1//===-- llvm/ADT/FoldingSet.h - Uniquing Hash Set ---------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file defines a hash set that can be used to remove duplication of nodes
11// in a graph.  This code was originally created by Chris Lattner for use with
12// SelectionDAGCSEMap, but was isolated to provide use across the llvm code set.
13//
14//===----------------------------------------------------------------------===//
15
16#ifndef LLVM_ADT_FOLDINGSET_H
17#define LLVM_ADT_FOLDINGSET_H
18
19#include "llvm/ADT/SmallVector.h"
20#include "llvm/ADT/iterator.h"
21#include "llvm/Support/Allocator.h"
22#include <cassert>
23#include <cstddef>
24#include <cstdint>
25#include <utility>
26
27namespace llvm {
28
29/// This folding set used for two purposes:
30///   1. Given information about a node we want to create, look up the unique
31///      instance of the node in the set.  If the node already exists, return
32///      it, otherwise return the bucket it should be inserted into.
33///   2. Given a node that has already been created, remove it from the set.
34///
35/// This class is implemented as a single-link chained hash table, where the
36/// "buckets" are actually the nodes themselves (the next pointer is in the
37/// node).  The last node points back to the bucket to simplify node removal.
38///
39/// Any node that is to be included in the folding set must be a subclass of
40/// FoldingSetNode.  The node class must also define a Profile method used to
41/// establish the unique bits of data for the node.  The Profile method is
42/// passed a FoldingSetNodeID object which is used to gather the bits.  Just
43/// call one of the Add* functions defined in the FoldingSetBase::NodeID class.
44/// NOTE: That the folding set does not own the nodes and it is the
45/// responsibility of the user to dispose of the nodes.
46///
47/// Eg.
48///    class MyNode : public FoldingSetNode {
49///    private:
50///      std::string Name;
51///      unsigned Value;
52///    public:
53///      MyNode(const char *N, unsigned V) : Name(N), Value(V) {}
54///       ...
55///      void Profile(FoldingSetNodeID &ID) const {
56///        ID.AddString(Name);
57///        ID.AddInteger(Value);
58///      }
59///      ...
60///    };
61///
62/// To define the folding set itself use the FoldingSet template;
63///
64/// Eg.
65///    FoldingSet<MyNode> MyFoldingSet;
66///
67/// Four public methods are available to manipulate the folding set;
68///
69/// 1) If you have an existing node that you want add to the set but unsure
70/// that the node might already exist then call;
71///
72///    MyNode *M = MyFoldingSet.GetOrInsertNode(N);
73///
74/// If The result is equal to the input then the node has been inserted.
75/// Otherwise, the result is the node existing in the folding set, and the
76/// input can be discarded (use the result instead.)
77///
78/// 2) If you are ready to construct a node but want to check if it already
79/// exists, then call FindNodeOrInsertPos with a FoldingSetNodeID of the bits to
80/// check;
81///
82///   FoldingSetNodeID ID;
83///   ID.AddString(Name);
84///   ID.AddInteger(Value);
85///   void *InsertPoint;
86///
87///    MyNode *M = MyFoldingSet.FindNodeOrInsertPos(ID, InsertPoint);
88///
89/// If found then M with be non-NULL, else InsertPoint will point to where it
90/// should be inserted using InsertNode.
91///
92/// 3) If you get a NULL result from FindNodeOrInsertPos then you can as a new
93/// node with FindNodeOrInsertPos;
94///
95///    InsertNode(N, InsertPoint);
96///
97/// 4) Finally, if you want to remove a node from the folding set call;
98///
99///    bool WasRemoved = RemoveNode(N);
100///
101/// The result indicates whether the node existed in the folding set.
102
103class FoldingSetNodeID;
104class StringRef;
105
106//===----------------------------------------------------------------------===//
107/// FoldingSetBase - Implements the folding set functionality.  The main
108/// structure is an array of buckets.  Each bucket is indexed by the hash of
109/// the nodes it contains.  The bucket itself points to the nodes contained
110/// in the bucket via a singly linked list.  The last node in the list points
111/// back to the bucket to facilitate node removal.
