1/************************************************************************** 2 * 3 * Copyright 2003 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 29#include "main/mtypes.h" 30#include "main/context.h" 31#include "main/enums.h" 32#include "main/colormac.h" 33#include "main/fbobject.h" 34 35#include "intel_blit.h" 36#include "intel_buffers.h" 37#include "intel_context.h" 38#include "intel_fbo.h" 39#include "intel_reg.h" 40#include "intel_regions.h" 41#include "intel_batchbuffer.h" 42#include "intel_mipmap_tree.h" 43 44#define FILE_DEBUG_FLAG DEBUG_BLIT 45 46static void 47intel_miptree_set_alpha_to_one(struct intel_context *intel, 48 struct intel_mipmap_tree *mt, 49 int x, int y, int width, int height); 50 51static GLuint translate_raster_op(GLenum logicop) 52{ 53 switch(logicop) { 54 case GL_CLEAR: return 0x00; 55 case GL_AND: return 0x88; 56 case GL_AND_REVERSE: return 0x44; 57 case GL_COPY: return 0xCC; 58 case GL_AND_INVERTED: return 0x22; 59 case GL_NOOP: return 0xAA; 60 case GL_XOR: return 0x66; 61 case GL_OR: return 0xEE; 62 case GL_NOR: return 0x11; 63 case GL_EQUIV: return 0x99; 64 case GL_INVERT: return 0x55; 65 case GL_OR_REVERSE: return 0xDD; 66 case GL_COPY_INVERTED: return 0x33; 67 case GL_OR_INVERTED: return 0xBB; 68 case GL_NAND: return 0x77; 69 case GL_SET: return 0xFF; 70 default: return 0; 71 } 72} 73 74static uint32_t 75br13_for_cpp(int cpp) 76{ 77 switch (cpp) { 78 case 4: 79 return BR13_8888; 80 break; 81 case 2: 82 return BR13_565; 83 break; 84 case 1: 85 return BR13_8; 86 break; 87 default: 88 assert(0); 89 return 0; 90 } 91} 92 93/** 94 * Implements a rectangular block transfer (blit) of pixels between two 95 * miptrees. 96 * 97 * Our blitter can operate on 1, 2, or 4-byte-per-pixel data, with generous, 98 * but limited, pitches and sizes allowed. 99 * 100 * The src/dst coordinates are relative to the given level/slice of the 101 * miptree. 102 * 103 * If @src_flip or @dst_flip is set, then the rectangle within that miptree 104 * will be inverted (including scanline order) when copying. This is common 105 * in GL when copying between window system and user-created 106 * renderbuffers/textures. 107 */ 108bool 109intel_miptree_blit(struct intel_context *intel, 110 struct intel_mipmap_tree *src_mt, 111 int src_level, int src_slice, 112 uint32_t src_x, uint32_t src_y, bool src_flip, 113 struct intel_mipmap_tree *dst_mt, 114 int dst_level, int dst_slice, 115 uint32_t dst_x, uint32_t dst_y, bool dst_flip, 116 uint32_t width, uint32_t height, 117 GLenum logicop) 118{ 119 /* No sRGB decode or encode is done by the hardware blitter, which is 120 * consistent with what we want in the callers (glCopyTexSubImage(), 121 * glBlitFramebuffer(), texture validation, etc.). 122 */ 123 mesa_format src_format = _mesa_get_srgb_format_linear(src_mt->format); 124 mesa_format dst_format = _mesa_get_srgb_format_linear(dst_mt->format); 125 126 /* The blitter doesn't support doing any format conversions. We do also 127 * support blitting ARGB8888 to XRGB8888 (trivial, the values dropped into 128 * the X channel don't matter), and XRGB8888 to ARGB8888 by setting the A 129 * channel to 1.0 at the end. 130 */ 131 if (src_format != dst_format && 132 ((src_format != MESA_FORMAT_B8G8R8A8_UNORM && 133 src_format != MESA_FORMAT_B8G8R8X8_UNORM) || 134 (dst_format != MESA_FORMAT_B8G8R8A8_UNORM && 135 dst_format != MESA_FORMAT_B8G8R8X8_UNORM))) { 136 perf_debug("%s: Can't use hardware blitter from %s to %s, " 137 "falling back.