1/* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include <math.h> 18 19#include <binder/Parcel.h> 20#include <gtest/gtest.h> 21#include <input/Input.h> 22 23namespace android { 24 25class BaseTest : public testing::Test { 26protected: 27 virtual void SetUp() { } 28 virtual void TearDown() { } 29}; 30 31// --- PointerCoordsTest --- 32 33class PointerCoordsTest : public BaseTest { 34}; 35 36TEST_F(PointerCoordsTest, ClearSetsBitsToZero) { 37 PointerCoords coords; 38 coords.clear(); 39 40 ASSERT_EQ(0ULL, coords.bits); 41} 42 43TEST_F(PointerCoordsTest, AxisValues) { 44 float* valuePtr; 45 PointerCoords coords; 46 coords.clear(); 47 48 // Check invariants when no axes are present. 49 ASSERT_EQ(0, coords.getAxisValue(0)) 50 << "getAxisValue should return zero because axis is not present"; 51 ASSERT_EQ(0, coords.getAxisValue(1)) 52 << "getAxisValue should return zero because axis is not present"; 53 54 // Set first axis. 55 ASSERT_EQ(OK, coords.setAxisValue(1, 5)); 56 ASSERT_EQ(5, coords.values[0]); 57 ASSERT_EQ(0x4000000000000000ULL, coords.bits); 58 59 ASSERT_EQ(0, coords.getAxisValue(0)) 60 << "getAxisValue should return zero because axis is not present"; 61 ASSERT_EQ(5, coords.getAxisValue(1)) 62 << "getAxisValue should return value of axis"; 63 64 // Set an axis with a higher id than all others. (appending value at the end) 65 ASSERT_EQ(OK, coords.setAxisValue(3, 2)); 66 ASSERT_EQ(0x5000000000000000ULL, coords.bits); 67 ASSERT_EQ(5, coords.values[0]); 68 ASSERT_EQ(2, coords.values[1]); 69 70 ASSERT_EQ(0, coords.getAxisValue(0)) 71 << "getAxisValue should return zero because axis is not present"; 72 ASSERT_EQ(5, coords.getAxisValue(1)) 73 << "getAxisValue should return value of axis"; 74 ASSERT_EQ(0, coords.getAxisValue(2)) 75 << "getAxisValue should return zero because axis is not present"; 76 ASSERT_EQ(2, coords.getAxisValue(3)) 77 << "getAxisValue should return value of axis"; 78 79 // Set an axis with an id lower than all others. (prepending value at beginning) 80 ASSERT_EQ(OK, coords.setAxisValue(0, 4)); 81 ASSERT_EQ(0xd000000000000000ULL, coords.bits); 82 ASSERT_EQ(4, coords.values[0]); 83 ASSERT_EQ(5, coords.values[1]); 84 ASSERT_EQ(2, coords.values[2]); 85 86 ASSERT_EQ(4, coords.getAxisValue(0)) 87 << "getAxisValue should return value of axis"; 88 ASSERT_EQ(5, coords.getAxisValue(1)) 89 << "getAxisValue should return value of axis"; 90 ASSERT_EQ(0, coords.getAxisValue(2)) 91 << "getAxisValue should return zero because axis is not present"; 92 ASSERT_EQ(2, coords.getAxisValue(3)) 93 << "getAxisValue should return value of axis"; 94 95 // Set an axis with an id between the others. (inserting value in the middle) 96 ASSERT_EQ(OK, coords.setAxisValue(2, 1)); 97 ASSERT_EQ(0xf000000000000000ULL, coords.bits); 98 ASSERT_EQ(4, coords.values[0]); 99 ASSERT_EQ(5, coords.values[1]); 100 ASSERT_EQ(1, coords.values[2]); 101 ASSERT_EQ(2, coords.values[3]); 102 103 ASSERT_EQ(4, coords.getAxisValue(0)) 104 << "getAxisValue should return value of axis"; 105 ASSERT_EQ(5, coords.getAxisValue(1)) 106 << "getAxisValue should return value of axis"; 107 ASSERT_EQ(1, coords.getAxisValue(2)) 108 << "getAxisValue should return value of axis"; 109 ASSERT_EQ(2, coords.getAxisValue(3)) 110 << "getAxisValue should return value of axis"; 111 112 // Set an existing axis value in place. 