1/*  azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
2 *  Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
3 *
4 *  Framework borrowed from Bart Hartgers's als4000.c.
5 *  Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
6 *  found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
7 *  Other versions are:
8 *  PCI168 A(W), sub ID 1800
9 *  PCI168 A/AP, sub ID 8000
10 *  Please give me feedback in case you try my driver with one of these!!
11 *
12 *  Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
13 *  (XP/Vista do not support this card at all but every Linux distribution
14 *   has very good support out of the box;
15 *   just to make sure that the right people hit this and get to know that,
16 *   despite the high level of Internet ignorance - as usual :-P -
17 *   about very good support for this card - on Linux!)
18 *
19 * GPL LICENSE
20 *  This program is free software; you can redistribute it and/or modify
21 *  it under the terms of the GNU General Public License as published by
22 *  the Free Software Foundation; either version 2 of the License, or
23 *  (at your option) any later version.
24 *
25 *  This program is distributed in the hope that it will be useful,
26 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
27 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
28 *  GNU General Public License for more details.
29
30 *  You should have received a copy of the GNU General Public License
31 *  along with this program; if not, write to the Free Software
32 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
33 *
34 * NOTES
35 *  Since Aztech does not provide any chipset documentation,
36 *  even on repeated request to various addresses,
37 *  and the answer that was finally given was negative
38 *  (and I was stupid enough to manage to get hold of a PCI168 soundcard
39 *  in the first place >:-P}),
40 *  I was forced to base this driver on reverse engineering
41 *  (3 weeks' worth of evenings filled with driver work).
42 *  (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
43 *
44 *  It is quite likely that the AZF3328 chip is the PCI cousin of the
45 *  AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
46 *
47 *  The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
48 *  for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
49 *  Fincitec acquired by National Semiconductor in 2002, together with the
50 *  Fincitec-related company ARSmikro) has the following features:
51 *
52 *  - compatibility & compliance:
53 *    - Microsoft PC 97 ("PC 97 Hardware Design Guide",
54 *                       http://www.microsoft.com/whdc/archive/pcguides.mspx)
55 *    - Microsoft PC 98 Baseline Audio
56 *    - MPU401 UART
57 *    - Sound Blaster Emulation (DOS Box)
58 *  - builtin AC97 conformant codec (SNR over 80dB)
59 *    Note that "conformant" != "compliant"!! this chip's mixer register layout
60 *    *differs* from the standard AC97 layout:
61 *    they chose to not implement the headphone register (which is not a
62 *    problem since it's merely optional), yet when doing this, they committed
63 *    the grave sin of letting other registers follow immediately instead of
64 *    keeping a headphone dummy register, thereby shifting the mixer register
65 *    addresses illegally. So far unfortunately it looks like the very flexible
66 *    ALSA AC97 support is still not enough to easily compensate for such a
67 *    grave layout violation despite all tweaks and quirks mechanisms it offers.
68 *    Well, not quite: now ac97 layer is much improved (bus-specific ops!),
69 *    thus I was able to implement support - it's actually working quite well.
70 *    An interesting item might be Aztech AMR 2800-W, since it's an AC97
71 *    modem card which might reveal the Aztech-specific codec ID which
72 *    we might want to pretend, too. Dito PCI168's brother, PCI368,
73 *    where the advertising datasheet says it's AC97-based and has a
74 *    Digital Enhanced Game Port.
75 *  - builtin genuine OPL3 - verified to work fine, 20080506
76 *  - full duplex 16bit playback/record at independent sampling rate
77 *  - MPU401 (+ legacy address support, claimed by one official spec sheet)
78 *    FIXME: how to enable legacy addr??
79 *  - game port (legacy address support)
80 *  - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
81 *    features supported). - See common term "Digital Enhanced Game Port"...
82 *    (probably DirectInput 3.0 spec - confirm)
83 *  - builtin 3D enhancement (said to be YAMAHA Ymersion)
84 *  - built-in General DirectX timer having a 20 bits counter
85 *    with 1us resolution (see below!)
86 *  - I2S serial output port for external DAC
87 *    [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
88 *  - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
89 *  - supports hardware volume control
90 *  - single chip low cost solution (128 pin QFP)
91 *  - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
92 *    required for Microsoft's logo compliance (FIXME: where?)
93 *    At least the Trident 4D Wave DX has one bit somewhere
94 *    to enable writes to PCI subsystem VID registers, that should be it.
95 *    This might easily be in extended PCI reg space, since PCI168 also has
96 *    some custom data starting at 0x80. What kind of config settings
97 *    are located in our extended PCI space anyway??
98 *  - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
99 *    [TDA1517P chip]
100 *
101 *  Note that this driver now is actually *better* than the Windows driver,
102 *  since it additionally supports the card's 1MHz DirectX timer - just try
103 *  the following snd-seq module parameters etc.:
104 *  - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
105 *    seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
106 *    seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
107 *  - "timidity -iAv -B2,8 -Os -EFreverb=0"
108 *  - "pmidi -p 128:0 jazz.mid"
109 *
110 *  OPL3 hardware playback testing, try something like:
111 *  cat /proc/asound/hwdep
112 *  and
113 *  aconnect -o
114 *  Then use
115 *  sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
116 *  where x,y is the xx-yy number as given in hwdep.
117 *  Then try
118 *  pmidi -p a:b jazz.mid
119 *  where a:b is the client number plus 0 usually, as given by aconnect above.
120 *  Oh, and make sure to unmute the FM mixer control (doh!)
121 *  NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
122 *  despite no CPU activity, possibly due to hindering ACPI idling somehow.
123 *  Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
124 *  Higher PCM / FM mixer levels seem to conflict (causes crackling),
125 *  at least sometimes.   Maybe even use with hardware sequencer timer above :)
126 *  adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
127 *
128 *  Certain PCI versions of this card are susceptible to DMA traffic underruns
129 *  in some systems (resulting in sound crackling/clicking/popping),
130 *  probably because they don't have a DMA FIFO buffer or so.
131 *  Overview (PCI ID/PCI subID/PCI rev.):
132 *  - no DMA crackling on SiS735: 0x50DC/0x1801/16
133 *  - unknown performance: 0x50DC/0x1801/10
134 *    (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
135 *
136 *  Crackling happens with VIA chipsets or, in my case, an SiS735, which is
137 *  supposed to be very fast and supposed to get rid of crackling much
138 *  better than a VIA, yet ironically I still get crackling, like many other
139 *  people with the same chipset.
140 *  Possible remedies:
141 *  - use speaker (amplifier) output instead of headphone output
142 *    (in case crackling is due to overloaded output clipping)
143 *  - plug card into a different PCI slot, preferably one that isn't shared
144 *    too much (this helps a lot, but not completely!)
145 *  - get rid of PCI VGA card, use AGP instead
146 *  - upgrade or downgrade BIOS
147 *  - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
148 *    Not too helpful.
149 *  - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
150 *
151 * BUGS
152 *  - full-duplex might *still* be problematic, however a recent test was fine
153 *  - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
154 *    if you set PCM output switch to "pre 3D" instead of "post 3D".
155 *    If this can't be set, then get a mixer application that Isn't Stupid (tm)
156 *    (e.g. kmix, gamix) - unfortunately several are!!
157 *  - locking is not entirely clean, especially the audio stream activity
158 *    ints --> may be racy
159 *  - an _unconnected_ secondary joystick at the gameport will be reported
160 *    to be "active" (floating values, not precisely -1) due to the way we need
161 *    to read the Digital Enhanced Game Port. Not sure whether it is fixable.
162 *
163 * TODO
164 *  - use PCI_VDEVICE
165 *  - verify driver status on x86_64
166 *  - test multi-card driver operation
167 *  - (ab)use 1MHz DirectX timer as kernel clocksource
168 *  - test MPU401 MIDI playback etc.
169 *  - add more power micro-management (disable various units of the card
170 *    as long as they're unused, to improve audio quality and save power).
171 *    However this requires more I/O ports which I haven't figured out yet
172 *    and which thus might not even exist...
173 *    The standard suspend/resume functionality could probably make use of
174 *    some improvement, too...
175 *  - figure out what all unknown port bits are responsible for
176 *  - figure out some cleverly evil scheme to possibly make ALSA AC97 code
177 *    fully accept our quite incompatible ""AC97"" mixer and thus save some
178 *    code (but I'm not too optimistic that doing this is possible at all)
179 *  - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
180 */
181
182#include <asm/io.h>
183#include <linux/init.h>
184#include <linux/bug.h> /* WARN_ONCE */
185#include <linux/pci.h>
186#include <linux/delay.h>
187#include <linux/slab.h>
188#include <linux/gameport.h>
189#include <linux/moduleparam.h>
190#include <linux/dma-mapping.h>
191#include <sound/core.h>
192#include <sound/control.h>
193#include <sound/pcm.h>
194#include <sound/rawmidi.h>
195#include <sound/mpu401.h>
196#include <sound/opl3.h>
197#include <sound/initval.h>
198/*
199 * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
200 * If the AC97 compatibility parts we needed to implement locally turn out
201 * to work nicely, then remove the old implementation eventually.
202 */
203#define AZF_USE_AC97_LAYER 1
204
205#ifdef AZF_USE_AC97_LAYER
206#include <sound/ac97_codec.h>
207#endif
208#include "azt3328.h"
209
210MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
211MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
212MODULE_LICENSE("GPL");
213MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
214
215#if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
216#define SUPPORT_GAMEPORT 1
217#endif
218
219/* === Debug settings ===
220  Further diagnostic functionality than the settings below
221  does not need to be provided, since one can easily write a POSIX shell script
222  to dump the card's I/O ports (those listed in lspci -v -v):
223  dump()
224  {
225    local descr=$1; local addr=$2; local count=$3
226
227    echo "${descr}: ${count} @ ${addr}:"
228    dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
229      2>/dev/null| hexdump -C
230  }
231  and then use something like
232  "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
233  "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
234  possibly within a "while true; do ... sleep 1; done" loop.
235  Tweaking ports could be done using
236  VALSTRING="`printf "%02x" $value`"
237  printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
238    2>/dev/null
239*/
240
241#define DEBUG_MISC	0
242#define DEBUG_CALLS	0
243#define DEBUG_MIXER	0
244#define DEBUG_CODEC	0
245#define DEBUG_TIMER	0
246#define DEBUG_GAME	0
247#define DEBUG_PM	0
248#define MIXER_TESTING	0
249
250#if DEBUG_MISC
251#define snd_azf3328_dbgmisc(format, args...) printk(KERN_DEBUG format, ##args)
252#else
253#define snd_azf3328_dbgmisc(format, args...)
254#endif
255
256#if DEBUG_CALLS
257#define snd_azf3328_dbgcalls(format, args...) printk(format, ##args)
258#define snd_azf3328_dbgcallenter() printk(KERN_DEBUG "--> %s\n", __func__)
259#define snd_azf3328_dbgcallleave() printk(KERN_DEBUG "<-- %s\n", __func__)
260#else
261#define snd_azf3328_dbgcalls(format, args...)
262#define snd_azf3328_dbgcallenter()
263#define snd_azf3328_dbgcallleave()
264#endif
265
266#if DEBUG_MIXER
267#define snd_azf3328_dbgmixer(format, args...) printk(KERN_DEBUG format, ##args)
268#else
269#define snd_azf3328_dbgmixer(format, args...)
270#endif
271
272#if DEBUG_CODEC
273#define snd_azf3328_dbgcodec(format, args...) printk(KERN_DEBUG format, ##args)
274#else
275#define snd_azf3328_dbgcodec(format, args...)
276#endif
277
278#if DEBUG_MISC
279#define snd_azf3328_dbgtimer(format, args...) printk(KERN_DEBUG format, ##args)
280#else
281#define snd_azf3328_dbgtimer(format, args...)
