1/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
2 *
3 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
4 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
5 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * All rights reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 *
27 * Authors:
28 *    Kevin E. Martin <martin@valinux.com>
29 *    Gareth Hughes <gareth@valinux.com>
30 *    Keith Whitwell <keith@tungstengraphics.com>
31 */
32
33#ifndef __RADEON_DRM_H__
34#define __RADEON_DRM_H__
35
36#include <drm/drm.h>
37
38/* WARNING: If you change any of these defines, make sure to change the
39 * defines in the X server file (radeon_sarea.h)
40 */
41#ifndef __RADEON_SAREA_DEFINES__
42#define __RADEON_SAREA_DEFINES__
43
44/* Old style state flags, required for sarea interface (1.1 and 1.2
45 * clears) and 1.2 drm_vertex2 ioctl.
46 */
47#define RADEON_UPLOAD_CONTEXT		0x00000001
48#define RADEON_UPLOAD_VERTFMT		0x00000002
49#define RADEON_UPLOAD_LINE		0x00000004
50#define RADEON_UPLOAD_BUMPMAP		0x00000008
51#define RADEON_UPLOAD_MASKS		0x00000010
52#define RADEON_UPLOAD_VIEWPORT		0x00000020
53#define RADEON_UPLOAD_SETUP		0x00000040
54#define RADEON_UPLOAD_TCL		0x00000080
55#define RADEON_UPLOAD_MISC		0x00000100
56#define RADEON_UPLOAD_TEX0		0x00000200
57#define RADEON_UPLOAD_TEX1		0x00000400
58#define RADEON_UPLOAD_TEX2		0x00000800
59#define RADEON_UPLOAD_TEX0IMAGES	0x00001000
60#define RADEON_UPLOAD_TEX1IMAGES	0x00002000
61#define RADEON_UPLOAD_TEX2IMAGES	0x00004000
62#define RADEON_UPLOAD_CLIPRECTS		0x00008000	/* handled client-side */
63#define RADEON_REQUIRE_QUIESCENCE	0x00010000
64#define RADEON_UPLOAD_ZBIAS		0x00020000	/* version 1.2 and newer */
65#define RADEON_UPLOAD_ALL		0x003effff
66#define RADEON_UPLOAD_CONTEXT_ALL       0x003e01ff
67
68/* New style per-packet identifiers for use in cmd_buffer ioctl with
69 * the RADEON_EMIT_PACKET command.  Comments relate new packets to old
70 * state bits and the packet size:
71 */
72#define RADEON_EMIT_PP_MISC                         0	/* context/7 */
73#define RADEON_EMIT_PP_CNTL                         1	/* context/3 */
74#define RADEON_EMIT_RB3D_COLORPITCH                 2	/* context/1 */
75#define RADEON_EMIT_RE_LINE_PATTERN                 3	/* line/2 */
76#define RADEON_EMIT_SE_LINE_WIDTH                   4	/* line/1 */
77#define RADEON_EMIT_PP_LUM_MATRIX                   5	/* bumpmap/1 */
78#define RADEON_EMIT_PP_ROT_MATRIX_0                 6	/* bumpmap/2 */
79#define RADEON_EMIT_RB3D_STENCILREFMASK             7	/* masks/3 */
80#define RADEON_EMIT_SE_VPORT_XSCALE                 8	/* viewport/6 */
81#define RADEON_EMIT_SE_CNTL                         9	/* setup/2 */
82#define RADEON_EMIT_SE_CNTL_STATUS                  10	/* setup/1 */
83#define RADEON_EMIT_RE_MISC                         11	/* misc/1 */
84#define RADEON_EMIT_PP_TXFILTER_0                   12	/* tex0/6 */
85#define RADEON_EMIT_PP_BORDER_COLOR_0               13	/* tex0/1 */
86#define RADEON_EMIT_PP_TXFILTER_1                   14	/* tex1/6 */
87#define RADEON_EMIT_PP_BORDER_COLOR_1               15	/* tex1/1 */
88#define RADEON_EMIT_PP_TXFILTER_2                   16	/* tex2/6 */
89#define RADEON_EMIT_PP_BORDER_COLOR_2               17	/* tex2/1 */
90#define RADEON_EMIT_SE_ZBIAS_FACTOR                 18	/* zbias/2 */
91#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT           19	/* tcl/11 */
92#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED   20	/* material/17 */
93#define R200_EMIT_PP_TXCBLEND_0                     21	/* tex0/4 */
94#define R200_EMIT_PP_TXCBLEND_1                     22	/* tex1/4 */
95#define R200_EMIT_PP_TXCBLEND_2                     23	/* tex2/4 */
96#define R200_EMIT_PP_TXCBLEND_3                     24	/* tex3/4 */
97#define R200_EMIT_PP_TXCBLEND_4                     25	/* tex4/4 */
98#define R200_EMIT_PP_TXCBLEND_5                     26	/* tex5/4 */
99#define R200_EMIT_PP_TXCBLEND_6                     27	/* /4 */
100#define R200_EMIT_PP_TXCBLEND_7                     28	/* /4 */
101#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0             29	/* tcl/7 */
102#define R200_EMIT_TFACTOR_0                         30	/* tf/7 */
103#define R200_EMIT_VTX_FMT_0                         31	/* vtx/5 */
104#define R200_EMIT_VAP_CTL                           32	/* vap/1 */
105#define R200_EMIT_MATRIX_SELECT_0                   33	/* msl/5 */
106#define R200_EMIT_TEX_PROC_CTL_2                    34	/* tcg/5 */
107#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL            35	/* tcl/1 */
108#define R200_EMIT_PP_TXFILTER_0                     36	/* tex0/6 */
109#define R200_EMIT_PP_TXFILTER_1                     37	/* tex1/6 */
110#define R200_EMIT_PP_TXFILTER_2                     38	/* tex2/6 */
111#define R200_EMIT_PP_TXFILTER_3                     39	/* tex3/6 */
112#define R200_EMIT_PP_TXFILTER_4                     40	/* tex4/6 */
113#define R200_EMIT_PP_TXFILTER_5                     41	/* tex5/6 */