113 ASSERT_EQ(OK, coords.setAxisValue(1, 6)); 114 ASSERT_EQ(0xf000000000000000ULL, coords.bits); 115 ASSERT_EQ(4, coords.values[0]); 116 ASSERT_EQ(6, coords.values[1]); 117 ASSERT_EQ(1, coords.values[2]); 118 ASSERT_EQ(2, coords.values[3]); 119 120 ASSERT_EQ(4, coords.getAxisValue(0)) 121 << "getAxisValue should return value of axis"; 122 ASSERT_EQ(6, coords.getAxisValue(1)) 123 << "getAxisValue should return value of axis"; 124 ASSERT_EQ(1, coords.getAxisValue(2)) 125 << "getAxisValue should return value of axis"; 126 ASSERT_EQ(2, coords.getAxisValue(3)) 127 << "getAxisValue should return value of axis"; 128 129 // Set maximum number of axes. 130 for (size_t axis = 4; axis < PointerCoords::MAX_AXES; axis++) { 131 ASSERT_EQ(OK, coords.setAxisValue(axis, axis)); 132 } 133 ASSERT_EQ(PointerCoords::MAX_AXES, __builtin_popcountll(coords.bits)); 134 135 // Try to set one more axis beyond maximum number. 136 // Ensure bits are unchanged. 137 ASSERT_EQ(NO_MEMORY, coords.setAxisValue(PointerCoords::MAX_AXES, 100)); 138 ASSERT_EQ(PointerCoords::MAX_AXES, __builtin_popcountll(coords.bits)); 139} 140 141TEST_F(PointerCoordsTest, Parcel) { 142 Parcel parcel; 143 144 PointerCoords inCoords; 145 inCoords.clear(); 146 PointerCoords outCoords; 147 148 // Round trip with empty coords. 149 inCoords.writeToParcel(&parcel); 150 parcel.setDataPosition(0); 151 outCoords.readFromParcel(&parcel); 152 153 ASSERT_EQ(0ULL, outCoords.bits); 154 155 // Round trip with some values. 156 parcel.freeData(); 157 inCoords.setAxisValue(2, 5); 158 inCoords.setAxisValue(5, 8); 159 160 inCoords.writeToParcel(&parcel); 161 parcel.setDataPosition(0); 162 outCoords.readFromParcel(&parcel); 163 164 ASSERT_EQ(outCoords.bits, inCoords.bits); 165 ASSERT_EQ(outCoords.values[0], inCoords.values[0]); 166 ASSERT_EQ(outCoords.values[1], inCoords.values[1]); 167} 168 169 170// --- KeyEventTest --- 171 172class KeyEventTest : public BaseTest { 173}; 174 175TEST_F(KeyEventTest, Properties) { 176 KeyEvent event; 177 178 // Initialize and get properties. 179 const nsecs_t ARBITRARY_DOWN_TIME = 1; 180 const nsecs_t ARBITRARY_EVENT_TIME = 2; 181 event.initialize(2, AINPUT_SOURCE_GAMEPAD, AKEY_EVENT_ACTION_DOWN, 182 AKEY_EVENT_FLAG_FROM_SYSTEM, AKEYCODE_BUTTON_X, 121, 183 AMETA_ALT_ON, 1, ARBITRARY_DOWN_TIME, ARBITRARY_EVENT_TIME); 184 185 ASSERT_EQ(AINPUT_EVENT_TYPE_KEY, event.getType()); 186 ASSERT_EQ(2, event.getDeviceId()); 187 ASSERT_EQ(static_cast<int>(AINPUT_SOURCE_GAMEPAD), event.getSource()); 188 ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, event.getAction()); 189 ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, event.getFlags()); 190 ASSERT_EQ(AKEYCODE_BUTTON_X, event.getKeyCode()); 191 ASSERT_EQ(121, event.getScanCode()); 192 ASSERT_EQ(AMETA_ALT_ON, event.getMetaState()); 193 ASSERT_EQ(1, event.getRepeatCount()); 194 ASSERT_EQ(ARBITRARY_DOWN_TIME, event.getDownTime()); 195 ASSERT_EQ(ARBITRARY_EVENT_TIME, event.getEventTime()); 196 197 // Set source. 