1/* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17package com.android.photos.views; 18 19import android.content.Context; 20import android.graphics.Bitmap; 21import android.graphics.Rect; 22import android.graphics.RectF; 23import android.support.v4.util.Pools.Pool; 24import android.support.v4.util.Pools.SynchronizedPool; 25import android.util.DisplayMetrics; 26import android.util.Log; 27import android.util.LongSparseArray; 28import android.view.View; 29import android.view.WindowManager; 30 31import com.android.gallery3d.common.Utils; 32import com.android.gallery3d.glrenderer.BasicTexture; 33import com.android.gallery3d.glrenderer.GLCanvas; 34import com.android.gallery3d.glrenderer.UploadedTexture; 35 36/** 37 * Handles laying out, decoding, and drawing of tiles in GL 38 */ 39public class TiledImageRenderer { 40 public static final int SIZE_UNKNOWN = -1; 41 42 private static final String TAG = "TiledImageRenderer"; 43 private static final int UPLOAD_LIMIT = 1; 44 45 /* 46 * This is the tile state in the CPU side. 47 * Life of a Tile: 48 * ACTIVATED (initial state) 49 * --> IN_QUEUE - by queueForDecode() 50 * --> RECYCLED - by recycleTile() 51 * IN_QUEUE --> DECODING - by decodeTile() 52 * --> RECYCLED - by recycleTile) 53 * DECODING --> RECYCLING - by recycleTile() 54 * --> DECODED - by decodeTile() 55 * --> DECODE_FAIL - by decodeTile() 56 * RECYCLING --> RECYCLED - by decodeTile() 57 * DECODED --> ACTIVATED - (after the decoded bitmap is uploaded) 58 * DECODED --> RECYCLED - by recycleTile() 59 * DECODE_FAIL -> RECYCLED - by recycleTile() 60 * RECYCLED --> ACTIVATED - by obtainTile() 61 */ 62 private static final int STATE_ACTIVATED = 0x01; 63 private static final int STATE_IN_QUEUE = 0x02; 64 private static final int STATE_DECODING = 0x04; 65 private static final int STATE_DECODED = 0x08; 66 private static final int STATE_DECODE_FAIL = 0x10; 67 private static final int STATE_RECYCLING = 0x20; 68 private static final int STATE_RECYCLED = 0x40; 69 70 private static Pool<Bitmap> sTilePool = new SynchronizedPool<Bitmap>(64); 71 72 // TILE_SIZE must be 2^N 73 private int mTileSize; 74 75 private TileSource mModel; 76 private BasicTexture mPreview; 77 protected int mLevelCount; // cache the value of mScaledBitmaps.length 78 79 // The mLevel variable indicates which level of bitmap we should use. 80 // Level 0 means the original full-sized bitmap, and a larger value means 81 // a smaller scaled bitmap (The width and height of each scaled bitmap is 82 // half size of the previous one). If the value is in [0, mLevelCount), we 83 // use the bitmap in mScaledBitmaps[mLevel] for display, otherwise the value 84 // is mLevelCount 85 private int mLevel = 0; 86 87 private int mOffsetX; 88 private int mOffsetY; 89 90 private int mUploadQuota; 91 private boolean mRenderComplete; 92 93 private final RectF mSourceRect = new RectF(); 94 private final RectF mTargetRect = new RectF(); 95 96 private final LongSparseArray<Tile> mActiveTiles = new LongSparseArray<Tile>(); 97 98 // The following three queue are guarded by mQueueLock 99 private final Object mQueueLock = new Object(); 100 private final TileQueue mRecycledQueue = new TileQueue(); 101 private final TileQueue mUploadQueue = new TileQueue(); 102 private final TileQueue mDecodeQueue = new