282#endif
283
284#if DEBUG_GAME
285#define snd_azf3328_dbggame(format, args...) printk(KERN_DEBUG format, ##args)
286#else
287#define snd_azf3328_dbggame(format, args...)
288#endif
289
290#if DEBUG_PM
291#define snd_azf3328_dbgpm(format, args...) printk(KERN_DEBUG format, ##args)
292#else
293#define snd_azf3328_dbgpm(format, args...)
294#endif
295
296static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;	/* Index 0-MAX */
297module_param_array(index, int, NULL, 0444);
298MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
299
300static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;	/* ID for this card */
301module_param_array(id, charp, NULL, 0444);
302MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
303
304static int enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;	/* Enable this card */
305module_param_array(enable, bool, NULL, 0444);
306MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
307
308static int seqtimer_scaling = 128;
309module_param(seqtimer_scaling, int, 0444);
310MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
311
312enum snd_azf3328_codec_type {
313  /* warning: fixed indices (also used for bitmask checks!) */
314  AZF_CODEC_PLAYBACK = 0,
315  AZF_CODEC_CAPTURE = 1,
316  AZF_CODEC_I2S_OUT = 2,
317};
318
319struct snd_azf3328_codec_data {
320	unsigned long io_base; /* keep first! (avoid offset calc) */
321	unsigned int dma_base; /* helper to avoid an indirection in hotpath */
322	spinlock_t *lock; /* TODO: convert to our own per-codec lock member */
323	struct snd_pcm_substream *substream;
324	bool running;
325	enum snd_azf3328_codec_type type;
326	const char *name;
327};
328
329struct snd_azf3328 {
330	/* often-used fields towards beginning, then grouped */
331
332	unsigned long ctrl_io; /* usually 0xb000, size 128 */
333	unsigned long game_io;  /* usually 0xb400, size 8 */
334	unsigned long mpu_io;   /* usually 0xb800, size 4 */
335	unsigned long opl3_io; /* usually 0xbc00, size 8 */
336	unsigned long mixer_io; /* usually 0xc000, size 64 */
337
338	spinlock_t reg_lock;
339
340	struct snd_timer *timer;
341
342	struct snd_pcm *pcm[3];
343
344	/* playback, recording and I2S out codecs */
345	struct snd_azf3328_codec_data codecs[3];
346
347#ifdef AZF_USE_AC97_LAYER
348	struct snd_ac97 *ac97;
349#endif
350
351	struct snd_card *card;
352	struct snd_rawmidi *rmidi;
353
354#ifdef SUPPORT_GAMEPORT
355	struct gameport *gameport;
356	u16 axes[4];
357#endif
358
359	struct pci_dev *pci;
360	int irq;
361
362	/* register 0x6a is write-only, thus need to remember setting.
363	 * If we need to add more registers here, then we might try to fold this
364	 * into some transparent combined shadow register handling with
365	 * CONFIG_PM register storage below, but that's slightly difficult. */
366	u16 shadow_reg_ctrl_6AH;
367
368#ifdef CONFIG_PM
369	/* register value containers for power management
370	 * Note: not always full I/O range preserved (similar to Win driver!) */
371	u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
372	u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
373	u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
374	u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
375	u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
376#endif
377};
378
379static DEFINE_PCI_DEVICE_TABLE(snd_azf3328_ids) = {
380	{ 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* PCI168/3328 */
381	{ 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* 3328 */
382	{ 0, }
383};
384
385MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
386
387
388static int
389snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
390{
391	/* Well, strictly spoken, the inb/outb sequence isn't atomic
392	   and would need locking. However we currently don't care
393	   since it potentially complicates matters. */
394	u8 prev = inb(reg), new;
395
396	new = (do_set) ? (prev|mask) : (prev & ~mask);
397	/* we need to always write the new value no matter whether it differs
398	 * or not, since some register bits don't indicate their setting */
399	outb(new, reg);
400	if (new != prev)
401		return 1;
402
403	return 0;
404}
405
406static inline void
407snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
408		       unsigned reg,
409		       u8 value
410)
411{
412	outb(value, codec->io_base + reg);
413}
414
415static inline u8
416snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
417{
418	return inb(codec->io_base + reg);
419}
420
421static inline void
422snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
423		       unsigned reg,
424		       u16 value
425)
426{
427	outw(value, codec->io_base + reg);
428}
429
430static inline u16
431snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
432{
433	return inw(codec->io_base + reg);
434}
435
436static inline void
437snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
438		       unsigned reg,
439		       u32 value
440)
441{
442	outl(value, codec->io_base + reg);
443}
444
445static inline void
446snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec,
447			     unsigned reg, const void *buffer, int count
448)
449{
450	unsigned long addr = codec->io_base + reg;
451	if (count) {
452		const u32 *buf = buffer;
453		do {
454			outl(*buf++, addr);
455			addr += 4;
456		} while (--count);
457	}
458}
459
460static inline u32
461snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
462{
463	return inl(codec->io_base + reg);
464}
465
466static inline void
467snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
468{
469	outb(value, chip->ctrl_io + reg);
470}
471
472static inline u8
473snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
474{
475	return inb(chip->ctrl_io + reg);
476}
477
478static inline void
479snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
480{
481	outw(value, chip->ctrl_io + reg);
482}
483
484static inline void
485snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
486{
487	outl(value, chip->ctrl_io + reg);
488}
489
490static inline void
491snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
492{
493	outb(value, chip->game_io + reg);
494}
495
496static inline void
497snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
498{
499	outw(value, chip->game_io + reg);
500}
501
502static inline u8
503snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
504{
505	return inb(chip->game_io + reg);
506}
507
508static inline u16
509snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
510{
511	return inw(chip->game_io + reg);
512}
513
514static inline void
515snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
516{
517	outw(value, chip->mixer_io + reg);
518}
519
520static inline u16
521snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
522{
523	return inw(chip->mixer_io + reg);
524}
525
526#define AZF_MUTE_BIT 0x80
527
528static bool
529snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
530			   unsigned reg, bool do_mute
531)
532{
533	unsigned long portbase = chip->mixer_io + reg + 1;
534	bool updated;
535
536	/* the mute bit is on the *second* (i.e. right) register of a
537	 * left/right channel setting */
538	updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
539
540	/* indicate whether it was muted before */
541	return (do_mute) ? !updated : updated;
542}
543
544static inline bool
545snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
546			   bool do_mute
547)
548{
549	return snd_azf3328_mixer_mute_control(
550		chip,
551		IDX_MIXER_PLAY_MASTER,
552		do_mute
553	);
554}
555
556static inline bool
557snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
558			   bool do_mute
559)
560{
561	return snd_azf3328_mixer_mute_control(
562		chip,
563		IDX_MIXER_WAVEOUT,
564		do_mute
565	);
566}
567
568static inline void
569snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
570{
571	/* reset (close) mixer:
572	 * first mute master volume, then reset
573	 */
574	snd_azf3328_mixer_mute_control_master(chip, 1);
575	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
576}
577
578#ifdef AZF_USE_AC97_LAYER
579
580static inline void
581snd_azf3328_mixer_ac97_map_unsupported(unsigned short reg, const char *mode)
582{
583	/* need to add some more or less clever emulation? */
584	printk(KERN_WARNING
585		"azt3328: missing %s emulation for AC97 register 0x%02x!\n",
586		mode, reg);
587}
588
589/*
590 * Need to have _special_ AC97 mixer hardware register index mapper,
591 * to compensate for the issue of a rather AC97-incompatible hardware layout.
592 */
593#define AZF_REG_MASK 0x3f
594#define AZF_AC97_REG_UNSUPPORTED 0x8000
595#define AZF_AC97_REG_REAL_IO_READ 0x4000
596#define AZF_AC97_REG_REAL_IO_WRITE 0x2000
597#define AZF_AC97_REG_REAL_IO_RW \
598	(AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
599#define AZF_AC97_REG_EMU_IO_READ 0x0400
600#define AZF_AC97_REG_EMU_IO_WRITE 0x0200
601#define AZF_AC97_REG_EMU_IO_RW \
602	(AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
603static unsigned short
604snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
605{
606	static const struct {
607		unsigned short azf_reg;
608	} azf_reg_mapper[] = {
609		/* Especially when taking into consideration
610		 * mono/stereo-based sequence of azf vs. AC97 control series,
611		 * it's quite obvious that azf simply got rid
612		 * of the AC97_HEADPHONE control at its intended offset,
613		 * thus shifted _all_ controls by one,
614		 * and _then_ simply added it as an FMSYNTH control at the end,
615		 * to make up for the offset.
616		 * This means we'll have to translate indices here as
617		 * needed and then do some tiny AC97 patch action
618		 * (snd_ac97_rename_vol_ctl() etc.) - that's it.
619		 */
620		{ /* AC97_RESET */ IDX_MIXER_RESET
621			| AZF_AC97_REG_REAL_IO_WRITE
622			| AZF_AC97_REG_EMU_IO_READ },
623		{ /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
624		 /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
625		{ /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
626		{ /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
627		{ /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
628		{ /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
629		{ /* AC97_PHONE */ IDX_MIXER_MODEMIN },
630		{ /* AC97_MIC */ IDX_MIXER_MIC },
631		{ /* AC97_LINE */ IDX_MIXER_LINEIN },
632		{ /* AC97_CD */ IDX_MIXER_CDAUDIO },
633		{ /* AC97_VIDEO */ IDX_MIXER_VIDEO },
634		{ /* AC97_AUX */ IDX_MIXER_AUX },
635		{ /* AC97_PCM */ IDX_MIXER_WAVEOUT },
636		{ /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
637		{ /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
638		{ /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
639		{ /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
640		{ /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
641	};
642
643	unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
644
645	/* azf3328 supports the low-numbered and low-spec:ed range
646	   of AC97 regs only */
647	if (reg <= AC97_3D_CONTROL) {
648		unsigned short reg_idx = reg / 2;
649		reg_azf = azf_reg_mapper[reg_idx].azf_reg;
650		/* a translation-only entry means it's real read/write: */
651		if (!(reg_azf & ~AZF_REG_MASK))
652			reg_azf |= AZF_AC97_REG_REAL_IO_RW;
653	} else {
654		switch (reg) {
655		case AC97_POWERDOWN:
656			reg_azf = AZF_AC97_REG_EMU_IO_RW;
657			break;
658		case AC97_EXTENDED_ID:
659			reg_azf = AZF_AC97_REG_EMU_IO_READ;
660			break;
661		case AC97_EXTENDED_STATUS:
662			/* I don't know what the h*ll AC97 layer
663			 * would consult this _extended_ register for
664			 * given a base-AC97-advertised card,
665			 * but let's just emulate it anyway :-P
666			 */
667			reg_azf = AZF_AC97_REG_EMU_IO_RW;
668			break;
669		case AC97_VENDOR_ID1:
670		case AC97_VENDOR_ID2:
671			reg_azf = AZF_AC97_REG_EMU_IO_READ;
672			break;
673		}
674	}
675	return reg_azf;
676}
677
678static const unsigned short
679azf_emulated_ac97_caps =
680	AC97_BC_DEDICATED_MIC |
681	AC97_BC_BASS_TREBLE |
682	/* Headphone is an FM Synth control here */
683	AC97_BC_HEADPHONE |
684	/* no AC97_BC_LOUDNESS! */
685	/* mask 0x7c00 is
686	   vendor-specific 3D enhancement
687	   vendor indicator.
688	   Since there actually _is_ an
689	   entry for Aztech Labs
690	   (13), make damn sure
691	   to indicate it. */
692	(13 << 10);
693
694static const unsigned short
695azf_emulated_ac97_powerdown =
696	/* pretend everything to be active */
697		AC97_PD_ADC_STATUS |
698		AC97_PD_DAC_STATUS |
699		AC97_PD_MIXER_STATUS |
700		AC97_PD_VREF_STATUS;
701
702/*
703 * Emulated, _inofficial_ vendor ID
704 * (there might be some devices such as the MR 2800-W
705 * which could reveal the real Aztech AC97 ID).
