1/*
2 *  Copyright (c) 1996-2001 Vojtech Pavlik
3 */
4
5/*
6 * Analog joystick and gamepad driver for Linux
7 */
8
9/*
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
14 *
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18 * GNU General Public License for more details.
19 *
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23 *
24 * Should you need to contact me, the author, you can do so either by
25 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
26 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
27 */
28
29#include <linux/delay.h>
30#include <linux/kernel.h>
31#include <linux/module.h>
32#include <linux/slab.h>
33#include <linux/bitops.h>
34#include <linux/init.h>
35#include <linux/input.h>
36#include <linux/gameport.h>
37#include <linux/jiffies.h>
38#include <linux/timex.h>
39
40#define DRIVER_DESC	"Analog joystick and gamepad driver"
41
42MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
43MODULE_DESCRIPTION(DRIVER_DESC);
44MODULE_LICENSE("GPL");
45
46/*
47 * Option parsing.
48 */
49
50#define ANALOG_PORTS		16
51
52static char *js[ANALOG_PORTS];
53static unsigned int js_nargs;
54static int analog_options[ANALOG_PORTS];
55module_param_array_named(map, js, charp, &js_nargs, 0);
56MODULE_PARM_DESC(map, "Describes analog joysticks type/capabilities");
57
58/*
59 * Times, feature definitions.
60 */
61
62#define ANALOG_RUDDER		0x00004
63#define ANALOG_THROTTLE		0x00008
64#define ANALOG_AXES_STD		0x0000f
65#define ANALOG_BTNS_STD		0x000f0
66
67#define ANALOG_BTNS_CHF		0x00100
68#define ANALOG_HAT1_CHF		0x00200
69#define ANALOG_HAT2_CHF		0x00400
70#define ANALOG_HAT_FCS		0x00800
71#define ANALOG_HATS_ALL		0x00e00
72#define ANALOG_BTN_TL		0x01000
73#define ANALOG_BTN_TR		0x02000
74#define ANALOG_BTN_TL2		0x04000
75#define ANALOG_BTN_TR2		0x08000
76#define ANALOG_BTNS_TLR		0x03000
77#define ANALOG_BTNS_TLR2	0x0c000
78#define ANALOG_BTNS_GAMEPAD	0x0f000
79
80#define ANALOG_HBTN_CHF		0x10000
81#define ANALOG_ANY_CHF		0x10700
82#define ANALOG_SAITEK		0x20000
83#define ANALOG_EXTENSIONS	0x7ff00
84#define ANALOG_GAMEPAD		0x80000
85
86#define ANALOG_MAX_TIME		3	/* 3 ms */
87#define ANALOG_LOOP_TIME	2000	/* 2 * loop */
88#define ANALOG_SAITEK_DELAY	200	/* 200 us */
89#define ANALOG_SAITEK_TIME	2000	/* 2000 us */
90#define ANALOG_AXIS_TIME	2	/* 2 * refresh */
91#define ANALOG_INIT_RETRIES	8	/* 8 times */
92#define ANALOG_FUZZ_BITS	2	/* 2 bit more */
93#define ANALOG_FUZZ_MAGIC	36	/* 36 u*ms/loop */
94
95#define ANALOG_MAX_NAME_LENGTH  128
96#define ANALOG_MAX_PHYS_LENGTH	32
97
98static short analog_axes[] = { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE };
99static short analog_hats[] = { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
100static short analog_pads[] = { BTN_Y, BTN_Z, BTN_TL, BTN_TR };
101static short analog_exts[] = { ANALOG_HAT1_CHF, ANALOG_HAT2_CHF, ANALOG_HAT_FCS };
102static short analog_pad_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_TL2, BTN_TR2, BTN_SELECT, BTN_START, BTN_MODE, BTN_BASE };
103static short analog_joy_btn[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2,
104				  BTN_BASE3, BTN_BASE4, BTN_BASE5, BTN_BASE6 };
105
106static unsigned char analog_chf[] = { 0xf, 0x0, 0x1, 0x9, 0x2, 0x4, 0xc, 0x8, 0x3, 0x5, 0xb, 0x7, 0xd, 0xe, 0xa, 0x6 };
107
108struct analog {
109	struct input_dev *dev;
110	int mask;
111	short *buttons;
112	char name[ANALOG_MAX_NAME_LENGTH];
113	char phys[ANALOG_MAX_PHYS_LENGTH];
114};
115
116struct analog_port {
117	struct gameport *gameport;
118	struct analog analog[2];
119	unsigned char mask;
120	char saitek;
121	char cooked;
122	int bads;
123	int reads;
124	int speed;
125	int loop;
126	int fuzz;
127	int axes[4];
128	int buttons;
129	int initial[4];
130	int axtime;
131};
132
133/*
134 * Time macros.