198 event.setSource(AINPUT_SOURCE_JOYSTICK); 199 ASSERT_EQ(static_cast<int>(AINPUT_SOURCE_JOYSTICK), event.getSource()); 200} 201 202 203// --- MotionEventTest --- 204 205class MotionEventTest : public BaseTest { 206protected: 207 static const nsecs_t ARBITRARY_DOWN_TIME; 208 static const nsecs_t ARBITRARY_EVENT_TIME; 209 static const float X_OFFSET; 210 static const float Y_OFFSET; 211 212 void initializeEventWithHistory(MotionEvent* event); 213 void assertEqualsEventWithHistory(const MotionEvent* event); 214}; 215 216const nsecs_t MotionEventTest::ARBITRARY_DOWN_TIME = 1; 217const nsecs_t MotionEventTest::ARBITRARY_EVENT_TIME = 2; 218const float MotionEventTest::X_OFFSET = 1.0f; 219const float MotionEventTest::Y_OFFSET = 1.1f; 220 221void MotionEventTest::initializeEventWithHistory(MotionEvent* event) { 222 PointerProperties pointerProperties[2]; 223 pointerProperties[0].clear(); 224 pointerProperties[0].id = 1; 225 pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER; 226 pointerProperties[1].clear(); 227 pointerProperties[1].id = 2; 228 pointerProperties[1].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS; 229 230 PointerCoords pointerCoords[2]; 231 pointerCoords[0].clear(); 232 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 10); 233 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 11); 234 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 12); 235 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 13); 236 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 14); 237 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 15); 238 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 16); 239 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 17); 240 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 18); 241 pointerCoords[1].clear(); 242 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X, 20); 243 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, 21); 244 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 22); 245 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 23); 246 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 24); 247 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 25); 248 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 26); 249 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 27); 250 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 28); 251 event->initialize(2, AINPUT_SOURCE_TOUCHSCREEN, AMOTION_EVENT_ACTION_MOVE, 0, 252 AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED, 253 AMOTION_EVENT_EDGE_FLAG_TOP, AMETA_ALT_ON, AMOTION_EVENT_BUTTON_PRIMARY, 254 X_OFFSET, Y_OFFSET, 2.0f, 2.1f, 255 ARBITRARY_DOWN_TIME, ARBITRARY_EVENT_TIME, 256 2, pointerProperties, pointerCoords); 257 258 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 110); 259 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 111); 260 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 112); 261 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 113); 262 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 114); 263 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 115); 264 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 116); 265 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 117); 266 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 118); 267 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X, 120); 268 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, 121); 269 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 122); 270 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 123); 271 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 124); 272 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 125); 273 