706 * We choose to use "AZT" prefix, and then use 1 to indicate PCI168
707 * (better don't use 0x68 since there's a PCI368 as well).
708 */
709static const unsigned int
710azf_emulated_ac97_vendor_id = 0x415a5401;
711
712static unsigned short
713snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
714{
715	const struct snd_azf3328 *chip = ac97->private_data;
716	unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
717	unsigned short reg_val = 0;
718	bool unsupported = 0;
719
720	snd_azf3328_dbgmixer(
721		"snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
722			reg_ac97
723	);
724	if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
725		unsupported = 1;
726	else {
727		if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
728			reg_val = snd_azf3328_mixer_inw(chip,
729						reg_azf & AZF_REG_MASK);
730		else {
731			/*
732			 * Proceed with dummy I/O read,
733			 * to ensure compatible timing where this may matter.
734			 * (ALSA AC97 layer usually doesn't call I/O functions
735			 * due to intelligent I/O caching anyway)
736			 * Choose a mixer register that's thoroughly unrelated
737			 * to common audio (try to minimize distortion).
738			 */
739			snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
740		}
741
742		if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
743			switch (reg_ac97) {
744			case AC97_RESET:
745				reg_val |= azf_emulated_ac97_caps;
746				break;
747			case AC97_POWERDOWN:
748				reg_val |= azf_emulated_ac97_powerdown;
749				break;
750			case AC97_EXTENDED_ID:
751			case AC97_EXTENDED_STATUS:
752				/* AFAICS we simply can't support anything: */
753				reg_val |= 0;
754				break;
755			case AC97_VENDOR_ID1:
756				reg_val = azf_emulated_ac97_vendor_id >> 16;
757				break;
758			case AC97_VENDOR_ID2:
759				reg_val = azf_emulated_ac97_vendor_id & 0xffff;
760				break;
761			default:
762				unsupported = 1;
763				break;
764			}
765		}
766	}
767	if (unsupported)
768		snd_azf3328_mixer_ac97_map_unsupported(reg_ac97, "read");
769
770	return reg_val;
771}
772
773static void
774snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
775		     unsigned short reg_ac97, unsigned short val)
776{
777	const struct snd_azf3328 *chip = ac97->private_data;
778	unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
779	bool unsupported = 0;
780
781	snd_azf3328_dbgmixer(
782		"snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
783			reg_ac97, val
784	);
785	if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
786		unsupported = 1;
787	else {
788		if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
789			snd_azf3328_mixer_outw(
790				chip,
791				reg_azf & AZF_REG_MASK,
792				val
793			);
794		else
795		if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
796			switch (reg_ac97) {
797			case AC97_REC_GAIN_MIC:
798			case AC97_POWERDOWN:
799			case AC97_EXTENDED_STATUS:
800				/*
801				 * Silently swallow these writes.
802				 * Since for most registers our card doesn't
803				 * actually support a comparable feature,
804				 * this is exactly what we should do here.
805				 * The AC97 layer's I/O caching probably
806				 * automatically takes care of all the rest...
807				 * (remembers written values etc.)
808				 */
809				break;
810			default:
811				unsupported = 1;
812				break;
813			}
814		}
815	}
816	if (unsupported)
817		snd_azf3328_mixer_ac97_map_unsupported(reg_ac97, "write");
818}
819
820static int __devinit
821snd_azf3328_mixer_new(struct snd_azf3328 *chip)
822{
823	struct snd_ac97_bus *bus;
824	struct snd_ac97_template ac97;
825	static struct snd_ac97_bus_ops ops = {
826		.write = snd_azf3328_mixer_ac97_write,
827		.read = snd_azf3328_mixer_ac97_read,
828	};
829	int rc;
830
831	memset(&ac97, 0, sizeof(ac97));
832	ac97.scaps = AC97_SCAP_SKIP_MODEM
833			| AC97_SCAP_AUDIO /* we support audio! */
834			| AC97_SCAP_NO_SPDIF;
835	ac97.private_data = chip;
836	ac97.pci = chip->pci;
837
838	/*
839	 * ALSA's AC97 layer has terrible init crackling issues,
840	 * unfortunately, and since it makes use of AC97_RESET,
841	 * there's no use trying to mute Master Playback proactively.
842	 */
843
844	rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
845	if (!rc)
846		rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
847		/*
848		 * Make sure to complain loudly in case of AC97 init failure,
849		 * since failure may happen quite often,
850		 * due to this card being a very quirky AC97 "lookalike".
851		 */
852	if (rc)
853		printk(KERN_ERR "azt3328: AC97 init failed, err %d!\n", rc);
854
855	/* If we return an error here, then snd_card_free() should
856	 * free up any ac97 codecs that got created, as well as the bus.
857	 */
858	return rc;
859}
860#else /* AZF_USE_AC97_LAYER */
861static void
862snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
863					 unsigned reg,
864					 unsigned char dst_vol_left,
865					 unsigned char dst_vol_right,
866					 int chan_sel, int delay
867)
868{
869	unsigned long portbase = chip->mixer_io + reg;
870	unsigned char curr_vol_left = 0, curr_vol_right = 0;
871	int left_change = 0, right_change = 0;
872
873	snd_azf3328_dbgcallenter();
874
875	if (chan_sel & SET_CHAN_LEFT) {
876		curr_vol_left  = inb(portbase + 1);
877
878		/* take care of muting flag contained in left channel */
879		if (curr_vol_left & AZF_MUTE_BIT)
880			dst_vol_left |= AZF_MUTE_BIT;
881		else
882			dst_vol_left &= ~AZF_MUTE_BIT;
883
884		left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
885	}
886
887	if (chan_sel & SET_CHAN_RIGHT) {
888		curr_vol_right = inb(portbase + 0);
889
890		right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
891	}
892
893	do {
894		if (left_change) {
895			if (curr_vol_left != dst_vol_left) {
896				curr_vol_left += left_change;
897				outb(curr_vol_left, portbase + 1);
898			} else
899			    left_change = 0;
900		}
901		if (right_change) {
902			if (curr_vol_right != dst_vol_right) {
903				curr_vol_right += right_change;
904
905			/* during volume change, the right channel is crackling
906			 * somewhat more than the left channel, unfortunately.
907			 * This seems to be a hardware issue. */
908				outb(curr_vol_right, portbase + 0);
909			} else
910			    right_change = 0;
911		}
912		if (delay)
913			mdelay(delay);
914	} while ((left_change) || (right_change));
915	snd_azf3328_dbgcallleave();
916}
917
918/*
919 * general mixer element
920 */
921struct azf3328_mixer_reg {
922	unsigned reg;
923	unsigned int lchan_shift, rchan_shift;
924	unsigned int mask;
925	unsigned int invert: 1;
926	unsigned int stereo: 1;
927	unsigned int enum_c: 4;
928};
929
930#define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
931 ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
932  (mask << 16) | \
933  (invert << 24) | \
934  (stereo << 25) | \
935  (enum_c << 26))
936
937static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
938{
939	r->reg = val & 0xff;
940	r->lchan_shift = (val >> 8) & 0x0f;
941	r->rchan_shift = (val >> 12) & 0x0f;
942	r->mask = (val >> 16) & 0xff;
943	r->invert = (val >> 24) & 1;
944	r->stereo = (val >> 25) & 1;
945	r->enum_c = (val >> 26) & 0x0f;
946}
947
948/*
949 * mixer switches/volumes
950 */
951
952#define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
953{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
954  .info = snd_azf3328_info_mixer, \
955  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
956  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
957}
958
959#define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
960{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
961  .info = snd_azf3328_info_mixer, \
962  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
963  .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
964}
965
966#define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
967{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
968  .info = snd_azf3328_info_mixer, \
969  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
970  .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
971}
972
973#define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
974{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
975  .info = snd_azf3328_info_mixer, \
976  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
977  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
978}
979
980#define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
981{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
982  .info = snd_azf3328_info_mixer_enum, \
983  .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
984  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
985}
986
987static int
988snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
989		       struct snd_ctl_elem_info *uinfo)
990{
991	struct azf3328_mixer_reg reg;
992
993	snd_azf3328_dbgcallenter();
994	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
995	uinfo->type = reg.mask == 1 ?