135 */
136
137#ifdef __i386__
138
139#include <linux/i8253.h>
140
141#define GET_TIME(x)	do { if (cpu_has_tsc) rdtscl(x); else x = get_time_pit(); } while (0)
142#define DELTA(x,y)	(cpu_has_tsc ? ((y) - (x)) : ((x) - (y) + ((x) < (y) ? PIT_TICK_RATE / HZ : 0)))
143#define TIME_NAME	(cpu_has_tsc?"TSC":"PIT")
144static unsigned int get_time_pit(void)
145{
146        unsigned long flags;
147        unsigned int count;
148
149        raw_spin_lock_irqsave(&i8253_lock, flags);
150        outb_p(0x00, 0x43);
151        count = inb_p(0x40);
152        count |= inb_p(0x40) << 8;
153        raw_spin_unlock_irqrestore(&i8253_lock, flags);
154
155        return count;
156}
157#elif defined(__x86_64__)
158#define GET_TIME(x)	rdtscl(x)
159#define DELTA(x,y)	((y)-(x))
160#define TIME_NAME	"TSC"
161#elif defined(__alpha__)
162#define GET_TIME(x)	do { x = get_cycles(); } while (0)
163#define DELTA(x,y)	((y)-(x))
164#define TIME_NAME	"PCC"
165#elif defined(CONFIG_MN10300)
166#define GET_TIME(x)	do { x = get_cycles(); } while (0)
167#define DELTA(x, y)	((x) - (y))
168#define TIME_NAME	"TSC"
169#else
170#define FAKE_TIME
171static unsigned long analog_faketime = 0;
172#define GET_TIME(x)     do { x = analog_faketime++; } while(0)
173#define DELTA(x,y)	((y)-(x))
174#define TIME_NAME	"Unreliable"
175#warning Precise timer not defined for this architecture.
176#endif
177
178/*
179 * analog_decode() decodes analog joystick data and reports input events.
180 */
181
182static void analog_decode(struct analog *analog, int *axes, int *initial, int buttons)
183{
184	struct input_dev *dev = analog->dev;
185	int i, j;
186
187	if (analog->mask & ANALOG_HAT_FCS)
188		for (i = 0; i < 4; i++)
189			if (axes[3] < ((initial[3] * ((i << 1) + 1)) >> 3)) {
190				buttons |= 1 << (i + 14);
191				break;
192			}
193
194	for (i = j = 0; i < 6; i++)
195		if (analog->mask & (0x10 << i))
196			input_report_key(dev, analog->buttons[j++], (buttons >> i) & 1);
197
198	if (analog->mask & ANALOG_HBTN_CHF)
199		for (i = 0; i < 4; i++)
200			input_report_key(dev, analog->buttons[j++], (buttons >> (i + 10)) & 1);
201
202	if (analog->mask & ANALOG_BTN_TL)
203		input_report_key(dev, analog_pads[0], axes[2] < (initial[2] >> 1));
204	if (analog->mask & ANALOG_BTN_TR)
205		input_report_key(dev, analog_pads[1], axes[3] < (initial[3] >> 1));
206	if (analog->mask & ANALOG_BTN_TL2)
207		input_report_key(dev, analog_pads[2], axes[2] > (initial[2] + (initial[2] >> 1)));
208	if (analog->mask & ANALOG_BTN_TR2)
209		input_report_key(dev, analog_pads[3], axes[3] > (initial[3] + (initial[3] >> 1)));
210
211	for (i = j = 0; i < 4; i++)
212		if (analog->mask & (1 << i))
213			input_report_abs(dev, analog_axes[j++], axes[i]);
214
215	for (i = j = 0; i < 3; i++)
216		if (analog->mask & analog_exts[i]) {
217			input_report_abs(dev, analog_hats[j++],
218				((buttons >> ((i << 2) + 7)) & 1) - ((buttons >> ((i << 2) + 9)) & 1));
219			input_report_abs(dev, analog_hats[j++],
220				((buttons >> ((i << 2) + 8)) & 1) - ((buttons >> ((i << 2) + 6)) & 1));
221		}
222
223	input_sync(dev);
224}
225
226/*
227 * analog_cooked_read() reads analog joystick data.