TileQueue(); 103 104 // The width and height of the full-sized bitmap 105 protected int mImageWidth = SIZE_UNKNOWN; 106 protected int mImageHeight = SIZE_UNKNOWN; 107 108 protected int mCenterX; 109 protected int mCenterY; 110 protected float mScale; 111 protected int mRotation; 112 113 private boolean mLayoutTiles; 114 115 // Temp variables to avoid memory allocation 116 private final Rect mTileRange = new Rect(); 117 private final Rect mActiveRange[] = {new Rect(), new Rect()}; 118 119 private TileDecoder mTileDecoder; 120 private boolean mBackgroundTileUploaded; 121 122 private int mViewWidth, mViewHeight; 123 private View mParent; 124 125 /** 126 * Interface for providing tiles to a {@link TiledImageRenderer} 127 */ 128 public static interface TileSource { 129 130 /** 131 * If the source does not care about the tile size, it should use 132 * {@link TiledImageRenderer#suggestedTileSize(Context)} 133 */ 134 public int getTileSize(); 135 public int getImageWidth(); 136 public int getImageHeight(); 137 public int getRotation(); 138 139 /** 140 * Return a Preview image if available. This will be used as the base layer 141 * if higher res tiles are not yet available 142 */ 143 public BasicTexture getPreview(); 144 145 /** 146 * The tile returned by this method can be specified this way: Assuming 147 * the image size is (width, height), first take the intersection of (0, 148 * 0) - (width, height) and (x, y) - (x + tileSize, y + tileSize). If 149 * in extending the region, we found some part of the region is outside 150 * the image, those pixels are filled with black. 151 * 152 * If level > 0, it does the same operation on a down-scaled version of 153 * the original image (down-scaled by a factor of 2^level), but (x, y) 154 * still refers to the coordinate on the original image. 155 * 156 * The method would be called by the decoder thread. 157 */ 158 public Bitmap getTile(int level, int x, int y, Bitmap reuse); 159 } 160 161 public static int suggestedTileSize(Context context) { 162 return isHighResolution(context) ? 512 : 256; 163 } 164 165 private static boolean isHighResolution(Context context) { 166 DisplayMetrics metrics = new DisplayMetrics(); 167 WindowManager wm = (WindowManager) 168 context.getSystemService(Context.WINDOW_SERVICE); 169 wm.getDefaultDisplay().getMetrics(metrics); 170 return metrics.heightPixels > 2048 || metrics.widthPixels > 2048; 171 } 172 173 public TiledImageRenderer(View parent) { 174 mParent = parent; 175 mTileDecoder = new TileDecoder(); 176 mTileDecoder.start(); 177 } 178 179 public int getViewWidth() { 180 return mViewWidth; 181 } 182 183 public int getViewHeight() { 184 return mViewHeight; 185 } 186 187 private void invalidate() { 188 mParent.postInvalidate(); 189 } 190 191 public void setModel(TileSource model, int rotation) { 192 if (mModel != model) { 193 mModel = model; 194 notifyModelInvalidated(); 195 } 196 if (mRotation != rotation) { 197 mRotation = rotation; 198 mLayoutTiles = true; 199 } 200 } 201 202 private void calculateLevelCount() { 203 if (mPreview != null) { 204 mLevelCount = Math.max(0, Utils.ceilLog2( 205 mImageWidth / (float) mPreview.getWidth())); 206 } else { 207 int levels = 1; 208 int maxDim = Math.max(mImageWidth, mImageHeight); 209 int t = mTileSize; 210 while (t < maxDim) { 