1// Copyright 2016 the V8 project authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef V8_REMEMBERED_SET_H
6#define V8_REMEMBERED_SET_H
7
8#include "src/assembler.h"
9#include "src/heap/heap.h"
10#include "src/heap/slot-set.h"
11#include "src/heap/spaces.h"
12
13namespace v8 {
14namespace internal {
15
16enum PointerDirection { OLD_TO_OLD, OLD_TO_NEW };
17
18// TODO(ulan): Investigate performance of de-templatizing this class.
19template <PointerDirection direction>
20class RememberedSet : public AllStatic {
21 public:
22  // Given a page and a slot in that page, this function adds the slot to the
23  // remembered set.
24  static void Insert(MemoryChunk* chunk, Address slot_addr) {
25    DCHECK(chunk->Contains(slot_addr));
26    SlotSet* slot_set = GetSlotSet(chunk);
27    if (slot_set == nullptr) {
28      slot_set = AllocateSlotSet(chunk);
29    }
30    uintptr_t offset = slot_addr - chunk->address();
31    slot_set[offset / Page::kPageSize].Insert(offset % Page::kPageSize);
32  }
33
34  // Given a page and a slot in that page, this function returns true if
35  // the remembered set contains the slot.
36  static bool Contains(MemoryChunk* chunk, Address slot_addr) {
37    DCHECK(chunk->Contains(slot_addr));
38    SlotSet* slot_set = GetSlotSet(chunk);
39    if (slot_set == nullptr) {
40      return false;
41    }
42    uintptr_t offset = slot_addr - chunk->address();
43    return slot_set[offset / Page::kPageSize].Contains(offset %
44                                                       Page::kPageSize);
45  }
46
47  // Given a page and a slot in that page, this function removes the slot from
48  // the remembered set.
49  // If the slot was never added, then the function does nothing.
50  static void Remove(MemoryChunk* chunk, Address slot_addr) {
51    DCHECK(chunk->Contains(slot_addr));
52    SlotSet* slot_set = GetSlotSet(chunk);
53    if (slot_set != nullptr) {
54      uintptr_t offset = slot_addr - chunk->address();
55      slot_set[offset / Page::kPageSize].Remove(offset % Page::kPageSize);
56    }
57  }
58
59  // Given a page and a range of slots in that page, this function removes the
60  // slots from the remembered set.
61  static void RemoveRange(MemoryChunk* chunk, Address start, Address end,
62                          SlotSet::EmptyBucketMode mode) {
63    SlotSet* slot_set = GetSlotSet(chunk);
64    if (slot_set != nullptr) {
65      uintptr_t start_offset = start - chunk->address();
66      uintptr_t end_offset = end - chunk->address();
67      DCHECK_LT(start_offset, end_offset);
68      if (end_offset < static_cast<uintptr_t>(Page::kPageSize)) {
69        slot_set->RemoveRange(static_cast<int>(start_offset),
70                              static_cast<int>(end_offset), mode);
71      } else {
72        // The large page has multiple slot sets.
73        // Compute slot set indicies for the range [start_offset, end_offset).
74        int start_chunk = static_cast<int>(start_offset / Page::kPageSize);
75        int end_chunk = static_cast<int>((end_offset - 1) / Page::kPageSize);
76        int offset_in_start_chunk =
77            static_cast<int>(start_offset % Page::kPageSize);
78        // Note that using end_offset % Page::kPageSize would be incorrect
79        // because end_offset is one beyond the last slot to clear.
80        int offset_in_end_chunk = static_cast<int>(
81            end_offset - static_cast<uintptr_t>(end_chunk) * Page::kPageSize);
82        if (start_chunk == end_chunk) {
83          slot_set[start_chunk].RemoveRange(offset_in_start_chunk,
84                                            offset_in_end_chunk, mode);
85        } else {
86          // Clear all slots from start_offset to the end of first chunk.
87          slot_set[start_chunk].RemoveRange(offset_in_start_chunk,
88                                            Page::kPageSize, mode);
89          // Clear all slots in intermediate chunks.
90          for (int i = start_chunk + 1; i < end_chunk; i++) {
91            slot_set[i].RemoveRange(0, Page::kPageSize, mode);
92          }
93          // Clear slots from the beginning of the last page to end_offset.