228 */
229
230static int analog_cooked_read(struct analog_port *port)
231{
232	struct gameport *gameport = port->gameport;
233	unsigned int time[4], start, loop, now, loopout, timeout;
234	unsigned char data[4], this, last;
235	unsigned long flags;
236	int i, j;
237
238	loopout = (ANALOG_LOOP_TIME * port->loop) / 1000;
239	timeout = ANALOG_MAX_TIME * port->speed;
240
241	local_irq_save(flags);
242	gameport_trigger(gameport);
243	GET_TIME(now);
244	local_irq_restore(flags);
245
246	start = now;
247	this = port->mask;
248	i = 0;
249
250	do {
251		loop = now;
252		last = this;
253
254		local_irq_disable();
255		this = gameport_read(gameport) & port->mask;
256		GET_TIME(now);
257		local_irq_restore(flags);
258
259		if ((last ^ this) && (DELTA(loop, now) < loopout)) {
260			data[i] = last ^ this;
261			time[i] = now;
262			i++;
263		}
264
265	} while (this && (i < 4) && (DELTA(start, now) < timeout));
266
267	this <<= 4;
268
269	for (--i; i >= 0; i--) {
270		this |= data[i];
271		for (j = 0; j < 4; j++)
272			if (data[i] & (1 << j))
273				port->axes[j] = (DELTA(start, time[i]) << ANALOG_FUZZ_BITS) / port->loop;
274	}
275
276	return -(this != port->mask);
277}
278
279static int analog_button_read(struct analog_port *port, char saitek, char chf)
280{
281	unsigned char u;
282	int t = 1, i = 0;
283	int strobe = gameport_time(port->gameport, ANALOG_SAITEK_TIME);
284
285	u = gameport_read(port->gameport);
286
287	if (!chf) {
288		port->buttons = (~u >> 4) & 0xf;
289		return 0;
290	}
291
292	port->buttons = 0;
293
294	while ((~u & 0xf0) && (i < 16) && t) {
295		port->buttons |= 1 << analog_chf[(~u >> 4) & 0xf];
296		if (!saitek) return 0;
297		udelay(ANALOG_SAITEK_DELAY);
298		t = strobe;
299		gameport_trigger(port->gameport);
300		while (((u = gameport_read(port->gameport)) & port->mask) && t) t--;
301		i++;
302	}
303
304	return -(!t || (i == 16));
305}
306
307/*
308 * analog_poll() repeatedly polls the Analog joysticks.
309 */
310
311static void analog_poll(struct gameport *gameport)
312{
313	struct analog_port *port = gameport_get_drvdata(gameport);
314	int i;
315
316	char saitek = !!(port->analog[0].mask & ANALOG_SAITEK);
317	char chf = !!(port->analog[0].mask & ANALOG_ANY_CHF);
318
319	if (port->cooked) {
320		port->bads -= gameport_cooked_read(port->gameport, port->axes, &port->buttons);
321		if (chf)
322			port->buttons = port->buttons ? (1 << analog_chf[port->buttons]) : 0;
323		port->reads++;
324	} else {
325		if (!port->axtime--) {
326			port->bads -= analog_cooked_read(port);
327			port->bads -= analog_button_read(port, saitek, chf);
328			port->reads++;
329			port->axtime = ANALOG_AXIS_TIME - 1;
330		} else {
331			if (!saitek)
332				analog_button_read(port, saitek, chf);
333		}
334	}
335
336	for (i = 0; i < 2; i++)
337		if (port->analog[i].mask)
338			analog_decode(port->analog + i, port->axes, port->initial, port->buttons);
339}
340
341/*
342 * analog_open() is a callback from the input open routine.
