1/* 2 * Copyright 2017 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#ifndef SkJumper_DEFINED 9#define SkJumper_DEFINED 10 11#include <stddef.h> 12#include <stdint.h> 13 14// This file contains definitions shared by SkJumper.cpp (compiled normally as part of Skia) 15// and SkJumper_stages.cpp (compiled into Skia _and_ offline into SkJumper_generated.h). 16// Keep it simple! 17 18// Externally facing functions (start_pipeline) are called a little specially on Windows. 19#if defined(JUMPER_IS_OFFLINE) && defined(WIN) && defined(__x86_64__) 20 #define MAYBE_MSABI __attribute__((ms_abi)) // Use MS' ABI, not System V. 21#elif defined(JUMPER_IS_OFFLINE) && defined(WIN) && defined(__i386__) 22 #define MAYBE_MSABI __attribute__((force_align_arg_pointer)) // Re-align stack 4 -> 16 bytes. 23#else 24 #define MAYBE_MSABI 25#endif 26 27// Any custom ABI to use for all non-externally-facing stage functions. 28#if defined(__ARM_NEON) && defined(__arm__) 29 // This lets us pass vectors more efficiently on 32-bit ARM. 30 #define ABI __attribute__((pcs("aapcs-vfp"))) 31#else 32 #define ABI 33#endif 34 35// On ARM we expect that you're using Clang if you want SkJumper to be fast. 36// If you are, the baseline float stages will use NEON, and lowp stages will 37// also be available. (If somehow you're building for ARM not using Clang, 38// you'll get scalar baseline stages and no lowp support.) 39#if defined(__clang__) && defined(__ARM_NEON) 40 #define JUMPER_HAS_NEON_LOWP 41#endif 42 43static const int SkJumper_kMaxStride = 16; 44 45struct SkJumper_MemoryCtx { 46 void* pixels; 47 int stride; 48}; 49 50struct SkJumper_GatherCtx { 51 const void* pixels; 52 int stride; 53 float width; 54 float height; 55}; 56 57// State shared by save_xy, accumulate, and bilinear_* / bicubic_*. 58struct SkJumper_SamplerCtx { 59 float x[SkJumper_kMaxStride]; 60 float y[SkJumper_kMaxStride]; 61 float fx[SkJumper_kMaxStride]; 62 float fy[SkJumper_kMaxStride]; 63 float scalex[SkJumper_kMaxStride]; 64 float scaley[SkJumper_kMaxStride]; 65}; 66 67struct SkJumper_TileCtx { 68 float scale; 69 float invScale; // cache of 1/scale 70}; 71 72struct SkJumper_CallbackCtx { 73 MAYBE_MSABI void (*fn)(SkJumper_CallbackCtx* self, int active_pixels/*<= SkJumper_kMaxStride*/); 74 75 // When called, fn() will have our active pixels available in rgba. 76 // When fn() returns, the pipeline will read back those active pixels from read_from. 77 float rgba[4*SkJumper_kMaxStride]; 78 float* read_from = rgba; 79}; 80 81struct SkJumper_LoadTablesCtx { 82 const void* src; 83 const float *r, *g, *b; 84}; 85 86struct SkJumper_TableCtx { 87 const float* table; 88 int size; 89}; 90 91// This should line up with the memory layout of SkColorSpaceTransferFn. 92struct SkJumper_ParametricTransferFunction { 93 float G, A,B,C,D,E,F; 94}; 95 96struct SkJumper_GradientCtx { 97 size_t stopCount; 98 float* fs[4]; 99 float* bs[4]; 100 float* ts; 101}; 102 103struct SkJumper_2PtConicalCtx { 104 uint32_t fMask[SkJumper_kMaxStride]; 105 float fP0, 106 fP1; 107}; 108 109struct SkJumper_UniformColorCtx { 110 float r,g,b,a; 111 uint16_t rgba[4]; // [0,255] in a 16-bit lane. 112}; 113 114struct SkJumper_ColorLookupTableCtx { 115 const float* table; 116 int limits[4]; 117}; 118 119#endif//SkJumper_DEFINED 120