114#define R200_EMIT_PP_TXOFFSET_0                     42	/* tex0/1 */
115#define R200_EMIT_PP_TXOFFSET_1                     43	/* tex1/1 */
116#define R200_EMIT_PP_TXOFFSET_2                     44	/* tex2/1 */
117#define R200_EMIT_PP_TXOFFSET_3                     45	/* tex3/1 */
118#define R200_EMIT_PP_TXOFFSET_4                     46	/* tex4/1 */
119#define R200_EMIT_PP_TXOFFSET_5                     47	/* tex5/1 */
120#define R200_EMIT_VTE_CNTL                          48	/* vte/1 */
121#define R200_EMIT_OUTPUT_VTX_COMP_SEL               49	/* vtx/1 */
122#define R200_EMIT_PP_TAM_DEBUG3                     50	/* tam/1 */
123#define R200_EMIT_PP_CNTL_X                         51	/* cst/1 */
124#define R200_EMIT_RB3D_DEPTHXY_OFFSET               52	/* cst/1 */
125#define R200_EMIT_RE_AUX_SCISSOR_CNTL               53	/* cst/1 */
126#define R200_EMIT_RE_SCISSOR_TL_0                   54	/* cst/2 */
127#define R200_EMIT_RE_SCISSOR_TL_1                   55	/* cst/2 */
128#define R200_EMIT_RE_SCISSOR_TL_2                   56	/* cst/2 */
129#define R200_EMIT_SE_VAP_CNTL_STATUS                57	/* cst/1 */
130#define R200_EMIT_SE_VTX_STATE_CNTL                 58	/* cst/1 */
131#define R200_EMIT_RE_POINTSIZE                      59	/* cst/1 */
132#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0       60	/* cst/4 */
133#define R200_EMIT_PP_CUBIC_FACES_0                  61
134#define R200_EMIT_PP_CUBIC_OFFSETS_0                62
135#define R200_EMIT_PP_CUBIC_FACES_1                  63
136#define R200_EMIT_PP_CUBIC_OFFSETS_1                64
137#define R200_EMIT_PP_CUBIC_FACES_2                  65
138#define R200_EMIT_PP_CUBIC_OFFSETS_2                66
139#define R200_EMIT_PP_CUBIC_FACES_3                  67
140#define R200_EMIT_PP_CUBIC_OFFSETS_3                68
141#define R200_EMIT_PP_CUBIC_FACES_4                  69
142#define R200_EMIT_PP_CUBIC_OFFSETS_4                70
143#define R200_EMIT_PP_CUBIC_FACES_5                  71
144#define R200_EMIT_PP_CUBIC_OFFSETS_5                72
145#define RADEON_EMIT_PP_TEX_SIZE_0                   73
146#define RADEON_EMIT_PP_TEX_SIZE_1                   74
147#define RADEON_EMIT_PP_TEX_SIZE_2                   75
148#define R200_EMIT_RB3D_BLENDCOLOR                   76
149#define R200_EMIT_TCL_POINT_SPRITE_CNTL             77
150#define RADEON_EMIT_PP_CUBIC_FACES_0                78
151#define RADEON_EMIT_PP_CUBIC_OFFSETS_T0             79
152#define RADEON_EMIT_PP_CUBIC_FACES_1                80
153#define RADEON_EMIT_PP_CUBIC_OFFSETS_T1             81
154#define RADEON_EMIT_PP_CUBIC_FACES_2                82
155#define RADEON_EMIT_PP_CUBIC_OFFSETS_T2             83
156#define R200_EMIT_PP_TRI_PERF_CNTL                  84
157#define R200_EMIT_PP_AFS_0                          85
158#define R200_EMIT_PP_AFS_1                          86
159#define R200_EMIT_ATF_TFACTOR                       87
160#define R200_EMIT_PP_TXCTLALL_0                     88
161#define R200_EMIT_PP_TXCTLALL_1                     89
162#define R200_EMIT_PP_TXCTLALL_2                     90
163#define R200_EMIT_PP_TXCTLALL_3                     91
164#define R200_EMIT_PP_TXCTLALL_4                     92
165#define R200_EMIT_PP_TXCTLALL_5                     93
166#define R200_EMIT_VAP_PVS_CNTL                      94
167#define RADEON_MAX_STATE_PACKETS                    95
168
169/* Commands understood by cmd_buffer ioctl.  More can be added but
170 * obviously these can't be removed or changed:
171 */
172#define RADEON_CMD_PACKET      1	/* emit one of the register packets above */
173#define RADEON_CMD_SCALARS     2	/* emit scalar data */
174#define RADEON_CMD_VECTORS     3	/* emit vector data */
175#define RADEON_CMD_DMA_DISCARD 4	/* discard current dma buf */
176#define RADEON_CMD_PACKET3     5	/* emit hw packet */
177#define RADEON_CMD_PACKET3_CLIP 6	/* emit hw packet wrapped in cliprects */
178#define RADEON_CMD_SCALARS2     7	/* r200 stopgap */
179#define RADEON_CMD_WAIT         8	/* emit hw wait commands -- note:
180					 *  doesn't make the cpu wait, just
181					 *  the graphics hardware */
182#define RADEON_CMD_VECLINEAR	9       /* another r200 stopgap */
183
184typedef union {
185	int i;
186	struct {
187		unsigned char cmd_type, pad0, pad1, pad2;
188	} header;
189	struct {
190		unsigned char cmd_type, packet_id, pad0, pad1;
191	} packet;
192	struct {
193		unsigned char cmd_type, offset, stride, count;
194	} scalars;
195	struct {
196		unsigned char cmd_type, offset, stride, count;
197	} vectors;
198	struct {
199		unsigned char cmd_type, addr_lo, addr_hi, count;
200	} veclinear;
201	struct {
202		unsigned char cmd_type, buf_idx, pad0, pad1;
203	} dma;
204	struct {
205		unsigned char cmd_type, flags, pad0, pad1;
206	} wait;
207} drm_radeon_cmd_header_t;
208
209#define RADEON_WAIT_2D  0x1
210#define RADEON_WAIT_3D  0x2
211
212/* Allowed parameters for R300_CMD_PACKET3
213 */
214#define R300_CMD_PACKET3_CLEAR		0
215#define R300_CMD_PACKET3_RAW		1
216
217/* Commands understood by cmd_buffer ioctl for R300.