343 */
344
345static int analog_open(struct input_dev *dev)
346{
347	struct analog_port *port = input_get_drvdata(dev);
348
349	gameport_start_polling(port->gameport);
350	return 0;
351}
352
353/*
354 * analog_close() is a callback from the input close routine.
355 */
356
357static void analog_close(struct input_dev *dev)
358{
359	struct analog_port *port = input_get_drvdata(dev);
360
361	gameport_stop_polling(port->gameport);
362}
363
364/*
365 * analog_calibrate_timer() calibrates the timer and computes loop
366 * and timeout values for a joystick port.
367 */
368
369static void analog_calibrate_timer(struct analog_port *port)
370{
371	struct gameport *gameport = port->gameport;
372	unsigned int i, t, tx, t1, t2, t3;
373	unsigned long flags;
374
375	local_irq_save(flags);
376	GET_TIME(t1);
377#ifdef FAKE_TIME
378	analog_faketime += 830;
379#endif
380	mdelay(1);
381	GET_TIME(t2);
382	GET_TIME(t3);
383	local_irq_restore(flags);
384
385	port->speed = DELTA(t1, t2) - DELTA(t2, t3);
386
387	tx = ~0;
388
389	for (i = 0; i < 50; i++) {
390		local_irq_save(flags);
391		GET_TIME(t1);
392		for (t = 0; t < 50; t++) { gameport_read(gameport); GET_TIME(t2); }
393		GET_TIME(t3);
394		local_irq_restore(flags);
395		udelay(i);
396		t = DELTA(t1, t2) - DELTA(t2, t3);
397		if (t < tx) tx = t;
398	}
399
400        port->loop = tx / 50;
401}
402
403/*
404 * analog_name() constructs a name for an analog joystick.
405 */
406
407static void analog_name(struct analog *analog)
408{
409	snprintf(analog->name, sizeof(analog->name), "Analog %d-axis %d-button",
410		 hweight8(analog->mask & ANALOG_AXES_STD),
411		 hweight8(analog->mask & ANALOG_BTNS_STD) + !!(analog->mask & ANALOG_BTNS_CHF) * 2 +
412		 hweight16(analog->mask & ANALOG_BTNS_GAMEPAD) + !!(analog->mask & ANALOG_HBTN_CHF) * 4);
413
414	if (analog->mask & ANALOG_HATS_ALL)
415		snprintf(analog->name, sizeof(analog->name), "%s %d-hat",
416			 analog->name, hweight16(analog->mask & ANALOG_HATS_ALL));
417
418	if (analog->mask & ANALOG_HAT_FCS)
419		strlcat(analog->name, " FCS", sizeof(analog->name));
420	if (analog->mask & ANALOG_ANY_CHF)
421		strlcat(analog->name, (analog->mask & ANALOG_SAITEK) ? " Saitek" : " CHF",
422			sizeof(analog->name));
423
424	strlcat(analog->name, (analog->mask & ANALOG_GAMEPAD) ? " gamepad": " joystick",
425		sizeof(analog->name));
426}
427
428/*
429 * analog_init_device()
430 */
431
432static int analog_init_device(struct analog_port *port, struct analog *analog, int index)
433{
434	struct input_dev *input_dev;
435	int i, j, t, v, w, x, y, z;
436	int error;
437
438	analog_name(analog);
439	snprintf(analog->phys, sizeof(analog->phys),
440		 "%s/input%d", port->gameport->phys, index);
441	analog->buttons = (analog->mask & ANALOG_GAMEPAD) ? analog_pad_btn : analog_joy_btn;
442
443	analog->dev = input_dev = input_allocate_device();
444	if (!input_dev)
445		return -ENOMEM;
446
447	input_dev->name = analog->name;
448	input_dev->phys = analog->phys;
449	input_dev->id.bustype = BUS_GAMEPORT;
450	input_dev->id.vendor = GAMEPORT_ID_VENDOR_ANALOG;