112///
113class FoldingSetBase {
114  virtual void anchor(); // Out of line virtual method.
115
116protected:
117  /// Buckets - Array of bucket chains.
118  ///
119  void **Buckets;
120
121  /// NumBuckets - Length of the Buckets array.  Always a power of 2.
122  ///
123  unsigned NumBuckets;
124
125  /// NumNodes - Number of nodes in the folding set. Growth occurs when NumNodes
126  /// is greater than twice the number of buckets.
127  unsigned NumNodes;
128
129  explicit FoldingSetBase(unsigned Log2InitSize = 6);
130  FoldingSetBase(FoldingSetBase &&Arg);
131  FoldingSetBase &operator=(FoldingSetBase &&RHS);
132  ~FoldingSetBase();
133
134public:
135  //===--------------------------------------------------------------------===//
136  /// Node - This class is used to maintain the singly linked bucket list in
137  /// a folding set.
138  ///
139  class Node {
140  private:
141    // NextInFoldingSetBucket - next link in the bucket list.
142    void *NextInFoldingSetBucket;
143
144  public:
145    Node() : NextInFoldingSetBucket(nullptr) {}
146
147    // Accessors
148    void *getNextInBucket() const { return NextInFoldingSetBucket; }
149    void SetNextInBucket(void *N) { NextInFoldingSetBucket = N; }
150  };
151
152  /// clear - Remove all nodes from the folding set.
153  void clear();
154
155  /// size - Returns the number of nodes in the folding set.
156  unsigned size() const { return NumNodes; }
157
158  /// empty - Returns true if there are no nodes in the folding set.
159  bool empty() const { return NumNodes == 0; }
160
161  /// reserve - Increase the number of buckets such that adding the
162  /// EltCount-th node won't cause a rebucket operation. reserve is permitted
163  /// to allocate more space than requested by EltCount.
164  void reserve(unsigned EltCount);
165
166  /// capacity - Returns the number of nodes permitted in the folding set
167  /// before a rebucket operation is performed.
168  unsigned capacity() {
169    // We allow a load factor of up to 2.0,
170    // so that means our capacity is NumBuckets * 2
171    return NumBuckets * 2;
172  }
173
174private:
175  /// GrowHashTable - Double the size of the hash table and rehash everything.
176  void GrowHashTable();
177
178  /// GrowBucketCount - resize the hash table and rehash everything.
179  /// NewBucketCount must be a power of two, and must be greater than the old
180  /// bucket count.
181  void GrowBucketCount(unsigned NewBucketCount);
182
183protected:
184  /// GetNodeProfile - Instantiations of the FoldingSet template implement
185  /// this function to gather data bits for the given node.
186  virtual void GetNodeProfile(Node *N, FoldingSetNodeID &ID) const = 0;
187
188  /// NodeEquals - Instantiations of the FoldingSet template implement
189  /// this function to compare the given node with the given ID.
190  virtual bool NodeEquals(Node *N, const FoldingSetNodeID &ID, unsigned IDHash,
191                          FoldingSetNodeID &TempID) const=0;
192
193  /// ComputeNodeHash - Instantiations of the FoldingSet template implement
194  /// this function to compute a hash value for the given node.
195  virtual unsigned ComputeNodeHash(Node *N, FoldingSetNodeID &TempID) const = 0;
196
197  // The below methods are protected to encourage subclasses to provide a more
198  // type-safe API.
199
200  /// RemoveNode - Remove a node from the folding set, returning true if one
201  /// was removed or false if the node was not in the folding set.
202  bool RemoveNode(Node *N);
203
204  /// GetOrInsertNode - If there is an existing simple Node exactly
205  /// equal to the specified node, return it.  Otherwise, insert 'N' and return
206  /// it instead.
207  Node *GetOrInsertNode(Node *N);
208
209  /// FindNodeOrInsertPos - Look up the node specified by ID.  If it exists,
210  /// return it.  If not, return the insertion token that will make insertion
211  /// faster.