94          slot_set[end_chunk].RemoveRange(0, offset_in_end_chunk, mode);
95        }
96      }
97    }
98  }
99
100  // Iterates and filters the remembered set with the given callback.
101  // The callback should take (Address slot) and return SlotCallbackResult.
102  template <typename Callback>
103  static void Iterate(Heap* heap, Callback callback) {
104    IterateMemoryChunks(
105        heap, [callback](MemoryChunk* chunk) { Iterate(chunk, callback); });
106  }
107
108  // Iterates over all memory chunks that contains non-empty slot sets.
109  // The callback should take (MemoryChunk* chunk) and return void.
110  template <typename Callback>
111  static void IterateMemoryChunks(Heap* heap, Callback callback) {
112    MemoryChunkIterator it(heap);
113    MemoryChunk* chunk;
114    while ((chunk = it.next()) != nullptr) {
115      SlotSet* slots = GetSlotSet(chunk);
116      TypedSlotSet* typed_slots = GetTypedSlotSet(chunk);
117      if (slots != nullptr || typed_slots != nullptr) {
118        callback(chunk);
119      }
120    }
121  }
122
123  // Iterates and filters the remembered set in the given memory chunk with
124  // the given callback. The callback should take (Address slot) and return
125  // SlotCallbackResult.
126  template <typename Callback>
127  static void Iterate(MemoryChunk* chunk, Callback callback) {
128    SlotSet* slots = GetSlotSet(chunk);
129    if (slots != nullptr) {
130      size_t pages = (chunk->size() + Page::kPageSize - 1) / Page::kPageSize;
131      int new_count = 0;
132      for (size_t page = 0; page < pages; page++) {
133        new_count +=
134            slots[page].Iterate(callback, SlotSet::PREFREE_EMPTY_BUCKETS);
135      }
136      // Only old-to-old slot sets are released eagerly. Old-new-slot sets are
137      // released by the sweeper threads.
138      if (direction == OLD_TO_OLD && new_count == 0) {
139        chunk->ReleaseOldToOldSlots();
140      }
141    }
142  }
143
144  // Given a page and a typed slot in that page, this function adds the slot
145  // to the remembered set.
146  static void InsertTyped(Page* page, Address host_addr, SlotType slot_type,
147                          Address slot_addr) {
148    TypedSlotSet* slot_set = GetTypedSlotSet(page);
149    if (slot_set == nullptr) {
150      AllocateTypedSlotSet(page);
151      slot_set = GetTypedSlotSet(page);
152    }
153    if (host_addr == nullptr) {
154      host_addr = page->address();
155    }
156    uintptr_t offset = slot_addr - page->address();
157    uintptr_t host_offset = host_addr - page->address();
158    DCHECK_LT(offset, static_cast<uintptr_t>(TypedSlotSet::kMaxOffset));
159    DCHECK_LT(host_offset, static_cast<uintptr_t>(TypedSlotSet::kMaxOffset));
160    slot_set->Insert(slot_type, static_cast<uint32_t>(host_offset),
161                     static_cast<uint32_t>(offset));
162  }
163
164  // Given a page and a range of typed slots in that page, this function removes
165  // the slots from the remembered set.
166  static void RemoveRangeTyped(MemoryChunk* page, Address start, Address end) {
167    TypedSlotSet* slots = GetTypedSlotSet(page);
168    if (slots != nullptr) {
169      slots->Iterate(
170          [start, end](SlotType slot_type, Address host_addr,
171                       Address slot_addr) {
172            return start <= slot_addr && slot_addr < end ? REMOVE_SLOT
173                                                         : KEEP_SLOT;
174          },
175          TypedSlotSet::PREFREE_EMPTY_CHUNKS);
176    }
177  }
178
179  // Iterates and filters the remembered set with the given callback.
180  // The callback should take (SlotType slot_type, SlotAddress slot) and return
181  // SlotCallbackResult.
182  template <typename Callback>
183  static void IterateTyped(Heap* heap, Callback callback) {
184    IterateMemoryChunks(heap, [callback](MemoryChunk* chunk) {
185      IterateTyped(chunk, callback);
186    });
187  }
188
189  // Iterates and filters typed old to old pointers in the given memory chunk
190  // with the given callback. The callback should take (SlotType slot_type,
191  // Address slot_addr) and return SlotCallbackResult.