451	input_dev->id.product = analog->mask >> 4;
452	input_dev->id.version = 0x0100;
453	input_dev->dev.parent = &port->gameport->dev;
454
455	input_set_drvdata(input_dev, port);
456
457	input_dev->open = analog_open;
458	input_dev->close = analog_close;
459
460	input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
461
462	for (i = j = 0; i < 4; i++)
463		if (analog->mask & (1 << i)) {
464
465			t = analog_axes[j];
466			x = port->axes[i];
467			y = (port->axes[0] + port->axes[1]) >> 1;
468			z = y - port->axes[i];
469			z = z > 0 ? z : -z;
470			v = (x >> 3);
471			w = (x >> 3);
472
473			if ((i == 2 || i == 3) && (j == 2 || j == 3) && (z > (y >> 3)))
474				x = y;
475
476			if (analog->mask & ANALOG_SAITEK) {
477				if (i == 2) x = port->axes[i];
478				v = x - (x >> 2);
479				w = (x >> 4);
480			}
481
482			input_set_abs_params(input_dev, t, v, (x << 1) - v, port->fuzz, w);
483			j++;
484		}
485
486	for (i = j = 0; i < 3; i++)
487		if (analog->mask & analog_exts[i])
488			for (x = 0; x < 2; x++) {
489				t = analog_hats[j++];
490				input_set_abs_params(input_dev, t, -1, 1, 0, 0);
491			}
492
493	for (i = j = 0; i < 4; i++)
494		if (analog->mask & (0x10 << i))
495			set_bit(analog->buttons[j++], input_dev->keybit);
496
497	if (analog->mask & ANALOG_BTNS_CHF)
498		for (i = 0; i < 2; i++)
499			set_bit(analog->buttons[j++], input_dev->keybit);
500
501	if (analog->mask & ANALOG_HBTN_CHF)
502		for (i = 0; i < 4; i++)
503			set_bit(analog->buttons[j++], input_dev->keybit);
504
505	for (i = 0; i < 4; i++)
506		if (analog->mask & (ANALOG_BTN_TL << i))
507			set_bit(analog_pads[i], input_dev->keybit);
508
509	analog_decode(analog, port->axes, port->initial, port->buttons);
510
511	error = input_register_device(analog->dev);
512	if (error) {
513		input_free_device(analog->dev);
514		return error;
515	}
516
517	return 0;
518}
519
520/*
521 * analog_init_devices() sets up device-specific values and registers the input devices.
522 */
523
524static int analog_init_masks(struct analog_port *port)
525{
526	int i;
527	struct analog *analog = port->analog;
528	int max[4];
529
530	if (!port->mask)
531		return -1;
532
533	if ((port->mask & 3) != 3 && port->mask != 0xc) {
534		printk(KERN_WARNING "analog.c: Unknown joystick device found  "
535			"(data=%#x, %s), probably not analog joystick.\n",
536			port->mask, port->gameport->phys);
537		return -1;
538	}
539
540
541	i = analog_options[0]; /* FIXME !!! - need to specify options for different ports */
542
543	analog[0].mask = i & 0xfffff;
544
545	analog[0].mask &= ~(ANALOG_AXES_STD | ANALOG_HAT_FCS | ANALOG_BTNS_GAMEPAD)
546			| port->mask | ((port->mask << 8) & ANALOG_HAT_FCS)
547			| ((port->mask << 10) & ANALOG_BTNS_TLR) | ((port->mask << 12) & ANALOG_BTNS_TLR2);
548
549	analog[0].mask &= ~(ANALOG_HAT2_CHF)
550			| ((analog[0].mask & ANALOG_HBTN_CHF) ? 0 : ANALOG_HAT2_CHF);
551
552	analog[0].mask &= ~(ANALOG_THROTTLE | ANALOG_BTN_TR | ANALOG_BTN_TR2)
553			| ((~analog[0].mask & ANALOG_HAT_FCS) >> 8)
554			| ((~analog[0].mask & ANALOG_HAT_FCS) << 2)
