1
2/*
3 * Mesa 3-D graphics library
4 *
5 * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27#ifndef API_VALIDATE_H
28#define API_VALIDATE_H
29
30#include <stdbool.h>
31#include "glheader.h"
32
33struct gl_buffer_object;
34struct gl_context;
35struct gl_transform_feedback_object;
36
37
38extern GLboolean
39_mesa_valid_to_render(struct gl_context *ctx, const char *where);
40
41extern bool
42_mesa_is_valid_prim_mode(struct gl_context *ctx, GLenum mode);
43
44extern GLboolean
45_mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name);
46
47
48extern GLboolean
49_mesa_validate_DrawArrays(struct gl_context *ctx, GLenum mode, GLsizei count);
50
51extern GLboolean
52_mesa_validate_DrawElements(struct gl_context *ctx,
53			    GLenum mode, GLsizei count, GLenum type,
54			    const GLvoid *indices);
55
56extern GLboolean
57_mesa_validate_MultiDrawElements(struct gl_context *ctx,
58                                 GLenum mode, const GLsizei *count,
59                                 GLenum type, const GLvoid * const *indices,
60                                 GLsizei primcount);
61
62extern GLboolean
63_mesa_validate_DrawRangeElements(struct gl_context *ctx, GLenum mode,
64				 GLuint start, GLuint end,
65				 GLsizei count, GLenum type,
66				 const GLvoid *indices);
67
68
69extern GLboolean
70_mesa_validate_DrawArraysInstanced(struct gl_context *ctx, GLenum mode, GLint first,
71                                   GLsizei count, GLsizei primcount);
72
73extern GLboolean
74_mesa_validate_DrawElementsInstanced(struct gl_context *ctx,
75                                     GLenum mode, GLsizei count, GLenum type,
76                                     const GLvoid *indices, GLsizei primcount);
77
78extern GLboolean
79_mesa_validate_DrawTransformFeedback(struct gl_context *ctx,
80                                     GLenum mode,
81                                     struct gl_transform_feedback_object *obj,
82                                     GLuint stream,
83                                     GLsizei numInstances);
84
85extern GLboolean
86_mesa_validate_DrawArraysIndirect(struct gl_context *ctx,
87                                  GLenum mode,
88                                  const GLvoid *indirect);
89
90extern GLboolean
91_mesa_validate_DrawElementsIndirect(struct gl_context *ctx,
92                                    GLenum mode,
93                                    GLenum type,
94                                    const GLvoid *indirect);
95
96extern GLboolean
97_mesa_validate_MultiDrawArraysIndirect(struct gl_context *ctx,
98                                       GLenum mode,
99                                       const GLvoid *indirect,
100                                       GLsizei primcount,
101                                       GLsizei stride);
102
103extern GLboolean
104_mesa_validate_MultiDrawElementsIndirect(struct gl_context *ctx,
105                                         GLenum mode,
106                                         GLenum type,
107                                         const GLvoid *indirect,
108                                         GLsizei primcount,
109                                         GLsizei stride);
110
111extern GLboolean
112_mesa_validate_MultiDrawArraysIndirectCount(struct gl_context *ctx,
113                                            GLenum mode,
114                                            GLintptr indirect,
115                                            GLintptr drawcount,
116                                            GLsizei maxdrawcount,
117                                            GLsizei stride);
118
119extern GLboolean
120_mesa_validate_MultiDrawElementsIndirectCount(struct gl_context *ctx,
121                                              GLenum mode, GLenum type,
122                                              GLintptr indirect,
123                                              GLintptr drawcount,
124                                              GLsizei maxdrawcount,
125                                              GLsizei stride);
126
127extern GLboolean
128_mesa_validate_DispatchCompute(struct gl_context *ctx,
129                               const GLuint *num_groups);
130
131extern GLboolean
132_mesa_validate_DispatchComputeIndirect(struct gl_context *ctx,
133                                       GLintptr indirect);
134
135extern GLboolean
136_mesa_validate_DispatchComputeGroupSizeARB(struct gl_context *ctx,
137                                           const GLuint *num_groups,
138                                           const GLuint *group_size);
139
140#endif
141