218 * The interface has not been stabilized, so some of these may be removed
219 * and eventually reordered before stabilization.
220 */
221#define R300_CMD_PACKET0		1
222#define R300_CMD_VPU			2	/* emit vertex program upload */
223#define R300_CMD_PACKET3		3	/* emit a packet3 */
224#define R300_CMD_END3D			4	/* emit sequence ending 3d rendering */
225#define R300_CMD_CP_DELAY		5
226#define R300_CMD_DMA_DISCARD		6
227#define R300_CMD_WAIT			7
228#	define R300_WAIT_2D		0x1
229#	define R300_WAIT_3D		0x2
230/* these two defines are DOING IT WRONG - however
231 * we have userspace which relies on using these.
232 * The wait interface is backwards compat new
233 * code should use the NEW_WAIT defines below
234 * THESE ARE NOT BIT FIELDS
235 */
236#	define R300_WAIT_2D_CLEAN	0x3
237#	define R300_WAIT_3D_CLEAN	0x4
238
239#	define R300_NEW_WAIT_2D_3D	0x3
240#	define R300_NEW_WAIT_2D_2D_CLEAN	0x4
241#	define R300_NEW_WAIT_3D_3D_CLEAN	0x6
242#	define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN	0x8
243
244#define R300_CMD_SCRATCH		8
245#define R300_CMD_R500FP                 9
246
247typedef union {
248	unsigned int u;
249	struct {
250		unsigned char cmd_type, pad0, pad1, pad2;
251	} header;
252	struct {
253		unsigned char cmd_type, count, reglo, reghi;
254	} packet0;
255	struct {
256		unsigned char cmd_type, count, adrlo, adrhi;
257	} vpu;
258	struct {
259		unsigned char cmd_type, packet, pad0, pad1;
260	} packet3;
261	struct {
262		unsigned char cmd_type, packet;
263		unsigned short count;	/* amount of packet2 to emit */
264	} delay;
265	struct {
266		unsigned char cmd_type, buf_idx, pad0, pad1;
267	} dma;
268	struct {
269		unsigned char cmd_type, flags, pad0, pad1;
270	} wait;
271	struct {
272		unsigned char cmd_type, reg, n_bufs, flags;
273	} scratch;
274	struct {
275		unsigned char cmd_type, count, adrlo, adrhi_flags;
276	} r500fp;
277} drm_r300_cmd_header_t;
278
279#define RADEON_FRONT			0x1
280#define RADEON_BACK			0x2
281#define RADEON_DEPTH			0x4
282#define RADEON_STENCIL			0x8
283#define RADEON_CLEAR_FASTZ		0x80000000
284#define RADEON_USE_HIERZ		0x40000000
285#define RADEON_USE_COMP_ZBUF		0x20000000
286
287#define R500FP_CONSTANT_TYPE  (1 << 1)
288#define R500FP_CONSTANT_CLAMP (1 << 2)
289
290/* Primitive types
291 */
292#define RADEON_POINTS			0x1
293#define RADEON_LINES			0x2
294#define RADEON_LINE_STRIP		0x3
295#define RADEON_TRIANGLES		0x4
296#define RADEON_TRIANGLE_FAN		0x5
297#define RADEON_TRIANGLE_STRIP		0x6
298
299/* Vertex/indirect buffer size
300 */
301#define RADEON_BUFFER_SIZE		65536
302
303/* Byte offsets for indirect buffer data
304 */
305#define RADEON_INDEX_PRIM_OFFSET	20
306
307#define RADEON_SCRATCH_REG_OFFSET	32
308
309#define R600_SCRATCH_REG_OFFSET         256
310
311#define RADEON_NR_SAREA_CLIPRECTS	12
312
313/* There are 2 heaps (local/GART).  Each region within a heap is a
314 * minimum of 64k, and there are at most 64 of them per heap.
315 */
316#define RADEON_LOCAL_TEX_HEAP		0
317#define RADEON_GART_TEX_HEAP		1
318#define RADEON_NR_TEX_HEAPS		2
319#define RADEON_NR_TEX_REGIONS		64
320#define RADEON_LOG_TEX_GRANULARITY	16
321
322#define RADEON_MAX_TEXTURE_LEVELS	12
323#define RADEON_MAX_TEXTURE_UNITS	3
324
325#define RADEON_MAX_SURFACES		8
326
327/* Blits have strict offset rules.  All blit offset must be aligned on
328 * a 1K-byte boundary.
