: Enable geometry shaders with LLVM 3.4.1 Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> CC: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
74388dd24bc7fdb9e62ec18096163f5426e03fbf |
|
22-Apr-2014 |
Adam Jackson <ajax@redhat.com> |
radeonsi: Don't use anonymous struct trick in atom tracking I'm somewhat impressed that current gccs will let you do this, but sufficiently old ones (including 4.4.7 in RHEL6) won't. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Adam Jackson <ajax@redhat.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
2484daa4fd0d54877175767d98d4d33ef0bac30f |
|
22-Apr-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement ARB_texture_cube_map_array No LLVM changes needed. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> v2: updated GL3.txt and relnotes
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
aad669b1e90491f7c3951016456e8a2660d91a85 |
|
01-May-2014 |
Samuel Li <samuel.li@amd.com> |
radeonsi: add support for Mullins asics. v2: name defaults to kabini for older llvm v3: fix llvm version check Signed-off-by: Samuel Li <samuel.li@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Leo Liu <leo.liu@amd.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
7920adb45caacb7cb72e0a24dcffa52d3b465ea2 |
|
18-Apr-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement GL_ARB_vertex_type_10f_11f_11f_rev Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
360038fa5028b32837580478d36e5ec2c54d8652 |
|
21-Apr-2014 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Fix calculation of number of banks for SI The way cik_num_banks() was calculating the index only makes sense for the CIK specific macrotile mode array. For SI, we need to use the tile mode index directly. This happened to work most of the time because most of the SI tiling modes use the same number of banks. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
7489f3eedafbdad905158196873c8b3f5ccb546f |
|
18-Apr-2014 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: fix num banks selection on SI for dma setup (v2) The number of banks varies based on the tile mode index just like CIK. Bug: https://bugs.freedesktop.org/show_bug.cgi?id=77533 v2: fix ordering for nbanks calculation for consistency Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
bc86690f137a71a6f1cdcc0393a4b3f181df7240 |
|
01-Apr-2014 |
Darren Powell <darren.powell@amd.com> |
radeonsi: Added Diag Handler to receive LLVM Error messages Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
5f7faff61bc3ebe80f262fac6f58225d8005631b |
|
04-Apr-2014 |
Marek Olšák <marek.olsak@amd.com> |
gallium/radeon: fix warnings
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
71254732db12c8813c002425b5c1b7c31bf56f65 |
|
17-Mar-2014 |
Niels Ole Salscheider <niels_ole@salscheider-online.de> |
radeonsi: Implement DMA blit This code is a slightly modified version of evergreen_dma_blit (and evergreen_dma_copy as well as evergreen_dma_copy_tile). It would be nice to share some of the code in the long term. I have reused some "cik"-prefixed functions that also return the right value for SI. I am not sure if they should be renamed. v2: Marek> removed gfx.flush in si_dma_copy_tile Signed-off-by: Niels Ole Salscheider <niels_ole@salscheider-online.de> Signed-off-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
4ca3486b195653f875003d335921fd4e7d7c2c4a |
|
08-Mar-2014 |
Marek Olšák <marek.olsak@amd.com> |
r600g,radeonsi: use a fallback in dma_copy instead of failing v2: - allow byte-aligned DMA buffer copies on Evergreen - fix piglit/texsubimage regression - use the fallback for 3D copies (depth > 1) as well
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
f549129564e018e21f58483f697cc7073854247b |
|
09-Mar-2014 |
Marek Olšák <marek.olsak@amd.com> |
r600g, radeonsi: fix primitives-generated query with disabled streamout Buffers are disabled by VGT_STRMOUT_BUFFER_CONFIG, but the query only works if VGT_STRMOUT_CONFIG.STREAMOUT_0_EN is enabled. This moves VGT_STRMOUT_CONFIG to its own state. The register is set to 1 if either streamout or the primitives-generated query is enabled. However, the primitives-emitted query is also incremented, so it's disabled by setting VGT_STRMOUT_BUFFER_SIZE to 0 when there is no buffer bound. This fixes piglit: ARB_transform_feedback2/counting with pause EXT_transform_feedback/primgen-query transform-feedback-disabled Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
a38e1fd78ba406abe6c6dfd665804ec0d8f98172 |
|
06-Mar-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement fast color clear This works for both multi-sample and single-sample color buffers. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
d3c1be530a9e13378b66fb1ff8760ba0faa1a260 |
|
06-Mar-2014 |
Marek Olšák <marek.olsak@amd.com> |
r600g,radeonsi: move CMASK register values from r600_surface to r600_texture When doing fast clear for single-sample color buffers for the first time, a CMASK buffer has to be allocated and the CMASK state in all pipe_surfaces referencing the color buffer must be updated. Updating all surfaces is kinda silly, so let's move the values to r600_texture instead. This is only for Evergreen and later. R600-R700 don't have fast clear. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
61a2fac1996c92c9bfa486723803f9f346c9c9f6 |
|
06-Mar-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: convert the framebuffer state to atom-based This looks like r600g. The shared Cayman MSAA code is used here. The real motivation for this is that I need the ability to change values of color registers after the framebuffer state is set. The PM4 state cannot be modified easily after it's generated. With this, I can just change r600_surface::cb_color_xxx and set framebuffer.atom.dirty=true and it's done. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
6a5499b9d972ee6ef0ffc7e2a867113259985c7b |
|
04-Mar-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: move framebuffer-related state to a new struct si_framebuffer Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
bee2b96b02161cf75cfe17f7d30d14f2b838423f |
|
20-Feb-2014 |
Marek Olšák <marek.olsak@amd.com> |
r600g,radeonsi: set priorities for relocations
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
678cf9618f252eea209c9f37211dde325223c5ae |
|
09-Mar-2014 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Use proper member name for deleting export shader PM4 state Fixes double-free with some piglit tests using geometry shaders. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
1a8c66023b0b7679ec7d310707e0dd005540d529 |
|
08-Mar-2014 |
Christian König <christian.koenig@amd.com> |
radeonsi: avoid stale pointers in si_delete_shader_selector Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
472ac0db08011af21174bb35e45858480b866346 |
|
03-Mar-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: fix blit compressed texture workaround to support 2D arrays We don't have a piglit test for this, but I think it's correct. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
dff3eccd158d648482bb47118ef5d57a9186e5a4 |
|
23-Feb-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: move translate_colorswap to common code Also translate the Y__X swizzle. Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
9855477e903e00f7457adb15594048416444b992 |
|
09-Feb-2014 |
Marek Olšák <marek.olsak@amd.com> |
r600g,radeonsi: consolidate create_surface and surface_destroy Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
80eb377a37c8172c918fd76d162876dcc4ac59ca |
|
09-Feb-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: compute depth surface registers only once Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
629b019a40f3419b858a9591a2035f9eae45c836 |
|
09-Feb-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: compute color surface registers only once Same as r600g. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
40b9812a761ce0745d9e17b92fd0abd27eb86bd7 |
|
09-Feb-2014 |
Marek Olšák <marek.olsak@amd.com> |
r600g,radeonsi: share r600_surface I'm gonna use this in radeonsi. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
933eaeee25f1a6a0377f194adb1ce698ff638e84 |
|
09-Feb-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: move PA_SU_POLY_OFFSET_DB_FMT_CNTL to framebuffer state It doesn't depend on anything else. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
b4e14931a941f24dbd11d24653754acb48a95963 |
|
