1/*
2 * Copyright (C) 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package com.android.server.connectivity;
18
19/**
20 * A class encapsulating various constants used by Connectivity.
21 * @hide
22 */
23public class ConnectivityConstants {
24    // IPC constants
25    public static final String ACTION_NETWORK_CONDITIONS_MEASURED =
26            "android.net.conn.NETWORK_CONDITIONS_MEASURED";
27    public static final String EXTRA_CONNECTIVITY_TYPE = "extra_connectivity_type";
28    public static final String EXTRA_NETWORK_TYPE = "extra_network_type";
29    public static final String EXTRA_RESPONSE_RECEIVED = "extra_response_received";
30    public static final String EXTRA_IS_CAPTIVE_PORTAL = "extra_is_captive_portal";
31    public static final String EXTRA_CELL_ID = "extra_cellid";
32    public static final String EXTRA_SSID = "extra_ssid";
33    public static final String EXTRA_BSSID = "extra_bssid";
34    /** real time since boot */
35    public static final String EXTRA_REQUEST_TIMESTAMP_MS = "extra_request_timestamp_ms";
36    public static final String EXTRA_RESPONSE_TIMESTAMP_MS = "extra_response_timestamp_ms";
37
38    public static final String PERMISSION_ACCESS_NETWORK_CONDITIONS =
39            "android.permission.ACCESS_NETWORK_CONDITIONS";
40
41    // Penalty applied to scores of Networks that have not been validated.
42    public static final int UNVALIDATED_SCORE_PENALTY = 40;
43
44    // Score for explicitly connected network.
45    //
46    // This ensures that a) the explicitly selected network is never trumped by anything else, and
47    // b) the explicitly selected network is never torn down.
48    public static final int MAXIMUM_NETWORK_SCORE = 100;
49    // VPNs typically have priority over other networks. Give them a score that will
50    // let them win every single time.
51    public static final int VPN_DEFAULT_SCORE = 101;
52}
53