996		SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
997	uinfo->count = reg.stereo + 1;
998	uinfo->value.integer.min = 0;
999	uinfo->value.integer.max = reg.mask;
1000	snd_azf3328_dbgcallleave();
1001	return 0;
1002}
1003
1004static int
1005snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
1006		      struct snd_ctl_elem_value *ucontrol)
1007{
1008	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1009	struct azf3328_mixer_reg reg;
1010	u16 oreg, val;
1011
1012	snd_azf3328_dbgcallenter();
1013	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1014
1015	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1016	val = (oreg >> reg.lchan_shift) & reg.mask;
1017	if (reg.invert)
1018		val = reg.mask - val;
1019	ucontrol->value.integer.value[0] = val;
1020	if (reg.stereo) {
1021		val = (oreg >> reg.rchan_shift) & reg.mask;
1022		if (reg.invert)
1023			val = reg.mask - val;
1024		ucontrol->value.integer.value[1] = val;
1025	}
1026	snd_azf3328_dbgmixer("get: %02x is %04x -> vol %02lx|%02lx "
1027			     "(shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
1028		reg.reg, oreg,
1029		ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
1030		reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
1031	snd_azf3328_dbgcallleave();
1032	return 0;
1033}
1034
1035static int
1036snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
1037		      struct snd_ctl_elem_value *ucontrol)
1038{
1039	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1040	struct azf3328_mixer_reg reg;
1041	u16 oreg, nreg, val;
1042
1043	snd_azf3328_dbgcallenter();
1044	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1045	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1046	val = ucontrol->value.integer.value[0] & reg.mask;
1047	if (reg.invert)
1048		val = reg.mask - val;
1049	nreg = oreg & ~(reg.mask << reg.lchan_shift);
1050	nreg |= (val << reg.lchan_shift);
1051	if (reg.stereo) {
1052		val = ucontrol->value.integer.value[1] & reg.mask;
1053		if (reg.invert)
1054			val = reg.mask - val;
1055		nreg &= ~(reg.mask << reg.rchan_shift);
1056		nreg |= (val << reg.rchan_shift);
1057	}
1058	if (reg.mask >= 0x07) /* it's a volume control, so better take care */
1059		snd_azf3328_mixer_write_volume_gradually(
1060			chip, reg.reg, nreg >> 8, nreg & 0xff,
1061			/* just set both channels, doesn't matter */
1062			SET_CHAN_LEFT|SET_CHAN_RIGHT,
1063			0);
1064	else
1065        	snd_azf3328_mixer_outw(chip, reg.reg, nreg);
1066
1067	snd_azf3328_dbgmixer("put: %02x to %02lx|%02lx, "
1068			     "oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
1069		reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
1070		oreg, reg.lchan_shift, reg.rchan_shift,
1071		nreg, snd_azf3328_mixer_inw(chip, reg.reg));
1072	snd_azf3328_dbgcallleave();
1073	return (nreg != oreg);
1074}
1075
1076static int
1077snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
1078			    struct snd_ctl_elem_info *uinfo)
1079{
1080	static const char * const texts1[] = {
1081		"Mic1", "Mic2"
1082	};
1083	static const char * const texts2[] = {
1084		"Mix", "Mic"
1085	};
1086	static const char * const texts3[] = {
1087		"Mic", "CD", "Video", "Aux",
1088		"Line", "Mix", "Mix Mono", "Phone"
1089        };
1090	static const char * const texts4[] = {
1091		"pre 3D", "post 3D"
1092        };
1093	struct azf3328_mixer_reg reg;
1094	const char * const *p = NULL;
1095
1096	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1097        uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
1098        uinfo->count = (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1;
1099        uinfo->value.enumerated.items = reg.enum_c;
1100        if (uinfo->value.enumerated.item > reg.enum_c - 1U)
1101                uinfo->value.enumerated.item = reg.enum_c - 1U;
1102	if (reg.reg == IDX_MIXER_ADVCTL2) {
1103		switch(reg.lchan_shift) {
1104		case 8: /* modem out sel */
1105			p = texts1;
1106			break;
1107		case 9: /* mono sel source */
1108			p = texts2;
1109			break;
1110		case 15: /* PCM Out Path */
1111			p = texts4;
1112			break;
1113		}
1114	} else
1115	if (reg.reg == IDX_MIXER_REC_SELECT)
1116		p = texts3;
1117
1118	strcpy(uinfo->value.enumerated.name, p[uinfo->value.enumerated.item]);
1119        return 0;
1120}
1121
1122static int
1123snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
1124			   struct snd_ctl_elem_value *ucontrol)
1125{
1126        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1127	struct azf3328_mixer_reg reg;
1128        unsigned short val;
1129
1130	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1131	val = snd_azf3328_mixer_inw(chip, reg.reg);
1132	if (reg.reg == IDX_MIXER_REC_SELECT) {
1133        	ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
1134        	ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
1135	} else
1136        	ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
1137
1138	snd_azf3328_dbgmixer("get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
1139		reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
1140		reg.lchan_shift, reg.enum_c);
1141        return 0;
1142}
1143
1144static int
1145snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
1146			   struct snd_ctl_elem_value *ucontrol)
1147{
1148        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1149	struct azf3328_mixer_reg reg;
1150	u16 oreg, nreg, val;
1151
1152	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1153	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1154	val = oreg;
1155	if (reg.reg == IDX_MIXER_REC_SELECT) {
1156        	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
1157            	ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
1158                	return -EINVAL;
1159        	val = (ucontrol->value.enumerated.item[0] << 8) |
1160        	      (ucontrol->value.enumerated.item[1] << 0);
1161	} else {
1162        	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
1163                	return -EINVAL;
1164		val &= ~((reg.enum_c - 1) << reg.lchan_shift);
1165        	val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
1166	}
1167	snd_azf3328_mixer_outw(chip, reg.reg, val);
1168	nreg = val;
1169
1170	snd_azf3328_dbgmixer("put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
1171	return (nreg != oreg);
1172}
1173
1174static struct snd_kcontrol_new snd_azf3328_mixer_controls[] __devinitdata = {
1175	AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
1176	AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
1177	AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
1178	AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
1179					IDX_MIXER_WAVEOUT, 0x1f, 1),
1180	AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
1181					IDX_MIXER_ADVCTL2, 7, 1),
1182	AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
1183	AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
1184	AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
1185	AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
1186	AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
1187	AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
1188	AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
1189	AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
1190	AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
1191	AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
1192	AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
1193	AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
1194	AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
1195	AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
1196	AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
1197	AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
1198	AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
1199	AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
1200	AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
1201	AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
1202	AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
1203	AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
1204	AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
1205	AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
1206	AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
1207	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
1208	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
1209	AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
1210	AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
1211	AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
1212#if MIXER_TESTING
1213	AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
1214	AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
1215	AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
1216	AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
1217	AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
1218	AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
1219	AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
1220	AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
1221	AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
1222	AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
1223	AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
1224	AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
1225	AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
1226	AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
1227	AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
1228	AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
1229#endif
1230};
1231
1232static u16 __devinitdata snd_azf3328_init_values[][2] = {
1233        { IDX_MIXER_PLAY_MASTER,	MIXER_MUTE_MASK|0x1f1f },
1234        { IDX_MIXER_MODEMOUT,		MIXER_MUTE_MASK|0x1f1f },
1235	{ IDX_MIXER_BASSTREBLE,		0x0000 },
1236	{ IDX_MIXER_PCBEEP,		MIXER_MUTE_MASK|0x1f1f },
1237	{ IDX_MIXER_MODEMIN,		MIXER_MUTE_MASK|0x1f1f },
1238	{ IDX_MIXER_MIC,		MIXER_MUTE_MASK|0x001f },
1239	{ IDX_MIXER_LINEIN,		MIXER_MUTE_MASK|0x1f1f },
1240	{ IDX_MIXER_CDAUDIO,		MIXER_MUTE_MASK|0x1f1f },
1241	{ IDX_MIXER_VIDEO,		MIXER_MUTE_MASK|0x1f1f },
1242	{ IDX_MIXER_AUX,		MIXER_MUTE_MASK|0x1f1f },
1243        { IDX_MIXER_WAVEOUT,		MIXER_MUTE_MASK|0x1f1f },
1244        { IDX_MIXER_FMSYNTH,		MIXER_MUTE_MASK|0x1f1f },
1245        { IDX_MIXER_REC_VOLUME,		MIXER_MUTE_MASK|0x0707 },
1246};
1247
1248static int __devinit
1249snd_azf3328_mixer_new(struct snd_azf3328 *chip)
1250{
1251	struct snd_card *card;
1252	const struct snd_kcontrol_new *sw;
1253	unsigned int idx;
1254	int err;
1255
1256	snd_azf3328_dbgcallenter();
1257	if (snd_BUG_ON(!chip || !chip->card))
1258		return -EINVAL;
1259
1260	card = chip->card;
1261
1262	/* mixer reset */
1263	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
1264
1265	/* mute and zero volume channels */
1266	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
1267		snd_azf3328_mixer_outw(chip,
1268			snd_azf3328_init_values[idx][0],
1269			snd_azf3328_init_values[idx][1]);
1270	}
1271
1272	/* add mixer controls */
1273	sw = snd_azf3328_mixer_controls;
1274	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
1275			++idx, ++sw) {
1276		if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
1277			return err;
1278	}
1279	snd_component_add(card, "AZF3328 mixer");
1280	strcpy(card->mixername, "AZF3328 mixer");
1281
1282	snd_azf3328_dbgcallleave();
1283	return 0;
1284}
1285#endif /* AZF_USE_AC97_LAYER */
1286
1287static int
1288snd_azf3328_hw_params(struct snd_pcm_substream *substream,
1289				 struct snd_pcm_hw_params *hw_params)
1290{
1291	int res;
1292	snd_azf3328_dbgcallenter();
1293	res = snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
1294	snd_azf3328_dbgcallleave();
1295	return res;
1296}
1297
1298static int
1299snd_azf3328_hw_free(struct snd_pcm_substream *substream)
1300{
1301	snd_azf3328_dbgcallenter();
1302	snd_pcm_lib_free_pages(substream);
1303	snd_azf3328_dbgcallleave();
1304	return 0;
1305}
1306
1307static void
1308snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec,
1309			       enum azf_freq_t bitrate,
1310			       unsigned int format_width,
1311			       unsigned int channels
1312)
1313{
1314	unsigned long flags;
1315	u16 val = 0xff00;
1316	u8 freq = 0;
1317
1318	snd_azf3328_dbgcallenter();
1319	switch (bitrate) {
1320	case AZF_FREQ_4000:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
1321	case AZF_FREQ_4800:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
1322	case AZF_FREQ_5512:
1323		/* the AZF3328 names it "5510" for some strange reason */
1324			     freq = SOUNDFORMAT_FREQ_5510; break;
1325	case AZF_FREQ_6620:  freq = SOUNDFORMAT_FREQ_6620; break;
1326	case AZF_FREQ_8000:  freq = SOUNDFORMAT_FREQ_8000; break;
1327	case AZF_FREQ_9600:  freq = SOUNDFORMAT_FREQ_9600; break;
1328	case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break;
1329	case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
1330	case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break;
1331	case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break;
1332	case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break;
1333	default:
1334		snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
1335		/* fall-through */
1336	case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break;
1337	case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break;
1338	case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
1339	}
1340	/* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
1341	/* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
1342	/* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
1343	/* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
1344	/* val = 0xff05; 5m11.556s (... -> 44100Hz) */
1345	/* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
1346	/* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
1347	/* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
1348	/* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
1349
1350	val |= freq;
1351
1352	if (channels == 2)
1353		val |= SOUNDFORMAT_FLAG_2CHANNELS;
1354
1355	if (format_width == 16)
1356		val |= SOUNDFORMAT_FLAG_16BIT;
1357
1358	spin_lock_irqsave(codec->lock, flags);
1359
1360	/* set bitrate/format */
1361	snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
1362
1363	/* changing the bitrate/format settings switches off the
1364	 * audio output with an annoying click in case of 8/16bit format change
1365	 * (maybe shutting down DAC/ADC?), thus immediately
1366	 * do some tweaking to reenable it and get rid of the clicking
1367	 * (FIXME: yes, it works, but what exactly am I doing here?? :)
1368	 * FIXME: does this have some side effects for full-duplex
1369	 * or other dramatic side effects? */
1370	/* do it for non-capture codecs only */
1371	if (codec->type != AZF_CODEC_CAPTURE)
1372		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1373			snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
1374			DMA_RUN_SOMETHING1 |
1375			DMA_RUN_SOMETHING2 |
1376			SOMETHING_ALMOST_ALWAYS_SET |
1377			DMA_EPILOGUE_SOMETHING |
1378			DMA_SOMETHING_ELSE
1379		);
1380
1381	spin_unlock_irqrestore(codec->lock, flags);
1382	snd_azf3328_dbgcallleave();
1383}
1384
1385static inline void
1386snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec
1387)
1388{
1389	/* choose lowest frequency for low power consumption.
1390	 * While this will cause louder noise due to rather coarse frequency,
1391	 * it should never matter since output should always
1392	 * get disabled properly when idle anyway. */
1393	snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1);
1394}
1395
1396static void
1397snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1398					unsigned bitmask,
1399					bool enable
1400)
1401{
1402	bool do_mask = !enable;
1403	if (do_mask)
1404		chip->shadow_reg_ctrl_6AH |= bitmask;
1405	else
1406		chip->shadow_reg_ctrl_6AH &= ~bitmask;
1407	snd_azf3328_dbgcodec("6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
1408			bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1409	snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1410}
1411
1412static inline void
1413snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1414{
1415	snd_azf3328_dbgcodec("codec_enable %d\n", enable);
1416	/* no idea what exactly is being done here, but I strongly assume it's
1417	 * PM related */
1418	snd_azf3328_ctrl_reg_6AH_update(
1419		chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1420	);
1421}
1422
1423static void
1424snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
1425				enum snd_azf3328_codec_type codec_type,
1426				bool enable
1427)
1428{
1429	struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1430	bool need_change = (codec->running != enable);
1431
1432	snd_azf3328_dbgcodec(
1433		"codec_activity: %s codec, enable %d, need_change %d\n",
1434				codec->name, enable, need_change
1435	);
1436	if (need_change) {
1437		static const struct {
1438			enum snd_azf3328_codec_type other1;
1439			enum snd_azf3328_codec_type other2;
1440		} peer_codecs[3] =
1441			{ { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
1442			  { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
1443			  { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
1444		bool call_function;
1445
1446		if (enable)
1447			/* if enable codec, call enable_codecs func
1448			   to enable codec supply... */
1449			call_function = 1;
1450		else {
1451			/* ...otherwise call enable_codecs func
1452			   (which globally shuts down operation of codecs)
1453			   only in case the other codecs are currently
1454			   not active either! */
1455			call_function =
1456				((!chip->codecs[peer_codecs[codec_type].other1]
1457					.running)
1458			     &&  (!chip->codecs[peer_codecs[codec_type].other2]
1459					.running));
1460		 }
1461		 if (call_function)
1462			snd_azf3328_ctrl_enable_codecs(chip, enable);
1463
1464		/* ...and adjust clock, too
1465		 * (reduce noise and power consumption) */
1466		if (!enable)
1467			snd_azf3328_codec_setfmt_lowpower(codec);
1468		codec->running = enable;
1469	}
1470}
1471
1472static void
1473snd_azf3328_codec_setdmaa(struct snd_azf3328_codec_data *codec,
1474				unsigned long addr,
1475				unsigned int period_bytes,
1476				unsigned int buffer_bytes
1477)
1478{
1479	snd_azf3328_dbgcallenter();
1480	WARN_ONCE(period_bytes & 1, "odd period length!?\n");
1481	WARN_ONCE(buffer_bytes != 2 * period_bytes,
1482		 "missed our input expectations! %u vs. %u\n",
1483		 buffer_bytes, period_bytes);
1484	if (!codec->running) {
1485		/* AZF3328 uses a two buffer pointer DMA transfer approach */
1486
1487		unsigned long flags;
1488
1489		/* width 32bit (prevent overflow): */
1490		u32 area_length;
1491		struct codec_setup_io {
1492			u32 dma_start_1;
1493			u32 dma_start_2;
1494			u32 dma_lengths;
1495		} __attribute__((packed)) setup_io;
1496
1497		area_length = buffer_bytes/2;
1498
1499		setup_io.dma_start_1 = addr;
1500		setup_io.dma_start_2 = addr+area_length;
1501
1502		snd_azf3328_dbgcodec(
1503			"setdma: buffers %08x[%u] / %08x[%u], %u, %u\n",
1504				setup_io.dma_start_1, area_length,
1505				setup_io.dma_start_2, area_length,
1506				period_bytes, buffer_bytes);
1507
1508		/* Hmm, are we really supposed to decrement this by 1??