211 t <<= 1; 212 levels++; 213 } 214 mLevelCount = levels; 215 } 216 } 217 218 public void notifyModelInvalidated() { 219 invalidateTiles(); 220 if (mModel == null) { 221 mImageWidth = 0; 222 mImageHeight = 0; 223 mLevelCount = 0; 224 mPreview = null; 225 } else { 226 mImageWidth = mModel.getImageWidth(); 227 mImageHeight = mModel.getImageHeight(); 228 mPreview = mModel.getPreview(); 229 mTileSize = mModel.getTileSize(); 230 calculateLevelCount(); 231 } 232 mLayoutTiles = true; 233 } 234 235 public void setViewSize(int width, int height) { 236 mViewWidth = width; 237 mViewHeight = height; 238 } 239 240 public void setPosition(int centerX, int centerY, float scale) { 241 if (mCenterX == centerX && mCenterY == centerY 242 && mScale == scale) { 243 return; 244 } 245 mCenterX = centerX; 246 mCenterY = centerY; 247 mScale = scale; 248 mLayoutTiles = true; 249 } 250 251 // Prepare the tiles we want to use for display. 252 // 253 // 1. Decide the tile level we want to use for display. 254 // 2. Decide the tile levels we want to keep as texture (in addition to 255 // the one we use for display). 256 // 3. Recycle unused tiles. 257 // 4. Activate the tiles we want. 258 private void layoutTiles() { 259 if (mViewWidth == 0 || mViewHeight == 0 || !mLayoutTiles) { 260 return; 261 } 262 mLayoutTiles = false; 263 264 // The tile levels we want to keep as texture is in the range 265 // [fromLevel, endLevel). 266 int fromLevel; 267 int endLevel; 268 269 // We want to use a texture larger than or equal to the display size. 270 mLevel = Utils.clamp(Utils.floorLog2(1f / mScale), 0, mLevelCount); 271 272 // We want to keep one more tile level as texture in addition to what 273 // we use for display. So it can be faster when the scale moves to the 274 // next level. We choose the level closest to the current scale. 275 if (mLevel != mLevelCount) { 276 Rect range = mTileRange; 277 getRange(range, mCenterX, mCenterY, mLevel, mScale, mRotation); 278 mOffsetX = Math.round(mViewWidth / 2f + (range.left - mCenterX) * mScale); 279 mOffsetY = Math.round(mViewHeight / 2f + (range.top - mCenterY) * mScale); 280 fromLevel = mScale * (1 << mLevel) > 0.75f ? mLevel - 1 : mLevel; 281 } else { 282 // Activate the tiles of the smallest two levels. 283 fromLevel = mLevel - 2; 284 mOffsetX = Math.round(mViewWidth / 2f - mCenterX * mScale); 285 mOffsetY = Math.round(mViewHeight / 2f - mCenterY * mScale); 286 } 287 288 fromLevel = Math.max(0, Math.min(fromLevel, mLevelCount - 2)); 289 endLevel = Math.min(fromLevel + 2, mLevelCount); 290 291 Rect range[] = mActiveRange; 292 for (int i = fromLevel; i < endLevel; ++i) { 293 getRange(range[i - fromLevel], mCenterX, mCenterY, i, mRotation); 294 } 295 296 // If rotation is transient, don't update the tile. 297 if (mRotation % 90 != 0) { 298 return; 299 } 300 301 synchronized (mQueueLock) { 302 mDecodeQueue.clean(); 303 mUploadQueue.clean(); 304 mBackgroundTileUploaded = false; 305 306 // Recycle unused tiles: if the level of the active tile is outside the 307 // range [fromLevel, endLevel) or not in the visible range. 