1/* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef _INPUTFLINGER_POINTER_CONTROLLER_INTERFACE_H 18#define _INPUTFLINGER_POINTER_CONTROLLER_INTERFACE_H 19 20#include <input/Input.h> 21#include <utils/BitSet.h> 22#include <utils/RefBase.h> 23 24namespace android { 25 26/** 27 * Interface for tracking a mouse / touch pad pointer and touch pad spots. 28 * 29 * The spots are sprites on screen that visually represent the positions of 30 * fingers 31 * 32 * The pointer controller is responsible for providing synchronization and for tracking 33 * display orientation changes if needed. 34 */ 35class PointerControllerInterface : public virtual RefBase { 36protected: 37 PointerControllerInterface() { } 38 virtual ~PointerControllerInterface() { } 39 40public: 41 /* Gets the bounds of the region that the pointer can traverse. 42 * Returns true if the bounds are available. */ 43 virtual bool getBounds(float* outMinX, float* outMinY, 44 float* outMaxX, float* outMaxY) const = 0; 45 46 /* Move the pointer. */ 47 virtual void move(float deltaX, float deltaY) = 0; 48 49 /* Sets a mask that indicates which buttons are pressed. */ 50 virtual void setButtonState(int32_t buttonState) = 0; 51 52 /* Gets a mask that indicates which buttons are pressed. */ 53 virtual int32_t getButtonState() const = 0; 54 55 /* Sets the absolute location of the pointer. */ 56 virtual void setPosition(float x, float y) = 0; 57 58 /* Gets the absolute location of the pointer. */ 59 virtual void getPosition(float* outX, float* outY) const = 0; 60 61 enum Transition { 62 // Fade/unfade immediately. 63 TRANSITION_IMMEDIATE, 64 // Fade/unfade gradually. 65 TRANSITION_GRADUAL, 66 }; 67 68 /* Fades the pointer out now. */ 69 virtual void fade(Transition transition) = 0; 70 71 /* Makes the pointer visible if it has faded out. 72 * The pointer never unfades itself automatically. This method must be called 73 * by the client whenever the pointer is moved or a button is pressed and it 74 * wants to ensure that the pointer becomes visible again. */ 75 virtual void unfade(Transition transition) = 0; 76 77 enum Presentation { 78 // Show the mouse pointer. 79 PRESENTATION_POINTER, 80 // Show spots and a spot anchor in place of the mouse pointer. 81 PRESENTATION_SPOT, 82 }; 83 84 /* Sets the mode of the pointer controller. */ 85 virtual void setPresentation(Presentation presentation) = 0; 86 87 /* Sets the spots for the current gesture. 88 * The spots are not subject to the inactivity timeout like the pointer 89 * itself it since they are expected to remain visible for so long as 90 * the fingers are on the touch pad. 91 * 92 * The values of the AMOTION_EVENT_AXIS_PRESSURE axis is significant. 93 * For spotCoords, pressure != 0 indicates that the spot's location is being 94 * pressed (not hovering). 95 */ 96 virtual void setSpots(const PointerCoords* spotCoords, const uint32_t* spotIdToIndex, 97 BitSet32 spotIdBits) = 0; 98 99 /* Removes all spots. */ 100 virtual void clearSpots() = 0; 101}; 102 103} // namespace android 104 105#endif // _INPUTFLINGER_POINTER_CONTROLLER_INTERFACE_H 106