329 */
330#define RADEON_OFFSET_SHIFT             10
331#define RADEON_OFFSET_ALIGN             (1 << RADEON_OFFSET_SHIFT)
332#define RADEON_OFFSET_MASK              (RADEON_OFFSET_ALIGN - 1)
333
334#endif				/* __RADEON_SAREA_DEFINES__ */
335
336typedef struct {
337	unsigned int red;
338	unsigned int green;
339	unsigned int blue;
340	unsigned int alpha;
341} radeon_color_regs_t;
342
343typedef struct {
344	/* Context state */
345	unsigned int pp_misc;	/* 0x1c14 */
346	unsigned int pp_fog_color;
347	unsigned int re_solid_color;
348	unsigned int rb3d_blendcntl;
349	unsigned int rb3d_depthoffset;
350	unsigned int rb3d_depthpitch;
351	unsigned int rb3d_zstencilcntl;
352
353	unsigned int pp_cntl;	/* 0x1c38 */
354	unsigned int rb3d_cntl;
355	unsigned int rb3d_coloroffset;
356	unsigned int re_width_height;
357	unsigned int rb3d_colorpitch;
358	unsigned int se_cntl;
359
360	/* Vertex format state */
361	unsigned int se_coord_fmt;	/* 0x1c50 */
362
363	/* Line state */
364	unsigned int re_line_pattern;	/* 0x1cd0 */
365	unsigned int re_line_state;
366
367	unsigned int se_line_width;	/* 0x1db8 */
368
369	/* Bumpmap state */
370	unsigned int pp_lum_matrix;	/* 0x1d00 */
371
372	unsigned int pp_rot_matrix_0;	/* 0x1d58 */
373	unsigned int pp_rot_matrix_1;
374
375	/* Mask state */
376	unsigned int rb3d_stencilrefmask;	/* 0x1d7c */
377	unsigned int rb3d_ropcntl;
378	unsigned int rb3d_planemask;
379
380	/* Viewport state */
381	unsigned int se_vport_xscale;	/* 0x1d98 */
382	unsigned int se_vport_xoffset;
383	unsigned int se_vport_yscale;
384	unsigned int se_vport_yoffset;
385	unsigned int se_vport_zscale;
386	unsigned int se_vport_zoffset;
387
388	/* Setup state */
389	unsigned int se_cntl_status;	/* 0x2140 */
390
391	/* Misc state */
392	unsigned int re_top_left;	/* 0x26c0 */
393	unsigned int re_misc;
394} drm_radeon_context_regs_t;
395
396typedef struct {
397	/* Zbias state */
398	unsigned int se_zbias_factor;	/* 0x1dac */
399	unsigned int se_zbias_constant;
400} drm_radeon_context2_regs_t;
401
402/* Setup registers for each texture unit
403 */
404typedef struct {
405	unsigned int pp_txfilter;
406	unsigned int pp_txformat;
407	unsigned int pp_txoffset;
408	unsigned int pp_txcblend;
409	unsigned int pp_txablend;
410	unsigned int pp_tfactor;
411	unsigned int pp_border_color;
412} drm_radeon_texture_regs_t;
413
414typedef struct {
415	unsigned int start;
416	unsigned int finish;
417	unsigned int prim:8;
418	unsigned int stateidx:8;
419	unsigned int numverts:16;	/* overloaded as offset/64 for elt prims */
420	unsigned int vc_format;	/* vertex format */
421} drm_radeon_prim_t;
422
423typedef struct {
424	drm_radeon_context_regs_t context;
425	drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
426	drm_radeon_context2_regs_t context2;
427	unsigned int dirty;
428} drm_radeon_state_t;
429
430typedef struct {
431	/* The channel for communication of state information to the
432	 * kernel on firing a vertex buffer with either of the
433	 * obsoleted vertex/index ioctls.
434	 */
435	drm_radeon_context_regs_t context_state;
436	drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
437	unsigned int dirty;
438	unsigned int vertsize;
439	unsigned int vc_format;
440
441	/* The current cliprects, or a subset thereof.
442	 */
443	struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS];
444	unsigned int nbox;
445
446	/* Counters for client-side throttling of rendering clients.
447	 */
448	unsigned int last_frame;
449	unsigned int last_dispatch;
450	unsigned int last_clear;
451
452	struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS +
453						       1];
454	unsigned int tex_age[RADEON_NR_TEX_HEAPS];
455	int ctx_owner;
456	int pfState;		/* number of 3d windows (0,1,2ormore) */
457	int pfCurrentPage;	/* which buffer is being displayed? */
458	int crtc2_base;		/* CRTC2 frame offset */
459	int tiling_enabled;	/* set by drm, read by 2d + 3d clients */
460} drm_radeon_sarea_t;
461
462/* WARNING: If you change any of these defines, make sure to change the
463 * defines in the Xserver file (xf86drmRadeon.h)
464 *
465 * KW: actually it's illegal to change any of this (backwards compatibility).
466 */
467
468/* Radeon specific ioctls
469 * The device specific ioctl range is 0x40 to 0x79.
470 */
471#define DRM_RADEON_CP_INIT    0x00
472#define DRM_RADEON_CP_START   0x01
473#define DRM_RADEON_CP_STOP    0x02
474#define DRM_RADEON_CP_RESET   0x03
475#define DRM_RADEON_CP_IDLE    0x04
476#define DRM_RADEON_RESET      0x05
477#define DRM_RADEON_FULLSCREEN 0x06
478#define DRM_RADEON_SWAP       0x07
479#define DRM_RADEON_CLEAR      0x08
480#define DRM_RADEON_VERTEX     0x09
481#define DRM_RADEON_INDICES    0x0A
482#define DRM_RADEON_NOT_USED
483#define DRM_RADEON_STIPPLE    0x0C
484#define DRM_RADEON_INDIRECT   0x0D
485#define DRM_RADEON_TEXTURE    0x0E
486#define DRM_RADEON_VERTEX2    0x0F
487#define DRM_RADEON_CMDBUF     0x10
488#define DRM_RADEON_GETPARAM   0x11
489#define DRM_RADEON_FLIP       0x12
490#define DRM_RADEON_ALLOC      0x13
491#define DRM_RADEON_FREE       0x14
492#define DRM_RADEON_INIT_HEAP  0x15
493#define DRM_RADEON_IRQ_EMIT   0x16
494#define DRM_RADEON_IRQ_WAIT   0x17
495#define DRM_RADEON_CP_RESUME  0x18
496#define DRM_RADEON_SETPARAM   0x19
497#define DRM_RADEON_SURF_ALLOC 0x1a
498#define DRM_RADEON_SURF_FREE  0x1b
499/* KMS ioctl */
500#define DRM_RADEON_GEM_INFO		0x1c
501#define DRM_RADEON_GEM_CREATE		0x1d
502#define DRM_RADEON_GEM_MMAP		0x1e
503#define DRM_RADEON_GEM_PREAD		0x21
504#define DRM_RADEON_GEM_PWRITE		0x22
505#define DRM_RADEON_GEM_SET_DOMAIN	0x23
506#define DRM_RADEON_GEM_WAIT_IDLE	0x24
507#define DRM_RADEON_CS			0x26
508#define DRM_RADEON_INFO			0x27
509#define DRM_RADEON_GEM_SET_TILING	0x28
510#define DRM_RADEON_GEM_GET_TILING	0x29
511#define DRM_RADEON_GEM_BUSY		0x2a
512#define DRM_RADEON_GEM_VA		0x2b