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 126); 274 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 127); 275 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 128); 276 event->addSample(ARBITRARY_EVENT_TIME + 1, pointerCoords); 277 278 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 210); 279 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 211); 280 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 212); 281 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 213); 282 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 214); 283 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 215); 284 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 216); 285 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 217); 286 pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 218); 287 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X, 220); 288 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, 221); 289 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 222); 290 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 223); 291 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 224); 292 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 225); 293 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 226); 294 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 227); 295 pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 228); 296 event->addSample(ARBITRARY_EVENT_TIME + 2, pointerCoords); 297} 298 299void MotionEventTest::assertEqualsEventWithHistory(const MotionEvent* event) { 300 // Check properties. 301 ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType()); 302 ASSERT_EQ(2, event->getDeviceId()); 303 ASSERT_EQ(static_cast<int>(AINPUT_SOURCE_TOUCHSCREEN), event->getSource()); 304 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, event->getAction()); 305 ASSERT_EQ(AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED, event->getFlags()); 306 ASSERT_EQ(AMOTION_EVENT_EDGE_FLAG_TOP, event->getEdgeFlags()); 307 ASSERT_EQ(AMETA_ALT_ON, event->getMetaState()); 308 ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, event->getButtonState()); 309 ASSERT_EQ(X_OFFSET, event->getXOffset()); 310 ASSERT_EQ(Y_OFFSET, event->getYOffset()); 311 ASSERT_EQ(2.0f, event->getXPrecision()); 312 ASSERT_EQ(2.1f, event->getYPrecision()); 313 ASSERT_EQ(ARBITRARY_DOWN_TIME, event->getDownTime()); 314 315 ASSERT_EQ(2U, event->getPointerCount()); 316 ASSERT_EQ(1, event->getPointerId(0)); 317 ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, event->getToolType(0)); 318 ASSERT_EQ(2, event->getPointerId(1)); 319 ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, event->getToolType(1)); 320 321 ASSERT_EQ(2U, event->getHistorySize()); 322 323 // Check data. 324 ASSERT_EQ(ARBITRARY_EVENT_TIME, event->getHistoricalEventTime(0)); 325 ASSERT_EQ(ARBITRARY_EVENT_TIME + 1, event->getHistoricalEventTime(1)); 326 ASSERT_EQ(ARBITRARY_EVENT_TIME + 2, event->getEventTime()); 327 328 ASSERT_EQ(11, event->getHistoricalRawPointerCoords(0, 0)-> 329 getAxisValue(AMOTION_EVENT_AXIS_Y)); 330 ASSERT_EQ(21, event->getHistoricalRawPointerCoords(1, 0)-> 331 getAxisValue(AMOTION_EVENT_AXIS_Y)); 332 ASSERT_EQ(111, event->getHistoricalRawPointerCoords(0, 1)-> 333 getAxisValue(AMOTION_EVENT_AXIS_Y)); 334 ASSERT_EQ(121, event->getHistoricalRawPointerCoords(1, 