22-Jan-2014 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Pass VS resource descriptors to the HW ES shader stage as well This makes sure constants and samplers work in the vertex shader even when a geometry shader is active. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
d88a3752294444fc92f25fa6ca5bf4209f0e4266 |
|
17-Jan-2014 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Simplify shader PM4 state handling Just always bind the current states before drawing. Besides the simplification, as a bonus this makes sure the VS hardware shader stage always uses the GS copy shader when a geometry shader is active, fixing a number of GS related piglit tests. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
7b19c391f478769bf5111faef3d2aee66c2cfab0 |
|
09-Jan-2014 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Also export clip distances with geometry shader Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
404b29d765e2fe4d2bf80d17063e5672d2d59ca1 |
|
21-Nov-2013 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Initial geometry shader support Partly based on the corresponding r600g work by Vadim Girlin and Dave Airlie. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
7209703432ef88daf7ec67b7eeb80577fcb60ef7 |
|
22-Jan-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: cleanup includes, add missing license Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
8a4d7c296f6c9e55b72885ae9d1842eb959e0cf0 |
|
22-Jan-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: move some inline functions from si_pipe.h to si_state.c And si_tex_aniso_filter is unused. v2: remove INLINE occurences Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
62d55c0a2d96cf482f955bc841006c2ac1e0d867 |
|
22-Jan-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: use queries from r600g Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
a8930adbf82560f502e77f818bea5acd6b4ea4ec |
|
13-Jan-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: use hardware scissors correctly Use the WINDOW and VPORT scissors for the framebuffer and scissor test, respectively. The other two scissors are disabled (they cover the max fb size). We actually have 16 VPORT scissors, which will map well to ARB_viewport_array. Also, we don't need to write SC_WINDOW_OFFSET with this commit, because it's disabled everywhere. Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
aa7ae4fd6e24ba7f2b687e3f3c4301919830750b |
|
11-Jan-2014 |
Andreas Hartmetz <ahartmetz@gmail.com> |
radeonsi: Rename the commonly occurring rscreen variable. The "r" stands for R600. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
8662e66bf237a820a704df112718be599136098b |
|
11-Jan-2014 |
Andreas Hartmetz <ahartmetz@gmail.com> |
radeonsi: Rename the commonly occurring rctx/r600 variables. The "r" stands for R600. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
0b57fc15e13ee6b1f8271927b7334a7ea280624b |
|
11-Jan-2014 |
Andreas Hartmetz <ahartmetz@gmail.com> |
radeonsi: Rename R600->SI in some remaining defines. I had previously considered that unsafe. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
45578def716f17e4588c6567a5fb3b6dc9569aec |
|
07-Jan-2014 |
Andreas Hartmetz <ahartmetz@gmail.com> |
radeonsi: Rename r600->si for functions in si_pipe.h. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
f2a21ed8b9aeb08d019a5aabaf6c581303254308 |
|
07-Jan-2014 |
Andreas Hartmetz <ahartmetz@gmail.com> |
radeonsi: Rename r600->si for functions in si_resource.h. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
a88f46bc9b9a940e3126c011b43aabde754f0486 |
|
07-Jan-2014 |
Andreas Hartmetz <ahartmetz@gmail.com> |
radeonsi: Rename r600->si for structs in si_resource.h. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
238aeabce0e5cfd850279a68fe0c816adc175294 |
|
11-Jan-2014 |
Andreas Hartmetz <ahartmetz@gmail.com> |
radeonsi: Rename r600->si for structs in si_pipe.h. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
786af2f963925df2c2a6fb60b29a83e8340f03c7 |
|
04-Jan-2014 |
Andreas Hartmetz <ahartmetz@gmail.com> |
radeonsi: Apply si_* file naming scheme. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
a86de9a72f229e1833af93f5d51023a1dec3af1e |
|
08-Jan-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: handle NULL colorbuffers correctly Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
346b6abab9d0ec2d3aec6efe5a4bb03803666c2f |
|
05-Jan-2014 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: calculate NUM_BANKS for DB correctly on CIK NUM_BANKS is not constant on CIK. Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
bf3c3611130112062470299c154df2610633683a |
|
27-Dec-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: set correct pipe config for Hawaii in DB Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
2efe7927d38983029784825fc4897e9b77aa237e |
|
21-Dec-2013 |
Andreas Hartmetz <ahartmetz@gmail.com> |
radeonsi: Use htile_buffer for depth only when there is no stencil. Signed-off-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
d58090500017dccec9e0991318881057455bc367 |
|
19-Dec-2013 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Only scan pixel shaders for TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS It's not relevant for other shader types. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
37c24e6d867606e176a5164fc7ef1857862e76f8 |
|
17-Dec-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: set CB_DISABLE if the color mask is 0 Also needed for the DB in-place decompression according to hw docs. Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
3352ff97c29a4ff3de594504886765a603899739 |
|
17-Dec-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: add the htile buffer to the CS ioctl buffer list This may fix the GPU crashes. Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
2b404a650493514896b345e70713c1c3bbe58a26 |
|
17-Dec-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: improve HiZ precision for less and lequal depth functions r600g needs this too. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
1a63f278f2d312937a6d429c2b39db5307fb46ab |
|
17-Dec-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: make DB_RENDER_OVERRIDE an invariant register All this cruft was ported from r600g and isn't needed on SI and later according to hw docs. If we implemented HiS, we would set it to 0. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
249cb511c54d40a762c862a7e378a362db4a1ca0 |
|
17-Dec-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: flush HTILE when appropriate Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
2eb321b992183bfa7a84209ff059f1e2b902247e |
|
05-Dec-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: move invariant regs to si_init_config Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
7fa8fb7382285797c34ef498da7a3a4cf3a85ebe |
|
04-Dec-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: fix binding the dummy pixel shader This fixes valgrind errors in glxinfo. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
cd86f773a7ca13fa1d74e6287cc8ad0e0bd4c153 |
|
04-Dec-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: use the colorbuffer count from the shader key As a result, the initialization of write_all must be done before the compilation. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
8ee7370c9bed0be40c5d134f0b92eb3782c6b7e9 |
|
07-Dec-2013 |
Andreas Hartmetz <ahartmetz@gmail.com> |
radeonsi: Write htile state to hardware.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
d52791a708760dd114a53137caad211dc7cc4dfc |
|
21-Nov-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: add driver support for layered rendering and AMD_vertex_shader_layer Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
751e8697f2099a0ceaba09e0d8775e4636f209b1 |
|
20-Nov-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement MSAA for CIK There are also some changes to the printfs. Reviewed-and-Tested-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
f5778f152b250cb233f4bee021baae916e504afe |
|
24-Sep-2013 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: add support for Hawaii asics (v2) Update additional register fields. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
a767f57a7d755944a3f3db853767cac727ae761a |
|
31-Oct-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement ARB_vertex_type_2_10_10_10_rev
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
6a250877eaea932e2bddd35ba694e4dc38cc57cc |
