1/*
2 * Copyright 2018 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8/**************************************************************************************************
9 *** This file was autogenerated from GrPremulInputFragmentProcessor.fp; do not modify.
10 **************************************************************************************************/
11#ifndef GrPremulInputFragmentProcessor_DEFINED
12#define GrPremulInputFragmentProcessor_DEFINED
13#include "SkTypes.h"
14#if SK_SUPPORT_GPU
15#include "GrFragmentProcessor.h"
16#include "GrCoordTransform.h"
17class GrPremulInputFragmentProcessor : public GrFragmentProcessor {
18public:
19    GrColor4f constantOutputForConstantInput(GrColor4f input) const override {
20        return input.premul();
21    }
22    static std::unique_ptr<GrFragmentProcessor> Make() {
23        return std::unique_ptr<GrFragmentProcessor>(new GrPremulInputFragmentProcessor());
24    }
25    GrPremulInputFragmentProcessor(const GrPremulInputFragmentProcessor& src);
26    std::unique_ptr<GrFragmentProcessor> clone() const override;
27    const char* name() const override { return "PremulInputFragmentProcessor"; }
28
29private:
30    GrPremulInputFragmentProcessor()
31            : INHERITED(kGrPremulInputFragmentProcessor_ClassID,
32                        (OptimizationFlags)kPreservesOpaqueInput_OptimizationFlag |
33                                kConstantOutputForConstantInput_OptimizationFlag) {}
34    GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
35    void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
36    bool onIsEqual(const GrFragmentProcessor&) const override;
37    GR_DECLARE_FRAGMENT_PROCESSOR_TEST
38    typedef GrFragmentProcessor INHERITED;
39};
40#endif
41#endif
42