1509		   Most definitely certainly not: configuring full length does
1510		   work properly (i.e. likely better), and BTW we
1511		   violated possibly differing frame sizes with this...
1512
1513		area_length--; |* max. index *|
1514		*/
1515
1516		/* build combined I/O buffer length word */
1517		setup_io.dma_lengths = (area_length << 16) | (area_length);
1518
1519		spin_lock_irqsave(codec->lock, flags);
1520		snd_azf3328_codec_outl_multi(
1521			codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3
1522		);
1523		spin_unlock_irqrestore(codec->lock, flags);
1524	}
1525	snd_azf3328_dbgcallleave();
1526}
1527
1528static int
1529snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream)
1530{
1531	struct snd_pcm_runtime *runtime = substream->runtime;
1532	struct snd_azf3328_codec_data *codec = runtime->private_data;
1533#if 0
1534        unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1535	unsigned int count = snd_pcm_lib_period_bytes(substream);
1536#endif
1537
1538	snd_azf3328_dbgcallenter();
1539
1540	codec->dma_base = runtime->dma_addr;
1541
1542#if 0
1543	snd_azf3328_codec_setfmt(codec,
1544		runtime->rate,
1545		snd_pcm_format_width(runtime->format),
1546		runtime->channels);
1547	snd_azf3328_codec_setdmaa(codec,
1548					runtime->dma_addr, count, size);
1549#endif
1550	snd_azf3328_dbgcallleave();
1551	return 0;
1552}
1553
1554static int
1555snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
1556{
1557	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1558	struct snd_pcm_runtime *runtime = substream->runtime;
1559	struct snd_azf3328_codec_data *codec = runtime->private_data;
1560	int result = 0;
1561	u16 flags1;
1562	bool previously_muted = 0;
1563	bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type);
1564
1565	snd_azf3328_dbgcalls("snd_azf3328_pcm_trigger cmd %d\n", cmd);
1566
1567	switch (cmd) {
1568	case SNDRV_PCM_TRIGGER_START:
1569		snd_azf3328_dbgcodec("START %s\n", codec->name);
1570
1571		if (is_main_mixer_playback_codec) {
1572			/* mute WaveOut (avoid clicking during setup) */
1573			previously_muted =
1574				snd_azf3328_mixer_mute_control_pcm(
1575						chip, 1
1576				);
1577		}
1578
1579		snd_azf3328_codec_setfmt(codec,
1580			runtime->rate,
1581			snd_pcm_format_width(runtime->format),
1582			runtime->channels);
1583
1584		spin_lock(codec->lock);
1585		/* first, remember current value: */
1586		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1587
1588		/* stop transfer */
1589		flags1 &= ~DMA_RESUME;
1590		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1591
1592		/* FIXME: clear interrupts or what??? */
1593		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
1594		spin_unlock(codec->lock);
1595
1596		snd_azf3328_codec_setdmaa(codec, runtime->dma_addr,
1597			snd_pcm_lib_period_bytes(substream),
1598			snd_pcm_lib_buffer_bytes(substream)
1599		);
1600
1601		spin_lock(codec->lock);
1602#ifdef WIN9X
1603		/* FIXME: enable playback/recording??? */
1604		flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
1605		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1606
1607		/* start transfer again */
1608		/* FIXME: what is this value (0x0010)??? */
1609		flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1610		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1611#else /* NT4 */
1612		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1613			0x0000);
1614		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1615			DMA_RUN_SOMETHING1);
1616		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1617			DMA_RUN_SOMETHING1 |
1618			DMA_RUN_SOMETHING2);
1619		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1620			DMA_RESUME |
1621			SOMETHING_ALMOST_ALWAYS_SET |
1622			DMA_EPILOGUE_SOMETHING |
1623			DMA_SOMETHING_ELSE);
1624#endif
1625		spin_unlock(codec->lock);
1626		snd_azf3328_ctrl_codec_activity(chip, codec->type, 1);
1627
1628		if (is_main_mixer_playback_codec) {
1629			/* now unmute WaveOut */
1630			if (!previously_muted)
1631				snd_azf3328_mixer_mute_control_pcm(
1632						chip, 0
1633				);
1634		}
1635
1636		snd_azf3328_dbgcodec("STARTED %s\n", codec->name);
1637		break;
1638	case SNDRV_PCM_TRIGGER_RESUME:
1639		snd_azf3328_dbgcodec("RESUME %s\n", codec->name);
1640		/* resume codec if we were active */
1641		spin_lock(codec->lock);
1642		if (codec->running)
1643			snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1644				snd_azf3328_codec_inw(
1645					codec, IDX_IO_CODEC_DMA_FLAGS
1646				) | DMA_RESUME
1647			);
1648		spin_unlock(codec->lock);
1649		break;
1650	case SNDRV_PCM_TRIGGER_STOP:
1651		snd_azf3328_dbgcodec("STOP %s\n", codec->name);
1652
1653		if (is_main_mixer_playback_codec) {
1654			/* mute WaveOut (avoid clicking during setup) */
1655			previously_muted =
1656				snd_azf3328_mixer_mute_control_pcm(
1657						chip, 1
1658				);
1659		}
1660
1661		spin_lock(codec->lock);
1662		/* first, remember current value: */
1663		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1664
1665		/* stop transfer */
1666		flags1 &= ~DMA_RESUME;
1667		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1668
1669		/* hmm, is this really required? we're resetting the same bit
1670		 * immediately thereafter... */
1671		flags1 |= DMA_RUN_SOMETHING1;
1672		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1673
1674		flags1 &= ~DMA_RUN_SOMETHING1;
1675		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1676		spin_unlock(codec->lock);
1677		snd_azf3328_ctrl_codec_activity(chip, codec->type, 0);
1678
1679		if (is_main_mixer_playback_codec) {
1680			/* now unmute WaveOut */
1681			if (!previously_muted)
1682				snd_azf3328_mixer_mute_control_pcm(
1683						chip, 0
1684				);
1685		}
1686
1687		snd_azf3328_dbgcodec("STOPPED %s\n", codec->name);
1688		break;
1689	case SNDRV_PCM_TRIGGER_SUSPEND:
1690		snd_azf3328_dbgcodec("SUSPEND %s\n", codec->name);
1691		/* make sure codec is stopped */
1692		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1693			snd_azf3328_codec_inw(
1694				codec, IDX_IO_CODEC_DMA_FLAGS
1695			) & ~DMA_RESUME
1696		);
1697		break;
1698        case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1699		snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1700                break;
1701        case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1702		snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1703                break;
1704        default:
1705		snd_printk(KERN_ERR "FIXME: unknown trigger mode!\n");
1706                return -EINVAL;
1707	}
1708
1709	snd_azf3328_dbgcallleave();
1710	return result;
1711}
1712
1713static snd_pcm_uframes_t
1714snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream
1715)
1716{
1717	const struct snd_azf3328_codec_data *codec =
1718		substream->runtime->private_data;
1719	unsigned long result;
1720	snd_pcm_uframes_t frmres;
1721
1722	result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
1723
1724	/* calculate offset */
1725#ifdef QUERY_HARDWARE
1726	result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
1727#else
1728	result -= codec->dma_base;
1729#endif
1730	frmres = bytes_to_frames( substream->runtime, result);
1731	snd_azf3328_dbgcodec("%08li %s @ 0x%8lx, frames %8ld\n",
1732				jiffies, codec->name, result, frmres);
1733	return frmres;
1734}
1735
1736/******************************************************************/
1737
1738#ifdef SUPPORT_GAMEPORT
1739static inline void
1740snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
1741				bool enable
1742)
1743{
1744	snd_azf3328_io_reg_setb(
1745		chip->game_io+IDX_GAME_HWCONFIG,
1746		GAME_HWCFG_IRQ_ENABLE,
1747		enable
1748	);
1749}
1750
1751static inline void
1752snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
1753					   bool enable
1754)
1755{
1756	snd_azf3328_io_reg_setb(
1757		chip->game_io+IDX_GAME_HWCONFIG,
1758		GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1759		enable
1760	);
1761}
1762
1763static void
1764snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
1765					   unsigned int freq_cfg
1766)
1767{
1768	snd_azf3328_io_reg_setb(
1769		chip->game_io+IDX_GAME_HWCONFIG,
1770		0x02,
1771		(freq_cfg & 1) != 0
1772	);
1773	snd_azf3328_io_reg_setb(
1774		chip->game_io+IDX_GAME_HWCONFIG,
1775		0x04,
1776		(freq_cfg & 2) != 0
1777	);
1778}
1779
1780static inline void
1781snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1782{
1783	snd_azf3328_ctrl_reg_6AH_update(
1784		chip, IO_6A_SOMETHING2_GAMEPORT, enable
1785	);
1786}
1787
1788static inline void
1789snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1790{
1791	/*
1792	 * skeleton handler only
1793	 * (we do not want axis reading in interrupt handler - too much load!)
1794	 */
1795	snd_azf3328_dbggame("gameport irq\n");
1796
1797	 /* this should ACK the gameport IRQ properly, hopefully. */
1798	snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1799}
1800
1801static int
1802snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1803{
1804	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1805	int res;
1806
1807	snd_azf3328_dbggame("gameport_open, mode %d\n", mode);
1808	switch (mode) {
1809	case GAMEPORT_MODE_COOKED:
1810	case GAMEPORT_MODE_RAW:
1811		res = 0;
1812		break;
1813	default:
1814		res = -1;
1815		break;
1816	}
1817
1818	snd_azf3328_gameport_set_counter_frequency(chip,
1819				GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1820	snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1821
1822	return res;
1823}
1824
1825static void
1826snd_azf3328_gameport_close(struct gameport *gameport)
1827{
1828	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1829
1830	snd_azf3328_dbggame("gameport_close\n");
1831	snd_azf3328_gameport_set_counter_frequency(chip,
1832				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1833	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1834}
1835
1836static int
1837snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1838				 int *axes,
1839				 int *buttons
1840)
1841{
1842	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1843	int i;
1844	u8 val;
1845	unsigned long flags;
1846
1847	if (snd_BUG_ON(!chip))
1848		return 0;
1849
1850	spin_lock_irqsave(&chip->reg_lock, flags);
1851	val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1852	*buttons = (~(val) >> 4) & 0xf;
1853
1854	/* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1855	 * thus we're atomic and cannot actively wait in here
1856	 * (which would be useful for us since it probably would be better
1857	 * to trigger a measurement in here, then wait a short amount of
1858	 * time until it's finished, then read values of _this_ measurement).
