1/* 2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */ 22 23#ifndef _NINE_VERTEXBUFFER9_H_ 24#define _NINE_VERTEXBUFFER9_H_ 25#include "resource9.h" 26#include "buffer9.h" 27 28struct pipe_screen; 29struct pipe_context; 30struct pipe_transfer; 31 32struct NineVertexBuffer9 33{ 34 struct NineBuffer9 base; 35 36 /* G3D */ 37 struct pipe_context *pipe; 38 D3DVERTEXBUFFER_DESC desc; 39}; 40static inline struct NineVertexBuffer9 * 41NineVertexBuffer9( void *data ) 42{ 43 return (struct NineVertexBuffer9 *)data; 44} 45 46HRESULT 47NineVertexBuffer9_new( struct NineDevice9 *pDevice, 48 D3DVERTEXBUFFER_DESC *pDesc, 49 struct NineVertexBuffer9 **ppOut ); 50 51HRESULT 52NineVertexBuffer9_ctor( struct NineVertexBuffer9 *This, 53 struct NineUnknownParams *pParams, 54 D3DVERTEXBUFFER_DESC *pDesc ); 55 56void 57NineVertexBuffer9_dtor( struct NineVertexBuffer9 *This ); 58/*** Nine private ***/ 59 60struct pipe_resource * 61NineVertexBuffer9_GetResource( struct NineVertexBuffer9 *This, unsigned *offset ); 62 63/*** Direct3D public ***/ 64 65HRESULT NINE_WINAPI 66NineVertexBuffer9_Lock( struct NineVertexBuffer9 *This, 67 UINT OffsetToLock, 68 UINT SizeToLock, 69 void **ppbData, 70 DWORD Flags ); 71 72HRESULT NINE_WINAPI 73NineVertexBuffer9_Unlock( struct NineVertexBuffer9 *This ); 74 75HRESULT NINE_WINAPI 76NineVertexBuffer9_GetDesc( struct NineVertexBuffer9 *This, 77 D3DVERTEXBUFFER_DESC *pDesc ); 78 79#endif /* _NINE_VERTEXBUFFER9_H_ */ 80