|
31-Oct-2013 |
Marek Olšák <marek.olsak@amd.com> |
r600g,radeonsi: properly expose texture buffer formats This exposes GL_ARB_texture_buffer_object_rgb32.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
dbeedbb7ab47398b67a10c6ab81acd1bec6f0edd |
|
31-Oct-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement texture buffer objects GLSL 1.40 is done.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
2fd42001231b70ba1764b1455d642037d2d5fff5 |
|
25-Oct-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement uniform buffer objects
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
e5f0080d912d9231773a087c9f3e3a55136c467a |
|
30-Oct-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: try to fix IA_MULTI_VGT_PARAM programming This doesn't make any difference on Bonaire, but it might help on Hawaii.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
a3ed98f7aa85636579a5696bf036ec13e5c9104a |
|
08-Oct-2013 |
Brian Paul <brianp@vmware.com> |
gallium: new, unified pipe_context::set_sampler_views() function The new function replaces four old functions: set_fragment/vertex/ geometry/compute_sampler_views(). Note: at this time, it's expected that the 'start' parameter will always be zero. Reviewed-by: Roland Scheidegger <sroland@vmware.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Tested-by: Emil Velikov <emil.l.velikov@gmail.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
453ea2d309c0314bea8a209f536e2b3c2c4d92c6 |
|
13-Oct-2013 |
Vadim Girlin <vadimgirlin@gmail.com> |
radeonsi: pass alpha_ref value to PS in the user sgpr Currently it's hardcoded in the shader, so every change requires compilation of the shader variant, killing the performance in Serious Sam 3 and probably other apps. This patch passes alpha_ref in the user sgpr and removes it from the shader key. Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
ec922ef98797c0dcd33b5f88a3a6eafff79a0831 |
|
08-Oct-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: draw register fixes for CIK This doesn't fix any known issue. I'm just following the docs. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
b181be626634cea2dab5d3b298a8f2e7fbbfa643 |
|
04-Oct-2013 |
Brian Paul <brianp@vmware.com> |
radeonsi: Fix build Reviewed-by: Tom Stellard <thomas.stellard@amd.com> https://bugs.freedesktop.org/show_bug.cgi?id=70106
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
27c054edf0ae92c8c498830e7c7510fa94f5dcfd |
|
12-Sep-2013 |
Brian Paul <brianp@vmware.com> |
radeon: don't use old bind_vertex/fragment_sampler_states() hooks
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
8280b29d7c9fa472e2e7e10e5f920e04075186e2 |
|
12-Sep-2013 |
Brian Paul <brianp@vmware.com> |
radeon: implement pipe_context::bind_sampler_states()
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
1bb77f81db0ed3d1b3dd14c055ff7a9679399bb1 |
|
22-Sep-2013 |
Marek Olšák <marek.olsak@amd.com> |
r600g,radeonsi: consolidate tiling_info initialization and the util_format_s3tc_init calls too.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
2814202ef4d6a429602c3524c2a1001e34d2068f |
|
22-Sep-2013 |
Marek Olšák <marek.olsak@amd.com> |
r600g,radeonsi: share the async dma interface r600_texture.c is one step closer to r600g.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
e9162672850548310bd29fa6f0f924e4e8767af1 |
|
21-Sep-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: move radeonsi-specific functions out of r600_texture.c
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
57f38e9f921bcfac0087765b4acb2c258604ea29 |
|
24-Sep-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: fix blitting the last 2 mipmap levels of compressed textures This fixes compressedteximage piglit tests. +10 piglits Evergreen and Cayman have the same issue. R600 and R700 don't. Cc: "9.2" <mesa-stable@lists.freedesktop.org> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
296adb6de96e697a4bf0c78524da5320489d2662 |
|
23-Sep-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: add missing colorbuffer formats (rework format translation) This fixes some piglits, e.g: spec/!OpenGL 3.0/required-renderbuffer-attachment-formats. This can be ported to r600g. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
f9ea435ebc9360e186e44fc4e9c155dc073fe8ac |
|
23-Sep-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: bypass alpha-test for integer colorbuffers Fixes spec/EXT_texture_integer/fbo-blending. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
d2bd63433a252c84488023e9877e70d69223da42 |
|
18-Sep-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: simplify and fix MSAA texture sampling for array textures Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
9d16e70b3f95ea632a0442458c0d5027a8b42d36 |
|
26-Aug-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement glDrawTransformFeedback functionality Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
e4c5d3ee27e125a20b4899b0c95f517d4e2f07e9 |
|
18-Aug-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: handle rasterizer_discard and set GS_OUT_PRIM_TYPE Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
2b0a54d6ecbd31a41679d089c4e4abf8687f2fdc |
|
14-Aug-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: integrate shared streamout state Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
9933b85e122c233ceac7662aec5cf359f888f595 |
|
29-Aug-2013 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Expose pure integer vertex formats Fixes 20 piglit tests with MESA_GL_VERSION_OVERRIDE=3.0. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
a77ee8b548d83614b11bbfb654b031b7d464c3e3 |
|
26-Aug-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: simplify and improve flushing This mimics r600g. The R600_CONTEXT_xxx flags are added to rctx->b.flags and si_emit_cache_flush emits the packets. That's it. The shared radeon code tells us when the streamout cache should be flushed, so we have to check the flags anyway. There is a new atom "cache_flush", because caches must be flushed *after* resource descriptors are changed in memory. Functional changes: * Write caches are flushed at the end of CS and read caches are flushed at its beginning. * Sampler view states are removed from si_state, they only held the flush flags. * Everytime a shader is changed, the I cache is flushed. Is this needed? Due to a hw bug, this also flushes the K cache. * The WRITE_DATA packet is changed to use TC, which fixes a rendering issue in openarena. I'm not sure how TC interacts with CP DMA, but for now it seems to work better than any other solution I tried. (BTW CIK allows us to use TC for CP DMA.) * Flush the K cache instead of the texture cache when updating resource descriptors (due to a hw bug, this also flushes the I cache). I think the K cache flush is correct here, but I'm not sure if the texture cache should be flushed too (probably not considering we use TC for WRITE_DATA, but we don't use TC for CP DMA). * The number of resource contexts is decreased to 16. With all of these cache changes, 4 doesn't work, but 8 works, which suggests I'm actually doing the right thing here and the pipeline isn't drained during flushes. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Tested-by: Tom Stellard <thomas.stellard@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
aa5c40f97cf5d0609dfb8c0792eca5f6d5108579 |
|
17-Aug-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: convert constant buffers to si_descriptors There is a new "class" si_buffer_resources, which should be good enough for implementing any kind of buffer bindings (constant buffers, vertex buffers, streamout buffers, shader storage buffers, etc.) I don't even keep a copy of pipe_constant_buffer - we don't need it. The main motivation behind this is to have a well-tested infrastrusture for setting up streamout buffers. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Tested-by: Tom Stellard <thomas.stellard@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
a81c3e00fee0626e63b1fb8ebb4c2cef3fb23367 |
|
14-Aug-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: use r600_common_context, r600_common_screen, r600_resource Also r600_hw_context_priv.h and si_state_streamout.c are removed, because they are no longer needed. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Tested-by: Tom Stellard <thomas.stellard@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
b1d05eeb1f14e06ba122857927eb4661621df8f6 |
|