1859	 *
1860	 * Thus we simply resort to reading values if they're available already
1861	 * and trigger the next measurement.
1862	 */
1863
1864	val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1865	if (val & GAME_AXES_SAMPLING_READY) {
1866		for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1867			/* configure the axis to read */
1868			val = (i << 4) | 0x0f;
1869			snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1870
1871			chip->axes[i] = snd_azf3328_game_inw(
1872						chip, IDX_GAME_AXIS_VALUE
1873					);
1874		}
1875	}
1876
1877	/* trigger next sampling of axes, to be evaluated the next time we
1878	 * enter this function */
1879
1880	/* for some very, very strange reason we cannot enable
1881	 * Measurement Ready monitoring for all axes here,
1882	 * at least not when only one joystick connected */
1883	val = 0x03; /* we're able to monitor axes 1 and 2 only */
1884	snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1885
1886	snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1887	spin_unlock_irqrestore(&chip->reg_lock, flags);
1888
1889	for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1890		axes[i] = chip->axes[i];
1891		if (axes[i] == 0xffff)
1892			axes[i] = -1;
1893	}
1894
1895	snd_azf3328_dbggame("cooked_read: axes %d %d %d %d buttons %d\n",
1896		axes[0], axes[1], axes[2], axes[3], *buttons
1897	);
1898
1899	return 0;
1900}
1901
1902static int __devinit
1903snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1904{
1905	struct gameport *gp;
1906
1907	chip->gameport = gp = gameport_allocate_port();
1908	if (!gp) {
1909		printk(KERN_ERR "azt3328: cannot alloc memory for gameport\n");
1910		return -ENOMEM;
1911	}
1912
1913	gameport_set_name(gp, "AZF3328 Gameport");
1914	gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1915	gameport_set_dev_parent(gp, &chip->pci->dev);
1916	gp->io = chip->game_io;
1917	gameport_set_port_data(gp, chip);
1918
1919	gp->open = snd_azf3328_gameport_open;
1920	gp->close = snd_azf3328_gameport_close;
1921	gp->fuzz = 16; /* seems ok */
1922	gp->cooked_read = snd_azf3328_gameport_cooked_read;
1923
1924	/* DISABLE legacy address: we don't need it! */
1925	snd_azf3328_gameport_legacy_address_enable(chip, 0);
1926
1927	snd_azf3328_gameport_set_counter_frequency(chip,
1928				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1929	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1930
1931	gameport_register_port(chip->gameport);
1932
1933	return 0;
1934}
1935
1936static void
1937snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1938{
1939	if (chip->gameport) {
1940		gameport_unregister_port(chip->gameport);
1941		chip->gameport = NULL;
1942	}
1943	snd_azf3328_gameport_irq_enable(chip, 0);
1944}
1945#else
1946static inline int
1947snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1948static inline void
1949snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1950static inline void
1951snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1952{
1953	printk(KERN_WARNING "huh, game port IRQ occurred!?\n");
1954}
1955#endif /* SUPPORT_GAMEPORT */
1956
1957/******************************************************************/
1958
1959static inline void
1960snd_azf3328_irq_log_unknown_type(u8 which)
1961{
1962	snd_azf3328_dbgcodec(
1963	"azt3328: unknown IRQ type (%x) occurred, please report!\n",
1964		which
1965	);
1966}
1967
1968static inline void
1969snd_azf3328_pcm_interrupt(const struct snd_azf3328_codec_data *first_codec,
1970			  u8 status
1971)
1972{
1973	u8 which;
1974	enum snd_azf3328_codec_type codec_type;
1975	const struct snd_azf3328_codec_data *codec = first_codec;
1976
1977	for (codec_type = AZF_CODEC_PLAYBACK;
1978		 codec_type <= AZF_CODEC_I2S_OUT;
1979			 ++codec_type, ++codec) {
1980
1981		/* skip codec if there's no interrupt for it */
1982		if (!(status & (1 << codec_type)))
1983			continue;
1984
1985		spin_lock(codec->lock);
1986		which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
1987		/* ack all IRQ types immediately */
1988		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
1989		spin_unlock(codec->lock);
1990
1991		if (codec->substream) {
1992			snd_pcm_period_elapsed(codec->substream);
1993			snd_azf3328_dbgcodec("%s period done (#%x), @ %x\n",
1994				codec->name,
1995				which,
1996				snd_azf3328_codec_inl(
1997					codec, IDX_IO_CODEC_DMA_CURRPOS
1998				)
1999			);
2000		} else
2001			printk(KERN_WARNING "azt3328: irq handler problem!\n");
2002		if (which & IRQ_SOMETHING)
2003			snd_azf3328_irq_log_unknown_type(which);
2004	}
2005}
2006
2007static irqreturn_t
2008snd_azf3328_interrupt(int irq, void *dev_id)
2009{
2010	struct snd_azf3328 *chip = dev_id;
2011	u8 status;
2012#if DEBUG_CODEC
2013	static unsigned long irq_count;
2014#endif
2015
2016	status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
2017
2018        /* fast path out, to ease interrupt sharing */
2019	if (!(status &
2020		(IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
2021		|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
2022	))
2023		return IRQ_NONE; /* must be interrupt for another device */
2024
2025	snd_azf3328_dbgcodec(
2026		"irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
2027			irq_count++ /* debug-only */,
2028			status
2029	);
2030
2031	if (status & IRQ_TIMER) {
2032		/* snd_azf3328_dbgcodec("timer %ld\n",
2033			snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
2034				& TIMER_VALUE_MASK
2035		); */
2036		if (chip->timer)
2037			snd_timer_interrupt(chip->timer, chip->timer->sticks);
2038		/* ACK timer */
2039                spin_lock(&chip->reg_lock);
2040		snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
2041		spin_unlock(&chip->reg_lock);
2042		snd_azf3328_dbgcodec("azt3328: timer IRQ\n");
2043	}
2044
2045	if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
2046		snd_azf3328_pcm_interrupt(chip->codecs, status);
2047
2048	if (status & IRQ_GAMEPORT)
2049		snd_azf3328_gameport_interrupt(chip);
2050
2051	/* MPU401 has less critical IRQ requirements
2052	 * than timer and playback/recording, right? */
2053	if (status & IRQ_MPU401) {
2054		snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
2055
2056		/* hmm, do we have to ack the IRQ here somehow?
2057		 * If so, then I don't know how yet... */
2058		snd_azf3328_dbgcodec("azt3328: MPU401 IRQ\n");
2059	}
2060	return IRQ_HANDLED;
2061}
2062
2063/*****************************************************************/
2064
2065/* as long as we think we have identical snd_pcm_hardware parameters
2066   for playback, capture and i2s out, we can use the same physical struct
2067   since the struct is simply being copied into a member.
2068*/
2069static const struct snd_pcm_hardware snd_azf3328_hardware =
2070{
2071	/* FIXME!! Correct? */
2072	.info =			SNDRV_PCM_INFO_MMAP |
2073				SNDRV_PCM_INFO_INTERLEAVED |
2074				SNDRV_PCM_INFO_MMAP_VALID,
2075	.formats =		SNDRV_PCM_FMTBIT_S8 |
2076				SNDRV_PCM_FMTBIT_U8 |
2077				SNDRV_PCM_FMTBIT_S16_LE |
2078				SNDRV_PCM_FMTBIT_U16_LE,
2079	.rates =		SNDRV_PCM_RATE_5512 |
2080				SNDRV_PCM_RATE_8000_48000 |
2081				SNDRV_PCM_RATE_KNOT,
2082	.rate_min =		AZF_FREQ_4000,
2083	.rate_max =		AZF_FREQ_66200,
2084	.channels_min =		1,
2085	.channels_max =		2,
2086	.buffer_bytes_max =	(64*1024),
2087	.period_bytes_min =	1024,
2088	.period_bytes_max =	(32*1024),
2089	/* We simply have two DMA areas (instead of a list of descriptors
2090	   such as other cards); I believe that this is a fixed hardware
2091	   attribute and there isn't much driver magic to be done to expand it.
2092	   Thus indicate that we have at least and at most 2 periods. */
2093	.periods_min =		2,
2094	.periods_max =		2,
2095	/* FIXME: maybe that card actually has a FIFO?
2096	 * Hmm, it seems newer revisions do have one, but we still don't know
2097	 * its size... */
2098	.fifo_size =		0,
2099};
2100
2101
2102static unsigned int snd_azf3328_fixed_rates[] = {
2103	AZF_FREQ_4000,
2104	AZF_FREQ_4800,
2105	AZF_FREQ_5512,
2106	AZF_FREQ_6620,
2107	AZF_FREQ_8000,
2108	AZF_FREQ_9600,
2109	AZF_FREQ_11025,
2110	AZF_FREQ_13240,
2111	AZF_FREQ_16000,
2112	AZF_FREQ_22050,
2113	AZF_FREQ_32000,
2114	AZF_FREQ_44100,
2115	AZF_FREQ_48000,
2116	AZF_FREQ_66200
2117};
2118
2119static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
2120	.count = ARRAY_SIZE(snd_azf3328_fixed_rates),
2121	.list = snd_azf3328_fixed_rates,
2122	.mask = 0,
2123};
2124
2125/*****************************************************************/
2126
2127static int
2128snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
2129		     enum snd_azf3328_codec_type codec_type
2130)
2131{
2132	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
2133	struct snd_pcm_runtime *runtime = substream->runtime;
2134	struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
2135
2136	snd_azf3328_dbgcallenter();
2137	codec->substream = substream;
2138
2139	/* same parameters for all our codecs - at least we think so... */
2140	runtime->hw = snd_azf3328_hardware;
2141
2142	snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
2143				   &snd_azf3328_hw_constraints_rates);
2144	runtime->private_data = codec;
2145	snd_azf3328_dbgcallleave();
2146	return 0;
2147}
2148
2149static int
2150snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream)
2151{
2152	return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
2153}
2154
2155static int
2156snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream)
2157{
2158	return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
2159}
2160
2161static int
2162snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream)
2163{
2164	return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
2165}
2166
2167static int
2168snd_azf3328_pcm_close(struct snd_pcm_substream *substream
2169)
2170{
2171	struct snd_azf3328_codec_data *codec =
2172		substream->runtime->private_data;
2173
2174	snd_azf3328_dbgcallenter();
2175	codec->substream = NULL;
2176	snd_azf3328_dbgcallleave();
2177	return 0;
2178}
2179
2180/******************************************************************/
2181
2182static struct snd_pcm_ops snd_azf3328_playback_ops = {
2183	.open =		snd_azf3328_pcm_playback_open,
2184	.close =	snd_azf3328_pcm_close,
2185	.ioctl =	snd_pcm_lib_ioctl,
2186	.hw_params =	snd_azf3328_hw_params,
2187	.hw_free =	snd_azf3328_hw_free,
2188	.prepare =	snd_azf3328_pcm_prepare,
2189	.trigger =	snd_azf3328_pcm_trigger,
2190	.pointer =	snd_azf3328_pcm_pointer
2191};
2192
2193static struct snd_pcm_ops snd_azf3328_capture_ops = {
2194	.open =		snd_azf3328_pcm_capture_open,
2195	.close =	snd_azf3328_pcm_close,
2196	.ioctl =	snd_pcm_lib_ioctl,
2197	.hw_params =	snd_azf3328_hw_params,
2198	.hw_free =	snd_azf3328_hw_free,
2199	.prepare =	snd_azf3328_pcm_prepare,
2200	.trigger =	snd_azf3328_pcm_trigger,
2201	.pointer =	snd_azf3328_pcm_pointer
2202};
2203
2204static struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
2205	.open =		snd_azf3328_pcm_i2s_out_open,
2206	.close =	snd_azf3328_pcm_close,
2207	.ioctl =	snd_pcm_lib_ioctl,
2208	.hw_params =	snd_azf3328_hw_params,
2209	.hw_free =	snd_azf3328_hw_free,
2210	.prepare =	snd_azf3328_pcm_prepare,
2211	.trigger =	snd_azf3328_pcm_trigger,
2212	.pointer =	snd_azf3328_pcm_pointer
2213};
2214
2215static int __devinit
2216snd_azf3328_pcm(struct snd_azf3328 *chip)
2217{
2218enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS }; /* pcm devices */
2219
2220	struct snd_pcm *pcm;
2221	int err;
2222
2223	snd_azf3328_dbgcallenter();
2224
2225	err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
2226								1, 1, &pcm);
2227	if (err < 0)
2228		return err;
2229	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2230						&snd_azf3328_playback_ops);
2231	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
2232						&snd_azf3328_capture_ops);
2233
2234	pcm->private_data = chip;
2235	pcm->info_flags = 0;
2236	strcpy(pcm->name, chip->card->shortname);
2237	/* same pcm object for playback/capture (see snd_pcm_new() above) */
2238	chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
2239	chip->pcm[AZF_CODEC_CAPTURE] = pcm;
2240
2241	snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
2242						snd_dma_pci_data(chip->pci),
2243							64*1024, 64*1024);
2244
2245	err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
2246								1, 0, &pcm);
2247	if (err < 0)
2248		return err;
2249	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2250						&snd_azf3328_i2s_out_ops);
2251
2252	pcm->private_data = chip;
2253	pcm->info_flags = 0;
2254	strcpy(pcm->name, chip->card->shortname);
2255	chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
2256
2257	snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
2258						snd_dma_pci_data(chip->pci),
2259							64*1024, 64*1024);
2260
2261	snd_azf3328_dbgcallleave();
2262	return 0;
2263}
2264
2265/******************************************************************/
2266
2267/*** NOTE: the physical timer resolution actually is 1024000 ticks per second
2268 *** (probably derived from main crystal via a divider of 24),
2269 *** but announcing those attributes to user-space would make programs
2270 *** configure the timer to a 1 tick value, resulting in an absolutely fatal
2271 *** timer IRQ storm.
