1d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens//
3d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens// Licensed under the Apache License, Version 2.0 (the "License");
4d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens// you may not use this file except in compliance with the License.
5d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens// You may obtain a copy of the License at
6d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens//
7d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens//    http://www.apache.org/licenses/LICENSE-2.0
8d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens//
9d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens// Unless required by applicable law or agreed to in writing, software
10d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens// distributed under the License is distributed on an "AS IS" BASIS,
11d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens// See the License for the specific language governing permissions and
13d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens// limitations under the License.
14d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens
15d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens// utilities.h: Conversion functions and other utility routines.
16d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens
17d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens#ifndef LIBGL_UTILITIES_H
18d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens#define LIBGL_UTILITIES_H
19d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens
20d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens#include "Device.hpp"
21d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens#include "Image.hpp"
22d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens#include "Texture.h"
23d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens
24d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens#define _GDI32_
25d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens#include <windows.h>
26d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens#include <GL/GL.h>
27d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens#include <GL/glext.h>
28d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens
29d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens#include <string>
30d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens
31d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capensnamespace gl
32d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens{
33d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	struct Color;
34d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens
35d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	unsigned int UniformComponentCount(GLenum type);
36d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	GLenum UniformComponentType(GLenum type);
37d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	size_t UniformTypeSize(GLenum type);
38d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	int VariableRowCount(GLenum type);
39d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	int VariableColumnCount(GLenum type);
40d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens
41d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	int AllocateFirstFreeBits(unsigned int *bits, unsigned int allocationSize, unsigned int bitsSize);
42d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens
43d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	int ComputePixelSize(GLenum format, GLenum type);
44d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	GLsizei ComputePitch(GLsizei width, GLenum format, GLenum type, GLint alignment);
45d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	GLsizei ComputeCompressedPitch(GLsizei width, GLenum format);
46d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	GLsizei ComputeCompressedSize(GLsizei width, GLsizei height, GLenum format);
47d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	bool IsCompressed(GLenum format);
48d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	bool IsDepthTexture(GLenum format);
49d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	bool IsStencilTexture(GLenum format);
50d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	bool IsCubemapTextureTarget(GLenum target);
51d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	int CubeFaceIndex(GLenum cubeTarget);
52d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	bool IsTextureTarget(GLenum target);
53d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	bool CheckTextureFormatType(GLenum format, GLenum type);
54d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens
55d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	bool IsColorRenderable(GLenum internalformat);
56d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	bool IsDepthRenderable(GLenum internalformat);
57d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	bool IsStencilRenderable(GLenum internalformat);
58d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens}
59d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens
60d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capensnamespace es2sw
61d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens{
62d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	sw::DepthCompareMode ConvertDepthComparison(GLenum comparison);
63d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	sw::StencilCompareMode ConvertStencilComparison(GLenum comparison);
64d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	sw::Color<float> ConvertColor(gl::Color color);
65d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	sw::BlendFactor ConvertBlendFunc(GLenum blend);
66d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	sw::BlendOperation ConvertBlendOp(GLenum blendOp);
67d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	sw::LogicalOperation ConvertLogicalOperation(GLenum logicalOperation);
68d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	sw::StencilOperation ConvertStencilOp(GLenum stencilOp);
69d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	sw::AddressingMode ConvertTextureWrap(GLenum wrap);
70d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	sw::CullMode ConvertCullMode(GLenum cullFace, GLenum frontFace);
71d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	unsigned int ConvertColorMask(bool red, bool green, bool blue, bool alpha);
72d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	sw::MipmapType ConvertMipMapFilter(GLenum minFilter);
73d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	sw::FilterType ConvertTextureFilter(GLenum minFilter, GLenum magFilter, float maxAnisotropy);
74d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	bool ConvertPrimitiveType(GLenum primitiveType, GLsizei elementCount,  gl::PrimitiveType &swPrimitiveType, int &primitiveCount);
75d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	sw::Format ConvertRenderbufferFormat(GLenum format);
76d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens}
77d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens
78d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capensnamespace sw2es
79d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens{
80d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	GLuint GetAlphaSize(sw::Format colorFormat);
81d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	GLuint GetRedSize(sw::Format colorFormat);
82d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	GLuint GetGreenSize(sw::Format colorFormat);
83d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	GLuint GetBlueSize(sw::Format colorFormat);
84d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	GLuint GetDepthSize(sw::Format depthFormat);
85d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	GLuint GetStencilSize(sw::Format stencilFormat);
86d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens
87d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	GLenum ConvertBackBufferFormat(sw::Format format);
88d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens	GLenum ConvertDepthStencilFormat(sw::Format format);
89d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens}
90d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens
91d999309b36cb3dceadd38217b322f0e96a06b202Nicolas Capens#endif  // LIBGL_UTILITIES_H
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