308 int n = mActiveTiles.size(); 309 for (int i = 0; i < n; i++) { 310 Tile tile = mActiveTiles.valueAt(i); 311 int level = tile.mTileLevel; 312 if (level < fromLevel || level >= endLevel 313 || !range[level - fromLevel].contains(tile.mX, tile.mY)) { 314 mActiveTiles.removeAt(i); 315 i--; 316 n--; 317 recycleTile(tile); 318 } 319 } 320 } 321 322 for (int i = fromLevel; i < endLevel; ++i) { 323 int size = mTileSize << i; 324 Rect r = range[i - fromLevel]; 325 for (int y = r.top, bottom = r.bottom; y < bottom; y += size) { 326 for (int x = r.left, right = r.right; x < right; x += size) { 327 activateTile(x, y, i); 328 } 329 } 330 } 331 invalidate(); 332 } 333 334 private void invalidateTiles() { 335 synchronized (mQueueLock) { 336 mDecodeQueue.clean(); 337 mUploadQueue.clean(); 338 339 // TODO(xx): disable decoder 340 int n = mActiveTiles.size(); 341 for (int i = 0; i < n; i++) { 342 Tile tile = mActiveTiles.valueAt(i); 343 recycleTile(tile); 344 } 345 mActiveTiles.clear(); 346 } 347 } 348 349 private void getRange(Rect out, int cX, int cY, int level, int rotation) { 350 getRange(out, cX, cY, level, 1f / (1 << (level + 1)), rotation); 351 } 352 353 // If the bitmap is scaled by the given factor "scale", return the 354 // rectangle containing visible range. The left-top coordinate returned is 355 // aligned to the tile boundary. 356 // 357 // (cX, cY) is the point on the original bitmap which will be put in the 358 // center of the ImageViewer. 359 private void getRange(Rect out, 360 int cX, int cY, int level, float scale, int rotation) { 361 362 double radians = Math.toRadians(-rotation); 363 double w = mViewWidth; 364 double h = mViewHeight; 365 366 double cos = Math.cos(radians); 367 double sin = Math.sin(radians); 368 int width = (int) Math.ceil(Math.max( 369 Math.abs(cos * w - sin * h), Math.abs(cos * w + sin * h))); 370 int height = (int) Math.ceil(Math.max( 371 Math.abs(sin * w + cos * h), Math.abs(sin * w - cos * h))); 372 373 int left = (int) Math.floor(cX - width / (2f * scale)); 374 int top = (int) Math.floor(cY - height / (2f * scale)); 375 int right = (int) Math.ceil(left + width / scale); 376 int bottom = (int) Math.ceil(top + height / scale); 377 378 // align the rectangle to tile boundary 379 int size = mTileSize << level; 380 left = Math.max(0, size * (left / size)); 381 top = Math.max(0, size * (top / size)); 382 right = Math.min(mImageWidth, right); 383 bottom = Math.min(mImageHeight, bottom); 384 385 out.set(left, top, right, bottom); 386 } 387 388 public void freeTextures() { 389 mLayoutTiles = true; 390 391 mTileDecoder.finishAndWait(); 392 synchronized (mQueueLock) { 393 mUploadQueue.clean(); 394 mDecodeQueue.clean(); 395 Tile tile = mRecycledQueue.pop(); 396 while (tile != null) { 397 tile.recycle(); 398 tile = mRecycledQueue.pop(); 399 } 400 } 401 402 int n = mActiveTiles.size(); 403 for (int i = 0; i < n; i++) { 404 Tile texture = mActiveTiles.valueAt(i); 405 texture.recycle(); 406 } 407 mActiveTiles.clear(); 408 mTileRange.set(0, 0, 0, 0); 409 410 while (sTilePool.acquire() != null) {} 411 } 412 413 public boolean draw(GLCanvas canvas) { 414 layoutTiles(); 415 uploadTiles(canvas); 416 417 mUploadQuota = UPLOAD_LIMIT; 418 mRenderComplete = true; 419 420 int level = mLevel; 421 int rotation = mRotation; 422 int flags = 0; 423 if (rotation != 0) { 424 flags |= GLCanvas.SAVE_FLAG_MATRIX; 425 } 426 427 if (flags != 0) { 428 canvas.save(flags); 429 if (rotation != 0) { 430 int centerX = mViewWidth / 2, centerY = mViewHeight / 2; 