555			| ((~analog[0].mask & ANALOG_HAT_FCS) << 4);
556
557	analog[0].mask &= ~(ANALOG_THROTTLE | ANALOG_RUDDER)
558			| (((~analog[0].mask & ANALOG_BTNS_TLR ) >> 10)
559			&  ((~analog[0].mask & ANALOG_BTNS_TLR2) >> 12));
560
561	analog[1].mask = ((i >> 20) & 0xff) | ((i >> 12) & 0xf0000);
562
563	analog[1].mask &= (analog[0].mask & ANALOG_EXTENSIONS) ? ANALOG_GAMEPAD
564			: (((ANALOG_BTNS_STD | port->mask) & ~analog[0].mask) | ANALOG_GAMEPAD);
565
566	if (port->cooked) {
567
568		for (i = 0; i < 4; i++) max[i] = port->axes[i] << 1;
569
570		if ((analog[0].mask & 0x7) == 0x7) max[2] = (max[0] + max[1]) >> 1;
571		if ((analog[0].mask & 0xb) == 0xb) max[3] = (max[0] + max[1]) >> 1;
572		if ((analog[0].mask & ANALOG_BTN_TL) && !(analog[0].mask & ANALOG_BTN_TL2)) max[2] >>= 1;
573		if ((analog[0].mask & ANALOG_BTN_TR) && !(analog[0].mask & ANALOG_BTN_TR2)) max[3] >>= 1;
574		if ((analog[0].mask & ANALOG_HAT_FCS)) max[3] >>= 1;
575
576		gameport_calibrate(port->gameport, port->axes, max);
577	}
578
579	for (i = 0; i < 4; i++)
580		port->initial[i] = port->axes[i];
581
582	return -!(analog[0].mask || analog[1].mask);
583}
584
585static int analog_init_port(struct gameport *gameport, struct gameport_driver *drv, struct analog_port *port)
586{
587	int i, t, u, v;
588
589	port->gameport = gameport;
590
591	gameport_set_drvdata(gameport, port);
592
593	if (!gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) {
594
595		analog_calibrate_timer(port);
596
597		gameport_trigger(gameport);
598		t = gameport_read(gameport);
599		msleep(ANALOG_MAX_TIME);
600		port->mask = (gameport_read(gameport) ^ t) & t & 0xf;
601		port->fuzz = (port->speed * ANALOG_FUZZ_MAGIC) / port->loop / 1000 + ANALOG_FUZZ_BITS;
602
603		for (i = 0; i < ANALOG_INIT_RETRIES; i++) {
604			if (!analog_cooked_read(port))
605				break;
606			msleep(ANALOG_MAX_TIME);
607		}
608
609		u = v = 0;
610
611		msleep(ANALOG_MAX_TIME);
612		t = gameport_time(gameport, ANALOG_MAX_TIME * 1000);
613		gameport_trigger(gameport);
614		while ((gameport_read(port->gameport) & port->mask) && (u < t))
615			u++;
616		udelay(ANALOG_SAITEK_DELAY);
617		t = gameport_time(gameport, ANALOG_SAITEK_TIME);
618		gameport_trigger(gameport);
619		while ((gameport_read(port->gameport) & port->mask) && (v < t))
620			v++;
621
622		if (v < (u >> 1)) { /* FIXME - more than one port */
623			analog_options[0] |= /* FIXME - more than one port */
624				ANALOG_SAITEK | ANALOG_BTNS_CHF | ANALOG_HBTN_CHF | ANALOG_HAT1_CHF;
625			return 0;
626		}
627
628		gameport_close(gameport);
629	}
630
631	if (!gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) {
632
633		for (i = 0; i < ANALOG_INIT_RETRIES; i++)
634			if (!gameport_cooked_read(gameport, port->axes, &port->buttons))
635				break;
636		for (i = 0; i < 4; i++)
637			if (port->axes[i] != -1)
638				port->mask |= 1 << i;
639
640		port->fuzz = gameport->fuzz;
641		port->cooked = 1;
642		return 0;
643	}
644
645	return gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
646}
647
648static int analog_connect(struct gameport *gameport, struct gameport_driver *drv)
