1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17
18#include <stdlib.h>
19#include <stdio.h>
20//#include <string.h>
21#include <unistd.h>
22//#include <sys/time.h>
23
24#include <SLES/OpenSLES.h>
25#include <SLES/OpenSLES_Android.h>
26
27//#define TEST_DISPLAY_FIRST_BUFFER_ITEM
28//#define TEST_CLEAR
29//#define TEST_PTS
30
31#define MAX_NUMBER_INTERFACES 2
32
33#define PREFETCHEVENT_ERROR_CANDIDATE \
34        (SL_PREFETCHEVENT_STATUSCHANGE | SL_PREFETCHEVENT_FILLLEVELCHANGE)
35
36#define NB_BUFFERS 16
37#define MPEG2_TS_BLOCK_SIZE 188
38#define BUFFER_SIZE (20*MPEG2_TS_BLOCK_SIZE)
39#define DISCONTINUITY_MAGIC 1977
40
41/* Where we store the data to play */
42char dataCache[BUFFER_SIZE * NB_BUFFERS];
43/* From where we read the data to play */
44FILE *file;
45/* Has the app reached the end of the file */
46bool reachedEof = false;
47/* Special discontinuity buffer context */
48int myDiscBufferContext = DISCONTINUITY_MAGIC;
49
50/* structure to store my discontinuity with PTS command */
51typedef struct {
52        SLuint32 discKey;  // identifies the item
53        SLuint32 discSize;
54        SLAuint64 discPts;
55} DiscPts;
56
57//-----------------------------------------------------------------
58/* Exits the application if an error is encountered */
59#define CheckErr(x) ExitOnErrorFunc(x,__LINE__)
60
61void ExitOnErrorFunc( SLresult result , int line)
62{
63    if (SL_RESULT_SUCCESS != result) {
64        fprintf(stderr, "%u error code encountered at line %d, exiting\n", result, line);
65        exit(EXIT_FAILURE);
66    }
67}
68
69bool prefetchError = false;
70
71//-----------------------------------------------------------------
72/* AndroidBufferQueueItf callback for an audio player */
73SLresult AndroidBufferQueueCallback(
74        SLAndroidBufferQueueItf caller,
75        void *pCallbackContext __unused,   /* input */
76        void *pBufferContext,              /* input */
77        void *pBufferData __unused,        /* input */
78        SLuint32 dataSize __unused,        /* input */
79        SLuint32 dataUsed __unused,        /* input */
80        const SLAndroidBufferItem *pItems __unused, /* input */
81        SLuint32 itemsLength __unused      /* input */)
82{
83    // assert(BUFFER_SIZE <= dataSize);
84
85    //--------------------------------------------------------------------------------
86    // this section is for testing only, this is NOT an example of how to use the API
87    // to play a .ts file, but rather shows more ways to exercise the API
88    //--------------------------------------------------------------------------------
89    SLAndroidBufferQueueState state;
90    (*caller)->GetState(caller, &state);
91    //fprintf(stdout, "ABQ state count=%lu, index=%lu\n", state.count, state.index);
92
93    // just to test, clear the queue to see what happens
94    if (state.index == 500) {
95#ifdef TEST_CLEAR
96        (*caller)->Clear(caller);
97        // we've cleared the queue, and have introduced a discontinuity, so signal it
98        SLAndroidBufferItem msgDiscontinuity;
99        msgDiscontinuity.itemKey = SL_ANDROID_ITEMKEY_DISCONTINUITY;
100        msgDiscontinuity.itemSize = 0;
101        // message has no parameters, so the total size of the message is the size of the key
102        //   plus the size if itemSize, both SLuint32
103        (*caller)->Enqueue(caller, (void*)&myDiscBufferContext /*pBufferContext*/,
104                NULL /*pData*/, 0 /*dataLength*/,
105                &msgDiscontinuity /*pMsg*/,
106                sizeof(SLuint32)*2 /*msgLength*/);
107        // we've cleared the queue, it's now empty: let's rebuffer a bit so playback doesn't starve
108        size_t nbRead = fread((void*)dataCache, 1, BUFFER_SIZE*(NB_BUFFERS/2), file);
109        if (nbRead == BUFFER_SIZE*(NB_BUFFERS/2)) {
110            for (int i=0 ; i < NB_BUFFERS/2 ; i++) {
111                SLresult res = (*caller)->Enqueue(caller,  NULL /*pBufferContext*/,
112                        dataCache + i*BUFFER_SIZE,
113                        BUFFER_SIZE, NULL, 0);
114                CheckErr(res);
115            }
116        }
117#endif
118#ifdef TEST_PTS
119        DiscPts msgDiscontinuity = { SL_ANDROID_ITEMKEY_DISCONTINUITY,
120                sizeof(SLAuint64), 15*90*1000 /*15s in 90kHz clock */ };