431 canvas.translate(centerX, centerY); 432 canvas.rotate(rotation, 0, 0, 1); 433 canvas.translate(-centerX, -centerY); 434 } 435 } 436 try { 437 if (level != mLevelCount) { 438 int size = (mTileSize << level); 439 float length = size * mScale; 440 Rect r = mTileRange; 441 442 for (int ty = r.top, i = 0; ty < r.bottom; ty += size, i++) { 443 float y = mOffsetY + i * length; 444 for (int tx = r.left, j = 0; tx < r.right; tx += size, j++) { 445 float x = mOffsetX + j * length; 446 drawTile(canvas, tx, ty, level, x, y, length); 447 } 448 } 449 } else if (mPreview != null) { 450 mPreview.draw(canvas, mOffsetX, mOffsetY, 451 Math.round(mImageWidth * mScale), 452 Math.round(mImageHeight * mScale)); 453 } 454 } finally { 455 if (flags != 0) { 456 canvas.restore(); 457 } 458 } 459 460 if (mRenderComplete) { 461 if (!mBackgroundTileUploaded) { 462 uploadBackgroundTiles(canvas); 463 } 464 } else { 465 invalidate(); 466 } 467 return mRenderComplete || mPreview != null; 468 } 469 470 private void uploadBackgroundTiles(GLCanvas canvas) { 471 mBackgroundTileUploaded = true; 472 int n = mActiveTiles.size(); 473 for (int i = 0; i < n; i++) { 474 Tile tile = mActiveTiles.valueAt(i); 475 if (!tile.isContentValid()) { 476 queueForDecode(tile); 477 } 478 } 479 } 480 481 private void queueForDecode(Tile tile) { 482 synchronized (mQueueLock) { 483 if (tile.mTileState == STATE_ACTIVATED) { 484 tile.mTileState = STATE_IN_QUEUE; 485 if (mDecodeQueue.push(tile)) { 486 mQueueLock.notifyAll(); 487 } 488 } 489 } 490 } 491 492 private void decodeTile(Tile tile) { 493 synchronized (mQueueLock) { 494 if (tile.mTileState != STATE_IN_QUEUE) { 495 return; 496 } 497 tile.mTileState = STATE_DECODING; 498 } 499 boolean decodeComplete = tile.decode(); 500 synchronized (mQueueLock) { 501 if (tile.mTileState == STATE_RECYCLING) { 502 tile.mTileState = STATE_RECYCLED; 503 if (tile.mDecodedTile != null) { 504 sTilePool.release(tile.mDecodedTile); 505 tile.mDecodedTile = null; 506 } 507 mRecycledQueue.push(tile); 508 return; 509 } 510 tile.mTileState = decodeComplete ? STATE_DECODED : STATE_DECODE_FAIL; 511 if (!decodeComplete) { 512 return; 513 } 514 mUploadQueue.push(tile); 515 } 516 invalidate(); 517 } 518 519 private Tile obtainTile(int x, int y, int level) { 520 synchronized (mQueueLock) { 521 Tile tile = mRecycledQueue.pop(); 522 if (tile != null) { 523 tile.mTileState = STATE_ACTIVATED; 524 tile.update(x, y, level); 525 return tile; 526 } 527 return new Tile(x, y, level); 528 } 529 } 530 531 private void recycleTile(Tile tile) { 532 synchronized (mQueueLock) { 533 if (tile.mTileState == STATE_DECODING) { 534 tile.mTileState = STATE_RECYCLING; 535 return; 536 } 537 tile.mTileState = STATE_RECYCLED; 538 if (tile.mDecodedTile != null) { 539 sTilePool.release(tile.mDecodedTile); 540 tile.mDecodedTile = null; 541 } 542 mRecycledQueue.push(tile); 543 } 544 } 545 546 private void activateTile(int x, int y, int level) { 547 long key = makeTileKey(x, y, level); 548 Tile tile = mActiveTiles.get(key); 549 if (tile != null) { 550 if (tile.mTileState == STATE_IN_QUEUE) { 551 tile.mTileState = STATE_ACTIVATED; 552 } 553 return; 554 } 555 tile = obtainTile(x, y, level); 556 mActiveTiles.put(key, tile); 557 } 558 559 private Tile getTile(int x, int y, int level) { 560 return