1/*
2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23#include "c99_alloca.h"
24
25#include "device9.h"
26#include "cubetexture9.h"
27#include "nine_helpers.h"
28#include "nine_pipe.h"
29
30#define DBG_CHANNEL DBG_CUBETEXTURE
31
32
33static HRESULT
34NineCubeTexture9_ctor( struct NineCubeTexture9 *This,
35                       struct NineUnknownParams *pParams,
36                       UINT EdgeLength, UINT Levels,
37                       DWORD Usage,
38                       D3DFORMAT Format,
39                       D3DPOOL Pool,
40                       HANDLE *pSharedHandle )
41{
42    struct pipe_resource *info = &This->base.base.info;
43    struct pipe_screen *screen = pParams->device->screen;
44    enum pipe_format pf;
45    unsigned i, l, f, offset, face_size = 0;
46    unsigned *level_offsets = NULL;
47    D3DSURFACE_DESC sfdesc;
48    void *p;
49    HRESULT hr;
50
51    DBG("This=%p pParams=%p EdgeLength=%u Levels=%u Usage=%d "
52        "Format=%d Pool=%d pSharedHandle=%p\n",
53        This, pParams, EdgeLength, Levels, Usage,
54        Format, Pool, pSharedHandle);
55
56    user_assert(EdgeLength, D3DERR_INVALIDCALL);
57
58    /* user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); */
59    user_assert(!pSharedHandle, D3DERR_INVALIDCALL); /* TODO */
60
61    user_assert(!(Usage & D3DUSAGE_AUTOGENMIPMAP) ||
62                (Pool != D3DPOOL_SYSTEMMEM && Levels <= 1), D3DERR_INVALIDCALL);
63
64    if (Usage & D3DUSAGE_AUTOGENMIPMAP)
65        Levels = 0;
66
67    pf = d3d9_to_pipe_format_checked(screen, Format, PIPE_TEXTURE_CUBE, 0,
68                                     PIPE_BIND_SAMPLER_VIEW, FALSE,
69                                     Pool == D3DPOOL_SCRATCH);
70
71    if (pf == PIPE_FORMAT_NONE)
72        return D3DERR_INVALIDCALL;
73
74    if (compressed_format(Format)) {
75        const unsigned w = util_format_get_blockwidth(pf);
76        const unsigned h = util_format_get_blockheight(pf);
77
78        user_assert(!(EdgeLength % w) && !(EdgeLength % h), D3DERR_INVALIDCALL);
79    }
80
81    info->screen = pParams->device->screen;
82    info->target = PIPE_TEXTURE_CUBE;
83    info->format = pf;
84    info->width0 = EdgeLength;
85    info->height0 = EdgeLength;
86    info->depth0 = 1;
87    if (Levels)
88        info->last_level = Levels - 1;
89    else
90        info->last_level = util_logbase2(EdgeLength);
91    info->array_size = 6;
92    info->nr_samples = 0;
93    info->bind = PIPE_BIND_SAMPLER_VIEW;
94    info->usage = PIPE_USAGE_DEFAULT;
95    info->flags = 0;
96
97    if (Usage & D3DUSAGE_RENDERTARGET)
98        info->bind |= PIPE_BIND_RENDER_TARGET;
99    if (Usage & D3DUSAGE_DEPTHSTENCIL)
100        info->bind |= PIPE_BIND_DEPTH_STENCIL;
101
102    if (Usage & D3DUSAGE_DYNAMIC) {
103        info->usage = PIPE_USAGE_DYNAMIC;
104    }
105    if (Usage & D3DUSAGE_SOFTWAREPROCESSING)
106        DBG("Application asked for Software Vertex Processing, "
107            "but this is unimplemented\n");
108
109    if (Pool != D3DPOOL_DEFAULT) {
110        level_offsets = alloca(sizeof(unsigned) * (info->last_level + 1));
111        face_size = nine_format_get_size_and_offsets(pf, level_offsets,
112                                                     EdgeLength, EdgeLength,
113                                                     info->last_level);
114        This->managed_buffer = align_calloc(6 * face_size, 32);
115        if (!This->managed_buffer)
116            return E_OUTOFMEMORY;
117    }
118
119    This->surfaces = CALLOC(6 * (info->last_level + 1), sizeof(*This->surfaces));
120    if (!This->surfaces)
121        return E_OUTOFMEMORY;
122
123    hr = NineBaseTexture9_ctor(&This->base, pParams, NULL, D3DRTYPE_CUBETEXTURE,
124                               Format, Pool, Usage);
125    if (FAILED(hr))
126        return hr;
127    This->base.pstype = 2;
128
129    /* Create all the surfaces right away.
