1//===-- RuntimeDyld.h - Run-time dynamic linker for MC-JIT ------*- C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// Interface for the runtime dynamic linker facilities of the MC-JIT. 11// 12//===----------------------------------------------------------------------===// 13 14#ifndef LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H 15#define LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H 16 17#include "llvm/ADT/STLExtras.h" 18#include "llvm/ADT/StringRef.h" 19#include "llvm/DebugInfo/DIContext.h" 20#include "llvm/ExecutionEngine/JITSymbol.h" 21#include "llvm/Object/ObjectFile.h" 22#include "llvm/Support/Error.h" 23#include <algorithm> 24#include <cassert> 25#include <cstddef> 26#include <cstdint> 27#include <map> 28#include <memory> 29#include <string> 30#include <system_error> 31 32namespace llvm { 33 34namespace object { 35 template <typename T> class OwningBinary; 36} // end namespace object 37 38/// Base class for errors originating in RuntimeDyld, e.g. missing relocation 39/// support. 40class RuntimeDyldError : public ErrorInfo<RuntimeDyldError> { 41public: 42 static char ID; 43 44 RuntimeDyldError(std::string ErrMsg) : ErrMsg(std::move(ErrMsg)) {} 45 46 void log(raw_ostream &OS) const override; 47 const std::string &getErrorMessage() const { return ErrMsg; } 48 std::error_code convertToErrorCode() const override; 49 50private: 51 std::string ErrMsg; 52}; 53 54class RuntimeDyldImpl; 55class RuntimeDyldCheckerImpl; 56 57class RuntimeDyld { 58 friend class RuntimeDyldCheckerImpl; 59 60protected: 61 // Change the address associated with a section when resolving relocations. 62 // Any relocations already associated with the symbol will be re-resolved. 63 void reassignSectionAddress(unsigned SectionID, uint64_t Addr); 64 65public: 66 /// \brief Information about the loaded object. 67 class LoadedObjectInfo : public llvm::LoadedObjectInfo { 68 friend class RuntimeDyldImpl; 69 70 public: 71 typedef std::map<object::SectionRef, unsigned> ObjSectionToIDMap; 72 73 LoadedObjectInfo(RuntimeDyldImpl &RTDyld, ObjSectionToIDMap ObjSecToIDMap) 74 : RTDyld(RTDyld), ObjSecToIDMap(std::move(ObjSecToIDMap)) {} 75 76 virtual object::OwningBinary<object::ObjectFile> 77 getObjectForDebug(const object::ObjectFile &Obj) const = 0; 78 79 uint64_t 80 getSectionLoadAddress(const object::SectionRef &Sec) const override; 81 82 protected: 83 virtual void anchor(); 84 85 RuntimeDyldImpl &RTDyld; 86 ObjSectionToIDMap ObjSecToIDMap; 87 }; 88 89 template <typename Derived> struct LoadedObjectInfoHelper : LoadedObjectInfo { 90 protected: 91 LoadedObjectInfoHelper(const LoadedObjectInfoHelper &) = default; 92 LoadedObjectInfoHelper() = default; 93 94 public: 95 LoadedObjectInfoHelper(RuntimeDyldImpl &RTDyld, 96 LoadedObjectInfo::ObjSectionToIDMap ObjSecToIDMap) 97 : LoadedObjectInfo(RTDyld, std::move(ObjSecToIDMap)) {} 98 99 std::unique_ptr<llvm::LoadedObjectInfo> clone() const override { 100 return llvm::make_unique<Derived>(static_cast<const Derived &>(*this)); 101 } 102 }; 103 104 /// \brief Memory Management. 105 class MemoryManager { 106 friend class RuntimeDyld; 107 108 public: 109 MemoryManager() = default; 110 virtual ~MemoryManager() = default; 111 112 /// Allocate a memory block of (at least) the given size suitable for 113 /// executable code. The SectionID is a unique identifier assigned by the 114 /// RuntimeDyld instance, and optionally recorded by the memory manager to 115 /// access a loaded section. 116 virtual uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment, 117 unsigned SectionID, 118 StringRef SectionName) = 0; 119 120 /// Allocate a memory block of (at least) the given size suitable for data. 121 /// The SectionID is a unique identifier assigned by the JIT engine, and 122 /// optionally recorded by the memory manager to access a loaded section. 123 virtual uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment, 124 unsigned SectionID, 125 StringRef SectionName, 126 bool IsReadOnly) = 0; 127 128 /// Inform the memory manager about the total amount of memory required to 129 /// allocate all sections to be loaded: 130 /// \p CodeSize - the total size of all code sections 131 /// \p DataSizeRO - the total size of all read-only data sections 132 /// \p DataSizeRW - the total size of all read-write data sections 133 /// 134 /// Note that by default the callback is disabled. To enable it 135 /// redefine the method needsToReserveAllocationSpace to return true. 136 virtual void reserveAllocationSpace(uintptr_t CodeSize, uint32_t CodeAlign, 137 uintptr_t RODataSize, 138 uint32_t RODataAlign, 139 uintptr_t RWDataSize, 140 uint32_t RWDataAlign) {} 141 142 /// Override to return true to enable the reserveAllocationSpace callback. 