192  template <typename Callback>
193  static void IterateTyped(MemoryChunk* chunk, Callback callback) {
194    TypedSlotSet* slots = GetTypedSlotSet(chunk);
195    if (slots != nullptr) {
196      int new_count = slots->Iterate(callback, TypedSlotSet::KEEP_EMPTY_CHUNKS);
197      if (new_count == 0) {
198        ReleaseTypedSlotSet(chunk);
199      }
200    }
201  }
202
203  // Clear all old to old slots from the remembered set.
204  static void ClearAll(Heap* heap) {
205    STATIC_ASSERT(direction == OLD_TO_OLD);
206    MemoryChunkIterator it(heap);
207    MemoryChunk* chunk;
208    while ((chunk = it.next()) != nullptr) {
209      chunk->ReleaseOldToOldSlots();
210      chunk->ReleaseTypedOldToOldSlots();
211    }
212  }
213
214  // Eliminates all stale slots from the remembered set, i.e.
215  // slots that are not part of live objects anymore. This method must be
216  // called after marking, when the whole transitive closure is known and
217  // must be called before sweeping when mark bits are still intact.
218  static void ClearInvalidTypedSlots(Heap* heap, MemoryChunk* chunk);
219
220 private:
221  static SlotSet* GetSlotSet(MemoryChunk* chunk) {
222    if (direction == OLD_TO_OLD) {
223      return chunk->old_to_old_slots();
224    } else {
225      return chunk->old_to_new_slots();
226    }
227  }
228
229  static TypedSlotSet* GetTypedSlotSet(MemoryChunk* chunk) {
230    if (direction == OLD_TO_OLD) {
231      return chunk->typed_old_to_old_slots();
232    } else {
233      return chunk->typed_old_to_new_slots();
234    }
235  }
236
237  static void ReleaseTypedSlotSet(MemoryChunk* chunk) {
238    if (direction == OLD_TO_OLD) {
239      chunk->ReleaseTypedOldToOldSlots();
240    }
241  }
242
243  static SlotSet* AllocateSlotSet(MemoryChunk* chunk) {
244    if (direction == OLD_TO_OLD) {
245      chunk->AllocateOldToOldSlots();
246      return chunk->old_to_old_slots();
247    } else {
248      chunk->AllocateOldToNewSlots();
249      return chunk->old_to_new_slots();
250    }
251  }
252
253  static TypedSlotSet* AllocateTypedSlotSet(MemoryChunk* chunk) {
254    if (direction == OLD_TO_OLD) {
255      chunk->AllocateTypedOldToOldSlots();
256      return chunk->typed_old_to_old_slots();
257    } else {
258      chunk->AllocateTypedOldToNewSlots();
259      return chunk->typed_old_to_new_slots();
260    }
261  }
262
263  static bool IsValidSlot(Heap* heap, MemoryChunk* chunk, Object** slot);
264};
265
266class UpdateTypedSlotHelper {
267 public:
268  // Updates a cell slot using an untyped slot callback.
269  // The callback accepts (Heap*, Object**) and returns SlotCallbackResult.
270  template <typename Callback>
271  static SlotCallbackResult UpdateCell(RelocInfo* rinfo, Callback callback) {
272    DCHECK(rinfo->rmode() == RelocInfo::CELL);
273    Object* cell = rinfo->target_cell();
274    Object* old_cell = cell;
275    SlotCallbackResult result = callback(&cell);
276    if (cell != old_cell) {
277      rinfo->set_target_cell(reinterpret_cast<Cell*>(cell));
278    }
279    return result;
280  }
281
282  // Updates a code entry slot using an untyped slot callback.
283  // The callback accepts (Heap*, Object**) and returns SlotCallbackResult.
284  template <typename Callback>
285  static SlotCallbackResult UpdateCodeEntry(Address entry_address,
286                                            Callback callback) {
287    Object* code = Code::GetObjectFromEntryAddress(entry_address);
288    Object* old_code = code;
289    SlotCallbackResult result = callback(&code);
290    if (code != old_code) {
291      Memory::Address_at(entry_address) =
292          reinterpret_cast<Code*>(code)->entry();
293    }
294    return result;
295  }
296
297  // Updates a code target slot using an untyped slot callback.
298  // The callback accepts (Heap*, Object**) and returns SlotCallbackResult.