121        // enqueue discontinuity message with our PTS
122        (*caller)->Enqueue(caller, (void*)&myDiscBufferContext /*pBufferContext*/,
123                NULL /*pData*/, 0 /*dataLength*/,
124                (SLAndroidBufferItem*)&msgDiscontinuity,
125                sizeof(DiscPts) );
126        fprintf(stdout, "rendering will resume at 15s mark");
127
128#endif
129        return SL_RESULT_SUCCESS;
130    }
131    //--------------------------------------------------------------------------------
132    // end of test only section
133    //--------------------------------------------------------------------------------
134    else {
135
136#ifdef TEST_DISPLAY_FIRST_BUFFER_ITEM
137        // display item data (only parsing first item)
138        if (itemsLength !=0) {
139            fprintf(stdout, "item key=0x%lx size=%lu data=0x%lx\n",
140                    pItems->itemKey, pItems->itemSize, *((SLuint32*)&pItems->itemData));
141        }
142#endif
143
144        // pBufferData can be null if the last consumed buffer contained only a command
145        // just like we do for signalling DISCONTINUITY (above) or EOS (below)
146        if ((pBufferContext != NULL) && (*((int*)pBufferContext) == DISCONTINUITY_MAGIC)) {
147            fprintf(stdout, "Successfully detected my discontinuity buffer having been consumed\n");
148        }
149        if (pBufferData != NULL) {
150            size_t nbRead = fread((void*)pBufferData, 1, BUFFER_SIZE, file);
151            if (nbRead > 0) {
152                (*caller)->Enqueue(caller, NULL /*pBufferContext*/,
153                        pBufferData /*pData*/,
154                        nbRead /*dataLength*/,
155                        NULL /*pMsg*/,
156                        0 /*msgLength*/);
157            } else if (!reachedEof) {
158                // signal EOS
159                SLAndroidBufferItem msgEos;
160                msgEos.itemKey = SL_ANDROID_ITEMKEY_EOS;
161                msgEos.itemSize = 0;
162                // EOS message has no parameters, so the total size of the message is the size of
163                //   the key plus the size if itemSize, both SLuint32
164                (*caller)->Enqueue(caller,  NULL /*pBufferContext*/,
165                        NULL /*pData*/, 0 /*dataLength*/,
166                        &msgEos /*pMsg*/,
167                        sizeof(SLuint32)*2 /*msgLength*/);
168                reachedEof = true;
169            }
170        }
171
172        return SL_RESULT_SUCCESS;
173    }
174}
175
176
177//-----------------------------------------------------------------
178
179/* Play some music from a URI  */
180void TestPlayStream( SLObjectItf sl, const char* path)
181{
182    SLEngineItf                EngineItf;
183
184    SLresult                   res;
185
186    SLDataSource               audioSource;
187    SLDataLocator_AndroidBufferQueue streamLocator;
188    SLDataFormat_MIME          mime;
189
190    SLDataSink                 audioSink;
191    SLDataLocator_OutputMix    locator_outputmix;
192
193    SLObjectItf                player;
194    SLPlayItf                  playItf;
195    SLVolumeItf                volItf;
196    SLAndroidBufferQueueItf    abqItf;
197
198    SLObjectItf                OutputMix;
199
200    SLboolean required[MAX_NUMBER_INTERFACES];
201    SLInterfaceID iidArray[MAX_NUMBER_INTERFACES];
202
203    int playTimeInSec = 60;
204
205    file = fopen(path, "rb");
206
207    /* Get the SL Engine Interface which is implicit */
208    res = (*sl)->GetInterface(sl, SL_IID_ENGINE, (void*)&EngineItf);
209    CheckErr(res);
210
211    /* Initialize arrays required[] and iidArray[] */
212    for (int i=0 ; i < MAX_NUMBER_INTERFACES ; i++) {
213        required[i] = SL_BOOLEAN_FALSE;
214        iidArray[i] = SL_IID_NULL;
215    }
216
217    // Set arrays required[] and iidArray[] for VOLUME and PREFETCHSTATUS interface
218    required[0] = SL_BOOLEAN_TRUE;
219    iidArray[0] = SL_IID_VOLUME;
220    required[1] = SL_BOOLEAN_TRUE;
221    iidArray[1] = SL_IID_ANDROIDBUFFERQUEUESOURCE;
222    // Create Output Mix object to be used by player
223    res = (*EngineItf)->CreateOutputMix(EngineItf, &OutputMix, 0,
224            iidArray, required); CheckErr(res);
225
226    // Realizing the Output Mix object in synchronous mode.