212  Node *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos);
213
214  /// InsertNode - Insert the specified node into the folding set, knowing that
215  /// it is not already in the folding set.  InsertPos must be obtained from
216  /// FindNodeOrInsertPos.
217  void InsertNode(Node *N, void *InsertPos);
218};
219
220//===----------------------------------------------------------------------===//
221
222/// DefaultFoldingSetTrait - This class provides default implementations
223/// for FoldingSetTrait implementations.
224///
225template<typename T> struct DefaultFoldingSetTrait {
226  static void Profile(const T &X, FoldingSetNodeID &ID) {
227    X.Profile(ID);
228  }
229  static void Profile(T &X, FoldingSetNodeID &ID) {
230    X.Profile(ID);
231  }
232
233  // Equals - Test if the profile for X would match ID, using TempID
234  // to compute a temporary ID if necessary. The default implementation
235  // just calls Profile and does a regular comparison. Implementations
236  // can override this to provide more efficient implementations.
237  static inline bool Equals(T &X, const FoldingSetNodeID &ID, unsigned IDHash,
238                            FoldingSetNodeID &TempID);
239
240  // ComputeHash - Compute a hash value for X, using TempID to
241  // compute a temporary ID if necessary. The default implementation
242  // just calls Profile and does a regular hash computation.
243  // Implementations can override this to provide more efficient
244  // implementations.
245  static inline unsigned ComputeHash(T &X, FoldingSetNodeID &TempID);
246};
247
248/// FoldingSetTrait - This trait class is used to define behavior of how
249/// to "profile" (in the FoldingSet parlance) an object of a given type.
250/// The default behavior is to invoke a 'Profile' method on an object, but
251/// through template specialization the behavior can be tailored for specific
252/// types.  Combined with the FoldingSetNodeWrapper class, one can add objects
253/// to FoldingSets that were not originally designed to have that behavior.
254template<typename T> struct FoldingSetTrait
255  : public DefaultFoldingSetTrait<T> {};
256
257/// DefaultContextualFoldingSetTrait - Like DefaultFoldingSetTrait, but
258/// for ContextualFoldingSets.
259template<typename T, typename Ctx>
260struct DefaultContextualFoldingSetTrait {
261  static void Profile(T &X, FoldingSetNodeID &ID, Ctx Context) {
262    X.Profile(ID, Context);
263  }
264
265  static inline bool Equals(T &X, const FoldingSetNodeID &ID, unsigned IDHash,
266                            FoldingSetNodeID &TempID, Ctx Context);
267  static inline unsigned ComputeHash(T &X, FoldingSetNodeID &TempID,
268                                     Ctx Context);
269};
270
271/// ContextualFoldingSetTrait - Like FoldingSetTrait, but for
272/// ContextualFoldingSets.
273template<typename T, typename Ctx> struct ContextualFoldingSetTrait
274  : public DefaultContextualFoldingSetTrait<T, Ctx> {};
275
276//===--------------------------------------------------------------------===//
277/// FoldingSetNodeIDRef - This class describes a reference to an interned
278/// FoldingSetNodeID, which can be a useful to store node id data rather
279/// than using plain FoldingSetNodeIDs, since the 32-element SmallVector
280/// is often much larger than necessary, and the possibility of heap
281/// allocation means it requires a non-trivial destructor call.
282class FoldingSetNodeIDRef {
283  const unsigned *Data = nullptr;
284  size_t Size = 0;
285
286public:
287  FoldingSetNodeIDRef() = default;
288  FoldingSetNodeIDRef(const unsigned *D, size_t S) : Data(D), Size(S) {}
289
290  /// ComputeHash - Compute a strong hash value for this FoldingSetNodeIDRef,
291  /// used to lookup the node in the FoldingSetBase.