299  template <typename Callback>
300  static SlotCallbackResult UpdateCodeTarget(RelocInfo* rinfo,
301                                             Callback callback) {
302    DCHECK(RelocInfo::IsCodeTarget(rinfo->rmode()));
303    Object* target = Code::GetCodeFromTargetAddress(rinfo->target_address());
304    Object* old_target = target;
305    SlotCallbackResult result = callback(&target);
306    if (target != old_target) {
307      rinfo->set_target_address(Code::cast(target)->instruction_start());
308    }
309    return result;
310  }
311
312  // Updates an embedded pointer slot using an untyped slot callback.
313  // The callback accepts (Heap*, Object**) and returns SlotCallbackResult.
314  template <typename Callback>
315  static SlotCallbackResult UpdateEmbeddedPointer(RelocInfo* rinfo,
316                                                  Callback callback) {
317    DCHECK(rinfo->rmode() == RelocInfo::EMBEDDED_OBJECT);
318    Object* target = rinfo->target_object();
319    Object* old_target = target;
320    SlotCallbackResult result = callback(&target);
321    if (target != old_target) {
322      rinfo->set_target_object(target);
323    }
324    return result;
325  }
326
327  // Updates a debug target slot using an untyped slot callback.
328  // The callback accepts (Heap*, Object**) and returns SlotCallbackResult.
329  template <typename Callback>
330  static SlotCallbackResult UpdateDebugTarget(RelocInfo* rinfo,
331                                              Callback callback) {
332    DCHECK(RelocInfo::IsDebugBreakSlot(rinfo->rmode()) &&
333           rinfo->IsPatchedDebugBreakSlotSequence());
334    Object* target =
335        Code::GetCodeFromTargetAddress(rinfo->debug_call_address());
336    SlotCallbackResult result = callback(&target);
337    rinfo->set_debug_call_address(Code::cast(target)->instruction_start());
338    return result;
339  }
340
341  // Updates a typed slot using an untyped slot callback.
342  // The callback accepts (Heap*, Object**) and returns SlotCallbackResult.
343  template <typename Callback>
344  static SlotCallbackResult UpdateTypedSlot(Isolate* isolate,
345                                            SlotType slot_type, Address addr,
346                                            Callback callback) {
347    switch (slot_type) {
348      case CODE_TARGET_SLOT: {
349        RelocInfo rinfo(isolate, addr, RelocInfo::CODE_TARGET, 0, NULL);
350        return UpdateCodeTarget(&rinfo, callback);
351      }
352      case CELL_TARGET_SLOT: {
353        RelocInfo rinfo(isolate, addr, RelocInfo::CELL, 0, NULL);
354        return UpdateCell(&rinfo, callback);
355      }
356      case CODE_ENTRY_SLOT: {
357        return UpdateCodeEntry(addr, callback);
358      }
359      case DEBUG_TARGET_SLOT: {
360        RelocInfo rinfo(isolate, addr, RelocInfo::DEBUG_BREAK_SLOT_AT_POSITION,
361                        0, NULL);
362        if (rinfo.IsPatchedDebugBreakSlotSequence()) {
363          return UpdateDebugTarget(&rinfo, callback);
364        }
365        return REMOVE_SLOT;
366      }
367      case EMBEDDED_OBJECT_SLOT: {
368        RelocInfo rinfo(isolate, addr, RelocInfo::EMBEDDED_OBJECT, 0, NULL);
369        return UpdateEmbeddedPointer(&rinfo, callback);
370      }
371      case OBJECT_SLOT: {
372        return callback(reinterpret_cast<Object**>(addr));
373      }
374      case CLEARED_SLOT:
375        break;
376    }
377    UNREACHABLE();
378    return REMOVE_SLOT;
379  }
380};
381
382inline SlotType SlotTypeForRelocInfoMode(RelocInfo::Mode rmode) {
383  if (RelocInfo::IsCodeTarget(rmode)) {
384    return CODE_TARGET_SLOT;
385  } else if (RelocInfo::IsCell(rmode)) {
386    return CELL_TARGET_SLOT;
387  } else if (RelocInfo::IsEmbeddedObject(rmode)) {
388    return EMBEDDED_OBJECT_SLOT;
389  } else if (RelocInfo::IsDebugBreakSlot(rmode)) {
390    return DEBUG_TARGET_SLOT;
391  }
392  UNREACHABLE();
393  return CLEARED_SLOT;
394}
395
396}  // namespace internal
397}  // namespace v8
398
399#endif  // V8_REMEMBERED_SET_H
400