1/* 2* Copyright 2017 Google Inc. 3* 4* Use of this source code is governed by a BSD-style license that can be 5* found in the LICENSE file. 6*/ 7 8#include "SkTypes.h" 9#include "SkTHash.h" 10#include "SDL.h" 11#include "Timer.h" 12#include "Window_ios.h" 13#include "../Application.h" 14 15using sk_app::Application; 16 17int main(int argc, char* argv[]) { 18 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS) != 0) { 19 SkDebugf("Could not initialize SDL!\n"); 20 return 1; 21 } 22 23 Application* app = Application::Create(argc, argv, nullptr); 24 25 SDL_Event event; 26 bool done = false; 27 while (!done) { 28 while (SDL_PollEvent(&event)) { 29 switch (event.type) { 30 // events handled by the windows 31 case SDL_WINDOWEVENT: 32 case SDL_MOUSEMOTION: 33 case SDL_MOUSEBUTTONDOWN: 34 case SDL_MOUSEBUTTONUP: 35 case SDL_MOUSEWHEEL: 36 case SDL_KEYDOWN: 37 case SDL_KEYUP: 38 case SDL_TEXTINPUT: 39 done = sk_app::Window_ios::HandleWindowEvent(event); 40 break; 41 42 case SDL_QUIT: 43 done = true; 44 break; 45 46 default: 47 break; 48 } 49 } 50 51 app->onIdle(); 52 } 53 delete app; 54 55 SDL_Quit(); 56 57 return 0; 58} 59