513#define DRM_RADEON_GEM_OP		0x2c
514#define DRM_RADEON_GEM_USERPTR		0x2d
515
516#define DRM_IOCTL_RADEON_CP_INIT    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
517#define DRM_IOCTL_RADEON_CP_START   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_START)
518#define DRM_IOCTL_RADEON_CP_STOP    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
519#define DRM_IOCTL_RADEON_CP_RESET   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
520#define DRM_IOCTL_RADEON_CP_IDLE    DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
521#define DRM_IOCTL_RADEON_RESET      DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_RESET)
522#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
523#define DRM_IOCTL_RADEON_SWAP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_SWAP)
524#define DRM_IOCTL_RADEON_CLEAR      DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
525#define DRM_IOCTL_RADEON_VERTEX     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
526#define DRM_IOCTL_RADEON_INDICES    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
527#define DRM_IOCTL_RADEON_STIPPLE    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
528#define DRM_IOCTL_RADEON_INDIRECT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
529#define DRM_IOCTL_RADEON_TEXTURE    DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
530#define DRM_IOCTL_RADEON_VERTEX2    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
531#define DRM_IOCTL_RADEON_CMDBUF     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
532#define DRM_IOCTL_RADEON_GETPARAM   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
533#define DRM_IOCTL_RADEON_FLIP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_FLIP)
534#define DRM_IOCTL_RADEON_ALLOC      DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
535#define DRM_IOCTL_RADEON_FREE       DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
536#define DRM_IOCTL_RADEON_INIT_HEAP  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
537#define DRM_IOCTL_RADEON_IRQ_EMIT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
538#define DRM_IOCTL_RADEON_IRQ_WAIT   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
539#define DRM_IOCTL_RADEON_CP_RESUME  DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
540#define DRM_IOCTL_RADEON_SETPARAM   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
541#define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
542#define DRM_IOCTL_RADEON_SURF_FREE  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
543/* KMS */
544#define DRM_IOCTL_RADEON_GEM_INFO	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_INFO, struct drm_radeon_gem_info)
545#define DRM_IOCTL_RADEON_GEM_CREATE	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_CREATE, struct drm_radeon_gem_create)
546#define DRM_IOCTL_RADEON_GEM_MMAP	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_MMAP, struct drm_radeon_gem_mmap)
547#define DRM_IOCTL_RADEON_GEM_PREAD	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PREAD, struct drm_radeon_gem_pread)
548#define DRM_IOCTL_RADEON_GEM_PWRITE	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PWRITE, struct drm_radeon_gem_pwrite)
549#define DRM_IOCTL_RADEON_GEM_SET_DOMAIN	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_DOMAIN, struct drm_radeon_gem_set_domain)
550#define DRM_IOCTL_RADEON_GEM_WAIT_IDLE	DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_GEM_WAIT_IDLE, struct drm_radeon_gem_wait_idle)
551#define DRM_IOCTL_RADEON_CS		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs)
552#define DRM_IOCTL_RADEON_INFO		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INFO, struct drm_radeon_info)
553#define DRM_IOCTL_RADEON_GEM_SET_TILING	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, struct drm_radeon_gem_set_tiling)
554#define DRM_IOCTL_RADEON_GEM_GET_TILING	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, struct drm_radeon_gem_get_tiling)
555#define DRM_IOCTL_RADEON_GEM_BUSY	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, struct drm_radeon_gem_busy)
556#define DRM_IOCTL_RADEON_GEM_VA		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_VA, struct drm_radeon_gem_va)
557#define DRM_IOCTL_RADEON_GEM_OP		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_OP, struct drm_radeon_gem_op)
558#define DRM_IOCTL_RADEON_GEM_USERPTR	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_USERPTR, struct drm_radeon_gem_userptr)
559
560typedef struct drm_radeon_init {
561	enum {
562		RADEON_INIT_CP = 0x01,
563		RADEON_CLEANUP_CP = 0x02,
564		RADEON_INIT_R200_CP = 0x03,
565		RADEON_INIT_R300_CP = 0x04,
566		RADEON_INIT_R600_CP = 0x05
567	} func;
568	unsigned long sarea_priv_offset;
569	int is_pci;
570	int cp_mode;
571	int gart_size;
572	int ring_size;
573	int usec_timeout;
574
575	unsigned int fb_bpp;
576	unsigned int front_offset, front_pitch;
577	unsigned int back_offset, back_pitch;
578	unsigned int depth_bpp;
579	unsigned int depth_offset, depth_pitch;
580
581	unsigned long fb_offset;
582	unsigned long mmio_offset;
583	unsigned long ring_offset;
584	unsigned long ring_rptr_offset;
585	unsigned long buffers_offset;
586	unsigned long gart_textures_offset;
587} drm_radeon_init_t;
588
589typedef struct drm_radeon_cp_stop {
590	int flush;
591	int idle;
592} drm_radeon_cp_stop_t;
593
594typedef struct drm_radeon_fullscreen {
595	enum {
596		RADEON_INIT_FULLSCREEN = 0x01,
597		RADEON_CLEANUP_FULLSCREEN = 0x02
598	} func;
599} drm_radeon_fullscreen_t;
600
601#define CLEAR_X1	0
602#define CLEAR_Y1	1
603#define CLEAR_X2	2
604#define CLEAR_Y2	3
605#define CLEAR_DEPTH	4
606
607typedef union drm_radeon_clear_rect {
608	float f[5];
609	unsigned int ui[5];
610} drm_radeon_clear_rect_t;
611
612typedef struct drm_radeon_clear {
613	unsigned int flags;
614	unsigned int clear_color;
615	unsigned int clear_depth;