mActiveTiles.get(makeTileKey(x, y, level)); 561 } 562 563 private static long makeTileKey(int x, int y, int level) { 564 long result = x; 565 result = (result << 16) | y; 566 result = (result << 16) | level; 567 return result; 568 } 569 570 private void uploadTiles(GLCanvas canvas) { 571 int quota = UPLOAD_LIMIT; 572 Tile tile = null; 573 while (quota > 0) { 574 synchronized (mQueueLock) { 575 tile = mUploadQueue.pop(); 576 } 577 if (tile == null) { 578 break; 579 } 580 if (!tile.isContentValid()) { 581 if (tile.mTileState == STATE_DECODED) { 582 tile.updateContent(canvas); 583 --quota; 584 } else { 585 Log.w(TAG, "Tile in upload queue has invalid state: " + tile.mTileState); 586 } 587 } 588 } 589 if (tile != null) { 590 invalidate(); 591 } 592 } 593 594 // Draw the tile to a square at canvas that locates at (x, y) and 595 // has a side length of length. 596 private void drawTile(GLCanvas canvas, 597 int tx, int ty, int level, float x, float y, float length) { 598 RectF source = mSourceRect; 599 RectF target = mTargetRect; 600 target.set(x, y, x + length, y + length); 601 source.set(0, 0, mTileSize, mTileSize); 602 603 Tile tile = getTile(tx, ty, level); 604 if (tile != null) { 605 if (!tile.isContentValid()) { 606 if (tile.mTileState == STATE_DECODED) { 607 if (mUploadQuota > 0) { 608 --mUploadQuota; 609 tile.updateContent(canvas); 610 } else { 611 mRenderComplete = false; 612 } 613 } else if (tile.mTileState != STATE_DECODE_FAIL){ 614 mRenderComplete = false; 615 queueForDecode(tile); 616 } 617 } 618 if (drawTile(tile, canvas, source, target)) { 619 return; 620 } 621 } 622 if (mPreview != null) { 623 int size = mTileSize << level; 624 float scaleX = (float) mPreview.getWidth() / mImageWidth; 625 float scaleY = (float) mPreview.getHeight() / mImageHeight; 626 source.set(tx * scaleX, ty * scaleY, (tx + size) * scaleX, 627 (ty + size) * scaleY); 628 canvas.drawTexture(mPreview, source, target); 629 } 630 } 631 632 private boolean drawTile( 633 Tile tile, GLCanvas canvas, RectF source, RectF target) { 634 while (true) { 635 if (tile.isContentValid()) { 636 canvas.drawTexture(tile, source, target); 637 return true; 638 } 639 640 // Parent can be divided to four quads and tile is one of the four. 641 Tile parent = tile.getParentTile(); 642 if (parent == null) { 643 return false; 644 } 645 if (tile.mX == parent.mX) { 646 source.left /= 2f; 647 source.right /= 2f; 648 } else { 649 source.left = (mTileSize + source.left) / 2f; 650 source.right = (mTileSize + source.right) / 2f; 651 } 652 if (tile.mY == parent.mY) { 653 source.top /= 2f; 654 source.bottom /= 2f; 655 } else { 656 source.top = (mTileSize + source.top) / 2f; 657 source.bottom = (mTileSize + source.bottom) / 2f; 658 } 659 tile = parent; 660 } 661 } 662 663 private class Tile extends UploadedTexture { 664 public int mX; 665 public int mY; 666 public int mTileLevel; 667 public Tile mNext; 668 public Bitmap mDecodedTile; 669 public volatile int mTileState = STATE_ACTIVATED; 670 671 public Tile(int x, int y, int level) { 672 mX = x; 673 mY = y; 674 mTileLevel = level; 675 } 676 677 @Override 678 protected void onFreeBitmap(Bitmap bitmap) { 679 sTilePool.release(bitmap); 680 } 681 682 boolean decode() { 683 // Get a tile from the original image. The tile is down-scaled 684 // by (1 << mTilelevel) from a region in the original image. 