1///////////////////////////////////////////////////////////////////////////////////
2/// OpenGL Mathematics (glm.g-truc.net)
3///
4/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
5/// Permission is hereby granted, free of charge, to any person obtaining a copy
6/// of this software and associated documentation files (the "Software"), to deal
7/// in the Software without restriction, including without limitation the rights
8/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9/// copies of the Software, and to permit persons to whom the Software is
10/// furnished to do so, subject to the following conditions:
11///
12/// The above copyright notice and this permission notice shall be included in
13/// all copies or substantial portions of the Software.
14///
15/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21/// THE SOFTWARE.
22///
23/// @ref gtx_transform
24/// @file glm/gtx/transform.hpp
25/// @date 2005-12-21 / 2011-06-07
26/// @author Christophe Riccio
27///
28/// @see core (dependence)
29/// @see gtc_matrix_transform (dependence)
30/// @see gtx_transform
31/// @see gtx_transform2
32///
33/// @defgroup gtx_transform GLM_GTX_transform
34/// @ingroup gtx
35///
36/// @brief Add transformation matrices
37///
38/// <glm/gtx/transform.hpp> need to be included to use these functionalities.
39///////////////////////////////////////////////////////////////////////////////////
40
41#ifndef GLM_GTX_transform
42#define GLM_GTX_transform
43
44// Dependency:
45#include "../glm.hpp"
46#include "../gtc/matrix_transform.hpp"
47
48#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
49#	pragma message("GLM: GLM_GTX_transform extension included")
50#endif
51
52namespace glm
53{
54	/// @addtogroup gtx_transform
55	/// @{
56
57	/// Transforms a matrix with a translation 4 * 4 matrix created from 3 scalars.
58	/// - From \link gtx_transform GLM_GTX_transform \endlink extension
59	/// - See also: \link glm::translate GLM_GTC_matrix_transform \endlink
60	template <typename T, precision P>
61	GLM_FUNC_DECL detail::tmat4x4<T, P> translate(
62		detail::tvec3<T, P> const & v);
63
64	/// Builds a rotation 4 * 4 matrix created from an axis of 3 scalars and an angle expressed in degrees.
65	/// - From \link gtx_transform GLM_GTX_transform \endlink extension
66	/// - See also: \link glm::rotate GLM_GTC_matrix_transform \endlink
67	template <typename T, precision P>
68	GLM_FUNC_DECL detail::tmat4x4<T, P> rotate(
69		T angle,
70		detail::tvec3<T, P> const & v);
71
72	/// Transforms a matrix with a scale 4 * 4 matrix created from a vector of 3 components.
73	/// - From \link gtx_transform GLM_GTX_transform \endlink extension
74	/// - See also: \link glm::scale GLM_GTC_matrix_transform \endlink
75	template <typename T, precision P>
76	GLM_FUNC_DECL detail::tmat4x4<T, P> scale(
77		detail::tvec3<T, P> const & v);
78
79	/// @}
80}// namespace glm
81
82#include "transform.inl"
83
84#endif//GLM_GTX_transform
85