616	unsigned int color_mask;
617	unsigned int depth_mask;	/* misnamed field:  should be stencil */
618	drm_radeon_clear_rect_t __user *depth_boxes;
619} drm_radeon_clear_t;
620
621typedef struct drm_radeon_vertex {
622	int prim;
623	int idx;		/* Index of vertex buffer */
624	int count;		/* Number of vertices in buffer */
625	int discard;		/* Client finished with buffer? */
626} drm_radeon_vertex_t;
627
628typedef struct drm_radeon_indices {
629	int prim;
630	int idx;
631	int start;
632	int end;
633	int discard;		/* Client finished with buffer? */
634} drm_radeon_indices_t;
635
636/* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
637 *      - allows multiple primitives and state changes in a single ioctl
638 *      - supports driver change to emit native primitives
639 */
640typedef struct drm_radeon_vertex2 {
641	int idx;		/* Index of vertex buffer */
642	int discard;		/* Client finished with buffer? */
643	int nr_states;
644	drm_radeon_state_t __user *state;
645	int nr_prims;
646	drm_radeon_prim_t __user *prim;
647} drm_radeon_vertex2_t;
648
649/* v1.3 - obsoletes drm_radeon_vertex2
650 *      - allows arbitrarily large cliprect list
651 *      - allows updating of tcl packet, vector and scalar state
652 *      - allows memory-efficient description of state updates
653 *      - allows state to be emitted without a primitive
654 *           (for clears, ctx switches)
655 *      - allows more than one dma buffer to be referenced per ioctl
656 *      - supports tcl driver
657 *      - may be extended in future versions with new cmd types, packets
658 */
659typedef struct drm_radeon_cmd_buffer {
660	int bufsz;
661	char __user *buf;
662	int nbox;
663	struct drm_clip_rect __user *boxes;
664} drm_radeon_cmd_buffer_t;
665
666typedef struct drm_radeon_tex_image {
667	unsigned int x, y;	/* Blit coordinates */
668	unsigned int width, height;
669	const void __user *data;
670} drm_radeon_tex_image_t;
671
672typedef struct drm_radeon_texture {
673	unsigned int offset;
674	int pitch;
675	int format;
676	int width;		/* Texture image coordinates */
677	int height;
678	drm_radeon_tex_image_t __user *image;
679} drm_radeon_texture_t;
680
681typedef struct drm_radeon_stipple {
682	unsigned int __user *mask;
683} drm_radeon_stipple_t;
684
685typedef struct drm_radeon_indirect {
686	int idx;
687	int start;
688	int end;
689	int discard;
690} drm_radeon_indirect_t;
691
692/* enum for card type parameters */
693#define RADEON_CARD_PCI 0
694#define RADEON_CARD_AGP 1
695#define RADEON_CARD_PCIE 2
696
697/* 1.3: An ioctl to get parameters that aren't available to the 3d
698 * client any other way.
699 */
700#define RADEON_PARAM_GART_BUFFER_OFFSET    1	/* card offset of 1st GART buffer */
701#define RADEON_PARAM_LAST_FRAME            2
702#define RADEON_PARAM_LAST_DISPATCH         3
703#define RADEON_PARAM_LAST_CLEAR            4
704/* Added with DRM version 1.6. */
705#define RADEON_PARAM_IRQ_NR                5
706#define RADEON_PARAM_GART_BASE             6	/* card offset of GART base */
707/* Added with DRM version 1.8. */
708#define RADEON_PARAM_REGISTER_HANDLE       7	/* for drmMap() */
709#define RADEON_PARAM_STATUS_HANDLE         8
710#define RADEON_PARAM_SAREA_HANDLE          9
711#define RADEON_PARAM_GART_TEX_HANDLE       10
712#define RADEON_PARAM_SCRATCH_OFFSET        11
713#define RADEON_PARAM_CARD_TYPE             12
714#define RADEON_PARAM_VBLANK_CRTC           13   /* VBLANK CRTC */
715#define RADEON_PARAM_FB_LOCATION           14   /* FB location */
716#define RADEON_PARAM_NUM_GB_PIPES          15   /* num GB pipes */
717#define RADEON_PARAM_DEVICE_ID             16
718#define RADEON_PARAM_NUM_Z_PIPES           17   /* num Z pipes */
719
720typedef struct drm_radeon_getparam {
721	int param;
722	void __user *value;
723} drm_radeon_getparam_t;
724
725/* 1.6: Set up a memory manager for regions of shared memory:
726 */
727#define RADEON_MEM_REGION_GART 1
728#define RADEON_MEM_REGION_FB   2
729
730typedef struct drm_radeon_mem_alloc {
731	int region;
732	int alignment;
733	int size;
734	int __user *region_offset;	/* offset from start of fb or GART */
735} drm_radeon_mem_alloc_t;
736
737typedef struct drm_radeon_mem_free {
738	int region;
739	int region_offset;
740} drm_radeon_mem_free_t;
741
742typedef struct drm_radeon_mem_init_heap {
743	int region;
744	int size;
745	int start;
746} drm_radeon_mem_init_heap_t;
747
748/* 1.6: Userspace can request & wait on irq's:
749 */
750typedef struct drm_radeon_irq_emit {
751	int __user *irq_seq;
752} drm_radeon_irq_emit_t;
753
754typedef struct drm_radeon_irq_wait {
755	int irq_seq;
756} drm_radeon_irq_wait_t;
757
758/* 1.10: Clients tell the DRM where they think the framebuffer is located in
759 * the card's address space, via a new generic ioctl to set parameters
760 */
761
762typedef struct drm_radeon_setparam {
763	unsigned int param;
764	__s64 value;
765} drm_radeon_setparam_t;
766
767#define RADEON_SETPARAM_FB_LOCATION    1	/* determined framebuffer location */
768#define RADEON_SETPARAM_SWITCH_TILING  2	/* enable/disable color tiling */
769#define RADEON_SETPARAM_PCIGART_LOCATION 3	/* PCI Gart Location */
770#define RADEON_SETPARAM_NEW_MEMMAP 4		/* Use new memory map */
771#define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5    /* PCI GART Table Size */
772#define RADEON_SETPARAM_VBLANK_CRTC 6           /* VBLANK CRTC */
773/* 1.14: Clients can allocate/free a surface
774 */
775typedef struct drm_radeon_surface_alloc {
776	unsigned int address;
777	unsigned int size;
778	unsigned int flags;
779} drm_radeon_surface_alloc_t;
780
781typedef struct drm_radeon_surface_free {
782	unsigned int address;
783} drm_radeon_surface_free_t;
784
785#define	DRM_RADEON_VBLANK_CRTC1		1
786#define	DRM_RADEON_VBLANK_CRTC2		2
787
788/*
789 * Kernel modesetting world below.