2272 *** Thus I chose to announce a down-scaled virtual timer to the outside and
2273 *** calculate real timer countdown values internally.
2274 *** (the scale factor can be set via module parameter "seqtimer_scaling").
2275 ***/
2276
2277static int
2278snd_azf3328_timer_start(struct snd_timer *timer)
2279{
2280	struct snd_azf3328 *chip;
2281	unsigned long flags;
2282	unsigned int delay;
2283
2284	snd_azf3328_dbgcallenter();
2285	chip = snd_timer_chip(timer);
2286	delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
2287	if (delay < 49) {
2288		/* uhoh, that's not good, since user-space won't know about
2289		 * this timing tweak
2290		 * (we need to do it to avoid a lockup, though) */
2291
2292		snd_azf3328_dbgtimer("delay was too low (%d)!\n", delay);
2293		delay = 49; /* minimum time is 49 ticks */
2294	}
2295	snd_azf3328_dbgtimer("setting timer countdown value %d\n", delay);
2296	delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
2297	spin_lock_irqsave(&chip->reg_lock, flags);
2298	snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
2299	spin_unlock_irqrestore(&chip->reg_lock, flags);
2300	snd_azf3328_dbgcallleave();
2301	return 0;
2302}
2303
2304static int
2305snd_azf3328_timer_stop(struct snd_timer *timer)
2306{
2307	struct snd_azf3328 *chip;
2308	unsigned long flags;
2309
2310	snd_azf3328_dbgcallenter();
2311	chip = snd_timer_chip(timer);
2312	spin_lock_irqsave(&chip->reg_lock, flags);
2313	/* disable timer countdown and interrupt */
2314	/* Hmm, should we write TIMER_IRQ_ACK here?
2315	   YES indeed, otherwise a rogue timer operation - which prompts
2316	   ALSA(?) to call repeated stop() in vain, but NOT start() -
2317	   will never end (value 0x03 is kept shown in control byte).
2318	   Simply manually poking 0x04 _once_ immediately successfully stops
2319	   the hardware/ALSA interrupt activity. */
2320	snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
2321	spin_unlock_irqrestore(&chip->reg_lock, flags);
2322	snd_azf3328_dbgcallleave();
2323	return 0;
2324}
2325
2326
2327static int
2328snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
2329					       unsigned long *num, unsigned long *den)
2330{
2331	snd_azf3328_dbgcallenter();
2332	*num = 1;
2333	*den = 1024000 / seqtimer_scaling;
2334	snd_azf3328_dbgcallleave();
2335	return 0;
2336}
2337
2338static struct snd_timer_hardware snd_azf3328_timer_hw = {
2339	.flags = SNDRV_TIMER_HW_AUTO,
2340	.resolution = 977, /* 1000000/1024000 = 0.9765625us */
2341	.ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
2342	.start = snd_azf3328_timer_start,
2343	.stop = snd_azf3328_timer_stop,
2344	.precise_resolution = snd_azf3328_timer_precise_resolution,
2345};
2346
2347static int __devinit
2348snd_azf3328_timer(struct snd_azf3328 *chip, int device)
2349{
2350	struct snd_timer *timer = NULL;
2351	struct snd_timer_id tid;
2352	int err;
2353
2354	snd_azf3328_dbgcallenter();
2355	tid.dev_class = SNDRV_TIMER_CLASS_CARD;
2356	tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
2357	tid.card = chip->card->number;
2358	tid.device = device;
2359	tid.subdevice = 0;
2360
2361	snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
2362	snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2363
2364	err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
2365	if (err < 0)
2366		goto out;
2367
2368	strcpy(timer->name, "AZF3328 timer");
2369	timer->private_data = chip;
2370	timer->hw = snd_azf3328_timer_hw;
2371
2372	chip->timer = timer;
2373
2374	snd_azf3328_timer_stop(timer);
2375
2376	err = 0;
2377
2378out:
2379	snd_azf3328_dbgcallleave();
2380	return err;
2381}
2382
2383/******************************************************************/
2384
2385static int
2386snd_azf3328_free(struct snd_azf3328 *chip)
2387{
2388	if (chip->irq < 0)
2389		goto __end_hw;
2390
2391	snd_azf3328_mixer_reset(chip);
2392
2393	snd_azf3328_timer_stop(chip->timer);
2394	snd_azf3328_gameport_free(chip);
2395
2396	if (chip->irq >= 0)
2397		synchronize_irq(chip->irq);
2398__end_hw:
2399	if (chip->irq >= 0)
2400		free_irq(chip->irq, chip);
2401	pci_release_regions(chip->pci);
2402	pci_disable_device(chip->pci);
2403
2404	kfree(chip);
2405	return 0;
2406}
2407
2408static int
2409snd_azf3328_dev_free(struct snd_device *device)
2410{
2411	struct snd_azf3328 *chip = device->device_data;
2412	return snd_azf3328_free(chip);
2413}
2414
2415#if 0
2416/* check whether a bit can be modified */
2417static void
2418snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2419{
2420	unsigned char val, valoff, valon;
2421
2422	val = inb(reg);
2423
2424	outb(val & ~(1 << bit), reg);
2425	valoff = inb(reg);
2426
2427	outb(val|(1 << bit), reg);
2428	valon = inb(reg);
2429
2430	outb(val, reg);
2431
2432	printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2433				reg, bit, val, valoff, valon
2434	);
2435}
2436#endif
2437
2438static inline void
2439snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2440{
2441#if DEBUG_MISC
2442	u16 tmp;
2443
2444	snd_azf3328_dbgmisc(
2445		"ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2446		"opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2447		chip->ctrl_io, chip->game_io, chip->mpu_io,
2448		chip->opl3_io, chip->mixer_io, chip->irq
2449	);
2450
2451	snd_azf3328_dbgmisc("game %02x %02x %02x %02x %02x %02x\n",
2452		snd_azf3328_game_inb(chip, 0),
2453		snd_azf3328_game_inb(chip, 1),
2454		snd_azf3328_game_inb(chip, 2),
2455		snd_azf3328_game_inb(chip, 3),
2456		snd_azf3328_game_inb(chip, 4),
2457		snd_azf3328_game_inb(chip, 5)
2458	);
2459
2460	for (tmp = 0; tmp < 0x07; tmp += 1)
2461		snd_azf3328_dbgmisc("mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2462
2463	for (tmp = 0; tmp <= 0x07; tmp += 1)
2464		snd_azf3328_dbgmisc("0x%02x: game200 0x%04x, game208 0x%04x\n",
2465			tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2466
2467	for (tmp = 0; tmp <= 0x01; tmp += 1)
2468		snd_azf3328_dbgmisc(
2469			"0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2470			"mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2471				tmp,
2472				inb(0x300 + tmp),
2473				inb(0x310 + tmp),
2474				inb(0x320 + tmp),
2475				inb(0x330 + tmp),
2476				inb(0x388 + tmp),
2477				inb(0x38c + tmp)
2478		);
2479
2480	for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
2481		snd_azf3328_dbgmisc("ctrl 0x%02x: 0x%04x\n",
2482			tmp, snd_azf3328_ctrl_inw(chip, tmp)
2483		);
2484
2485	for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2486		snd_azf3328_dbgmisc("mixer 0x%02x: 0x%04x\n",
2487			tmp, snd_azf3328_mixer_inw(chip, tmp)
2488		);
2489#endif /* DEBUG_MISC */
2490}
2491
2492static int __devinit
2493snd_azf3328_create(struct snd_card *card,
2494		   struct pci_dev *pci,
2495		   unsigned long device_type,
2496		   struct snd_azf3328 **rchip)
2497{
2498	struct snd_azf3328 *chip;
2499	int err;
2500	static struct snd_device_ops ops = {
2501		.dev_free =     snd_azf3328_dev_free,
2502	};
2503	u8 dma_init;
2504	enum snd_azf3328_codec_type codec_type;
2505	struct snd_azf3328_codec_data *codec_setup;
2506
2507	*rchip = NULL;
2508
2509	err = pci_enable_device(pci);
2510	if (err < 0)
2511		return err;
2512
2513	chip = kzalloc(sizeof(*chip), GFP_KERNEL);
2514	if (chip == NULL) {
2515		err = -ENOMEM;
2516		goto out_err;
2517	}
2518	spin_lock_init(&chip->reg_lock);
2519	chip->card = card;
2520	chip->pci = pci;
2521	chip->irq = -1;
2522
2523	/* check if we can restrict PCI DMA transfers to 24 bits */
2524	if (pci_set_dma_mask(pci, DMA_BIT_MASK(24)) < 0 ||
2525	    pci_set_consistent_dma_mask(pci, DMA_BIT_MASK(24)) < 0) {
2526		snd_printk(KERN_ERR "architecture does not support "
2527					"24bit PCI busmaster DMA\n"
2528		);
2529		err = -ENXIO;
2530		goto out_err;
2531	}
2532
2533	err = pci_request_regions(pci, "Aztech AZF3328");
2534	if (err < 0)
2535		goto out_err;
2536
2537	chip->ctrl_io  = pci_resource_start(pci, 0);
2538	chip->game_io  = pci_resource_start(pci, 1);
2539	chip->mpu_io   = pci_resource_start(pci, 2);
2540	chip->opl3_io  = pci_resource_start(pci, 3);
2541	chip->mixer_io = pci_resource_start(pci, 4);
2542
2543	codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
2544	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
2545	codec_setup->lock = &chip->reg_lock;
2546	codec_setup->type = AZF_CODEC_PLAYBACK;
2547	codec_setup->name = "PLAYBACK";
2548
2549	codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
2550	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
2551	codec_setup->lock = &chip->reg_lock;
2552	codec_setup->type = AZF_CODEC_CAPTURE;
2553	codec_setup->name = "CAPTURE";
2554
2555	codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
2556	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
2557	codec_setup->lock = &chip->reg_lock;
2558	codec_setup->type = AZF_CODEC_I2S_OUT;
2559	codec_setup->name = "I2S_OUT";
2560
2561	if (request_irq(pci->irq, snd_azf3328_interrupt,
2562			IRQF_SHARED, card->shortname, chip)) {
2563		snd_printk(KERN_ERR "unable to grab IRQ %d\n", pci->irq);
2564		err = -EBUSY;
2565		goto out_err;
2566	}
2567	chip->irq = pci->irq;
2568	pci_set_master(pci);
2569	synchronize_irq(chip->irq);
2570
2571	snd_azf3328_debug_show_ports(chip);
2572
2573	err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