143 virtual bool needsToReserveAllocationSpace() { return false; } 144 145 /// Register the EH frames with the runtime so that c++ exceptions work. 146 /// 147 /// \p Addr parameter provides the local address of the EH frame section 148 /// data, while \p LoadAddr provides the address of the data in the target 149 /// address space. If the section has not been remapped (which will usually 150 /// be the case for local execution) these two values will be the same. 151 virtual void registerEHFrames(uint8_t *Addr, uint64_t LoadAddr, 152 size_t Size) = 0; 153 virtual void deregisterEHFrames() = 0; 154 155 /// This method is called when object loading is complete and section page 156 /// permissions can be applied. It is up to the memory manager implementation 157 /// to decide whether or not to act on this method. The memory manager will 158 /// typically allocate all sections as read-write and then apply specific 159 /// permissions when this method is called. Code sections cannot be executed 160 /// until this function has been called. In addition, any cache coherency 161 /// operations needed to reliably use the memory are also performed. 162 /// 163 /// Returns true if an error occurred, false otherwise. 164 virtual bool finalizeMemory(std::string *ErrMsg = nullptr) = 0; 165 166 /// This method is called after an object has been loaded into memory but 167 /// before relocations are applied to the loaded sections. 168 /// 169 /// Memory managers which are preparing code for execution in an external 170 /// address space can use this call to remap the section addresses for the 171 /// newly loaded object. 172 /// 173 /// For clients that do not need access to an ExecutionEngine instance this 174 /// method should be preferred to its cousin 175 /// MCJITMemoryManager::notifyObjectLoaded as this method is compatible with 176 /// ORC JIT stacks. 177 virtual void notifyObjectLoaded(RuntimeDyld &RTDyld, 178 const object::ObjectFile &Obj) {} 179 180 private: 181 virtual void anchor(); 182 183 bool FinalizationLocked = false; 184 }; 185 186 /// \brief Construct a RuntimeDyld instance. 187 RuntimeDyld(MemoryManager &MemMgr, JITSymbolResolver &Resolver); 188 RuntimeDyld(const RuntimeDyld &) = delete; 189 void operator=(const RuntimeDyld &) = delete; 190 ~RuntimeDyld(); 191 192 /// Add the referenced object file to the list of objects to be loaded and 193 /// relocated. 194 std::unique_ptr<LoadedObjectInfo> loadObject(const object::ObjectFile &O); 195 196 /// Get the address of our local copy of the symbol. This may or may not 197 /// be the address used for relocation (clients can copy the data around 198 /// and resolve relocatons based on where they put it). 199 void *getSymbolLocalAddress(StringRef Name) const; 200 201 /// Get the target address and flags for the named symbol. 202 /// This address is the one used for relocation. 203 JITEvaluatedSymbol getSymbol(StringRef Name) const; 204 205 /// Resolve the relocations for all symbols we currently know about. 206 void resolveRelocations(); 207 208 /// Map a section to its target address space value. 209 /// Map the address of a JIT section as returned from the memory manager 210 /// to the address in the target process as the running code will see it. 211 /// This is the address which will be used for relocation resolution. 212 void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress); 213 214 /// Register any EH frame sections that have been loaded but not previously 215 /// registered with the memory manager. Note, RuntimeDyld is responsible 216 /// for identifying the EH frame and calling the memory manager with the 217 /// EH frame section data. However, the memory manager itself will handle 218 /// the actual target-specific EH frame registration. 219 void registerEHFrames(); 220 221 void deregisterEHFrames(); 222 223 bool hasError(); 224 StringRef getErrorString(); 225 226 /// By default, only sections that are "required for execution" are passed to 227 /// the RTDyldMemoryManager, and other sections are discarded. Passing 'true' 228 /// to this method will cause RuntimeDyld to pass all sections to its 229 /// memory manager regardless of whether they are "required to execute" in the 230 /// usual sense. This is useful for inspecting metadata sections that may not 231 /// contain relocations, E.g. Debug info, stackmaps. 232 /// 233 /// Must be called before the first object file is loaded. 234 void setProcessAllSections(bool ProcessAllSections) { 235 assert(!Dyld && "setProcessAllSections must be called before loadObject."); 236 this->ProcessAllSections = ProcessAllSections; 237 } 238 239 /// Perform all actions needed to make the code owned by this RuntimeDyld 240 /// instance executable: 241 /// 242 /// 1) Apply relocations. 243 /// 2) Register EH frames. 244 /// 3) Update memory permissions*. 245 /// 246 /// * Finalization is potentially recursive**, and the 3rd step will only be 247 /// applied by the outermost call to finalize. This allows different 248 /// RuntimeDyld instances to share a memory manager without the innermost 249 /// finalization locking the memory and causing relocation fixup errors in 250 /// outer instances. 251 /// 252 /// ** Recursive finalization occurs when one RuntimeDyld instances needs the 253 /// address of a symbol owned by some other instance in order to apply 254 /// relocations. 255 /// 256 void finalizeWithMemoryManagerLocking(); 257 258private: 259 // RuntimeDyldImpl is the actual class. RuntimeDyld is just the public 260 // interface. 261 std::unique_ptr<RuntimeDyldImpl> Dyld; 262 MemoryManager &MemMgr; 263 JITSymbolResolver &Resolver; 264 bool ProcessAllSections; 265 RuntimeDyldCheckerImpl *Checker; 266}; 267 268} // end namespace llvm 269 270#endif // LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H 271