790 */
791#define RADEON_GEM_DOMAIN_CPU		0x1
792#define RADEON_GEM_DOMAIN_GTT		0x2
793#define RADEON_GEM_DOMAIN_VRAM		0x4
794
795struct drm_radeon_gem_info {
796	uint64_t	gart_size;
797	uint64_t	vram_size;
798	uint64_t	vram_visible;
799};
800
801#define RADEON_GEM_NO_BACKING_STORE	(1 << 0)
802#define RADEON_GEM_GTT_UC		(1 << 1)
803#define RADEON_GEM_GTT_WC		(1 << 2)
804/* BO is expected to be accessed by the CPU */
805#define RADEON_GEM_CPU_ACCESS		(1 << 3)
806/* CPU access is not expected to work for this BO */
807#define RADEON_GEM_NO_CPU_ACCESS	(1 << 4)
808
809struct drm_radeon_gem_create {
810	uint64_t	size;
811	uint64_t	alignment;
812	uint32_t	handle;
813	uint32_t	initial_domain;
814	uint32_t	flags;
815};
816
817/*
818 * This is not a reliable API and you should expect it to fail for any
819 * number of reasons and have fallback path that do not use userptr to
820 * perform any operation.
821 */
822#define RADEON_GEM_USERPTR_READONLY	(1 << 0)
823#define RADEON_GEM_USERPTR_ANONONLY	(1 << 1)
824#define RADEON_GEM_USERPTR_VALIDATE	(1 << 2)
825#define RADEON_GEM_USERPTR_REGISTER	(1 << 3)
826
827struct drm_radeon_gem_userptr {
828	uint64_t		addr;
829	uint64_t		size;
830	uint32_t		flags;
831	uint32_t		handle;
832};
833
834#define RADEON_TILING_MACRO				0x1
835#define RADEON_TILING_MICRO				0x2
836#define RADEON_TILING_SWAP_16BIT			0x4
837#define RADEON_TILING_SWAP_32BIT			0x8
838/* this object requires a surface when mapped - i.e. front buffer */
839#define RADEON_TILING_SURFACE				0x10
840#define RADEON_TILING_MICRO_SQUARE			0x20
841#define RADEON_TILING_EG_BANKW_SHIFT			8
842#define RADEON_TILING_EG_BANKW_MASK			0xf
843#define RADEON_TILING_EG_BANKH_SHIFT			12
844#define RADEON_TILING_EG_BANKH_MASK			0xf
845#define RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT	16
846#define RADEON_TILING_EG_MACRO_TILE_ASPECT_MASK		0xf
847#define RADEON_TILING_EG_TILE_SPLIT_SHIFT		24
848#define RADEON_TILING_EG_TILE_SPLIT_MASK		0xf
849#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT	28
850#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_MASK	0xf
851
852struct drm_radeon_gem_set_tiling {
853	uint32_t	handle;
854	uint32_t	tiling_flags;
855	uint32_t	pitch;
856};
857
858struct drm_radeon_gem_get_tiling {
859	uint32_t	handle;
860	uint32_t	tiling_flags;
861	uint32_t	pitch;
862};
863
864struct drm_radeon_gem_mmap {
865	uint32_t	handle;
866	uint32_t	pad;
867	uint64_t	offset;
868	uint64_t	size;
869	uint64_t	addr_ptr;
870};
871
872struct drm_radeon_gem_set_domain {
873	uint32_t	handle;
874	uint32_t	read_domains;
875	uint32_t	write_domain;
876};
877
878struct drm_radeon_gem_wait_idle {
879	uint32_t	handle;
880	uint32_t	pad;
881};
882
883struct drm_radeon_gem_busy {
884	uint32_t	handle;
885	uint32_t        domain;
886};
887
888struct drm_radeon_gem_pread {
889	/** Handle for the object being read. */
890	uint32_t handle;
891	uint32_t pad;
892	/** Offset into the object to read from */
893	uint64_t offset;
894	/** Length of data to read */
895	uint64_t size;
896	/** Pointer to write the data into. */
897	/* void *, but pointers are not 32/64 compatible */
898	uint64_t data_ptr;
899};
900
901struct drm_radeon_gem_pwrite {
902	/** Handle for the object being written to. */
903	uint32_t handle;
904	uint32_t pad;
905	/** Offset into the object to write to */
906	uint64_t offset;
907	/** Length of data to write */
908	uint64_t size;
909	/** Pointer to read the data from. */
910	/* void *, but pointers are not 32/64 compatible */
911	uint64_t data_ptr;
912};
913
914/* Sets or returns a value associated with a buffer. */
915struct drm_radeon_gem_op {
916	uint32_t	handle; /* buffer */
917	uint32_t	op;     /* RADEON_GEM_OP_* */
918	uint64_t	value;  /* input or return value */
919};
920
921#define RADEON_GEM_OP_GET_INITIAL_DOMAIN	0
922#define RADEON_GEM_OP_SET_INITIAL_DOMAIN	1
923
924#define RADEON_VA_MAP			1
925#define RADEON_VA_UNMAP			2
926
927#define RADEON_VA_RESULT_OK		0
928#define RADEON_VA_RESULT_ERROR		1
929#define RADEON_VA_RESULT_VA_EXIST	2
930
931#define RADEON_VM_PAGE_VALID		(1 << 0)
932#define RADEON_VM_PAGE_READABLE		(1 << 1)
933#define RADEON_VM_PAGE_WRITEABLE	(1 << 2)
934#define RADEON_VM_PAGE_SYSTEM		(1 << 3)
935#define RADEON_VM_PAGE_SNOOPED		(1 << 4)
936
937struct drm_radeon_gem_va {
938	uint32_t		handle;
939	uint32_t		operation;
940	uint32_t		vm_id;
941	uint32_t		flags;
942	uint64_t		offset;
943};
944
945#define RADEON_CHUNK_ID_RELOCS	0x01
946#define RADEON_CHUNK_ID_IB	0x02
947#define RADEON_CHUNK_ID_FLAGS	0x03
948#define RADEON_CHUNK_ID_CONST_IB	0x04
949
950/* The first dword of RADEON_CHUNK_ID_FLAGS is a uint32 of these flags: */
