1/* 2 * Copyright 2015 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24#include "isl_gen8.h" 25#include "isl_priv.h" 26 27bool 28isl_gen8_choose_msaa_layout(const struct isl_device *dev, 29 const struct isl_surf_init_info *info, 30 enum isl_tiling tiling, 31 enum isl_msaa_layout *msaa_layout) 32{ 33 bool require_array = false; 34 bool require_interleaved = false; 35 36 assert(info->samples >= 1); 37 38 if (info->samples == 1) { 39 *msaa_layout = ISL_MSAA_LAYOUT_NONE; 40 return true; 41 } 42 43 /* From the Broadwell PRM >> Volume2d: Command Structures >> 44 * RENDER_SURFACE_STATE Multisampled Surface Storage Format: 45 * 46 * All multisampled render target surfaces must have this field set to 47 * MSFMT_MSS 48 */ 49 if (info->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) 50 require_array = true; 51 52 /* From the Broadwell PRM >> Volume2d: Command Structures >> 53 * RENDER_SURFACE_STATE Number of Multisamples: 54 * 55 * - If this field is any value other than MULTISAMPLECOUNT_1, the 56 * Surface Type must be SURFTYPE_2D This field must be set to 57 * MULTISAMPLECOUNT_1 unless the surface is a Sampling Engine surface 58 * or Render Target surface. 59 * 60 * - If this field is any value other than MULTISAMPLECOUNT_1, Surface 61 * Min LOD, Mip Count / LOD, and Resource Min LOD must be set to zero. 62 */ 63 if (info->dim != ISL_SURF_DIM_2D) 64 return false; 65 if (info->levels > 1) 66 return false; 67 68 /* More obvious restrictions */ 69 if (isl_surf_usage_is_display(info->usage)) 70 return false; 71 if (!isl_format_supports_multisampling(dev->info, info->format)) 72 return false; 73 74 if (isl_surf_usage_is_depth_or_stencil(info->usage) || 75 (info->usage & ISL_SURF_USAGE_HIZ_BIT)) 76 require_interleaved = true; 77 78 if (require_array && require_interleaved) 79 return false; 80 81 if (require_interleaved) { 82 *msaa_layout = ISL_MSAA_LAYOUT_INTERLEAVED; 83 return true; 84 } 85 86 *msaa_layout = ISL_MSAA_LAYOUT_ARRAY; 87 return true; 88} 89 90/** 91 * Choose horizontal subimage alignment, in units of surface elements. 92 */ 93static uint32_t 94gen8_choose_halign_el(const struct isl_device *dev, 95 const struct isl_surf_init_info *restrict info) 96{ 97 if (isl_format_is_compressed(info->format)) 98 return 1; 99 100 /* From the Broadwell PRM, Volume 2d "Command Reference: Structures", 101 * RENDER_SURFACE_STATE Surface Horizontal Alignment, p326: 102 * 103 * - This field is intended to be set to HALIGN_8 only if the surface 104 * was rendered as a depth buffer with Z16 format or a stencil buffer. 105 * In this case it must be set to HALIGN_8 since these surfaces 106 * support only alignment of 8. [...] 107 */ 108 if (isl_surf_info_is_z16(info)) 109 return 8; 110 if (isl_surf_usage_is_stencil(info->usage)) 111 return 8; 112 113 /* From the Broadwell PRM, Volume 2d "Command Reference: Structures", 114 * RENDER_SURFACE_STATE Surface Horizontal Alignment, p326: 115 * 116 * [...] For Z32 formats it must be set to HALIGN_4. 117 */ 118 if (isl_surf_usage_is_depth(info->usage)) 119 return 4; 120 121 if (!(info->usage & ISL_SURF_USAGE_DISABLE_AUX_BIT)) { 122 /* From the Broadwell PRM, Volume 2d "Command Reference: Structures", 123 * RENDER_SURFACE_STATE Surface Horizontal Alignment, p326: 124 * 125 * - When Auxiliary Surface Mode is set to AUX_CCS_D or AUX_CCS_E, 126 * HALIGN 16 must be used. 127 * 128 * This case handles color surfaces that may own an auxiliary MCS, CCS_D, 129 * or CCS_E. Depth buffers, including those that own an auxiliary HiZ 130 * surface, are handled above and do not require HALIGN_16. 