292  unsigned ComputeHash() const;
293
294  bool operator==(FoldingSetNodeIDRef) const;
295
296  bool operator!=(FoldingSetNodeIDRef RHS) const { return !(*this == RHS); }
297
298  /// Used to compare the "ordering" of two nodes as defined by the
299  /// profiled bits and their ordering defined by memcmp().
300  bool operator<(FoldingSetNodeIDRef) const;
301
302  const unsigned *getData() const { return Data; }
303  size_t getSize() const { return Size; }
304};
305
306//===--------------------------------------------------------------------===//
307/// FoldingSetNodeID - This class is used to gather all the unique data bits of
308/// a node.  When all the bits are gathered this class is used to produce a
309/// hash value for the node.
310///
311class FoldingSetNodeID {
312  /// Bits - Vector of all the data bits that make the node unique.
313  /// Use a SmallVector to avoid a heap allocation in the common case.
314  SmallVector<unsigned, 32> Bits;
315
316public:
317  FoldingSetNodeID() = default;
318
319  FoldingSetNodeID(FoldingSetNodeIDRef Ref)
320    : Bits(Ref.getData(), Ref.getData() + Ref.getSize()) {}
321
322  /// Add* - Add various data types to Bit data.
323  ///
324  void AddPointer(const void *Ptr);
325  void AddInteger(signed I);
326  void AddInteger(unsigned I);
327  void AddInteger(long I);
328  void AddInteger(unsigned long I);
329  void AddInteger(long long I);
330  void AddInteger(unsigned long long I);
331  void AddBoolean(bool B) { AddInteger(B ? 1U : 0U); }
332  void AddString(StringRef String);
333  void AddNodeID(const FoldingSetNodeID &ID);
334
335  template <typename T>
336  inline void Add(const T &x) { FoldingSetTrait<T>::Profile(x, *this); }
337
338  /// clear - Clear the accumulated profile, allowing this FoldingSetNodeID
339  /// object to be used to compute a new profile.
340  inline void clear() { Bits.clear(); }
341
342  /// ComputeHash - Compute a strong hash value for this FoldingSetNodeID, used
343  /// to lookup the node in the FoldingSetBase.
344  unsigned ComputeHash() const;
345
346  /// operator== - Used to compare two nodes to each other.
347  ///
348  bool operator==(const FoldingSetNodeID &RHS) const;
349  bool operator==(const FoldingSetNodeIDRef RHS) const;
350
351  bool operator!=(const FoldingSetNodeID &RHS) const { return !(*this == RHS); }
352  bool operator!=(const FoldingSetNodeIDRef RHS) const { return !(*this ==RHS);}
353
354  /// Used to compare the "ordering" of two nodes as defined by the
355  /// profiled bits and their ordering defined by memcmp().
356  bool operator<(const FoldingSetNodeID &RHS) const;
357  bool operator<(const FoldingSetNodeIDRef RHS) const;
358
359  /// Intern - Copy this node's data to a memory region allocated from the
360  /// given allocator and return a FoldingSetNodeIDRef describing the
361  /// interned data.
362  FoldingSetNodeIDRef Intern(BumpPtrAllocator &Allocator) const;
363};
364
365// Convenience type to hide the implementation of the folding set.
366typedef FoldingSetBase::Node FoldingSetNode;
367template<class T> class FoldingSetIterator;
368template<class T> class FoldingSetBucketIterator;
369
370// Definitions of FoldingSetTrait and ContextualFoldingSetTrait functions, which
371// require the definition of FoldingSetNodeID.