951#define RADEON_CS_KEEP_TILING_FLAGS 0x01
952#define RADEON_CS_USE_VM            0x02
953#define RADEON_CS_END_OF_FRAME      0x04 /* a hint from userspace which CS is the last one */
954/* The second dword of RADEON_CHUNK_ID_FLAGS is a uint32 that sets the ring type */
955#define RADEON_CS_RING_GFX          0
956#define RADEON_CS_RING_COMPUTE      1
957#define RADEON_CS_RING_DMA          2
958#define RADEON_CS_RING_UVD          3
959#define RADEON_CS_RING_VCE          4
960/* The third dword of RADEON_CHUNK_ID_FLAGS is a sint32 that sets the priority */
961/* 0 = normal, + = higher priority, - = lower priority */
962
963struct drm_radeon_cs_chunk {
964	uint32_t		chunk_id;
965	uint32_t		length_dw;
966	uint64_t		chunk_data;
967};
968
969/* drm_radeon_cs_reloc.flags */
970#define RADEON_RELOC_PRIO_MASK		(0xf << 0)
971
972struct drm_radeon_cs_reloc {
973	uint32_t		handle;
974	uint32_t		read_domains;
975	uint32_t		write_domain;
976	uint32_t		flags;
977};
978
979struct drm_radeon_cs {
980	uint32_t		num_chunks;
981	uint32_t		cs_id;
982	/* this points to uint64_t * which point to cs chunks */
983	uint64_t		chunks;
984	/* updates to the limits after this CS ioctl */
985	uint64_t		gart_limit;
986	uint64_t		vram_limit;
987};
988
989#define RADEON_INFO_DEVICE_ID		0x00
990#define RADEON_INFO_NUM_GB_PIPES	0x01
991#define RADEON_INFO_NUM_Z_PIPES 	0x02
992#define RADEON_INFO_ACCEL_WORKING	0x03
993#define RADEON_INFO_CRTC_FROM_ID	0x04
994#define RADEON_INFO_ACCEL_WORKING2	0x05
995#define RADEON_INFO_TILING_CONFIG	0x06
996#define RADEON_INFO_WANT_HYPERZ		0x07
997#define RADEON_INFO_WANT_CMASK		0x08 /* get access to CMASK on r300 */
998#define RADEON_INFO_CLOCK_CRYSTAL_FREQ	0x09 /* clock crystal frequency */
999#define RADEON_INFO_NUM_BACKENDS	0x0a /* DB/backends for r600+ - need for OQ */
1000#define RADEON_INFO_NUM_TILE_PIPES	0x0b /* tile pipes for r600+ */
1001#define RADEON_INFO_FUSION_GART_WORKING	0x0c /* fusion writes to GTT were broken before this */
1002#define RADEON_INFO_BACKEND_MAP		0x0d /* pipe to backend map, needed by mesa */
1003/* virtual address start, va < start are reserved by the kernel */
1004#define RADEON_INFO_VA_START		0x0e
1005/* maximum size of ib using the virtual memory cs */
1006#define RADEON_INFO_IB_VM_MAX_SIZE	0x0f
1007/* max pipes - needed for compute shaders */
1008#define RADEON_INFO_MAX_PIPES		0x10
1009/* timestamp for GL_ARB_timer_query (OpenGL), returns the current GPU clock */
1010#define RADEON_INFO_TIMESTAMP		0x11
1011/* max shader engines (SE) - needed for geometry shaders, etc. */
1012#define RADEON_INFO_MAX_SE		0x12
1013/* max SH per SE */
1014#define RADEON_INFO_MAX_SH_PER_SE	0x13
1015/* fast fb access is enabled */
1016#define RADEON_INFO_FASTFB_WORKING	0x14
1017/* query if a RADEON_CS_RING_* submission is supported */
1018#define RADEON_INFO_RING_WORKING	0x15
1019/* SI tile mode array */
1020#define RADEON_INFO_SI_TILE_MODE_ARRAY	0x16
1021/* query if CP DMA is supported on the compute ring */
1022#define RADEON_INFO_SI_CP_DMA_COMPUTE	0x17
1023/* CIK macrotile mode array */
1024#define RADEON_INFO_CIK_MACROTILE_MODE_ARRAY	0x18
1025/* query the number of render backends */
1026#define RADEON_INFO_SI_BACKEND_ENABLED_MASK	0x19
1027/* max engine clock - needed for OpenCL */
1028#define RADEON_INFO_MAX_SCLK		0x1a
1029/* version of VCE firmware */
1030#define RADEON_INFO_VCE_FW_VERSION	0x1b
1031/* version of VCE feedback */
1032#define RADEON_INFO_VCE_FB_VERSION	0x1c
1033#define RADEON_INFO_NUM_BYTES_MOVED	0x1d
1034#define RADEON_INFO_VRAM_USAGE		0x1e
1035#define RADEON_INFO_GTT_USAGE		0x1f
1036#define RADEON_INFO_ACTIVE_CU_COUNT	0x20
1037
1038struct drm_radeon_info {
1039	uint32_t		request;
1040	uint32_t		pad;
1041	uint64_t		value;
1042};
1043
1044/* Those correspond to the tile index to use, this is to explicitly state
1045 * the API that is implicitly defined by the tile mode array.
1046 */
1047#define SI_TILE_MODE_COLOR_LINEAR_ALIGNED	8
1048#define SI_TILE_MODE_COLOR_1D			13
1049#define SI_TILE_MODE_COLOR_1D_SCANOUT		9
1050#define SI_TILE_MODE_COLOR_2D_8BPP		14
1051#define SI_TILE_MODE_COLOR_2D_16BPP		15
1052#define SI_TILE_MODE_COLOR_2D_32BPP		16
1053#define SI_TILE_MODE_COLOR_2D_64BPP		17
1054#define SI_TILE_MODE_COLOR_2D_SCANOUT_16BPP	11
1055#define SI_TILE_MODE_COLOR_2D_SCANOUT_32BPP	12
1056#define SI_TILE_MODE_DEPTH_STENCIL_1D		4
1057#define SI_TILE_MODE_DEPTH_STENCIL_2D		0
1058#define SI_TILE_MODE_DEPTH_STENCIL_2D_2AA	3
1059#define SI_TILE_MODE_DEPTH_STENCIL_2D_4AA	3
1060#define SI_TILE_MODE_DEPTH_STENCIL_2D_8AA	2
1061
1062#define CIK_TILE_MODE_DEPTH_STENCIL_1D		5
1063
1064#endif
1065