1/////////////////////////////////////////////////////////////////////////////////// 2/// OpenGL Mathematics (glm.g-truc.net) 3/// 4/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) 5/// Permission is hereby granted, free of charge, to any person obtaining a copy 6/// of this software and associated documentation files (the "Software"), to deal 7/// in the Software without restriction, including without limitation the rights 8/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9/// copies of the Software, and to permit persons to whom the Software is 10/// furnished to do so, subject to the following conditions: 11/// 12/// The above copyright notice and this permission notice shall be included in 13/// all copies or substantial portions of the Software. 14/// 15/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 21/// THE SOFTWARE. 22/// 23/// @ref gtx_transform 24/// @file glm/gtx/transform.hpp 25/// @date 2005-12-21 / 2011-06-07 26/// @author Christophe Riccio 27/// 28/// @see core (dependence) 29/// @see gtc_matrix_transform (dependence) 30/// @see gtx_transform 31/// @see gtx_transform2 32/// 33/// @defgroup gtx_transform GLM_GTX_transform 34/// @ingroup gtx 35/// 36/// @brief Add transformation matrices 37/// 38/// <glm/gtx/transform.hpp> need to be included to use these functionalities. 39/////////////////////////////////////////////////////////////////////////////////// 40 41#ifndef GLM_GTX_transform 42#define GLM_GTX_transform 43 44// Dependency: 45#include "../glm.hpp" 46#include "../gtc/matrix_transform.hpp" 47 48#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) 49# pragma message("GLM: GLM_GTX_transform extension included") 50#endif 51 52namespace glm 53{ 54 /// @addtogroup gtx_transform 55 /// @{ 56 57 /// Transforms a matrix with a translation 4 * 4 matrix created from 3 scalars. 58 /// - From \link gtx_transform GLM_GTX_transform \endlink extension 59 /// - See also: \link glm::translate GLM_GTC_matrix_transform \endlink 60 template <typename T, precision P> 61 GLM_FUNC_DECL detail::tmat4x4<T, P> translate( 62 detail::tvec3<T, P> const & v); 63 64 /// Builds a rotation 4 * 4 matrix created from an axis of 3 scalars and an angle expressed in degrees. 65 /// - From \link gtx_transform GLM_GTX_transform \endlink extension 66 /// - See also: \link glm::rotate GLM_GTC_matrix_transform \endlink 67 template <typename T, precision P> 68 GLM_FUNC_DECL detail::tmat4x4<T, P> rotate( 69 T angle, 70 detail::tvec3<T, P> const & v); 71 72 /// Transforms a matrix with a scale 4 * 4 matrix created from a vector of 3 components. 73 /// - From \link gtx_transform GLM_GTX_transform \endlink extension 74 /// - See also: \link glm::scale GLM_GTC_matrix_transform \endlink 75 template <typename T, precision P> 76 GLM_FUNC_DECL detail::tmat4x4<T, P> scale( 77 detail::tvec3<T, P> const & v); 78 79 /// @} 80}// namespace glm 81 82#include "transform.inl" 83 84#endif//GLM_GTX_transform 85