\n", __func__, 138 _mesa_get_format_name(src_format), 139 _mesa_get_format_name(dst_format)); 140 return false; 141 } 142 143 /* According to the Ivy Bridge PRM, Vol1 Part4, section 1.2.1.2 (Graphics 144 * Data Size Limitations): 145 * 146 * The BLT engine is capable of transferring very large quantities of 147 * graphics data. Any graphics data read from and written to the 148 * destination is permitted to represent a number of pixels that 149 * occupies up to 65,536 scan lines and up to 32,768 bytes per scan line 150 * at the destination. The maximum number of pixels that may be 151 * represented per scan line’s worth of graphics data depends on the 152 * color depth. 153 * 154 * Furthermore, intelEmitCopyBlit (which is called below) uses a signed 155 * 16-bit integer to represent buffer pitch, so it can only handle buffer 156 * pitches < 32k. 157 * 158 * As a result of these two limitations, we can only use the blitter to do 159 * this copy when the region's pitch is less than 32k. 160 */ 161 if (src_mt->region->pitch > 32768 || 162 dst_mt->region->pitch > 32768) { 163 perf_debug("Falling back due to >32k pitch\n"); 164 return false; 165 } 166 167 if (src_flip) 168 src_y = src_mt->level[src_level].height - src_y - height; 169 170 if (dst_flip) 171 dst_y = dst_mt->level[dst_level].height - dst_y - height; 172 173 int src_pitch = src_mt->region->pitch; 174 if (src_flip != dst_flip) 175 src_pitch = -src_pitch; 176 177 uint32_t src_image_x, src_image_y; 178 intel_miptree_get_image_offset(src_mt, src_level, src_slice, 179 &src_image_x, &src_image_y); 180 src_x += src_image_x; 181 src_y += src_image_y; 182 183 uint32_t dst_image_x, dst_image_y; 184 intel_miptree_get_image_offset(dst_mt, dst_level, dst_slice, 185 &dst_image_x, &dst_image_y); 186 dst_x += dst_image_x; 187 dst_y += dst_image_y; 188 189 if (!intelEmitCopyBlit(intel, 190 src_mt->cpp, 191 src_pitch, 192 src_mt->region->bo, src_mt->offset, 193 src_mt->region->tiling, 194 dst_mt->region->pitch, 195 dst_mt->region->bo, dst_mt->offset, 196 dst_mt->region->tiling, 197 src_x, src_y, 198 dst_x, dst_y, 199 width, height, 200 logicop)) { 201 return false; 202 } 203 204 if (src_mt->format == MESA_FORMAT_B8G8R8X8_UNORM && 205 dst_mt->format == MESA_FORMAT_B8G8R8A8_UNORM) { 206 intel_miptree_set_alpha_to_one(intel, dst_mt, 207 dst_x, dst_y, 208 width, height); 209 } 210 211 return true; 212} 213 214/* Copy BitBlt 215 */ 216bool 217intelEmitCopyBlit(struct intel_context *intel, 218 GLuint cpp, 219 GLshort src_pitch, 220 drm_intel_bo *src_buffer, 221 GLuint src_offset, 222 uint32_t src_tiling, 223 GLshort dst_pitch, 224 drm_intel_bo *dst_buffer, 225 GLuint dst_offset, 226 uint32_t dst_tiling, 227 GLshort src_x, GLshort src_y, 228 GLshort dst_x, GLshort dst_y, 229 GLshort w, GLshort