18-Aug-2013 |
Vinson Lee <vlee@freedesktop.org> |
radeonsi: Ensure fmask_format is initialized in release builds. Fixes "Uninitialized scalar variable" defect reported by Coverity. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
21d9a1b5ef51ce449e9a82641d0d605c5448b41c |
|
16-Aug-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: require LLVM 3.4 for MSAA
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
5550554f1e6087a89a31b418003dde893e5ea4b3 |
|
07-Aug-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: disable unbound colorbuffers Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
356c041167ac96131869622f2a41b3d5b3017f9a |
|
06-Aug-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: port texture improvements from r600g This started as an attempt to add support for MSAA texture transfers and MSAA depth-stencil decompression for the DB->CB copy path. It has gotten a bit out of control, but it's for the greater good. Some changes do not make much sense, they are there just to make it look like the other driver. With a few cosmetic modifications, r600_texture.c can be shared with a symlink. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
f671dfa8aaa90a76b7a426ee83ecd9304ee4fdc8 |
|
06-Aug-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: add FMASK texture binding slots and resource setup (v2) v2: bind FMASK textures to shader resource slots 16..31 Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
3c3feb38f44d8512a1a11f9171bf8ca4712f864c |
|
06-Aug-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement FMASK decompression for MSAA texturing Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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2a4b2e23053db846903199ed1a892fe72da70750 |
|
02-Aug-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement MSAA colorbuffer compression for rendering Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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2f1c449415903332489a05e4037b8f3f5aa15342 |
|
30-Jul-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement uncompressed MSAA texturing This is glBlitFramebuffer support for MSAA surfaces as required by GL 3.0 and texturing as required by GL 3.2 and GL_ARB_texture_multisample. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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6d4755a4d75436fb117b28d18fa19d2461b6621d |
|
30-Jul-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement GL_SAMPLE_ALPHA_TO_ONE Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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07955d4f2b969efb59b9c35c1fba5a0cae2cdc55 |
|
30-Jul-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: implement uncompressed MSAA rendering and color resolving This is basic MSAA support which should work with most apps. Some features are missing, those will be implemented by other commits. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
c8e70e64accc914c58533b8336873e0995e901e7 |
|
06-Aug-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: add flexible shader descriptor management and use it for sampler views It moves all sampler view descriptors to a buffer. It supports partial resource updates and it can also unbind resources (required for FMASK texturing). The buffer contains all sampler view descriptors for one shader stage, represented as an array. On top of that, there are N arrays in the buffer, which are used to emulate context registers as implemented by the previous ASICs (each array is a context). This uses the RCU synchronization approach to avoid read-after-write hazards as discussed in the thread: "radeonsi: add FMASK texture binding slots and resource setup" CP DMA is used to clear the descriptors at context initialization and to copy the descriptors from one context to the next. v2: - use PKT3_DMA_DATA on CIK (I'll test CIK later) - turn the bool CP DMA parameters into self-explanatory flags - add a nice simple API for packet emission to radeon_winsys.h - use 256 contexts, 128 causes texture corruption in openarena
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
2f98dc223f625f6df79268848c46af7f224fe7e9 |
|
08-Aug-2013 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Don't export unused clip distance vectors from vertex shader E.g. the Source engine seems to always write to gl_ClipVertex, but normally doesn't enable any GL_CLIP_DISTANCEn states. This change removes some irrelevant parts from the generated vertex shader code in such cases. Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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731c6aa52d0ed23b2f4a7345bca3de6e3f4ffa80 |
|
06-Aug-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: correct sampler function names Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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363b2805f7af8e9f20700eceddb107f0e1cdfa6c |
|
05-Aug-2013 |
Marek Olšák <marek.olsak@amd.com> |
radeonsi: rename r600_resource_texture to r600_texture Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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234d81e6b26457a94aae37633c1adc89498bdb4e |
|
07-Jun-2013 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: emit PA_SC_RASTER_CONFIG[_1] on cik Use the golden values for each asic. Todo: update Kabini and Kaveri. Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
9d8ad222c69d70201d6b62eda454e08333e836ad |
|
16-Nov-2012 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: PA_CL_ENHANCE is privileged on CIK Needs to be and is set by the kernel. Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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f2a9bd80840d5c570689ea1f4ccb648000fc9b88 |
|
07-Jun-2013 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: store chip class in the pm4 struct Will be used for asic specific pm4 behavior. Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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3a47f1945ffda1d931790845daa38d370b1833bc |
|
02-May-2013 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: properly handle DB tiling setup on CIK On CIK, DB switches back to using per-surface tiling parameters rather than the tile index used on SI. Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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59e4fe0b7506432bb81cbe524a7e930a25d03c4e |
|
09-Nov-2012 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: emit TA_BC_BASE_ADDR_HI for border color on CIK Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
3d831206a4baf2cd36e91ea81ed45ce3c24d0f88 |
|
07-May-2013 |
Tom Stellard <thomas.stellard@amd.com> |
radeonsi/compute: Pass kernel arguments in a buffer v2 v2: - Fix memory leak in si_set_constant_buffer()
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
eaabb4ead07ae043ecc789024028e225ebd0f318 |
|
24-May-2013 |
Zack Rusin <zackr@vmware.com> |
gallium: Add support for multiple viewports Gallium supported only a single viewport/scissor combination. This commit changes the interface to allow us to add support for multiple viewports/scissors. Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: Marek Olšák <maraeo@gmail.com> Reviewed-by: José Fonseca<jfonseca@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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784df2e115d6e047a38715aa509e86403605acc1 |
|
01-May-2013 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Make border colour state handling safe for integer textures
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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e369f40a9b73b905f2cb9c62aff606e0ec2bb3ef |
|
30-Apr-2013 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Fix hardware state for dual source blending Set up CB_SHADER_MASK register according to pixel shader exports, and enable some minimal state for colour buffer 1 in case dual source blending is used.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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e3befbca5ed9f22effcdc91c5886c86b644bc190 |
|
15-May-2013 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Handle TGSI_SEMANTIC_CLIPVERTEX 17 more little piglits. NOTE: This is a candidate for the 9.1 branch.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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eb19163a4dd3d7bfeed63229820c926f99ed00d9 |
|