227    res = (*OutputMix)->Realize(OutputMix, SL_BOOLEAN_FALSE);
228    CheckErr(res);
229
230    /* Setup the data source structure for the URI */
231    streamLocator.locatorType  = SL_DATALOCATOR_ANDROIDBUFFERQUEUE;
232    streamLocator.numBuffers   = NB_BUFFERS;
233    mime.formatType    = SL_DATAFORMAT_MIME;
234    mime.mimeType      = (SLchar *) "video/mp2ts";//(SLchar*)NULL;
235    mime.containerType = SL_CONTAINERTYPE_MPEG_TS;
236
237    audioSource.pFormat      = (void *)&mime;
238    audioSource.pLocator     = (void *)&streamLocator;
239
240    /* Setup the data sink structure */
241    locator_outputmix.locatorType   = SL_DATALOCATOR_OUTPUTMIX;
242    locator_outputmix.outputMix    = OutputMix;
243    audioSink.pLocator           = (void *)&locator_outputmix;
244    audioSink.pFormat            = NULL;
245
246    /* Create the audio player */
247    res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
248            MAX_NUMBER_INTERFACES, iidArray, required); CheckErr(res);
249
250    /* Realizing the player in synchronous mode. */
251    res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
252    fprintf(stdout, "URI example: after Realize\n");
253
254    /* Get interfaces */
255    res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf); CheckErr(res);
256
257    res = (*player)->GetInterface(player, SL_IID_VOLUME,  (void*)&volItf); CheckErr(res);
258
259    res = (*player)->GetInterface(player, SL_IID_ANDROIDBUFFERQUEUESOURCE, (void*)&abqItf);
260    CheckErr(res);
261
262    res = (*abqItf)->RegisterCallback(abqItf, AndroidBufferQueueCallback,
263            // context is not used in the example, but can be used to track who registered
264            // the buffer queue callback
265            NULL /*pContext*/); CheckErr(res);
266
267    res = (*abqItf)->SetCallbackEventsMask(abqItf, SL_ANDROIDBUFFERQUEUEEVENT_PROCESSED);
268    CheckErr(res);
269
270    /* Display duration */
271    SLmillisecond durationInMsec = SL_TIME_UNKNOWN;
272    res = (*playItf)->GetDuration(playItf, &durationInMsec);
273    CheckErr(res);
274    if (durationInMsec == SL_TIME_UNKNOWN) {
275        fprintf(stdout, "Content duration is unknown (before starting to prefetch)\n");
276    } else {
277        fprintf(stdout, "Content duration is %u ms (before starting to prefetch)\n",
278                durationInMsec);
279    }
280
281    /* Set the player volume */
282    res = (*volItf)->SetVolumeLevel( volItf, 0);//-300);
283    CheckErr(res);
284
285
286    /* Play the URI */
287    /*     first cause the player to prefetch the data */
288    fprintf(stdout, "Before set to PAUSED\n");
289    res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
290    fprintf(stdout, "After set to PAUSED\n");
291    CheckErr(res);
292
293    /* Fill our cache */
294    if (fread(dataCache, 1, BUFFER_SIZE * NB_BUFFERS, file) <= 0) {
295        fprintf(stderr, "Error filling cache, exiting\n");
296        goto destroyRes;
297    }
298    /* Enqueue the content of our cache before starting to play,
299         * we don't want to starve the player */
300    for (int i=0 ; i < NB_BUFFERS ; i++) {
301        res = (*abqItf)->Enqueue(abqItf,  NULL /*pBufferContext*/,
302                dataCache + i*BUFFER_SIZE, BUFFER_SIZE, NULL, 0);
303        CheckErr(res);
304    }
305
306#if 0   // used to test ABQ starving where only one buffer is enqueued before playback
307    /* Fill our cache */
308    if (fread(dataCache, 1, BUFFER_SIZE * 1, file) <= 0) {