372template<typename T>
373inline bool
374DefaultFoldingSetTrait<T>::Equals(T &X, const FoldingSetNodeID &ID,
375                                  unsigned /*IDHash*/,
376                                  FoldingSetNodeID &TempID) {
377  FoldingSetTrait<T>::Profile(X, TempID);
378  return TempID == ID;
379}
380template<typename T>
381inline unsigned
382DefaultFoldingSetTrait<T>::ComputeHash(T &X, FoldingSetNodeID &TempID) {
383  FoldingSetTrait<T>::Profile(X, TempID);
384  return TempID.ComputeHash();
385}
386template<typename T, typename Ctx>
387inline bool
388DefaultContextualFoldingSetTrait<T, Ctx>::Equals(T &X,
389                                                 const FoldingSetNodeID &ID,
390                                                 unsigned /*IDHash*/,
391                                                 FoldingSetNodeID &TempID,
392                                                 Ctx Context) {
393  ContextualFoldingSetTrait<T, Ctx>::Profile(X, TempID, Context);
394  return TempID == ID;
395}
396template<typename T, typename Ctx>
397inline unsigned
398DefaultContextualFoldingSetTrait<T, Ctx>::ComputeHash(T &X,
399                                                      FoldingSetNodeID &TempID,
400                                                      Ctx Context) {
401  ContextualFoldingSetTrait<T, Ctx>::Profile(X, TempID, Context);
402  return TempID.ComputeHash();
403}
404
405//===----------------------------------------------------------------------===//
406/// FoldingSetImpl - An implementation detail that lets us share code between
407/// FoldingSet and ContextualFoldingSet.
408template <class T> class FoldingSetImpl : public FoldingSetBase {
409protected:
410  explicit FoldingSetImpl(unsigned Log2InitSize)
411      : FoldingSetBase(Log2InitSize) {}
412
413  FoldingSetImpl(FoldingSetImpl &&Arg) = default;
414  FoldingSetImpl &operator=(FoldingSetImpl &&RHS) = default;
415  ~FoldingSetImpl() = default;
416
417public:
418  typedef FoldingSetIterator<T> iterator;
419  iterator begin() { return iterator(Buckets); }
420  iterator end() { return iterator(Buckets+NumBuckets); }
421
422  typedef FoldingSetIterator<const T> const_iterator;
423  const_iterator begin() const { return const_iterator(Buckets); }
424  const_iterator end() const { return const_iterator(Buckets+NumBuckets); }
425
426  typedef FoldingSetBucketIterator<T> bucket_iterator;
427
428  bucket_iterator bucket_begin(unsigned hash) {
429    return bucket_iterator(Buckets + (hash & (NumBuckets-1)));
430  }
431
432  bucket_iterator bucket_end(unsigned hash) {
433    return bucket_iterator(Buckets + (hash & (NumBuckets-1)), true);
434  }
435
436  /// RemoveNode - Remove a node from the folding set, returning true if one
437  /// was removed or false if the node was not in the folding set.
438  bool RemoveNode(T *N) { return FoldingSetBase::RemoveNode(N); }
439
440  /// GetOrInsertNode - If there is an existing simple Node exactly
441  /// equal to the specified node, return it.  Otherwise, insert 'N' and
442  /// return it instead.
443  T *GetOrInsertNode(T *N) {
444    return static_cast<T *>(FoldingSetBase::GetOrInsertNode(N));
445  }
446
447  /// FindNodeOrInsertPos - Look up the node specified by ID.  If it exists,
448  /// return it.  If not, return the insertion token that will make insertion
449  /// faster.
450  T *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos) {
451    return static_cast<T *>(FoldingSetBase::FindNodeOrInsertPos(ID, InsertPos));
452  }
453
454  /// InsertNode - Insert the specified node into the folding set, knowing that
455  /// it is not already in the folding set.  InsertPos must be obtained from
456  /// FindNodeOrInsertPos.
457  void InsertNode(T *N, void *InsertPos) {
458    FoldingSetBase::InsertNode(N, InsertPos);
459  }
460
461  /// InsertNode - Insert the specified node into the folding set, knowing that
462  /// it is not already in the folding set.
463  void InsertNode(T *N) {
464    T *Inserted = GetOrInsertNode(N);
465    (void)Inserted;
466    assert(Inserted == N && "Node already inserted!");
467  }
468};
469
470//===----------------------------------------------------------------------===//
471/// FoldingSet - This template class is used to instantiate a specialized
472/// implementation of the folding set to the node class T.  T must be a
473/// subclass of FoldingSetNode and implement a Profile function.