130     * They manage backing storage, and transfers (LockRect) are deferred
131     * to them.
132     */
133    sfdesc.Format = Format;
134    sfdesc.Type = D3DRTYPE_SURFACE;
135    sfdesc.Usage = Usage;
136    sfdesc.Pool = Pool;
137    sfdesc.MultiSampleType = D3DMULTISAMPLE_NONE;
138    sfdesc.MultiSampleQuality = 0;
139    /* We allocate the memory for the surfaces as continous blocks.
140     * This is the expected behaviour, however we haven't tested for
141     * cube textures in which order the faces/levels should be in memory
142     */
143    for (f = 0; f < 6; f++) {
144        offset = f * face_size;
145        for (l = 0; l <= info->last_level; l++) {
146            sfdesc.Width = sfdesc.Height = u_minify(EdgeLength, l);
147            p = This->managed_buffer ? This->managed_buffer + offset +
148                    level_offsets[l] : NULL;
149
150            hr = NineSurface9_new(This->base.base.base.device, NineUnknown(This),
151                                  This->base.base.resource, p, D3DRTYPE_CUBETEXTURE,
152                                  l, f, &sfdesc, &This->surfaces[f + 6 * l]);
153            if (FAILED(hr))
154                return hr;
155        }
156    }
157
158    for (i = 0; i < 6; ++i) {
159        /* Textures start initially dirty */
160        This->dirty_rect[i].width = EdgeLength;
161        This->dirty_rect[i].height = EdgeLength;
162        This->dirty_rect[i].depth = 1;
163    }
164
165    return D3D_OK;
166}
167
168static void
169NineCubeTexture9_dtor( struct NineCubeTexture9 *This )
170{
171    unsigned i;
172
173    DBG("This=%p\n", This);
174
175    if (This->surfaces) {
176        for (i = 0; i < (This->base.base.info.last_level + 1) * 6; ++i)
177            NineUnknown_Destroy(&This->surfaces[i]->base.base);
178        FREE(This->surfaces);
179    }
180
181    if (This->managed_buffer)
182        align_free(This->managed_buffer);
183
184    NineBaseTexture9_dtor(&This->base);
185}
186
187HRESULT NINE_WINAPI
188NineCubeTexture9_GetLevelDesc( struct NineCubeTexture9 *This,
189                               UINT Level,
190                               D3DSURFACE_DESC *pDesc )
191{
192    DBG("This=%p Level=%u pDesc=%p\n", This, Level, pDesc);
193
194    user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
195    user_assert(Level == 0 || !(This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP),
196                D3DERR_INVALIDCALL);
197
198    *pDesc = This->surfaces[Level * 6]->desc;
199
200    return D3D_OK;
201}
202
203HRESULT NINE_WINAPI
204NineCubeTexture9_GetCubeMapSurface( struct NineCubeTexture9 *This,
205                                    D3DCUBEMAP_FACES FaceType,
206                                    UINT Level,
207                                    IDirect3DSurface9 **ppCubeMapSurface )
208{
209    const unsigned s = Level * 6 + FaceType;
210
211    DBG("This=%p FaceType=%d Level=%u ppCubeMapSurface=%p\n",
212        This, FaceType, Level, ppCubeMapSurface);
213
214    user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
215    user_assert(Level == 0 || !(This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP),
216                D3DERR_INVALIDCALL);
217    user_assert(FaceType < 6, D3DERR_INVALIDCALL);
218
219    NineUnknown_AddRef(NineUnknown(This->surfaces[s]));
220    *ppCubeMapSurface = (IDirect3DSurface9 *)This->surfaces[s];
221
222    return D3D_OK;
223}
224
225HRESULT NINE_WINAPI
226NineCubeTexture9_LockRect( struct NineCubeTexture9 *This,
227                           D3DCUBEMAP_FACES FaceType,
228                           UINT Level,
229                           D3DLOCKED_RECT *pLockedRect,
230                           const RECT *pRect,
231                           DWORD Flags )
232{
233    const unsigned s = Level * 6 + FaceType;
234
235    DBG("This=%p FaceType=%d Level=%u pLockedRect=%p pRect=%p Flags=%d\n",
236        This, FaceType, Level, pLockedRect, pRect, Flags);
237
238    user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
239    user_assert(Level == 0 || !(This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP),
240                D3DERR_INVALIDCALL);