h, 230 GLenum logic_op) 231{ 232 GLuint CMD, BR13, pass = 0; 233 int dst_y2 = dst_y + h; 234 int dst_x2 = dst_x + w; 235 drm_intel_bo *aper_array[3]; 236 bool dst_y_tiled = dst_tiling == I915_TILING_Y; 237 bool src_y_tiled = src_tiling == I915_TILING_Y; 238 BATCH_LOCALS; 239 240 if (dst_tiling != I915_TILING_NONE) { 241 if (dst_offset & 4095) 242 return false; 243 } 244 if (src_tiling != I915_TILING_NONE) { 245 if (src_offset & 4095) 246 return false; 247 } 248 if (dst_y_tiled || src_y_tiled) 249 return false; 250 251 /* do space check before going any further */ 252 do { 253 aper_array[0] = intel->batch.bo; 254 aper_array[1] = dst_buffer; 255 aper_array[2] = src_buffer; 256 257 if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) { 258 intel_batchbuffer_flush(intel); 259 pass++; 260 } else 261 break; 262 } while (pass < 2); 263 264 if (pass >= 2) 265 return false; 266 267 intel_batchbuffer_require_space(intel, 8 * 4); 268 DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", 269 __func__, 270 src_buffer, src_pitch, src_offset, src_x, src_y, 271 dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h); 272 273 /* Blit pitch must be dword-aligned. Otherwise, the hardware appears to drop 274 * the low bits. Offsets must be naturally aligned. 275 */ 276 if (src_pitch % 4 != 0 || src_offset % cpp != 0 || 277 dst_pitch % 4 != 0 || dst_offset % cpp != 0) 278 return false; 279 280 /* For big formats (such as floating point), do the copy using 16 or 32bpp 281 * and multiply the coordinates. 282 */ 283 if (cpp > 4) { 284 if (cpp % 4 == 2) { 285 dst_x *= cpp / 2; 286 dst_x2 *= cpp / 2; 287 src_x *= cpp / 2; 288 cpp = 2; 289 } else { 290 assert(cpp % 4 == 0); 291 dst_x *= cpp / 4; 292 dst_x2 *= cpp / 4; 293 src_x *= cpp / 4; 294 cpp = 4; 295 } 296 } 297 298 BR13 = br13_for_cpp(cpp) | translate_raster_op(logic_op) << 16; 299 300 switch (cpp) { 301 case 1: 302 case 2: 303 CMD = XY_SRC_COPY_BLT_CMD; 304 break; 305 case 4: 306 CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; 307 break; 308 default: 309 return false; 310 } 311 312 if (dst_y2 <= dst_y || dst_x2 <= dst_x) { 313 return true; 314 } 315 316 assert(dst_x < dst_x2); 317 assert(dst_y < dst_y2); 318 319 BEGIN_BATCH(8); 320 321 OUT_BATCH(CMD | (8 - 2)); 322 OUT_BATCH(BR13 | (uint16_t)dst_pitch); 323 OUT_BATCH((dst_y << 16) | dst_x); 324 OUT_BATCH((dst_y2 << 16) | dst_x2); 325 OUT_RELOC_FENCED(dst_buffer, 326 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 327 dst_offset); 328 OUT_BATCH((src_y << 16) | src_x); 329 OUT_BATCH((uint16_t)src_pitch); 330 OUT_RELOC_FENCED(src_buffer, 331 I915_GEM_DOMAIN_RENDER, 0, 332 src_offset); 333 334 ADVANCE_BATCH(); 335 336 intel_batchbuffer_emit_mi_flush(intel); 337 338 return true; 339} 340 341 342/** 343 * Use blitting to clear the renderbuffers named by 'flags'. 344 * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field 345 * since that might include software renderbuffers or renderbuffers 346 * which we're clearing with triangles. 