131 */ 132 assert(!isl_surf_usage_is_depth(info->usage)); 133 return 16; 134 } 135 136 /* XXX(chadv): I believe the hardware requires each image to be 137 * cache-aligned. If that's true, then defaulting to halign=4 is wrong for 138 * many formats. Depending on the format's block size, we may need to 139 * increase halign to 8. 140 */ 141 return 4; 142} 143 144/** 145 * Choose vertical subimage alignment, in units of surface elements. 146 */ 147static uint32_t 148gen8_choose_valign_el(const struct isl_device *dev, 149 const struct isl_surf_init_info *restrict info) 150{ 151 /* From the Broadwell PRM > Volume 2d: Command Reference: Structures 152 * > RENDER_SURFACE_STATE Surface Vertical Alignment (p325): 153 * 154 * - For Sampling Engine and Render Target Surfaces: This field 155 * specifies the vertical alignment requirement in elements for the 156 * surface. [...] An element is defined as a pixel in uncompresed 157 * surface formats, and as a compression block in compressed surface 158 * formats. For MSFMT_DEPTH_STENCIL type multisampled surfaces, an 159 * element is a sample. 160 * 161 * - This field is intended to be set to VALIGN_4 if the surface was 162 * rendered as a depth buffer, for a multisampled (4x) render target, 163 * or for a multisampled (8x) render target, since these surfaces 164 * support only alignment of 4. Use of VALIGN_4 for other surfaces is 165 * supported, but increases memory usage. 166 * 167 * - This field is intended to be set to VALIGN_8 only if the surface 168 * was rendered as a stencil buffer, since stencil buffer surfaces 169 * support only alignment of 8. If set to VALIGN_8, Surface Format 170 * must be R8_UINT. 171 */ 172 173 if (isl_format_is_compressed(info->format)) 174 return 1; 175 176 if (isl_surf_usage_is_stencil(info->usage)) 177 return 8; 178 179 return 4; 180} 181 182void 183isl_gen8_choose_image_alignment_el(const struct isl_device *dev, 184 const struct isl_surf_init_info *restrict info, 185 enum isl_tiling tiling, 186 enum isl_dim_layout dim_layout, 187 enum isl_msaa_layout msaa_layout, 188 struct isl_extent3d *image_align_el) 189{ 190 /* Handled by isl_choose_image_alignment_el */ 191 assert(info->format != ISL_FORMAT_HIZ); 192 193 assert(!isl_tiling_is_std_y(tiling)); 194 195 const struct isl_format_layout *fmtl = isl_format_get_layout(info->format); 196 if (fmtl->txc == ISL_TXC_CCS) { 197 /* 198 * Broadwell PRM Vol 7, "MCS Buffer for Render Target(s)" (p. 676): 199 * 200 * "Mip-mapped and arrayed surfaces are supported with MCS buffer 201 * layout with these alignments in the RT space: Horizontal 202 * Alignment = 256 and Vertical Alignment = 128. 203 */ 204 *image_align_el = isl_extent3d(256 / fmtl->bw, 128 / fmtl->bh, 1); 205 return; 206 } 207 208 /* The below text from the Broadwell PRM provides some insight into the 209 * hardware's requirements for LOD alignment. From the Broadwell PRM >> 210 * Volume 5: Memory Views >> Surface Layout >> 2D Surfaces: 211 * 212 * These [2D surfaces] must adhere to the following memory organization 213 * rules: 214 * 215 * - For non-compressed texture formats, each mipmap must start on an 216 * even row within the monolithic rectangular area. For 217 * 1-texel-high mipmaps, this may require a row of padding below 218 * the previous mipmap. This restriction does not apply to any 219 * compressed texture formats; each subsequent (lower-res) 220 * compressed mipmap is positioned directly below the previous 221 * mipmap. 222 * 223 * - Vertical alignment restrictions vary with memory tiling type: 224 * 1 DWord for linear, 16-byte (DQWord) for tiled. (Note that tiled 225 * mipmaps are not required to start at the left edge of a tile 226 * row.) 227 */ 228 229 *image_align_el = (struct isl_extent3d) { 230 .w = gen8_choose_halign_el(dev, info), 231 .h = gen8_choose_valign_el(dev, info), 232 .d = 1, 233 }; 234} 235