474///
475/// Note that this set type is movable and move-assignable. However, its
476/// moved-from state is not a valid state for anything other than
477/// move-assigning and destroying. This is primarily to enable movable APIs
478/// that incorporate these objects.
479template <class T> class FoldingSet final : public FoldingSetImpl<T> {
480  using Super = FoldingSetImpl<T>;
481  using Node = typename Super::Node;
482
483  /// GetNodeProfile - Each instantiatation of the FoldingSet needs to provide a
484  /// way to convert nodes into a unique specifier.
485  void GetNodeProfile(Node *N, FoldingSetNodeID &ID) const override {
486    T *TN = static_cast<T *>(N);
487    FoldingSetTrait<T>::Profile(*TN, ID);
488  }
489
490  /// NodeEquals - Instantiations may optionally provide a way to compare a
491  /// node with a specified ID.
492  bool NodeEquals(Node *N, const FoldingSetNodeID &ID, unsigned IDHash,
493                  FoldingSetNodeID &TempID) const override {
494    T *TN = static_cast<T *>(N);
495    return FoldingSetTrait<T>::Equals(*TN, ID, IDHash, TempID);
496  }
497
498  /// ComputeNodeHash - Instantiations may optionally provide a way to compute a
499  /// hash value directly from a node.
500  unsigned ComputeNodeHash(Node *N, FoldingSetNodeID &TempID) const override {
501    T *TN = static_cast<T *>(N);
502    return FoldingSetTrait<T>::ComputeHash(*TN, TempID);
503  }
504
505public:
506  explicit FoldingSet(unsigned Log2InitSize = 6)
507      : Super(Log2InitSize) {}
508
509  FoldingSet(FoldingSet &&Arg) = default;
510  FoldingSet &operator=(FoldingSet &&RHS) = default;
511};
512
513//===----------------------------------------------------------------------===//
514/// ContextualFoldingSet - This template class is a further refinement
515/// of FoldingSet which provides a context argument when calling
516/// Profile on its nodes.  Currently, that argument is fixed at
517/// initialization time.
518///
519/// T must be a subclass of FoldingSetNode and implement a Profile
520/// function with signature
521///   void Profile(FoldingSetNodeID &, Ctx);
522template <class T, class Ctx>
523class ContextualFoldingSet final : public FoldingSetImpl<T> {
524  // Unfortunately, this can't derive from FoldingSet<T> because the
525  // construction of the vtable for FoldingSet<T> requires
526  // FoldingSet<T>::GetNodeProfile to be instantiated, which in turn
527  // requires a single-argument T::Profile().
528
529  using Super = FoldingSetImpl<T>;
530  using Node = typename Super::Node;
531
532  Ctx Context;
533
534  /// GetNodeProfile - Each instantiatation of the FoldingSet needs to provide a
535  /// way to convert nodes into a unique specifier.
536  void GetNodeProfile(Node *N, FoldingSetNodeID &ID) const override {
537    T *TN = static_cast<T *>(N);
538    ContextualFoldingSetTrait<T, Ctx>::Profile(*TN, ID, Context);
539  }
540
541  bool NodeEquals(Node *N, const FoldingSetNodeID &ID, unsigned IDHash,
542                  FoldingSetNodeID &TempID) const override {
543    T *TN = static_cast<T *>(N);
544    return ContextualFoldingSetTrait<T, Ctx>::Equals(*TN, ID, IDHash, TempID,
545                                                     Context);
546  }
547
548  unsigned ComputeNodeHash(Node *N, FoldingSetNodeID &TempID) const override {
549    T *TN = static_cast<T *>(N);
550    return ContextualFoldingSetTrait<T, Ctx>::ComputeHash(*TN, TempID, Context);
551  }
552
553public:
554  explicit ContextualFoldingSet(Ctx Context, unsigned Log2InitSize = 6)
555  : Super(Log2InitSize), Context(Context)
556  {}
557
558  Ctx getContext() const { return Context; }
559};
560
561//===----------------------------------------------------------------------===//
562/// FoldingSetVector - This template class combines a FoldingSet and a vector
563/// to provide the interface of FoldingSet but with deterministic iteration
564/// order based on the insertion order. T must be a subclass of FoldingSetNode
565/// and implement a Profile function.