16-May-2013 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Initial support for multiple constant buffers Just enough to support an additional internal constant buffer for the user clip planes. NOTE: This is a candidate for the 9.1 branch.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
4730dea5f5ddd5f94091aeb423c0e0cce4e64fdb |
|
03-May-2013 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Fix handling of TGSI_SEMANTIC_PSIZE Two more little piglits. NOTE: This is a candidate for the 9.1 branch.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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4045c3d0601f1e3280625ed837846ecad5d051f7 |
|
13-May-2013 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: add support for hainan chips Note: this is a candidate for the 9.1 branch Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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2737abb44efebfa10ac84b183c20fc5818d1514e |
|
23-Apr-2013 |
José Fonseca <jfonseca@vmware.com> |
gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel_center. Squashed commit of the following: commit 04c5fa2cbb8e89d6f2fa5a75af1cca03b1f6b852 Author: José Fonseca <jfonseca@vmware.com> Date: Tue Apr 23 17:37:18 2013 +0100 gallium: s/lower_left_origin/bottom_edge_rule/ commit 4dff4f64fa83b9737def136fffd161d55e4f1722 Author: José Fonseca <jfonseca@vmware.com> Date: Tue Apr 23 17:35:04 2013 +0100 gallium: Move diagram to docs. commit 442a63012c8c3c3797f45e03f2ca20ad5f399832 Author: James Benton <jbenton@vmware.com> Date: Fri May 11 17:50:55 2012 +0100 gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel_center. This change is necessary to achieve correct results when using OpenGL FBOs. Reviewed-by: Marek Olšák <maraeo@gmail.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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d0e9aaa31cb13404914aea292879739d4044f856 |
|
08-Apr-2013 |
Jerome Glisse <jglisse@redhat.com> |
radeonsi: add support for compressed texture v2 Most test pass, issue are with border color and swizzle. Based on ircnick<maelcum> patch. v2: Restaged commit hunk Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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dc21e30a6283629bed6db282caff0af13f3b88ec |
|
22-Mar-2013 |
Jerome Glisse <jglisse@redhat.com> |
radeonsi: add 2d tiling support for texture v3 v2: Remove left over code v3: Restage properly the commit so hunk of first one are not in second one. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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a0dca4409a25b7810c28bcd64b48b3f0f159a455 |
|
22-Mar-2013 |
Christian König <christian.koenig@amd.com> |
radeonsi: add instance divisor support v3 v2: reduce key size, don't copy key around to much. v3: remove key size reduction Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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35c522dce461a7d18a471e681413781da702d4b0 |
|
21-Mar-2013 |
Marek Olšák <maraeo@gmail.com> |
radeonsi: fix crash while binding a NULL constant buffer Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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f5298b0a65bbbd9a0eba703dd39b121a74dc200c |
|
28-Feb-2013 |
Christian König <christian.koenig@amd.com> |
radeonsi: switch to using resource destribtors for constants v2 v2: remove superfluous mask, use buffer_size instead of constant Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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f987d23b28491bd7b0552bd9daffa53a8e073c71 |
|
24-Feb-2013 |
Vinson Lee <vlee@freedesktop.org> |
radeonsi: Fix memory leak in si_set_constant_buffer. Fixes resource leak defect reported by Coverity. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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3447cc48565efb8a0acbe60cb648cc34c5dfd172 |
|
18-Feb-2013 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Don't pretend there is any R8G8B8 support The hardware can't do it.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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18272c9b1b530ad6d2091b647c062793f94b5351 |
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13-Feb-2013 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Fix up and enable flat shading. Requires corresponding LLVM R600 backend fix to work correctly, but even without that it doesn't hang anymore. 13 more little piglits. Depends on LLVM: r175193, r175733 NOTE: This is a candidate for the 9.1 branch.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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0d51906c0754b1c1a2964af50c55306bce9ab224 |
|
20-Feb-2013 |
Vinson Lee <vlee@freedesktop.org> |
radeonsi: Fix memory leak in si_shader_select. Fixes resource leak defect reported by Coverity. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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95bced59293bc3dffad955b714c142455aa05aa8 |
|
18-Feb-2013 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Fix blending using destination alpha factor but non-alpha destination 11 more little piglits. NOTE: This is a candidate for the 9.1 branch. Reviewed-by: Marek Olšák <maraeo@gmail.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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9c1107b3e1a4f9f932728d53a8a7961ac948521e |
|
15-Feb-2013 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Fix PIPE_FORMAT_X32_S8X24_UINT sampler hardware format 4 more little piglits. NOTE: This is a candidate for the 9.1 branch.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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8356962853727136f3316ed227fb7bfe98e2f2bd |
|
15-Feb-2013 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Use stencil surface level information for stencil texturing 7 more little dwarves^W piglits. NOTE: This is a candidate for the 9.1 branch.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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f9adf7987601197641cd0d851e47b45c5c416f00 |
|
15-Feb-2013 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: properly implement S8Z24 depth-stencil format Based on r600g commit 2b9659c9e627ad03160899b8be04f96307d098eb . Fixes crashes with 4 piglit tests which are now hitting these formats. NOTE: This is a candidate for the 9.1 branch.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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f34ad857658c93c8f42bd2ed77033e2dfb2540e3 |
|
12-Feb-2013 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Fix array indices for detecting integer vertex formats
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
c093f12406d3e6e053ed1f6f9b552cd696053748 |
|
05-Feb-2013 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Handle scaled and integer formats for samplers and vertex elements. Also, add assertions to stress that render targets don't support scaled formats. 20 more little piglits.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
23405ef4679301a36694ffecbeaef38e3c7650fa |
|
05-Feb-2013 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Don't advertise PIPE_FORMAT_L8A8_SRGB support. The hardware can't do it.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|
9ba1e23647c09290c98cc7133fb73dd1df1da8ab |
|
26-Jan-2013 |
Marek Olšák <maraeo@gmail.com> |
radeonsi: use new RGBX formats
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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af0af75881ea99452086afd6907780de77af6e96 |
|
25-Jan-2013 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: default PA_SC_RASTER_CONFIG to 0 That should work in all cases. Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Note: this is a candidate for the 9.1 branch.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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83e4407f443fb6baeccf9aefee291c82adcaa58b |
|
25-Jan-2013 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: add support for Oland chips Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Note: this is a candidate for the 9.1 branch
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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6455d40b7ec09e3a3923c9b78952dc29627afed1 |
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25-Jan-2013 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Remove spurious traces of R16G16B16 support. The hardware can't do it, and these were causing warnings in some piglit tests. NOTE: This is a candidate for the 9.1 branch.