685 try { 686 Bitmap reuse = sTilePool.acquire(); 687 if (reuse != null && reuse.getWidth() != mTileSize) { 688 reuse = null; 689 } 690 mDecodedTile = mModel.getTile(mTileLevel, mX, mY, reuse); 691 } catch (Throwable t) { 692 Log.w(TAG, "fail to decode tile", t); 693 } 694 return mDecodedTile != null; 695 } 696 697 @Override 698 protected Bitmap onGetBitmap() { 699 Utils.assertTrue(mTileState == STATE_DECODED); 700 701 // We need to override the width and height, so that we won't 702 // draw beyond the boundaries. 703 int rightEdge = ((mImageWidth - mX) >> mTileLevel); 704 int bottomEdge = ((mImageHeight - mY) >> mTileLevel); 705 setSize(Math.min(mTileSize, rightEdge), Math.min(mTileSize, bottomEdge)); 706 707 Bitmap bitmap = mDecodedTile; 708 mDecodedTile = null; 709 mTileState = STATE_ACTIVATED; 710 return bitmap; 711 } 712 713 // We override getTextureWidth() and getTextureHeight() here, so the 714 // texture can be re-used for different tiles regardless of the actual 715 // size of the tile (which may be small because it is a tile at the 716 // boundary). 717 @Override 718 public int getTextureWidth() { 719 return mTileSize; 720 } 721 722 @Override 723 public int getTextureHeight() { 724 return mTileSize; 725 } 726 727 public void update(int x, int y, int level) { 728 mX = x; 729 mY = y; 730 mTileLevel = level; 731 invalidateContent(); 732 } 733 734 public Tile getParentTile() { 735 if (mTileLevel + 1 == mLevelCount) { 736 return null; 737 } 738 int size = mTileSize << (mTileLevel + 1); 739 int x = size * (mX / size); 740 int y = size * (mY / size); 741 return getTile(x, y, mTileLevel + 1); 742 } 743 744 @Override 745 public String toString() { 746 return String.format("tile(%s, %s, %s / %s)", 747 mX / mTileSize, mY / mTileSize, mLevel, mLevelCount); 748 } 749 } 750 751 private static class TileQueue { 752 private Tile mHead; 753 754 public Tile pop() { 755 Tile tile = mHead; 756 if (tile != null) { 757 mHead = tile.mNext; 758 } 759 return tile; 760 } 761 762 public boolean push(Tile tile) { 763 if (contains(tile)) { 764 Log.w(TAG, "Attempting to add a tile already in the queue!"); 765 return false; 766 } 767 boolean wasEmpty = mHead == null; 768 tile.mNext = mHead; 769 mHead = tile; 770 return wasEmpty; 771 } 772 773 private boolean contains(Tile tile) { 774 Tile other = mHead; 775 while (other != null) { 776 if (other == tile) { 777 return true; 778 } 779 other = other.mNext; 780 } 781 return false; 782 } 783 784 public void clean() { 785 mHead = null; 786 } 787 } 788 789 private class TileDecoder extends Thread { 790 791 public void finishAndWait() { 792 interrupt(); 793 try { 794 join(); 795 } catch (InterruptedException e) { 796 Log.w(TAG, "Interrupted while waiting for TileDecoder thread to finish!"); 797 } 798 } 799 800 private Tile waitForTile() throws InterruptedException { 801 synchronized (mQueueLock) { 802 while (true) { 803 Tile tile = mDecodeQueue.pop(); 804 if (tile != null) { 805 return tile; 806 } 807 mQueueLock.wait(); 808 } 809 } 810 } 811 812 @Override 813 public void run() { 814 try { 815 while (!isInterrupted()) { 816 Tile tile = waitForTile(); 817 decodeTile(tile); 818 } 819 } catch (InterruptedException ex) { 820 // We were finished 821 } 822 } 823 824 } 825} 826