566template <class T, class VectorT = SmallVector<T*, 8>>
567class FoldingSetVector {
568  FoldingSet<T> Set;
569  VectorT Vector;
570
571public:
572  explicit FoldingSetVector(unsigned Log2InitSize = 6)
573      : Set(Log2InitSize) {
574  }
575
576  typedef pointee_iterator<typename VectorT::iterator> iterator;
577  iterator begin() { return Vector.begin(); }
578  iterator end()   { return Vector.end(); }
579
580  typedef pointee_iterator<typename VectorT::const_iterator> const_iterator;
581  const_iterator begin() const { return Vector.begin(); }
582  const_iterator end()   const { return Vector.end(); }
583
584  /// clear - Remove all nodes from the folding set.
585  void clear() { Set.clear(); Vector.clear(); }
586
587  /// FindNodeOrInsertPos - Look up the node specified by ID.  If it exists,
588  /// return it.  If not, return the insertion token that will make insertion
589  /// faster.
590  T *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos) {
591    return Set.FindNodeOrInsertPos(ID, InsertPos);
592  }
593
594  /// GetOrInsertNode - If there is an existing simple Node exactly
595  /// equal to the specified node, return it.  Otherwise, insert 'N' and
596  /// return it instead.
597  T *GetOrInsertNode(T *N) {
598    T *Result = Set.GetOrInsertNode(N);
599    if (Result == N) Vector.push_back(N);
600    return Result;
601  }
602
603  /// InsertNode - Insert the specified node into the folding set, knowing that
604  /// it is not already in the folding set.  InsertPos must be obtained from
605  /// FindNodeOrInsertPos.
606  void InsertNode(T *N, void *InsertPos) {
607    Set.InsertNode(N, InsertPos);
608    Vector.push_back(N);
609  }
610
611  /// InsertNode - Insert the specified node into the folding set, knowing that
612  /// it is not already in the folding set.
613  void InsertNode(T *N) {
614    Set.InsertNode(N);
615    Vector.push_back(N);
616  }
617
618  /// size - Returns the number of nodes in the folding set.
619  unsigned size() const { return Set.size(); }
620
621  /// empty - Returns true if there are no nodes in the folding set.
622  bool empty() const { return Set.empty(); }
623};
624
625//===----------------------------------------------------------------------===//
626/// FoldingSetIteratorImpl - This is the common iterator support shared by all
627/// folding sets, which knows how to walk the folding set hash table.
628class FoldingSetIteratorImpl {
629protected:
630  FoldingSetNode *NodePtr;
631
632  FoldingSetIteratorImpl(void **Bucket);
633
634  void advance();
635
636public:
637  bool operator==(const FoldingSetIteratorImpl &RHS) const {
638    return NodePtr == RHS.NodePtr;
639  }
640  bool operator!=(const FoldingSetIteratorImpl &RHS) const {
641    return NodePtr != RHS.NodePtr;
642  }
643};
644
645template <class T> class FoldingSetIterator : public FoldingSetIteratorImpl {
646public:
647  explicit FoldingSetIterator(void **Bucket) : FoldingSetIteratorImpl(Bucket) {}
648
649  T &operator*() const {
650    return *static_cast<T*>(NodePtr);
651  }
652
653  T *operator->() const {
654    return static_cast<T*>(NodePtr);
655  }
656
657  inline FoldingSetIterator &operator++() {          // Preincrement
658    advance();
659    return *this;
660  }
661  FoldingSetIterator operator++(int) {        // Postincrement
662    FoldingSetIterator tmp = *this; ++*this; return tmp;
663  }
664};
665
666//===----------------------------------------------------------------------===//
667/// FoldingSetBucketIteratorImpl - This is the common bucket iterator support
668/// shared by all folding sets, which knows how to walk a particular bucket
669/// of a folding set hash table.