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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de4e448095662611e27dce98059a77f14d647401 |
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22-Jan-2013 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Handle PIPE_FORMAT_L32A32_S/UINT for rendering. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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d0096dfa85a176c387701a035cfc21d55f615ed6 |
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22-Jan-2013 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Make sure to use float number format for packed float colour formats. These aren't covered by UTIL_FORMAT_TYPE_FLOAT. Fixes 15 piglit (sub)tests. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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6f6112a2b982462667ba36a6f3ba381558780e8a |
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17-Jan-2013 |
Marek Olšák <maraeo@gmail.com> |
radeonsi: More assorted depth/stencil changes ported from r600g. [ Squashed port of the following r600g commits: - Michel Dänzer ] commit 428e37c2da420f7dc14a2ea265f2387270f9bee1 Author: Marek Olšák <maraeo@gmail.com> Date: Tue Oct 2 22:02:54 2012 +0200 r600g: add in-place DB decompression and texturing with DB tiling The decompression is done in-place and only the compressed tiles are decompressed. Note: R6xx-R7xx can do that only with Z16 and Z32F. The texture unit is programmed to use non-displayable tiling and depth ordering of samples, so that it can fetch the texture in the native DB format. The latest version of the libdrm surface allocator is required for stencil texturing to work. The old one didn't create the mipmap tree correctly. We need a separate mipmap tree for stencil, because the stencil mipmap offsets are not really depth offsets/4. There are still some known bugs, but this should save some memory and it also improves performance a little bit in Lightsmark (especially with low resolutions; tested with Radeon HD 5000). The DB->CB copy is still used for transfers. commit e2f623f1d6da9bc987582ff68d0471061ae44030 Author: Marek Olšák <maraeo@gmail.com> Date: Sat Jul 28 13:55:59 2012 +0200 r600g: don't decompress depth or stencil if there isn't any commit 43e226b6efb77db2247741cc2057d9625a2cfa05 Author: Marek Olšák <maraeo@gmail.com> Date: Wed Jul 18 00:32:50 2012 +0200 r600g: optimize uploading depth textures Make it only copy the portion of a depth texture being uploaded and not the whole 2D layer. There is also a little code cleanup. commit b242adbe5cfa165b252064a1ea36f802d8251ef1 Author: Marek Olšák <maraeo@gmail.com> Date: Wed Jul 18 00:17:46 2012 +0200 r600g: remove needless wrapper r600_texture_depth_flush commit 611dd529425281d73f1f0ad2000362d4a5525a25 Author: Marek Olšák <maraeo@gmail.com> Date: Wed Jul 18 00:05:14 2012 +0200 r600g: init_flushed_depth_texture should be able to report errors commit 80755ff56317446a8c89e611edc1fdf320d6779b Author: Marek Olšák <maraeo@gmail.com> Date: Sat Jul 14 17:06:27 2012 +0200 r600g: properly track which textures are depth This fixes the issue with have_depth_texture never being set to false. commit fe1fd675565231b49d3ac53d0b4bec39d8bc6781 Author: Marek Olšák <maraeo@gmail.com> Date: Sun Jul 8 03:10:37 2012 +0200 r600g: don't flush depth textures set as colorbuffers The only case a depth buffer can be set as a color buffer is when flushing. That wasn't always the case, but now this code isn't required anymore. commit 5a17d8318ec2c20bf86275044dc8f715105a88e7 Author: Marek Olšák <maraeo@gmail.com> Date: Sun Jul 8 02:14:18 2012 +0200 r600g: flush depth textures bound to vertex shaders This was missing/broken. There are also minor code cleanups. commit dee58f94af833906863b0ff2955b20f3ab407e63 Author: Marek Olšák <maraeo@gmail.com> Date: Sun Jul 8 01:54:24 2012 +0200 r600g: do fine-grained depth texture flushing - maintain a mask of which mipmap levels are dirty (instead of one big flag) - only flush what was requested at a given point and not the whole resource (most often only one level and one layer has to be flushed) Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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bc398f908f8765edee48150dc7e3f24874bb03d9 |
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15-Jan-2013 |
Vadim Girlin <vadimgirlin@gmail.com> |
radeonsi: improve flushed depth texture handling Use r600_resource_texture::flished_depth_texture for GPU access, and allocate it in the VRAM. For transfers we'll allocate texture in the GTT and store it in the r600_transfer::staging. Improves performance when flushed depth texture is frequently used by the GPU, e.g. in Lightsmark [ Ported from r600g commit 37708479608af877986b76302a9c92611d1e23d0 ] Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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bfb405ceee3843ab7fa9ec03919939ff69e2a373 |
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15-Jan-2013 |
Marek Olšák <maraeo@gmail.com> |
radeonsi: Assorted depth/stencil changes ported from r600g. [ Squashed port of the following r600g commits: - Michel Dänzer ] commit c1e8c845ea9c6f843cc5bba5974668c007799bbc Author: Marek Olšák <maraeo@gmail.com> Date: Sat Jul 7 19:10:00 2012 +0200 r600g: inline r600_hw_copy_region commit 4891c5dc64ccd8cf2bf8a8550ae23e1a61806a7d Author: Marek Olšák <maraeo@gmail.com> Date: Mon Jun 25 22:53:21 2012 +0200 r600g: inline r600_blit_push_depth and use resource_copy_region We are going to have a separate resource for depth texturing and transfers and this is just a transfer thing. commit da98bb6fc105e1a2f688a1713ca9e50f0ac8fbed Author: Marek Olšák <maraeo@gmail.com> Date: Mon Jun 25 12:45:32 2012 +0200 r600g: split flushed depth texture creation and flushing Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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90d919fcd0ef5a09a462871cc6b2174db6e82411 |
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17-Jan-2013 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Fix 1D tiling mode index for non-scanout resources. Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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51efb081f7cc1c777d581c5dad5819a98f7f35cb |
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05-Dec-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Actually keep track if we are using depth textures for samplers. 20-odd more piglits. Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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3c92bfe2d22942a529c9c21ef74b8237732807af |
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15-Jan-2013 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Fix Z24 texture formats. About half a dozen more piglits. Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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1ace200b2b916d4e9696ae7f711578dcdd5d28e0 |
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21-Dec-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Set SPI_SHADER_COL_FORMAT to what the pixel shader actually exports. Instead of deriving it from the colour buffer formats only. Fixes a number of piglit tests which export depth from the pixel shader. Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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bc5e65096d2e9ae14b048811315814831427608a |
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11-Jan-2013 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Use proper hardware format for stencil texturing. Fixes piglit 'spec/ARB_depth_buffer_float/fbo-clear-formats stencil' crash. Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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c408f0c5c4b07eac4bc8759bb8e6ab20f527ded0 |
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13-Dec-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Consolidate calculation of tile mode index. Apart from the obvious cleanup, this makes sure all blocks use the same tiling mode for accessing the resource. Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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6e33b55ee16c9885391d3baff33545a5209c0623 |
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23-Nov-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Reinstate assertions against invalid colour/depth formats. radeonsi now supports Z16 and doesn't fail these assertions anymore. This partially reverts commit 7bba4879bb79719e22a18b52759b1d1d839c783c, but leaves the error messages in place to allow diagnosing such problems even with non-debugging builds. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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a8d46d017389c287db3e7062e8fdffbbef2ae50d |
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16-Nov-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Re-enable Z16 depth buffers. 8 more piglits. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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fa83d52961efeb97c4b5d613e51411a784e68478 |
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20-Nov-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Use explicit stencil mipmap level offsets. Extracted from r600g commit 428e37c2da420f7dc14a2ea265f2387270f9bee1. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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49003a5cb658751a85383cd6600006e094f453bc |
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20-Nov-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Fix sampler views for depth textures. Consistently reference the flushed depth texture in the sampler view, not the original one. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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26463b89960521dd51d661fd0608e2d665111f1a |
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16-Nov-2012 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: clean up some magic numbers Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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ce17964fe50d36dd13a0688bc59bfe6878142b74 |
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16-Nov-2012 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: emit PA_SC_RASTER_CONFIG Use per asic golden values. Programming this register doesn't seem to be strictly necessary on SI, but programming it wrong leads to rendering issues or reduced performance so just go ahead and program the golden values explicitly to avoid any potential problems down the road. Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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7bba4879bb79719e22a18b52759b1d1d839c783c |
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15-Nov-2012 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: remove new asserts and replace with warnings Fixes piglit regressions. Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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3893593732b07c91543530392f44f57fe343d8c4 |
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15-Nov-2012 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: cleanup si_db() Clean up a few magic numbers and rework the code a bit. Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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565c29f221660fbcf9cd49780a9baf937586b768 |