309        fprintf(stderr, "Error filling cache, exiting\n");
310        goto destroyRes;
311    }
312    /* Enqueue the content of our cache before starting to play,
313         * we don't want to starve the player */
314    for (int i=0 ; i < 1 ; i++) {
315        res = (*abqItf)->Enqueue(abqItf, dataCache + i*BUFFER_SIZE, BUFFER_SIZE, NULL, 0);
316        CheckErr(res);
317    }
318#endif
319    /*     wait until there's data to play */
320    //SLpermille fillLevel = 0;
321 /*
322    SLuint32 prefetchStatus = SL_PREFETCHSTATUS_UNDERFLOW;
323    SLuint32 timeOutIndex = 2;
324    while ((prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) && (timeOutIndex > 0) &&
325            !prefetchError) {
326        usleep(1 * 1000 * 1000); // 1s
327        //(*prefetchItf)->GetPrefetchStatus(prefetchItf, &prefetchStatus);
328        timeOutIndex--;
329    }
330
331    if (timeOutIndex == 0 || prefetchError) {
332        fprintf(stderr, "We\'re done waiting, failed to prefetch data in time, exiting\n");
333        goto destroyRes;
334    }
335*/
336
337    /* Display duration again, */
338/*    res = (*playItf)->GetDuration(playItf, &durationInMsec);
339    CheckErr(res);
340    if (durationInMsec == SL_TIME_UNKNOWN) {
341        fprintf(stdout, "Content duration is unknown (after prefetch completed)\n");
342    } else {
343        fprintf(stdout, "Content duration is %lu ms (after prefetch completed)\n", durationInMsec);
344    }
345*/
346
347    fprintf(stdout, "URI example: starting to play\n");
348    res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
349    CheckErr(res);
350
351    /* Wait as long as the duration of the content before stopping */
352    fprintf(stdout, "Letting playback go on for %d sec\n", playTimeInSec);
353    usleep(playTimeInSec /*s*/ * 1000 * 1000);
354
355
356    /* Make sure player is stopped */
357    fprintf(stdout, "URI example: stopping playback\n");
358    res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
359    CheckErr(res);
360
361    fprintf(stdout, "sleeping to verify playback stopped\n");
362    usleep(2 /*s*/ * 1000 * 1000);
363
364destroyRes:
365
366    /* Destroy the player */
367    (*player)->Destroy(player);
368
369    /* Destroy Output Mix object */
370    (*OutputMix)->Destroy(OutputMix);
371
372    fclose(file);
373}
374
375//-----------------------------------------------------------------
376int main(int argc, char* const argv[])
377{
378    SLresult    res;
379    SLObjectItf sl;
380
381    fprintf(stdout, "OpenSL ES test %s: exercises SLPlayItf, SLVolumeItf, SLAndroidBufferQueue \n",
382            argv[0]);
383    fprintf(stdout, "and AudioPlayer with SL_DATALOCATOR_ANDROIDBUFFERQUEUE source / OutputMix "
384            "sink\n");
385    fprintf(stdout, "Plays a sound and stops after its reported duration\n\n");
386
387    if (argc != 2) {
388        fprintf(stdout, "Usage: %s path.ts\n", argv[0]);
389        exit(EXIT_FAILURE);
390    }
391
392    SLEngineOption EngineOption[] = {
393            {(SLuint32) SL_ENGINEOPTION_THREADSAFE,
394            (SLuint32) SL_BOOLEAN_TRUE}};
395
396    res = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL);
397    CheckErr(res);
398    /* Realizing the SL Engine in synchronous mode. */
399    res = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
400    CheckErr(res);
401
402    TestPlayStream(sl, argv[1]);
403
404    /* Shutdown OpenSL ES */
405    (*sl)->Destroy(sl);
406
407    return EXIT_SUCCESS;
408}
409