1)-> 335 getAxisValue(AMOTION_EVENT_AXIS_Y)); 336 ASSERT_EQ(211, event->getRawPointerCoords(0)-> 337 getAxisValue(AMOTION_EVENT_AXIS_Y)); 338 ASSERT_EQ(221, event->getRawPointerCoords(1)-> 339 getAxisValue(AMOTION_EVENT_AXIS_Y)); 340 341 ASSERT_EQ(11, event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 0, 0)); 342 ASSERT_EQ(21, event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 1, 0)); 343 ASSERT_EQ(111, event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 0, 1)); 344 ASSERT_EQ(121, event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 1, 1)); 345 ASSERT_EQ(211, event->getRawAxisValue(AMOTION_EVENT_AXIS_Y, 0)); 346 ASSERT_EQ(221, event->getRawAxisValue(AMOTION_EVENT_AXIS_Y, 1)); 347 348 ASSERT_EQ(10, event->getHistoricalRawX(0, 0)); 349 ASSERT_EQ(20, event->getHistoricalRawX(1, 0)); 350 ASSERT_EQ(110, event->getHistoricalRawX(0, 1)); 351 ASSERT_EQ(120, event->getHistoricalRawX(1, 1)); 352 ASSERT_EQ(210, event->getRawX(0)); 353 ASSERT_EQ(220, event->getRawX(1)); 354 355 ASSERT_EQ(11, event->getHistoricalRawY(0, 0)); 356 ASSERT_EQ(21, event->getHistoricalRawY(1, 0)); 357 ASSERT_EQ(111, event->getHistoricalRawY(0, 1)); 358 ASSERT_EQ(121, event->getHistoricalRawY(1, 1)); 359 ASSERT_EQ(211, event->getRawY(0)); 360 ASSERT_EQ(221, event->getRawY(1)); 361 362 ASSERT_EQ(X_OFFSET + 10, event->getHistoricalX(0, 0)); 363 ASSERT_EQ(X_OFFSET + 20, event->getHistoricalX(1, 0)); 364 ASSERT_EQ(X_OFFSET + 110, event->getHistoricalX(0, 1)); 365 ASSERT_EQ(X_OFFSET + 120, event->getHistoricalX(1, 1)); 366 ASSERT_EQ(X_OFFSET + 210, event->getX(0)); 367 ASSERT_EQ(X_OFFSET + 220, event->getX(1)); 368 369 ASSERT_EQ(Y_OFFSET + 11, event->getHistoricalY(0, 0)); 370 ASSERT_EQ(Y_OFFSET + 21, event->getHistoricalY(1, 0)); 371 ASSERT_EQ(Y_OFFSET + 111, event->getHistoricalY(0, 1)); 372 ASSERT_EQ(Y_OFFSET + 121, event->getHistoricalY(1, 1)); 373 ASSERT_EQ(Y_OFFSET + 211, event->getY(0)); 374 ASSERT_EQ(Y_OFFSET + 221, event->getY(1)); 375 376 ASSERT_EQ(12, event->getHistoricalPressure(0, 0)); 377 ASSERT_EQ(22, event->getHistoricalPressure(1, 0)); 378 ASSERT_EQ(112, event->getHistoricalPressure(0, 1)); 379 ASSERT_EQ(122, event->getHistoricalPressure(1, 1)); 380 ASSERT_EQ(212, event->getPressure(0)); 381 ASSERT_EQ(222, event->getPressure(1)); 382 383 ASSERT_EQ(13, event->getHistoricalSize(0, 0)); 384 ASSERT_EQ(23, event->getHistoricalSize(1, 0)); 385 ASSERT_EQ(113, event->getHistoricalSize(0, 1)); 386 ASSERT_EQ(123, event->getHistoricalSize(1, 1)); 387 ASSERT_EQ(213, event->getSize(0)); 388 ASSERT_EQ(223, event->getSize(1)); 389 390 ASSERT_EQ(14, event->getHistoricalTouchMajor(0, 0)); 391 ASSERT_EQ(24, event->getHistoricalTouchMajor(1, 0)); 392 ASSERT_EQ(114, event->getHistoricalTouchMajor(0, 1)); 393 ASSERT_EQ(124, event->getHistoricalTouchMajor(1, 1)); 394 ASSERT_EQ(214, event->getTouchMajor(0)); 395 ASSERT_EQ(224, event->getTouchMajor(1)); 396 397 ASSERT_EQ(15, event->getHistoricalTouchMinor(0, 0)); 398 ASSERT_EQ(25, event->getHistoricalTouchMinor(1, 0)); 399 ASSERT_EQ(115, event->getHistoricalTouchMinor(0, 1)); 400 ASSERT_EQ(125, event->getHistoricalTouchMinor(1, 1)); 401 ASSERT_EQ(215, event->getTouchMinor(0)); 402 ASSERT_EQ(225, event->getTouchMinor(1)); 403 404 ASSERT_EQ(16, event->getHistoricalToolMajor(0, 0)); 405 ASSERT_EQ(26, event->getHistoricalToolMajor(1, 