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15-Nov-2012 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: assert the CB format is valid (v2) Assert the the CB format is valid and default to the INVALID hw format rather than ~0U when the format doesn't match for non-debug builds. v2: use INVALID hw format rather than ~0U Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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34d487b64d467a568d197de8376dcba88418bea1 |
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15-Nov-2012 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: assert that the DB format is valid (v2) Assert that the DB format is valid and default to the INVALID hw format rather than ~0U when the format doesn't match for non-debug builds. v2: use INVALID hw format rather than ~0U Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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73d9703a9310b8c8ab0defe31598308c9d8b7103 |
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14-Nov-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Set STENCILOPVAL fields to 1. This is necessary for backwards compatibility with pre-SI for stencil. Fixes a number of stencil related piglit tests, and real apps using stencil. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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7708a864648aecd8aafb484ec7db18c2aba9e957 |
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02-Nov-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Implement alpha testing in pixel shader. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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c5c3d2f9330705dcfd83bbdb6a5460ddc8a0f0e9 |
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02-Nov-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Implement support for vertex shader samplers. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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e73bf3b805de78299f1a652668ba4e6eab9bac94 |
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29-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium: add start_slot parameter to set_vertex_buffers This allows updating only a subrange of buffer bindings. set_vertex_buffers(pipe, start_slot, count, NULL) unbinds buffers in that range. Binding NULL resources unbinds buffers too (both buffer and user_buffer must be NULL). The meta ops are adapted to only save, change, and restore the single slot they use. The cso_context can save and restore only one vertex buffer slot. The clients can query which one it is using cso_get_aux_vertex_buffer_slot. It's currently set to 0. (the Draw module breaks if it's set to non-zero) It should decrease the CPU overhead when using a lot of meta ops, but the drivers must be able to treat each vertex buffer slot as a separate state (only r600g does so at the moment). I can imagine this also being useful for optimizing some OpenGL use cases. Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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691f08dbeaeb71bfa26784e7ec18aa07e34893fb |
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06-Sep-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Handle TGSI_SEMANTIC_BCOLOR. Put the back face colour right after the front face colour in the LDS parameter space. Fixes 18 piglit tests related to two sided lighting. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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44ef033c25ee0dde97a2339d4439560885d52cad |
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05-Oct-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Don't snoop context state while building shaders. Let's use the shader key describing the state. Ported from r600g commit b6521801070d52bdd5908824e82c1ce2dde16e8e. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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dd9274df4f0bd2e13476686bfdd66fcd3239b322 |
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11-Oct-2012 |
Marek Olšák <maraeo@gmail.com> |
radeonsi: fixup the return type of is_format_supported
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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304beb81bb53f327e835250dc4bf141dff61f535 |
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29-Sep-2012 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: emit PA_SU_PRIM_FILTER_CNTL has no default value. Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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f1a3de5e9dd8f965fc99cb33e36643b8e8aac018 |
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28-Sep-2012 |
Alex Deucher <alexander.deucher@amd.com> |
radeonsi: drop some cayman remnants Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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22ae062fa168866c743e316ca298eb65cdc565e7 |
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26-Sep-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: define SGPR register numbers Instead of hardcoding them. Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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7773c7109c9a3b31767fab012183f64b932264a7 |
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20-Sep-2012 |
Christian Koenig <christian.koenig@amd.com> |
radeonsi: start seperating commands into si_commands.c Signed-off-by: Christian Koenig <christian.koenig@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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04473db38ade5902a6ad49dba8ca8215599d57be |
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14-Sep-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: start reworking inferred state handling Instead of tracking the inferred state changes separately just check if queued and emitted states are the same. This patch just reworks the update of the SPI map between vs and ps, but there are probably more cases like this. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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7443e4e697c0517f505d83436dcbe1fd01c1c39e |
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12-Sep-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Properly handle NULL sampler views. Fixes piglit shaders/glsl-fs-uniform-sampler-array and many other similar tests. In fact, I just completed a piglit quick-driver.tests run without any GPU lockups or even VM protection faults. Yay! Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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9ccaa24f8493ebc4e5a606679490e4936ba3c624 |
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07-Sep-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Texture border colour fixes. * Handle arbitrary border colours. * Use correct packing format for detecting special border colours. Fixes piglit tex-border-1 and probably many other tests using border colours. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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03dfa305968adcf511f822757c106912419d6664 |
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07-Sep-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Handle NULL sampler states. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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8a497e5955053293959614fcde76ab4908929215 |
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07-Sep-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Float format fixups. Fixes piglit spec/ARB_texture_float/fbo-generatemipmap-formats. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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15c009af2853b4da4f390d1f19b2fe3a0b3b8442 |
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07-Sep-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Handle more SNORM formats. Fixes piglit spec/EXT_texture_snorm/fbo-generatemipmap-formats (except for what seems like a random fluke). Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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694617a5b4222aa1fb40e5e16addd7a3120de6a5 |
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05-Sep-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Handle more L/I/A format cases. Fixes piglit fbo-generatemipmap-formats. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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cf697e875c58c963f50dc620d11762293e976653 |
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04-Sep-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Mipmaps require memory footprint to be padded to powers of two. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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b7d96ca35e7652596851fe86d495e82c25ffcb55 |
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27-Aug-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Sampler view state simplification. We can always use the offset and tiling mode from level 0 and restrict the first and last mipmap level to be used in the sampler resource. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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aa5daa61a19d002c48845ad28fd86872b145d46d |
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27-Aug-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: disable Z16 for now It's causing crashes. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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6ca64393c9f357160c8439bf7e73610641c6ded2 |
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24-Aug-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Don't write to the PA_SC_RASTER_CONFIG register. It should be initialized by the kernel as necessary. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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f402acdbe244e5de9b2b616e0a908f5d1416ce89 |
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22-Aug-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Use FP16 shader export format when necessary / possible. Fixes piglit fbo-blending-formats. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Tom Stellard <thomas.stellard@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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d1e40b3d40b2e90ad4f275565f1ae27fe6f964cc |
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23-Aug-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Maintain cache of pixel shader variants according to contxt state. Mostly inspired by r600g commit 4acf71f01ea1edb253cd38cc059d4af1a2a40bf4 ('r600g: cache shader variants instead of rebuilding v3'). Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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9aacd5cc67ccbc3984bce6a0b40768a6cec2ec2d |
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23-Aug-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: remove old tilling handling Just use the functionality provided by the surface manager instead. This fixes just another bunch of piglit tests. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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302c66ff813221998bbdcd56887a440aa3c60650 |