649{
650	struct analog_port *port;
651	int i;
652	int err;
653
654	if (!(port = kzalloc(sizeof(struct analog_port), GFP_KERNEL)))
655		return - ENOMEM;
656
657	err = analog_init_port(gameport, drv, port);
658	if (err)
659		goto fail1;
660
661	err = analog_init_masks(port);
662	if (err)
663		goto fail2;
664
665	gameport_set_poll_handler(gameport, analog_poll);
666	gameport_set_poll_interval(gameport, 10);
667
668	for (i = 0; i < 2; i++)
669		if (port->analog[i].mask) {
670			err = analog_init_device(port, port->analog + i, i);
671			if (err)
672				goto fail3;
673		}
674
675	return 0;
676
677 fail3: while (--i >= 0)
678		if (port->analog[i].mask)
679			input_unregister_device(port->analog[i].dev);
680 fail2:	gameport_close(gameport);
681 fail1:	gameport_set_drvdata(gameport, NULL);
682	kfree(port);
683	return err;
684}
685
686static void analog_disconnect(struct gameport *gameport)
687{
688	struct analog_port *port = gameport_get_drvdata(gameport);
689	int i;
690
691	for (i = 0; i < 2; i++)
692		if (port->analog[i].mask)
693			input_unregister_device(port->analog[i].dev);
694	gameport_close(gameport);
695	gameport_set_drvdata(gameport, NULL);
696	printk(KERN_INFO "analog.c: %d out of %d reads (%d%%) on %s failed\n",
697		port->bads, port->reads, port->reads ? (port->bads * 100 / port->reads) : 0,
698		port->gameport->phys);
699	kfree(port);
700}
701
702struct analog_types {
703	char *name;
704	int value;
705};
706
707static struct analog_types analog_types[] = {
708	{ "none",	0x00000000 },
709	{ "auto",	0x000000ff },
710	{ "2btn",	0x0000003f },
711	{ "y-joy",	0x0cc00033 },
712	{ "y-pad",	0x8cc80033 },
713	{ "fcs",	0x000008f7 },
714	{ "chf",	0x000002ff },
715	{ "fullchf",	0x000007ff },
716	{ "gamepad",	0x000830f3 },
717	{ "gamepad8",	0x0008f0f3 },
718	{ NULL, 0 }
719};
720
721static void analog_parse_options(void)
722{
723	int i, j;
724	char *end;
725
726	for (i = 0; i < js_nargs; i++) {
727
728		for (j = 0; analog_types[j].name; j++)
729			if (!strcmp(analog_types[j].name, js[i])) {
730				analog_options[i] = analog_types[j].value;
731				break;
732			}
733		if (analog_types[j].name) continue;
734
735		analog_options[i] = simple_strtoul(js[i], &end, 0);
736		if (end != js[i]) continue;
737
738		analog_options[i] = 0xff;
739		if (!strlen(js[i])) continue;
740
741		printk(KERN_WARNING "analog.c: Bad config for port %d - \"%s\"\n", i, js[i]);
742	}
743
744	for (; i < ANALOG_PORTS; i++)
745		analog_options[i] = 0xff;
746}
747
748/*
749 * The gameport device structure.
750 */
751
752static struct gameport_driver analog_drv = {
753	.driver		= {
754		.name	= "analog",
755	},
756	.description	= DRIVER_DESC,
757	.connect	= analog_connect,
758	.disconnect	= analog_disconnect,
759};
760
761static int __init analog_init(void)
762{
763	analog_parse_options();
764	return gameport_register_driver(&analog_drv);
765}
766
767static void __exit analog_exit(void)
768{
769	gameport_unregister_driver(&analog_drv);
770}
771
772module_init(analog_init);
773module_exit(analog_exit);
774