0)); 406 ASSERT_EQ(116, event->getHistoricalToolMajor(0, 1)); 407 ASSERT_EQ(126, event->getHistoricalToolMajor(1, 1)); 408 ASSERT_EQ(216, event->getToolMajor(0)); 409 ASSERT_EQ(226, event->getToolMajor(1)); 410 411 ASSERT_EQ(17, event->getHistoricalToolMinor(0, 0)); 412 ASSERT_EQ(27, event->getHistoricalToolMinor(1, 0)); 413 ASSERT_EQ(117, event->getHistoricalToolMinor(0, 1)); 414 ASSERT_EQ(127, event->getHistoricalToolMinor(1, 1)); 415 ASSERT_EQ(217, event->getToolMinor(0)); 416 ASSERT_EQ(227, event->getToolMinor(1)); 417 418 ASSERT_EQ(18, event->getHistoricalOrientation(0, 0)); 419 ASSERT_EQ(28, event->getHistoricalOrientation(1, 0)); 420 ASSERT_EQ(118, event->getHistoricalOrientation(0, 1)); 421 ASSERT_EQ(128, event->getHistoricalOrientation(1, 1)); 422 ASSERT_EQ(218, event->getOrientation(0)); 423 ASSERT_EQ(228, event->getOrientation(1)); 424} 425 426TEST_F(MotionEventTest, Properties) { 427 MotionEvent event; 428 429 // Initialize, add samples and check properties. 430 initializeEventWithHistory(&event); 431 ASSERT_NO_FATAL_FAILURE(assertEqualsEventWithHistory(&event)); 432 433 // Set source. 434 event.setSource(AINPUT_SOURCE_JOYSTICK); 435 ASSERT_EQ(static_cast<int>(AINPUT_SOURCE_JOYSTICK), event.getSource()); 436 437 // Set action. 438 event.setAction(AMOTION_EVENT_ACTION_CANCEL); 439 ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, event.getAction()); 440 441 // Set meta state. 442 event.setMetaState(AMETA_CTRL_ON); 443 ASSERT_EQ(AMETA_CTRL_ON, event.getMetaState()); 444} 445 446TEST_F(MotionEventTest, CopyFrom_KeepHistory) { 447 MotionEvent event; 448 initializeEventWithHistory(&event); 449 450 MotionEvent copy; 451 copy.copyFrom(&event, true /*keepHistory*/); 452 453 ASSERT_NO_FATAL_FAILURE(assertEqualsEventWithHistory(&event)); 454} 455 456TEST_F(MotionEventTest, CopyFrom_DoNotKeepHistory) { 457 MotionEvent event; 458 initializeEventWithHistory(&event); 459 460 MotionEvent copy; 461 copy.copyFrom(&event, false /*keepHistory*/); 462 463 ASSERT_EQ(event.getPointerCount(), copy.getPointerCount()); 464 ASSERT_EQ(0U, copy.getHistorySize()); 465 466 ASSERT_EQ(event.getPointerId(0), copy.getPointerId(0)); 467 ASSERT_EQ(event.getPointerId(1), copy.getPointerId(1)); 468 469 ASSERT_EQ(event.getEventTime(), copy.getEventTime()); 470 471 ASSERT_EQ(event.getX(0), copy.getX(0)); 472} 473 474TEST_F(MotionEventTest, OffsetLocation) { 475 MotionEvent event; 476 initializeEventWithHistory(&event); 477 478 event.offsetLocation(5.0f, -2.0f); 479 480 ASSERT_EQ(X_OFFSET + 5.0f, event.getXOffset()); 481 ASSERT_EQ(Y_OFFSET - 2.0f, event.getYOffset()); 482} 483 484TEST_F(MotionEventTest, Scale) { 485 MotionEvent event; 486 initializeEventWithHistory(&event); 487 488 event.scale(2.0f); 489 490 ASSERT_EQ(X_OFFSET * 2, event.getXOffset()); 491 ASSERT_EQ(Y_OFFSET * 2, event.getYOffset()); 492 493 ASSERT_EQ(210 * 2, event.getRawX(0)); 494 ASSERT_EQ(211 * 2, event.getRawY(0)); 495 ASSERT_EQ((X_OFFSET + 210) * 2, event.getX(0)); 496 ASSERT_EQ((Y_OFFSET + 211) * 2, event.getY(0)); 497 ASSERT_EQ(212, event.getPressure(0)); 498 ASSERT_EQ(213, event.getSize(0)); 499 ASSERT_EQ(214 * 2, event.getTouchMajor(0)); 500 ASSERT_EQ(215 * 2, event.getTouchMinor(0)); 501 ASSERT_EQ(216 * 2, event.getToolMajor(0)); 502 ASSERT_EQ(217 * 2, event.getToolMinor(0)); 503 ASSERT_EQ(218, event.getOrientation(0)); 