1/*
2* Copyright 2017 Google Inc.
3*
4* Use of this source code is governed by a BSD-style license that can be
5* found in the LICENSE file.
6*/
7
8#include "SkTypes.h"
9#include "SkTHash.h"
10#include "SDL.h"
11#include "Timer.h"
12#include "Window_ios.h"
13#include "../Application.h"
14
15using sk_app::Application;
16
17int main(int argc, char* argv[]) {
18    if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS) != 0) {
19        SkDebugf("Could not initialize SDL!\n");
20        return 1;
21    }
22
23    Application* app = Application::Create(argc, argv, nullptr);
24
25    SDL_Event event;
26    bool done = false;
27    while (!done) {
28        while (SDL_PollEvent(&event)) {
29            switch (event.type) {
30                // events handled by the windows
31                case SDL_WINDOWEVENT:
32                case SDL_MOUSEMOTION:
33                case SDL_MOUSEBUTTONDOWN:
34                case SDL_MOUSEBUTTONUP:
35                case SDL_MOUSEWHEEL:
36                case SDL_KEYDOWN:
37                case SDL_KEYUP:
38                case SDL_TEXTINPUT:
39                    done = sk_app::Window_ios::HandleWindowEvent(event);
40                    break;
41
42                case SDL_QUIT:
43                    done = true;
44                    break;
45
46                default:
47                    break;
48            }
49        }
50
51        app->onIdle();
52    }
53    delete app;
54
55    SDL_Quit();
56
57    return 0;
58}
59