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22-Aug-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: rework vertex format handling Preventing piglit's draw-vertices test from hanging the GPU. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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1a25ebe3ce95a6a4aef7c844dbe95909976b68da |
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21-Aug-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Handle NULL sampler views getting passed in by the state tracker. Don't dereference NULL pointers, and if all views are NULL, don't generate an invalid PM4 packet which locks up the GPU. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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51d9f37a72b3c7893204efbbeca034d1581d30f1 |
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15-Aug-2012 |
Michel Dänzer <michel.daenzer@amd.com> |
radeonsi: Fix memory leaks if returning early from some state functions. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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cf76edd300b3e58a906d07404e7d7533a6d54a41 |
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12-Aug-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move ps sampler state into PM4 stream Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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ec5b698525ccd9d5cd734e723e284dea7cc2041d |
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12-Aug-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move ps sampler views into PM4 stream Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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303f4b7dcddee384d6f1dc1027cbdee840a38d7d |
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02-Aug-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: separate and disable streamout for now I have my doubts that this code still works on SI. Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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708337e62e86cfb2df893f0733bb7c5a4938fab6 |
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02-Aug-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move init state to new state handling Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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ce40e4726cf30196b87df387255c64ddc2a97638 |
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02-Aug-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: cleanup shader headers Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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86490bc150dd108d5917bb0f4636a9545fbf1b8e |
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27-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: fix db and stencil setup v2 v2: fix tiling for small pitches, that finally makes glxgears and readPixSanity work Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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7dace3a3cf894adb51a21ff6b08f58608ea33831 |
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26-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: fix stencil op mapping Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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ad15c8c0f199e293b5c49a9c614cfaa19edb9a62 |
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25-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: fix assertion in si_bind_vs_sampler Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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1fb8ee62faf081e6a5588e99620a9883e3788c46 |
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25-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: fix shader binding Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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b15e3ae5b423dd8846a35500c0274d1d74f6b836 |
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25-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: fix vertex buffer and elements Let's just use the T# descriptors until we get a fetch shader. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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fe41287ffa8cb35421cadfb16d4cc27c5fcb8b76 |
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24-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: rename r600_resource to si_resource Also split it into seperate header and add some helper functions. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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9b213c871a080472660eff271c72a3fcc5d3f578 |
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20-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move everything else into the new handling Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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53d47889e67b3de5267d55b90b2110802a6e7dc0 |
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20-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move format handling into si_state.c Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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73dd906ba0ef06ba03f1a05b08dbca3122016bac |
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19-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move remaining sampler state into si_state.c Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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ca9cf611b63e5576b596c21b73b1b639d250d649 |
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19-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move draw state into new handling Split it out into si_state_draw.c Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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0d6b0b512acadbc5d64039063b5649fc401b3367 |
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19-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move constants to new state handling Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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baf20397569fb499f736e5ad2350b008b8207fad |
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19-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move sampler states into new handling Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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3c09f11e5cefd437bb8185539430786dc245c96f |
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18-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move shaders to new handling Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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bd2a5cf328c21f2d5b243442ee2eac73a996b15c |
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18-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move spi into new handling Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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840f05da6b92ba5266385836533842b9a9fc5da9 |
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18-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move init state to new handling Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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e4e6f954ae8c83251c39da4327c29ba12fca8236 |
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18-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move draw_info to new state handling Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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76660dfccede74782ac0d409da171ddbd61fae41 |
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18-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move CB_TARGET_MASK into fb/blend state Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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e6937211da019223ca3b8fd0be6ed5a5fe35c706 |
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18-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move stencil_ref to new handling Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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b41b3eb9893b9bac8df363fef4d10c68798616e2 |
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18-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move dsa state to new handling Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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bd18a316e1495f501911d89c8b373382d1f8c8c2 |
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18-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move infeered fb/rs state to new handling Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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f67fae0e43fa0909b57b8a07858d37caecd5cbb1 |
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17-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move rasterizer state into new handling Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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835098a5290e59bb7b468eb987db67b0e1913c67 |
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17-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move framebuffer to new handling Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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7e011d92c9746ba4050890442db6e504fa42c4ad |
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17-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move viewport to new handling Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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43f414f7b76902a728d26231d4cc047b794df10b |
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17-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move scissor state to new state handling Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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9cbbe0d4e6a7deb01ff580eb3c49763f9f1d94d9 |
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17-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move clip state to new handling Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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0a091a48242513e53a99976239405e8cb72d96be |
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17-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move blend color to new state handling Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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63636ae52aefc275115d1f3daac4e75285583485 |
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17-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: move blender to new state handling Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
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bf7302a6e1f3aed4518498e90e8261a2b1f6afd7 |
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17-Jul-2012 |
Christian König <deathsimple@vodafone.de> |
radeonsi: rework state handling v2 Add a complete new state handling for SI. v2: fix spelling error Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/radeonsi/si_state.c
|