1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include <utils/JenkinsHash.h> 18 19#include "Caches.h" 20#include "Debug.h" 21#include "FontRenderer.h" 22#include "Properties.h" 23#include "TextDropShadowCache.h" 24 25namespace android { 26namespace uirenderer { 27 28/////////////////////////////////////////////////////////////////////////////// 29// Cache support 30/////////////////////////////////////////////////////////////////////////////// 31 32hash_t ShadowText::hash() const { 33 uint32_t hash = JenkinsHashMix(0, glyphCount); 34 hash = JenkinsHashMix(hash, android::hash_type(radius)); 35 hash = JenkinsHashMix(hash, android::hash_type(textSize)); 36 hash = JenkinsHashMix(hash, android::hash_type(typeface)); 37 hash = JenkinsHashMix(hash, flags); 38 hash = JenkinsHashMix(hash, android::hash_type(italicStyle)); 39 hash = JenkinsHashMix(hash, android::hash_type(scaleX)); 40 if (glyphs) { 41 hash = JenkinsHashMixShorts(hash, reinterpret_cast<const uint16_t*>(glyphs), glyphCount); 42 } 43 if (positions) { 44 for (uint32_t i = 0; i < glyphCount * 2; i++) { 45 hash = JenkinsHashMix(hash, android::hash_type(positions[i])); 46 } 47 } 48 return JenkinsHashWhiten(hash); 49} 50 51int ShadowText::compare(const ShadowText& lhs, const ShadowText& rhs) { 52 int deltaInt = int(lhs.glyphCount) - int(rhs.glyphCount); 53 if (deltaInt != 0) return deltaInt; 54 55 deltaInt = lhs.flags - rhs.flags; 56 if (deltaInt != 0) return deltaInt; 57 58 if (lhs.radius < rhs.radius) return -1; 59 if (lhs.radius > rhs.radius) return +1; 60 61 if (lhs.typeface < rhs.typeface) return -1; 62 if (lhs.typeface > rhs.typeface) return +1; 63 64 if (lhs.textSize < rhs.textSize) return -1; 65 if (lhs.textSize > rhs.textSize) return +1; 66 67 if (lhs.italicStyle < rhs.italicStyle) return -1; 68 if (lhs.italicStyle > rhs.italicStyle) return +1; 69 70 if (lhs.scaleX < rhs.scaleX) return -1; 71 if (lhs.scaleX > rhs.scaleX) return +1; 72 73 if (lhs.glyphs != rhs.glyphs) { 74 if (!lhs.glyphs) return -1; 75 if (!rhs.glyphs) return +1; 76 77 deltaInt = memcmp(lhs.glyphs, rhs.glyphs, lhs.glyphCount * sizeof(glyph_t)); 78 if (deltaInt != 0) return deltaInt; 79 } 80 81 if (lhs.positions != rhs.positions) { 82 if (!lhs.positions) return -1; 83 if (!rhs.positions) return +1; 84 85 return memcmp(lhs.positions, rhs.positions, lhs.glyphCount * sizeof(float) * 2); 86 } 87 88 return 0; 89} 90 91/////////////////////////////////////////////////////////////////////////////// 92// Constructors/destructor 93/////////////////////////////////////////////////////////////////////////////// 94 95TextDropShadowCache::TextDropShadowCache() 96 : TextDropShadowCache(DeviceInfo::multiplyByResolution(2)) {} 97 98TextDropShadowCache::TextDropShadowCache(uint32_t maxByteSize) 99 : mCache(LruCache<ShadowText, ShadowTexture*>::kUnlimitedCapacity) 100 , mSize(0) 101 , mMaxSize(maxByteSize) { 102 mCache.setOnEntryRemovedListener(this); 103 mDebugEnabled = Properties::debugLevel & kDebugMoreCaches; 104} 105 106TextDropShadowCache::~TextDropShadowCache() { 107 mCache.clear(); 108} 109 110/////////////////////////////////////////////////////////////////////////////// 111// Size management 112/////////////////////////////////////////////////////////////////////////////// 113 114uint32_t TextDropShadowCache::getSize() { 115 return mSize; 116} 117 118uint32_t TextDropShadowCache::getMaxSize() { 119 return mMaxSize; 120} 121 122/////////////////////////////////////////////////////////////////////////////// 123// Callbacks 124/////////////////////////////////////////////////////////////////////////////// 125 126void TextDropShadowCache::operator()(ShadowText&, ShadowTexture*& texture) { 127 if (texture) { 128 mSize -= texture->objectSize(); 129 130 if (mDebugEnabled) { 131 ALOGD("Shadow texture deleted, size = %d", texture->bitmapSize); 132 } 133 134 texture->deleteTexture(); 135 delete texture; 136 } 137} 138 139/////////////////////////////////////////////////////////////////////////////// 140// Caching 141/////////////////////////////////////////////////////////////////////////////// 142 143void TextDropShadowCache::clear() { 144 mCache.clear(); 145} 146 147ShadowTexture* TextDropShadowCache::get(const SkPaint* paint, const glyph_t* glyphs, int numGlyphs, 148 float radius, const float* positions) { 149 ShadowText entry(paint, radius, numGlyphs, glyphs, positions); 150 ShadowTexture* texture = mCache.get(entry); 151 152 if (!texture) { 153 SkPaint paintCopy(*paint); 154 paintCopy.setTextAlign(SkPaint::kLeft_Align); 155 FontRenderer::DropShadow shadow = 156 mRenderer->renderDropShadow(&paintCopy, glyphs, numGlyphs, radius, positions); 157 158 if (!shadow.image) { 159 return nullptr; 160 } 161 162 Caches& caches = Caches::getInstance(); 163 164 texture = new ShadowTexture(caches); 165 texture->left = shadow.penX; 166 texture->top = shadow.penY; 167 texture->generation = 0; 168 texture->blend = true; 169 170 const uint32_t size = shadow.width * shadow.height; 171 172 // Don't even try to cache a bitmap that's bigger than the cache 173 if (size < mMaxSize) { 174 while (mSize + size > mMaxSize) { 175 LOG_ALWAYS_FATAL_IF(!mCache.removeOldest(), 176 "Failed to remove oldest from cache. mSize = %" PRIu32 177 ", mCache.size() = %zu", 178 mSize, mCache.size()); 179 } 180 } 181 182 // Textures are Alpha8 183 texture->upload(GL_ALPHA, shadow.width, shadow.height, GL_ALPHA, GL_UNSIGNED_BYTE, 184 shadow.image); 185 texture->setFilter(GL_LINEAR); 186 texture->setWrap(GL_CLAMP_TO_EDGE); 187 188 if (size < mMaxSize) { 189 if (mDebugEnabled) { 190 ALOGD("Shadow texture created, size = %d", texture->bitmapSize); 191 } 192 193 entry.copyTextLocally(); 194 195 mSize += texture->objectSize(); 196 mCache.put(entry, texture); 197 } else { 198 texture->cleanup = true; 199 } 200 201 // Cleanup shadow 202 free(shadow.image); 203 } 204 205 return texture; 206} 207 208}; // namespace uirenderer 209}; // namespace android 210