2574	if (err < 0)
2575		goto out_err;
2576
2577	/* create mixer interface & switches */
2578	err = snd_azf3328_mixer_new(chip);
2579	if (err < 0)
2580		goto out_err;
2581
2582	/* standard codec init stuff */
2583		/* default DMA init value */
2584	dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2585
2586	for (codec_type = AZF_CODEC_PLAYBACK;
2587		codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
2588		struct snd_azf3328_codec_data *codec =
2589			 &chip->codecs[codec_type];
2590
2591		/* shutdown codecs to reduce power / noise */
2592			/* have ...ctrl_codec_activity() act properly */
2593		codec->running = 1;
2594		snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
2595
2596		spin_lock_irq(codec->lock);
2597		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
2598						 dma_init);
2599		spin_unlock_irq(codec->lock);
2600	}
2601
2602	snd_card_set_dev(card, &pci->dev);
2603
2604	*rchip = chip;
2605
2606	err = 0;
2607	goto out;
2608
2609out_err:
2610	if (chip)
2611		snd_azf3328_free(chip);
2612	pci_disable_device(pci);
2613
2614out:
2615	return err;
2616}
2617
2618static int __devinit
2619snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2620{
2621	static int dev;
2622	struct snd_card *card;
2623	struct snd_azf3328 *chip;
2624	struct snd_opl3 *opl3;
2625	int err;
2626
2627	snd_azf3328_dbgcallenter();
2628	if (dev >= SNDRV_CARDS)
2629		return -ENODEV;
2630	if (!enable[dev]) {
2631		dev++;
2632		return -ENOENT;
2633	}
2634
2635	err = snd_card_create(index[dev], id[dev], THIS_MODULE, 0, &card);
2636	if (err < 0)
2637		return err;
2638
2639	strcpy(card->driver, "AZF3328");
2640	strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
2641
2642	err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
2643	if (err < 0)
2644		goto out_err;
2645
2646	card->private_data = chip;
2647
2648	/* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2649	   since our hardware ought to be similar, thus use same ID. */
2650	err = snd_mpu401_uart_new(
2651		card, 0,
2652		MPU401_HW_AZT2320, chip->mpu_io, MPU401_INFO_INTEGRATED,
2653		pci->irq, 0, &chip->rmidi
2654	);
2655	if (err < 0) {
2656		snd_printk(KERN_ERR "azf3328: no MPU-401 device at 0x%lx?\n",
2657				chip->mpu_io
2658		);
2659		goto out_err;
2660	}
2661
2662	err = snd_azf3328_timer(chip, 0);
2663	if (err < 0)
2664		goto out_err;
2665
2666	err = snd_azf3328_pcm(chip);
2667	if (err < 0)
2668		goto out_err;
2669
2670	if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2671			    OPL3_HW_AUTO, 1, &opl3) < 0) {
2672		snd_printk(KERN_ERR "azf3328: no OPL3 device at 0x%lx-0x%lx?\n",
2673			   chip->opl3_io, chip->opl3_io+2
2674		);
2675	} else {
2676		/* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2677		err = snd_opl3_timer_new(opl3, 1, 2);
2678		if (err < 0)
2679			goto out_err;
2680		err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2681		if (err < 0)
2682			goto out_err;
2683	}
2684
2685	opl3->private_data = chip;
2686
2687	sprintf(card->longname, "%s at 0x%lx, irq %i",
2688		card->shortname, chip->ctrl_io, chip->irq);
2689
2690	err = snd_card_register(card);
2691	if (err < 0)
2692		goto out_err;
2693
2694#ifdef MODULE
2695	printk(KERN_INFO
2696"azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n"
2697"azt3328: Hardware was completely undocumented, unfortunately.\n"
2698"azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n"
2699"azt3328: User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2700	1024000 / seqtimer_scaling, seqtimer_scaling);
2701#endif
2702
2703	snd_azf3328_gameport(chip, dev);
2704
2705	pci_set_drvdata(pci, card);
2706	dev++;
2707
2708	err = 0;
2709	goto out;
2710
2711out_err:
2712	snd_printk(KERN_ERR "azf3328: something failed, exiting\n");
2713	snd_card_free(card);
2714
2715out:
2716	snd_azf3328_dbgcallleave();
2717	return err;
2718}
2719
2720static void __devexit
2721snd_azf3328_remove(struct pci_dev *pci)
2722{
2723	snd_azf3328_dbgcallenter();
2724	snd_card_free(pci_get_drvdata(pci));
2725	pci_set_drvdata(pci, NULL);
2726	snd_azf3328_dbgcallleave();
2727}
2728
2729#ifdef CONFIG_PM
2730static inline void
2731snd_azf3328_suspend_regs(unsigned long io_addr, unsigned count, u32 *saved_regs)
2732{
2733	unsigned reg;
2734
2735	for (reg = 0; reg < count; ++reg) {
2736		*saved_regs = inl(io_addr);
2737		snd_azf3328_dbgpm("suspend: io 0x%04lx: 0x%08x\n",
2738			io_addr, *saved_regs);
2739		++saved_regs;
2740		io_addr += sizeof(*saved_regs);
2741	}
2742}
2743
2744static inline void
2745snd_azf3328_resume_regs(const u32 *saved_regs,
2746			unsigned long io_addr,
2747			unsigned count
2748)
2749{
2750	unsigned reg;
2751
2752	for (reg = 0; reg < count; ++reg) {
2753		outl(*saved_regs, io_addr);
2754		snd_azf3328_dbgpm("resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
2755			io_addr, *saved_regs, inl(io_addr));
2756		++saved_regs;
2757		io_addr += sizeof(*saved_regs);
2758	}
2759}
2760
2761static inline void
2762snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
2763{
2764#ifdef AZF_USE_AC97_LAYER
2765	snd_ac97_suspend(chip->ac97);
2766#else
2767	snd_azf3328_suspend_regs(chip->mixer_io,
2768		ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2769
2770	/* make sure to disable master volume etc. to prevent looping sound */
2771	snd_azf3328_mixer_mute_control_master(chip, 1);
2772	snd_azf3328_mixer_mute_control_pcm(chip, 1);
2773#endif /* AZF_USE_AC97_LAYER */
2774}
2775
2776static inline void
2777snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
2778{
2779#ifdef AZF_USE_AC97_LAYER
2780	snd_ac97_resume(chip->ac97);
2781#else
2782	snd_azf3328_resume_regs(chip->saved_regs_mixer, chip->mixer_io,
2783					ARRAY_SIZE(chip->saved_regs_mixer));
2784
2785	/* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2786	   and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2787	   resulting in a mixer reset condition persisting until _after_
2788	   master vol was restored. Thus master vol needs an extra restore. */
2789	outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
2790#endif /* AZF_USE_AC97_LAYER */
2791}
2792
2793static int
2794snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
2795{
2796	struct snd_card *card = pci_get_drvdata(pci);
2797	struct snd_azf3328 *chip = card->private_data;
2798	u16 *saved_regs_ctrl_u16;
2799
2800	snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2801
2802	/* same pcm object for playback/capture */
2803	snd_pcm_suspend_all(chip->pcm[AZF_CODEC_PLAYBACK]);
2804	snd_pcm_suspend_all(chip->pcm[AZF_CODEC_I2S_OUT]);
2805
2806	snd_azf3328_suspend_ac97(chip);
2807
2808	snd_azf3328_suspend_regs(chip->ctrl_io,
2809		ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2810
2811	/* manually store the one currently relevant write-only reg, too */
2812	saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
2813	saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2814
2815	snd_azf3328_suspend_regs(chip->game_io,
2816		ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
2817	snd_azf3328_suspend_regs(chip->mpu_io,
2818		ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
2819	snd_azf3328_suspend_regs(chip->opl3_io,
2820		ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2821
2822	pci_disable_device(pci);
2823	pci_save_state(pci);
2824	pci_set_power_state(pci, pci_choose_state(pci, state));
2825	return 0;
2826}
2827
2828static int
2829snd_azf3328_resume(struct pci_dev *pci)
2830{
2831	struct snd_card *card = pci_get_drvdata(pci);
2832	const struct snd_azf3328 *chip = card->private_data;
2833
2834	pci_set_power_state(pci, PCI_D0);
2835	pci_restore_state(pci);
2836	if (pci_enable_device(pci) < 0) {
2837		printk(KERN_ERR "azt3328: pci_enable_device failed, "
2838		       "disabling device\n");
2839		snd_card_disconnect(card);
2840		return -EIO;
2841	}
2842	pci_set_master(pci);
2843
2844	snd_azf3328_resume_regs(chip->saved_regs_game, chip->game_io,
2845					ARRAY_SIZE(chip->saved_regs_game));
2846	snd_azf3328_resume_regs(chip->saved_regs_mpu, chip->mpu_io,
2847					ARRAY_SIZE(chip->saved_regs_mpu));
2848	snd_azf3328_resume_regs(chip->saved_regs_opl3, chip->opl3_io,
2849					ARRAY_SIZE(chip->saved_regs_opl3));
2850
2851	snd_azf3328_resume_ac97(chip);
2852
2853	snd_azf3328_resume_regs(chip->saved_regs_ctrl, chip->ctrl_io,
2854					ARRAY_SIZE(chip->saved_regs_ctrl));
2855
2856	snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2857	return 0;
2858}
2859#endif /* CONFIG_PM */
2860
2861
2862static struct pci_driver driver = {
2863	.name = "AZF3328",
2864	.id_table = snd_azf3328_ids,
2865	.probe = snd_azf3328_probe,
2866	.remove = __devexit_p(snd_azf3328_remove),
2867#ifdef CONFIG_PM
2868	.suspend = snd_azf3328_suspend,
2869	.resume = snd_azf3328_resume,
2870#endif
2871};
2872
2873static int __init
2874alsa_card_azf3328_init(void)
2875{
2876	int err;
2877	snd_azf3328_dbgcallenter();
2878	err = pci_register_driver(&driver);
2879	snd_azf3328_dbgcallleave();
2880	return err;
2881}
2882
2883static void __exit
2884alsa_card_azf3328_exit(void)
2885{
2886	snd_azf3328_dbgcallenter();
2887	pci_unregister_driver(&driver);
2888	snd_azf3328_dbgcallleave();
2889}
2890
2891module_init(alsa_card_azf3328_init)
2892module_exit(alsa_card_azf3328_exit)
2893