347 * \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear 348 */ 349GLbitfield 350intelClearWithBlit(struct gl_context *ctx, GLbitfield mask) 351{ 352 struct intel_context *intel = intel_context(ctx); 353 struct gl_framebuffer *fb = ctx->DrawBuffer; 354 GLuint clear_depth_value, clear_depth_mask; 355 GLint cx, cy, cw, ch; 356 GLbitfield fail_mask = 0; 357 BATCH_LOCALS; 358 359 /* Note: we don't use this function on Gen7+ hardware, so we can safely 360 * ignore fast color clear issues. 361 */ 362 assert(intel->gen < 7); 363 364 /* 365 * Compute values for clearing the buffers. 366 */ 367 clear_depth_value = 0; 368 clear_depth_mask = 0; 369 if (mask & BUFFER_BIT_DEPTH) { 370 clear_depth_value = (GLuint) (fb->_DepthMax * ctx->Depth.Clear); 371 clear_depth_mask = XY_BLT_WRITE_RGB; 372 } 373 if (mask & BUFFER_BIT_STENCIL) { 374 clear_depth_value |= (ctx->Stencil.Clear & 0xff) << 24; 375 clear_depth_mask |= XY_BLT_WRITE_ALPHA; 376 } 377 378 cx = fb->_Xmin; 379 if (_mesa_is_winsys_fbo(fb)) 380 cy = ctx->DrawBuffer->Height - fb->_Ymax; 381 else 382 cy = fb->_Ymin; 383 cw = fb->_Xmax - fb->_Xmin; 384 ch = fb->_Ymax - fb->_Ymin; 385 386 if (cw == 0 || ch == 0) 387 return 0; 388 389 /* Loop over all renderbuffers */ 390 mask &= (1 << BUFFER_COUNT) - 1; 391 while (mask) { 392 GLuint buf = ffs(mask) - 1; 393 bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL; 394 struct intel_renderbuffer *irb; 395 int x1, y1, x2, y2; 396 uint32_t clear_val; 397 uint32_t BR13, CMD; 398 struct intel_region *region; 399 int pitch, cpp; 400 drm_intel_bo *aper_array[2]; 401 402 mask &= ~(1 << buf); 403 404 irb = intel_get_renderbuffer(fb, buf); 405 if (irb && irb->mt) { 406 region = irb->mt->region; 407 assert(region); 408 assert(region->bo); 409 } else { 410 fail_mask |= 1 << buf; 411 continue; 412 } 413 414 /* OK, clear this renderbuffer */ 415 x1 = cx + irb->draw_x; 416 y1 = cy + irb->draw_y; 417 x2 = cx + cw + irb->draw_x; 418 y2 = cy + ch + irb->draw_y; 419 420 pitch = region->pitch; 421 cpp = region->cpp; 422 423 DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n", 424 __func__, 425 region->bo, pitch, 426 x1, y1, x2 - x1, y2 - y1); 427 428 BR13 = 0xf0 << 16; 429 CMD = XY_COLOR_BLT_CMD; 430 431 /* Setup the blit command */ 432 if (cpp == 4) { 433 if (is_depth_stencil) { 434 CMD |= clear_depth_mask; 435 } else { 436 /* clearing RGBA */ 437 CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; 438 } 439 } 440 441 assert(region->tiling != I915_TILING_Y); 442 443 BR13 |= pitch; 444 445 if (is_depth_stencil) { 446 clear_val = clear_depth_value; 447 } else { 448 uint8_t clear[4]; 449 GLfloat *color = ctx->Color.ClearColor.f; 450 451 _mesa_unclamped_float_rgba_to_ubyte(clear, color); 452 453 switch (intel_rb_format(irb)) { 454 case MESA_FORMAT_B8G8R8A8_UNORM: 455 case MESA_FORMAT_B8G8R8X8_UNORM: 456 clear_val = PACK_COLOR_8888(clear[3], clear[0], 457 clear[1], clear[2]); 458 break; 459 case MESA_FORMAT_B5G6R5_UNORM: 460 clear_val = PACK_COLOR_565(clear[0], clear[1], clear[2]); 461 break; 462 case MESA_FORMAT_B4G4R4A4_UNORM: 463 clear_val = PACK_COLOR_4444(clear[3], clear[0], 464 clear[1], clear[2]); 465 break; 466 case MESA_FORMAT_B5G5R5A1_UNORM: 467 clear_val = PACK_COLOR_1555(clear[3], clear[0], 468 clear[1], clear[2]); 469 