670
671class FoldingSetBucketIteratorImpl {
672protected:
673  void *Ptr;
674
675  explicit FoldingSetBucketIteratorImpl(void **Bucket);
676
677  FoldingSetBucketIteratorImpl(void **Bucket, bool)
678    : Ptr(Bucket) {}
679
680  void advance() {
681    void *Probe = static_cast<FoldingSetNode*>(Ptr)->getNextInBucket();
682    uintptr_t x = reinterpret_cast<uintptr_t>(Probe) & ~0x1;
683    Ptr = reinterpret_cast<void*>(x);
684  }
685
686public:
687  bool operator==(const FoldingSetBucketIteratorImpl &RHS) const {
688    return Ptr == RHS.Ptr;
689  }
690  bool operator!=(const FoldingSetBucketIteratorImpl &RHS) const {
691    return Ptr != RHS.Ptr;
692  }
693};
694
695template <class T>
696class FoldingSetBucketIterator : public FoldingSetBucketIteratorImpl {
697public:
698  explicit FoldingSetBucketIterator(void **Bucket) :
699    FoldingSetBucketIteratorImpl(Bucket) {}
700
701  FoldingSetBucketIterator(void **Bucket, bool) :
702    FoldingSetBucketIteratorImpl(Bucket, true) {}
703
704  T &operator*() const { return *static_cast<T*>(Ptr); }
705  T *operator->() const { return static_cast<T*>(Ptr); }
706
707  inline FoldingSetBucketIterator &operator++() { // Preincrement
708    advance();
709    return *this;
710  }
711  FoldingSetBucketIterator operator++(int) {      // Postincrement
712    FoldingSetBucketIterator tmp = *this; ++*this; return tmp;
713  }
714};
715
716//===----------------------------------------------------------------------===//
717/// FoldingSetNodeWrapper - This template class is used to "wrap" arbitrary
718/// types in an enclosing object so that they can be inserted into FoldingSets.
719template <typename T>
720class FoldingSetNodeWrapper : public FoldingSetNode {
721  T data;
722
723public:
724  template <typename... Ts>
725  explicit FoldingSetNodeWrapper(Ts &&... Args)
726      : data(std::forward<Ts>(Args)...) {}
727
728  void Profile(FoldingSetNodeID &ID) { FoldingSetTrait<T>::Profile(data, ID); }
729
730  T &getValue() { return data; }
731  const T &getValue() const { return data; }
732
733  operator T&() { return data; }
734  operator const T&() const { return data; }
735};
736
737//===----------------------------------------------------------------------===//
738/// FastFoldingSetNode - This is a subclass of FoldingSetNode which stores
739/// a FoldingSetNodeID value rather than requiring the node to recompute it
740/// each time it is needed. This trades space for speed (which can be
741/// significant if the ID is long), and it also permits nodes to drop
742/// information that would otherwise only be required for recomputing an ID.
743class FastFoldingSetNode : public FoldingSetNode {
744  FoldingSetNodeID FastID;
745
746protected:
747  explicit FastFoldingSetNode(const FoldingSetNodeID &ID) : FastID(ID) {}
748
749public:
750  void Profile(FoldingSetNodeID &ID) const { ID.AddNodeID(FastID); }
751};
752
753//===----------------------------------------------------------------------===//
754// Partial specializations of FoldingSetTrait.
755
756template<typename T> struct FoldingSetTrait<T*> {
757  static inline void Profile(T *X, FoldingSetNodeID &ID) {
758    ID.AddPointer(X);
759  }
760};
761template <typename T1, typename T2>
762struct FoldingSetTrait<std::pair<T1, T2>> {
763  static inline void Profile(const std::pair<T1, T2> &P,
764                             FoldingSetNodeID &ID) {
765    ID.Add(P.first);
766    ID.Add(P.second);
767  }
768};
769
770} // end namespace llvm
771
772#endif // LLVM_ADT_FOLDINGSET_H
773