241    user_assert(FaceType < 6, D3DERR_INVALIDCALL);
242
243    return NineSurface9_LockRect(This->surfaces[s], pLockedRect, pRect, Flags);
244}
245
246HRESULT NINE_WINAPI
247NineCubeTexture9_UnlockRect( struct NineCubeTexture9 *This,
248                             D3DCUBEMAP_FACES FaceType,
249                             UINT Level )
250{
251    const unsigned s = Level * 6 + FaceType;
252
253    DBG("This=%p FaceType=%d Level=%u\n", This, FaceType, Level);
254
255    user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
256    user_assert(FaceType < 6, D3DERR_INVALIDCALL);
257
258    return NineSurface9_UnlockRect(This->surfaces[s]);
259}
260
261HRESULT NINE_WINAPI
262NineCubeTexture9_AddDirtyRect( struct NineCubeTexture9 *This,
263                               D3DCUBEMAP_FACES FaceType,
264                               const RECT *pDirtyRect )
265{
266    DBG("This=%p FaceType=%d pDirtyRect=%p\n", This, FaceType, pDirtyRect);
267
268    user_assert(FaceType < 6, D3DERR_INVALIDCALL);
269
270    if (This->base.base.pool != D3DPOOL_MANAGED) {
271        if (This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP) {
272            This->base.dirty_mip = TRUE;
273            BASETEX_REGISTER_UPDATE(&This->base);
274        }
275        return D3D_OK;
276    }
277
278    if (This->base.base.pool == D3DPOOL_MANAGED) {
279        This->base.managed.dirty = TRUE;
280        BASETEX_REGISTER_UPDATE(&This->base);
281    }
282
283    if (!pDirtyRect) {
284        u_box_origin_2d(This->base.base.info.width0,
285                        This->base.base.info.height0,
286                        &This->dirty_rect[FaceType]);
287    } else {
288        if (This->dirty_rect[FaceType].width == 0) {
289            rect_to_pipe_box_clamp(&This->dirty_rect[FaceType], pDirtyRect);
290        } else {
291            struct pipe_box box;
292            rect_to_pipe_box_clamp(&box, pDirtyRect);
293            u_box_union_2d(&This->dirty_rect[FaceType], &This->dirty_rect[FaceType],
294                           &box);
295        }
296        (void) u_box_clip_2d(&This->dirty_rect[FaceType],
297                             &This->dirty_rect[FaceType],
298                             This->base.base.info.width0,
299                             This->base.base.info.height0);
300    }
301    return D3D_OK;
302}
303
304IDirect3DCubeTexture9Vtbl NineCubeTexture9_vtable = {
305    (void *)NineUnknown_QueryInterface,
306    (void *)NineUnknown_AddRef,
307    (void *)NineUnknown_Release,
308    (void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */
309    (void *)NineUnknown_SetPrivateData,
310    (void *)NineUnknown_GetPrivateData,
311    (void *)NineUnknown_FreePrivateData,
312    (void *)NineResource9_SetPriority,
313    (void *)NineResource9_GetPriority,
314    (void *)NineBaseTexture9_PreLoad,
315    (void *)NineResource9_GetType,
316    (void *)NineBaseTexture9_SetLOD,
317    (void *)NineBaseTexture9_GetLOD,
318    (void *)NineBaseTexture9_GetLevelCount,
319    (void *)NineBaseTexture9_SetAutoGenFilterType,
320    (void *)NineBaseTexture9_GetAutoGenFilterType,
321    (void *)NineBaseTexture9_GenerateMipSubLevels,
322    (void *)NineCubeTexture9_GetLevelDesc,
323    (void *)NineCubeTexture9_GetCubeMapSurface,
324    (void *)NineCubeTexture9_LockRect,
325    (void *)NineCubeTexture9_UnlockRect,
326    (void *)NineCubeTexture9_AddDirtyRect
327};
328
329static const GUID *NineCubeTexture9_IIDs[] = {
330    &IID_IDirect3DCubeTexture9,
331    &IID_IDirect3DBaseTexture9,
332    &IID_IDirect3DResource9,
333    &IID_IUnknown,
334    NULL
335};
336
337HRESULT
338NineCubeTexture9_new( struct NineDevice9 *pDevice,
339                      UINT EdgeLength, UINT Levels,
340                      DWORD Usage,
341                      D3DFORMAT Format,
342                      D3DPOOL Pool,
343                      struct NineCubeTexture9 **ppOut,
344                      HANDLE *pSharedHandle )
345{
346    NINE_DEVICE_CHILD_NEW(CubeTexture9, ppOut, pDevice,
347                          EdgeLength, Levels,
348                          Usage, Format, Pool, pSharedHandle);
349}
350