break; 470 case MESA_FORMAT_A_UNORM8: 471 clear_val = PACK_COLOR_8888(clear[3], clear[3], 472 clear[3], clear[3]); 473 break; 474 default: 475 fail_mask |= 1 << buf; 476 continue; 477 } 478 } 479 480 BR13 |= br13_for_cpp(cpp); 481 482 assert(x1 < x2); 483 assert(y1 < y2); 484 485 /* do space check before going any further */ 486 aper_array[0] = intel->batch.bo; 487 aper_array[1] = region->bo; 488 489 if (drm_intel_bufmgr_check_aperture_space(aper_array, 490 ARRAY_SIZE(aper_array)) != 0) { 491 intel_batchbuffer_flush(intel); 492 } 493 494 BEGIN_BATCH(6); 495 OUT_BATCH(CMD | (6 - 2)); 496 OUT_BATCH(BR13); 497 OUT_BATCH((y1 << 16) | x1); 498 OUT_BATCH((y2 << 16) | x2); 499 OUT_RELOC_FENCED(region->bo, 500 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 501 0); 502 OUT_BATCH(clear_val); 503 ADVANCE_BATCH(); 504 505 if (intel->always_flush_cache) 506 intel_batchbuffer_emit_mi_flush(intel); 507 508 if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) 509 mask &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); 510 } 511 512 return fail_mask; 513} 514 515bool 516intelEmitImmediateColorExpandBlit(struct intel_context *intel, 517 GLuint cpp, 518 GLubyte *src_bits, GLuint src_size, 519 GLuint fg_color, 520 GLshort dst_pitch, 521 drm_intel_bo *dst_buffer, 522 GLuint dst_offset, 523 uint32_t dst_tiling, 524 GLshort x, GLshort y, 525 GLshort w, GLshort h, 526 GLenum logic_op) 527{ 528 int dwords = ALIGN(src_size, 8) / 4; 529 uint32_t opcode, br13, blit_cmd; 530 531 if (dst_tiling != I915_TILING_NONE) { 532 if (dst_offset & 4095) 533 return false; 534 if (dst_tiling == I915_TILING_Y) 535 return false; 536 } 537 538 assert((logic_op >= GL_CLEAR) && (logic_op <= (GL_CLEAR + 0x0f))); 539 assert(dst_pitch > 0); 540 541 if (w < 0 || h < 0) 542 return true; 543 544 DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n", 545 __func__, 546 dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords); 547 548 intel_batchbuffer_require_space(intel, 549 (8 * 4) + 550 (3 * 4) + 551 dwords * 4); 552 553 opcode = XY_SETUP_BLT_CMD; 554 if (cpp == 4) 555 opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; 556 557 br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29); 558 br13 |= br13_for_cpp(cpp); 559 560 blit_cmd = XY_TEXT_IMMEDIATE_BLIT_CMD | XY_TEXT_BYTE_PACKED; /* packing? */ 561 if (dst_tiling != I915_TILING_NONE) 562 blit_cmd |= XY_DST_TILED; 563 564 BEGIN_BATCH(8 + 3); 565 OUT_BATCH(opcode | (8 - 2)); 566 OUT_BATCH(br13); 567 OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */ 568 OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */ 569 OUT_RELOC_FENCED(dst_buffer, 570 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 571 dst_offset); 572 OUT_BATCH(0); /* bg */ 573 OUT_BATCH(fg_color); /* fg */ 574 OUT_BATCH(0); /* pattern base addr */ 575 576 OUT_BATCH(blit_cmd | ((3 - 2) + dwords)); 577 OUT_BATCH((y << 16) | x); 578 OUT_BATCH(((y + h) << 16) | (x + w)); 579 ADVANCE_BATCH(); 580 581 intel_batchbuffer_data(intel, src_bits, dwords * 4); 582 583 intel_batchbuffer_emit_mi_flush(intel); 584 585 return true; 586} 587 588/* We don't have a memmove-type blit like