504} 505 506TEST_F(MotionEventTest, Parcel) { 507 Parcel parcel; 508 509 MotionEvent inEvent; 510 initializeEventWithHistory(&inEvent); 511 MotionEvent outEvent; 512 513 // Round trip. 514 inEvent.writeToParcel(&parcel); 515 parcel.setDataPosition(0); 516 outEvent.readFromParcel(&parcel); 517 518 ASSERT_NO_FATAL_FAILURE(assertEqualsEventWithHistory(&outEvent)); 519} 520 521static void setRotationMatrix(float matrix[9], float angle) { 522 float sin = sinf(angle); 523 float cos = cosf(angle); 524 matrix[0] = cos; 525 matrix[1] = -sin; 526 matrix[2] = 0; 527 matrix[3] = sin; 528 matrix[4] = cos; 529 matrix[5] = 0; 530 matrix[6] = 0; 531 matrix[7] = 0; 532 matrix[8] = 1.0f; 533} 534 535TEST_F(MotionEventTest, Transform) { 536 // Generate some points on a circle. 537 // Each point 'i' is a point on a circle of radius ROTATION centered at (3,2) at an angle 538 // of ARC * i degrees clockwise relative to the Y axis. 539 // The geometrical representation is irrelevant to the test, it's just easy to generate 540 // and check rotation. We set the orientation to the same angle. 541 // Coordinate system: down is increasing Y, right is increasing X. 542 const float PI_180 = float(M_PI / 180); 543 const float RADIUS = 10; 544 const float ARC = 36; 545 const float ROTATION = ARC * 2; 546 547 const size_t pointerCount = 11; 548 PointerProperties pointerProperties[pointerCount]; 549 PointerCoords pointerCoords[pointerCount]; 550 for (size_t i = 0; i < pointerCount; i++) { 551 float angle = float(i * ARC * PI_180); 552 pointerProperties[i].clear(); 553 pointerProperties[i].id = i; 554 pointerCoords[i].clear(); 555 pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, sinf(angle) * RADIUS + 3); 556 pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, -cosf(angle) * RADIUS + 2); 557 pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, angle); 558 } 559 MotionEvent event; 560 event.initialize(0, 0, AMOTION_EVENT_ACTION_MOVE, 0, 0, 0, 0, 0, 561 0, 0, 0, 0, 0, 0, pointerCount, pointerProperties, pointerCoords); 562 float originalRawX = 0 + 3; 563 float originalRawY = -RADIUS + 2; 564 565 // Check original raw X and Y assumption. 566 ASSERT_NEAR(originalRawX, event.getRawX(0), 0.001); 567 ASSERT_NEAR(originalRawY, event.getRawY(0), 0.001); 568 569 // Now translate the motion event so the circle's origin is at (0,0). 570 event.offsetLocation(-3, -2); 571 572 // Offsetting the location should preserve the raw X and Y of the first point. 573 ASSERT_NEAR(originalRawX, event.getRawX(0), 0.001); 574 ASSERT_NEAR(originalRawY, event.getRawY(0), 0.001); 575 576 // Apply a rotation about the origin by ROTATION degrees clockwise. 577 float matrix[9]; 578 setRotationMatrix(matrix, ROTATION * PI_180); 579 event.transform(matrix); 580 581 // Check the points. 582 for (size_t i = 0; i < pointerCount; i++) { 583 float angle = float((i * ARC + ROTATION) * PI_180); 584 ASSERT_NEAR(sinf(angle) * RADIUS, event.getX(i), 0.001); 585 ASSERT_NEAR(-cosf(angle) * RADIUS, event.getY(i), 0.001); 586 ASSERT_NEAR(tanf(angle), tanf(event.getOrientation(i)), 0.1); 587 } 588 589 // Applying the transformation should preserve the raw X and Y of the first point. 590 ASSERT_NEAR(originalRawX, event.getRawX(0), 0.001); 591 ASSERT_NEAR(originalRawY, event.getRawY(0), 0.001); 592} 593 594} // namespace android 595