Direct3DTexture9.hpp revision ee16f0de07d4b02a81c1c9ac716d631e67f487fc
1// SwiftShader Software Renderer 2// 3// Copyright(c) 2005-2011 TransGaming Inc. 4// 5// All rights reserved. No part of this software may be copied, distributed, transmitted, 6// transcribed, stored in a retrieval system, translated into any human or computer 7// language by any means, or disclosed to third parties without the explicit written 8// agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express 9// or implied, including but not limited to any patent rights, are granted to you. 10// 11 12#ifndef D3D9_Direct3DTexture9_hpp 13#define D3D9_Direct3DTexture9_hpp 14 15#include "Direct3DBaseTexture9.hpp" 16 17#include "Config.hpp" 18 19#include <d3d9.h> 20 21namespace D3D9 22{ 23 class Direct3DSurface9; 24 25 class Direct3DTexture9 : public IDirect3DTexture9, public Direct3DBaseTexture9 26 { 27 public: 28 Direct3DTexture9(Direct3DDevice9 *device, unsigned int width, unsigned int height, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool); 29 30 virtual ~Direct3DTexture9(); 31 32 // IUnknown methods 33 long __stdcall QueryInterface(const IID &iid, void **object); 34 unsigned long __stdcall AddRef(); 35 unsigned long __stdcall Release(); 36 37 // IDirect3DResource9 methods 38 long __stdcall GetDevice(IDirect3DDevice9 **device); 39 long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags); 40 long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size); 41 long __stdcall FreePrivateData(const GUID &guid); 42 unsigned long __stdcall SetPriority(unsigned long newPriority); 43 unsigned long __stdcall GetPriority(); 44 void __stdcall PreLoad(); 45 D3DRESOURCETYPE __stdcall GetType(); 46 47 // IDirect3DBaseTexture9 methods 48 unsigned long __stdcall SetLOD(unsigned long newLOD); 49 unsigned long __stdcall GetLOD(); 50 unsigned long __stdcall GetLevelCount(); 51 long __stdcall SetAutoGenFilterType(D3DTEXTUREFILTERTYPE filterType); 52 D3DTEXTUREFILTERTYPE __stdcall GetAutoGenFilterType(); 53 void __stdcall GenerateMipSubLevels(); 54 55 // IDirect3DTexture9 methods 56 long __stdcall GetLevelDesc(unsigned int level, D3DSURFACE_DESC *description); 57 long __stdcall GetSurfaceLevel(unsigned int level, IDirect3DSurface9 **surface); 58 long __stdcall LockRect(unsigned int level, D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned long flags); 59 long __stdcall UnlockRect(unsigned int level); 60 long __stdcall AddDirtyRect(const RECT *dirtyRect); 61 62 // Internal methods 63 Direct3DSurface9 *getInternalSurfaceLevel(unsigned int level); 64 65 private: 66 // Creation parameters 67 const unsigned int width; 68 const unsigned int height; 69 70 Direct3DSurface9 *surfaceLevel[MIPMAP_LEVELS]; 71 }; 72} 73 74#endif // D3D9_Direct3DTexture9_hpp 75