1///////////////////////////////////////////////////////////////////////////////////
2/// OpenGL Mathematics (glm.g-truc.net)
3///
4/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
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6/// of this software and associated documentation files (the "Software"), to deal
7/// in the Software without restriction, including without limitation the rights
8/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9/// copies of the Software, and to permit persons to whom the Software is
10/// furnished to do so, subject to the following conditions:
11///
12/// The above copyright notice and this permission notice shall be included in
13/// all copies or substantial portions of the Software.
14///
15/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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21/// THE SOFTWARE.
22///
23/// @ref gtx_polar_coordinates
24/// @file glm/gtx/polar_coordinates.hpp
25/// @date 2007-03-06 / 2011-06-07
26/// @author Christophe Riccio
27///
28/// @see core (dependence)
29///
30/// @defgroup gtx_polar_coordinates GLM_GTX_polar_coordinates
31/// @ingroup gtx
32///
33/// @brief Conversion from Euclidean space to polar space and revert.
34///
35/// <glm/gtx/polar_coordinates.hpp> need to be included to use these functionalities.
36///////////////////////////////////////////////////////////////////////////////////
37
38#ifndef GLM_GTX_polar_coordinates
39#define GLM_GTX_polar_coordinates
40
41// Dependency:
42#include "../glm.hpp"
43
44#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
45#	pragma message("GLM: GLM_GTX_polar_coordinates extension included")
46#endif
47
48namespace glm
49{
50	/// @addtogroup gtx_polar_coordinates
51	/// @{
52
53	/// Convert Euclidean to Polar coordinates, x is the xz distance, y, the latitude and z the longitude.
54	///
55	/// @see gtx_polar_coordinates
56	template <typename T, precision P>
57	GLM_FUNC_DECL detail::tvec3<T, P> polar(
58		detail::tvec3<T, P> const & euclidean);
59
60	/// Convert Polar to Euclidean coordinates.
61	///
62	/// @see gtx_polar_coordinates
63	template <typename T, precision P>
64	GLM_FUNC_DECL detail::tvec3<T, P> euclidean(
65		detail::tvec2<T, P> const & polar);
66
67	/// @}
68}//namespace glm
69
70#include "polar_coordinates.inl"
71
72#endif//GLM_GTX_polar_coordinates
73