some other hardware, so we'll do a 589 * rectangular blit covering a large space, then emit 1-scanline blit at the 590 * end to cover the last if we need. 591 */ 592void 593intel_emit_linear_blit(struct intel_context *intel, 594 drm_intel_bo *dst_bo, 595 unsigned int dst_offset, 596 drm_intel_bo *src_bo, 597 unsigned int src_offset, 598 unsigned int size) 599{ 600 struct gl_context *ctx = &intel->ctx; 601 GLuint pitch, height; 602 bool ok; 603 604 /* The pitch given to the GPU must be DWORD aligned, and 605 * we want width to match pitch. Max width is (1 << 15 - 1), 606 * rounding that down to the nearest DWORD is 1 << 15 - 4 607 */ 608 pitch = ROUND_DOWN_TO(MIN2(size, (1 << 15) - 1), 4); 609 height = (pitch == 0) ? 1 : size / pitch; 610 ok = intelEmitCopyBlit(intel, 1, 611 pitch, src_bo, src_offset, I915_TILING_NONE, 612 pitch, dst_bo, dst_offset, I915_TILING_NONE, 613 0, 0, /* src x/y */ 614 0, 0, /* dst x/y */ 615 pitch, height, /* w, h */ 616 GL_COPY); 617 if (!ok) 618 _mesa_problem(ctx, "Failed to linear blit %dx%d\n", pitch, height); 619 620 src_offset += pitch * height; 621 dst_offset += pitch * height; 622 size -= pitch * height; 623 assert (size < (1 << 15)); 624 pitch = ALIGN(size, 4); 625 if (size != 0) { 626 ok = intelEmitCopyBlit(intel, 1, 627 pitch, src_bo, src_offset, I915_TILING_NONE, 628 pitch, dst_bo, dst_offset, I915_TILING_NONE, 629 0, 0, /* src x/y */ 630 0, 0, /* dst x/y */ 631 size, 1, /* w, h */ 632 GL_COPY); 633 if (!ok) 634 _mesa_problem(ctx, "Failed to linear blit %dx%d\n", size, 1); 635 } 636} 637 638/** 639 * Used to initialize the alpha value of an ARGB8888 miptree after copying 640 * into it from an XRGB8888 source. 641 * 642 * This is very common with glCopyTexImage2D(). Note that the coordinates are 643 * relative to the start of the miptree, not relative to a slice within the 644 * miptree. 645 */ 646static void 647intel_miptree_set_alpha_to_one(struct intel_context *intel, 648 struct intel_mipmap_tree *mt, 649 int x, int y, int width, int height) 650{ 651 struct intel_region *region = mt->region; 652 uint32_t BR13, CMD; 653 int pitch, cpp; 654 drm_intel_bo *aper_array[2]; 655 BATCH_LOCALS; 656 657 pitch = region->pitch; 658 cpp = region->cpp; 659 660 DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n", 661 __func__, region->bo, pitch, x, y, width, height); 662 663 BR13 = br13_for_cpp(cpp) | 0xf0 << 16; 664 CMD = XY_COLOR_BLT_CMD; 665 CMD |= XY_BLT_WRITE_ALPHA; 666 667 BR13 |= pitch; 668 669 /* do space check before going any further */ 670 aper_array[0] = intel->batch.bo; 671 aper_array[1] = region->bo; 672 673 if (drm_intel_bufmgr_check_aperture_space(aper_array, 674 ARRAY_SIZE(aper_array)) != 0) { 675 intel_batchbuffer_flush(intel); 676 } 677 678 BEGIN_BATCH(6); 679 OUT_BATCH(CMD | (6 - 2)); 680 OUT_BATCH(BR13); 681 OUT_BATCH((y << 16) | x); 682 OUT_BATCH(((y + height) << 16) | (x + width)); 683 OUT_RELOC_FENCED(region->bo, 684 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 685 0); 686 OUT_BATCH(0xffffffff); /* white, but only alpha gets written */ 687 ADVANCE_BATCH(); 688 689 intel_batchbuffer_emit_mi_flush(intel); 690} 691